diff --git a/dependabot/npm_and_yarn/eslint-config-next-14.0.0/assets/index.cb33007c.css b/dependabot/npm_and_yarn/eslint-config-next-14.0.0/assets/index.cb33007c.css deleted file mode 100644 index d04554a..0000000 --- a/dependabot/npm_and_yarn/eslint-config-next-14.0.0/assets/index.cb33007c.css +++ /dev/null @@ -1,2056 +0,0 @@ -.dark .pass[data-v-61b2e920] { - --tw-text-opacity: 1; - color: rgba(16, 185, 129, var(--tw-text-opacity)); -} -.pass[data-v-61b2e920] { - --tw-text-opacity: 1; - color: rgba(4, 120, 87, var(--tw-text-opacity)); -} -.dark .average[data-v-61b2e920] { - --tw-text-opacity: 1; - color: rgba(245, 158, 11, var(--tw-text-opacity)); -} -.average[data-v-61b2e920] { - --tw-text-opacity: 1; - color: rgba(180, 83, 9, var(--tw-text-opacity)); -} -.dark .fail[data-v-61b2e920] { - --tw-text-opacity: 1; - color: rgba(239, 68, 68, var(--tw-text-opacity)); -} -.fail[data-v-61b2e920] { - --tw-text-opacity: 1; - color: rgba(185, 28, 28, var(--tw-text-opacity)); -} -.na[data-v-61b2e920] { - --tw-text-opacity: 1; - color: rgba(107, 114, 128, var(--tw-text-opacity)); -} -.na .icon[data-v-61b2e920] { - --tw-bg-opacity: 1; - background-color: rgba(107, 114, 128, var(--tw-bg-opacity)); - border-radius: 9999px; -} -.pass .icon[data-v-61b2e920] { - --tw-bg-opacity: 1; - background-color: rgba(4, 120, 87, var(--tw-bg-opacity)); - border-radius: 9999px; -} -.dark .pass .icon[data-v-61b2e920] { - --tw-bg-opacity: 1; - background-color: rgba(16, 185, 129, var(--tw-bg-opacity)); -} -.average .icon[data-v-61b2e920] { - --tw-bg-opacity: 1; - background-color: rgba(180, 83, 9, var(--tw-bg-opacity)); -} -.dark .average .icon[data-v-61b2e920] { - --tw-bg-opacity: 1; - background-color: rgba(245, 158, 11, var(--tw-bg-opacity)); -} -.fail .icon[data-v-61b2e920] { - --tw-border-opacity: 1; - border-color: rgba(185, 28, 28, var(--tw-border-opacity)); - border-left: 0.25rem solid transparent; - border-right: 0.25rem solid transparent; - border-bottom: 0.5rem solid; -} -.dark .fail .icon[data-v-61b2e920] { - --tw-border-opacity: 1; - border-color: rgba(239, 68, 68, var(--tw-border-opacity)); -}* { - --color-amber-50: #fff8e1; - --color-blue-200: #90caf9; - --color-blue-900: #0d47a1; - --color-blue-A700: #2962ff; - --color-cyan-500: #00bcd4; - --color-gray-100: #f5f5f5; - --color-gray-300: #cfcfcf; - --color-gray-200: #e0e0e0; - --color-gray-400: #bdbdbd; - --color-gray-50: #fafafa; - --color-gray-500: #9e9e9e; - --color-gray-600: #757575; - --color-gray-700: #616161; - --color-gray-800: #424242; - --color-gray-900: #212121; - --color-gray: #000000; - --color-green-700: #018642; - --color-green: #0cce6b; - --color-lime-400: #d3e156; - --color-orange-50: #fff3e0; - --color-orange-700: #d04900; - --color-orange: #ffa400; - --color-red-700: #eb0f00; - --color-red: #ff4e42; - --color-teal-600: #00897b; - --color-white: #ffffff; - --color-average-secondary: var(--color-orange-700); - --color-average: var(--color-orange); - --color-fail-secondary: var(--color-red-700); - --color-fail: var(--color-red); - --color-hover: var(--color-gray-50); - --color-informative: var(--color-blue-900); - --color-pass-secondary: var(--color-green-700); - --color-pass: var(--color-green); - --color-not-applicable: var(--color-gray-600); -} -.guage__wrapper--pass { - fill: currentColor; - stroke: currentColor; - --tw-text-opacity: 1; - color: rgba(4, 120, 87, var(--tw-text-opacity)); -} -.dark .guage__wrapper--pass { - --tw-text-opacity: 1; - color: rgba(16, 185, 129, var(--tw-text-opacity)); -} -.guage__wrapper--average { - fill: currentColor; - stroke: currentColor; - --tw-text-opacity: 1; - color: rgba(180, 83, 9, var(--tw-text-opacity)); -} -.dark .guage__wrapper--average { - --tw-text-opacity: 1; - color: rgba(245, 158, 11, var(--tw-text-opacity)); -} -.guage__wrapper--fail { - fill: currentColor; - stroke: currentColor; - --tw-text-opacity: 1; - color: rgba(185, 28, 28, var(--tw-text-opacity)); -} -.dark .guage__wrapper--fail { - --tw-text-opacity: 1; - color: rgba(239, 68, 68, var(--tw-text-opacity)); -} -.guage__wrapper--not-applicable { - color: var(--color-not-applicable); - fill: var(--color-not-applicable); - stroke: var(--color-not-applicable); -} -.guage__wrapper--huge { - --gauge-circle-size: 40px; -} -.guage__wrapper { - position: relative; - display: flex; - align-items: center; - flex-direction: column; - text-decoration: none; - padding: var(--score-container-padding); - --transition-length: 1s; - contain: content; - will-change: opacity; -} -.guage__svg-wrapper { - position: relative; - height: var(--gauge-circle-size); -} -.guage { - stroke-linecap: round; - width: var(--gauge-circle-size); - height: var(--gauge-circle-size); -} -.guage-base { - opacity: 0.1; -} -.guage-arc { - fill: none; - transform-origin: 50% 50%; - animation: load-gauge var(--transition-length) ease forwards; - animation-delay: 250ms; -}/* windicss layer base */ -[type='text'], [type='email'], [type='url'], [type='password'], [type='number'], [type='date'], [type='datetime-local'], [type='month'], [type='search'], [type='tel'], [type='time'], [type='week'], [multiple], textarea, select { - -webkit-appearance: none; - -moz-appearance: none; - appearance: none; - background-color: #fff; - border-color: #6b7280; - border-width: 1px; - border-radius: 0px; - padding-top: 0.5rem; - padding-right: 0.75rem; - padding-bottom: 0.5rem; - padding-left: 0.75rem; - font-size: 1rem; - line-height: 1.5rem; -} -[type='text']:focus, [type='email']:focus, [type='url']:focus, [type='password']:focus, [type='number']:focus, [type='date']:focus, [type='datetime-local']:focus, [type='month']:focus, [type='search']:focus, [type='tel']:focus, [type='time']:focus, [type='week']:focus, [multiple]:focus, textarea:focus, select:focus { - --tw-ring-inset: var(--tw-empty,/*!*/ /*!*/); - --tw-ring-offset-width: 0px; - --tw-ring-offset-color: #fff; - --tw-ring-color: #2563eb; - --tw-ring-offset-shadow: var(--tw-ring-inset) 0 0 0 var(--tw-ring-offset-width) var(--tw-ring-offset-color); - --tw-ring-shadow: var(--tw-ring-inset) 0 0 0 calc(1px + var(--tw-ring-offset-width)) var(--tw-ring-color); - box-shadow: var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); - border-color: #2563eb; -} -[type='checkbox'], [type='radio'] { - -webkit-appearance: none; - -moz-appearance: none; - appearance: none; - padding: 0; - -webkit-print-color-adjust: exact; - print-color-adjust: exact; - display: inline-block; - vertical-align: middle; - background-origin: border-box; - -webkit-user-select: none; - -moz-user-select: none; - -ms-user-select: none; - user-select: none; - flex-shrink: 0; - height: 1rem; - width: 1rem; - color: #2563eb; - background-color: #fff; - border-color: #6b7280; - border-width: 1px; -} -[type='checkbox']:focus, [type='radio']:focus { - --tw-ring-inset: var(--tw-empty,/*!*/ /*!*/); - --tw-ring-offset-width: 2px; - --tw-ring-offset-color: #fff; - --tw-ring-color: #2563eb; - --tw-ring-offset-shadow: var(--tw-ring-inset) 0 0 0 var(--tw-ring-offset-width) var(--tw-ring-offset-color); - --tw-ring-shadow: var(--tw-ring-inset) 0 0 0 calc(2px + var(--tw-ring-offset-width)) var(--tw-ring-color); - box-shadow: var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); - border-color: #6b7280; -} -[type='checkbox']:checked, [type='radio']:checked { - border-color: transparent; - background-color: currentColor; - background-size: 100% 100%; - background-position: center; - background-repeat: no-repeat; -} -[type='checkbox']:checked:hover, [type='checkbox']:checked:focus, [type='radio']:checked:hover, [type='radio']:checked:focus { - border-color: transparent; - background-color: currentColor; -} -[type='checkbox']:indeterminate:hover, [type='checkbox']:indeterminate:focus { - border-color: transparent; - background-color: currentColor; -} -*, ::before, ::after { - -webkit-box-sizing: border-box; - box-sizing: border-box; - border-width: 0; - border-style: solid; - border-color: #e5e7eb; -} -* { - --tw-ring-inset: var(--tw-empty,/*!*/ /*!*/); - --tw-ring-offset-width: 0px; - --tw-ring-offset-color: #fff; - --tw-ring-color: rgba(59, 130, 246, 0.5); - --tw-ring-offset-shadow: 0 0 #0000; - --tw-ring-shadow: 0 0 #0000; - --tw-shadow: 0 0 #0000; -} -:root { - -moz-tab-size: 4; - -o-tab-size: 4; - tab-size: 4; -} -:-moz-focusring { - outline: 1px dotted ButtonText; -} -:-moz-ui-invalid { - box-shadow: none; -} -::moz-focus-inner { - border-style: none; - padding: 0; -} -::-webkit-inner-spin-button, ::-webkit-outer-spin-button { - height: auto; -} -::-webkit-search-decoration { - -webkit-appearance: none; -} -::-webkit-file-upload-button { - -webkit-appearance: button; - font: inherit; -} -::-webkit-datetime-edit-fields-wrapper { - padding: 0; -} -::-webkit-date-and-time-value { - min-height: 1.5em; -} -[type='search'] { - -webkit-appearance: textfield; - outline-offset: -2px; -} -[multiple] { - background-image: initial; - background-position: initial; - background-repeat: unset; - background-size: initial; - padding-right: 0.75rem; - -webkit-print-color-adjust: unset; - print-color-adjust: unset; -} -[type='checkbox'] { - border-radius: 0px; -} -[type='radio'] { - border-radius: 100%; -} -[type='checkbox']:checked { - background-image: url("data:image/svg+xml,%3csvg viewBox='0 0 16 16' fill='white' xmlns='http://www.w3.org/2000/svg'%3e%3cpath d='M12.207 4.793a1 1 0 010 1.414l-5 5a1 1 0 01-1.414 0l-2-2a1 1 0 011.414-1.414L6.5 9.086l4.293-4.293a1 1 0 011.414 0z'/%3e%3c/svg%3e"); -} -[type='radio']:checked { - background-image: url("data:image/svg+xml,%3csvg viewBox='0 0 16 16' fill='white' xmlns='http://www.w3.org/2000/svg'%3e%3ccircle cx='8' cy='8' r='3'/%3e%3c/svg%3e"); -} -[type='checkbox']:indeterminate { - background-image: url("data:image/svg+xml,%3csvg xmlns='http://www.w3.org/2000/svg' fill='none' viewBox='0 0 16 16'%3e%3cpath stroke='white' stroke-linecap='round' stroke-linejoin='round' stroke-width='2' d='M4 8h8'/%3e%3c/svg%3e"); - border-color: transparent; - background-color: currentColor; - background-size: 100% 100%; - background-position: center; - background-repeat: no-repeat; -} -[type='file'] { - background: unset; - border-color: inherit; - border-width: 0; - border-radius: 0; - padding: 0; - font-size: unset; - line-height: inherit; -} -[type='file']:focus { - outline: 1px solid ButtonText; - outline: 1px auto -webkit-focus-ring-color; -} -abbr[title] { - -webkit-text-decoration: underline dotted; - text-decoration: underline dotted; -} -a { - color: inherit; - text-decoration: inherit; -} -body { - margin: 0; - font-family: inherit; - line-height: inherit; -} -button, input { - font-family: inherit; - font-size: 100%; - line-height: 1.15; - margin: 0; - padding: 0; - line-height: inherit; - color: inherit; -} -button { - text-transform: none; - background-color: transparent; - background-image: none; -} -button, [type='button'], [type='reset'], [type='submit'] { - -webkit-appearance: button; -} -button, [role="button"] { - cursor: pointer; -} -code, pre { - font-size: 1em; - font-family: DM Mono; -} -html { - -webkit-text-size-adjust: 100%; - font-family: DM Sans; - line-height: 1.5; -} -h2, h3, h4 { - font-size: inherit; - font-weight: inherit; -} -img { - border-style: solid; - max-width: 100%; - height: auto; -} -input::placeholder { - opacity: 1; - color: #9ca3af; -} -input::webkit-input-placeholder { - opacity: 1; - color: #9ca3af; -} -input::-moz-placeholder { - opacity: 1; - color: #9ca3af; -} -input:-ms-input-placeholder { - opacity: 1; - color: #9ca3af; -} -input::-ms-input-placeholder { - opacity: 1; - color: #9ca3af; -} -iframe, img, svg { - display: block; - vertical-align: middle; -} -input::-moz-placeholder, textarea::-moz-placeholder { - color: #6b7280; - opacity: 1; -} -input::-ms-input-placeholder, textarea::-ms-input-placeholder { - color: #6b7280; - opacity: 1; -} -input::placeholder, textarea::placeholder { - color: #6b7280; - opacity: 1; -} -p, pre, h2, h3, h4 { - margin: 0; -} -select { - background-image: url("data:image/svg+xml,%3csvg xmlns='http://www.w3.org/2000/svg' fill='none' viewBox='0 0 20 20'%3e%3cpath stroke='%236b7280' stroke-linecap='round' stroke-linejoin='round' stroke-width='1.5' d='M6 8l4 4 4-4'/%3e%3c/svg%3e"); - background-position: right 0.5rem center; - background-repeat: no-repeat; - background-size: 1.5em 1.5em; - padding-right: 2.5rem; - -webkit-print-color-adjust: exact; - print-color-adjust: exact; -}/* windicss layer components */ -.border-main { - --tw-border-opacity: 1; - border-color: rgba(156, 163, 175, var(--tw-border-opacity)); - --tw-border-opacity: 0.3; -}/* windicss layer utilities */ -.container { - width: 100%; -} -@media (min-width: 640px) { - .container { - max-width: 640px; - } -} -@media (min-width: 768px) { - .container { - max-width: 768px; - } -} -@media (min-width: 1024px) { - .container { - max-width: 1024px; - } -} -@media (min-width: 1280px) { - .container { - max-width: 1280px; - } -} -@media (min-width: 1536px) { - .container { - max-width: 1536px; - } -} -.space-y-2 > :not([hidden]) ~ :not([hidden]) { - --tw-space-y-reverse: 0; - margin-top: calc(0.5rem * calc(1 - var(--tw-space-y-reverse))); - margin-bottom: calc(0.5rem * var(--tw-space-y-reverse)); -} -.dark .dark\:bg-blue-900\/20 { - --tw-bg-opacity: 0.2; - background-color: rgba(30, 58, 138, var(--tw-bg-opacity)); -} -.dark .dark\:bg-teal-900 { - --tw-bg-opacity: 1; - background-color: rgba(21, 28, 35, var(--tw-bg-opacity)); -} -.bg-blue-100 { - --tw-bg-opacity: 1; - background-color: rgba(219, 234, 254, var(--tw-bg-opacity)); -} -.dark .dark\:bg-teal-700 { - --tw-bg-opacity: 1; - background-color: rgba(51, 69, 77, var(--tw-bg-opacity)); -} -.hover\:bg-blue-500:hover { - --tw-bg-opacity: 1; - background-color: rgba(59, 130, 246, var(--tw-bg-opacity)); -} -.bg-black { - --tw-bg-opacity: 1; - background-color: rgba(0, 0, 0, var(--tw-bg-opacity)); -} -.bg-white { - --tw-bg-opacity: 1; - background-color: rgba(255, 255, 255, var(--tw-bg-opacity)); -} -.bg-gray-100 { - --tw-bg-opacity: 1; - background-color: rgba(243, 244, 246, var(--tw-bg-opacity)); -} -.bg-gray-500 { - --tw-bg-opacity: 1; - background-color: rgba(107, 114, 128, var(--tw-bg-opacity)); -} -.bg-green-700 { - --tw-bg-opacity: 1; - background-color: rgba(4, 120, 87, var(--tw-bg-opacity)); -} -.dark .dark\:bg-green-500 { - --tw-bg-opacity: 1; - background-color: rgba(16, 185, 129, var(--tw-bg-opacity)); -} -.bg-yellow-700 { - --tw-bg-opacity: 1; - background-color: rgba(180, 83, 9, var(--tw-bg-opacity)); -} -.dark .dark\:hover\:bg-blue-900\/50:hover { - --tw-bg-opacity: 0.5; - background-color: rgba(30, 58, 138, var(--tw-bg-opacity)); -} -.hover\:bg-blue-200:hover { - --tw-bg-opacity: 1; - background-color: rgba(191, 219, 254, var(--tw-bg-opacity)); -} -.bg-blue-900 { - --tw-bg-opacity: 1; - background-color: rgba(30, 58, 138, var(--tw-bg-opacity)); -} -.dark .dark\:hover\:bg-white\/\[0\.12\]:hover { - --tw-bg-opacity: 0.12; - background-color: rgba(255, 255, 255, var(--tw-bg-opacity)); -} -.bg-blue-900\/30 { - --tw-bg-opacity: 0.3; - background-color: rgba(30, 58, 138, var(--tw-bg-opacity)); -} -.bg-blue-50 { - --tw-bg-opacity: 1; - background-color: rgba(239, 246, 255, var(--tw-bg-opacity)); -} -.dark .dark\:bg-teal-700\/30 { - --tw-bg-opacity: 0.3; - background-color: rgba(51, 69, 77, var(--tw-bg-opacity)); -} -.dark .dark\:hover\:bg-teal-700\/70:hover { - --tw-bg-opacity: 0.7; - background-color: rgba(51, 69, 77, var(--tw-bg-opacity)); -} -.hover\:bg-blue-100:hover { - --tw-bg-opacity: 1; - background-color: rgba(219, 234, 254, var(--tw-bg-opacity)); -} -.bg-red-300 { - --tw-bg-opacity: 1; - background-color: rgba(252, 165, 165, var(--tw-bg-opacity)); -} -.hover\:bg-blue-900\/50:hover { - --tw-bg-opacity: 0.5; - background-color: rgba(30, 58, 138, var(--tw-bg-opacity)); -} -.bg-blue-300 { - --tw-bg-opacity: 1; - background-color: rgba(147, 197, 253, var(--tw-bg-opacity)); -} -.dark .dark\:bg-blue-900\/30 { - --tw-bg-opacity: 0.3; - background-color: rgba(30, 58, 138, var(--tw-bg-opacity)); -} -.bg-teal-50 { - --tw-bg-opacity: 1; - background-color: rgba(247, 249, 249, var(--tw-bg-opacity)); -} -.dark .dark\:bg-transparent { - background-color: transparent; -} -.bg-gray-700 { - --tw-bg-opacity: 1; - background-color: rgba(55, 65, 81, var(--tw-bg-opacity)); -} -.bg-green-500 { - --tw-bg-opacity: 1; - background-color: rgba(16, 185, 129, var(--tw-bg-opacity)); -} -.bg-yellow-500 { - --tw-bg-opacity: 1; - background-color: rgba(245, 158, 11, var(--tw-bg-opacity)); -} -.bg-red-500 { - --tw-bg-opacity: 1; - background-color: rgba(239, 68, 68, var(--tw-bg-opacity)); -} -.bg-teal-100 { - --tw-bg-opacity: 1; - background-color: rgba(234, 241, 245, var(--tw-bg-opacity)); -} -.bg-teal-50\/90 { - --tw-bg-opacity: 0.9; - background-color: rgba(247, 249, 249, var(--tw-bg-opacity)); -} -.dark .dark\:bg-teal-900\/99 { - --tw-bg-opacity: 0.99; - background-color: rgba(21, 28, 35, var(--tw-bg-opacity)); -} -.bg-blue-900\/10 { - --tw-bg-opacity: 0.1; - background-color: rgba(30, 58, 138, var(--tw-bg-opacity)); -} -.dark .dark\:even\:bg-teal-800\/50:nth-child(even) { - --tw-bg-opacity: 0.5; - background-color: rgba(35, 46, 54, var(--tw-bg-opacity)); -} -.even\:bg-teal-50\/90:nth-child(even) { - --tw-bg-opacity: 0.9; - background-color: rgba(247, 249, 249, var(--tw-bg-opacity)); -} -.dark .dark\:bg-blue-900\/70 { - --tw-bg-opacity: 0.7; - background-color: rgba(30, 58, 138, var(--tw-bg-opacity)); -} -.bg-transparent { - background-color: transparent; -} -.bg-gray-900\/99 { - --tw-bg-opacity: 0.99; - background-color: rgba(17, 24, 39, var(--tw-bg-opacity)); -} -.bg-gray-50 { - --tw-bg-opacity: 1; - background-color: rgba(249, 250, 251, var(--tw-bg-opacity)); -} -.dark .dark\:bg-none { - background-image: none; -} -.bg-gradient-to-b { - background-image: -o-linear-gradient(top, var(--tw-gradient-stops)); - background-image: -webkit-gradient(linear, left top, left bottom, from(var(--tw-gradient-stops))); - background-image: linear-gradient(to bottom, var(--tw-gradient-stops)); -} -.from-sky-50\/50 { - --tw-gradient-from: rgba(240, 249, 255, 0.5); - --tw-gradient-stops: var(--tw-gradient-from), var(--tw-gradient-to, rgba(255, 255, 255, 0)); -} -.to-sky-300\/50 { - --tw-gradient-to: rgba(125, 211, 252, 0.5); -} -.bg-no-repeat { - background-repeat: no-repeat; -} -.border-blue-900\/30 { - --tw-border-opacity: 0.3; - border-color: rgba(30, 58, 138, var(--tw-border-opacity)); -} -.border-red-700 { - --tw-border-opacity: 1; - border-color: rgba(185, 28, 28, var(--tw-border-opacity)); -} -.border-yellow-600 { - --tw-border-opacity: 1; - border-color: rgba(217, 119, 6, var(--tw-border-opacity)); -} -.dark .dark\:border-yellow-300\/80 { - --tw-border-opacity: 0.8; - border-color: rgba(252, 211, 77, var(--tw-border-opacity)); -} -.border-blue-100 { - --tw-border-opacity: 1; - border-color: rgba(219, 234, 254, var(--tw-border-opacity)); -} -.border-transparent { - border-color: transparent; -} -.border-gray-200 { - --tw-border-opacity: 1; - border-color: rgba(229, 231, 235, var(--tw-border-opacity)); -} -.rounded-xl { - border-radius: 0.75rem; -} -.rounded { - border-radius: 0.25rem; -} -.rounded-2xl { - border-radius: 1rem; -} -.rounded-md { - border-radius: 0.375rem; -} -.rounded-lg { - border-radius: 0.5rem; -} -.rounded-full { - border-radius: 9999px; -} -.dark .dark\:border-none { - border-style: none; -} -.border-2 { - border-width: 2px; -} -.border { - border-width: 1px; -} -.border-b { - border-bottom-width: 1px; -} -.cursor-pointer { - cursor: pointer; -} -.block { - display: block; -} -.dark .dark\:block { - display: block; -} -.inline-block { - display: inline-block; -} -.inline { - display: inline; -} -.flex { - display: -webkit-box; - display: -ms-flexbox; - display: -webkit-flex; - display: flex; -} -.inline-flex { - display: -webkit-inline-box; - display: -ms-inline-flexbox; - display: -webkit-inline-flex; - display: inline-flex; -} -.table { - display: table; -} -.grid { - display: -ms-grid; - display: grid; -} -.hidden { - display: none; -} -.dark .dark\:hidden { - display: none; -} -.flex-col { - -webkit-box-orient: vertical; - -webkit-box-direction: normal; - -ms-flex-direction: column; - -webkit-flex-direction: column; - flex-direction: column; -} -.items-start { - -webkit-box-align: start; - -ms-flex-align: start; - -webkit-align-items: flex-start; - align-items: flex-start; -} -.items-end { - -webkit-box-align: end; - -ms-flex-align: end; - -webkit-align-items: flex-end; - align-items: flex-end; -} -.items-center { - -webkit-box-align: center; - -ms-flex-align: center; - -webkit-align-items: center; - align-items: center; -} -.justify-end { - -webkit-box-pack: end; - -ms-flex-pack: end; - -webkit-justify-content: flex-end; - justify-content: flex-end; -} -.justify-center { - -webkit-box-pack: center; 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-} -.h-100px { - height: 100px; -} -.h-112px { - height: 112px; -} -.h-82px { - height: 82px; -} -.h-8px { - height: 8px; -} -.h-12px { - height: 12px; -} -.h-200px { - height: 200px; -} -.h-24px { - height: 24px; -} -.text-xs { - font-size: 0.75rem; - line-height: 1rem; -} -.text-sm { - font-size: 0.875rem; - line-height: 1.25rem; -} -.text-xl { - font-size: 1.25rem; - line-height: 1.75rem; -} -.text-base { - font-size: 1rem; - line-height: 1.5rem; -} -.text-lg { - font-size: 1.125rem; - line-height: 1.75rem; -} -.text-\[10px\] { - font-size: 10px; - line-height: 1; -} -.leading-5 { - line-height: 1.25rem; -} -.mx-3 { - margin-left: 0.75rem; - margin-right: 0.75rem; -} -.mx-1 { - margin-left: 0.25rem; - margin-right: 0.25rem; -} -.my-2 { - margin-top: 0.5rem; - margin-bottom: 0.5rem; -} -.my-8 { - margin-top: 2rem; - margin-bottom: 2rem; -} -.mx-auto { - margin-left: auto; - margin-right: auto; -} -.my-1 { - margin-top: 0.25rem; - margin-bottom: 0.25rem; -} -.children\:my-auto > * { - margin-top: auto; - margin-bottom: auto; -} -.mt-2 { - margin-top: 0.5rem; -} -.mr-0 { - margin-right: 0px; -} -.mb-3 { - margin-bottom: 0.75rem; -} -.mb-2 { - margin-bottom: 0.5rem; -} -.ml-3 { - margin-left: 0.75rem; -} -.mt-1 { - margin-top: 0.25rem; -} -.mr-4 { - margin-right: 1rem; -} -.mr-2 { - margin-right: 0.5rem; -} -.mt-5 { - margin-top: 1.25rem; -} -.mr-1 { - margin-right: 0.25rem; -} -.mr-5 { - margin-right: 1.25rem; -} -.mr-15 { - margin-right: 3.75rem; -} -.mb-1 { - margin-bottom: 0.25rem; -} -.ml-2 { - margin-left: 0.5rem; -} -.ml-1 { - margin-left: 0.25rem; -} -.mb-5 { - margin-bottom: 1.25rem; -} -.mr-3 { - margin-right: 0.75rem; -} -.mr-6 { - margin-right: 1.5rem; -} -.mt-3 { - margin-top: 0.75rem; -} -.max-h-screen { - max-height: 100vh; -} -.max-h-\[calc\(100vh-250px\)\] { - max-height: calc(100vh - 250px); -} -.max-h-80px { - max-height: 80px; -} -.max-h-120px { - max-height: 120px; -} -.max-h-\[500px\] { - max-height: 500px; -} -.max-w-7xl { - max-width: 80rem; -} -.max-w-full { - max-width: 100%; -} -.max-w-\[10\%\] { - max-width: 10%; -} -.max-w-\[500px\] { - max-width: 500px; -} -.min-h-screen { - min-height: 100vh; -} -.min-w-1500px { - min-width: 1500px; -} -.min-w-320px { - min-width: 320px; -} -.object-contain { - -o-object-fit: contain; - object-fit: contain; -} -.object-top { - -o-object-position: top; - object-position: top; -} -.object-left { - -o-object-position: left; - object-position: left; -} -.opacity-75 { - opacity: 0.75; -} -.opacity-50 { - opacity: 0.5; -} -.opacity-70 { - opacity: 0.7; -} -.opacity-40 { - opacity: 0.4; -} -.opacity-0 { - opacity: 0; -} -.opacity-100 { - opacity: 1; -} -.hover\:opacity-100:hover { - opacity: 1; -} -.opacity-80 { - opacity: 0.8; -} -.opacity-90 { - opacity: 0.9; -} -.dark .dark\:opacity-80 { - opacity: 0.8; -} -.opacity-60 { - opacity: 0.6; -} -.opacity-55 { - opacity: 0.55; -} -.opacity-65 { - opacity: 0.65; -} -.group:focus .group-focus\:opacity-100 { - opacity: 1; -} -.focus\:outline-none:focus { - outline: 2px solid transparent; - outline-offset: 2px; -} -.\!outline-none { - outline: 2px solid transparent !important; - outline-offset: 2px !important; -} -.outline-green-200 { - --tw-outline-opacity: 1; - outline-color: rgba(167, 243, 208, var(--tw-outline-opacity)); -} -.outline { - outline-style: solid; -} -.outline-2 { - outline-width: 2px; -} -.overflow-auto { - overflow: auto; -} -.overflow-hidden { - overflow: hidden; -} -.overflow-x-auto { - overflow-x: auto; -} -.overflow-y-auto { - overflow-y: auto; -} -.overflow-y-hidden { - overflow-y: hidden; -} -.p-1 { - padding: 0.25rem; -} -.p-6 { - padding: 1.5rem; -} -.p-5 { - padding: 1.25rem; -} -.p-2 { - padding: 0.5rem; -} -.p-0\.3 { - padding: 0.075rem; -} -.px-2 { - padding-left: 0.5rem; - padding-right: 0.5rem; -} -.px-3 { - padding-left: 0.75rem; - padding-right: 0.75rem; -} -.py-1 { - padding-top: 0.25rem; - padding-bottom: 0.25rem; -} -.px-4 { - padding-left: 1rem; - padding-right: 1rem; -} -.py-3 { - padding-top: 0.75rem; - padding-bottom: 0.75rem; -} -.px-1 { - padding-left: 0.25rem; - padding-right: 0.25rem; -} -.py-2 { - padding-top: 0.5rem; - padding-bottom: 0.5rem; -} -.px-5 { - padding-left: 1.25rem; - padding-right: 1.25rem; -} -.py-6 { - padding-top: 1.5rem; - padding-bottom: 1.5rem; -} -.pr-10 { - padding-right: 2.5rem; -} -.pr-5 { - padding-right: 1.25rem; -} -.pt-1 { - padding-top: 0.25rem; -} -.pl-7 { - padding-left: 1.75rem; -} -.tab { - -moz-tab-size: 4; - -o-tab-size: 4; - tab-size: 4; -} -.static { - position: static; -} -.fixed { - position: fixed; -} -.absolute { - position: absolute; -} -.relative { - position: relative; -} -.inset-0 { - top: 0px; - right: 0px; - bottom: 0px; - left: 0px; -} -.left-\[50\%\] { - left: 50%; -} -.top-\[50\%\] { - top: 50%; -} -.left-1\/2 { - left: 50%; -} -.right-0 { - right: 0px; -} -.top-2\/3 { - top: 66.666667%; -} -.left-2 { - left: 0.5rem; -} -.-left-80px { - left: -80px; -} -.top-\[99\%\] { - top: 99%; -} -.shadow-xl { - --tw-shadow: 0 20px 25px -5px rgb(0 0 0/0.1),0 8px 10px -6px rgb(0 0 0/0.1); - --tw-shadow-colored: 0 20px 25px -5px var(--tw-shadow-color),0 8px 10px -6px var(--tw-shadow-color); - -webkit-box-shadow: var(--tw-ring-offset-shadow,0 0 #0000),var(--tw-ring-shadow,0 0 #0000),var(--tw-shadow); - box-shadow: var(--tw-ring-offset-shadow,0 0 #0000),var(--tw-ring-shadow,0 0 #0000),var(--tw-shadow); -} -.shadow { - --tw-shadow: 0 1px 3px 0 rgb(0 0 0/0.1),0 1px 2px -1px rgb(0 0 0/0.1); - --tw-shadow-colored: 0 1px 3px 0 var(--tw-shadow-color),0 1px 2px -1px var(--tw-shadow-color); - -webkit-box-shadow: var(--tw-ring-offset-shadow,0 0 #0000),var(--tw-ring-shadow,0 0 #0000),var(--tw-shadow); - box-shadow: var(--tw-ring-offset-shadow,0 0 #0000),var(--tw-ring-shadow,0 0 #0000),var(--tw-shadow); -} -.shadow-md { - --tw-shadow: 0 4px 6px -1px rgb(0 0 0/0.1),0 2px 4px -2px rgb(0 0 0/0.1); - --tw-shadow-colored: 0 4px 6px -1px var(--tw-shadow-color),0 2px 4px -2px var(--tw-shadow-color); - -webkit-box-shadow: var(--tw-ring-offset-shadow,0 0 #0000),var(--tw-ring-shadow,0 0 #0000),var(--tw-shadow); - box-shadow: var(--tw-ring-offset-shadow,0 0 #0000),var(--tw-ring-shadow,0 0 #0000),var(--tw-shadow); -} -.shadow-lg { - --tw-shadow: 0 10px 15px -3px rgb(0 0 0/0.1),0 4px 6px -4px rgb(0 0 0/0.1); - --tw-shadow-colored: 0 10px 15px -3px var(--tw-shadow-color),0 4px 6px -4px var(--tw-shadow-color); - -webkit-box-shadow: var(--tw-ring-offset-shadow,0 0 #0000),var(--tw-ring-shadow,0 0 #0000),var(--tw-shadow); - box-shadow: var(--tw-ring-offset-shadow,0 0 #0000),var(--tw-ring-shadow,0 0 #0000),var(--tw-shadow); -} -.shadow-sm { - --tw-shadow: 0 1px 2px 0 rgb(0 0 0/0.05); - --tw-shadow-colored: 0 1px 2px 0 var(--tw-shadow-color); - -webkit-box-shadow: var(--tw-ring-offset-shadow,0 0 #0000),var(--tw-ring-shadow,0 0 #0000),var(--tw-shadow); - box-shadow: var(--tw-ring-offset-shadow,0 0 #0000),var(--tw-ring-shadow,0 0 #0000),var(--tw-shadow); -} -.focus-visible\:ring:focus-visible { - --tw-ring-offset-shadow: var(--tw-ring-inset) 0 0 0 var(--tw-ring-offset-width) var(--tw-ring-offset-color); - --tw-ring-shadow: var(--tw-ring-inset) 0 0 0 calc(3px + var(--tw-ring-offset-width)) var(--tw-ring-color); - -webkit-box-shadow: var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); - box-shadow: var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); -} -.focus-visible\:ring-2:focus-visible { - --tw-ring-offset-shadow: var(--tw-ring-inset) 0 0 0 var(--tw-ring-offset-width) var(--tw-ring-offset-color); - --tw-ring-shadow: var(--tw-ring-inset) 0 0 0 calc(2px + var(--tw-ring-offset-width)) var(--tw-ring-color); - -webkit-box-shadow: var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); - box-shadow: var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); -} -.focus\:ring-1:focus { - --tw-ring-offset-shadow: var(--tw-ring-inset) 0 0 0 var(--tw-ring-offset-width) var(--tw-ring-offset-color); - --tw-ring-shadow: var(--tw-ring-inset) 0 0 0 calc(1px + var(--tw-ring-offset-width)) var(--tw-ring-color); - -webkit-box-shadow: var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); - box-shadow: var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); -} -.ring-2 { - --tw-ring-offset-shadow: var(--tw-ring-inset) 0 0 0 var(--tw-ring-offset-width) var(--tw-ring-offset-color); - --tw-ring-shadow: var(--tw-ring-inset) 0 0 0 calc(2px + var(--tw-ring-offset-width)) var(--tw-ring-color); - -webkit-box-shadow: var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); - box-shadow: var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); -} -.ring-1 { - --tw-ring-offset-shadow: var(--tw-ring-inset) 0 0 0 var(--tw-ring-offset-width) var(--tw-ring-offset-color); - --tw-ring-shadow: var(--tw-ring-inset) 0 0 0 calc(1px + var(--tw-ring-offset-width)) var(--tw-ring-color); - -webkit-box-shadow: var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); - box-shadow: var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); -} -.hover\:ring-1:hover { - --tw-ring-offset-shadow: var(--tw-ring-inset) 0 0 0 var(--tw-ring-offset-width) var(--tw-ring-offset-color); - --tw-ring-shadow: var(--tw-ring-inset) 0 0 0 calc(1px + var(--tw-ring-offset-width)) var(--tw-ring-color); - -webkit-box-shadow: var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); - box-shadow: var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); -} -.ring-offset-blue-400 { - --tw-ring-offset-opacity: 1; - --tw-ring-offset-color: rgba(96, 165, 250, var(--tw-ring-offset-opacity)); -} -.focus-visible\:ring-white:focus-visible { - --tw-ring-opacity: 1; - --tw-ring-color: rgba(255, 255, 255, var(--tw-ring-opacity)); -} -.ring-white { - --tw-ring-opacity: 1; - --tw-ring-color: rgba(255, 255, 255, var(--tw-ring-opacity)); -} -.focus-visible\:ring-blue-500:focus-visible { - --tw-ring-opacity: 1; - --tw-ring-color: rgba(59, 130, 246, var(--tw-ring-opacity)); -} -.ring-black { - --tw-ring-opacity: 1; - --tw-ring-color: rgba(0, 0, 0, var(--tw-ring-opacity)); -} -.ring-blue-200 { - --tw-ring-opacity: 1; - --tw-ring-color: rgba(191, 219, 254, var(--tw-ring-opacity)); -} -.focus-visible\:ring-teal-800:focus-visible { - --tw-ring-opacity: 1; - --tw-ring-color: rgba(35, 46, 54, var(--tw-ring-opacity)); -} -.focus-visible\:ring-opacity-75:focus-visible { - --tw-ring-opacity: 0.75; -} -.ring-opacity-60 { - --tw-ring-opacity: 0.6; -} -.ring-opacity-5 { - --tw-ring-opacity: 0.05; -} -.fill-current { - fill: currentColor; -} -.text-left { - text-align: left; -} -.text-center { - text-align: center; -} -.text-gray-700 { - --tw-text-opacity: 1; - color: rgba(55, 65, 81, var(--tw-text-opacity)); -} -.dark .dark\:text-gray-200 { - --tw-text-opacity: 1; - color: rgba(229, 231, 235, var(--tw-text-opacity)); -} -.dark .dark\:text-gray-300 { - --tw-text-opacity: 1; - color: rgba(209, 213, 219, var(--tw-text-opacity)); -} -.children\:hover\:text-white:hover > * { - --tw-text-opacity: 1; - color: rgba(255, 255, 255, var(--tw-text-opacity)); -} -.text-blue-500 { - --tw-text-opacity: 1; - color: rgba(59, 130, 246, var(--tw-text-opacity)); -} -.dark .dark\:text-green-500 { - --tw-text-opacity: 1; - color: rgba(16, 185, 129, var(--tw-text-opacity)); -} -.dark .dark\:text-yellow-500 { - --tw-text-opacity: 1; - color: rgba(245, 158, 11, var(--tw-text-opacity)); -} -.dark .dark\:text-red-500 { - --tw-text-opacity: 1; - color: rgba(239, 68, 68, var(--tw-text-opacity)); -} -.hover\:text-teal-600:hover { - --tw-text-opacity: 1; - color: rgba(65, 92, 102, var(--tw-text-opacity)); -} -.text-blue-700 { - --tw-text-opacity: 1; - color: rgba(29, 78, 216, var(--tw-text-opacity)); -} -.text-blue-200 { - --tw-text-opacity: 1; - color: rgba(191, 219, 254, var(--tw-text-opacity)); -} -.dark .dark\:text-blue-100 { - --tw-text-opacity: 1; - color: rgba(219, 234, 254, var(--tw-text-opacity)); -} -.dark .dark\:hover\:text-white:hover { - --tw-text-opacity: 1; - color: rgba(255, 255, 255, var(--tw-text-opacity)); -} -.text-blue-900\/70 { - --tw-text-opacity: 0.7; - color: rgba(30, 58, 138, var(--tw-text-opacity)); -} -.text-red-700 { - --tw-text-opacity: 1; - color: rgba(185, 28, 28, var(--tw-text-opacity)); -} -.text-gray-600 { - --tw-text-opacity: 1; - color: rgba(75, 85, 99, var(--tw-text-opacity)); -} -.dark .dark\:text-gray-400 { - --tw-text-opacity: 1; - color: rgba(156, 163, 175, var(--tw-text-opacity)); -} -.text-yellow-600 { - --tw-text-opacity: 1; - color: rgba(217, 119, 6, var(--tw-text-opacity)); -} -.dark .dark\:text-yellow-300\/80 { - --tw-text-opacity: 0.8; - color: rgba(252, 211, 77, var(--tw-text-opacity)); -} -.hover\:text-blue-700:hover { - --tw-text-opacity: 1; - color: rgba(29, 78, 216, var(--tw-text-opacity)); -} -.dark .dark\:hover\:text-blue-50:hover { - --tw-text-opacity: 1; - color: rgba(239, 246, 255, var(--tw-text-opacity)); -} -.text-green-700 { - --tw-text-opacity: 1; - color: rgba(4, 120, 87, var(--tw-text-opacity)); -} -.text-yellow-700 { - --tw-text-opacity: 1; - color: rgba(180, 83, 9, var(--tw-text-opacity)); -} -.text-teal-700 { - --tw-text-opacity: 1; - color: rgba(51, 69, 77, var(--tw-text-opacity)); -} -.dark .dark\:text-teal-200 { - --tw-text-opacity: 1; - color: rgba(208, 224, 233, var(--tw-text-opacity)); -} -.text-white { - --tw-text-opacity: 1; - color: rgba(255, 255, 255, var(--tw-text-opacity)); -} -.text-teal-800 { - --tw-text-opacity: 1; - color: rgba(35, 46, 54, var(--tw-text-opacity)); -} -.dark .dark\:text-teal-300 { - --tw-text-opacity: 1; - color: rgba(162, 192, 204, var(--tw-text-opacity)); -} -.dark .dark\:text-gray-100 { - --tw-text-opacity: 1; - color: rgba(243, 244, 246, var(--tw-text-opacity)); -} -.text-gray-800 { - --tw-text-opacity: 1; - color: rgba(31, 41, 55, var(--tw-text-opacity)); -} -.text-yellow-500 { - --tw-text-opacity: 1; - color: rgba(245, 158, 11, var(--tw-text-opacity)); -} -.text-blue-300 { - --tw-text-opacity: 1; - color: rgba(147, 197, 253, var(--tw-text-opacity)); -} -.hover\:text-opacity-100:hover { - --tw-text-opacity: 1; -} -.group:hover .group-hover\:text-opacity-80 { - --tw-text-opacity: 0.8; -} -.uppercase { - text-transform: uppercase; -} -.underline { - -webkit-text-decoration-line: underline; 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"" : isArray$3(val) || isObject$2(val) && (val.toString === objectToString$1 || !isFunction$1(val.toString)) ? JSON.stringify(val, replacer, 2) : String(val); -}; -const replacer = (_key, val) => { - if (val && val.__v_isRef) { - return replacer(_key, val.value); - } else if (isMap(val)) { - return { - [`Map(${val.size})`]: [...val.entries()].reduce((entries, [key, val2]) => { - entries[`${key} =>`] = val2; - return entries; - }, {}) - }; - } else if (isSet(val)) { - return { - [`Set(${val.size})`]: [...val.values()] - }; - } else if (isObject$2(val) && !isArray$3(val) && !isPlainObject(val)) { - return String(val); - } - return val; -}; -let activeEffectScope; -class EffectScope { - constructor(detached = false) { - this.detached = detached; - this._active = true; - this.effects = []; - this.cleanups = []; - this.parent = activeEffectScope; - if (!detached && activeEffectScope) { - this.index = (activeEffectScope.scopes || (activeEffectScope.scopes = [])).push( - this - ) - 1; - } - } - get active() { - return this._active; - } - run(fn) { - if (this._active) { - const currentEffectScope = activeEffectScope; - try { - activeEffectScope = this; - return fn(); - } finally { - activeEffectScope = currentEffectScope; - } - } - } - on() { - activeEffectScope = this; - } - off() { - activeEffectScope = this.parent; - } - stop(fromParent) { - if (this._active) { - let i2, l2; - for (i2 = 0, l2 = this.effects.length; i2 < l2; i2++) { - this.effects[i2].stop(); - } - for (i2 = 0, l2 = this.cleanups.length; i2 < l2; i2++) { - this.cleanups[i2](); - } - if (this.scopes) { - for (i2 = 0, l2 = this.scopes.length; i2 < l2; i2++) { - this.scopes[i2].stop(true); - } - } - if (!this.detached && this.parent && !fromParent) { - const last = this.parent.scopes.pop(); - if (last && last !