feat: added threlte & threejs implementations

This commit is contained in:
Bart van der Braak 2023-07-29 14:32:25 +02:00
parent 908499271c
commit d199ec5305
10 changed files with 198 additions and 109 deletions

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<svg width="98" height="96" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" clip-rule="evenodd" d="M48.854 0C21.839 0 0 22 0 49.217c0 21.756 13.993 40.172 33.405 46.69 2.427.49 3.316-1.059 3.316-2.362 0-1.141-.08-5.052-.08-9.127-13.59 2.934-16.42-5.867-16.42-5.867-2.184-5.704-5.42-7.17-5.42-7.17-4.448-3.015.324-3.015.324-3.015 4.934.326 7.523 5.052 7.523 5.052 4.367 7.496 11.404 5.378 14.235 4.074.404-3.178 1.699-5.378 3.074-6.6-10.839-1.141-22.243-5.378-22.243-24.283 0-5.378 1.94-9.778 5.014-13.2-.485-1.222-2.184-6.275.486-13.038 0 0 4.125-1.304 13.426 5.052a46.97 46.97 0 0 1 12.214-1.63c4.125 0 8.33.571 12.213 1.63 9.302-6.356 13.427-5.052 13.427-5.052 2.67 6.763.97 11.816.485 13.038 3.155 3.422 5.015 7.822 5.015 13.2 0 18.905-11.404 23.06-22.324 24.283 1.78 1.548 3.316 4.481 3.316 9.126 0 6.6-.08 11.897-.08 13.526 0 1.304.89 2.853 3.316 2.364 19.412-6.52 33.405-24.935 33.405-46.691C97.707 22 75.788 0 48.854 0z" fill="#24292f"/></svg>

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<!--
Auto-generated by: https://github.com/threlte/threlte/tree/main/packages/gltf
Command: npx @threlte/gltf@1.0.0-next.13 ./src/lib/assets/vectors/github.glb --transform
-->
<script>
import { Group } from 'three';
import { T, forwardEventHandlers } from '@threlte/core';
import { useGltf } from '@threlte/extras';
export const ref = new Group();
const gltf = useGltf('./github-transformed.glb', { useDraco: true });
const component = forwardEventHandlers();
</script>
<T is={ref} dispose={false} {...$$restProps} bind:this={$component}>
{#await gltf}
<slot name="fallback" />
{:then gltf}
<T.Mesh geometry={gltf.nodes.Github_Mesh.geometry}
><T.MeshPhysicalMaterial color={[0,0,0]} /></T.Mesh
>
{:catch error}
<slot name="error" {error} />
{/await}
<slot {ref} />
</T>

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src/lib/extrude-svg.ts Normal file
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import type * as THREE from 'three';
import { SVGLoader } from 'three/examples/jsm/loaders/SVGLoader';
import type { SVGResult, SVGResultPaths } from 'three/examples/jsm/loaders/SVGLoader';
import { Mesh } from 'three/src/objects/Mesh';
import { Group } from 'three/src/objects/Group';
import { MeshNormalMaterial } from 'three/src/materials/MeshNormalMaterial';
import { ExtrudeGeometry } from 'three/src/geometries/ExtrudeGeometry';
/**
* Parses the provided SVG markup and extrudes it into a 3D model using THREE.js.
* @param svgMarkup - SVG markup to extrude.
* @return Group containing all of the extruded SVG paths.
* @throws Error If the SVG markup is empty.
*/
export function extrudeSvg(svgMarkup: string): Group {
if (!svgMarkup) {
throw new Error('SVG markup is empty');
}
const svgData: SVGResult = new SVGLoader().parse(svgMarkup);
const material: MeshNormalMaterial = new MeshNormalMaterial();
const svgGroup: Mesh[][] = svgData.paths.map(createShapeFromPath);
const group = new Group();
svgGroup.flat().forEach(mesh => group.add(mesh));
return group;
function createShapeFromPath(path: SVGResultPaths): Mesh[] {
const shapes: THREE.Shape[] = path.toShapes(true);
return shapes.map(shape => extrudeShape(shape, material));
}
function extrudeShape(shape: THREE.Shape, material: MeshNormalMaterial): Mesh {
const geometry = new ExtrudeGeometry(shape, {
depth: 20,
bevelEnabled: false
});
return new Mesh(geometry, material);
}
}