== this) { - this.parent.scopes[this.index] = last; - last.index = this.index; - } - } - this.parent = void 0; - this._active = false; - } - } -} -function recordEffectScope(effect, scope = activeEffectScope) { - if (scope && scope.active) { - scope.effects.push(effect); - } -} -function getCurrentScope() { - return activeEffectScope; -} -function onScopeDispose(fn) { - if (activeEffectScope) { - activeEffectScope.cleanups.push(fn); - } -} -const createDep = (effects) => { - const dep = new Set(effects); - dep.w = 0; - dep.n = 0; - return dep; -}; -const wasTracked = (dep) => (dep.w & trackOpBit) > 0; -const newTracked = (dep) => (dep.n & trackOpBit) > 0; -const initDepMarkers = ({ deps }) => { - if (deps.length) { - for (let i2 = 0; i2 < deps.length; i2++) { - deps[i2].w |= trackOpBit; - } - } -}; -const finalizeDepMarkers = (effect) => { - const { deps } = effect; - if (deps.length) { - let ptr = 0; - for (let i2 = 0; i2 < deps.length; i2++) { - const dep = deps[i2]; - if (wasTracked(dep) && !newTracked(dep)) { - dep.delete(effect); - } else { - deps[ptr++] = dep; - } - dep.w &= ~trackOpBit; - dep.n &= ~trackOpBit; - } - deps.length = ptr; - } -}; -const targetMap = /* @__PURE__ */ new WeakMap(); -let effectTrackDepth = 0; -let trackOpBit = 1; -const maxMarkerBits = 30; -let activeEffect; -const ITERATE_KEY = Symbol(""); -const MAP_KEY_ITERATE_KEY = Symbol(""); -class ReactiveEffect { - constructor(fn, scheduler = null, scope) { - this.fn = fn; - this.scheduler = scheduler; - this.active = true; - this.deps = []; - this.parent = void 0; - recordEffectScope(this, scope); - } - run() { - if (!this.active) { - return this.fn(); - } - let parent = activeEffect; - let lastShouldTrack = shouldTrack; - while (parent) { - if (parent === this) { - return; - } - parent = parent.parent; - } - try { - this.parent = activeEffect; - activeEffect = this; - shouldTrack = true; - trackOpBit = 1 << ++effectTrackDepth; - if (effectTrackDepth <= maxMarkerBits) { - initDepMarkers(this); - } else { - cleanupEffect(this); - } - return this.fn(); - } finally { - if (effectTrackDepth <= maxMarkerBits) { - finalizeDepMarkers(this); - } - trackOpBit = 1 << --effectTrackDepth; - activeEffect = this.parent; - shouldTrack = lastShouldTrack; - this.parent = void 0; - if (this.deferStop) { - this.stop(); - } - } - } - stop() { - if (activeEffect === this) { - this.deferStop = true; - } else if (this.active) { - cleanupEffect(this); - if (this.onStop) { - this.onStop(); - } - this.active = false; - } - } -} -function cleanupEffect(effect2) { - const { deps } = effect2; - if (deps.length) { - for (let i2 = 0; i2 < deps.length; i2++) { - deps[i2].delete(effect2); - } - deps.length = 0; - } -} -let shouldTrack = true; -const trackStack = []; -function pauseTracking() { - trackStack.push(shouldTrack); - shouldTrack = false; -} -function resetTracking() { - const last = trackStack.pop(); - shouldTrack = last === void 0 ? 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dep : [...dep]; - for (const effect2 of effects) { - if (effect2.computed) { - triggerEffect(effect2); - } - } - for (const effect2 of effects) { - if (!effect2.computed) { - triggerEffect(effect2); - } - } -} -function triggerEffect(effect2, debuggerEventExtraInfo) { - if (effect2 !== activeEffect || effect2.allowRecurse) { - if (effect2.scheduler) { - effect2.scheduler(); - } else { - effect2.run(); - } - } -} -function getDepFromReactive(object, key) { - var _a2; - return (_a2 = targetMap.get(object)) == null ? void 0 : _a2.get(key); -} -const isNonTrackableKeys = /* @__PURE__ */ makeMap(`__proto__,__v_isRef,__isVue`); -const builtInSymbols = new Set( - /* @__PURE__ */ Object.getOwnPropertyNames(Symbol).filter((key) => key !== "arguments" && key !== "caller").map((key) => Symbol[key]).filter(isSymbol$1) -); -const get$1$1 = /* @__PURE__ */ createGetter(); -const shallowGet = /* @__PURE__ */ createGetter(false, true); -const readonlyGet = /* @__PURE__ */ createGetter(true); -const arrayInstrumentations = /* @__PURE__ */ createArrayInstrumentations(); -function createArrayInstrumentations() { - const instrumentations = {}; - ["includes", "indexOf", "lastIndexOf"].forEach((key) => { - instrumentations[key] = function(...args) { - const arr = toRaw(this); - for (let i2 = 0, l2 = this.length; i2 < l2; i2++) { - track(arr, "get", i2 + ""); - } - const res = arr[key](...args); - if (res === -1 || res === false) { - return arr[key](...args.map(toRaw)); - } else { - return res; - } - }; - }); - ["push", "pop", "shift", "unshift", "splice"].forEach((key) => { - instrumentations[key] = function(...args) { - pauseTracking(); - const res = toRaw(this)[key].apply(this, args); - resetTracking(); - return res; - }; - }); - return instrumentations; -} -function hasOwnProperty$b(key) { - const obj = toRaw(this); - track(obj, "has", key); - return obj.hasOwnProperty(key); -} -function createGetter(isReadonly2 = false, shallow = false) { - return function get2(target, key, receiver) { - if (key === "__v_isReactive") { - return !isReadonly2; - } else if (key === "__v_isReadonly") { - return isReadonly2; - } else if (key === "__v_isShallow") { - return shallow; - } else if (key === "__v_raw" && receiver === (isReadonly2 ? shallow ? shallowReadonlyMap : readonlyMap : shallow ? shallowReactiveMap : reactiveMap).get(target)) { - return target; - } - const targetIsArray = isArray$3(target); - if (!isReadonly2) { - if (targetIsArray && hasOwn$1(arrayInstrumentations, key)) { - return Reflect.get(arrayInstrumentations, key, receiver); - } - if (key === "hasOwnProperty") { - return hasOwnProperty$b; - } - } - const res = Reflect.get(target, key, receiver); - if (isSymbol$1(key) ? builtInSymbols.has(key) : isNonTrackableKeys(key)) { - return res; - } - if (!isReadonly2) { - track(target, "get", key); - } - if (shallow) { - return res; - } - if (isRef(res)) { - return targetIsArray && isIntegerKey(key) ? res : res.value; - } - if (isObject$2(res)) { - return isReadonly2 ? readonly(res) : reactive(res); - } - return res; - }; -} -const set$1 = /* @__PURE__ */ createSetter(); -const shallowSet = /* @__PURE__ */ createSetter(true); -function createSetter(shallow = false) { - return function set2(target, key, value, receiver) { - let oldValue = target[key]; - if (isReadonly(oldValue) && isRef(oldValue) && !isRef(value)) { - return false; - } - if (!shallow) { - if (!isShallow(value) && !isReadonly(value)) { - oldValue = toRaw(oldValue); - value = toRaw(value); - } - if (!isArray$3(target) && isRef(oldValue) && !isRef(value)) { - oldValue.value = value; - return true; - } - } - const hadKey = isArray$3(target) && isIntegerKey(key) ? Number(key) < target.length : hasOwn$1(target, key); - const result = Reflect.set(target, key, value, receiver); - if (target === toRaw(receiver)) { - if (!hadKey) { - trigger(target, "add", key, value); - } else if (hasChanged(value, oldValue)) { - trigger(target, "set", key, value); - } - } - return result; - }; -} -function deleteProperty(target, key) { - const hadKey = hasOwn$1(target, key); - target[key]; - const result = Reflect.deleteProperty(target, key); - if (result && hadKey) { - trigger(target, "delete", key, void 0); - } - return result; -} -function has$1(target, key) { - const result = Reflect.has(target, key); - if (!isSymbol$1(key) || !builtInSymbols.has(key)) { - track(target, "has", key); - } - return result; -} -function ownKeys(target) { - track(target, "iterate", isArray$3(target) ? "length" : ITERATE_KEY); - return Reflect.ownKeys(target); -} -const mutableHandlers = { - get: get$1$1, - set: set$1, - deleteProperty, - has: has$1, - ownKeys -}; -const readonlyHandlers = { - get: readonlyGet, - set(target, key) { - return true; - }, - deleteProperty(target, key) { - return true; - } -}; -const shallowReactiveHandlers = /* @__PURE__ */ extend( - {}, - mutableHandlers, - { - get: shallowGet, - set: shallowSet - } -); -const toShallow = (value) => value; -const getProto = (v2) => Reflect.getPrototypeOf(v2); -function get$2(target, key, isReadonly2 = false, isShallow2 = false) { - target = target["__v_raw"]; - const rawTarget = toRaw(target); - const rawKey = toRaw(key); - if (!isReadonly2) { - if (key !== rawKey) { - track(rawTarget, "get", key); - } - track(rawTarget, "get", rawKey); - } - const { has: has2 } = getProto(rawTarget); - const wrap = isShallow2 ? toShallow : isReadonly2 ? toReadonly : toReactive; - if (has2.call(rawTarget, key)) { - return wrap(target.get(key)); - } else if (has2.call(rawTarget, rawKey)) { - return wrap(target.get(rawKey)); - } else if (target !== rawTarget) { - target.get(key); - } -} -function has(key, isReadonly2 = false) { - const target = this["__v_raw"]; - const rawTarget = toRaw(target); - const rawKey = toRaw(key); - if (!isReadonly2) { - if (key !== rawKey) { - track(rawTarget, "has", key); - } - track(rawTarget, "has", rawKey); - } - return key === rawKey ? target.has(key) : target.has(key) || target.has(rawKey); -} -function size(target, isReadonly2 = false) { - target = target["__v_raw"]; - !isReadonly2 && track(toRaw(target), "iterate", ITERATE_KEY); - return Reflect.get(target, "size", target); -} -function add(value) { - value = toRaw(value); - const target = toRaw(this); - const proto = getProto(target); - const hadKey = proto.has.call(target, value); - if (!hadKey) { - target.add(value); - trigger(target, "add", value, value); - } - return this; -} -function set(key, value) { - value = toRaw(value); - const target = toRaw(this); - const { has: has2, get: get2 } = getProto(target); - let hadKey = has2.call(target, key); - if (!hadKey) { - key = toRaw(key); - hadKey = has2.call(target, key); - } - const oldValue = get2.call(target, key); - target.set(key, value); - if (!hadKey) { - trigger(target, "add", key, value); - } else if (hasChanged(value, oldValue)) { - trigger(target, "set", key, value); - } - return this; -} -function deleteEntry(key) { - const target = toRaw(this); - const { has: has2, get: get2 } = getProto(target); - let hadKey = has2.call(target, key); - if (!hadKey) { - key = toRaw(key); - hadKey = has2.call(target, key); - } - get2 ? get2.call(target, key) : void 0; - const result = target.delete(key); - if (hadKey) { - trigger(target, "delete", key, void 0); - } - return result; -} -function clear() { - const target = toRaw(this); - const hadItems = target.size !== 0; - const result = target.clear(); - if (hadItems) { - trigger(target, "clear", void 0, void 0); - } - return result; -} -function createForEach(isReadonly2, isShallow2) { - return function forEach(callback, thisArg) { - const observed = this; - const target = observed["__v_raw"]; - const rawTarget = toRaw(target); - const wrap = isShallow2 ? toShallow : isReadonly2 ? toReadonly : toReactive; - !isReadonly2 && track(rawTarget, "iterate", ITERATE_KEY); - return target.forEach((value, key) => { - return callback.call(thisArg, wrap(value), wrap(key), observed); - }); - }; -} -function createIterableMethod(method, isReadonly2, isShallow2) { - return function(...args) { - const target = this["__v_raw"]; - const rawTarget = toRaw(target); - const targetIsMap = isMap(rawTarget); - const isPair = method === "entries" || method === Symbol.iterator && targetIsMap; - const isKeyOnly = method === "keys" && targetIsMap; - const innerIterator = target[method](...args); - const wrap = isShallow2 ? toShallow : isReadonly2 ? toReadonly : toReactive; - !isReadonly2 && track( - rawTarget, - "iterate", - isKeyOnly ? MAP_KEY_ITERATE_KEY : ITERATE_KEY - ); - return { - next() { - const { value, done } = innerIterator.next(); - return done ? { value, done } : { - value: isPair ? [wrap(value[0]), wrap(value[1])] : wrap(value), - done - }; - }, - [Symbol.iterator]() { - return this; - } - }; - }; -} -function createReadonlyMethod(type) { - return function(...args) { - return type === "delete" ? false : this; - }; -} -function createInstrumentations() { - const mutableInstrumentations2 = { - get(key) { - return get$2(this, key); - }, - get size() { - return size(this); - }, - has, - add, - set, - delete: deleteEntry, - clear, - forEach: createForEach(false, false) - }; - const shallowInstrumentations2 = { - get(key) { - return get$2(this, key, false, true); - }, - get size() { - return size(this); - }, - has, - add, - set, - delete: deleteEntry, - clear, - forEach: createForEach(false, true) - }; - const readonlyInstrumentations2 = { - get(key) { - return get$2(this, key, true); - }, - get size() { - return size(this, true); - }, - has(key) { - return has.call(this, key, true); - }, - add: createReadonlyMethod("add"), - set: createReadonlyMethod("set"), - delete: createReadonlyMethod("delete"), - clear: createReadonlyMethod("clear"), - forEach: createForEach(true, false) - }; - const shallowReadonlyInstrumentations2 = { - get(key) { - return get$2(this, key, true, true); - }, - get size() { - return size(this, true); - }, - has(key) { - return has.call(this, key, true); - }, - add: createReadonlyMethod("add"), - set: createReadonlyMethod("set"), - delete: createReadonlyMethod("delete"), - clear: createReadonlyMethod("clear"), - forEach: createForEach(true, true) - }; - const iteratorMethods = ["keys", "values", "entries", Symbol.iterator]; - iteratorMethods.forEach((method) => { - mutableInstrumentations2[method] = createIterableMethod( - method, - false, - false - ); - readonlyInstrumentations2[method] = createIterableMethod( - method, - true, - false - ); - shallowInstrumentations2[method] = createIterableMethod( - method, - false, - true - ); - shallowReadonlyInstrumentations2[method] = createIterableMethod( - method, - true, - true - ); - }); - return [ - mutableInstrumentations2, - readonlyInstrumentations2, - shallowInstrumentations2, - shallowReadonlyInstrumentations2 - ]; -} -const [ - mutableInstrumentations, - readonlyInstrumentations, - shallowInstrumentations, - shallowReadonlyInstrumentations -] = /* @__PURE__ */ createInstrumentations(); -function createInstrumentationGetter(isReadonly2, shallow) { - const instrumentations = shallow ? isReadonly2 ? shallowReadonlyInstrumentations : shallowInstrumentations : isReadonly2 ? readonlyInstrumentations : mutableInstrumentations; - return (target, key, receiver) => { - if (key === "__v_isReactive") { - return !isReadonly2; - } else if (key === "__v_isReadonly") { - return isReadonly2; - } else if (key === "__v_raw") { - return target; - } - return Reflect.get( - hasOwn$1(instrumentations, key) && key in target ? instrumentations : target, - key, - receiver - ); - }; -} -const mutableCollectionHandlers = { - get: /* @__PURE__ */ createInstrumentationGetter(false, false) -}; -const shallowCollectionHandlers = { - get: /* @__PURE__ */ createInstrumentationGetter(false, true) -}; -const readonlyCollectionHandlers = { - get: /* @__PURE__ */ createInstrumentationGetter(true, false) -}; -const reactiveMap = /* @__PURE__ */ new WeakMap(); -const shallowReactiveMap = /* @__PURE__ */ new WeakMap(); -const readonlyMap = /* @__PURE__ */ new WeakMap(); -const shallowReadonlyMap = /* @__PURE__ */ new WeakMap(); -function targetTypeMap(rawType) { - switch (rawType) { - case "Object": - case "Array": - return 1; - case "Map": - case "Set": - case "WeakMap": - case "WeakSet": - return 2; - default: - return 0; - } -} -function getTargetType(value) { - return value["__v_skip"] || !Object.isExtensible(value) ? 0 : targetTypeMap(toRawType(value)); -} -function reactive(target) { - if (isReadonly(target)) { - return target; - } - return createReactiveObject( - target, - false, - mutableHandlers, - mutableCollectionHandlers, - reactiveMap - ); -} -function shallowReactive(target) { - return createReactiveObject( - target, - false, - shallowReactiveHandlers, - shallowCollectionHandlers, - shallowReactiveMap - ); -} -function readonly(target) { - return createReactiveObject( - target, - true, - readonlyHandlers, - readonlyCollectionHandlers, - readonlyMap - ); -} -function createReactiveObject(target, isReadonly2, baseHandlers, collectionHandlers, proxyMap) { - if (!isObject$2(target)) { - return target; - } - if (target["__v_raw"] && !(isReadonly2 && target["__v_isReactive"])) { - return target; - } - const existingProxy = proxyMap.get(target); - if (existingProxy) { - return existingProxy; - } - const targetType = getTargetType(target); - if (targetType === 0) { - return target; - } - const proxy = new Proxy( - target, - targetType === 2 ? collectionHandlers : baseHandlers - ); - proxyMap.set(target, proxy); - return proxy; -} -function isReactive(value) { - if (isReadonly(value)) { - return isReactive(value["__v_raw"]); - } - return !!(value && value["__v_isReactive"]); -} -function isReadonly(value) { - return !!(value && value["__v_isReadonly"]); -} -function isShallow(value) { - return !!(value && value["__v_isShallow"]); -} -function isProxy(value) { - return isReactive(value) || isReadonly(value); -} -function toRaw(observed) { - const raw = observed && observed["__v_raw"]; - return raw ? toRaw(raw) : observed; -} -function markRaw(value) { - def(value, "__v_skip", true); - return value; -} -const toReactive = (value) => isObject$2(value) ? reactive(value) : value; -const toReadonly = (value) => isObject$2(value) ? readonly(value) : value; -function trackRefValue(ref2) { - if (shouldTrack && activeEffect) { - ref2 = toRaw(ref2); - { - trackEffects(ref2.dep || (ref2.dep = createDep())); - } - } -} -function triggerRefValue(ref2, newVal) { - ref2 = toRaw(ref2); - const dep = ref2.dep; - if (dep) { - { - triggerEffects(dep); - } - } -} -function isRef(r2) { - return !!(r2 && r2.__v_isRef === true); -} -function ref(value) { - return createRef(value, false); -} -function shallowRef(value) { - return createRef(value, true); -} -function createRef(rawValue, shallow) { - if (isRef(rawValue)) { - return rawValue; - } - return new RefImpl(rawValue, shallow); -} -class RefImpl { - constructor(value, __v_isShallow) { - this.__v_isShallow = __v_isShallow; - this.dep = void 0; - this.__v_isRef = true; - this._rawValue = __v_isShallow ? value : toRaw(value); - this._value = __v_isShallow ? value : toReactive(value); - } - get value() { - trackRefValue(this); - return this._value; - } - set value(newVal) { - const useDirectValue = this.__v_isShallow || isShallow(newVal) || isReadonly(newVal); - newVal = useDirectValue ? newVal : toRaw(newVal); - if (hasChanged(newVal, this._rawValue)) { - this._rawValue = newVal; - this._value = useDirectValue ? newVal : toReactive(newVal); - triggerRefValue(this); - } - } -} -function unref(ref2) { - return isRef(ref2) ? ref2.value : ref2; -} -const shallowUnwrapHandlers = { - get: (target, key, receiver) => unref(Reflect.get(target, key, receiver)), - set: (target, key, value, receiver) => { - const oldValue = target[key]; - if (isRef(oldValue) && !isRef(value)) { - oldValue.value = value; - return true; - } else { - return Reflect.set(target, key, value, receiver); - } - } -}; -function proxyRefs(objectWithRefs) { - return isReactive(objectWithRefs) ? objectWithRefs : new Proxy(objectWithRefs, shallowUnwrapHandlers); -} -class CustomRefImpl { - constructor(factory) { - this.dep = void 0; - this.__v_isRef = true; - const { get: get2, set: set2 } = factory( - () => trackRefValue(this), - () => triggerRefValue(this) - ); - this._get = get2; - this._set = set2; - } - get value() { - return this._get(); - } - set value(newVal) { - this._set(newVal); - } -} -function customRef(factory) { - return new CustomRefImpl(factory); -} -function toRefs(object) { - const ret = isArray$3(object) ? new Array(object.length) : {}; - for (const key in object) { - ret[key] = propertyToRef(object, key); - } - return ret; -} -class ObjectRefImpl { - constructor(_object, _key, _defaultValue) { - this._object = _object; - this._key = _key; - this._defaultValue = _defaultValue; - this.__v_isRef = true; - } - get value() { - const val = this._object[this._key]; - return val === void 0 ? this._defaultValue : val; - } - set value(newVal) { - this._object[this._key] = newVal; - } - get dep() { - return getDepFromReactive(toRaw(this._object), this._key); - } -} -class GetterRefImpl { - constructor(_getter) { - this._getter = _getter; - this.__v_isRef = true; - this.__v_isReadonly = true; - } - get value() { - return this._getter(); - } -} -function toRef$1(source, key, defaultValue) { - if (isRef(source)) { - return source; - } else if (isFunction$1(source)) { - return new GetterRefImpl(source); - } else if (isObject$2(source) && arguments.length > 1) { - return propertyToRef(source, key, defaultValue); - } else { - return ref(source); - } -} -function propertyToRef(source, key, defaultValue) { - const val = source[key]; - return isRef(val) ? val : new ObjectRefImpl( - source, - key, - defaultValue - ); -} -class ComputedRefImpl { - constructor(getter, _setter, isReadonly2, isSSR) { - this._setter = _setter; - this.dep = void 0; - this.__v_isRef = true; - this["__v_isReadonly"] = false; - this._dirty = true; - this.effect = new ReactiveEffect(getter, () => { - if (!this._dirty) { - this._dirty = true; - triggerRefValue(this); - } - }); - this.effect.computed = this; - this.effect.active = this._cacheable = !isSSR; - this["__v_isReadonly"] = isReadonly2; - } - get value() { - const self2 = toRaw(this); - trackRefValue(self2); - if (self2._dirty || !self2._cacheable) { - self2._dirty = false; - self2._value = self2.effect.run(); - } - return self2._value; - } - set value(newValue) { - this._setter(newValue); - } -} -function computed$1(getterOrOptions, debugOptions, isSSR = false) { - let getter; - let setter; - const onlyGetter = isFunction$1(getterOrOptions); - if (onlyGetter) { - getter = getterOrOptions; - setter = NOOP; - } else { - getter = getterOrOptions.get; - setter = getterOrOptions.set; - } - const cRef = new ComputedRefImpl(getter, setter, onlyGetter || !setter, isSSR); - return cRef; -} -function warn(msg, ...args) { - return; -} -function callWithErrorHandling(fn, instance, type, args) { - let res; - try { - res = args ? fn(...args) : fn(); - } catch (err) { - handleError(err, instance, type); - } - return res; -} -function callWithAsyncErrorHandling(fn, instance, type, args) { - if (isFunction$1(fn)) { - const res = callWithErrorHandling(fn, instance, type, args); - if (res && isPromise(res)) { - res.catch((err) => { - handleError(err, instance, type); - }); - } - return res; - } - const values = []; - for (let i2 = 0; i2 < fn.length; i2++) { - values.push(callWithAsyncErrorHandling(fn[i2], instance, type, args)); - } - return values; -} -function handleError(err, instance, type, throwInDev = true) { - const contextVNode = instance ? instance.vnode : null; - if (instance) { - let cur = instance.parent; - const exposedInstance = instance.proxy; - const errorInfo = type; - while (cur) { - const errorCapturedHooks = cur.ec; - if (errorCapturedHooks) { - for (let i2 = 0; i2 < errorCapturedHooks.length; i2++) { - if (errorCapturedHooks[i2](err, exposedInstance, errorInfo) === false) { - return; - } - } - } - cur = cur.parent; - } - const appErrorHandler = instance.appContext.config.errorHandler; - if (appErrorHandler) { - callWithErrorHandling( - appErrorHandler, - null, - 10, - [err, exposedInstance, errorInfo] - ); - return; - } - } - logError(err, type, contextVNode, throwInDev); -} -function logError(err, type, contextVNode, throwInDev = true) { - { - console.error(err); - } -} -let isFlushing = false; -let isFlushPending = false; -const queue = []; -let flushIndex = 0; -const pendingPostFlushCbs = []; -let activePostFlushCbs = null; -let postFlushIndex = 0; -const resolvedPromise = /* @__PURE__ */ Promise.resolve(); -let currentFlushPromise = null; -function nextTick(fn) { - const p2 = currentFlushPromise || resolvedPromise; - return fn ? p2.then(this ? fn.bind(this) : fn) : p2; -} -function findInsertionIndex(id) { - let start = flushIndex + 1; - let end = queue.length; - while (start < end) { - const middle = start + end >>> 1; - const middleJobId = getId(queue[middle]); - middleJobId < id ? start = middle + 1 : end = middle; - } - return start; -} -function queueJob(job) { - if (!queue.length || !queue.includes( - job, - isFlushing && job.allowRecurse ? flushIndex + 1 : flushIndex - )) { - if (job.id == null) { - queue.push(job); - } else { - queue.splice(findInsertionIndex(job.id), 0, job); - } - queueFlush(); - } -} -function queueFlush() { - if (!isFlushing && !isFlushPending) { - isFlushPending = true; - currentFlushPromise = resolvedPromise.then(flushJobs); - } -} -function invalidateJob(job) { - const i2 = queue.indexOf(job); - if (i2 > flushIndex) { - queue.splice(i2, 1); - } -} -function queuePostFlushCb(cb) { - if (!isArray$3(cb)) { - if (!activePostFlushCbs || !activePostFlushCbs.includes( - cb, - cb.allowRecurse ? postFlushIndex + 1 : postFlushIndex - )) { - pendingPostFlushCbs.push(cb); - } - } else { - pendingPostFlushCbs.push(...cb); - } - queueFlush(); -} -function flushPreFlushCbs(seen, i2 = isFlushing ? flushIndex + 1 : 0) { - for (; i2 < queue.length; i2++) { - const cb = queue[i2]; - if (cb && cb.pre) { - queue.splice(i2, 1); - i2--; - cb(); - } - } -} -function flushPostFlushCbs(seen) { - if (pendingPostFlushCbs.length) { - const deduped = [...new Set(pendingPostFlushCbs)]; - pendingPostFlushCbs.length = 0; - if (activePostFlushCbs) { - activePostFlushCbs.push(...deduped); - return; - } - activePostFlushCbs = deduped; - activePostFlushCbs.sort((a2, b3) => getId(a2) - getId(b3)); - for (postFlushIndex = 0; postFlushIndex < activePostFlushCbs.length; postFlushIndex++) { - activePostFlushCbs[postFlushIndex](); - } - activePostFlushCbs = null; - postFlushIndex = 0; - } -} -const getId = (job) => job.id == null ? Infinity : job.id; -const comparator = (a2, b3) => { - const diff = getId(a2) - getId(b3); - if (diff === 0) { - if (a2.pre && !b3.pre) - return -1; - if (b3.pre && !a2.pre) - return 1; - } - return diff; -}; -function flushJobs(seen) { - isFlushPending = false; - isFlushing = true; - queue.sort(comparator); - const check = NOOP; - try { - for (flushIndex = 0; flushIndex < queue.length; flushIndex++) { - const job = queue[flushIndex]; - if (job && job.active !== false) { - if (false) - ; - callWithErrorHandling(job, null, 14); - } - } - } finally { - flushIndex = 0; - queue.length = 0; - flushPostFlushCbs(); - isFlushing = false; - currentFlushPromise = null; - if (queue.length || pendingPostFlushCbs.length) { - flushJobs(); - } - } -} -function emit(instance, event, ...rawArgs) { - if (instance.isUnmounted) - return; - const props2 = instance.vnode.props || EMPTY_OBJ; - let args = rawArgs; - const isModelListener2 = event.startsWith("update:"); - const modelArg = isModelListener2 && event.slice(7); - if (modelArg && modelArg in props2) { - const modifiersKey = `${modelArg === "modelValue" ? "model" : modelArg}Modifiers`; - const { number, trim } = props2[modifiersKey] || EMPTY_OBJ; - if (trim) { - args = rawArgs.map((a2) => isString$1(a2) ? a2.trim() : a2); - } - if (number) { - args = rawArgs.map(looseToNumber); - } - } - let handlerName; - let handler = props2[handlerName = toHandlerKey(event)] || props2[handlerName = toHandlerKey(camelize(event))]; - if (!handler && isModelListener2) { - handler = props2[handlerName = toHandlerKey(hyphenate(event))]; - } - if (handler) { - callWithAsyncErrorHandling( - handler, - instance, - 6, - args - ); - } - const onceHandler = props2[handlerName + `Once`]; - if (onceHandler) { - if (!instance.emitted) { - instance.emitted = {}; - } else if (instance.emitted[handlerName]) { - return; - } - instance.emitted[handlerName] = true; - callWithAsyncErrorHandling( - onceHandler, - instance, - 6, - args - ); - } -} -function normalizeEmitsOptions(comp, appContext, asMixin = false) { - const cache = appContext.emitsCache; - const cached = cache.get(comp); - if (cached !== void 0) { - return cached; - } - const raw = comp.emits; - let normalized = {}; - let hasExtends = false; - if (!isFunction$1(comp)) { - const extendEmits = (raw2) => { - const normalizedFromExtend = normalizeEmitsOptions(raw2, appContext, true); - if (normalizedFromExtend) { - hasExtends = true; - extend(normalized, normalizedFromExtend); - } - }; - if (!asMixin && appContext.mixins.length) { - appContext.mixins.forEach(extendEmits); - } - if (comp.extends) { - extendEmits(comp.extends); - } - if (comp.mixins) { - comp.mixins.forEach(extendEmits); - } - } - if (!raw && !hasExtends) { - if (isObject$2(comp)) { - cache.set(comp, null); - } - return null; - } - if (isArray$3(raw)) { - raw.forEach((key) => normalized[key] = null); - } else { - extend(normalized, raw); - } - if (isObject$2(comp)) { - cache.set(comp, normalized); - } - return normalized; -} -function isEmitListener(options, key) { - if (!options || !isOn(key)) { - return false; - } - key = key.slice(2).replace(/Once$/, ""); - return hasOwn$1(options, key[0].toLowerCase() + key.slice(1)) || hasOwn$1(options, hyphenate(key)) || hasOwn$1(options, key); -} -let currentRenderingInstance = null; -let currentScopeId = null; -function setCurrentRenderingInstance(instance) { - const prev = currentRenderingInstance; - currentRenderingInstance = instance; - currentScopeId = instance && instance.type.__scopeId || null; - return prev; -} -function withCtx(fn, ctx = currentRenderingInstance, isNonScopedSlot) { - if (!ctx) - return fn; - if (fn._n) { - return fn; - } - const renderFnWithContext = (...args) => { - if (renderFnWithContext._d) { - setBlockTracking(-1); - } - const prevInstance = setCurrentRenderingInstance(ctx); - let res; - try { - res = fn(...args); - } finally { - setCurrentRenderingInstance(prevInstance); - if (renderFnWithContext._d) { - setBlockTracking(1); - } - } - return res; - }; - renderFnWithContext._n = true; - renderFnWithContext._c = true; - renderFnWithContext._d = true; - return renderFnWithContext; -} -function markAttrsAccessed() { -} -function renderComponentRoot(instance) { - const { - type: Component, - vnode, - proxy, - withProxy, - props: props2, - propsOptions: [propsOptions], - slots, - attrs, - emit: emit2, - render: render2, - renderCache, - data, - setupState, - ctx, - inheritAttrs - } = instance; - let result; - let fallthroughAttrs; - const prev = setCurrentRenderingInstance(instance); - try { - if (vnode.shapeFlag & 4) { - const proxyToUse = withProxy || proxy; - result = normalizeVNode( - render2.call( - proxyToUse, - proxyToUse, - renderCache, - props2, - setupState, - data, - ctx - ) - ); - fallthroughAttrs = attrs; - } else { - const render22 = Component; - if (false) - ; - result = normalizeVNode( - render22.length > 1 ? render22( - props2, - false ? { - get attrs() { - markAttrsAccessed(); - return attrs; - }, - slots, - emit: emit2 - } : { attrs, slots, emit: emit2 } - ) : render22( - props2, - null - ) - ); - fallthroughAttrs = Component.props ? attrs : getFunctionalFallthrough(attrs); - } - } catch (err) { - blockStack.length = 0; - handleError(err, instance, 1); - result = createVNode(Comment$1); - } - let root2 = result; - if (fallthroughAttrs && inheritAttrs !== false) { - const keys2 = Object.keys(fallthroughAttrs); - const { shapeFlag } = root2; - if (keys2.length) { - if (shapeFlag & (1 | 6)) { - if (propsOptions && keys2.some(isModelListener)) { - fallthroughAttrs = filterModelListeners( - fallthroughAttrs, - propsOptions - ); - } - root2 = cloneVNode(root2, fallthroughAttrs); - } - } - } - if (vnode.dirs) { - root2 = cloneVNode(root2); - root2.dirs = root2.dirs ? root2.dirs.concat(vnode.dirs) : vnode.dirs; - } - if (vnode.transition) { - root2.transition = vnode.transition; - } - { - result = root2; - } - setCurrentRenderingInstance(prev); - return result; -} -const getFunctionalFallthrough = (attrs) => { - let res; - for (const key in attrs) { - if (key === "class" || key === "style" || isOn(key)) { - (res || (res = {}))[key] = attrs[key]; - } - } - return res; -}; -const filterModelListeners = (attrs, props2) => { - const res = {}; - for (const key in attrs) { - if (!isModelListener(key) || !(key.slice(9) in props2)) { - res[key] = attrs[key]; - } - } - return res; -}; -function shouldUpdateComponent(prevVNode, nextVNode, optimized) { - const { props: prevProps, children: prevChildren, component } = prevVNode; - const { props: nextProps, children: nextChildren, patchFlag } = nextVNode; - const emits = component.emitsOptions; - if (nextVNode.dirs || nextVNode.transition) { - return true; - } - if (optimized && patchFlag >= 0) { - if (patchFlag & 1024) { - return true; - } - if (patchFlag & 16) { - if (!prevProps) { - return !!nextProps; - } - return hasPropsChanged(prevProps, nextProps, emits); - } else if (patchFlag & 8) { - const dynamicProps = nextVNode.dynamicProps; - for (let i2 = 0; i2 < dynamicProps.length; i2++) { - const key = dynamicProps[i2]; - if (nextProps[key] !== prevProps[key] && !isEmitListener(emits, key)) { - return true; - } - } - } - } else { - if (prevChildren || nextChildren) { - if (!nextChildren || !nextChildren.$stable) { - return true; - } - } - if (prevProps === nextProps) { - return false; - } - if (!prevProps) { - return !!nextProps; - } - if (!nextProps) { - return true; - } - return hasPropsChanged(prevProps, nextProps, emits); - } - return false; -} -function hasPropsChanged(prevProps, nextProps, emitsOptions) { - const nextKeys = Object.keys(nextProps); - if (nextKeys.length !== Object.keys(prevProps).length) { - return true; - } - for (let i2 = 0; i2 < nextKeys.length; i2++) { - const key = nextKeys[i2]; - if (nextProps[key] !== prevProps[key] && !isEmitListener(emitsOptions, key)) { - return true; - } - } - return false; -} -function updateHOCHostEl({ vnode, parent }, el) { - while (parent && parent.subTree === vnode) { - (vnode = parent.vnode).el = el; - parent = parent.parent; - } -} -const isSuspense = (type) => type.__isSuspense; -function queueEffectWithSuspense(fn, suspense) { - if (suspense && suspense.pendingBranch) { - if (isArray$3(fn)) { - suspense.effects.push(...fn); - } else { - suspense.effects.push(fn); - } - } else { - queuePostFlushCb(fn); - } -} -function watchEffect(effect, options) { - return doWatch(effect, null, options); -} -const INITIAL_WATCHER_VALUE = {}; -function watch(source, cb, options) { - return doWatch(source, cb, options); -} -function doWatch(source, cb, { immediate, deep, flush, onTrack, onTrigger } = EMPTY_OBJ) { - var _a2; - const instance = getCurrentScope() === ((_a2 = currentInstance) == null ? void 0 : _a2.scope) ? currentInstance : null; - let getter; - let forceTrigger = false; - let isMultiSource = false; - if (isRef(source)) { - getter = () => source.value; - forceTrigger = isShallow(source); - } else if (isReactive(source)) { - getter = () => source; - deep = true; - } else if (isArray$3(source)) { - isMultiSource = true; - forceTrigger = source.some((s2) => isReactive(s2) || isShallow(s2)); - getter = () => source.map((s2) => { - if (isRef(s2)) { - return s2.value; - } else if (isReactive(s2)) { - return traverse(s2); - } else if (isFunction$1(s2)) { - return callWithErrorHandling(s2, instance, 2); - } else - ; - }); - } else if (isFunction$1(source)) { - if (cb) { - getter = () => callWithErrorHandling(source, instance, 2); - } else { - getter = () => { - if (instance && instance.isUnmounted) { - return; - } - if (cleanup) { - cleanup(); - } - return callWithAsyncErrorHandling( - source, - instance, - 3, - [onCleanup] - ); - }; - } - } else { - getter = NOOP; - } - if (cb && deep) { - const baseGetter = getter; - getter = () => traverse(baseGetter()); - } - let cleanup; - let onCleanup = (fn) => { - cleanup = effect.onStop = () => { - callWithErrorHandling(fn, instance, 4); - }; - }; - let ssrCleanup; - if (isInSSRComponentSetup) { - onCleanup = NOOP; - if (!cb) { - getter(); - } else if (immediate) { - callWithAsyncErrorHandling(cb, instance, 3, [ - getter(), - isMultiSource ? [] : void 0, - onCleanup - ]); - } - if (flush === "sync") { - const ctx = useSSRContext(); - ssrCleanup = ctx.__watcherHandles || (ctx.__watcherHandles = []); - } else { - return NOOP; - } - } - let oldValue = isMultiSource ? new Array(source.length).fill(INITIAL_WATCHER_VALUE) : INITIAL_WATCHER_VALUE; - const job = () => { - if (!effect.active) { - return; - } - if (cb) { - const newValue = effect.run(); - if (deep || forceTrigger || (isMultiSource ? newValue.some( - (v2, i2) => hasChanged(v2, oldValue[i2]) - ) : hasChanged(newValue, oldValue)) || false) { - if (cleanup) { - cleanup(); - } - callWithAsyncErrorHandling(cb, instance, 3, [ - newValue, - oldValue === INITIAL_WATCHER_VALUE ? void 0 : isMultiSource && oldValue[0] === INITIAL_WATCHER_VALUE ? [] : oldValue, - onCleanup - ]); - oldValue = newValue; - } - } else { - effect.run(); - } - }; - job.allowRecurse = !!cb; - let scheduler; - if (flush === "sync") { - scheduler = job; - } else if (flush === "post") { - scheduler = () => queuePostRenderEffect(job, instance && instance.suspense); - } else { - job.pre = true; - if (instance) - job.id = instance.uid; - scheduler = () => queueJob(job); - } - const effect = new ReactiveEffect(getter, scheduler); - if (cb) { - if (immediate) { - job(); - } else { - oldValue = effect.run(); - } - } else if (flush === "post") { - queuePostRenderEffect( - effect.run.bind(effect), - instance && instance.suspense - ); - } else { - effect.run(); - } - const unwatch = () => { - effect.stop(); - if (instance && instance.scope) { - remove(instance.scope.effects, effect); - } - }; - if (ssrCleanup) - ssrCleanup.push(unwatch); - return unwatch; -} -function instanceWatch(source, value, options) { - const publicThis = this.proxy; - const getter = isString$1(source) ? source.includes(".") ? createPathGetter(publicThis, source) : () => publicThis[source] : source.bind(publicThis, publicThis); - let cb; - if (isFunction$1(value)) { - cb = value; - } else { - cb = value.handler; - options = value; - } - const cur = currentInstance; - setCurrentInstance(this); - const res = doWatch(getter, cb.bind(publicThis), options); - if (cur) { - setCurrentInstance(cur); - } else { - unsetCurrentInstance(); - } - return res; -} -function createPathGetter(ctx, path) { - const segments = path.split("."); - return () => { - let cur = ctx; - for (let i2 = 0; i2 < segments.length && cur; i2++) { - cur = cur[segments[i2]]; - } - return cur; - }; -} -function traverse(value, seen) { - if (!isObject$2(value) || value["__v_skip"]) { - return value; - } - seen = seen || /* @__PURE__ */ new Set(); - if (seen.has(value)) { - return value; - } - seen.add(value); - if (isRef(value)) { - traverse(value.value, seen); - } else if (isArray$3(value)) { - for (let i2 = 0; i2 < value.length; i2++) { - traverse(value[i2], seen); - } - } else if (isSet(value) || isMap(value)) { - value.forEach((v2) => { - traverse(v2, seen); - }); - } else if (isPlainObject(value)) { - for (const key in value) { - traverse(value[key], seen); - } - } - return value; -} -function withDirectives(vnode, directives) { - const internalInstance = currentRenderingInstance; - if (internalInstance === null) { - return vnode; - } - const instance = getExposeProxy(internalInstance) || internalInstance.proxy; - const bindings = vnode.dirs || (vnode.dirs = []); - for (let i2 = 0; i2 < directives.length; i2++) { - let [dir, value, arg, modifiers = EMPTY_OBJ] = directives[i2]; - if (dir) { - if (isFunction$1(dir)) { - dir = { - mounted: dir, - updated: dir - }; - } - if (dir.deep) { - traverse(value); - } - bindings.push({ - dir, - instance, - value, - oldValue: void 0, - arg, - modifiers - }); - } - } - return vnode; -} -function invokeDirectiveHook(vnode, prevVNode, instance, name) { - const bindings = vnode.dirs; - const oldBindings = prevVNode && prevVNode.dirs; - for (let i2 = 0; i2 < bindings.length; i2++) { - const binding = bindings[i2]; - if (oldBindings) { - binding.oldValue = oldBindings[i2].value; - } - let hook = binding.dir[name]; - if (hook) { - pauseTracking(); - callWithAsyncErrorHandling(hook, instance, 8, [ - vnode.el, - binding, - vnode, - prevVNode - ]); - resetTracking(); - } - } -} -function useTransitionState() { - const state = { - isMounted: false, - isLeaving: false, - isUnmounting: false, - leavingVNodes: /* @__PURE__ */ new Map() - }; - onMounted(() => { - state.isMounted = true; - }); - onBeforeUnmount(() => { - state.isUnmounting = true; - }); - return state; -} -const TransitionHookValidator = [Function, Array]; -const BaseTransitionPropsValidators = { - mode: String, - appear: Boolean, - persisted: Boolean, - onBeforeEnter: TransitionHookValidator, - onEnter: TransitionHookValidator, - onAfterEnter: TransitionHookValidator, - onEnterCancelled: TransitionHookValidator, - onBeforeLeave: TransitionHookValidator, - onLeave: TransitionHookValidator, - onAfterLeave: TransitionHookValidator, - onLeaveCancelled: TransitionHookValidator, - onBeforeAppear: TransitionHookValidator, - onAppear: TransitionHookValidator, - onAfterAppear: TransitionHookValidator, - onAppearCancelled: TransitionHookValidator -}; -const BaseTransitionImpl = { - name: `BaseTransition`, - props: BaseTransitionPropsValidators, - setup(props2, { slots }) { - const instance = getCurrentInstance(); - const state = useTransitionState(); - let prevTransitionKey; - return () => { - const children = slots.default && getTransitionRawChildren(slots.default(), true); - if (!children || !children.length) { - return; - } - let child = children[0]; - if (children.length > 1) { - for (const c2 of children) { - if (c2.type !== Comment$1) { - child = c2; - break; - } - } - } - const rawProps = toRaw(props2); - const { mode: mode2 } = rawProps; - if (state.isLeaving) { - return emptyPlaceholder(child); - } - const innerChild = getKeepAliveChild(child); - if (!innerChild) { - return emptyPlaceholder(child); - } - const enterHooks = resolveTransitionHooks( - innerChild, - rawProps, - state, - instance - ); - setTransitionHooks(innerChild, enterHooks); - const oldChild = instance.subTree; - const oldInnerChild = oldChild && getKeepAliveChild(oldChild); - let transitionKeyChanged = false; - const { getTransitionKey } = innerChild.type; - if (getTransitionKey) { - const key = getTransitionKey(); - if (prevTransitionKey === void 0) { - prevTransitionKey = key; - } else if (key !== prevTransitionKey) { - prevTransitionKey = key; - transitionKeyChanged = true; - } - } - if (oldInnerChild && oldInnerChild.type !== Comment$1 && (!isSameVNodeType(innerChild, oldInnerChild) || transitionKeyChanged)) { - const leavingHooks = resolveTransitionHooks( - oldInnerChild, - rawProps, - state, - instance - ); - setTransitionHooks(oldInnerChild, leavingHooks); - if (mode2 === "out-in") { - state.isLeaving = true; - leavingHooks.afterLeave = () => { - state.isLeaving = false; - if (instance.update.active !== false) { - instance.update(); - } - }; - return emptyPlaceholder(child); - } else if (mode2 === "in-out" && innerChild.type !== Comment$1) { - leavingHooks.delayLeave = (el, earlyRemove, delayedLeave) => { - const leavingVNodesCache = getLeavingNodesForType( - state, - oldInnerChild - ); - leavingVNodesCache[String(oldInnerChild.key)] = oldInnerChild; - el._leaveCb = () => { - earlyRemove(); - el._leaveCb = void 0; - delete enterHooks.delayedLeave; - }; - enterHooks.delayedLeave = delayedLeave; - }; - } - } - return child; - }; - } -}; -const BaseTransition = BaseTransitionImpl; -function getLeavingNodesForType(state, vnode) { - const { leavingVNodes } = state; - let leavingVNodesCache = leavingVNodes.get(vnode.type); - if (!leavingVNodesCache) { - leavingVNodesCache = /* @__PURE__ */ Object.create(null); - leavingVNodes.set(vnode.type, leavingVNodesCache); - } - return leavingVNodesCache; -} -function resolveTransitionHooks(vnode, props2, state, instance) { - const { - appear, - mode: mode2, - persisted = false, - onBeforeEnter, - onEnter, - onAfterEnter, - onEnterCancelled, - onBeforeLeave, - onLeave, - onAfterLeave, - onLeaveCancelled, - onBeforeAppear, - onAppear, - onAfterAppear, - onAppearCancelled - } = props2; - const key = String(vnode.key); - const leavingVNodesCache = getLeavingNodesForType(state, vnode); - const callHook2 = (hook, args) => { - hook && callWithAsyncErrorHandling( - hook, - instance, - 9, - args - ); - }; - const callAsyncHook = (hook, args) => { - const done = args[1]; - callHook2(hook, args); - if (isArray$3(hook)) { - if (hook.every((hook2) => hook2.length <= 1)) - done(); - } else if (hook.length <= 1) { - done(); - } - }; - const hooks = { - mode: mode2, - persisted, - beforeEnter(el) { - let hook = onBeforeEnter; - if (!state.isMounted) { - if (appear) { - hook = onBeforeAppear || onBeforeEnter; - } else { - return; - } - } - if (el._leaveCb) { - el._leaveCb( - true - ); - } - const leavingVNode = leavingVNodesCache[key]; - if (leavingVNode && isSameVNodeType(vnode, leavingVNode) && leavingVNode.el._leaveCb) { - leavingVNode.el._leaveCb(); - } - callHook2(hook, [el]); - }, - enter(el) { - let hook = onEnter; - let afterHook = onAfterEnter; - let cancelHook = onEnterCancelled; - if (!state.isMounted) { - if (appear) { - hook = onAppear || onEnter; - afterHook = onAfterAppear || onAfterEnter; - cancelHook = onAppearCancelled || onEnterCancelled; - } else { - return; - } - } - let called = false; - const done = el._enterCb = (cancelled) => { - if (called) - return; - called = true; - if (cancelled) { - callHook2(cancelHook, [el]); - } else { - callHook2(afterHook, [el]); - } - if (hooks.delayedLeave) { - hooks.delayedLeave(); - } - el._enterCb = void 0; - }; - if (hook) { - callAsyncHook(hook, [el, done]); - } else { - done(); - } - }, - leave(el, remove2) { - const key2 = String(vnode.key); - if (el._enterCb) { - el._enterCb( - true - ); - } - if (state.isUnmounting) { - return remove2(); - } - callHook2(onBeforeLeave, [el]); - let called = false; - const done = el._leaveCb = (cancelled) => { - if (called) - return; - called = true; - remove2(); - if (cancelled) { - callHook2(onLeaveCancelled, [el]); - } else { - callHook2(onAfterLeave, [el]); - } - el._leaveCb = void 0; - if (leavingVNodesCache[key2] === vnode) { - delete leavingVNodesCache[key2]; - } - }; - leavingVNodesCache[key2] = vnode; - if (onLeave) { - callAsyncHook(onLeave, [el, done]); - } else { - done(); - } - }, - clone(vnode2) { - return resolveTransitionHooks(vnode2, props2, state, instance); - } - }; - return hooks; -} -function emptyPlaceholder(vnode) { - if (isKeepAlive(vnode)) { - vnode = cloneVNode(vnode); - vnode.children = null; - return vnode; - } -} -function getKeepAliveChild(vnode) { - return isKeepAlive(vnode) ? vnode.children ? vnode.children[0] : void 0 : vnode; -} -function setTransitionHooks(vnode, hooks) { - if (vnode.shapeFlag & 6 && vnode.component) { - setTransitionHooks(vnode.component.subTree, hooks); - } else if (vnode.shapeFlag & 128) { - vnode.ssContent.transition = hooks.clone(vnode.ssContent); - vnode.ssFallback.transition = hooks.clone(vnode.ssFallback); - } else { - vnode.transition = hooks; - } -} -function getTransitionRawChildren(children, keepComment = false, parentKey) { - let ret = []; - let keyedFragmentCount = 0; - for (let i2 = 0; i2 < children.length; i2++) { - let child = children[i2]; - const key = parentKey == null ? child.key : String(parentKey) + String(child.key != null ? child.key : i2); - if (child.type === Fragment) { - if (child.patchFlag & 128) - keyedFragmentCount++; - ret = ret.concat( - getTransitionRawChildren(child.children, keepComment, key) - ); - } else if (keepComment || child.type !== Comment$1) { - ret.push(key != null ? cloneVNode(child, { key }) : child); - } - } - if (keyedFragmentCount > 1) { - for (let i2 = 0; i2 < ret.length; i2++) { - ret[i2].patchFlag = -2; - } - } - return ret; -} -function defineComponent(options, extraOptions) { - return isFunction$1(options) ? /* @__PURE__ */ (() => extend({ name: options.name }, extraOptions, { setup: options }))() : options; -} -const isAsyncWrapper = (i2) => !!i2.type.__asyncLoader; -const isKeepAlive = (vnode) => vnode.type.__isKeepAlive; -function onActivated(hook, target) { - registerKeepAliveHook(hook, "a", target); -} -function onDeactivated(hook, target) { - registerKeepAliveHook(hook, "da", target); -} -function registerKeepAliveHook(hook, type, target = currentInstance) { - const wrappedHook = hook.__wdc || (hook.__wdc = () => { - let current = target; - while (current) { - if (current.isDeactivated) { - return; - } - current = current.parent; - } - return hook(); - }); - injectHook(type, wrappedHook, target); - if (target) { - let current = target.parent; - while (current && current.parent) { - if (isKeepAlive(current.parent.vnode)) { - injectToKeepAliveRoot(wrappedHook, type, target, current); - } - current = current.parent; - } - } -} -function injectToKeepAliveRoot(hook, type, target, keepAliveRoot) { - const injected = injectHook( - type, - hook, - keepAliveRoot, - true - ); - onUnmounted(() => { - remove(keepAliveRoot[type], injected); - }, target); -} -function injectHook(type, hook, target = currentInstance, prepend = false) { - if (target) { - const hooks = target[type] || (target[type] = []); - const wrappedHook = hook.__weh || (hook.__weh = (...args) => { - if (target.isUnmounted) { - return; - } - pauseTracking(); - setCurrentInstance(target); - const res = callWithAsyncErrorHandling(hook, target, type, args); - unsetCurrentInstance(); - resetTracking(); - return res; - }); - if (prepend) { - hooks.unshift(wrappedHook); - } else { - hooks.push(wrappedHook); - } - return wrappedHook; - } -} -const createHook = (lifecycle) => (hook, target = currentInstance) => (!isInSSRComponentSetup || lifecycle === "sp") && injectHook(lifecycle, (...args) => hook(...args), target); -const onBeforeMount = createHook("bm"); -const onMounted = createHook("m"); -const onBeforeUpdate = createHook("bu"); -const onUpdated = createHook("u"); -const onBeforeUnmount = createHook("bum"); -const onUnmounted = createHook("um"); -const onServerPrefetch = createHook("sp"); -const onRenderTriggered = createHook( - "rtg" -); -const onRenderTracked = createHook( - "rtc" -); -function onErrorCaptured(hook, target = currentInstance) { - injectHook("ec", hook, target); -} -const COMPONENTS = "components"; -const NULL_DYNAMIC_COMPONENT = Symbol.for("v-ndc"); -function resolveDynamicComponent(component) { - if (isString$1(component)) { - return resolveAsset(COMPONENTS, component, false) || component; - } else { - return component || NULL_DYNAMIC_COMPONENT; - } -} -function resolveAsset(type, name, warnMissing = true, maybeSelfReference = false) { - const instance = currentRenderingInstance || currentInstance; - if (instance) { - const Component = instance.type; - if (type === COMPONENTS) { - const selfName = getComponentName( - Component, - false - ); - if (selfName && (selfName === name || selfName === camelize(name) || selfName === capitalize(camelize(name)))) { - return Component; - } - } - const res = resolve(instance[type] || Component[type], name) || resolve(instance.appContext[type], name); - if (!res && maybeSelfReference) { - return Component; - } - return res; - } -} -function resolve(registry, name) { - return registry && (registry[name] || registry[camelize(name)] || registry[capitalize(camelize(name))]); -} -function renderList(source, renderItem, cache, index) { - let ret; - const cached = cache && cache[index]; - if (isArray$3(source) || isString$1(source)) { - ret = new Array(source.length); - for (let i2 = 0, l2 = source.length; i2 < l2; i2++) { - ret[i2] = renderItem(source[i2], i2, void 0, cached && cached[i2]); - } - } else if (typeof source === "number") { - ret = new Array(source); - for (let i2 = 0; i2 < source; i2++) { - ret[i2] = renderItem(i2 + 1, i2, void 0, cached && cached[i2]); - } - } else if (isObject$2(source)) { - if (source[Symbol.iterator]) { - ret = Array.from( - source, - (item, i2) => renderItem(item, i2, void 0, cached && cached[i2]) - ); - } else { - const keys2 = Object.keys(source); - ret = new Array(keys2.length); - for (let i2 = 0, l2 = keys2.length; i2 < l2; i2++) { - const key = keys2[i2]; - ret[i2] = renderItem(source[key], key, i2, cached && cached[i2]); - } - } - } else { - ret = []; - } - if (cache) { - cache[index] = ret; - } - return ret; -} -function renderSlot(slots, name, props2 = {}, fallback, noSlotted) { - if (currentRenderingInstance.isCE || currentRenderingInstance.parent && isAsyncWrapper(currentRenderingInstance.parent) && currentRenderingInstance.parent.isCE) { - if (name !== "default") - props2.name = name; - return createVNode("slot", props2, fallback && fallback()); - } - let slot = slots[name]; - if (slot && slot._c) { - slot._d = false; - } - openBlock(); - const validSlotContent = slot && ensureValidVNode(slot(props2)); - const rendered = createBlock( - Fragment, - { - key: props2.key || validSlotContent && validSlotContent.key || `_${name}` - }, - validSlotContent || (fallback ? fallback() : []), - validSlotContent && slots._ === 1 ? 64 : -2 - ); - if (!noSlotted && rendered.scopeId) { - rendered.slotScopeIds = [rendered.scopeId + "-s"]; - } - if (slot && slot._c) { - slot._d = true; - } - return rendered; -} -function ensureValidVNode(vnodes) { - return vnodes.some((child) => { - if (!isVNode(child)) - return true; - if (child.type === Comment$1) - return false; - if (child.type === Fragment && !ensureValidVNode(child.children)) - return false; - return true; - }) ? vnodes : null; -} -const getPublicInstance = (i2) => { - if (!i2) - return null; - if (isStatefulComponent(i2)) - return getExposeProxy(i2) || i2.proxy; - return getPublicInstance(i2.parent); -}; -const publicPropertiesMap = /* @__PURE__ */ extend(/* @__PURE__ */ Object.create(null), { - $: (i2) => i2, - $el: (i2) => i2.vnode.el, - $data: (i2) => i2.data, - $props: (i2) => i2.props, - $attrs: (i2) => i2.attrs, - $slots: (i2) => i2.slots, - $refs: (i2) => i2.refs, - $parent: (i2) => getPublicInstance(i2.parent), - $root: (i2) => getPublicInstance(i2.root), - $emit: (i2) => i2.emit, - $options: (i2) => resolveMergedOptions(i2), - $forceUpdate: (i2) => i2.f || (i2.f = () => queueJob(i2.update)), - $nextTick: (i2) => i2.n || (i2.n = nextTick.bind(i2.proxy)), - $watch: (i2) => instanceWatch.bind(i2) -}); -const hasSetupBinding = (state, key) => state !== EMPTY_OBJ && !state.__isScriptSetup && hasOwn$1(state, key); -const PublicInstanceProxyHandlers = { - get({ _: instance }, key) { - const { ctx, setupState, data, props: props2, accessCache, type, appContext } = instance; - let normalizedProps; - if (key[0] !== "$") { - const n2 = accessCache[key]; - if (n2 !== void 0) { - switch (n2) { - case 1: - return setupState[key]; - case 2: - return data[key]; - case 4: - return ctx[key]; - case 3: - return props2[key]; - } - } else if (hasSetupBinding(setupState, key)) { - accessCache[key] = 1; - return setupState[key]; - } else if (data !== EMPTY_OBJ && hasOwn$1(data, key)) { - accessCache[key] = 2; - return data[key]; - } else if ((normalizedProps = instance.propsOptions[0]) && hasOwn$1(normalizedProps, key)) { - accessCache[key] = 3; - return props2[key]; - } else if (ctx !== EMPTY_OBJ && hasOwn$1(ctx, key)) { - accessCache[key] = 4; - return ctx[key]; - } else if (shouldCacheAccess) { - accessCache[key] = 0; - } - } - const publicGetter = publicPropertiesMap[key]; - let cssModule, globalProperties; - if (publicGetter) { - if (key === "$attrs") { - track(instance, "get", key); - } - return publicGetter(instance); - } else if ((cssModule = type.__cssModules) && (cssModule = cssModule[key])) { - return cssModule; - } else if (ctx !== EMPTY_OBJ && hasOwn$1(ctx, key)) { - accessCache[key] = 4; - return ctx[key]; - } else if (globalProperties = appContext.config.globalProperties, hasOwn$1(globalProperties, key)) { - { - return globalProperties[key]; - } - } else - ; - }, - set({ _: instance }, key, value) { - const { data, setupState, ctx } = instance; - if (hasSetupBinding(setupState, key)) { - setupState[key] = value; - return true; - } else if (data !== EMPTY_OBJ && hasOwn$1(data, key)) { - data[key] = value; - return true; - } else if (hasOwn$1(instance.props, key)) { - return false; - } - if (key[0] === "$" && key.slice(1) in instance) { - return false; - } else { - { - ctx[key] = value; - } - } - return true; - }, - has({ - _: { data, setupState, accessCache, ctx, appContext, propsOptions } - }, key) { - let normalizedProps; - return !!accessCache[key] || data !== EMPTY_OBJ && hasOwn$1(data, key) || hasSetupBinding(setupState, key) || (normalizedProps = propsOptions[0]) && hasOwn$1(normalizedProps, key) || hasOwn$1(ctx, key) || hasOwn$1(publicPropertiesMap, key) || hasOwn$1(appContext.config.globalProperties, key); - }, - defineProperty(target, key, descriptor) { - if (descriptor.get != null) { - target._.accessCache[key] = 0; - } else if (hasOwn$1(descriptor, "value")) { - this.set(target, key, descriptor.value, null); - } - return Reflect.defineProperty(target, key, descriptor); - } -}; -function normalizePropsOrEmits(props2) { - return isArray$3(props2) ? props2.reduce( - (normalized, p2) => (normalized[p2] = null, normalized), - {} - ) : props2; -} -let shouldCacheAccess = true; -function applyOptions(instance) { - const options = resolveMergedOptions(instance); - const publicThis = instance.proxy; - const ctx = instance.ctx; - shouldCacheAccess = false; - if (options.beforeCreate) { - callHook$1(options.beforeCreate, instance, "bc"); - } - const { - data: dataOptions, - computed: computedOptions, - methods, - watch: watchOptions, - provide: provideOptions, - inject: injectOptions, - created, - beforeMount, - mounted, - beforeUpdate, - updated, - activated, - deactivated, - beforeDestroy, - beforeUnmount, - destroyed, - unmounted, - render: render2, - renderTracked, - renderTriggered, - errorCaptured, - serverPrefetch, - expose, - inheritAttrs, - components, - directives, - filters - } = options; - const checkDuplicateProperties = null; - if (injectOptions) { - resolveInjections(injectOptions, ctx, checkDuplicateProperties); - } - if (methods) { - for (const key in methods) { - const methodHandler = methods[key]; - if (isFunction$1(methodHandler)) { - { - ctx[key] = methodHandler.bind(publicThis); - } - } - } - } - if (dataOptions) { - const data = dataOptions.call(publicThis, publicThis); - if (!isObject$2(data)) - ; - else { - instance.data = reactive(data); - } - } - shouldCacheAccess = true; - if (computedOptions) { - for (const key in computedOptions) { - const opt = computedOptions[key]; - const get2 = isFunction$1(opt) ? opt.bind(publicThis, publicThis) : isFunction$1(opt.get) ? opt.get.bind(publicThis, publicThis) : NOOP; - const set2 = !isFunction$1(opt) && isFunction$1(opt.set) ? opt.set.bind(publicThis) : NOOP; - const c2 = computed({ - get: get2, - set: set2 - }); - Object.defineProperty(ctx, key, { - enumerable: true, - configurable: true, - get: () => c2.value, - set: (v2) => c2.value = v2 - }); - } - } - if (watchOptions) { - for (const key in watchOptions) { - createWatcher(watchOptions[key], ctx, publicThis, key); - } - } - if (provideOptions) { - const provides = isFunction$1(provideOptions) ? provideOptions.call(publicThis) : provideOptions; - Reflect.ownKeys(provides).forEach((key) => { - provide(key, provides[key]); - }); - } - if (created) { - callHook$1(created, instance, "c"); - } - function registerLifecycleHook(register2, hook) { - if (isArray$3(hook)) { - hook.forEach((_hook) => register2(_hook.bind(publicThis))); - } else if (hook) { - register2(hook.bind(publicThis)); - } - } - registerLifecycleHook(onBeforeMount, beforeMount); - registerLifecycleHook(onMounted, mounted); - registerLifecycleHook(onBeforeUpdate, beforeUpdate); - registerLifecycleHook(onUpdated, updated); - registerLifecycleHook(onActivated, activated); - registerLifecycleHook(onDeactivated, deactivated); - registerLifecycleHook(onErrorCaptured, errorCaptured); - registerLifecycleHook(onRenderTracked, renderTracked); - registerLifecycleHook(onRenderTriggered, renderTriggered); - registerLifecycleHook(onBeforeUnmount, beforeUnmount); - registerLifecycleHook(onUnmounted, unmounted); - registerLifecycleHook(onServerPrefetch, serverPrefetch); - if (isArray$3(expose)) { - if (expose.length) { - const exposed = instance.exposed || (instance.exposed = {}); - expose.forEach((key) => { - Object.defineProperty(exposed, key, { - get: () => publicThis[key], - set: (val) => publicThis[key] = val - }); - }); - } else if (!instance.exposed) { - instance.exposed = {}; - } - } - if (render2 && instance.render === NOOP) { - instance.render = render2; - } - if (inheritAttrs != null) { - instance.inheritAttrs = inheritAttrs; - } - if (components) - instance.components = components; - if (directives) - instance.directives = directives; -} -function resolveInjections(injectOptions, ctx, checkDuplicateProperties = NOOP) { - if (isArray$3(injectOptions)) { - injectOptions = normalizeInject(injectOptions); - } - for (const key in injectOptions) { - const opt = injectOptions[key]; - let injected; - if (isObject$2(opt)) { - if ("default" in opt) { - injected = inject$1( - opt.from || key, - opt.default, - true - ); - } else { - injected = inject$1(opt.from || key); - } - } else { - injected = inject$1(opt); - } - if (isRef(injected)) { - Object.defineProperty(ctx, key, { - enumerable: true, - configurable: true, - get: () => injected.value, - set: (v2) => injected.value = v2 - }); - } else { - ctx[key] = injected; - } - } -} -function callHook$1(hook, instance, type) { - callWithAsyncErrorHandling( - isArray$3(hook) ? hook.map((h2) => h2.bind(instance.proxy)) : hook.bind(instance.proxy), - instance, - type - ); -} -function createWatcher(raw, ctx, publicThis, key) { - const getter = key.includes(".") ? createPathGetter(publicThis, key) : () => publicThis[key]; - if (isString$1(raw)) { - const handler = ctx[raw]; - if (isFunction$1(handler)) { - watch(getter, handler); - } - } else if (isFunction$1(raw)) { - watch(getter, raw.bind(publicThis)); - } else if (isObject$2(raw)) { - if (isArray$3(raw)) { - raw.forEach((r2) => createWatcher(r2, ctx, publicThis, key)); - } else { - const handler = isFunction$1(raw.handler) ? raw.handler.bind(publicThis) : ctx[raw.handler]; - if (isFunction$1(handler)) { - watch(getter, handler, raw); - } - } - } else - ; -} -function resolveMergedOptions(instance) { - const base = instance.type; - const { mixins, extends: extendsOptions } = base; - const { - mixins: globalMixins, - optionsCache: cache, - config: { optionMergeStrategies } - } = instance.appContext; - const cached = cache.get(base); - let resolved; - if (cached) { - resolved = cached; - } else if (!globalMixins.length && !mixins && !extendsOptions) { - { - resolved = base; - } - } else { - resolved = {}; - if (globalMixins.length) { - globalMixins.forEach( - (m2) => mergeOptions(resolved, m2, optionMergeStrategies, true) - ); - } - mergeOptions(resolved, base, optionMergeStrategies); - } - if (isObject$2(base)) { - cache.set(base, resolved); - } - return resolved; -} -function mergeOptions(to, from, strats, asMixin = false) { - const { mixins, extends: extendsOptions } = from; - if (extendsOptions) { - mergeOptions(to, extendsOptions, strats, true); - } - if (mixins) { - mixins.forEach( - (m2) => mergeOptions(to, m2, strats, true) - ); - } - for (const key in from) { - if (asMixin && key === "expose") - ; - else { - const strat = internalOptionMergeStrats[key] || strats && strats[key]; - to[key] = strat ? strat(to[key], from[key]) : from[key]; - } - } - return to; -} -const internalOptionMergeStrats = { - data: mergeDataFn, - props: mergeEmitsOrPropsOptions, - emits: mergeEmitsOrPropsOptions, - methods: mergeObjectOptions, - computed: mergeObjectOptions, - beforeCreate: mergeAsArray, - created: mergeAsArray, - beforeMount: mergeAsArray, - mounted: mergeAsArray, - beforeUpdate: mergeAsArray, - updated: mergeAsArray, - beforeDestroy: mergeAsArray, - beforeUnmount: mergeAsArray, - destroyed: mergeAsArray, - unmounted: mergeAsArray, - activated: mergeAsArray, - deactivated: mergeAsArray, - errorCaptured: mergeAsArray, - serverPrefetch: mergeAsArray, - components: mergeObjectOptions, - directives: mergeObjectOptions, - watch: mergeWatchOptions, - provide: mergeDataFn, - inject: mergeInject -}; -function mergeDataFn(to, from) { - if (!from) { - return to; - } - if (!to) { - return from; - } - return function mergedDataFn() { - return extend( - isFunction$1(to) ? to.call(this, this) : to, - isFunction$1(from) ? from.call(this, this) : from - ); - }; -} -function mergeInject(to, from) { - return mergeObjectOptions(normalizeInject(to), normalizeInject(from)); -} -function normalizeInject(raw) { - if (isArray$3(raw)) { - const res = {}; - for (let i2 = 0; i2 < raw.length; i2++) { - res[raw[i2]] = raw[i2]; - } - return res; - } - return raw; -} -function mergeAsArray(to, from) { - return to ? [...new Set([].concat(to, from))] : from; -} -function mergeObjectOptions(to, from) { - return to ? extend(/* @__PURE__ */ Object.create(null), to, from) : from; -} -function mergeEmitsOrPropsOptions(to, from) { - if (to) { - if (isArray$3(to) && isArray$3(from)) { - return [.../* @__PURE__ */ new Set([...to, ...from])]; - } - return extend( - /* @__PURE__ */ Object.create(null), - normalizePropsOrEmits(to), - normalizePropsOrEmits(from != null ? from : {}) - ); - } else { - return from; - } -} -function mergeWatchOptions(to, from) { - if (!to) - return from; - if (!from) - return to; - const merged = extend(/* @__PURE__ */ Object.create(null), to); - for (const key in from) { - merged[key] = mergeAsArray(to[key], from[key]); - } - return merged; -} -function createAppContext() { - return { - app: null, - config: { - isNativeTag: NO, - performance: false, - globalProperties: {}, - optionMergeStrategies: {}, - errorHandler: void 0, - warnHandler: void 0, - compilerOptions: {} - }, - mixins: [], - components: {}, - directives: {}, - provides: /* @__PURE__ */ Object.create(null), - optionsCache: /* @__PURE__ */ new WeakMap(), - propsCache: /* @__PURE__ */ new WeakMap(), - emitsCache: /* @__PURE__ */ new WeakMap() - }; -} -let uid$1 = 0; -function createAppAPI(render2, hydrate) { - return function createApp2(rootComponent, rootProps = null) { - if (!isFunction$1(rootComponent)) { - rootComponent = extend({}, rootComponent); - } - if (rootProps != null && !isObject$2(rootProps)) { - rootProps = null; - } - const context = createAppContext(); - const installedPlugins = /* @__PURE__ */ new Set(); - let isMounted = false; - const app2 = context.app = { - _uid: uid$1++, - _component: rootComponent, - _props: rootProps, - _container: null, - _context: context, - _instance: null, - version, - get config() { - return context.config; - }, - set config(v2) { - }, - use(plugin, ...options) { - if (installedPlugins.has(plugin)) - ; - else if (plugin && isFunction$1(plugin.install)) { - installedPlugins.add(plugin); - plugin.install(app2, ...options); - } else if (isFunction$1(plugin)) { - installedPlugins.add(plugin); - plugin(app2, ...options); - } else - ; - return app2; - }, - mixin(mixin) { - { - if (!context.mixins.includes(mixin)) { - context.mixins.push(mixin); - } - } - return app2; - }, - component(name, component) { - if (!component) { - return context.components[name]; - } - context.components[name] = component; - return app2; - }, - directive(name, directive) { - if (!directive) { - return context.directives[name]; - } - context.directives[name] = directive; - return app2; - }, - mount(rootContainer, isHydrate, isSVG) { - if (!isMounted) { - const vnode = createVNode( - rootComponent, - rootProps - ); - vnode.appContext = context; - if (isHydrate && hydrate) { - hydrate(vnode, rootContainer); - } else { - render2(vnode, rootContainer, isSVG); - } - isMounted = true; - app2._container = rootContainer; - rootContainer.__vue_app__ = app2; - return getExposeProxy(vnode.component) || vnode.component.proxy; - } - }, - unmount() { - if (isMounted) { - render2(null, app2._container); - delete app2._container.__vue_app__; - } - }, - provide(key, value) { - context.provides[key] = value; - return app2; - }, - runWithContext(fn) { - currentApp = app2; - try { - return fn(); - } finally { - currentApp = null; - } - } - }; - return app2; - }; -} -let currentApp = null; -function provide(key, value) { - if (!currentInstance) - ; - else { - let provides = currentInstance.provides; - const parentProvides = currentInstance.parent && currentInstance.parent.provides; - if (parentProvides === provides) { - provides = currentInstance.provides = Object.create(parentProvides); - } - provides[key] = value; - } -} -function inject$1(key, defaultValue, treatDefaultAsFactory = false) { - const instance = currentInstance || currentRenderingInstance; - if (instance || currentApp) { - const provides = instance ? instance.parent == null ? instance.vnode.appContext && instance.vnode.appContext.provides : instance.parent.provides : currentApp._context.provides; - if (provides && key in provides) { - return provides[key]; - } else if (arguments.length > 1) { - return treatDefaultAsFactory && isFunction$1(defaultValue) ? defaultValue.call(instance && instance.proxy) : defaultValue; - } else - ; - } -} -function initProps(instance, rawProps, isStateful, isSSR = false) { - const props2 = {}; - const attrs = {}; - def(attrs, InternalObjectKey, 1); - instance.propsDefaults = /* @__PURE__ */ Object.create(null); - setFullProps(instance, rawProps, props2, attrs); - for (const key in instance.propsOptions[0]) { - if (!(key in props2)) { - props2[key] = void 0; - } - } - if (isStateful) { - instance.props = isSSR ? props2 : shallowReactive(props2); - } else { - if (!instance.type.props) { - instance.props = attrs; - } else { - instance.props = props2; - } - } - instance.attrs = attrs; -} -function updateProps(instance, rawProps, rawPrevProps, optimized) { - const { - props: props2, - attrs, - vnode: { patchFlag } - } = instance; - const rawCurrentProps = toRaw(props2); - const [options] = instance.propsOptions; - let hasAttrsChanged = false; - if ((optimized || patchFlag > 0) && !(patchFlag & 16)) { - if (patchFlag & 8) { - const propsToUpdate = instance.vnode.dynamicProps; - for (let i2 = 0; i2 < propsToUpdate.length; i2++) { - let key = propsToUpdate[i2]; - if (isEmitListener(instance.emitsOptions, key)) { - continue; - } - const value = rawProps[key]; - if (options) { - if (hasOwn$1(attrs, key)) { - if (value !== attrs[key]) { - attrs[key] = value; - hasAttrsChanged = true; - } - } else { - const camelizedKey = camelize(key); - props2[camelizedKey] = resolvePropValue( - options, - rawCurrentProps, - camelizedKey, - value, - instance, - false - ); - } - } else { - if (value !== attrs[key]) { - attrs[key] = value; - hasAttrsChanged = true; - } - } - } - } - } else { - if (setFullProps(instance, rawProps, props2, attrs)) { - hasAttrsChanged = true; - } - let kebabKey; - for (const key in rawCurrentProps) { - if (!rawProps || !hasOwn$1(rawProps, key) && ((kebabKey = hyphenate(key)) === key || !hasOwn$1(rawProps, kebabKey))) { - if (options) { - if (rawPrevProps && (rawPrevProps[key] !== void 0 || rawPrevProps[kebabKey] !== void 0)) { - props2[key] = resolvePropValue( - options, - rawCurrentProps, - key, - void 0, - instance, - true - ); - } - } else { - delete props2[key]; - } - } - } - if (attrs !== rawCurrentProps) { - for (const key in attrs) { - if (!rawProps || !hasOwn$1(rawProps, key) && true) { - delete attrs[key]; - hasAttrsChanged = true; - } - } - } - } - if (hasAttrsChanged) { - trigger(instance, "set", "$attrs"); - } -} -function setFullProps(instance, rawProps, props2, attrs) { - const [options, needCastKeys] = instance.propsOptions; - let hasAttrsChanged = false; - let rawCastValues; - if (rawProps) { - for (let key in rawProps) { - if (isReservedProp(key)) { - continue; - } - const value = rawProps[key]; - let camelKey; - if (options && hasOwn$1(options, camelKey = camelize(key))) { - if (!needCastKeys || !needCastKeys.includes(camelKey)) { - props2[camelKey] = value; - } else { - (rawCastValues || (rawCastValues = {}))[camelKey] = value; - } - } else if (!isEmitListener(instance.emitsOptions, key)) { - if (!(key in attrs) || value !== attrs[key]) { - attrs[key] = value; - hasAttrsChanged = true; - } - } - } - } - if (needCastKeys) { - const rawCurrentProps = toRaw(props2); - const castValues = rawCastValues || EMPTY_OBJ; - for (let i2 = 0; i2 < needCastKeys.length; i2++) { - const key = needCastKeys[i2]; - props2[key] = resolvePropValue( - options, - rawCurrentProps, - key, - castValues[key], - instance, - !hasOwn$1(castValues, key) - ); - } - } - return hasAttrsChanged; -} -function resolvePropValue(options, props2, key, value, instance, isAbsent) { - const opt = options[key]; - if (opt != null) { - const hasDefault = hasOwn$1(opt, "default"); - if (hasDefault && value === void 0) { - const defaultValue = opt.default; - if (opt.type !== Function && !opt.skipFactory && isFunction$1(defaultValue)) { - const { propsDefaults } = instance; - if (key in propsDefaults) { - value = propsDefaults[key]; - } else { - setCurrentInstance(instance); - value = propsDefaults[key] = defaultValue.call( - null, - props2 - ); - unsetCurrentInstance(); - } - } else { - value = defaultValue; - } - } - if (opt[0]) { - if (isAbsent && !hasDefault) { - value = false; - } else if (opt[1] && (value === "" || value === hyphenate(key))) { - value = true; - } - } - } - return value; -} -function normalizePropsOptions(comp, appContext, asMixin = false) { - const cache = appContext.propsCache; - const cached = cache.get(comp); - if (cached) { - return cached; - } - const raw = comp.props; - const normalized = {}; - const needCastKeys = []; - let hasExtends = false; - if (!isFunction$1(comp)) { - const extendProps = (raw2) => { - hasExtends = true; - const [props2, keys2] = normalizePropsOptions(raw2, appContext, true); - extend(normalized, props2); - if (keys2) - needCastKeys.push(...keys2); - }; - if (!asMixin && appContext.mixins.length) { - appContext.mixins.forEach(extendProps); - } - if (comp.extends) { - extendProps(comp.extends); - } - if (comp.mixins) { - comp.mixins.forEach(extendProps); - } - } - if (!raw && !hasExtends) { - if (isObject$2(comp)) { - cache.set(comp, EMPTY_ARR); - } - return EMPTY_ARR; - } - if (isArray$3(raw)) { - for (let i2 = 0; i2 < raw.length; i2++) { - const normalizedKey = camelize(raw[i2]); - if (validatePropName(normalizedKey)) { - normalized[normalizedKey] = EMPTY_OBJ; - } - } - } else if (raw) { - for (const key in raw) { - const normalizedKey = camelize(key); - if (validatePropName(normalizedKey)) { - const opt = raw[key]; - const prop = normalized[normalizedKey] = isArray$3(opt) || isFunction$1(opt) ? { type: opt } : extend({}, opt); - if (prop) { - const booleanIndex = getTypeIndex(Boolean, prop.type); - const stringIndex = getTypeIndex(String, prop.type); - prop[0] = booleanIndex > -1; - prop[1] = stringIndex < 0 || booleanIndex < stringIndex; - if (booleanIndex > -1 || hasOwn$1(prop, "default")) { - needCastKeys.push(normalizedKey); - } - } - } - } - } - const res = [normalized, needCastKeys]; - if (isObject$2(comp)) { - cache.set(comp, res); - } - return res; -} -function validatePropName(key) { - if (key[0] !== "$") { - return true; - } - return false; -} -function getType(ctor) { - const match2 = ctor && ctor.toString().match(/^\s*(function|class) (\w+)/); - return match2 ? match2[2] : ctor === null ? "null" : ""; -} -function isSameType(a2, b3) { - return getType(a2) === getType(b3); -} -function getTypeIndex(type, expectedTypes) { - if (isArray$3(expectedTypes)) { - return expectedTypes.findIndex((t2) => isSameType(t2, type)); - } else if (isFunction$1(expectedTypes)) { - return isSameType(expectedTypes, type) ? 0 : -1; - } - return -1; -} -const isInternalKey = (key) => key[0] === "_" || key === "$stable"; -const normalizeSlotValue = (value) => isArray$3(value) ? value.map(normalizeVNode) : [normalizeVNode(value)]; -const normalizeSlot = (key, rawSlot, ctx) => { - if (rawSlot._n) { - return rawSlot; - } - const normalized = withCtx((...args) => { - if (false) - ; - return normalizeSlotValue(rawSlot(...args)); - }, ctx); - normalized._c = false; - return normalized; -}; -const normalizeObjectSlots = (rawSlots, slots, instance) => { - const ctx = rawSlots._ctx; - for (const key in rawSlots) { - if (isInternalKey(key)) - continue; - const value = rawSlots[key]; - if (isFunction$1(value)) { - slots[key] = normalizeSlot(key, value, ctx); - } else if (value != null) { - const normalized = normalizeSlotValue(value); - slots[key] = () => normalized; - } - } -}; -const normalizeVNodeSlots = (instance, children) => { - const normalized = normalizeSlotValue(children); - instance.slots.default = () => normalized; -}; -const initSlots = (instance, children) => { - if (instance.vnode.shapeFlag & 32) { - const type = children._; - if (type) { - instance.slots = toRaw(children); - def(children, "_", type); - } else { - normalizeObjectSlots( - children, - instance.slots = {} - ); - } - } else { - instance.slots = {}; - if (children) { - normalizeVNodeSlots(instance, children); - } - } - def(instance.slots, InternalObjectKey, 1); -}; -const updateSlots = (instance, children, optimized) => { - const { vnode, slots } = instance; - let needDeletionCheck = true; - let deletionComparisonTarget = EMPTY_OBJ; - if (vnode.shapeFlag & 32) { - const type = children._; - if (type) { - if (optimized && type === 1) { - needDeletionCheck = false; - } else { - extend(slots, children); - if (!optimized && type === 1) { - delete slots._; - } - } - } else { - needDeletionCheck = !children.$stable; - normalizeObjectSlots(children, slots); - } - deletionComparisonTarget = children; - } else if (children) { - normalizeVNodeSlots(instance, children); - deletionComparisonTarget = { default: 1 }; - } - if (needDeletionCheck) { - for (const key in slots) { - if (!isInternalKey(key) && !(key in deletionComparisonTarget)) { - delete slots[key]; - } - } - } -}; -function setRef(rawRef, oldRawRef, parentSuspense, vnode, isUnmount = false) { - if (isArray$3(rawRef)) { - rawRef.forEach( - (r2, i2) => setRef( - r2, - oldRawRef && (isArray$3(oldRawRef) ? oldRawRef[i2] : oldRawRef), - parentSuspense, - vnode, - isUnmount - ) - ); - return; - } - if (isAsyncWrapper(vnode) && !isUnmount) { - return; - } - const refValue = vnode.shapeFlag & 4 ? getExposeProxy(vnode.component) || vnode.component.proxy : vnode.el; - const value = isUnmount ? null : refValue; - const { i: owner, r: ref2 } = rawRef; - const oldRef = oldRawRef && oldRawRef.r; - const refs = owner.refs === EMPTY_OBJ ? owner.refs = {} : owner.refs; - const setupState = owner.setupState; - if (oldRef != null && oldRef !== ref2) { - if (isString$1(oldRef)) { - refs[oldRef] = null; - if (hasOwn$1(setupState, oldRef)) { - setupState[oldRef] = null; - } - } else if (isRef(oldRef)) { - oldRef.value = null; - } - } - if (isFunction$1(ref2)) { - callWithErrorHandling(ref2, owner, 12, [value, refs]); - } else { - const _isString = isString$1(ref2); - const _isRef = isRef(ref2); - if (_isString || _isRef) { - const doSet = () => { - if (rawRef.f) { - const existing = _isString ? hasOwn$1(setupState, ref2) ? setupState[ref2] : refs[ref2] : ref2.value; - if (isUnmount) { - isArray$3(existing) && remove(existing, refValue); - } else { - if (!isArray$3(existing)) { - if (_isString) { - refs[ref2] = [refValue]; - if (hasOwn$1(setupState, ref2)) { - setupState[ref2] = refs[ref2]; - } - } else { - ref2.value = [refValue]; - if (rawRef.k) - refs[rawRef.k] = ref2.value; - } - } else if (!existing.includes(refValue)) { - existing.push(refValue); - } - } - } else if (_isString) { - refs[ref2] = value; - if (hasOwn$1(setupState, ref2)) { - setupState[ref2] = value; - } - } else if (_isRef) { - ref2.value = value; - if (rawRef.k) - refs[rawRef.k] = value; - } else - ; - }; - if (value) { - doSet.id = -1; - queuePostRenderEffect(doSet, parentSuspense); - } else { - doSet(); - } - } - } -} -const queuePostRenderEffect = queueEffectWithSuspense; -function createRenderer(options) { - return baseCreateRenderer(options); -} -function baseCreateRenderer(options, createHydrationFns) { - const target = getGlobalThis(); - target.__VUE__ = true; - const { - insert: hostInsert, - remove: hostRemove, - patchProp: hostPatchProp, - createElement: hostCreateElement, - createText: hostCreateText, - createComment: hostCreateComment, - setText: hostSetText, - setElementText: hostSetElementText, - parentNode: hostParentNode, - nextSibling: hostNextSibling, - setScopeId: hostSetScopeId = NOOP, - insertStaticContent: hostInsertStaticContent - } = options; - const patch = (n1, n2, container, anchor = null, parentComponent = null, parentSuspense = null, isSVG = false, slotScopeIds = null, optimized = !!n2.dynamicChildren) => { - if (n1 === n2) { - return; - } - if (n1 && !isSameVNodeType(n1, n2)) { - anchor = getNextHostNode(n1); - unmount(n1, parentComponent, parentSuspense, true); - n1 = null; - } - if (n2.patchFlag === -2) { - optimized = false; - n2.dynamicChildren = null; - } - const { type, ref: ref2, shapeFlag } = n2; - switch (type) { - case Text: - processText(n1, n2, container, anchor); - break; - case Comment$1: - processCommentNode(n1, n2, container, anchor); - break; - case Static: - if (n1 == null) { - mountStaticNode(n2, container, anchor, isSVG); - } - break; - case Fragment: - processFragment( - n1, - n2, - container, - anchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - break; - default: - if (shapeFlag & 1) { - processElement( - n1, - n2, - container, - anchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - } else if (shapeFlag & 6) { - processComponent( - n1, - n2, - container, - anchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - } else if (shapeFlag & 64) { - type.process( - n1, - n2, - container, - anchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized, - internals - ); - } else if (shapeFlag & 128) { - type.process( - n1, - n2, - container, - anchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized, - internals - ); - } else - ; - } - if (ref2 != null && parentComponent) { - setRef(ref2, n1 && n1.ref, parentSuspense, n2 || n1, !n2); - } - }; - const processText = (n1, n2, container, anchor) => { - if (n1 == null) { - hostInsert( - n2.el = hostCreateText(n2.children), - container, - anchor - ); - } else { - const el = n2.el = n1.el; - if (n2.children !== n1.children) { - hostSetText(el, n2.children); - } - } - }; - const processCommentNode = (n1, n2, container, anchor) => { - if (n1 == null) { - hostInsert( - n2.el = hostCreateComment(n2.children || ""), - container, - anchor - ); - } else { - n2.el = n1.el; - } - }; - const mountStaticNode = (n2, container, anchor, isSVG) => { - [n2.el, n2.anchor] = hostInsertStaticContent( - n2.children, - container, - anchor, - isSVG, - n2.el, - n2.anchor - ); - }; - const moveStaticNode = ({ el, anchor }, container, nextSibling) => { - let next; - while (el && el !== anchor) { - next = hostNextSibling(el); - hostInsert(el, container, nextSibling); - el = next; - } - hostInsert(anchor, container, nextSibling); - }; - const removeStaticNode = ({ el, anchor }) => { - let next; - while (el && el !== anchor) { - next = hostNextSibling(el); - hostRemove(el); - el = next; - } - hostRemove(anchor); - }; - const processElement = (n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => { - isSVG = isSVG || n2.type === "svg"; - if (n1 == null) { - mountElement( - n2, - container, - anchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - } else { - patchElement( - n1, - n2, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - } - }; - const mountElement = (vnode, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => { - let el; - let vnodeHook; - const { type, props: props2, shapeFlag, transition, dirs } = vnode; - el = vnode.el = hostCreateElement( - vnode.type, - isSVG, - props2 && props2.is, - props2 - ); - if (shapeFlag & 8) { - hostSetElementText(el, vnode.children); - } else if (shapeFlag & 16) { - mountChildren( - vnode.children, - el, - null, - parentComponent, - parentSuspense, - isSVG && type !== "foreignObject", - slotScopeIds, - optimized - ); - } - if (dirs) { - invokeDirectiveHook(vnode, null, parentComponent, "created"); - } - setScopeId(el, vnode, vnode.scopeId, slotScopeIds, parentComponent); - if (props2) { - for (const key in props2) { - if (key !== "value" && !isReservedProp(key)) { - hostPatchProp( - el, - key, - null, - props2[key], - isSVG, - vnode.children, - parentComponent, - parentSuspense, - unmountChildren - ); - } - } - if ("value" in props2) { - hostPatchProp(el, "value", null, props2.value); - } - if (vnodeHook = props2.onVnodeBeforeMount) { - invokeVNodeHook(vnodeHook, parentComponent, vnode); - } - } - if (dirs) { - invokeDirectiveHook(vnode, null, parentComponent, "beforeMount"); - } - const needCallTransitionHooks = (!parentSuspense || parentSuspense && !parentSuspense.pendingBranch) && transition && !transition.persisted; - if (needCallTransitionHooks) { - transition.beforeEnter(el); - } - hostInsert(el, container, anchor); - if ((vnodeHook = props2 && props2.onVnodeMounted) || needCallTransitionHooks || dirs) { - queuePostRenderEffect(() => { - vnodeHook && invokeVNodeHook(vnodeHook, parentComponent, vnode); - needCallTransitionHooks && transition.enter(el); - dirs && invokeDirectiveHook(vnode, null, parentComponent, "mounted"); - }, parentSuspense); - } - }; - const setScopeId = (el, vnode, scopeId, slotScopeIds, parentComponent) => { - if (scopeId) { - hostSetScopeId(el, scopeId); - } - if (slotScopeIds) { - for (let i2 = 0; i2 < slotScopeIds.length; i2++) { - hostSetScopeId(el, slotScopeIds[i2]); - } - } - if (parentComponent) { - let subTree = parentComponent.subTree; - if (vnode === subTree) { - const parentVNode = parentComponent.vnode; - setScopeId( - el, - parentVNode, - parentVNode.scopeId, - parentVNode.slotScopeIds, - parentComponent.parent - ); - } - } - }; - const mountChildren = (children, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, start = 0) => { - for (let i2 = start; i2 < children.length; i2++) { - const child = children[i2] = optimized ? cloneIfMounted(children[i2]) : normalizeVNode(children[i2]); - patch( - null, - child, - container, - anchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - } - }; - const patchElement = (n1, n2, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => { - const el = n2.el = n1.el; - let { patchFlag, dynamicChildren, dirs } = n2; - patchFlag |= n1.patchFlag & 16; - const oldProps = n1.props || EMPTY_OBJ; - const newProps = n2.props || EMPTY_OBJ; - let vnodeHook; - parentComponent && toggleRecurse(parentComponent, false); - if (vnodeHook = newProps.onVnodeBeforeUpdate) { - invokeVNodeHook(vnodeHook, parentComponent, n2, n1); - } - if (dirs) { - invokeDirectiveHook(n2, n1, parentComponent, "beforeUpdate"); - } - parentComponent && toggleRecurse(parentComponent, true); - const areChildrenSVG = isSVG && n2.type !== "foreignObject"; - if (dynamicChildren) { - patchBlockChildren( - n1.dynamicChildren, - dynamicChildren, - el, - parentComponent, - parentSuspense, - areChildrenSVG, - slotScopeIds - ); - } else if (!optimized) { - patchChildren( - n1, - n2, - el, - null, - parentComponent, - parentSuspense, - areChildrenSVG, - slotScopeIds, - false - ); - } - if (patchFlag > 0) { - if (patchFlag & 16) { - patchProps( - el, - n2, - oldProps, - newProps, - parentComponent, - parentSuspense, - isSVG - ); - } else { - if (patchFlag & 2) { - if (oldProps.class !== newProps.class) { - hostPatchProp(el, "class", null, newProps.class, isSVG); - } - } - if (patchFlag & 4) { - hostPatchProp(el, "style", oldProps.style, newProps.style, isSVG); - } - if (patchFlag & 8) { - const propsToUpdate = n2.dynamicProps; - for (let i2 = 0; i2 < propsToUpdate.length; i2++) { - const key = propsToUpdate[i2]; - const prev = oldProps[key]; - const next = newProps[key]; - if (next !== prev || key === "value") { - hostPatchProp( - el, - key, - prev, - next, - isSVG, - n1.children, - parentComponent, - parentSuspense, - unmountChildren - ); - } - } - } - } - if (patchFlag & 1) { - if (n1.children !== n2.children) { - hostSetElementText(el, n2.children); - } - } - } else if (!optimized && dynamicChildren == null) { - patchProps( - el, - n2, - oldProps, - newProps, - parentComponent, - parentSuspense, - isSVG - ); - } - if ((vnodeHook = newProps.onVnodeUpdated) || dirs) { - queuePostRenderEffect(() => { - vnodeHook && invokeVNodeHook(vnodeHook, parentComponent, n2, n1); - dirs && invokeDirectiveHook(n2, n1, parentComponent, "updated"); - }, parentSuspense); - } - }; - const patchBlockChildren = (oldChildren, newChildren, fallbackContainer, parentComponent, parentSuspense, isSVG, slotScopeIds) => { - for (let i2 = 0; i2 < newChildren.length; i2++) { - const oldVNode = oldChildren[i2]; - const newVNode = newChildren[i2]; - const container = oldVNode.el && (oldVNode.type === Fragment || !isSameVNodeType(oldVNode, newVNode) || oldVNode.shapeFlag & (6 | 64)) ? hostParentNode(oldVNode.el) : fallbackContainer; - patch( - oldVNode, - newVNode, - container, - null, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - true - ); - } - }; - const patchProps = (el, vnode, oldProps, newProps, parentComponent, parentSuspense, isSVG) => { - if (oldProps !== newProps) { - if (oldProps !== EMPTY_OBJ) { - for (const key in oldProps) { - if (!isReservedProp(key) && !(key in newProps)) { - hostPatchProp( - el, - key, - oldProps[key], - null, - isSVG, - vnode.children, - parentComponent, - parentSuspense, - unmountChildren - ); - } - } - } - for (const key in newProps) { - if (isReservedProp(key)) - continue; - const next = newProps[key]; - const prev = oldProps[key]; - if (next !== prev && key !== "value") { - hostPatchProp( - el, - key, - prev, - next, - isSVG, - vnode.children, - parentComponent, - parentSuspense, - unmountChildren - ); - } - } - if ("value" in newProps) { - hostPatchProp(el, "value", oldProps.value, newProps.value); - } - } - }; - const processFragment = (n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => { - const fragmentStartAnchor = n2.el = n1 ? n1.el : hostCreateText(""); - const fragmentEndAnchor = n2.anchor = n1 ? n1.anchor : hostCreateText(""); - let { patchFlag, dynamicChildren, slotScopeIds: fragmentSlotScopeIds } = n2; - if (fragmentSlotScopeIds) { - slotScopeIds = slotScopeIds ? slotScopeIds.concat(fragmentSlotScopeIds) : fragmentSlotScopeIds; - } - if (n1 == null) { - hostInsert(fragmentStartAnchor, container, anchor); - hostInsert(fragmentEndAnchor, container, anchor); - mountChildren( - n2.children, - container, - fragmentEndAnchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - } else { - if (patchFlag > 0 && patchFlag & 64 && dynamicChildren && n1.dynamicChildren) { - patchBlockChildren( - n1.dynamicChildren, - dynamicChildren, - container, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds - ); - if (n2.key != null || parentComponent && n2 === parentComponent.subTree) { - traverseStaticChildren( - n1, - n2, - true - ); - } - } else { - patchChildren( - n1, - n2, - container, - fragmentEndAnchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - } - } - }; - const processComponent = (n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => { - n2.slotScopeIds = slotScopeIds; - if (n1 == null) { - if (n2.shapeFlag & 512) { - parentComponent.ctx.activate( - n2, - container, - anchor, - isSVG, - optimized - ); - } else { - mountComponent( - n2, - container, - anchor, - parentComponent, - parentSuspense, - isSVG, - optimized - ); - } - } else { - updateComponent(n1, n2, optimized); - } - }; - const mountComponent = (initialVNode, container, anchor, parentComponent, parentSuspense, isSVG, optimized) => { - const instance = initialVNode.component = createComponentInstance( - initialVNode, - parentComponent, - parentSuspense - ); - if (isKeepAlive(initialVNode)) { - instance.ctx.renderer = internals; - } - { - setupComponent(instance); - } - if (instance.asyncDep) { - parentSuspense && parentSuspense.registerDep(instance, setupRenderEffect); - if (!initialVNode.el) { - const placeholder = instance.subTree = createVNode(Comment$1); - processCommentNode(null, placeholder, container, anchor); - } - return; - } - setupRenderEffect( - instance, - initialVNode, - container, - anchor, - parentSuspense, - isSVG, - optimized - ); - }; - const updateComponent = (n1, n2, optimized) => { - const instance = n2.component = n1.component; - if (shouldUpdateComponent(n1, n2, optimized)) { - if (instance.asyncDep && !instance.asyncResolved) { - updateComponentPreRender(instance, n2, optimized); - return; - } else { - instance.next = n2; - invalidateJob(instance.update); - instance.update(); - } - } else { - n2.el = n1.el; - instance.vnode = n2; - } - }; - const setupRenderEffect = (instance, initialVNode, container, anchor, parentSuspense, isSVG, optimized) => { - const componentUpdateFn = () => { - if (!instance.isMounted) { - let vnodeHook; - const { el, props: props2 } = initialVNode; - const { bm, m: m2, parent } = instance; - const isAsyncWrapperVNode = isAsyncWrapper(initialVNode); - toggleRecurse(instance, false); - if (bm) { - invokeArrayFns(bm); - } - if (!isAsyncWrapperVNode && (vnodeHook = props2 && props2.onVnodeBeforeMount)) { - invokeVNodeHook(vnodeHook, parent, initialVNode); - } - toggleRecurse(instance, true); - if (el && hydrateNode) { - const hydrateSubTree = () => { - instance.subTree = renderComponentRoot(instance); - hydrateNode( - el, - instance.subTree, - instance, - parentSuspense, - null - ); - }; - if (isAsyncWrapperVNode) { - initialVNode.type.__asyncLoader().then( - () => !instance.isUnmounted && hydrateSubTree() - ); - } else { - hydrateSubTree(); - } - } else { - const subTree = instance.subTree = renderComponentRoot(instance); - patch( - null, - subTree, - container, - anchor, - instance, - parentSuspense, - isSVG - ); - initialVNode.el = subTree.el; - } - if (m2) { - queuePostRenderEffect(m2, parentSuspense); - } - if (!isAsyncWrapperVNode && (vnodeHook = props2 && props2.onVnodeMounted)) { - const scopedInitialVNode = initialVNode; - queuePostRenderEffect( - () => invokeVNodeHook(vnodeHook, parent, scopedInitialVNode), - parentSuspense - ); - } - if (initialVNode.shapeFlag & 256 || parent && isAsyncWrapper(parent.vnode) && parent.vnode.shapeFlag & 256) { - instance.a && queuePostRenderEffect(instance.a, parentSuspense); - } - instance.isMounted = true; - initialVNode = container = anchor = null; - } else { - let { next, bu, u: u2, parent, vnode } = instance; - let originNext = next; - let vnodeHook; - toggleRecurse(instance, false); - if (next) { - next.el = vnode.el; - updateComponentPreRender(instance, next, optimized); - } else { - next = vnode; - } - if (bu) { - invokeArrayFns(bu); - } - if (vnodeHook = next.props && next.props.onVnodeBeforeUpdate) { - invokeVNodeHook(vnodeHook, parent, next, vnode); - } - toggleRecurse(instance, true); - const nextTree = renderComponentRoot(instance); - const prevTree = instance.subTree; - instance.subTree = nextTree; - patch( - prevTree, - nextTree, - hostParentNode(prevTree.el), - getNextHostNode(prevTree), - instance, - parentSuspense, - isSVG - ); - next.el = nextTree.el; - if (originNext === null) { - updateHOCHostEl(instance, nextTree.el); - } - if (u2) { - queuePostRenderEffect(u2, parentSuspense); - } - if (vnodeHook = next.props && next.props.onVnodeUpdated) { - queuePostRenderEffect( - () => invokeVNodeHook(vnodeHook, parent, next, vnode), - parentSuspense - ); - } - } - }; - const effect = instance.effect = new ReactiveEffect( - componentUpdateFn, - () => queueJob(update), - instance.scope - ); - const update = instance.update = () => effect.run(); - update.id = instance.uid; - toggleRecurse(instance, true); - update(); - }; - const updateComponentPreRender = (instance, nextVNode, optimized) => { - nextVNode.component = instance; - const prevProps = instance.vnode.props; - instance.vnode = nextVNode; - instance.next = null; - updateProps(instance, nextVNode.props, prevProps, optimized); - updateSlots(instance, nextVNode.children, optimized); - pauseTracking(); - flushPreFlushCbs(); - resetTracking(); - }; - const patchChildren = (n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized = false) => { - const c1 = n1 && n1.children; - const prevShapeFlag = n1 ? n1.shapeFlag : 0; - const c2 = n2.children; - const { patchFlag, shapeFlag } = n2; - if (patchFlag > 0) { - if (patchFlag & 128) { - patchKeyedChildren( - c1, - c2, - container, - anchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - return; - } else if (patchFlag & 256) { - patchUnkeyedChildren( - c1, - c2, - container, - anchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - return; - } - } - if (shapeFlag & 8) { - if (prevShapeFlag & 16) { - unmountChildren(c1, parentComponent, parentSuspense); - } - if (c2 !== c1) { - hostSetElementText(container, c2); - } - } else { - if (prevShapeFlag & 16) { - if (shapeFlag & 16) { - patchKeyedChildren( - c1, - c2, - container, - anchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - } else { - unmountChildren(c1, parentComponent, parentSuspense, true); - } - } else { - if (prevShapeFlag & 8) { - hostSetElementText(container, ""); - } - if (shapeFlag & 16) { - mountChildren( - c2, - container, - anchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - } - } - } - }; - const patchUnkeyedChildren = (c1, c2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => { - c1 = c1 || EMPTY_ARR; - c2 = c2 || EMPTY_ARR; - const oldLength = c1.length; - const newLength = c2.length; - const commonLength = Math.min(oldLength, newLength); - let i2; - for (i2 = 0; i2 < commonLength; i2++) { - const nextChild = c2[i2] = optimized ? cloneIfMounted(c2[i2]) : normalizeVNode(c2[i2]); - patch( - c1[i2], - nextChild, - container, - null, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - } - if (oldLength > newLength) { - unmountChildren( - c1, - parentComponent, - parentSuspense, - true, - false, - commonLength - ); - } else { - mountChildren( - c2, - container, - anchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized, - commonLength - ); - } - }; - const patchKeyedChildren = (c1, c2, container, parentAnchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized) => { - let i2 = 0; - const l2 = c2.length; - let e1 = c1.length - 1; - let e2 = l2 - 1; - while (i2 <= e1 && i2 <= e2) { - const n1 = c1[i2]; - const n2 = c2[i2] = optimized ? cloneIfMounted(c2[i2]) : normalizeVNode(c2[i2]); - if (isSameVNodeType(n1, n2)) { - patch( - n1, - n2, - container, - null, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - } else { - break; - } - i2++; - } - while (i2 <= e1 && i2 <= e2) { - const n1 = c1[e1]; - const n2 = c2[e2] = optimized ? cloneIfMounted(c2[e2]) : normalizeVNode(c2[e2]); - if (isSameVNodeType(n1, n2)) { - patch( - n1, - n2, - container, - null, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - } else { - break; - } - e1--; - e2--; - } - if (i2 > e1) { - if (i2 <= e2) { - const nextPos = e2 + 1; - const anchor = nextPos < l2 ? c2[nextPos].el : parentAnchor; - while (i2 <= e2) { - patch( - null, - c2[i2] = optimized ? cloneIfMounted(c2[i2]) : normalizeVNode(c2[i2]), - container, - anchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - i2++; - } - } - } else if (i2 > e2) { - while (i2 <= e1) { - unmount(c1[i2], parentComponent, parentSuspense, true); - i2++; - } - } else { - const s1 = i2; - const s2 = i2; - const keyToNewIndexMap = /* @__PURE__ */ new Map(); - for (i2 = s2; i2 <= e2; i2++) { - const nextChild = c2[i2] = optimized ? cloneIfMounted(c2[i2]) : normalizeVNode(c2[i2]); - if (nextChild.key != null) { - keyToNewIndexMap.set(nextChild.key, i2); - } - } - let j2; - let patched = 0; - const toBePatched = e2 - s2 + 1; - let moved = false; - let maxNewIndexSoFar = 0; - const newIndexToOldIndexMap = new Array(toBePatched); - for (i2 = 0; i2 < toBePatched; i2++) - newIndexToOldIndexMap[i2] = 0; - for (i2 = s1; i2 <= e1; i2++) { - const prevChild = c1[i2]; - if (patched >= toBePatched) { - unmount(prevChild, parentComponent, parentSuspense, true); - continue; - } - let newIndex; - if (prevChild.key != null) { - newIndex = keyToNewIndexMap.get(prevChild.key); - } else { - for (j2 = s2; j2 <= e2; j2++) { - if (newIndexToOldIndexMap[j2 - s2] === 0 && isSameVNodeType(prevChild, c2[j2])) { - newIndex = j2; - break; - } - } - } - if (newIndex === void 0) { - unmount(prevChild, parentComponent, parentSuspense, true); - } else { - newIndexToOldIndexMap[newIndex - s2] = i2 + 1; - if (newIndex >= maxNewIndexSoFar) { - maxNewIndexSoFar = newIndex; - } else { - moved = true; - } - patch( - prevChild, - c2[newIndex], - container, - null, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - patched++; - } - } - const increasingNewIndexSequence = moved ? getSequence(newIndexToOldIndexMap) : EMPTY_ARR; - j2 = increasingNewIndexSequence.length - 1; - for (i2 = toBePatched - 1; i2 >= 0; i2--) { - const nextIndex = s2 + i2; - const nextChild = c2[nextIndex]; - const anchor = nextIndex + 1 < l2 ? c2[nextIndex + 1].el : parentAnchor; - if (newIndexToOldIndexMap[i2] === 0) { - patch( - null, - nextChild, - container, - anchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - } else if (moved) { - if (j2 < 0 || i2 !== increasingNewIndexSequence[j2]) { - move(nextChild, container, anchor, 2); - } else { - j2--; - } - } - } - } - }; - const move = (vnode, container, anchor, moveType, parentSuspense = null) => { - const { el, type, transition, children, shapeFlag } = vnode; - if (shapeFlag & 6) { - move(vnode.component.subTree, container, anchor, moveType); - return; - } - if (shapeFlag & 128) { - vnode.suspense.move(container, anchor, moveType); - return; - } - if (shapeFlag & 64) { - type.move(vnode, container, anchor, internals); - return; - } - if (type === Fragment) { - hostInsert(el, container, anchor); - for (let i2 = 0; i2 < children.length; i2++) { - move(children[i2], container, anchor, moveType); - } - hostInsert(vnode.anchor, container, anchor); - return; - } - if (type === Static) { - moveStaticNode(vnode, container, anchor); - return; - } - const needTransition = moveType !== 2 && shapeFlag & 1 && transition; - if (needTransition) { - if (moveType === 0) { - transition.beforeEnter(el); - hostInsert(el, container, anchor); - queuePostRenderEffect(() => transition.enter(el), parentSuspense); - } else { - const { leave, delayLeave, afterLeave } = transition; - const remove22 = () => hostInsert(el, container, anchor); - const performLeave = () => { - leave(el, () => { - remove22(); - afterLeave && afterLeave(); - }); - }; - if (delayLeave) { - delayLeave(el, remove22, performLeave); - } else { - performLeave(); - } - } - } else { - hostInsert(el, container, anchor); - } - }; - const unmount = (vnode, parentComponent, parentSuspense, doRemove = false, optimized = false) => { - const { - type, - props: props2, - ref: ref2, - children, - dynamicChildren, - shapeFlag, - patchFlag, - dirs - } = vnode; - if (ref2 != null) { - setRef(ref2, null, parentSuspense, vnode, true); - } - if (shapeFlag & 256) { - parentComponent.ctx.deactivate(vnode); - return; - } - const shouldInvokeDirs = shapeFlag & 1 && dirs; - const shouldInvokeVnodeHook = !isAsyncWrapper(vnode); - let vnodeHook; - if (shouldInvokeVnodeHook && (vnodeHook = props2 && props2.onVnodeBeforeUnmount)) { - invokeVNodeHook(vnodeHook, parentComponent, vnode); - } - if (shapeFlag & 6) { - unmountComponent(vnode.component, parentSuspense, doRemove); - } else { - if (shapeFlag & 128) { - vnode.suspense.unmount(parentSuspense, doRemove); - return; - } - if (shouldInvokeDirs) { - invokeDirectiveHook(vnode, null, parentComponent, "beforeUnmount"); - } - if (shapeFlag & 64) { - vnode.type.remove( - vnode, - parentComponent, - parentSuspense, - optimized, - internals, - doRemove - ); - } else if (dynamicChildren && (type !== Fragment || patchFlag > 0 && patchFlag & 64)) { - unmountChildren( - dynamicChildren, - parentComponent, - parentSuspense, - false, - true - ); - } else if (type === Fragment && patchFlag & (128 | 256) || !optimized && shapeFlag & 16) { - unmountChildren(children, parentComponent, parentSuspense); - } - if (doRemove) { - remove2(vnode); - } - } - if (shouldInvokeVnodeHook && (vnodeHook = props2 && props2.onVnodeUnmounted) || shouldInvokeDirs) { - queuePostRenderEffect(() => { - vnodeHook && invokeVNodeHook(vnodeHook, parentComponent, vnode); - shouldInvokeDirs && invokeDirectiveHook(vnode, null, parentComponent, "unmounted"); - }, parentSuspense); - } - }; - const remove2 = (vnode) => { - const { type, el, anchor, transition } = vnode; - if (type === Fragment) { - { - removeFragment(el, anchor); - } - return; - } - if (type === Static) { - removeStaticNode(vnode); - return; - } - const performRemove = () => { - hostRemove(el); - if (transition && !transition.persisted && transition.afterLeave) { - transition.afterLeave(); - } - }; - if (vnode.shapeFlag & 1 && transition && !transition.persisted) { - const { leave, delayLeave } = transition; - const performLeave = () => leave(el, performRemove); - if (delayLeave) { - delayLeave(vnode.el, performRemove, performLeave); - } else { - performLeave(); - } - } else { - performRemove(); - } - }; - const removeFragment = (cur, end) => { - let next; - while (cur !== end) { - next = hostNextSibling(cur); - hostRemove(cur); - cur = next; - } - hostRemove(end); - }; - const unmountComponent = (instance, parentSuspense, doRemove) => { - const { bum, scope, update, subTree, um } = instance; - if (bum) { - invokeArrayFns(bum); - } - scope.stop(); - if (update) { - update.active = false; - unmount(subTree, instance, parentSuspense, doRemove); - } - if (um) { - queuePostRenderEffect(um, parentSuspense); - } - queuePostRenderEffect(() => { - instance.isUnmounted = true; - }, parentSuspense); - if (parentSuspense && parentSuspense.pendingBranch && !parentSuspense.isUnmounted && instance.asyncDep && !instance.asyncResolved && instance.suspenseId === parentSuspense.pendingId) { - parentSuspense.deps--; - if (parentSuspense.deps === 0) { - parentSuspense.resolve(); - } - } - }; - const unmountChildren = (children, parentComponent, parentSuspense, doRemove = false, optimized = false, start = 0) => { - for (let i2 = start; i2 < children.length; i2++) { - unmount(children[i2], parentComponent, parentSuspense, doRemove, optimized); - } - }; - const getNextHostNode = (vnode) => { - if (vnode.shapeFlag & 6) { - return getNextHostNode(vnode.component.subTree); - } - if (vnode.shapeFlag & 128) { - return vnode.suspense.next(); - } - return hostNextSibling(vnode.anchor || vnode.el); - }; - const render2 = (vnode, container, isSVG) => { - if (vnode == null) { - if (container._vnode) { - unmount(container._vnode, null, null, true); - } - } else { - patch(container._vnode || null, vnode, container, null, null, null, isSVG); - } - flushPreFlushCbs(); - flushPostFlushCbs(); - container._vnode = vnode; - }; - const internals = { - p: patch, - um: unmount, - m: move, - r: remove2, - mt: mountComponent, - mc: mountChildren, - pc: patchChildren, - pbc: patchBlockChildren, - n: getNextHostNode, - o: options - }; - let hydrate; - let hydrateNode; - if (createHydrationFns) { - [hydrate, hydrateNode] = createHydrationFns( - internals - ); - } - return { - render: render2, - hydrate, - createApp: createAppAPI(render2, hydrate) - }; -} -function toggleRecurse({ effect, update }, allowed) { - effect.allowRecurse = update.allowRecurse = allowed; -} -function traverseStaticChildren(n1, n2, shallow = false) { - const ch1 = n1.children; - const ch22 = n2.children; - if (isArray$3(ch1) && isArray$3(ch22)) { - for (let i2 = 0; i2 < ch1.length; i2++) { - const c1 = ch1[i2]; - let c2 = ch22[i2]; - if (c2.shapeFlag & 1 && !c2.dynamicChildren) { - if (c2.patchFlag <= 0 || c2.patchFlag === 32) { - c2 = ch22[i2] = cloneIfMounted(ch22[i2]); - c2.el = c1.el; - } - if (!shallow) - traverseStaticChildren(c1, c2); - } - if (c2.type === Text) { - c2.el = c1.el; - } - } - } -} -function getSequence(arr) { - const p2 = arr.slice(); - const result = [0]; - let i2, j2, u2, v2, c2; - const len = arr.length; - for (i2 = 0; i2 < len; i2++) { - const arrI = arr[i2]; - if (arrI !== 0) { - j2 = result[result.length - 1]; - if (arr[j2] < arrI) { - p2[i2] = j2; - result.push(i2); - continue; - } - u2 = 0; - v2 = result.length - 1; - while (u2 < v2) { - c2 = u2 + v2 >> 1; - if (arr[result[c2]] < arrI) { - u2 = c2 + 1; - } else { - v2 = c2; - } - } - if (arrI < arr[result[u2]]) { - if (u2 > 0) { - p2[i2] = result[u2 - 1]; - } - result[u2] = i2; - } - } - } - u2 = result.length; - v2 = result[u2 - 1]; - while (u2-- > 0) { - result[u2] = v2; - v2 = p2[v2]; - } - return result; -} -const isTeleport = (type) => type.__isTeleport; -const isTeleportDisabled = (props2) => props2 && (props2.disabled || props2.disabled === ""); -const isTargetSVG = (target) => typeof SVGElement !== "undefined" && target instanceof SVGElement; -const resolveTarget = (props2, select) => { - const targetSelector = props2 && props2.to; - if (isString$1(targetSelector)) { - if (!select) { - return null; - } else { - const target = select(targetSelector); - return target; - } - } else { - return targetSelector; - } -}; -const TeleportImpl = { - __isTeleport: true, - process(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, internals) { - const { - mc: mountChildren, - pc: patchChildren, - pbc: patchBlockChildren, - o: { insert, querySelector, createText, createComment } - } = internals; - const disabled = isTeleportDisabled(n2.props); - let { shapeFlag, children, dynamicChildren } = n2; - if (n1 == null) { - const placeholder = n2.el = createText(""); - const mainAnchor = n2.anchor = createText(""); - insert(placeholder, container, anchor); - insert(mainAnchor, container, anchor); - const target = n2.target = resolveTarget(n2.props, querySelector); - const targetAnchor = n2.targetAnchor = createText(""); - if (target) { - insert(targetAnchor, target); - isSVG = isSVG || isTargetSVG(target); - } - const mount = (container2, anchor2) => { - if (shapeFlag & 16) { - mountChildren( - children, - container2, - anchor2, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - optimized - ); - } - }; - if (disabled) { - mount(container, mainAnchor); - } else if (target) { - mount(target, targetAnchor); - } - } else { - n2.el = n1.el; - const mainAnchor = n2.anchor = n1.anchor; - const target = n2.target = n1.target; - const targetAnchor = n2.targetAnchor = n1.targetAnchor; - const wasDisabled = isTeleportDisabled(n1.props); - const currentContainer = wasDisabled ? container : target; - const currentAnchor = wasDisabled ? mainAnchor : targetAnchor; - isSVG = isSVG || isTargetSVG(target); - if (dynamicChildren) { - patchBlockChildren( - n1.dynamicChildren, - dynamicChildren, - currentContainer, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds - ); - traverseStaticChildren(n1, n2, true); - } else if (!optimized) { - patchChildren( - n1, - n2, - currentContainer, - currentAnchor, - parentComponent, - parentSuspense, - isSVG, - slotScopeIds, - false - ); - } - if (disabled) { - if (!wasDisabled) { - moveTeleport( - n2, - container, - mainAnchor, - internals, - 1 - ); - } - } else { - if ((n2.props && n2.props.to) !== (n1.props && n1.props.to)) { - const nextTarget = n2.target = resolveTarget( - n2.props, - querySelector - ); - if (nextTarget) { - moveTeleport( - n2, - nextTarget, - null, - internals, - 0 - ); - } - } else if (wasDisabled) { - moveTeleport( - n2, - target, - targetAnchor, - internals, - 1 - ); - } - } - } - updateCssVars(n2); - }, - remove(vnode, parentComponent, parentSuspense, optimized, { um: unmount, o: { remove: hostRemove } }, doRemove) { - const { shapeFlag, children, anchor, targetAnchor, target, props: props2 } = vnode; - if (target) { - hostRemove(targetAnchor); - } - if (doRemove || !isTeleportDisabled(props2)) { - hostRemove(anchor); - if (shapeFlag & 16) { - for (let i2 = 0; i2 < children.length; i2++) { - const child = children[i2]; - unmount( - child, - parentComponent, - parentSuspense, - true, - !!child.dynamicChildren - ); - } - } - } - }, - move: moveTeleport, - hydrate: hydrateTeleport -}; -function moveTeleport(vnode, container, parentAnchor, { o: { insert }, m: move }, moveType = 2) { - if (moveType === 0) { - insert(vnode.targetAnchor, container, parentAnchor); - } - const { el, anchor, shapeFlag, children, props: props2 } = vnode; - const isReorder = moveType === 2; - if (isReorder) { - insert(el, container, parentAnchor); - } - if (!isReorder || isTeleportDisabled(props2)) { - if (shapeFlag & 16) { - for (let i2 = 0; i2 < children.length; i2++) { - move( - children[i2], - container, - parentAnchor, - 2 - ); - } - } - } - if (isReorder) { - insert(anchor, container, parentAnchor); - } -} -function hydrateTeleport(node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized, { - o: { nextSibling, parentNode, querySelector } -}, hydrateChildren) { - const target = vnode.target = resolveTarget( - vnode.props, - querySelector - ); - if (target) { - const targetNode = target._lpa || target.firstChild; - if (vnode.shapeFlag & 16) { - if (isTeleportDisabled(vnode.props)) { - vnode.anchor = hydrateChildren( - nextSibling(node), - vnode, - parentNode(node), - parentComponent, - parentSuspense, - slotScopeIds, - optimized - ); - vnode.targetAnchor = targetNode; - } else { - vnode.anchor = nextSibling(node); - let targetAnchor = targetNode; - while (targetAnchor) { - targetAnchor = nextSibling(targetAnchor); - if (targetAnchor && targetAnchor.nodeType === 8 && targetAnchor.data === "teleport anchor") { - vnode.targetAnchor = targetAnchor; - target._lpa = vnode.targetAnchor && nextSibling(vnode.targetAnchor); - break; - } - } - hydrateChildren( - targetNode, - vnode, - target, - parentComponent, - parentSuspense, - slotScopeIds, - optimized - ); - } - } - updateCssVars(vnode); - } - return vnode.anchor && nextSibling(vnode.anchor); -} -const Teleport = TeleportImpl; -function updateCssVars(vnode) { - const ctx = vnode.ctx; - if (ctx && ctx.ut) { - let node = vnode.children[0].el; - while (node !== vnode.targetAnchor) { - if (node.nodeType === 1) - node.setAttribute("data-v-owner", ctx.uid); - node = node.nextSibling; - } - ctx.ut(); - } -} -const Fragment = Symbol.for("v-fgt"); -const Text = Symbol.for("v-txt"); -const Comment$1 = Symbol.for("v-cmt"); -const Static = Symbol.for("v-stc"); -const blockStack = []; -let currentBlock = null; -function openBlock(disableTracking = false) { - blockStack.push(currentBlock = disableTracking ? null : []); -} -function closeBlock() { - blockStack.pop(); - currentBlock = blockStack[blockStack.length - 1] || null; -} -let isBlockTreeEnabled = 1; -function setBlockTracking(value) { - isBlockTreeEnabled += value; -} -function setupBlock(vnode) { - vnode.dynamicChildren = isBlockTreeEnabled > 0 ? currentBlock || EMPTY_ARR : null; - closeBlock(); - if (isBlockTreeEnabled > 0 && currentBlock) { - currentBlock.push(vnode); - } - return vnode; -} -function createElementBlock(type, props2, children, patchFlag, dynamicProps, shapeFlag) { - return setupBlock( - createBaseVNode( - type, - props2, - children, - patchFlag, - dynamicProps, - shapeFlag, - true - ) - ); -} -function createBlock(type, props2, children, patchFlag, dynamicProps) { - return setupBlock( - createVNode( - type, - props2, - children, - patchFlag, - dynamicProps, - true - ) - ); -} -function isVNode(value) { - return value ? value.__v_isVNode === true : false; -} -function isSameVNodeType(n1, n2) { - return n1.type === n2.type && n1.key === n2.key; -} -const InternalObjectKey = `__vInternal`; -const normalizeKey = ({ key }) => key != null ? key : null; -const normalizeRef = ({ - ref: ref2, - ref_key, - ref_for -}) => { - if (typeof ref2 === "number") { - ref2 = "" + ref2; - } - return ref2 != null ? isString$1(ref2) || isRef(ref2) || isFunction$1(ref2) ? { i: currentRenderingInstance, r: ref2, k: ref_key, f: !!ref_for } : ref2 : null; -}; -function createBaseVNode(type, props2 = null, children = null, patchFlag = 0, dynamicProps = null, shapeFlag = type === Fragment ? 0 : 1, isBlockNode = false, needFullChildrenNormalization = false) { - const vnode = { - __v_isVNode: true, - __v_skip: true, - type, - props: props2, - key: props2 && normalizeKey(props2), - ref: props2 && normalizeRef(props2), - scopeId: currentScopeId, - slotScopeIds: null, - children, - component: null, - suspense: null, - ssContent: null, - ssFallback: null, - dirs: null, - transition: null, - el: null, - anchor: null, - target: null, - targetAnchor: null, - staticCount: 0, - shapeFlag, - patchFlag, - dynamicProps, - dynamicChildren: null, - appContext: null, - ctx: currentRenderingInstance - }; - if (needFullChildrenNormalization) { - normalizeChildren(vnode, children); - if (shapeFlag & 128) { - type.normalize(vnode); - } - } else if (children) { - vnode.shapeFlag |= isString$1(children) ? 8 : 16; - } - if (isBlockTreeEnabled > 0 && !isBlockNode && currentBlock && (vnode.patchFlag > 0 || shapeFlag & 6) && vnode.patchFlag !== 32) { - currentBlock.push(vnode); - } - return vnode; -} -const createVNode = _createVNode; -function _createVNode(type, props2 = null, children = null, patchFlag = 0, dynamicProps = null, isBlockNode = false) { - if (!type || type === NULL_DYNAMIC_COMPONENT) { - type = Comment$1; - } - if (isVNode(type)) { - const cloned = cloneVNode( - type, - props2, - true - ); - if (children) { - normalizeChildren(cloned, children); - } - if (isBlockTreeEnabled > 0 && !isBlockNode && currentBlock) { - if (cloned.shapeFlag & 6) { - currentBlock[currentBlock.indexOf(type)] = cloned; - } else { - currentBlock.push(cloned); - } - } - cloned.patchFlag |= -2; - return cloned; - } - if (isClassComponent(type)) { - type = type.__vccOpts; - } - if (props2) { - props2 = guardReactiveProps(props2); - let { class: klass, style } = props2; - if (klass && !isString$1(klass)) { - props2.class = normalizeClass(klass); - } - if (isObject$2(style)) { - if (isProxy(style) && !isArray$3(style)) { - style = extend({}, style); - } - props2.style = normalizeStyle(style); - } - } - const shapeFlag = isString$1(type) ? 1 : isSuspense(type) ? 128 : isTeleport(type) ? 64 : isObject$2(type) ? 4 : isFunction$1(type) ? 2 : 0; - return createBaseVNode( - type, - props2, - children, - patchFlag, - dynamicProps, - shapeFlag, - isBlockNode, - true - ); -} -function guardReactiveProps(props2) { - if (!props2) - return null; - return isProxy(props2) || InternalObjectKey in props2 ? extend({}, props2) : props2; -} -function cloneVNode(vnode, extraProps, mergeRef = false) { - const { props: props2, ref: ref2, patchFlag, children } = vnode; - const mergedProps = extraProps ? mergeProps(props2 || {}, extraProps) : props2; - const cloned = { - __v_isVNode: true, - __v_skip: true, - type: vnode.type, - props: mergedProps, - key: mergedProps && normalizeKey(mergedProps), - ref: extraProps && extraProps.ref ? mergeRef && ref2 ? isArray$3(ref2) ? ref2.concat(normalizeRef(extraProps)) : [ref2, normalizeRef(extraProps)] : normalizeRef(extraProps) : ref2, - scopeId: vnode.scopeId, - slotScopeIds: vnode.slotScopeIds, - children, - target: vnode.target, - targetAnchor: vnode.targetAnchor, - staticCount: vnode.staticCount, - shapeFlag: vnode.shapeFlag, - patchFlag: extraProps && vnode.type !== Fragment ? patchFlag === -1 ? 16 : patchFlag | 16 : patchFlag, - dynamicProps: vnode.dynamicProps, - dynamicChildren: vnode.dynamicChildren, - appContext: vnode.appContext, - dirs: vnode.dirs, - transition: vnode.transition, - component: vnode.component, - suspense: vnode.suspense, - ssContent: vnode.ssContent && cloneVNode(vnode.ssContent), - ssFallback: vnode.ssFallback && cloneVNode(vnode.ssFallback), - el: vnode.el, - anchor: vnode.anchor, - ctx: vnode.ctx, - ce: vnode.ce - }; - return cloned; -} -function createTextVNode(text = " ", flag = 0) { - return createVNode(Text, null, text, flag); -} -function createStaticVNode(content, numberOfNodes) { - const vnode = createVNode(Static, null, content); - vnode.staticCount = numberOfNodes; - return vnode; -} -function createCommentVNode(text = "", asBlock = false) { - return asBlock ? (openBlock(), createBlock(Comment$1, null, text)) : createVNode(Comment$1, null, text); -} -function normalizeVNode(child) { - if (child == null || typeof child === "boolean") { - return createVNode(Comment$1); - } else if (isArray$3(child)) { - return createVNode( - Fragment, - null, - child.slice() - ); - } else if (typeof child === "object") { - return cloneIfMounted(child); - } else { - return createVNode(Text, null, String(child)); - } -} -function cloneIfMounted(child) { - return child.el === null && child.patchFlag !== -1 || child.memo ? child : cloneVNode(child); -} -function normalizeChildren(vnode, children) { - let type = 0; - const { shapeFlag } = vnode; - if (children == null) { - children = null; - } else if (isArray$3(children)) { - type = 16; - } else if (typeof children === "object") { - if (shapeFlag & (1 | 64)) { - const slot = children.default; - if (slot) { - slot._c && (slot._d = false); - normalizeChildren(vnode, slot()); - slot._c && (slot._d = true); - } - return; - } else { - type = 32; - const slotFlag = children._; - if (!slotFlag && !(InternalObjectKey in children)) { - children._ctx = currentRenderingInstance; - } else if (slotFlag === 3 && currentRenderingInstance) { - if (currentRenderingInstance.slots._ === 1) { - children._ = 1; - } else { - children._ = 2; - vnode.patchFlag |= 1024; - } - } - } - } else if (isFunction$1(children)) { - children = { default: children, _ctx: currentRenderingInstance }; - type = 32; - } else { - children = String(children); - if (shapeFlag & 64) { - type = 16; - children = [createTextVNode(children)]; - } else { - type = 8; - } - } - vnode.children = children; - vnode.shapeFlag |= type; -} -function mergeProps(...args) { - const ret = {}; - for (let i2 = 0; i2 < args.length; i2++) { - const toMerge = args[i2]; - for (const key in toMerge) { - if (key === "class") { - if (ret.class !== toMerge.class) { - ret.class = normalizeClass([ret.class, toMerge.class]); - } - } else if (key === "style") { - ret.style = normalizeStyle([ret.style, toMerge.style]); - } else if (isOn(key)) { - const existing = ret[key]; - const incoming = toMerge[key]; - if (incoming && existing !== incoming && !(isArray$3(existing) && existing.includes(incoming))) { - ret[key] = existing ? [].concat(existing, incoming) : incoming; - } - } else if (key !== "") { - ret[key] = toMerge[key]; - } - } - } - return ret; -} -function invokeVNodeHook(hook, instance, vnode, prevVNode = null) { - callWithAsyncErrorHandling(hook, instance, 7, [ - vnode, - prevVNode - ]); -} -const emptyAppContext = createAppContext(); -let uid = 0; -function createComponentInstance(vnode, parent, suspense) { - const type = vnode.type; - const appContext = (parent ? parent.appContext : vnode.appContext) || emptyAppContext; - const instance = { - uid: uid++, - vnode, - type, - parent, - appContext, - root: null, - next: null, - subTree: null, - effect: null, - update: null, - scope: new EffectScope( - true - ), - render: null, - proxy: null, - exposed: null, - exposeProxy: null, - withProxy: null, - provides: parent ? parent.provides : Object.create(appContext.provides), - accessCache: null, - renderCache: [], - components: null, - directives: null, - propsOptions: normalizePropsOptions(type, appContext), - emitsOptions: normalizeEmitsOptions(type, appContext), - emit: null, - emitted: null, - propsDefaults: EMPTY_OBJ, - inheritAttrs: type.inheritAttrs, - ctx: EMPTY_OBJ, - data: EMPTY_OBJ, - props: EMPTY_OBJ, - attrs: EMPTY_OBJ, - slots: EMPTY_OBJ, - refs: EMPTY_OBJ, - setupState: EMPTY_OBJ, - setupContext: null, - attrsProxy: null, - slotsProxy: null, - suspense, - suspenseId: suspense ? suspense.pendingId : 0, - asyncDep: null, - asyncResolved: false, - isMounted: false, - isUnmounted: false, - isDeactivated: false, - bc: null, - c: null, - bm: null, - m: null, - bu: null, - u: null, - um: null, - bum: null, - da: null, - a: null, - rtg: null, - rtc: null, - ec: null, - sp: null - }; - { - instance.ctx = { _: instance }; - } - instance.root = parent ? parent.root : instance; - instance.emit = emit.bind(null, instance); - if (vnode.ce) { - vnode.ce(instance); - } - return instance; -} -let currentInstance = null; -const getCurrentInstance = () => currentInstance || currentRenderingInstance; -let internalSetCurrentInstance; -let globalCurrentInstanceSetters; -let settersKey = "__VUE_INSTANCE_SETTERS__"; -{ - if (!(globalCurrentInstanceSetters = getGlobalThis()[settersKey])) { - globalCurrentInstanceSetters = getGlobalThis()[settersKey] = []; - } - globalCurrentInstanceSetters.push((i2) => currentInstance = i2); - internalSetCurrentInstance = (instance) => { - if (globalCurrentInstanceSetters.length > 1) { - globalCurrentInstanceSetters.forEach((s2) => s2(instance)); - } else { - globalCurrentInstanceSetters[0](instance); - } - }; -} -const setCurrentInstance = (instance) => { - internalSetCurrentInstance(instance); - instance.scope.on(); -}; -const unsetCurrentInstance = () => { - currentInstance && currentInstance.scope.off(); - internalSetCurrentInstance(null); -}; -function isStatefulComponent(instance) { - return instance.vnode.shapeFlag & 4; -} -let isInSSRComponentSetup = false; -function setupComponent(instance, isSSR = false) { - isInSSRComponentSetup = isSSR; - const { props: props2, children } = instance.vnode; - const isStateful = isStatefulComponent(instance); - initProps(instance, props2, isStateful, isSSR); - initSlots(instance, children); - const setupResult = isStateful ? setupStatefulComponent(instance, isSSR) : void 0; - isInSSRComponentSetup = false; - return setupResult; -} -function setupStatefulComponent(instance, isSSR) { - const Component = instance.type; - instance.accessCache = /* @__PURE__ */ Object.create(null); - instance.proxy = markRaw(new Proxy(instance.ctx, PublicInstanceProxyHandlers)); - const { setup } = Component; - if (setup) { - const setupContext = instance.setupContext = setup.length > 1 ? createSetupContext(instance) : null; - setCurrentInstance(instance); - pauseTracking(); - const setupResult = callWithErrorHandling( - setup, - instance, - 0, - [instance.props, setupContext] - ); - resetTracking(); - unsetCurrentInstance(); - if (isPromise(setupResult)) { - setupResult.then(unsetCurrentInstance, unsetCurrentInstance); - if (isSSR) { - return setupResult.then((resolvedResult) => { - handleSetupResult(instance, resolvedResult, isSSR); - }).catch((e2) => { - handleError(e2, instance, 0); - }); - } else { - instance.asyncDep = setupResult; - } - } else { - handleSetupResult(instance, setupResult, isSSR); - } - } else { - finishComponentSetup(instance, isSSR); - } -} -function handleSetupResult(instance, setupResult, isSSR) { - if (isFunction$1(setupResult)) { - if (instance.type.__ssrInlineRender) { - instance.ssrRender = setupResult; - } else { - instance.render = setupResult; - } - } else if (isObject$2(setupResult)) { - instance.setupState = proxyRefs(setupResult); - } else - ; - finishComponentSetup(instance, isSSR); -} -let compile; -function finishComponentSetup(instance, isSSR, skipOptions) { - const Component = instance.type; - if (!instance.render) { - if (!isSSR && compile && !Component.render) { - const template = Component.template || resolveMergedOptions(instance).template; - if (template) { - const { isCustomElement, compilerOptions } = instance.appContext.config; - const { delimiters, compilerOptions: componentCompilerOptions } = Component; - const finalCompilerOptions = extend( - extend( - { - isCustomElement, - delimiters - }, - compilerOptions - ), - componentCompilerOptions - ); - Component.render = compile(template, finalCompilerOptions); - } - } - instance.render = Component.render || NOOP; - } - { - setCurrentInstance(instance); - pauseTracking(); - applyOptions(instance); - resetTracking(); - unsetCurrentInstance(); - } -} -function getAttrsProxy(instance) { - return instance.attrsProxy || (instance.attrsProxy = new Proxy( - instance.attrs, - { - get(target, key) { - track(instance, "get", "$attrs"); - return target[key]; - } - } - )); -} -function createSetupContext(instance) { - const expose = (exposed) => { - instance.exposed = exposed || {}; - }; - { - return { - get attrs() { - return getAttrsProxy(instance); - }, - slots: instance.slots, - emit: instance.emit, - expose - }; - } -} -function getExposeProxy(instance) { - if (instance.exposed) { - return instance.exposeProxy || (instance.exposeProxy = new Proxy(proxyRefs(markRaw(instance.exposed)), { - get(target, key) { - if (key in target) { - return target[key]; - } else if (key in publicPropertiesMap) { - return publicPropertiesMap[key](instance); - } - }, - has(target, key) { - return key in target || key in publicPropertiesMap; - } - })); - } -} -function getComponentName(Component, includeInferred = true) { - return isFunction$1(Component) ? Component.displayName || Component.name : Component.name || includeInferred && Component.__name; -} -function isClassComponent(value) { - return isFunction$1(value) && "__vccOpts" in value; -} -const computed = (getterOrOptions, debugOptions) => { - return computed$1(getterOrOptions, debugOptions, isInSSRComponentSetup); -}; -function h$2(type, propsOrChildren, children) { - const l2 = arguments.length; - if (l2 === 2) { - if (isObject$2(propsOrChildren) && !isArray$3(propsOrChildren)) { - if (isVNode(propsOrChildren)) { - return createVNode(type, null, [propsOrChildren]); - } - return createVNode(type, propsOrChildren); - } else { - return createVNode(type, null, propsOrChildren); - } - } else { - if (l2 > 3) { - children = Array.prototype.slice.call(arguments, 2); - } else if (l2 === 3 && isVNode(children)) { - children = [children]; - } - return createVNode(type, propsOrChildren, children); - } -} -const ssrContextKey = Symbol.for("v-scx"); -const useSSRContext = () => { - { - const ctx = inject$1(ssrContextKey); - return ctx; - } -}; -const version = "3.3.4"; -const svgNS = "http://www.w3.org/2000/svg"; -const doc = typeof document !== "undefined" ? document : null; -const templateContainer = doc && /* @__PURE__ */ doc.createElement("template"); -const nodeOps = { - insert: (child, parent, anchor) => { - parent.insertBefore(child, anchor || null); - }, - remove: (child) => { - const parent = child.parentNode; - if (parent) { - parent.removeChild(child); - } - }, - createElement: (tag, isSVG, is, props2) => { - const el = isSVG ? doc.createElementNS(svgNS, tag) : doc.createElement(tag, is ? { is } : void 0); - if (tag === "select" && props2 && props2.multiple != null) { - el.setAttribute("multiple", props2.multiple); - } - return el; - }, - createText: (text) => doc.createTextNode(text), - createComment: (text) => doc.createComment(text), - setText: (node, text) => { - node.nodeValue = text; - }, - setElementText: (el, text) => { - el.textContent = text; - }, - parentNode: (node) => node.parentNode, - nextSibling: (node) => node.nextSibling, - querySelector: (selector) => doc.querySelector(selector), - setScopeId(el, id) { - el.setAttribute(id, ""); - }, - insertStaticContent(content, parent, anchor, isSVG, start, end) { - const before = anchor ? anchor.previousSibling : parent.lastChild; - if (start && (start === end || start.nextSibling)) { - while (true) { - parent.insertBefore(start.cloneNode(true), anchor); - if (start === end || !(start = start.nextSibling)) - break; - } - } else { - templateContainer.innerHTML = isSVG ? `${content}` : content; - const template = templateContainer.content; - if (isSVG) { - const wrapper = template.firstChild; - while (wrapper.firstChild) { - template.appendChild(wrapper.firstChild); - } - template.removeChild(wrapper); - } - parent.insertBefore(template, anchor); - } - return [ - before ? before.nextSibling : parent.firstChild, - anchor ? anchor.previousSibling : parent.lastChild - ]; - } -}; -function patchClass(el, value, isSVG) { - const transitionClasses = el._vtc; - if (transitionClasses) { - value = (value ? [value, ...transitionClasses] : [...transitionClasses]).join(" "); - } - if (value == null) { - el.removeAttribute("class"); - } else if (isSVG) { - el.setAttribute("class", value); - } else { - el.className = value; - } -} -function patchStyle(el, prev, next) { - const style = el.style; - const isCssString = isString$1(next); - if (next && !isCssString) { - if (prev && !isString$1(prev)) { - for (const key in prev) { - if (next[key] == null) { - setStyle(style, key, ""); - } - } - } - for (const key in next) { - setStyle(style, key, next[key]); - } - } else { - const currentDisplay = style.display; - if (isCssString) { - if (prev !== next) { - style.cssText = next; - } - } else if (prev) { - el.removeAttribute("style"); - } - if ("_vod" in el) { - style.display = currentDisplay; - } - } -} -const importantRE = /\s*!important$/; -function setStyle(style, name, val) { - if (isArray$3(val)) { - val.forEach((v2) => setStyle(style, name, v2)); - } else { - if (val == null) - val = ""; - if (name.startsWith("--")) { - style.setProperty(name, val); - } else { - const prefixed = autoPrefix(style, name); - if (importantRE.test(val)) { - style.setProperty( - hyphenate(prefixed), - val.replace(importantRE, ""), - "important" - ); - } else { - style[prefixed] = val; - } - } - } -} -const prefixes = ["Webkit", "Moz", "ms"]; -const prefixCache = {}; -function autoPrefix(style, rawName) { - const cached = prefixCache[rawName]; - if (cached) { - return cached; - } - let name = camelize(rawName); - if (name !== "filter" && name in style) { - return prefixCache[rawName] = name; - } - name = capitalize(name); - for (let i2 = 0; i2 < prefixes.length; i2++) { - const prefixed = prefixes[i2] + name; - if (prefixed in style) { - return prefixCache[rawName] = prefixed; - } - } - return rawName; -} -const xlinkNS = "http://www.w3.org/1999/xlink"; -function patchAttr(el, key, value, isSVG, instance) { - if (isSVG && key.startsWith("xlink:")) { - if (value == null) { - el.removeAttributeNS(xlinkNS, key.slice(6, key.length)); - } else { - el.setAttributeNS(xlinkNS, key, value); - } - } else { - const isBoolean2 = isSpecialBooleanAttr(key); - if (value == null || isBoolean2 && !includeBooleanAttr(value)) { - el.removeAttribute(key); - } else { - el.setAttribute(key, isBoolean2 ? "" : value); - } - } -} -function patchDOMProp(el, key, value, prevChildren, parentComponent, parentSuspense, unmountChildren) { - if (key === "innerHTML" || key === "textContent") { - if (prevChildren) { - unmountChildren(prevChildren, parentComponent, parentSuspense); - } - el[key] = value == null ? "" : value; - return; - } - const tag = el.tagName; - if (key === "value" && tag !== "PROGRESS" && !tag.includes("-")) { - el._value = value; - const oldValue = tag === "OPTION" ? el.getAttribute("value") : el.value; - const newValue = value == null ? "" : value; - if (oldValue !== newValue) { - el.value = newValue; - } - if (value == null) { - el.removeAttribute(key); - } - return; - } - let needRemove = false; - if (value === "" || value == null) { - const type = typeof el[key]; - if (type === "boolean") { - value = includeBooleanAttr(value); - } else if (value == null && type === "string") { - value = ""; - needRemove = true; - } else if (type === "number") { - value = 0; - needRemove = true; - } - } - try { - el[key] = value; - } catch (e2) { - } - needRemove && el.removeAttribute(key); -} -function addEventListener(el, event, handler, options) { - el.addEventListener(event, handler, options); -} -function removeEventListener(el, event, handler, options) { - el.removeEventListener(event, handler, options); -} -function patchEvent(el, rawName, prevValue, nextValue, instance = null) { - const invokers = el._vei || (el._vei = {}); - const existingInvoker = invokers[rawName]; - if (nextValue && existingInvoker) { - existingInvoker.value = nextValue; - } else { - const [name, options] = parseName(rawName); - if (nextValue) { - const invoker = invokers[rawName] = createInvoker(nextValue, instance); - addEventListener(el, name, invoker, options); - } else if (existingInvoker) { - removeEventListener(el, name, existingInvoker, options); - invokers[rawName] = void 0; - } - } -} -const optionsModifierRE = /(?:Once|Passive|Capture)$/; -function parseName(name) { - let options; - if (optionsModifierRE.test(name)) { - options = {}; - let m2; - while (m2 = name.match(optionsModifierRE)) { - name = name.slice(0, name.length - m2[0].length); - options[m2[0].toLowerCase()] = true; - } - } - const event = name[2] === ":" ? name.slice(3) : hyphenate(name.slice(2)); - return [event, options]; -} -let cachedNow = 0; -const p$5 = /* @__PURE__ */ Promise.resolve(); -const getNow = () => cachedNow || (p$5.then(() => cachedNow = 0), cachedNow = Date.now()); -function createInvoker(initialValue, instance) { - const invoker = (e2) => { - if (!e2._vts) { - e2._vts = Date.now(); - } else if (e2._vts <= invoker.attached) { - return; - } - callWithAsyncErrorHandling( - patchStopImmediatePropagation(e2, invoker.value), - instance, - 5, - [e2] - ); - }; - invoker.value = initialValue; - invoker.attached = getNow(); - return invoker; -} -function patchStopImmediatePropagation(e2, value) { - if (isArray$3(value)) { - const originalStop = e2.stopImmediatePropagation; - e2.stopImmediatePropagation = () => { - originalStop.call(e2); - e2._stopped = true; - }; - return value.map((fn) => (e22) => !e22._stopped && fn && fn(e22)); - } else { - return value; - } -} -const nativeOnRE = /^on[a-z]/; -const patchProp = (el, key, prevValue, nextValue, isSVG = false, prevChildren, parentComponent, parentSuspense, unmountChildren) => { - if (key === "class") { - patchClass(el, nextValue, isSVG); - } else if (key === "style") { - patchStyle(el, prevValue, nextValue); - } else if (isOn(key)) { - if (!isModelListener(key)) { - patchEvent(el, key, prevValue, nextValue, parentComponent); - } - } else if (key[0] === "." ? (key = key.slice(1), true) : key[0] === "^" ? (key = key.slice(1), false) : shouldSetAsProp(el, key, nextValue, isSVG)) { - patchDOMProp( - el, - key, - nextValue, - prevChildren, - parentComponent, - parentSuspense, - unmountChildren - ); - } else { - if (key === "true-value") { - el._trueValue = nextValue; - } else if (key === "false-value") { - el._falseValue = nextValue; - } - patchAttr(el, key, nextValue, isSVG); - } -}; -function shouldSetAsProp(el, key, value, isSVG) { - if (isSVG) { - if (key === "innerHTML" || key === "textContent") { - return true; - } - if (key in el && nativeOnRE.test(key) && isFunction$1(value)) { - return true; - } - return false; - } - if (key === "spellcheck" || key === "draggable" || key === "translate") { - return false; - } - if (key === "form") { - return false; - } - if (key === "list" && el.tagName === "INPUT") { - return false; - } - if (key === "type" && el.tagName === "TEXTAREA") { - return false; - } - if (nativeOnRE.test(key) && isString$1(value)) { - return false; - } - return key in el; -} -const TRANSITION = "transition"; -const ANIMATION = "animation"; -const Transition = (props2, { slots }) => h$2(BaseTransition, resolveTransitionProps(props2), slots); -Transition.displayName = "Transition"; -const DOMTransitionPropsValidators = { - name: String, - type: String, - css: { - type: Boolean, - default: true - }, - duration: [String, Number, Object], - enterFromClass: String, - enterActiveClass: String, - enterToClass: String, - appearFromClass: String, - appearActiveClass: String, - appearToClass: String, - leaveFromClass: String, - leaveActiveClass: String, - leaveToClass: String -}; -Transition.props = /* @__PURE__ */ extend( - {}, - BaseTransitionPropsValidators, - DOMTransitionPropsValidators -); -const callHook = (hook, args = []) => { - if (isArray$3(hook)) { - hook.forEach((h2) => h2(...args)); - } else if (hook) { - hook(...args); - } -}; -const hasExplicitCallback = (hook) => { - return hook ? isArray$3(hook) ? hook.some((h2) => h2.length > 1) : hook.length > 1 : false; -}; -function resolveTransitionProps(rawProps) { - const baseProps = {}; - for (const key in rawProps) { - if (!(key in DOMTransitionPropsValidators)) { - baseProps[key] = rawProps[key]; - } - } - if (rawProps.css === false) { - return baseProps; - } - const { - name = "v", - type, - duration, - enterFromClass = `${name}-enter-from`, - enterActiveClass = `${name}-enter-active`, - enterToClass = `${name}-enter-to`, - appearFromClass = enterFromClass, - appearActiveClass = enterActiveClass, - appearToClass = enterToClass, - leaveFromClass = `${name}-leave-from`, - leaveActiveClass = `${name}-leave-active`, - leaveToClass = `${name}-leave-to` - } = rawProps; - const durations = normalizeDuration(duration); - const enterDuration = durations && durations[0]; - const leaveDuration = durations && durations[1]; - const { - onBeforeEnter, - onEnter, - onEnterCancelled, - onLeave, - onLeaveCancelled, - onBeforeAppear = onBeforeEnter, - onAppear = onEnter, - onAppearCancelled = onEnterCancelled - } = baseProps; - const finishEnter = (el, isAppear, done) => { - removeTransitionClass(el, isAppear ? appearToClass : enterToClass); - removeTransitionClass(el, isAppear ? appearActiveClass : enterActiveClass); - done && done(); - }; - const finishLeave = (el, done) => { - el._isLeaving = false; - removeTransitionClass(el, leaveFromClass); - removeTransitionClass(el, leaveToClass); - removeTransitionClass(el, leaveActiveClass); - done && done(); - }; - const makeEnterHook = (isAppear) => { - return (el, done) => { - const hook = isAppear ? onAppear : onEnter; - const resolve2 = () => finishEnter(el, isAppear, done); - callHook(hook, [el, resolve2]); - nextFrame(() => { - removeTransitionClass(el, isAppear ? appearFromClass : enterFromClass); - addTransitionClass(el, isAppear ? appearToClass : enterToClass); - if (!hasExplicitCallback(hook)) { - whenTransitionEnds(el, type, enterDuration, resolve2); - } - }); - }; - }; - return extend(baseProps, { - onBeforeEnter(el) { - callHook(onBeforeEnter, [el]); - addTransitionClass(el, enterFromClass); - addTransitionClass(el, enterActiveClass); - }, - onBeforeAppear(el) { - callHook(onBeforeAppear, [el]); - addTransitionClass(el, appearFromClass); - addTransitionClass(el, appearActiveClass); - }, - onEnter: makeEnterHook(false), - onAppear: makeEnterHook(true), - onLeave(el, done) { - el._isLeaving = true; - const resolve2 = () => finishLeave(el, done); - addTransitionClass(el, leaveFromClass); - forceReflow(); - addTransitionClass(el, leaveActiveClass); - nextFrame(() => { - if (!el._isLeaving) { - return; - } - removeTransitionClass(el, leaveFromClass); - addTransitionClass(el, leaveToClass); - if (!hasExplicitCallback(onLeave)) { - whenTransitionEnds(el, type, leaveDuration, resolve2); - } - }); - callHook(onLeave, [el, resolve2]); - }, - onEnterCancelled(el) { - finishEnter(el, false); - callHook(onEnterCancelled, [el]); - }, - onAppearCancelled(el) { - finishEnter(el, true); - callHook(onAppearCancelled, [el]); - }, - onLeaveCancelled(el) { - finishLeave(el); - callHook(onLeaveCancelled, [el]); - } - }); -} -function normalizeDuration(duration) { - if (duration == null) { - return null; - } else if (isObject$2(duration)) { - return [NumberOf(duration.enter), NumberOf(duration.leave)]; - } else { - const n2 = NumberOf(duration); - return [n2, n2]; - } -} -function NumberOf(val) { - const res = toNumber(val); - return res; -} -function addTransitionClass(el, cls) { - cls.split(/\s+/).forEach((c2) => c2 && el.classList.add(c2)); - (el._vtc || (el._vtc = /* @__PURE__ */ new Set())).add(cls); -} -function removeTransitionClass(el, cls) { - cls.split(/\s+/).forEach((c2) => c2 && el.classList.remove(c2)); - const { _vtc } = el; - if (_vtc) { - _vtc.delete(cls); - if (!_vtc.size) { - el._vtc = void 0; - } - } -} -function nextFrame(cb) { - requestAnimationFrame(() => { - requestAnimationFrame(cb); - }); -} -let endId = 0; -function whenTransitionEnds(el, expectedType, explicitTimeout, resolve2) { - const id = el._endId = ++endId; - const resolveIfNotStale = () => { - if (id === el._endId) { - resolve2(); - } - }; - if (explicitTimeout) { - return setTimeout(resolveIfNotStale, explicitTimeout); - } - const { type, timeout, propCount } = getTransitionInfo(el, expectedType); - if (!type) { - return resolve2(); - } - const endEvent = type + "end"; - let ended = 0; - const end = () => { - el.removeEventListener(endEvent, onEnd); - resolveIfNotStale(); - }; - const onEnd = (e2) => { - if (e2.target === el && ++ended >= propCount) { - end(); - } - }; - setTimeout(() => { - if (ended < propCount) { - end(); - } - }, timeout + 1); - el.addEventListener(endEvent, onEnd); -} -function getTransitionInfo(el, expectedType) { - const styles = window.getComputedStyle(el); - const getStyleProperties = (key) => (styles[key] || "").split(", "); - const transitionDelays = getStyleProperties(`${TRANSITION}Delay`); - const transitionDurations = getStyleProperties(`${TRANSITION}Duration`); - const transitionTimeout = getTimeout(transitionDelays, transitionDurations); - const animationDelays = getStyleProperties(`${ANIMATION}Delay`); - const animationDurations = getStyleProperties(`${ANIMATION}Duration`); - const animationTimeout = getTimeout(animationDelays, animationDurations); - let type = null; - let timeout = 0; - let propCount = 0; - if (expectedType === TRANSITION) { - if (transitionTimeout > 0) { - type = TRANSITION; - timeout = transitionTimeout; - propCount = transitionDurations.length; - } - } else if (expectedType === ANIMATION) { - if (animationTimeout > 0) { - type = ANIMATION; - timeout = animationTimeout; - propCount = animationDurations.length; - } - } else { - timeout = Math.max(transitionTimeout, animationTimeout); - type = timeout > 0 ? transitionTimeout > animationTimeout ? TRANSITION : ANIMATION : null; - propCount = type ? type === TRANSITION ? transitionDurations.length : animationDurations.length : 0; - } - const hasTransform = type === TRANSITION && /\b(transform|all)(,|$)/.test( - getStyleProperties(`${TRANSITION}Property`).toString() - ); - return { - type, - timeout, - propCount, - hasTransform - }; -} -function getTimeout(delays, durations) { - while (delays.length < durations.length) { - delays = delays.concat(delays); - } - return Math.max(...durations.map((d2, i2) => toMs(d2) + toMs(delays[i2]))); -} -function toMs(s2) { - return Number(s2.slice(0, -1).replace(",", ".")) * 1e3; -} -function forceReflow() { - return document.body.offsetHeight; -} -const getModelAssigner = (vnode) => { - const fn = vnode.props["onUpdate:modelValue"] || false; - return isArray$3(fn) ? (value) => invokeArrayFns(fn, value) : fn; -}; -function onCompositionStart(e2) { - e2.target.composing = true; -} -function onCompositionEnd(e2) { - const target = e2.target; - if (target.composing) { - target.composing = false; - target.dispatchEvent(new Event("input")); - } -} -const vModelText = { - created(el, { modifiers: { lazy, trim, number } }, vnode) { - el._assign = getModelAssigner(vnode); - const castToNumber = number || vnode.props && vnode.props.type === "number"; - addEventListener(el, lazy ? "change" : "input", (e2) => { - if (e2.target.composing) - return; - let domValue = el.value; - if (trim) { - domValue = domValue.trim(); - } - if (castToNumber) { - domValue = looseToNumber(domValue); - } - el._assign(domValue); - }); - if (trim) { - addEventListener(el, "change", () => { - el.value = el.value.trim(); - }); - } - if (!lazy) { - addEventListener(el, "compositionstart", onCompositionStart); - addEventListener(el, "compositionend", onCompositionEnd); - addEventListener(el, "change", onCompositionEnd); - } - }, - mounted(el, { value }) { - el.value = value == null ? "" : value; - }, - beforeUpdate(el, { value, modifiers: { lazy, trim, number } }, vnode) { - el._assign = getModelAssigner(vnode); - if (el.composing) - return; - if (document.activeElement === el && el.type !== "range") { - if (lazy) { - return; - } - if (trim && el.value.trim() === value) { - return; - } - if ((number || el.type === "number") && looseToNumber(el.value) === value) { - return; - } - } - const newValue = value == null ? "" : value; - if (el.value !== newValue) { - el.value = newValue; - } - } -}; -const rendererOptions = /* @__PURE__ */ extend({ patchProp }, nodeOps); -let renderer; -function ensureRenderer() { - return renderer || (renderer = createRenderer(rendererOptions)); -} -const createApp = (...args) => { - const app2 = ensureRenderer().createApp(...args); - const { mount } = app2; - app2.mount = (containerOrSelector) => { - const container = normalizeContainer(containerOrSelector); - if (!container) - return; - const component = app2._component; - if (!isFunction$1(component) && !component.render && !component.template) { - component.template = container.innerHTML; - } - container.innerHTML = ""; - const proxy = mount(container, false, container instanceof SVGElement); - if (container instanceof Element) { - container.removeAttribute("v-cloak"); - container.setAttribute("data-v-app", ""); - } - return proxy; - }; - return app2; -}; -function normalizeContainer(container) { - if (isString$1(container)) { - const res = document.querySelector(container); - return res; - } - return container; -} -function u$4(r2, n2, ...a2) { - if (r2 in n2) { - let e2 = n2[r2]; - return typeof e2 == "function" ? e2(...a2) : e2; - } - let t2 = new Error(`Tried to handle "${r2}" but there is no handler defined. Only defined handlers are: ${Object.keys(n2).map((e2) => `"${e2}"`).join(", ")}.`); - throw Error.captureStackTrace && Error.captureStackTrace(t2, u$4), t2; -} -var N$3 = ((o2) => (o2[o2.None = 0] = "None", o2[o2.RenderStrategy = 1] = "RenderStrategy", o2[o2.Static = 2] = "Static", o2))(N$3 || {}), S$2 = ((e2) => (e2[e2.Unmount = 0] = "Unmount", e2[e2.Hidden = 1] = "Hidden", e2))(S$2 || {}); -function H$1({ visible: r2 = true, features: t2 = 0, ourProps: e2, theirProps: o2, ...i2 }) { - var a2; - let n2 = j$2(o2, e2), l2 = Object.assign(i2, { props: n2 }); - if (r2 || t2 & 2 && n2.static) - return y$1(l2); - if (t2 & 1) { - let d2 = (a2 = n2.unmount) == null || a2 ? 0 : 1; - return u$4(d2, { [0]() { - return null; - }, [1]() { - return y$1({ ...i2, props: { ...n2, hidden: true, style: { display: "none" } } }); - } }); - } - return y$1(l2); -} -function y$1({ props: r2, attrs: t2, slots: e2, slot: o2, name: i2 }) { - var m2, h2; - let { as: n2, ...l2 } = T$1(r2, ["unmount", "static"]), a2 = (m2 = e2.default) == null ? void 0 : m2.call(e2, o2), d2 = {}; - if (o2) { - let u2 = false, c2 = []; - for (let [p2, f2] of Object.entries(o2)) - typeof f2 == "boolean" && (u2 = true), f2 === true && c2.push(p2); - u2 && (d2["data-headlessui-state"] = c2.join(" ")); - } - if (n2 === "template") { - if (a2 = b$2(a2 != null ? a2 : []), Object.keys(l2).length > 0 || Object.keys(t2).length > 0) { - let [u2, ...c2] = a2 != null ? a2 : []; - if (!v$1(u2) || c2.length > 0) - throw new Error(['Passing props on "template"!', "", `The current component <${i2} /> is rendering a "template".`, "However we need to passthrough the following props:", Object.keys(l2).concat(Object.keys(t2)).map((s2) => s2.trim()).filter((s2, g2, R2) => R2.indexOf(s2) === g2).sort((s2, g2) => s2.localeCompare(g2)).map((s2) => ` - ${s2}`).join(` -`), "", "You can apply a few solutions:", ['Add an `as="..."` prop, to ensure that we render an actual element instead of a "template".', "Render a single element as the child so that we can forward the props onto that element."].map((s2) => ` - ${s2}`).join(` -`)].join(` -`)); - let p2 = j$2((h2 = u2.props) != null ? h2 : {}, l2), f2 = cloneVNode(u2, p2); - for (let s2 in p2) - s2.startsWith("on") && (f2.props || (f2.props = {}), f2.props[s2] = p2[s2]); - return f2; - } - return Array.isArray(a2) && a2.length === 1 ? a2[0] : a2; - } - return h$2(n2, Object.assign({}, l2, d2), { default: () => a2 }); -} -function b$2(r2) { - return r2.flatMap((t2) => t2.type === Fragment ? b$2(t2.children) : [t2]); -} -function j$2(...r2) { - if (r2.length === 0) - return {}; - if (r2.length === 1) - return r2[0]; - let t2 = {}, e2 = {}; - for (let i2 of r2) - for (let n2 in i2) - n2.startsWith("on") && typeof i2[n2] == "function" ? 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"SCROLL_PREVENT" : "SCROLL_ALLOW", t2), t2.count === 0 && a.dispatch("TEARDOWN", t2); - } -}); -function d$2(t2, a$12, n2) { - let i2 = m$2(a), l2 = computed(() => { - let e2 = t2.value ? i2.value.get(t2.value) : void 0; - return e2 ? e2.count > 0 : false; - }); - return watch([t2, a$12], ([e2, m2], [r2], o2) => { - if (!e2 || !m2) - return; - a.dispatch("PUSH", e2, n2); - let f2 = false; - o2(() => { - f2 || (a.dispatch("POP", r2 != null ? r2 : e2, n2), f2 = true); - }); - }, { immediate: true }), l2; -} -function p({ defaultContainers: r2 = [], portals: t2 } = {}) { - let o2 = ref(null), l2 = m$3(o2); - function u2() { - var i2; - let n2 = []; - for (let e2 of r2) - e2 !== null && (e2 instanceof HTMLElement ? n2.push(e2) : "value" in e2 && e2.value instanceof HTMLElement && n2.push(e2.value)); - if (t2 != null && t2.value) - for (let e2 of t2.value) - n2.push(e2); - for (let e2 of (i2 = l2 == null ? void 0 : l2.querySelectorAll("html > *, body > *")) != null ? i2 : []) - e2 !== document.body && e2 !== document.head && e2 instanceof HTMLElement && e2.id !== "headlessui-portal-root" && (e2.contains(o$1(o2)) || n2.some((f2) => e2.contains(f2)) || n2.push(e2)); - return n2; - } - return { resolveContainers: u2, contains(n2) { - return u2().some((i2) => i2.contains(n2)); - }, mainTreeNodeRef: o2, MainTreeNode() { - return h$2(f$1, { features: a$2.Hidden, ref: o2 }); - } }; -} -var Oe = ((t2) => (t2[t2.Open = 0] = "Open", t2[t2.Closed = 1] = "Closed", t2))(Oe || {}); -let F$1 = Symbol("DialogContext"); -function C(o2) { - let n2 = inject$1(F$1, null); - if (n2 === null) { - let t2 = new Error(`<${o2} /> is missing a parent component.`); - throw Error.captureStackTrace && Error.captureStackTrace(t2, C), t2; - } - return n2; -} -let M = "DC8F892D-2EBD-447C-A4C8-A03058436FF4", Ue = defineComponent({ name: "Dialog", inheritAttrs: false, props: { as: { type: [Object, String], default: "div" }, static: { type: Boolean, default: false }, unmount: { type: Boolean, default: true }, open: { type: [Boolean, String], default: M }, initialFocus: { type: Object, default: null }, id: { type: String, default: () => `headlessui-dialog-${t$5()}` } }, emits: { close: (o2) => true }, setup(o2, { emit: n2, attrs: t2, slots: u2, expose: i2 }) { - var N2; - let r2 = ref(false); - onMounted(() => { - r2.value = true; - }); - let s2 = ref(0), p$12 = p$4(), m2 = computed(() => o2.open === M && p$12 !== null ? (p$12.value & l$2.Open) === l$2.Open : o2.open), v2 = ref(null), T2 = computed(() => m$3(v2)); - if (i2({ el: v2, $el: v2 }), !(o2.open !== M || p$12 !== null)) - throw new Error("You forgot to provide an `open` prop to the `Dialog`."); - if (typeof m2.value != "boolean") - throw new Error(`You provided an \`open\` prop to the \`Dialog\`, but the value is not a boolean. Received: ${m2.value === M ? void 0 : o2.open}`); - let c2 = computed(() => r2.value && m2.value ? 0 : 1), R2 = computed(() => c2.value === 0), E2 = computed(() => s2.value > 1), $2 = inject$1(F$1, null) !== null, [G, V2] = V$1(), { resolveContainers: x2, mainTreeNodeRef: j2, MainTreeNode: W2 } = p({ portals: G, defaultContainers: [computed(() => { - var e2; - return (e2 = y2.panelRef.value) != null ? e2 : v2.value; - })] }), J2 = computed(() => E2.value ? "parent" : "leaf"), H2 = computed(() => p$12 !== null ? 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void 0 : l2.focus()); - }, le2); - let oe = computed(() => !(E2.value || c2.value !== 0)); - E$3((N2 = T2.value) == null ? void 0 : N2.defaultView, "keydown", (e2) => { - oe.value && (e2.defaultPrevented || e2.key === o$2.Escape && (e2.preventDefault(), e2.stopPropagation(), y2.close())); - }); - let re2 = computed(() => !(H2.value || c2.value !== 0 || $2)); - return d$2(T2, re2, (e2) => { - var l2; - return { containers: [...(l2 = e2.containers) != null ? l2 : [], x2] }; - }), watchEffect((e2) => { - if (c2.value !== 0) - return; - let l2 = o$1(v2); - if (!l2) - return; - let f2 = new ResizeObserver((d2) => { - for (let A2 of d2) { - let D = A2.target.getBoundingClientRect(); - D.x === 0 && D.y === 0 && D.width === 0 && D.height === 0 && y2.close(); - } - }); - f2.observe(l2), e2(() => f2.disconnect()); - }), () => { - let { id: e2, open: l2, initialFocus: f2, ...d2 } = o2, A2 = { ...t2, ref: v2, id: e2, role: "dialog", "aria-modal": c2.value === 0 ? true : void 0, "aria-labelledby": k2.value, "aria-describedby": te2.value }, D = { open: c2.value === 0 }; - return h$2(P, { force: true }, () => [h$2(U$1, () => h$2(_, { target: v2.value }, () => h$2(P, { force: false }, () => h$2(ce$1, { initialFocus: f2, containers: x2, features: R2.value ? u$4(J2.value, { parent: ce$1.features.RestoreFocus, leaf: ce$1.features.All & ~ce$1.features.FocusLock }) : ce$1.features.None }, () => h$2(V2, {}, () => H$1({ ourProps: A2, theirProps: { ...d2, ...t2 }, slot: D, attrs: t2, slots: u2, visible: c2.value === 0, features: N$3.RenderStrategy | N$3.Static, name: "Dialog" })))))), h$2(W2)]); - }; -} }), Ye = defineComponent({ name: "DialogOverlay", props: { as: { type: [Object, String], default: "div" }, id: { type: String, default: () => `headlessui-dialog-overlay-${t$5()}` } }, setup(o2, { attrs: n2, slots: t2 }) { - let u2 = C("DialogOverlay"); - function i2(r2) { - r2.target === r2.currentTarget && (r2.preventDefault(), r2.stopPropagation(), u2.close()); - } - return () => { - let { id: r2, ...s2 } = o2; - return H$1({ ourProps: { id: r2, "aria-hidden": true, onClick: i2 }, theirProps: s2, slot: { open: u2.dialogState.value === 0 }, attrs: n2, slots: t2, name: "DialogOverlay" }); - }; -} }); -defineComponent({ name: "DialogBackdrop", props: { as: { type: [Object, String], default: "div" }, id: { type: String, default: () => `headlessui-dialog-backdrop-${t$5()}` } }, inheritAttrs: false, setup(o2, { attrs: n2, slots: t2, expose: u2 }) { - let i2 = C("DialogBackdrop"), r2 = ref(null); - return u2({ el: r2, $el: r2 }), onMounted(() => { - if (i2.panelRef.value === null) - throw new Error("A component is being used, but a component is missing."); - }), () => { - let { id: s2, ...p2 } = o2, m2 = { id: s2, ref: r2, "aria-hidden": true }; - return h$2(P, { force: true }, () => h$2(U$1, () => H$1({ ourProps: m2, theirProps: { ...n2, ...p2 }, slot: { open: i2.dialogState.value === 0 }, attrs: n2, slots: t2, name: "DialogBackdrop" }))); - }; -} }); -defineComponent({ name: "DialogPanel", props: { as: { type: [Object, String], default: "div" }, id: { type: String, default: () => `headlessui-dialog-panel-${t$5()}` } }, setup(o2, { attrs: n2, slots: t2, expose: u2 }) { - let i2 = C("DialogPanel"); - u2({ el: i2.panelRef, $el: i2.panelRef }); - function r2(s2) { - s2.stopPropagation(); - } - return () => { - let { id: s2, ...p2 } = o2, m2 = { id: s2, ref: i2.panelRef, onClick: r2 }; - return H$1({ ourProps: m2, theirProps: p2, slot: { open: i2.dialogState.value === 0 }, attrs: n2, slots: t2, name: "DialogPanel" }); - }; -} }); -defineComponent({ name: "DialogTitle", props: { as: { type: [Object, String], default: "h2" }, id: { type: String, default: () => `headlessui-dialog-title-${t$5()}` } }, setup(o2, { attrs: n2, slots: t2 }) { - let u2 = C("DialogTitle"); - return onMounted(() => { - u2.setTitleId(o2.id), onUnmounted(() => u2.setTitleId(null)); - }), () => { - let { id: i2, ...r2 } = o2; - return H$1({ ourProps: { id: i2 }, theirProps: r2, slot: { open: u2.dialogState.value === 0 }, attrs: n2, slots: t2, name: "DialogTitle" }); - }; -} }); -E; -var j$1 = ((o2) => (o2[o2.Open = 0] = "Open", o2[o2.Closed = 1] = "Closed", o2))(j$1 || {}); -let x$1 = Symbol("DisclosureContext"); -function g$2(t2) { - let r2 = inject$1(x$1, null); - if (r2 === null) { - let o2 = new Error(`<${t2} /> is missing a parent component.`); - throw Error.captureStackTrace && Error.captureStackTrace(o2, g$2), o2; - } - return r2; -} -let B = Symbol("DisclosurePanelContext"); -function $() { - return inject$1(B, null); -} -let Q$1 = defineComponent({ name: "Disclosure", props: { as: { type: [Object, String], default: "template" }, defaultOpen: { type: [Boolean], default: false } }, setup(t2, { slots: r2, attrs: o2 }) { - let u2 = ref(t2.defaultOpen ? 0 : 1), e2 = ref(null), i2 = ref(null), s2 = { buttonId: ref(null), panelId: ref(null), disclosureState: u2, panel: e2, button: i2, toggleDisclosure() { - u2.value = u$4(u2.value, { [0]: 1, [1]: 0 }); - }, closeDisclosure() { - u2.value !== 1 && (u2.value = 1); - }, close(l2) { - s2.closeDisclosure(); - let a2 = (() => l2 ? l2 instanceof HTMLElement ? l2 : l2.value instanceof HTMLElement ? o$1(l2) : o$1(s2.button) : o$1(s2.button))(); - a2 == null || a2.focus(); - } }; - return provide(x$1, s2), c$4(computed(() => u$4(u2.value, { [0]: l$2.Open, [1]: l$2.Closed }))), () => { - let { defaultOpen: l2, ...a2 } = t2, c2 = { open: u2.value === 0, close: s2.close }; - return H$1({ theirProps: a2, ourProps: {}, slot: c2, slots: r2, attrs: o2, name: "Disclosure" }); - }; -} }), V = defineComponent({ name: "DisclosureButton", props: { as: { type: [Object, String], default: "button" }, disabled: { type: [Boolean], default: false }, id: { type: String, default: () => `headlessui-disclosure-button-${t$5()}` } }, setup(t2, { attrs: r2, slots: o2, expose: u2 }) { - let e2 = g$2("DisclosureButton"); - onMounted(() => { - e2.buttonId.value = t2.id; - }), onUnmounted(() => { - e2.buttonId.value = null; - }); - let i2 = $(), s2 = computed(() => i2 === null ? false : i2.value === e2.panelId.value), l2 = ref(null); - u2({ el: l2, $el: l2 }), s2.value || watchEffect(() => { - e2.button.value = l2.value; - }); - let a2 = b$1(computed(() => ({ as: t2.as, type: r2.type })), l2); - function c2() { - var n2; - t2.disabled || (s2.value ? (e2.toggleDisclosure(), (n2 = o$1(e2.button)) == null || n2.focus()) : e2.toggleDisclosure()); - } - function D(n2) { - var S2; - if (!t2.disabled) - if (s2.value) - switch (n2.key) { - case o$2.Space: - case o$2.Enter: - n2.preventDefault(), n2.stopPropagation(), e2.toggleDisclosure(), (S2 = o$1(e2.button)) == null || S2.focus(); - break; - } - else - switch (n2.key) { - case o$2.Space: - case o$2.Enter: - n2.preventDefault(), n2.stopPropagation(), e2.toggleDisclosure(); - break; - } - } - function T2(n2) { - switch (n2.key) { - case o$2.Space: - n2.preventDefault(); - break; - } - } - return () => { - let n2 = { open: e2.disclosureState.value === 0 }, { id: S2, ...k2 } = t2, K = s2.value ? { ref: l2, type: a2.value, onClick: c2, onKeydown: D } : { id: S2, ref: l2, type: a2.value, "aria-expanded": t2.disabled ? void 0 : e2.disclosureState.value === 0, "aria-controls": o$1(e2.panel) ? e2.panelId.value : void 0, disabled: t2.disabled ? true : void 0, onClick: c2, onKeydown: D, onKeyup: T2 }; - return H$1({ ourProps: K, theirProps: k2, slot: n2, attrs: r2, slots: o2, name: "DisclosureButton" }); - }; -} }), X = defineComponent({ name: "DisclosurePanel", props: { as: { type: [Object, String], default: "div" }, static: { type: Boolean, default: false }, unmount: { type: Boolean, default: true }, id: { type: String, default: () => `headlessui-disclosure-panel-${t$5()}` } }, setup(t2, { attrs: r2, slots: o2, expose: u2 }) { - let e2 = g$2("DisclosurePanel"); - onMounted(() => { - e2.panelId.value = t2.id; - }), onUnmounted(() => { - e2.panelId.value = null; - }), u2({ el: e2.panel, $el: e2.panel }), provide(B, e2.panelId); - let i2 = p$4(), s2 = computed(() => i2 !== null ? (i2.value & l$2.Open) === l$2.Open : e2.disclosureState.value === 0); - return () => { - let l2 = { open: e2.disclosureState.value === 0, close: e2.close }, { id: a2, ...c2 } = t2, D = { id: a2, ref: e2.panel }; - return H$1({ ourProps: D, theirProps: c2, slot: l2, attrs: r2, slots: o2, features: N$3.RenderStrategy | N$3.Static, visible: s2.value, name: "DisclosurePanel" }); - }; -} }); -var be = ((p2) => (p2[p2.Open = 0] = "Open", p2[p2.Closed = 1] = "Closed", p2))(be || {}); -let re = Symbol("PopoverContext"); -function A(d2) { - let S2 = inject$1(re, null); - if (S2 === null) { - let p2 = new Error(`<${d2} /> is missing a parent <${ge$1.name} /> component.`); - throw Error.captureStackTrace && Error.captureStackTrace(p2, A), p2; - } - return S2; -} -let le$1 = Symbol("PopoverGroupContext"); -function ae() { - return inject$1(le$1, null); -} -let ue = Symbol("PopoverPanelContext"); -function Se$1() { - return inject$1(ue, null); -} -let ge$1 = defineComponent({ name: "Popover", props: { as: { type: [Object, String], default: "div" } }, setup(d2, { slots: S2, attrs: p$12, expose: h2 }) { - var v2; - let t2 = ref(null); - h2({ el: t2, $el: t2 }); - let e2 = ref(1), c2 = ref(null), P2 = ref(null), F2 = ref(null), f2 = ref(null), g2 = computed(() => m$3(t2)), m2 = computed(() => { - var X2, Y; - if (!o$1(c2) || !o$1(f2)) - return false; - for (let k2 of document.querySelectorAll("body > *")) - if (Number(k2 == null ? void 0 : k2.contains(o$1(c2))) ^ Number(k2 == null ? void 0 : k2.contains(o$1(f2)))) - return true; - let o2 = E$4(), l2 = o2.indexOf(o$1(c2)), b3 = (l2 + o2.length - 1) % o2.length, E2 = (l2 + 1) % o2.length, K = o2[b3], j2 = o2[E2]; - return !((X2 = o$1(f2)) != null && X2.contains(K)) && !((Y = o$1(f2)) != null && Y.contains(j2)); - }), a2 = { popoverState: e2, buttonId: ref(null), panelId: ref(null), panel: f2, button: c2, isPortalled: m2, beforePanelSentinel: P2, afterPanelSentinel: F2, togglePopover() { - e2.value = u$4(e2.value, { [0]: 1, [1]: 0 }); - }, closePopover() { - e2.value !== 1 && (e2.value = 1); - }, close(o2) { - a2.closePopover(); - let l2 = (() => o2 ? o2 instanceof HTMLElement ? o2 : o2.value instanceof HTMLElement ? o$1(o2) : o$1(a2.button) : o$1(a2.button))(); - l2 == null || l2.focus(); - } }; - provide(re, a2), c$4(computed(() => u$4(e2.value, { [0]: l$2.Open, [1]: l$2.Closed }))); - let w2 = { buttonId: a2.buttonId, panelId: a2.panelId, close() { - a2.closePopover(); - } }, y2 = ae(), O2 = y2 == null ? void 0 : y2.registerPopover, [u2, i2] = V$1(), s2 = p({ portals: u2, defaultContainers: [c2, f2] }); - function n2() { - var o2, l2, b3, E2; - return (E2 = y2 == null ? void 0 : y2.isFocusWithinPopoverGroup()) != null ? E2 : ((o2 = g2.value) == null ? void 0 : o2.activeElement) && (((l2 = o$1(c2)) == null ? void 0 : l2.contains(g2.value.activeElement)) || ((b3 = o$1(f2)) == null ? void 0 : b3.contains(g2.value.activeElement))); - } - return watchEffect(() => O2 == null ? void 0 : O2(w2)), E$3((v2 = g2.value) == null ? void 0 : v2.defaultView, "focus", (o2) => { - var l2, b3; - o2.target !== window && o2.target instanceof HTMLElement && e2.value === 0 && (n2() || c2 && f2 && (s2.contains(o2.target) || (l2 = o$1(a2.beforePanelSentinel)) != null && l2.contains(o2.target) || (b3 = o$1(a2.afterPanelSentinel)) != null && b3.contains(o2.target) || a2.closePopover())); - }, true), F$2(s2.resolveContainers, (o2, l2) => { - var b3; - a2.closePopover(), w$1(l2, h$1.Loose) || (o2.preventDefault(), (b3 = o$1(c2)) == null || b3.focus()); - }, computed(() => e2.value === 0)), () => { - let o2 = { open: e2.value === 0, close: a2.close }; - return h$2(i2, {}, () => H$1({ theirProps: { ...d2, ...p$12 }, ourProps: { ref: t2 }, slot: o2, slots: S2, attrs: p$12, name: "Popover" })); - }; -} }), je = defineComponent({ name: "PopoverButton", props: { as: { type: [Object, String], default: "button" }, disabled: { type: [Boolean], default: false }, id: { type: String, default: () => `headlessui-popover-button-${t$5()}` } }, inheritAttrs: false, setup(d2, { attrs: S2, slots: p2, expose: h2 }) { - let t2 = A("PopoverButton"), e2 = computed(() => m$3(t2.button)); - h2({ el: t2.button, $el: t2.button }), onMounted(() => { - t2.buttonId.value = d2.id; - }), onUnmounted(() => { - t2.buttonId.value = null; - }); - let c2 = ae(), P2 = c2 == null ? void 0 : c2.closeOthers, F2 = Se$1(), f2 = computed(() => F2 === null ? false : F2.value === t2.panelId.value), g2 = ref(null), m2 = `headlessui-focus-sentinel-${t$5()}`; - f2.value || watchEffect(() => { - t2.button.value = g2.value; - }); - let a2 = b$1(computed(() => ({ as: d2.as, type: S2.type })), g2); - function w2(n2) { - var v2, o2, l2, b3, E2; - if (f2.value) { - if (t2.popoverState.value === 1) - return; - switch (n2.key) { - case o$2.Space: - case o$2.Enter: - n2.preventDefault(), (o2 = (v2 = n2.target).click) == null || o2.call(v2), t2.closePopover(), (l2 = o$1(t2.button)) == null || l2.focus(); - break; - } - } else - switch (n2.key) { - case o$2.Space: - case o$2.Enter: - n2.preventDefault(), n2.stopPropagation(), t2.popoverState.value === 1 && (P2 == null || P2(t2.buttonId.value)), t2.togglePopover(); - break; - case o$2.Escape: - if (t2.popoverState.value !== 0) - return P2 == null ? void 0 : P2(t2.buttonId.value); - if (!o$1(t2.button) || (b3 = e2.value) != null && b3.activeElement && !((E2 = o$1(t2.button)) != null && E2.contains(e2.value.activeElement))) - return; - n2.preventDefault(), n2.stopPropagation(), t2.closePopover(); - break; - } - } - function y2(n2) { - f2.value || n2.key === o$2.Space && n2.preventDefault(); - } - function O2(n2) { - var v2, o2; - d2.disabled || (f2.value ? (t2.closePopover(), (v2 = o$1(t2.button)) == null || v2.focus()) : (n2.preventDefault(), n2.stopPropagation(), t2.popoverState.value === 1 && (P2 == null || P2(t2.buttonId.value)), t2.togglePopover(), (o2 = o$1(t2.button)) == null || o2.focus())); - } - function u2(n2) { - n2.preventDefault(), n2.stopPropagation(); - } - let i2 = n$1(); - function s2() { - let n2 = o$1(t2.panel); - if (!n2) - return; - function v2() { - u$4(i2.value, { [d$3.Forwards]: () => P$1(n2, N$2.First), [d$3.Backwards]: () => P$1(n2, N$2.Last) }) === T.Error && P$1(E$4().filter((l2) => l2.dataset.headlessuiFocusGuard !== "true"), u$4(i2.value, { [d$3.Forwards]: N$2.Next, [d$3.Backwards]: N$2.Previous }), { relativeTo: o$1(t2.button) }); - } - v2(); - } - return () => { - let n2 = t2.popoverState.value === 0, v2 = { open: n2 }, { id: o2, ...l2 } = d2, b3 = f2.value ? { ref: g2, type: a2.value, onKeydown: w2, onClick: O2 } : { ref: g2, id: o2, type: a2.value, "aria-expanded": d2.disabled ? void 0 : t2.popoverState.value === 0, "aria-controls": o$1(t2.panel) ? t2.panelId.value : void 0, disabled: d2.disabled ? true : void 0, onKeydown: w2, onKeyup: y2, onClick: O2, onMousedown: u2 }; - return h$2(Fragment, [H$1({ ourProps: b3, theirProps: { ...S2, ...l2 }, slot: v2, attrs: S2, slots: p2, name: "PopoverButton" }), n2 && !f2.value && t2.isPortalled.value && h$2(f$1, { id: m2, features: a$2.Focusable, "data-headlessui-focus-guard": true, as: "button", type: "button", onFocus: s2 })]); - }; -} }); -defineComponent({ name: "PopoverOverlay", props: { as: { type: [Object, String], default: "div" }, static: { type: Boolean, default: false }, unmount: { type: Boolean, default: true } }, setup(d2, { attrs: S2, slots: p2 }) { - let h2 = A("PopoverOverlay"), t2 = `headlessui-popover-overlay-${t$5()}`, e2 = p$4(), c2 = computed(() => e2 !== null ? (e2.value & l$2.Open) === l$2.Open : h2.popoverState.value === 0); - function P2() { - h2.closePopover(); - } - return () => { - let F2 = { open: h2.popoverState.value === 0 }; - return H$1({ ourProps: { id: t2, "aria-hidden": true, onClick: P2 }, theirProps: d2, slot: F2, attrs: S2, slots: p2, features: N$3.RenderStrategy | N$3.Static, visible: c2.value, name: "PopoverOverlay" }); - }; -} }); -let We = defineComponent({ name: "PopoverPanel", props: { as: { type: [Object, String], default: "div" }, static: { type: Boolean, default: false }, unmount: { type: Boolean, default: true }, focus: { type: Boolean, default: false }, id: { type: String, default: () => `headlessui-popover-panel-${t$5()}` } }, inheritAttrs: false, setup(d2, { attrs: S2, slots: p2, expose: h2 }) { - let { focus: t2 } = d2, e2 = A("PopoverPanel"), c2 = computed(() => m$3(e2.panel)), P2 = `headlessui-focus-sentinel-before-${t$5()}`, F2 = `headlessui-focus-sentinel-after-${t$5()}`; - h2({ el: e2.panel, $el: e2.panel }), onMounted(() => { - e2.panelId.value = d2.id; - }), onUnmounted(() => { - e2.panelId.value = null; - }), provide(ue, e2.panelId), watchEffect(() => { - var i2, s2; - if (!t2 || e2.popoverState.value !== 0 || !e2.panel) - return; - let u2 = (i2 = c2.value) == null ? void 0 : i2.activeElement; - (s2 = o$1(e2.panel)) != null && s2.contains(u2) || P$1(o$1(e2.panel), N$2.First); - }); - let f2 = p$4(), g2 = computed(() => f2 !== null ? (f2.value & l$2.Open) === l$2.Open : e2.popoverState.value === 0); - function m2(u2) { - var i2, s2; - switch (u2.key) { - case o$2.Escape: - if (e2.popoverState.value !== 0 || !o$1(e2.panel) || c2.value && !((i2 = o$1(e2.panel)) != null && i2.contains(c2.value.activeElement))) - return; - u2.preventDefault(), u2.stopPropagation(), e2.closePopover(), (s2 = o$1(e2.button)) == null || s2.focus(); - break; - } - } - function a2(u2) { - var s2, n2, v2, o2, l2; - let i2 = u2.relatedTarget; - i2 && o$1(e2.panel) && ((s2 = o$1(e2.panel)) != null && s2.contains(i2) || (e2.closePopover(), ((v2 = (n2 = o$1(e2.beforePanelSentinel)) == null ? void 0 : n2.contains) != null && v2.call(n2, i2) || (l2 = (o2 = o$1(e2.afterPanelSentinel)) == null ? void 0 : o2.contains) != null && l2.call(o2, i2)) && i2.focus({ preventScroll: true }))); - } - let w2 = n$1(); - function y2() { - let u2 = o$1(e2.panel); - if (!u2) - return; - function i2() { - u$4(w2.value, { [d$3.Forwards]: () => { - var n2; - P$1(u2, N$2.First) === T.Error && ((n2 = o$1(e2.afterPanelSentinel)) == null || n2.focus()); - }, [d$3.Backwards]: () => { - var s2; - (s2 = o$1(e2.button)) == null || s2.focus({ preventScroll: true }); - } }); - } - i2(); - } - function O2() { - let u2 = o$1(e2.panel); - if (!u2) - return; - function i2() { - u$4(w2.value, { [d$3.Forwards]: () => { - let s2 = o$1(e2.button), n2 = o$1(e2.panel); - if (!s2) - return; - let v2 = E$4(), o2 = v2.indexOf(s2), l2 = v2.slice(0, o2 + 1), E2 = [...v2.slice(o2 + 1), ...l2]; - for (let K of E2.slice()) - if (K.dataset.headlessuiFocusGuard === "true" || n2 != null && n2.contains(K)) { - let j2 = E2.indexOf(K); - j2 !== -1 && E2.splice(j2, 1); - } - P$1(E2, N$2.First, { sorted: false }); - }, [d$3.Backwards]: () => { - var n2; - P$1(u2, N$2.Previous) === T.Error && ((n2 = o$1(e2.button)) == null || n2.focus()); - } }); - } - i2(); - } - return () => { - let u2 = { open: e2.popoverState.value === 0, close: e2.close }, { id: i2, focus: s2, ...n2 } = d2, v2 = { ref: e2.panel, id: i2, onKeydown: m2, onFocusout: t2 && e2.popoverState.value === 0 ? a2 : void 0, tabIndex: -1 }; - return H$1({ ourProps: v2, theirProps: { ...S2, ...n2 }, attrs: S2, slot: u2, slots: { ...p2, default: (...o2) => { - var l2; - return [h$2(Fragment, [g2.value && e2.isPortalled.value && h$2(f$1, { id: P2, ref: e2.beforePanelSentinel, features: a$2.Focusable, "data-headlessui-focus-guard": true, as: "button", type: "button", onFocus: y2 }), (l2 = p2.default) == null ? void 0 : l2.call(p2, ...o2), g2.value && e2.isPortalled.value && h$2(f$1, { id: F2, ref: e2.afterPanelSentinel, features: a$2.Focusable, "data-headlessui-focus-guard": true, as: "button", type: "button", onFocus: O2 })])]; - } }, features: N$3.RenderStrategy | N$3.Static, visible: g2.value, name: "PopoverPanel" }); - }; -} }); -defineComponent({ name: "PopoverGroup", props: { as: { type: [Object, String], default: "div" } }, setup(d2, { attrs: S2, slots: p2, expose: h2 }) { - let t2 = ref(null), e2 = shallowRef([]), c2 = computed(() => m$3(t2)); - h2({ el: t2, $el: t2 }); - function P2(m2) { - let a2 = e2.value.indexOf(m2); - a2 !== -1 && e2.value.splice(a2, 1); - } - function F2(m2) { - return e2.value.push(m2), () => { - P2(m2); - }; - } - function f2() { - var w2; - let m2 = c2.value; - if (!m2) - return false; - let a2 = m2.activeElement; - return (w2 = o$1(t2)) != null && w2.contains(a2) ? true : e2.value.some((y2) => { - var O2, u2; - return ((O2 = m2.getElementById(y2.buttonId.value)) == null ? void 0 : O2.contains(a2)) || ((u2 = m2.getElementById(y2.panelId.value)) == null ? void 0 : u2.contains(a2)); - }); - } - function g2(m2) { - for (let a2 of e2.value) - a2.buttonId.value !== m2 && a2.close(); - } - return provide(le$1, { registerPopover: F2, unregisterPopover: P2, isFocusWithinPopoverGroup: f2, closeOthers: g2 }), () => H$1({ ourProps: { ref: t2 }, theirProps: d2, slot: {}, attrs: S2, slots: p2, name: "PopoverGroup" }); -} }); -let d$1 = defineComponent({ props: { onFocus: { type: Function, required: true } }, setup(t2) { - let n2 = ref(true); - return () => n2.value ? h$2(f$1, { as: "button", type: "button", features: a$2.Focusable, onFocus(o2) { - o2.preventDefault(); - let e2, a2 = 50; - function r2() { - var u2; - if (a2-- <= 0) { - e2 && cancelAnimationFrame(e2); - return; - } - if ((u2 = t2.onFocus) != null && u2.call(t2)) { - n2.value = false, cancelAnimationFrame(e2); - return; - } - e2 = requestAnimationFrame(r2); - } - e2 = requestAnimationFrame(r2); - } }) : null; -} }); -var te$1 = ((i2) => (i2[i2.Forwards = 0] = "Forwards", i2[i2.Backwards = 1] = "Backwards", i2))(te$1 || {}), le = ((s2) => (s2[s2.Less = -1] = "Less", s2[s2.Equal = 0] = "Equal", s2[s2.Greater = 1] = "Greater", s2))(le || {}); -let U = Symbol("TabsContext"); -function k(a2) { - let v2 = inject$1(U, null); - if (v2 === null) { - let i2 = new Error(`<${a2} /> is missing a parent component.`); - throw Error.captureStackTrace && Error.captureStackTrace(i2, k), i2; - } - return v2; -} -let j = Symbol("TabsSSRContext"), xe = defineComponent({ name: "TabGroup", emits: { change: (a2) => true }, props: { as: { type: [Object, String], default: "template" }, selectedIndex: { type: [Number], default: null }, defaultIndex: { type: [Number], default: 0 }, vertical: { type: [Boolean], default: false }, manual: { type: [Boolean], default: false } }, inheritAttrs: false, setup(a2, { slots: v2, attrs: i2, emit: s2 }) { - var h2; - let l2 = ref((h2 = a2.selectedIndex) != null ? h2 : a2.defaultIndex), n2 = ref([]), o2 = ref([]), T2 = computed(() => a2.selectedIndex !== null), b3 = computed(() => T2.value ? a2.selectedIndex : l2.value); - function m2(t2) { - var S2; - let e2 = O(r2.tabs.value, o$1), u2 = O(r2.panels.value, o$1), f2 = e2.filter((p2) => { - var E2; - return !((E2 = o$1(p2)) != null && E2.hasAttribute("disabled")); - }); - if (t2 < 0 || t2 > e2.length - 1) { - let p2 = u$4(l2.value === null ? 0 : Math.sign(t2 - l2.value), { [-1]: () => 1, [0]: () => u$4(Math.sign(t2), { [-1]: () => 0, [0]: () => 0, [1]: () => 1 }), [1]: () => 0 }); - l2.value = u$4(p2, { [0]: () => e2.indexOf(f2[0]), [1]: () => e2.indexOf(f2[f2.length - 1]) }), r2.tabs.value = e2, r2.panels.value = u2; - } else { - let p2 = e2.slice(0, t2), G = [...e2.slice(t2), ...p2].find((W2) => f2.includes(W2)); - if (!G) - return; - let B2 = (S2 = e2.indexOf(G)) != null ? S2 : r2.selectedIndex.value; - B2 === -1 && (B2 = r2.selectedIndex.value), l2.value = B2, r2.tabs.value = e2, r2.panels.value = u2; - } - } - let r2 = { selectedIndex: computed(() => { - var t2, e2; - return (e2 = (t2 = l2.value) != null ? t2 : a2.defaultIndex) != null ? e2 : null; - }), orientation: computed(() => a2.vertical ? "vertical" : "horizontal"), activation: computed(() => a2.manual ? "manual" : "auto"), tabs: n2, panels: o2, setSelectedIndex(t2) { - b3.value !== t2 && s2("change", t2), T2.value || m2(t2); - }, registerTab(t2) { - var f2; - if (n2.value.includes(t2)) - return; - let e2 = n2.value[l2.value]; - n2.value.push(t2), n2.value = O(n2.value, o$1); - let u2 = (f2 = n2.value.indexOf(e2)) != null ? f2 : l2.value; - u2 !== -1 && (l2.value = u2); - }, unregisterTab(t2) { - let e2 = n2.value.indexOf(t2); - e2 !== -1 && n2.value.splice(e2, 1); - }, registerPanel(t2) { - o2.value.includes(t2) || (o2.value.push(t2), o2.value = O(o2.value, o$1)); - }, unregisterPanel(t2) { - let e2 = o2.value.indexOf(t2); - e2 !== -1 && o2.value.splice(e2, 1); - } }; - provide(U, r2); - let R2 = ref({ tabs: [], panels: [] }), y2 = ref(false); - onMounted(() => { - y2.value = true; - }), provide(j, computed(() => y2.value ? null : R2.value)); - let w2 = computed(() => a2.selectedIndex); - return onMounted(() => { - watch([w2], () => { - var t2; - return m2((t2 = a2.selectedIndex) != null ? t2 : a2.defaultIndex); - }, { immediate: true }); - }), watchEffect(() => { - if (!T2.value || b3.value == null || r2.tabs.value.length <= 0) - return; - let t2 = O(r2.tabs.value, o$1); - t2.some((u2, f2) => o$1(r2.tabs.value[f2]) !== o$1(u2)) && r2.setSelectedIndex(t2.findIndex((u2) => o$1(u2) === o$1(r2.tabs.value[b3.value]))); - }), () => { - let t2 = { selectedIndex: l2.value }; - return h$2(Fragment, [n2.value.length <= 0 && h$2(d$1, { onFocus: () => { - for (let e2 of n2.value) { - let u2 = o$1(e2); - if ((u2 == null ? void 0 : u2.tabIndex) === 0) - return u2.focus(), true; - } - return false; - } }), H$1({ theirProps: { ...i2, ...T$1(a2, ["selectedIndex", "defaultIndex", "manual", "vertical", "onChange"]) }, ourProps: {}, slot: t2, slots: v2, attrs: i2, name: "TabGroup" })]); - }; -} }), Ie = defineComponent({ name: "TabList", props: { as: { type: [Object, String], default: "div" } }, setup(a2, { attrs: v2, slots: i2 }) { - let s2 = k("TabList"); - return () => { - let l2 = { selectedIndex: s2.selectedIndex.value }, n2 = { role: "tablist", "aria-orientation": s2.orientation.value }; - return H$1({ ourProps: n2, theirProps: a2, slot: l2, attrs: v2, slots: i2, name: "TabList" }); - }; -} }), ye = defineComponent({ name: "Tab", props: { as: { type: [Object, String], default: "button" }, disabled: { type: [Boolean], default: false }, id: { type: String, default: () => `headlessui-tabs-tab-${t$5()}` } }, setup(a2, { attrs: v2, slots: i2, expose: s2 }) { - let l2 = k("Tab"), n2 = ref(null); - s2({ el: n2, $el: n2 }), onMounted(() => l2.registerTab(n2)), onUnmounted(() => l2.unregisterTab(n2)); - let o2 = inject$1(j), T$12 = computed(() => { - if (o2.value) { - let e2 = o2.value.tabs.indexOf(a2.id); - return e2 === -1 ? o2.value.tabs.push(a2.id) - 1 : e2; - } - return -1; - }), b3 = computed(() => { - let e2 = l2.tabs.value.indexOf(n2); - return e2 === -1 ? T$12.value : e2; - }), m2 = computed(() => b3.value === l2.selectedIndex.value); - function r2(e2) { - var f2; - let u2 = e2(); - if (u2 === T.Success && l2.activation.value === "auto") { - let S2 = (f2 = m$3(n2)) == null ? void 0 : f2.activeElement, p2 = l2.tabs.value.findIndex((E2) => o$1(E2) === S2); - p2 !== -1 && l2.setSelectedIndex(p2); - } - return u2; - } - function R2(e2) { - let u2 = l2.tabs.value.map((S2) => o$1(S2)).filter(Boolean); - if (e2.key === o$2.Space || e2.key === o$2.Enter) { - e2.preventDefault(), e2.stopPropagation(), l2.setSelectedIndex(b3.value); - return; - } - switch (e2.key) { - case o$2.Home: - case o$2.PageUp: - return e2.preventDefault(), e2.stopPropagation(), r2(() => P$1(u2, N$2.First)); - case o$2.End: - case o$2.PageDown: - return e2.preventDefault(), e2.stopPropagation(), r2(() => P$1(u2, N$2.Last)); - } - if (r2(() => u$4(l2.orientation.value, { vertical() { - return e2.key === o$2.ArrowUp ? P$1(u2, N$2.Previous | N$2.WrapAround) : e2.key === o$2.ArrowDown ? P$1(u2, N$2.Next | N$2.WrapAround) : T.Error; - }, horizontal() { - return e2.key === o$2.ArrowLeft ? P$1(u2, N$2.Previous | N$2.WrapAround) : e2.key === o$2.ArrowRight ? P$1(u2, N$2.Next | N$2.WrapAround) : T.Error; - } })) === T.Success) - return e2.preventDefault(); - } - let y2 = ref(false); - function w2() { - var e2; - y2.value || (y2.value = true, !a2.disabled && ((e2 = o$1(n2)) == null || e2.focus(), l2.setSelectedIndex(b3.value), t$3(() => { - y2.value = false; - }))); - } - function h2(e2) { - e2.preventDefault(); - } - let t2 = b$1(computed(() => ({ as: a2.as, type: v2.type })), n2); - return () => { - var p2; - let e2 = { selected: m2.value }, { id: u2, ...f2 } = a2, S2 = { ref: n2, onKeydown: R2, onMousedown: h2, onClick: w2, id: u2, role: "tab", type: t2.value, "aria-controls": (p2 = o$1(l2.panels.value[b3.value])) == null ? void 0 : p2.id, "aria-selected": m2.value, tabIndex: m2.value ? 0 : -1, disabled: a2.disabled ? true : void 0 }; - return H$1({ ourProps: S2, theirProps: f2, slot: e2, attrs: v2, slots: i2, name: "Tab" }); - }; -} }); -defineComponent({ name: "TabPanels", props: { as: { type: [Object, String], default: "div" } }, setup(a2, { slots: v2, attrs: i2 }) { - let s2 = k("TabPanels"); - return () => { - let l2 = { selectedIndex: s2.selectedIndex.value }; - return H$1({ theirProps: a2, ourProps: {}, slot: l2, attrs: i2, slots: v2, name: "TabPanels" }); - }; -} }); -defineComponent({ name: "TabPanel", props: { as: { type: [Object, String], default: "div" }, static: { type: Boolean, default: false }, unmount: { type: Boolean, default: true }, id: { type: String, default: () => `headlessui-tabs-panel-${t$5()}` }, tabIndex: { type: Number, default: 0 } }, setup(a2, { attrs: v2, slots: i2, expose: s2 }) { - let l2 = k("TabPanel"), n2 = ref(null); - s2({ el: n2, $el: n2 }), onMounted(() => l2.registerPanel(n2)), onUnmounted(() => l2.unregisterPanel(n2)); - let o2 = inject$1(j), T2 = computed(() => { - if (o2.value) { - let r2 = o2.value.panels.indexOf(a2.id); - return r2 === -1 ? o2.value.panels.push(a2.id) - 1 : r2; - } - return -1; - }), b3 = computed(() => { - let r2 = l2.panels.value.indexOf(n2); - return r2 === -1 ? T2.value : r2; - }), m2 = computed(() => b3.value === l2.selectedIndex.value); - return () => { - var t2; - let r2 = { selected: m2.value }, { id: R2, tabIndex: y2, ...w2 } = a2, h2 = { ref: n2, id: R2, role: "tabpanel", "aria-labelledby": (t2 = o$1(l2.tabs.value[b3.value])) == null ? void 0 : t2.id, tabIndex: m2.value ? y2 : -1 }; - return !m2.value && a2.unmount && !a2.static ? h$2(f$1, { as: "span", ...h2 }) : H$1({ ourProps: h2, theirProps: w2, slot: r2, attrs: v2, slots: i2, features: N$3.Static | N$3.RenderStrategy, visible: m2.value, name: "TabPanel" }); - }; -} }); -function l(r2) { - let e2 = { called: false }; - return (...t2) => { - if (!e2.called) - return e2.called = true, r2(...t2); - }; -} -function m(e2, ...t2) { - e2 && t2.length > 0 && e2.classList.add(...t2); -} -function d(e2, ...t2) { - e2 && t2.length > 0 && e2.classList.remove(...t2); -} -var g$1 = ((i2) => (i2.Finished = "finished", i2.Cancelled = "cancelled", i2))(g$1 || {}); -function F(e2, t2) { - let i2 = r$1(); - if (!e2) - return i2.dispose; - let { transitionDuration: n2, transitionDelay: a2 } = getComputedStyle(e2), [l2, s2] = [n2, a2].map((o2) => { - let [u2 = 0] = o2.split(",").filter(Boolean).map((r2) => r2.includes("ms") ? parseFloat(r2) : parseFloat(r2) * 1e3).sort((r2, c2) => c2 - r2); - return u2; - }); - return l2 !== 0 ? i2.setTimeout(() => t2("finished"), l2 + s2) : t2("finished"), i2.add(() => t2("cancelled")), i2.dispose; -} -function L$1(e2, t2, i2, n2, a2, l$12) { - let s2 = r$1(), o2 = l$12 !== void 0 ? l(l$12) : () => { - }; - return d(e2, ...a2), m(e2, ...t2, ...i2), s2.nextFrame(() => { - d(e2, ...i2), m(e2, ...n2), s2.add(F(e2, (u2) => (d(e2, ...n2, ...t2), m(e2, ...a2), o2(u2)))); - }), s2.add(() => d(e2, ...t2, ...i2, ...n2, ...a2)), s2.add(() => o2("cancelled")), s2.dispose; -} -function g(e2 = "") { - return e2.split(" ").filter((t2) => t2.trim().length > 1); -} -let R = Symbol("TransitionContext"); -var pe = ((a2) => (a2.Visible = "visible", a2.Hidden = "hidden", a2))(pe || {}); -function me() { - return inject$1(R, null) !== null; -} -function Te() { - let e2 = inject$1(R, null); - if (e2 === null) - throw new Error("A is used but it is missing a parent ."); - return e2; -} -function ge() { - let e2 = inject$1(N, null); - if (e2 === null) - throw new Error("A is used but it is missing a parent ."); - return e2; -} -let N = Symbol("NestingContext"); -function L(e2) { - return "children" in e2 ? L(e2.children) : e2.value.filter(({ state: t2 }) => t2 === "visible").length > 0; -} -function Q(e2) { - let t2 = ref([]), a2 = ref(false); - onMounted(() => a2.value = true), onUnmounted(() => a2.value = false); - function s2(n2, r2 = S$2.Hidden) { - let l2 = t2.value.findIndex(({ id: f2 }) => f2 === n2); - l2 !== -1 && (u$4(r2, { [S$2.Unmount]() { - t2.value.splice(l2, 1); - }, [S$2.Hidden]() { - t2.value[l2].state = "hidden"; - } }), !L(t2) && a2.value && (e2 == null || e2())); - } - function h2(n2) { - let r2 = t2.value.find(({ id: l2 }) => l2 === n2); - return r2 ? r2.state !== "visible" && (r2.state = "visible") : t2.value.push({ id: n2, state: "visible" }), () => s2(n2, S$2.Unmount); - } - return { children: t2, register: h2, unregister: s2 }; -} -let W = N$3.RenderStrategy, he = defineComponent({ props: { as: { type: [Object, String], default: "div" }, show: { type: [Boolean], default: null }, unmount: { type: [Boolean], default: true }, appear: { type: [Boolean], default: false }, enter: { type: [String], default: "" }, enterFrom: { type: [String], default: "" }, enterTo: { type: [String], default: "" }, entered: { type: [String], default: "" }, leave: { type: [String], default: "" }, leaveFrom: { type: [String], default: "" }, leaveTo: { type: [String], default: "" } }, emits: { beforeEnter: () => true, afterEnter: () => true, beforeLeave: () => true, afterLeave: () => true }, setup(e2, { emit: t2, attrs: a2, slots: s2, expose: h2 }) { - let n2 = ref(0); - function r2() { - n2.value |= l$2.Opening, t2("beforeEnter"); - } - function l2() { - n2.value &= ~l$2.Opening, t2("afterEnter"); - } - function f2() { - n2.value |= l$2.Closing, t2("beforeLeave"); - } - function S2() { - n2.value &= ~l$2.Closing, t2("afterLeave"); - } - if (!me() && C$1()) - return () => h$2(Se, { ...e2, onBeforeEnter: r2, onAfterEnter: l2, onBeforeLeave: f2, onAfterLeave: S2 }, s2); - let d2 = ref(null), b3 = computed(() => e2.unmount ? 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HASH_UNDEFINED$1 : value; - return this; -} -function Hash(entries) { - var index = -1, length = entries == null ? 0 : entries.length; - this.clear(); - while (++index < length) { - var entry = entries[index]; - this.set(entry[0], entry[1]); - } -} -Hash.prototype.clear = hashClear; -Hash.prototype["delete"] = hashDelete; -Hash.prototype.get = hashGet; -Hash.prototype.has = hashHas; -Hash.prototype.set = hashSet; -function listCacheClear() { - this.__data__ = []; - this.size = 0; -} -function assocIndexOf(array, key) { - var length = array.length; - while (length--) { - if (eq(array[length][0], key)) { - return length; - } - } - return -1; -} -var arrayProto = Array.prototype; -var splice = arrayProto.splice; -function listCacheDelete(key) { - var data = this.__data__, index = assocIndexOf(data, key); - if (index < 0) { - return false; - } - var lastIndex = data.length - 1; - if (index == lastIndex) { - data.pop(); - } else { - splice.call(data, index, 1); - } - --this.size; - return true; -} -function listCacheGet(key) { - var data = this.__data__, index = assocIndexOf(data, key); - return index < 0 ? void 0 : data[index][1]; -} -function listCacheHas(key) { - return assocIndexOf(this.__data__, key) > -1; -} -function listCacheSet(key, value) { - var data = this.__data__, index = assocIndexOf(data, key); - if (index < 0) { - ++this.size; - data.push([key, value]); - } else { - data[index][1] = value; - } - return this; -} -function ListCache(entries) { - var index = -1, length = entries == null ? 0 : entries.length; - this.clear(); - while (++index < length) { - var entry = entries[index]; - this.set(entry[0], entry[1]); - } -} -ListCache.prototype.clear = listCacheClear; -ListCache.prototype["delete"] = listCacheDelete; -ListCache.prototype.get = listCacheGet; -ListCache.prototype.has = listCacheHas; -ListCache.prototype.set = listCacheSet; -var Map$1 = getNative(root$1, "Map"); -var Map$2 = Map$1; -function mapCacheClear() { - this.size = 0; - this.__data__ = { - "hash": new Hash(), - "map": new (Map$2 || ListCache)(), - "string": new Hash() - }; -} -function isKeyable(value) { - var type = typeof value; - return type == "string" || type == "number" || type == "symbol" || type == "boolean" ? value !== "__proto__" : value === null; -} -function getMapData(map, key) { - var data = map.__data__; - return isKeyable(key) ? data[typeof key == "string" ? "string" : "hash"] : data.map; -} -function mapCacheDelete(key) { - var result = getMapData(this, key)["delete"](key); - this.size -= result ? 1 : 0; - return result; -} -function mapCacheGet(key) { - return getMapData(this, key).get(key); -} -function mapCacheHas(key) { - return getMapData(this, key).has(key); -} -function mapCacheSet(key, value) { - var data = getMapData(this, key), size2 = data.size; - data.set(key, value); - this.size += data.size == size2 ? 0 : 1; - return this; -} -function MapCache(entries) { - var index = -1, length = entries == null ? 0 : entries.length; - this.clear(); - while (++index < length) { - var entry = entries[index]; - this.set(entry[0], entry[1]); - } -} -MapCache.prototype.clear = mapCacheClear; -MapCache.prototype["delete"] = mapCacheDelete; -MapCache.prototype.get = mapCacheGet; -MapCache.prototype.has = mapCacheHas; -MapCache.prototype.set = mapCacheSet; -var FUNC_ERROR_TEXT = "Expected a function"; -function memoize(func, resolver) { - if (typeof func != "function" || resolver != null && typeof resolver != "function") { - throw new TypeError(FUNC_ERROR_TEXT); - } - var memoized = function() { - var args = arguments, key = resolver ? resolver.apply(this, args) : args[0], cache = memoized.cache; - if (cache.has(key)) { - return cache.get(key); - } - var result = func.apply(this, args); - memoized.cache = cache.set(key, result) || cache; - return result; - }; - memoized.cache = new (memoize.Cache || MapCache)(); - return memoized; -} -memoize.Cache = MapCache; -var MAX_MEMOIZE_SIZE = 500; -function memoizeCapped(func) { - var result = memoize(func, function(key) { - if (cache.size === MAX_MEMOIZE_SIZE) { - cache.clear(); - } - return key; - }); - var cache = result.cache; - return result; -} -var rePropName = /[^.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]|(?=(?:\.|\[\])(?:\.|\[\]|$))/g; -var reEscapeChar = /\\(\\)?/g; -var stringToPath = memoizeCapped(function(string) { - var result = []; - if (string.charCodeAt(0) === 46) { - result.push(""); - } - string.replace(rePropName, function(match2, number, quote, subString) { - result.push(quote ? subString.replace(reEscapeChar, "$1") : number || match2); - }); - return result; -}); -var stringToPath$1 = stringToPath; -function toString$1(value) { - return value == null ? "" : baseToString$1(value); -} -function castPath(value, object) { - if (isArray$2(value)) { - return value; - } - return isKey(value, object) ? [value] : stringToPath$1(toString$1(value)); -} -var INFINITY$1 = 1 / 0; -function toKey(value) { - if (typeof value == "string" || isSymbol(value)) { - return value; - } - var result = value + ""; - return result == "0" && 1 / value == -INFINITY$1 ? "-0" : result; -} -function baseGet(object, path) { - path = castPath(path, object); - var index = 0, length = path.length; - while (object != null && index < length) { - object = object[toKey(path[index++])]; - } - return index && index == length ? object : void 0; -} -function get$1(object, path, defaultValue) { - var result = object == null ? void 0 : baseGet(object, path); - return result === void 0 ? defaultValue : result; -} -function arrayPush(array, values) { - var index = -1, length = values.length, offset = array.length; - while (++index < length) { - array[offset + index] = values[index]; - } - return array; -} -function baseSlice(array, start, end) { - var index = -1, length = array.length; - if (start < 0) { - start = -start > length ? 0 : length + start; - } - end = end > length ? length : end; - if (end < 0) { - end += length; - } - length = start > end ? 0 : end - start >>> 0; - start >>>= 0; - var result = Array(length); - while (++index < length) { - result[index] = array[index + start]; - } - return result; -} -function castSlice(array, start, end) { - var length = array.length; - end = end === void 0 ? length : end; - return !start && end >= length ? array : baseSlice(array, start, end); -} -var rsAstralRange$2 = "\\ud800-\\udfff", rsComboMarksRange$3 = "\\u0300-\\u036f", reComboHalfMarksRange$3 = "\\ufe20-\\ufe2f", rsComboSymbolsRange$3 = "\\u20d0-\\u20ff", rsComboRange$3 = rsComboMarksRange$3 + reComboHalfMarksRange$3 + rsComboSymbolsRange$3, rsVarRange$2 = "\\ufe0e\\ufe0f"; -var rsZWJ$2 = "\\u200d"; -var reHasUnicode = RegExp("[" + rsZWJ$2 + rsAstralRange$2 + rsComboRange$3 + rsVarRange$2 + "]"); -function hasUnicode(string) { - return reHasUnicode.test(string); -} -function asciiToArray(string) { - return string.split(""); -} -var rsAstralRange$1 = "\\ud800-\\udfff", rsComboMarksRange$2 = "\\u0300-\\u036f", reComboHalfMarksRange$2 = "\\ufe20-\\ufe2f", rsComboSymbolsRange$2 = "\\u20d0-\\u20ff", rsComboRange$2 = rsComboMarksRange$2 + reComboHalfMarksRange$2 + rsComboSymbolsRange$2, rsVarRange$1 = "\\ufe0e\\ufe0f"; -var rsAstral = "[" + rsAstralRange$1 + "]", rsCombo$2 = "[" + rsComboRange$2 + "]", rsFitz$1 = "\\ud83c[\\udffb-\\udfff]", rsModifier$1 = "(?:" + rsCombo$2 + "|" + rsFitz$1 + ")", rsNonAstral$1 = "[^" + rsAstralRange$1 + "]", rsRegional$1 = "(?:\\ud83c[\\udde6-\\uddff]){2}", rsSurrPair$1 = "[\\ud800-\\udbff][\\udc00-\\udfff]", rsZWJ$1 = "\\u200d"; -var reOptMod$1 = rsModifier$1 + "?", rsOptVar$1 = "[" + rsVarRange$1 + "]?", rsOptJoin$1 = "(?:" + rsZWJ$1 + "(?:" + [rsNonAstral$1, rsRegional$1, rsSurrPair$1].join("|") + ")" + rsOptVar$1 + reOptMod$1 + ")*", rsSeq$1 = rsOptVar$1 + reOptMod$1 + rsOptJoin$1, rsSymbol = "(?:" + [rsNonAstral$1 + rsCombo$2 + "?", rsCombo$2, rsRegional$1, rsSurrPair$1, rsAstral].join("|") + ")"; -var reUnicode = RegExp(rsFitz$1 + "(?=" + rsFitz$1 + ")|" + rsSymbol + rsSeq$1, "g"); -function unicodeToArray(string) { - return string.match(reUnicode) || []; -} -function stringToArray(string) { - return hasUnicode(string) ? unicodeToArray(string) : asciiToArray(string); -} -function createCaseFirst(methodName) { - return function(string) { - string = toString$1(string); - var strSymbols = hasUnicode(string) ? stringToArray(string) : void 0; - var chr = strSymbols ? strSymbols[0] : string.charAt(0); - var trailing = strSymbols ? castSlice(strSymbols, 1).join("") : string.slice(1); - return chr[methodName]() + trailing; - }; -} -var upperFirst = createCaseFirst("toUpperCase"); -var upperFirst$1 = upperFirst; -function arrayReduce(array, iteratee, accumulator, initAccum) { - var index = -1, length = array == null ? 0 : array.length; - if (initAccum && length) { - accumulator = array[++index]; - } - while (++index < length) { - accumulator = iteratee(accumulator, array[index], index, array); - } - return accumulator; -} -function basePropertyOf(object) { - return function(key) { - return object == null ? void 0 : object[key]; - }; -} -var deburredLetters = { - "\xC0": "A", - "\xC1": "A", - "\xC2": "A", - "\xC3": "A", - "\xC4": "A", - "\xC5": "A", - "\xE0": "a", - "\xE1": "a", - "\xE2": "a", - "\xE3": "a", - "\xE4": "a", - "\xE5": "a", - "\xC7": "C", - "\xE7": "c", - "\xD0": "D", - "\xF0": "d", - "\xC8": "E", - "\xC9": "E", - "\xCA": "E", - "\xCB": "E", - "\xE8": "e", - "\xE9": "e", - "\xEA": "e", - "\xEB": "e", - "\xCC": "I", - "\xCD": "I", - "\xCE": "I", - "\xCF": "I", - "\xEC": "i", - "\xED": "i", - "\xEE": "i", - "\xEF": "i", - "\xD1": "N", - "\xF1": "n", - "\xD2": "O", - "\xD3": "O", - "\xD4": "O", - "\xD5": "O", - "\xD6": "O", - "\xD8": "O", - "\xF2": "o", - "\xF3": "o", - "\xF4": "o", - "\xF5": "o", - "\xF6": "o", - "\xF8": "o", - "\xD9": "U", - "\xDA": "U", - "\xDB": "U", - "\xDC": "U", - "\xF9": "u", - "\xFA": "u", - "\xFB": "u", - "\xFC": "u", - "\xDD": "Y", - "\xFD": "y", - "\xFF": "y", - "\xC6": "Ae", - "\xE6": "ae", - "\xDE": "Th", - "\xFE": "th", - "\xDF": "ss", - "\u0100": "A", - "\u0102": "A", - "\u0104": "A", - "\u0101": "a", - "\u0103": "a", - "\u0105": "a", - "\u0106": "C", - "\u0108": "C", - "\u010A": "C", - "\u010C": "C", - "\u0107": "c", - "\u0109": "c", - "\u010B": "c", - "\u010D": "c", - "\u010E": "D", - "\u0110": "D", - "\u010F": "d", - "\u0111": "d", - "\u0112": "E", - "\u0114": "E", - "\u0116": "E", - "\u0118": "E", - "\u011A": "E", - "\u0113": "e", - "\u0115": "e", - "\u0117": "e", - "\u0119": "e", - "\u011B": "e", - "\u011C": "G", - "\u011E": "G", - "\u0120": "G", - "\u0122": "G", - "\u011D": "g", - "\u011F": "g", - "\u0121": "g", - "\u0123": "g", - "\u0124": "H", - "\u0126": "H", - "\u0125": "h", - "\u0127": "h", - "\u0128": "I", - "\u012A": "I", - "\u012C": "I", - "\u012E": "I", - "\u0130": "I", - "\u0129": "i", - "\u012B": "i", - "\u012D": "i", - "\u012F": "i", - "\u0131": "i", - "\u0134": "J", - "\u0135": "j", - "\u0136": "K", - "\u0137": "k", - "\u0138": "k", - "\u0139": "L", - "\u013B": "L", - "\u013D": "L", - "\u013F": "L", - "\u0141": "L", - "\u013A": "l", - "\u013C": "l", - "\u013E": "l", - "\u0140": "l", - "\u0142": "l", - "\u0143": "N", - "\u0145": "N", - "\u0147": "N", - "\u014A": "N", - "\u0144": "n", - "\u0146": "n", - "\u0148": "n", - "\u014B": "n", - "\u014C": "O", - "\u014E": "O", - "\u0150": "O", - "\u014D": "o", - "\u014F": "o", - "\u0151": "o", - "\u0154": "R", - "\u0156": "R", - "\u0158": "R", - "\u0155": "r", - "\u0157": "r", - "\u0159": "r", - "\u015A": "S", - "\u015C": "S", - "\u015E": "S", - "\u0160": "S", - "\u015B": "s", - "\u015D": "s", - "\u015F": "s", - "\u0161": "s", - "\u0162": "T", - "\u0164": "T", - "\u0166": "T", - "\u0163": "t", - "\u0165": "t", - "\u0167": "t", - "\u0168": "U", - "\u016A": "U", - "\u016C": "U", - "\u016E": "U", - "\u0170": "U", - "\u0172": "U", - "\u0169": "u", - "\u016B": "u", - "\u016D": "u", - "\u016F": "u", - "\u0171": "u", - "\u0173": "u", - "\u0174": "W", - "\u0175": "w", - "\u0176": "Y", - "\u0177": "y", - "\u0178": "Y", - "\u0179": "Z", - "\u017B": "Z", - "\u017D": "Z", - "\u017A": "z", - "\u017C": "z", - "\u017E": "z", - "\u0132": "IJ", - "\u0133": "ij", - "\u0152": "Oe", - "\u0153": "oe", - "\u0149": "'n", - "\u017F": "s" -}; -var deburrLetter = basePropertyOf(deburredLetters); -var deburrLetter$1 = deburrLetter; -var reLatin = /[\xc0-\xd6\xd8-\xf6\xf8-\xff\u0100-\u017f]/g; -var rsComboMarksRange$1 = "\\u0300-\\u036f", reComboHalfMarksRange$1 = "\\ufe20-\\ufe2f", rsComboSymbolsRange$1 = "\\u20d0-\\u20ff", rsComboRange$1 = rsComboMarksRange$1 + reComboHalfMarksRange$1 + rsComboSymbolsRange$1; -var rsCombo$1 = "[" + rsComboRange$1 + "]"; -var reComboMark = RegExp(rsCombo$1, "g"); -function deburr(string) { - string = toString$1(string); - return string && string.replace(reLatin, deburrLetter$1).replace(reComboMark, ""); -} -var reAsciiWord = /[^\x00-\x2f\x3a-\x40\x5b-\x60\x7b-\x7f]+/g; -function asciiWords(string) { - return string.match(reAsciiWord) || []; -} -var reHasUnicodeWord = /[a-z][A-Z]|[A-Z]{2}[a-z]|[0-9][a-zA-Z]|[a-zA-Z][0-9]|[^a-zA-Z0-9 ]/; -function hasUnicodeWord(string) { - return reHasUnicodeWord.test(string); -} -var rsAstralRange = "\\ud800-\\udfff", rsComboMarksRange = "\\u0300-\\u036f", reComboHalfMarksRange = "\\ufe20-\\ufe2f", rsComboSymbolsRange = "\\u20d0-\\u20ff", rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange, rsDingbatRange = "\\u2700-\\u27bf", rsLowerRange = "a-z\\xdf-\\xf6\\xf8-\\xff", rsMathOpRange = "\\xac\\xb1\\xd7\\xf7", rsNonCharRange = "\\x00-\\x2f\\x3a-\\x40\\x5b-\\x60\\x7b-\\xbf", rsPunctuationRange = "\\u2000-\\u206f", rsSpaceRange = " \\t\\x0b\\f\\xa0\\ufeff\\n\\r\\u2028\\u2029\\u1680\\u180e\\u2000\\u2001\\u2002\\u2003\\u2004\\u2005\\u2006\\u2007\\u2008\\u2009\\u200a\\u202f\\u205f\\u3000", rsUpperRange = "A-Z\\xc0-\\xd6\\xd8-\\xde", rsVarRange = "\\ufe0e\\ufe0f", rsBreakRange = rsMathOpRange + rsNonCharRange + rsPunctuationRange + rsSpaceRange; -var rsApos$1 = "['\u2019]", rsBreak = "[" + rsBreakRange + "]", rsCombo = "[" + rsComboRange + "]", rsDigits = "\\d+", rsDingbat = "[" + rsDingbatRange + "]", rsLower = "[" + rsLowerRange + "]", rsMisc = "[^" + rsAstralRange + rsBreakRange + rsDigits + rsDingbatRange + rsLowerRange + rsUpperRange + "]", rsFitz = "\\ud83c[\\udffb-\\udfff]", rsModifier = "(?:" + rsCombo + "|" + rsFitz + ")", rsNonAstral = "[^" + rsAstralRange + "]", rsRegional = "(?:\\ud83c[\\udde6-\\uddff]){2}", rsSurrPair = "[\\ud800-\\udbff][\\udc00-\\udfff]", rsUpper = "[" + rsUpperRange + "]", rsZWJ = "\\u200d"; -var rsMiscLower = "(?:" + rsLower + "|" + rsMisc + ")", rsMiscUpper = "(?:" + rsUpper + "|" + rsMisc + ")", rsOptContrLower = "(?:" + rsApos$1 + "(?:d|ll|m|re|s|t|ve))?", rsOptContrUpper = "(?:" + rsApos$1 + "(?:D|LL|M|RE|S|T|VE))?", reOptMod = rsModifier + "?", rsOptVar = "[" + rsVarRange + "]?", rsOptJoin = "(?:" + rsZWJ + "(?:" + [rsNonAstral, rsRegional, rsSurrPair].join("|") + ")" + rsOptVar + reOptMod + ")*", rsOrdLower = "\\d*(?:1st|2nd|3rd|(?![123])\\dth)(?=\\b|[A-Z_])", rsOrdUpper = "\\d*(?:1ST|2ND|3RD|(?![123])\\dTH)(?=\\b|[a-z_])", rsSeq = rsOptVar + reOptMod + rsOptJoin, rsEmoji = "(?:" + [rsDingbat, rsRegional, rsSurrPair].join("|") + ")" + rsSeq; -var reUnicodeWord = RegExp([ - rsUpper + "?" + rsLower + "+" + rsOptContrLower + "(?=" + [rsBreak, rsUpper, "$"].join("|") + ")", - rsMiscUpper + "+" + rsOptContrUpper + "(?=" + [rsBreak, rsUpper + rsMiscLower, "$"].join("|") + ")", - rsUpper + "?" + rsMiscLower + "+" + rsOptContrLower, - rsUpper + "+" + rsOptContrUpper, - rsOrdUpper, - rsOrdLower, - rsDigits, - rsEmoji -].join("|"), "g"); -function unicodeWords(string) { - return string.match(reUnicodeWord) || []; -} -function words(string, pattern, guard) { - string = toString$1(string); - pattern = guard ? void 0 : pattern; - if (pattern === void 0) { - return hasUnicodeWord(string) ? unicodeWords(string) : asciiWords(string); - } - return string.match(pattern) || []; -} -var rsApos = "['\u2019]"; -var reApos = RegExp(rsApos, "g"); -function createCompounder(callback) { - return function(string) { - return arrayReduce(words(deburr(string).replace(reApos, "")), callback, ""); - }; -} -function stackClear() { - this.__data__ = new ListCache(); - this.size = 0; -} -function stackDelete(key) { - var data = this.__data__, result = data["delete"](key); - this.size = data.size; - return result; -} -function stackGet(key) { - return this.__data__.get(key); -} -function stackHas(key) { - return this.__data__.has(key); -} -var LARGE_ARRAY_SIZE = 200; -function stackSet(key, value) { - var data = this.__data__; - if (data instanceof ListCache) { - var pairs = data.__data__; - if (!Map$2 || pairs.length < LARGE_ARRAY_SIZE - 1) { - pairs.push([key, value]); - this.size = ++data.size; - return this; - } - data = this.__data__ = new MapCache(pairs); - } - data.set(key, value); - this.size = data.size; - return this; -} -function Stack(entries) { - var data = this.__data__ = new ListCache(entries); - this.size = data.size; -} -Stack.prototype.clear = stackClear; -Stack.prototype["delete"] = stackDelete; -Stack.prototype.get = stackGet; -Stack.prototype.has = stackHas; -Stack.prototype.set = stackSet; -function arrayFilter(array, predicate) { - var index = -1, length = array == null ? 0 : array.length, resIndex = 0, result = []; - while (++index < length) { - var value = array[index]; - if (predicate(value, index, array)) { - result[resIndex++] = value; - } - } - return result; -} -function stubArray() { - return []; -} -var objectProto$4 = Object.prototype; -var propertyIsEnumerable = objectProto$4.propertyIsEnumerable; -var nativeGetSymbols = Object.getOwnPropertySymbols; -var getSymbols = !nativeGetSymbols ? stubArray : function(object) { - if (object == null) { - return []; - } - object = Object(object); - return arrayFilter(nativeGetSymbols(object), function(symbol) { - return propertyIsEnumerable.call(object, symbol); - }); -}; -var getSymbols$1 = getSymbols; -function baseGetAllKeys(object, keysFunc, symbolsFunc) { - var result = keysFunc(object); - return isArray$2(object) ? result : arrayPush(result, symbolsFunc(object)); -} -function getAllKeys(object) { - return baseGetAllKeys(object, keys, getSymbols$1); -} -var DataView$1 = getNative(root$1, "DataView"); -var DataView$2 = DataView$1; -var Promise$1 = getNative(root$1, "Promise"); -var Promise$2 = Promise$1; -var Set$1 = getNative(root$1, "Set"); -var Set$2 = Set$1; -var mapTag$2 = "[object Map]", objectTag$1 = "[object Object]", promiseTag = "[object Promise]", setTag$2 = "[object Set]", weakMapTag = "[object WeakMap]"; -var dataViewTag$1 = "[object DataView]"; -var dataViewCtorString = toSource(DataView$2), mapCtorString = toSource(Map$2), promiseCtorString = toSource(Promise$2), setCtorString = toSource(Set$2), weakMapCtorString = toSource(WeakMap$2); -var getTag$1 = baseGetTag; -if (DataView$2 && getTag$1(new DataView$2(new ArrayBuffer(1))) != dataViewTag$1 || Map$2 && getTag$1(new Map$2()) != mapTag$2 || Promise$2 && getTag$1(Promise$2.resolve()) != promiseTag || Set$2 && getTag$1(new Set$2()) != setTag$2 || WeakMap$2 && getTag$1(new WeakMap$2()) != weakMapTag) { - getTag$1 = function(value) { - var result = baseGetTag(value), Ctor = result == objectTag$1 ? value.constructor : void 0, ctorString = Ctor ? toSource(Ctor) : ""; - if (ctorString) { - switch (ctorString) { - case dataViewCtorString: - return dataViewTag$1; - case mapCtorString: - return mapTag$2; - case promiseCtorString: - return promiseTag; - case setCtorString: - return setTag$2; - case weakMapCtorString: - return weakMapTag; - } - } - return result; - }; -} -var getTag$2 = getTag$1; -var Uint8Array$1 = root$1.Uint8Array; -var Uint8Array$2 = Uint8Array$1; -var HASH_UNDEFINED = "__lodash_hash_undefined__"; -function setCacheAdd(value) { - this.__data__.set(value, HASH_UNDEFINED); - return this; -} -function setCacheHas(value) { - return this.__data__.has(value); -} -function SetCache(values) { - var index = -1, length = values == null ? 0 : values.length; - this.__data__ = new MapCache(); - while (++index < length) { - this.add(values[index]); - } -} -SetCache.prototype.add = SetCache.prototype.push = setCacheAdd; -SetCache.prototype.has = setCacheHas; -function arraySome(array, predicate) { - var index = -1, length = array == null ? 0 : array.length; - while (++index < length) { - if (predicate(array[index], index, array)) { - return true; - } - } - return false; -} -function cacheHas(cache, key) { - return cache.has(key); -} -var COMPARE_PARTIAL_FLAG$5 = 1, COMPARE_UNORDERED_FLAG$3 = 2; -function equalArrays(array, other, bitmask, customizer, equalFunc, stack) { - var isPartial = bitmask & COMPARE_PARTIAL_FLAG$5, arrLength = array.length, othLength = other.length; - if (arrLength != othLength && !(isPartial && othLength > arrLength)) { - return false; - } - var arrStacked = stack.get(array); - var othStacked = stack.get(other); - if (arrStacked && othStacked) { - return arrStacked == other && othStacked == array; - } - var index = -1, result = true, seen = bitmask & COMPARE_UNORDERED_FLAG$3 ? new SetCache() : void 0; - stack.set(array, other); - stack.set(other, array); - while (++index < arrLength) { - var arrValue = array[index], othValue = other[index]; - if (customizer) { - var compared = isPartial ? customizer(othValue, arrValue, index, other, array, stack) : customizer(arrValue, othValue, index, array, other, stack); - } - if (compared !== void 0) { - if (compared) { - continue; - } - result = false; - break; - } - if (seen) { - if (!arraySome(other, function(othValue2, othIndex) { - if (!cacheHas(seen, othIndex) && (arrValue === othValue2 || equalFunc(arrValue, othValue2, bitmask, customizer, stack))) { - return seen.push(othIndex); - } - })) { - result = false; - break; - } - } else if (!(arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) { - result = false; - break; - } - } - stack["delete"](array); - stack["delete"](other); - return result; -} -function mapToArray(map) { - var index = -1, result = Array(map.size); - map.forEach(function(value, key) { - result[++index] = [key, value]; - }); - return result; -} -function setToArray(set2) { - var index = -1, result = Array(set2.size); - set2.forEach(function(value) { - result[++index] = value; - }); - return result; -} -var COMPARE_PARTIAL_FLAG$4 = 1, COMPARE_UNORDERED_FLAG$2 = 2; -var boolTag = "[object Boolean]", dateTag = "[object Date]", errorTag = "[object Error]", mapTag$1 = "[object Map]", numberTag = "[object Number]", regexpTag = "[object RegExp]", setTag$1 = "[object Set]", stringTag = "[object String]", symbolTag = "[object Symbol]"; -var arrayBufferTag = "[object ArrayBuffer]", dataViewTag = "[object DataView]"; -var symbolProto = Symbol$2 ? Symbol$2.prototype : void 0, symbolValueOf = symbolProto ? symbolProto.valueOf : void 0; -function equalByTag(object, other, tag, bitmask, customizer, equalFunc, stack) { - switch (tag) { - case dataViewTag: - if (object.byteLength != other.byteLength || object.byteOffset != other.byteOffset) { - return false; - } - object = object.buffer; - other = other.buffer; - case arrayBufferTag: - if (object.byteLength != other.byteLength || !equalFunc(new Uint8Array$2(object), new Uint8Array$2(other))) { - return false; - } - return true; - case boolTag: - case dateTag: - case numberTag: - return eq(+object, +other); - case errorTag: - return object.name == other.name && object.message == other.message; - case regexpTag: - case stringTag: - return object == other + ""; - case mapTag$1: - var convert = mapToArray; - case setTag$1: - var isPartial = bitmask & COMPARE_PARTIAL_FLAG$4; - convert || (convert = setToArray); - if (object.size != other.size && !isPartial) { - return false; - } - var stacked = stack.get(object); - if (stacked) { - return stacked == other; - } - bitmask |= COMPARE_UNORDERED_FLAG$2; - stack.set(object, other); - var result = equalArrays(convert(object), convert(other), bitmask, customizer, equalFunc, stack); - stack["delete"](object); - return result; - case symbolTag: - if (symbolValueOf) { - return symbolValueOf.call(object) == symbolValueOf.call(other); - } - } - return false; -} -var COMPARE_PARTIAL_FLAG$3 = 1; -var objectProto$3 = Object.prototype; -var hasOwnProperty$3 = objectProto$3.hasOwnProperty; -function equalObjects(object, other, bitmask, customizer, equalFunc, stack) { - var isPartial = bitmask & COMPARE_PARTIAL_FLAG$3, objProps = getAllKeys(object), objLength = objProps.length, othProps = getAllKeys(other), othLength = othProps.length; - if (objLength != othLength && !isPartial) { - return false; - } - var index = objLength; - while (index--) { - var key = objProps[index]; - if (!(isPartial ? key in other : hasOwnProperty$3.call(other, key))) { - return false; - } - } - var objStacked = stack.get(object); - var othStacked = stack.get(other); - if (objStacked && othStacked) { - return objStacked == other && othStacked == object; - } - var result = true; - stack.set(object, other); - stack.set(other, object); - var skipCtor = isPartial; - while (++index < objLength) { - key = objProps[index]; - var objValue = object[key], othValue = other[key]; - if (customizer) { - var compared = isPartial ? customizer(othValue, objValue, key, other, object, stack) : customizer(objValue, othValue, key, object, other, stack); - } - if (!(compared === void 0 ? objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack) : compared)) { - result = false; - break; - } - skipCtor || (skipCtor = key == "constructor"); - } - if (result && !skipCtor) { - var objCtor = object.constructor, othCtor = other.constructor; - if (objCtor != othCtor && ("constructor" in object && "constructor" in other) && !(typeof objCtor == "function" && objCtor instanceof objCtor && typeof othCtor == "function" && othCtor instanceof othCtor)) { - result = false; - } - } - stack["delete"](object); - stack["delete"](other); - return result; -} -var COMPARE_PARTIAL_FLAG$2 = 1; -var argsTag = "[object Arguments]", arrayTag = "[object Array]", objectTag = "[object Object]"; -var objectProto$2 = Object.prototype; -var hasOwnProperty$2 = objectProto$2.hasOwnProperty; -function baseIsEqualDeep(object, other, bitmask, customizer, equalFunc, stack) { - var objIsArr = isArray$2(object), othIsArr = isArray$2(other), objTag = objIsArr ? arrayTag : getTag$2(object), othTag = othIsArr ? arrayTag : getTag$2(other); - objTag = objTag == argsTag ? objectTag : objTag; - othTag = othTag == argsTag ? objectTag : othTag; - var objIsObj = objTag == objectTag, othIsObj = othTag == objectTag, isSameTag = objTag == othTag; - if (isSameTag && isBuffer$1(object)) { - if (!isBuffer$1(other)) { - return false; - } - objIsArr = true; - objIsObj = false; - } - if (isSameTag && !objIsObj) { - stack || (stack = new Stack()); - return objIsArr || isTypedArray$1(object) ? equalArrays(object, other, bitmask, customizer, equalFunc, stack) : equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack); - } - if (!(bitmask & COMPARE_PARTIAL_FLAG$2)) { - var objIsWrapped = objIsObj && hasOwnProperty$2.call(object, "__wrapped__"), othIsWrapped = othIsObj && hasOwnProperty$2.call(other, "__wrapped__"); - if (objIsWrapped || othIsWrapped) { - var objUnwrapped = objIsWrapped ? object.value() : object, othUnwrapped = othIsWrapped ? other.value() : other; - stack || (stack = new Stack()); - return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack); - } - } - if (!isSameTag) { - return false; - } - stack || (stack = new Stack()); - return equalObjects(object, other, bitmask, customizer, equalFunc, stack); -} -function baseIsEqual(value, other, bitmask, customizer, stack) { - if (value === other) { - return true; - } - if (value == null || other == null || !isObjectLike$1(value) && !isObjectLike$1(other)) { - return value !== value && other !== other; - } - return baseIsEqualDeep(value, other, bitmask, customizer, baseIsEqual, stack); -} -var COMPARE_PARTIAL_FLAG$1 = 1, COMPARE_UNORDERED_FLAG$1 = 2; -function baseIsMatch(object, source, matchData, customizer) { - var index = matchData.length, length = index, noCustomizer = !customizer; - if (object == null) { - return !length; - } - object = Object(object); - while (index--) { - var data = matchData[index]; - if (noCustomizer && data[2] ? data[1] !== object[data[0]] : !(data[0] in object)) { - return false; - } - } - while (++index < length) { - data = matchData[index]; - var key = data[0], objValue = object[key], srcValue = data[1]; - if (noCustomizer && data[2]) { - if (objValue === void 0 && !(key in object)) { - return false; - } - } else { - var stack = new Stack(); - if (customizer) { - var result = customizer(objValue, srcValue, key, object, source, stack); - } - if (!(result === void 0 ? baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG$1 | COMPARE_UNORDERED_FLAG$1, customizer, stack) : result)) { - return false; - } - } - } - return true; -} -function isStrictComparable(value) { - return value === value && !isObject$1(value); -} -function getMatchData(object) { - var result = keys(object), length = result.length; - while (length--) { - var key = result[length], value = object[key]; - result[length] = [key, value, isStrictComparable(value)]; - } - return result; -} -function matchesStrictComparable(key, srcValue) { - return function(object) { - if (object == null) { - return false; - } - return object[key] === srcValue && (srcValue !== void 0 || key in Object(object)); - }; -} -function baseMatches(source) { - var matchData = getMatchData(source); - if (matchData.length == 1 && matchData[0][2]) { - return matchesStrictComparable(matchData[0][0], matchData[0][1]); - } - return function(object) { - return object === source || baseIsMatch(object, source, matchData); - }; -} -function baseHasIn(object, key) { - return object != null && key in Object(object); -} -function hasPath(object, path, hasFunc) { - path = castPath(path, object); - var index = -1, length = path.length, result = false; - while (++index < length) { - var key = toKey(path[index]); - if (!(result = object != null && hasFunc(object, key))) { - break; - } - object = object[key]; - } - if (result || ++index != length) { - return result; - } - length = object == null ? 0 : object.length; - return !!length && isLength(length) && isIndex(key, length) && (isArray$2(object) || isArguments$1(object)); -} -function hasIn(object, path) { - return object != null && hasPath(object, path, baseHasIn); -} -var COMPARE_PARTIAL_FLAG = 1, COMPARE_UNORDERED_FLAG = 2; -function baseMatchesProperty(path, srcValue) { - if (isKey(path) && isStrictComparable(srcValue)) { - return matchesStrictComparable(toKey(path), srcValue); - } - return function(object) { - var objValue = get$1(object, path); - return objValue === void 0 && objValue === srcValue ? hasIn(object, path) : baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG); - }; -} -function baseProperty(key) { - return function(object) { - return object == null ? void 0 : object[key]; - }; -} -function basePropertyDeep(path) { - return function(object) { - return baseGet(object, path); - }; -} -function property(path) { - return isKey(path) ? baseProperty(toKey(path)) : basePropertyDeep(path); -} -function baseIteratee(value) { - if (typeof value == "function") { - return value; - } - if (value == null) { - return identity; - } - if (typeof value == "object") { - return isArray$2(value) ? baseMatchesProperty(value[0], value[1]) : baseMatches(value); - } - return property(value); -} -function arrayAggregator(array, setter, iteratee, accumulator) { - var index = -1, length = array == null ? 0 : array.length; - while (++index < length) { - var value = array[index]; - setter(accumulator, value, iteratee(value), array); - } - return accumulator; -} -function createBaseFor(fromRight) { - return function(object, iteratee, keysFunc) { - var index = -1, iterable = Object(object), props2 = keysFunc(object), length = props2.length; - while (length--) { - var key = props2[fromRight ? length : ++index]; - if (iteratee(iterable[key], key, iterable) === false) { - break; - } - } - return object; - }; -} -var baseFor = createBaseFor(); -var baseFor$1 = baseFor; -function baseForOwn(object, iteratee) { - return object && baseFor$1(object, iteratee, keys); -} -function createBaseEach(eachFunc, fromRight) { - return function(collection, iteratee) { - if (collection == null) { - return collection; - } - if (!isArrayLike(collection)) { - return eachFunc(collection, iteratee); - } - var length = collection.length, index = fromRight ? length : -1, iterable = Object(collection); - while (fromRight ? index-- : ++index < length) { - if (iteratee(iterable[index], index, iterable) === false) { - break; - } - } - return collection; - }; -} -var baseEach = createBaseEach(baseForOwn); -var baseEach$1 = baseEach; -function baseAggregator(collection, setter, iteratee, accumulator) { - baseEach$1(collection, function(value, key, collection2) { - setter(accumulator, value, iteratee(value), collection2); - }); - return accumulator; -} -function createAggregator(setter, initializer) { - return function(collection, iteratee) { - var func = isArray$2(collection) ? arrayAggregator : baseAggregator, accumulator = initializer ? initializer() : {}; - return func(collection, setter, baseIteratee(iteratee), accumulator); - }; -} -function baseMap(collection, iteratee) { - var index = -1, result = isArrayLike(collection) ? Array(collection.length) : []; - baseEach$1(collection, function(value, key, collection2) { - result[++index] = iteratee(value, key, collection2); - }); - return result; -} -var objectProto$1 = Object.prototype; -var hasOwnProperty$1 = objectProto$1.hasOwnProperty; -var groupBy = createAggregator(function(result, value, key) { - if (hasOwnProperty$1.call(result, key)) { - result[key].push(value); - } else { - baseAssignValue(result, key, [value]); - } -}); -var groupBy$1 = groupBy; -var mapTag = "[object Map]", setTag = "[object Set]"; -var objectProto = Object.prototype; -var hasOwnProperty = objectProto.hasOwnProperty; -function isEmpty(value) { - if (value == null) { - return true; - } - if (isArrayLike(value) && (isArray$2(value) || typeof value == "string" || typeof value.splice == "function" || isBuffer$1(value) || isTypedArray$1(value) || isArguments$1(value))) { - return !value.length; - } - var tag = getTag$2(value); - if (tag == mapTag || tag == setTag) { - return !value.size; - } - if (isPrototype(value)) { - return !baseKeys(value).length; - } - for (var key in value) { - if (hasOwnProperty.call(value, key)) { - return false; - } - } - return true; -} -function baseSum(array, iteratee) { - var result, index = -1, length = array.length; - while (++index < length) { - var current = iteratee(array[index]); - if (current !== void 0) { - result = result === void 0 ? current : result + current; - } - } - return result; -} -function baseSortBy(array, comparer) { - var length = array.length; - array.sort(comparer); - while (length--) { - array[length] = array[length].value; - } - return array; -} -function compareAscending(value, other) { - if (value !== other) { - var valIsDefined = value !== void 0, valIsNull = value === null, valIsReflexive = value === value, valIsSymbol = isSymbol(value); - var othIsDefined = other !== void 0, othIsNull = other === null, othIsReflexive = other === other, othIsSymbol = isSymbol(other); - if (!othIsNull && !othIsSymbol && !valIsSymbol && value > other || valIsSymbol && othIsDefined && othIsReflexive && !othIsNull && !othIsSymbol || valIsNull && othIsDefined && othIsReflexive || !valIsDefined && othIsReflexive || !valIsReflexive) { - return 1; - } - if (!valIsNull && !valIsSymbol && !othIsSymbol && value < other || othIsSymbol && valIsDefined && valIsReflexive && !valIsNull && !valIsSymbol || othIsNull && valIsDefined && valIsReflexive || !othIsDefined && valIsReflexive || !othIsReflexive) { - return -1; - } - } - return 0; -} -function compareMultiple(object, other, orders) { - var index = -1, objCriteria = object.criteria, othCriteria = other.criteria, length = objCriteria.length, ordersLength = orders.length; - while (++index < length) { - var result = compareAscending(objCriteria[index], othCriteria[index]); - if (result) { - if (index >= ordersLength) { - return result; - } - var order = orders[index]; - return result * (order == "desc" ? -1 : 1); - } - } - return object.index - other.index; -} -function baseOrderBy(collection, iteratees, orders) { - if (iteratees.length) { - iteratees = arrayMap(iteratees, function(iteratee) { - if (isArray$2(iteratee)) { - return function(value) { - return baseGet(value, iteratee.length === 1 ? iteratee[0] : iteratee); - }; - } - return iteratee; - }); - } else { - iteratees = [identity]; - } - var index = -1; - iteratees = arrayMap(iteratees, baseUnary(baseIteratee)); - var result = baseMap(collection, function(value, key, collection2) { - var criteria = arrayMap(iteratees, function(iteratee) { - return iteratee(value); - }); - return { "criteria": criteria, "index": ++index, "value": value }; - }); - return baseSortBy(result, function(object, other) { - return compareMultiple(object, other, orders); - }); -} -function orderBy(collection, iteratees, orders, guard) { - if (collection == null) { - return []; - } - if (!isArray$2(iteratees)) { - iteratees = iteratees == null ? [] : [iteratees]; - } - orders = guard ? void 0 : orders; - if (!isArray$2(orders)) { - orders = orders == null ? [] : [orders]; - } - return baseOrderBy(collection, iteratees, orders); -} -var startCase = createCompounder(function(result, word, index) { - return result + (index ? " " : "") + upperFirst$1(word); -}); -var startCase$1 = startCase; -function sum(array) { - return array && array.length ? baseSum(array, identity) : 0; -} -const _hoisted_1$I = { - key: 0, - class: "text-base font-mono" -}; -const _hoisted_2$A = { - key: 1, - class: "text-xs opacity-80 font-mono" -}; -const _hoisted_3$w = { - key: 0, - class: "mb-2" -}; -const _hoisted_4$f = { class: "break-all mb-1" }; -const _hoisted_5$a = { class: "break-all opacity-80" }; -const _hoisted_6$6 = { - key: 1, - class: "mb-2" -}; -const _hoisted_7$5 = { class: "break-all mb-1" }; -const _hoisted_8$5 = { class: "break-all opacity-80" }; -const _hoisted_9$5 = { class: "mb-1" }; -const _hoisted_10$4 = { class: "opacity-80 break-all" }; -const _hoisted_11$4 = { - key: 0, - class: "text-base font-mono" -}; -const _hoisted_12$2 = { - key: 1, - class: "text-xs opacity-80 font-mono" -}; -const _sfc_main$v = defineComponent({ - __name: "ResultsCell", - props: { - report: {}, - column: {} - }, - setup(__props) { - const props2 = __props; - const value = computed(() => { - return get$1(props2.report, props2.column.key); - }); - return (_ctx, _cache) => { - var _a2, _b2, _c, _d, _e; - const _component_audit_result = __unplugin_components_0$6; - const _component_audit_result_items_length = _sfc_main$w; - const _component_tooltip = _sfc_main$y; - return openBlock(), createElementBlock("div", { - class: normalizeClass([[`col-span-${_ctx.column.cols || "2"}`, ..._ctx.column.classes ? _ctx.column.classes : []], "flex items-center"]) - }, [ - renderSlot(_ctx.$slots, "default"), - ((_a2 = unref(value)) == null ? void 0 : _a2.scoreDisplayMode) === "error" ? (openBlock(), createBlock(_component_audit_result, { - key: 0, - value: { score: 0, displayValue: unref(value).errorMessage } - }, null, 8, ["value"])) : ((_b2 = unref(value)) == null ? void 0 : _b2.scoreDisplayMode) === "notApplicable" ? (openBlock(), createBlock(_component_audit_result, { - key: 1, - value: { score: null, displayValue: "n/a" } - })) : _ctx.column.component ? (openBlock(), createBlock(resolveDynamicComponent(_ctx.column.component), { - key: 2, - report: _ctx.report, - column: _ctx.column, - value: unref(value) - }, null, 8, ["report", "column", "value"])) : !!unref(value) ? (openBlock(), createElementBlock(Fragment, { key: 3 }, [ - ((_d = (_c = unref(value).details) == null ? void 0 : _c.items) == null ? void 0 : _d.length) > 0 ? (openBlock(), createBlock(_component_tooltip, { key: 0 }, { - tooltip: withCtx(() => [ - (openBlock(true), createElementBlock(Fragment, null, renderList(unref(value).details.items, (item, key) => { - var _a3, _b3; - return openBlock(), createElementBlock("div", { - key, - class: "mb-2 flex text-xs" - }, [ - ((_a3 = item.node) == null ? void 0 : _a3.nodeLabel) ? (openBlock(), createElementBlock("div", _hoisted_3$w, [ - createBaseVNode("div", _hoisted_4$f, toDisplayString((_b3 = item.node) == null ? void 0 : _b3.nodeLabel), 1), - createBaseVNode("div", _hoisted_5$a, toDisplayString(item.node.snippet), 1) - ])) : item.description && item.sourceLocation ? (openBlock(), createElementBlock("div", _hoisted_6$6, [ - createBaseVNode("div", _hoisted_7$5, toDisplayString(item.description), 1), - createBaseVNode("div", _hoisted_8$5, toDisplayString(item.sourceLocation.url), 1) - ])) : (openBlock(true), createElementBlock(Fragment, { key: 2 }, renderList(item, (v2, k2) => { - return openBlock(), createElementBlock("div", { key: k2 }, [ - createBaseVNode("span", _hoisted_9$5, toDisplayString(k2) + ":", 1), - createTextVNode(), - createBaseVNode("span", _hoisted_10$4, toDisplayString(v2), 1) - ]); - }), 128)) - ]); - }), 128)) - ]), - default: withCtx(() => { - var _a3; - return [ - typeof unref(value) === "number" ? (openBlock(), createElementBlock("div", _hoisted_1$I, toDisplayString(unref(value)), 1)) : typeof unref(value) === "string" ? (openBlock(), createElementBlock("div", _hoisted_2$A, toDisplayString(unref(value)), 1)) : typeof unref(value).displayValue !== "undefined" ? (openBlock(), createBlock(_component_audit_result, { - key: 2, - value: unref(value) - }, null, 8, ["value"])) : !!((_a3 = unref(value).details) == null ? void 0 : _a3.items) ? (openBlock(), createBlock(_component_audit_result_items_length, { - key: 3, - value: unref(value) - }, null, 8, ["value"])) : typeof unref(value).score !== "undefined" ? (openBlock(), createBlock(_component_audit_result, { - key: 4, - value: { score: unref(value).score } - }, null, 8, ["value"])) : createCommentVNode("", true) - ]; - }), - _: 1 - })) : (openBlock(), createElementBlock(Fragment, { key: 1 }, [ - typeof unref(value) === "number" ? (openBlock(), createElementBlock("div", _hoisted_11$4, toDisplayString(unref(value)), 1)) : typeof unref(value) === "string" ? (openBlock(), createElementBlock("div", _hoisted_12$2, toDisplayString(unref(value)), 1)) : typeof unref(value).displayValue !== "undefined" ? (openBlock(), createBlock(_component_audit_result, { - key: 2, - value: unref(value) - }, null, 8, ["value"])) : !!((_e = unref(value).details) == null ? void 0 : _e.items) ? (openBlock(), createBlock(_component_audit_result_items_length, { - key: 3, - value: unref(value) - }, null, 8, ["value"])) : typeof unref(value).score !== "undefined" ? (openBlock(), createBlock(_component_audit_result, { - key: 4, - value: { score: unref(value).score } - }, null, 8, ["value"])) : createCommentVNode("", true) - ], 64)) - ], 64)) : createCommentVNode("", true) - ], 2); - }; - } -}); -function tryOnScopeDispose(fn) { - if (getCurrentScope()) { - onScopeDispose(fn); - return true; - } - return false; -} -function createEventHook() { - const fns = /* @__PURE__ */ new Set(); - const off = (fn) => { - fns.delete(fn); - }; - const on = (fn) => { - fns.add(fn); - const offFn = () => off(fn); - tryOnScopeDispose(offFn); - return { - off: offFn - }; - }; - const trigger2 = (param) => { - return Promise.all(Array.from(fns).map((fn) => fn(param))); - }; - return { - on, - off, - trigger: trigger2 - }; -} -function toValue(r2) { - return typeof r2 === "function" ? r2() : unref(r2); -} -const isClient = typeof window !== "undefined"; -const noop = () => { -}; -function createFilterWrapper(filter, fn) { - function wrapper(...args) { - return new Promise((resolve2, reject) => { - Promise.resolve(filter(() => fn.apply(this, args), { fn, thisArg: this, args })).then(resolve2).catch(reject); - }); - } - return wrapper; -} -const bypassFilter = (invoke) => { - return invoke(); -}; -function pausableFilter(extendFilter = bypassFilter) { - const isActive = ref(true); - function pause() { - isActive.value = false; - } - function resume() { - isActive.value = true; - } - const eventFilter = (...args) => { - if (isActive.value) - extendFilter(...args); - }; - return { isActive: readonly(isActive), pause, resume, eventFilter }; -} -function promiseTimeout(ms, throwOnTimeout = false, reason = "Timeout") { - return new Promise((resolve2, reject) => { - if (throwOnTimeout) - setTimeout(() => reject(reason), ms); - else - setTimeout(resolve2, ms); - }); -} -function containsProp(obj, ...props2) { - return props2.some((k2) => k2 in obj); -} -function toRef(...args) { - if (args.length !== 1) - return toRef$1(...args); - const r2 = args[0]; - return typeof r2 === "function" ? readonly(customRef(() => ({ get: r2, set: noop }))) : ref(r2); -} -function createUntil(r2, isNot = false) { - function toMatch(condition, { flush = "sync", deep = false, timeout, throwOnTimeout } = {}) { - let stop = null; - const watcher = new Promise((resolve2) => { - stop = watch( - r2, - (v2) => { - if (condition(v2) !== isNot) { - stop == null ? void 0 : stop(); - resolve2(v2); - } - }, - { - flush, - deep, - immediate: true - } - ); - }); - const promises = [watcher]; - if (timeout != null) { - promises.push( - promiseTimeout(timeout, throwOnTimeout).then(() => toValue(r2)).finally(() => stop == null ? void 0 : stop()) - ); - } - return Promise.race(promises); - } - function toBe(value, options) { - if (!isRef(value)) - return toMatch((v2) => v2 === value, options); - const { flush = "sync", deep = false, timeout, throwOnTimeout } = options != null ? options : {}; - let stop = null; - const watcher = new Promise((resolve2) => { - stop = watch( - [r2, value], - ([v1, v2]) => { - if (isNot !== (v1 === v2)) { - stop == null ? void 0 : stop(); - resolve2(v1); - } - }, - { - flush, - deep, - immediate: true - } - ); - }); - const promises = [watcher]; - if (timeout != null) { - promises.push( - promiseTimeout(timeout, throwOnTimeout).then(() => toValue(r2)).finally(() => { - stop == null ? void 0 : stop(); - return toValue(r2); - }) - ); - } - return Promise.race(promises); - } - function toBeTruthy(options) { - return toMatch((v2) => Boolean(v2), options); - } - function toBeNull(options) { - return toBe(null, options); - } - function toBeUndefined(options) { - return toBe(void 0, options); - } - function toBeNaN(options) { - return toMatch(Number.isNaN, options); - } - function toContains(value, options) { - return toMatch((v2) => { - const array = Array.from(v2); - return array.includes(value) || array.includes(toValue(value)); - }, options); - } - function changed(options) { - return changedTimes(1, options); - } - function changedTimes(n2 = 1, options) { - let count = -1; - return toMatch(() => { - count += 1; - return count >= n2; - }, options); - } - if (Array.isArray(toValue(r2))) { - const instance = { - toMatch, - toContains, - changed, - changedTimes, - get not() { - return createUntil(r2, !isNot); - } - }; - return instance; - } else { - const instance = { - toMatch, - toBe, - toBeTruthy, - toBeNull, - toBeNaN, - toBeUndefined, - changed, - changedTimes, - get not() { - return createUntil(r2, !isNot); - } - }; - return instance; - } -} -function until(r2) { - return createUntil(r2); -} -function useTimeoutFn(cb, interval, options = {}) { - const { - immediate = true - } = options; - const isPending = ref(false); - let timer = null; - function clear2() { - if (timer) { - clearTimeout(timer); - timer = null; - } - } - function stop() { - isPending.value = false; - clear2(); - } - function start(...args) { - clear2(); - isPending.value = true; - timer = setTimeout(() => { - isPending.value = false; - timer = null; - cb(...args); - }, toValue(interval)); - } - if (immediate) { - isPending.value = true; - if (isClient) - start(); - } - tryOnScopeDispose(stop); - return { - isPending: readonly(isPending), - start, - stop - }; -} -function useToggle(initialValue = false, options = {}) { - const { - truthyValue = true, - falsyValue = false - } = options; - const valueIsRef = isRef(initialValue); - const _value = ref(initialValue); - function toggle(value) { - if (arguments.length) { - _value.value = value; - return _value.value; - } else { - const truthy = toValue(truthyValue); - _value.value = _value.value === truthy ? toValue(falsyValue) : truthy; - return _value.value; - } - } - if (valueIsRef) - return toggle; - else - return [_value, toggle]; -} -var __getOwnPropSymbols$8 = Object.getOwnPropertySymbols; -var __hasOwnProp$8 = Object.prototype.hasOwnProperty; -var __propIsEnum$8 = Object.prototype.propertyIsEnumerable; -var __objRest$5 = (source, exclude) => { - var target = {}; - for (var prop in source) - if (__hasOwnProp$8.call(source, prop) && exclude.indexOf(prop) < 0) - target[prop] = source[prop]; - if (source != null && __getOwnPropSymbols$8) - for (var prop of __getOwnPropSymbols$8(source)) { - if (exclude.indexOf(prop) < 0 && __propIsEnum$8.call(source, prop)) - target[prop] = source[prop]; - } - return target; -}; -function watchWithFilter(source, cb, options = {}) { - const _a2 = options, { - eventFilter = bypassFilter - } = _a2, watchOptions = __objRest$5(_a2, [ - "eventFilter" - ]); - return watch( - source, - createFilterWrapper( - eventFilter, - cb - ), - watchOptions - ); -} -var __defProp$2 = Object.defineProperty; -var __defProps$2 = Object.defineProperties; -var __getOwnPropDescs$2 = Object.getOwnPropertyDescriptors; -var __getOwnPropSymbols$2 = Object.getOwnPropertySymbols; -var __hasOwnProp$2 = Object.prototype.hasOwnProperty; -var __propIsEnum$2 = Object.prototype.propertyIsEnumerable; -var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value; -var __spreadValues$2 = (a2, b3) => { - for (var prop in b3 || (b3 = {})) - if (__hasOwnProp$2.call(b3, prop)) - __defNormalProp$2(a2, prop, b3[prop]); - if (__getOwnPropSymbols$2) - for (var prop of __getOwnPropSymbols$2(b3)) { - if (__propIsEnum$2.call(b3, prop)) - __defNormalProp$2(a2, prop, b3[prop]); - } - return a2; -}; -var __spreadProps$2 = (a2, b3) => __defProps$2(a2, __getOwnPropDescs$2(b3)); -var __objRest$1 = (source, exclude) => { - var target = {}; - for (var prop in source) - if (__hasOwnProp$2.call(source, prop) && exclude.indexOf(prop) < 0) - target[prop] = source[prop]; - if (source != null && __getOwnPropSymbols$2) - for (var prop of __getOwnPropSymbols$2(source)) { - if (exclude.indexOf(prop) < 0 && __propIsEnum$2.call(source, prop)) - target[prop] = source[prop]; - } - return target; -}; -function watchPausable(source, cb, options = {}) { - const _a2 = options, { - eventFilter: filter - } = _a2, watchOptions = __objRest$1(_a2, [ - "eventFilter" - ]); - const { eventFilter, pause, resume, isActive } = pausableFilter(filter); - const stop = watchWithFilter( - source, - cb, - __spreadProps$2(__spreadValues$2({}, watchOptions), { - eventFilter - }) - ); - return { stop, pause, resume, isActive }; -} -function unrefElement(elRef) { - var _a2; - const plain = toValue(elRef); - return (_a2 = plain == null ? void 0 : plain.$el) != null ? _a2 : plain; -} -const defaultWindow = isClient ? window : void 0; -const defaultDocument = isClient ? window.document : void 0; -function useEventListener(...args) { - let target; - let events; - let listeners; - let options; - if (typeof args[0] === "string" || Array.isArray(args[0])) { - [events, listeners, options] = args; - target = defaultWindow; - } else { - [target, events, listeners, options] = args; - } - if (!target) - return noop; - if (!Array.isArray(events)) - events = [events]; - if (!Array.isArray(listeners)) - listeners = [listeners]; - const cleanups = []; - const cleanup = () => { - cleanups.forEach((fn) => fn()); - cleanups.length = 0; - }; - const register2 = (el, event, listener, options2) => { - el.addEventListener(event, listener, options2); - return () => el.removeEventListener(event, listener, options2); - }; - const stopWatch = watch( - () => [unrefElement(target), toValue(options)], - ([el, options2]) => { - cleanup(); - if (!el) - return; - cleanups.push( - ...events.flatMap((event) => { - return listeners.map((listener) => register2(el, event, listener, options2)); - }) - ); - }, - { immediate: true, flush: "post" } - ); - const stop = () => { - stopWatch(); - cleanup(); - }; - tryOnScopeDispose(stop); - return stop; -} -function useMounted() { - const isMounted = ref(false); - if (getCurrentInstance()) { - onMounted(() => { - isMounted.value = true; - }); - } - return isMounted; -} -function useSupported(callback) { - const isMounted = useMounted(); - return computed(() => { - isMounted.value; - return Boolean(callback()); - }); -} -const _global = typeof globalThis !== "undefined" ? globalThis : typeof window !== "undefined" ? window : typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : {}; -const globalKey = "__vueuse_ssr_handlers__"; -const handlers = /* @__PURE__ */ getHandlers(); -function getHandlers() { - if (!(globalKey in _global)) - _global[globalKey] = _global[globalKey] || {}; - return _global[globalKey]; -} -function getSSRHandler(key, fallback) { - return handlers[key] || fallback; -} -function guessSerializerType(rawInit) { - return rawInit == null ? "any" : rawInit instanceof Set ? "set" : rawInit instanceof Map ? "map" : rawInit instanceof Date ? "date" : typeof rawInit === "boolean" ? "boolean" : typeof rawInit === "string" ? "string" : typeof rawInit === "object" ? "object" : !Number.isNaN(rawInit) ? "number" : "any"; -} -var __defProp$l = Object.defineProperty; -var __getOwnPropSymbols$o = Object.getOwnPropertySymbols; -var __hasOwnProp$o = Object.prototype.hasOwnProperty; -var __propIsEnum$o = Object.prototype.propertyIsEnumerable; -var __defNormalProp$l = (obj, key, value) => key in obj ? __defProp$l(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value; -var __spreadValues$l = (a2, b3) => { - for (var prop in b3 || (b3 = {})) - if (__hasOwnProp$o.call(b3, prop)) - __defNormalProp$l(a2, prop, b3[prop]); - if (__getOwnPropSymbols$o) - for (var prop of __getOwnPropSymbols$o(b3)) { - if (__propIsEnum$o.call(b3, prop)) - __defNormalProp$l(a2, prop, b3[prop]); - } - return a2; -}; -const StorageSerializers = { - boolean: { - read: (v2) => v2 === "true", - write: (v2) => String(v2) - }, - object: { - read: (v2) => JSON.parse(v2), - write: (v2) => JSON.stringify(v2) - }, - number: { - read: (v2) => Number.parseFloat(v2), - write: (v2) => String(v2) - }, - any: { - read: (v2) => v2, - write: (v2) => String(v2) - }, - string: { - read: (v2) => v2, - write: (v2) => String(v2) - }, - map: { - read: (v2) => new Map(JSON.parse(v2)), - write: (v2) => JSON.stringify(Array.from(v2.entries())) - }, - set: { - read: (v2) => new Set(JSON.parse(v2)), - write: (v2) => JSON.stringify(Array.from(v2)) - }, - date: { - read: (v2) => new Date(v2), - write: (v2) => v2.toISOString() - } -}; -const customStorageEventName = "vueuse-storage"; -function useStorage(key, defaults, storage, options = {}) { - var _a2; - const { - flush = "pre", - deep = true, - listenToStorageChanges = true, - writeDefaults = true, - mergeDefaults = false, - shallow, - window: window2 = defaultWindow, - eventFilter, - onError = (e2) => { - console.error(e2); - } - } = options; - const data = (shallow ? shallowRef : ref)(defaults); - if (!storage) { - try { - storage = getSSRHandler("getDefaultStorage", () => { - var _a22; - return (_a22 = defaultWindow) == null ? void 0 : _a22.localStorage; - })(); - } catch (e2) { - onError(e2); - } - } - if (!storage) - return data; - const rawInit = toValue(defaults); - const type = guessSerializerType(rawInit); - const serializer = (_a2 = options.serializer) != null ? _a2 : StorageSerializers[type]; - const { pause: pauseWatch, resume: resumeWatch } = watchPausable( - data, - () => write(data.value), - { flush, deep, eventFilter } - ); - if (window2 && listenToStorageChanges) { - useEventListener(window2, "storage", update); - useEventListener(window2, customStorageEventName, updateFromCustomEvent); - } - update(); - return data; - function write(v2) { - try { - if (v2 == null) { - storage.removeItem(key); - } else { - const serialized = serializer.write(v2); - const oldValue = storage.getItem(key); - if (oldValue !== serialized) { - storage.setItem(key, serialized); - if (window2) { - window2.dispatchEvent(new CustomEvent(customStorageEventName, { - detail: { - key, - oldValue, - newValue: serialized, - storageArea: storage - } - })); - } - } - } - } catch (e2) { - onError(e2); - } - } - function read(event) { - const rawValue = event ? event.newValue : storage.getItem(key); - if (rawValue == null) { - if (writeDefaults && rawInit !== null) - storage.setItem(key, serializer.write(rawInit)); - return rawInit; - } else if (!event && mergeDefaults) { - const value = serializer.read(rawValue); - if (typeof mergeDefaults === "function") - return mergeDefaults(value, rawInit); - else if (type === "object" && !Array.isArray(value)) - return __spreadValues$l(__spreadValues$l({}, rawInit), value); - return value; - } else if (typeof rawValue !== "string") { - return rawValue; - } else { - return serializer.read(rawValue); - } - } - function updateFromCustomEvent(event) { - update(event.detail); - } - function update(event) { - if (event && event.storageArea !== storage) - return; - if (event && event.key == null) { - data.value = rawInit; - return; - } - if (event && event.key !== key) - return; - pauseWatch(); - try { - data.value = read(event); - } catch (e2) { - onError(e2); - } finally { - if (event) - nextTick(resumeWatch); - else - resumeWatch(); - } - } -} -var __getOwnPropSymbols$m = Object.getOwnPropertySymbols; -var __hasOwnProp$m = Object.prototype.hasOwnProperty; -var __propIsEnum$m = Object.prototype.propertyIsEnumerable; -var __objRest$3 = (source, exclude) => { - var target = {}; - for (var prop in source) - if (__hasOwnProp$m.call(source, prop) && exclude.indexOf(prop) < 0) - target[prop] = source[prop]; - if (source != null && __getOwnPropSymbols$m) - for (var prop of __getOwnPropSymbols$m(source)) { - if (exclude.indexOf(prop) < 0 && __propIsEnum$m.call(source, prop)) - target[prop] = source[prop]; - } - return target; -}; -function useMutationObserver(target, callback, options = {}) { - const _a2 = options, { window: window2 = defaultWindow } = _a2, mutationOptions = __objRest$3(_a2, ["window"]); - let observer; - const isSupported = useSupported(() => window2 && "MutationObserver" in window2); - const cleanup = () => { - if (observer) { - observer.disconnect(); - observer = void 0; - } - }; - const stopWatch = watch( - () => unrefElement(target), - (el) => { - cleanup(); - if (isSupported.value && window2 && el) { - observer = new MutationObserver(callback); - observer.observe(el, mutationOptions); - } - }, - { immediate: true } - ); - const stop = () => { - cleanup(); - stopWatch(); - }; - tryOnScopeDispose(stop); - return { - isSupported, - stop - }; -} -function useElementHover(el, options = {}) { - const { - delayEnter = 0, - delayLeave = 0, - window: window2 = defaultWindow - } = options; - const isHovered = ref(false); - let timer; - const toggle = (entering) => { - const delay = entering ? delayEnter : delayLeave; - if (timer) { - clearTimeout(timer); - timer = void 0; - } - if (delay) - timer = setTimeout(() => isHovered.value = entering, delay); - else - isHovered.value = entering; - }; - if (!window2) - return isHovered; - useEventListener(el, "mouseenter", () => toggle(true), { passive: true }); - useEventListener(el, "mouseleave", () => toggle(false), { passive: true }); - return isHovered; -} -var __defProp$e = Object.defineProperty; -var __defProps$5 = Object.defineProperties; -var __getOwnPropDescs$5 = Object.getOwnPropertyDescriptors; -var __getOwnPropSymbols$f = Object.getOwnPropertySymbols; -var __hasOwnProp$f = Object.prototype.hasOwnProperty; -var __propIsEnum$f = Object.prototype.propertyIsEnumerable; -var __defNormalProp$e = (obj, key, value) => key in obj ? __defProp$e(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value; -var __spreadValues$e = (a2, b3) => { - for (var prop in b3 || (b3 = {})) - if (__hasOwnProp$f.call(b3, prop)) - __defNormalProp$e(a2, prop, b3[prop]); - if (__getOwnPropSymbols$f) - for (var prop of __getOwnPropSymbols$f(b3)) { - if (__propIsEnum$f.call(b3, prop)) - __defNormalProp$e(a2, prop, b3[prop]); - } - return a2; -}; -var __spreadProps$5 = (a2, b3) => __defProps$5(a2, __getOwnPropDescs$5(b3)); -const payloadMapping = { - json: "application/json", - text: "text/plain" -}; -function isFetchOptions(obj) { - return obj && containsProp(obj, "immediate", "refetch", "initialData", "timeout", "beforeFetch", "afterFetch", "onFetchError", "fetch"); -} -function isAbsoluteURL(url) { - return /^([a-z][a-z\d+\-.]*:)?\/\//i.test(url); -} -function headersToObject(headers) { - if (typeof Headers !== "undefined" && headers instanceof Headers) - return Object.fromEntries([...headers.entries()]); - return headers; -} -function combineCallbacks(combination, ...callbacks) { - if (combination === "overwrite") { - return async (ctx) => { - const callback = callbacks[callbacks.length - 1]; - if (callback) - return __spreadValues$e(__spreadValues$e({}, ctx), await callback(ctx)); - return ctx; - }; - } else { - return async (ctx) => { - for (const callback of callbacks) { - if (callback) - ctx = __spreadValues$e(__spreadValues$e({}, ctx), await callback(ctx)); - } - return ctx; - }; - } -} -function createFetch(config = {}) { - const _combination = config.combination || "chain"; - const _options = config.options || {}; - const _fetchOptions = config.fetchOptions || {}; - function useFactoryFetch(url, ...args) { - const computedUrl = computed(() => { - const baseUrl = toValue(config.baseUrl); - const targetUrl = toValue(url); - return baseUrl && !isAbsoluteURL(targetUrl) ? joinPaths(baseUrl, targetUrl) : targetUrl; - }); - let options = _options; - let fetchOptions = _fetchOptions; - if (args.length > 0) { - if (isFetchOptions(args[0])) { - options = __spreadProps$5(__spreadValues$e(__spreadValues$e({}, options), args[0]), { - beforeFetch: combineCallbacks(_combination, _options.beforeFetch, args[0].beforeFetch), - afterFetch: combineCallbacks(_combination, _options.afterFetch, args[0].afterFetch), - onFetchError: combineCallbacks(_combination, _options.onFetchError, args[0].onFetchError) - }); - } else { - fetchOptions = __spreadProps$5(__spreadValues$e(__spreadValues$e({}, fetchOptions), args[0]), { - headers: __spreadValues$e(__spreadValues$e({}, headersToObject(fetchOptions.headers) || {}), headersToObject(args[0].headers) || {}) - }); - } - } - if (args.length > 1 && isFetchOptions(args[1])) { - options = __spreadProps$5(__spreadValues$e(__spreadValues$e({}, options), args[1]), { - beforeFetch: combineCallbacks(_combination, _options.beforeFetch, args[1].beforeFetch), - afterFetch: combineCallbacks(_combination, _options.afterFetch, args[1].afterFetch), - onFetchError: combineCallbacks(_combination, _options.onFetchError, args[1].onFetchError) - }); - } - return useFetch$1(computedUrl, fetchOptions, options); - } - return useFactoryFetch; -} -function useFetch$1(url, ...args) { - var _a2; - const supportsAbort = typeof AbortController === "function"; - let fetchOptions = {}; - let options = { immediate: true, refetch: false, timeout: 0 }; - const config = { - method: "GET", - type: "text", - payload: void 0 - }; - if (args.length > 0) { - if (isFetchOptions(args[0])) - options = __spreadValues$e(__spreadValues$e({}, options), args[0]); - else - fetchOptions = args[0]; - } - if (args.length > 1) { - if (isFetchOptions(args[1])) - options = __spreadValues$e(__spreadValues$e({}, options), args[1]); - } - const { - fetch: fetch2 = (_a2 = defaultWindow) == null ? void 0 : _a2.fetch, - initialData, - timeout - } = options; - const responseEvent = createEventHook(); - const errorEvent = createEventHook(); - const finallyEvent = createEventHook(); - const isFinished = ref(false); - const isFetching = ref(false); - const aborted = ref(false); - const statusCode = ref(null); - const response = shallowRef(null); - const error = shallowRef(null); - const data = shallowRef(initialData || null); - const canAbort = computed(() => supportsAbort && isFetching.value); - let controller; - let timer; - const abort = () => { - if (supportsAbort) { - controller == null ? void 0 : controller.abort(); - controller = new AbortController(); - controller.signal.onabort = () => aborted.value = true; - fetchOptions = __spreadProps$5(__spreadValues$e({}, fetchOptions), { - signal: controller.signal - }); - } - }; - const loading2 = (isLoading) => { - isFetching.value = isLoading; - isFinished.value = !isLoading; - }; - if (timeout) - timer = useTimeoutFn(abort, timeout, { immediate: false }); - const execute = async (throwOnFailed = false) => { - var _a22; - abort(); - loading2(true); - error.value = null; - statusCode.value = null; - aborted.value = false; - const defaultFetchOptions = { - method: config.method, - headers: {} - }; - if (config.payload) { - const headers = headersToObject(defaultFetchOptions.headers); - if (config.payloadType) - headers["Content-Type"] = (_a22 = payloadMapping[config.payloadType]) != null ? _a22 : config.payloadType; - const payload = toValue(config.payload); - defaultFetchOptions.body = config.payloadType === "json" ? 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(openBlock(), createBlock(_component_btn_action, { - key: 0, - class: "hidden md:block", - style: normalizeStyle({ flex: `0 0 ${unref(device) === "mobile" ? "67" : "112"}px` }), - title: "Open Full Page Screenshot", - onClick: _cache[0] || (_cache[0] = ($event) => openModal()) - }, { - default: withCtx(() => [ - unref(device) === "mobile" ? (openBlock(), createElementBlock("img", { - key: 0, - src: `${_ctx.report.artifactUrl}/screenshot.jpeg`, - loading: "lazy", - height: "112", - width: "68", - class: "w-68px h-112px" - }, null, 8, _hoisted_2$x)) : (openBlock(), createElementBlock("img", { - key: 1, - src: `${_ctx.report.artifactUrl}/screenshot.jpeg`, - loading: "lazy", - height: "82", - width: "112", - class: "h-82px w-112px" - }, null, 8, _hoisted_3$t)) - ]), - _: 1 - }, 8, ["style"])) : createCommentVNode("", true), - createBaseVNode("div", _hoisted_4$d, [ - ((_a2 = _ctx.report.seo) == null ? void 0 : _a2.title) ? (openBlock(), createElementBlock("a", { - key: 0, - href: _ctx.report.route.url, - target: "_blank", - class: "text-xs dark:opacity-80 underline hover:no-underline" - }, toDisplayString((_b2 = _ctx.report.seo) == null ? void 0 : _b2.title), 9, _hoisted_5$8)) : (openBlock(), createElementBlock("a", { - key: 1, - href: _ctx.report.route.url, - target: "_blank", - class: "text-xs opacity-80 underline break-all hover:no-underline" - }, toDisplayString(_ctx.report.route.path), 9, _hoisted_6$5)), - ((_c = _ctx.report.route.definition) == null ? void 0 : _c.componentBaseName) ? (openBlock(), createElementBlock("div", _hoisted_7$4, [ - createVNode(_component_btn_action, { - disabled: unref(isOffline) ? "disabled" : false, - class: "inline text-xs opacity-90 rounded-xl px-2 bg-blue-50 dark:bg-teal-700/30 dark:hover:bg-teal-700/70 hover:text-opacity-100 hover:bg-blue-100", - title: "Open File", - onClick: openEditorRequest - }, { - default: withCtx(() => [ - _ctx.report.route.definition.componentBaseName.endsWith(".vue") ? (openBlock(), createBlock(_component_i_logos_vue, { - key: 0, - class: "h-8px inline-block" - })) : _ctx.report.route.definition.componentBaseName.endsWith(".md") ? (openBlock(), createBlock(_component_i_la_markdown, { - key: 1, - class: "h-12px mr-1 inline-block" - })) : createCommentVNode("", true), - createTextVNode(" " + toDisplayString(_ctx.report.route.definition.componentBaseName.split(".")[0]), 1) - ]), - _: 1 - }, 8, ["disabled"]) - ])) : createCommentVNode("", true), - ((_f = (_e = (_d = _ctx.report.report) == null ? void 0 : _d.audits) == null ? void 0 : _e.redirects) == null ? void 0 : _f.score) === 0 ? (openBlock(), createElementBlock("div", _hoisted_8$4, _hoisted_10$3)) : createCommentVNode("", true) - ]) - ]), - unref(isModalOpen) && unref(showingModal) ? (openBlock(), createBlock(Teleport, { - key: 0, - to: "#modal-portal" - }, [ - createBaseVNode("img", { - src: `${_ctx.report.artifactUrl}/full-screenshot.jpeg`, - alt: "full screenshot", - class: "mx-auto" - }, null, 8, _hoisted_11$3) - ])) : createCommentVNode("", true) - ], 64); - }; - } -}); -var MetricGuage_vue_vue_type_style_index_0_lang = ""; -const _hoisted_1$D = { class: "guage__svg-wrapper relative" }; -const _hoisted_2$w = { - class: "guage", - viewBox: "0 0 120 120" -}; -const _hoisted_3$s = /* @__PURE__ */ createBaseVNode("circle", { - class: "guage-base", - r: "56", - cx: "60", - cy: "60", - "stroke-width": "8" -}, null, -1); -const _hoisted_4$c = { class: "font-5xl font-bold left-[50%] top-[50%] transform -translate-y-[50%] -translate-x-[50%] absolute text-mono font-mono" }; -const _hoisted_5$7 = { class: "text-xs mt-2" }; -const _sfc_main$s = defineComponent({ - __name: "MetricGuage", - props: { - score: {}, - stripped: { type: Boolean }, - label: {} - }, - setup(__props) { - const props2 = __props; - const { score, label, stripped } = toRefs(props2); - const arc = ref(null); - const guageModifiers = computed(() => { - let result = "fail"; - if (score.value >= 0.9) - result = "pass"; - else if (score.value >= 0.5) - result = "average"; - return [ - `guage__wrapper--${result}` - ]; - }); - const guageArcStyle = computed(() => { - const r2 = 56; - const n2 = 2 * Math.PI * r2; - const rotationOffset = 0.25 * 8 / n2; - let o2 = score.value * n2 - r2 / 2; - if (score.value === 1) - o2 = n2; - return { - opacity: score.value === 0 ? 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(openBlock(), createElementBlock("div", _hoisted_1$x, [ - createBaseVNode("div", _hoisted_2$s, toDisplayString(unref(value)), 1), - unref(label) ? (openBlock(), createElementBlock("div", _hoisted_3$o, [ - createVNode(_component_audit_result, { - value: { displayValue: unref(label), score: unref(score) } - }, null, 8, ["value"]) - ])) : createCommentVNode("", true) - ])) : createCommentVNode("", true); - }; - } -}); -const _hoisted_1$w = { - key: 0, - class: "flex w-full justify-center" -}; -const _hoisted_2$r = { key: 0 }; -const _hoisted_3$n = ["href"]; -const _hoisted_4$9 = { key: 1 }; -const _sfc_main$k = defineComponent({ - __name: "CellIndexable", - props: { - report: {}, - column: {}, - value: {} - }, - setup(__props) { - return (_ctx, _cache) => { - var _a2, _b2, _c, _d; - const _component_audit_result = __unplugin_components_0$6; - return _ctx.value ? 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", -1); -const _hoisted_5$5 = ["src"]; -const _sfc_main$j = defineComponent({ - __name: "CellScreenshotThumbnails", - props: { - report: {}, - column: {}, - value: {} - }, - setup(__props) { - const showingModal = ref(false); - function openModal() { - isModalOpen.value = true; - iframeModalUrl.value = null; - nextTick(() => { - showingModal.value = true; - }); - } - watch(isModalOpen, () => { - if (!isModalOpen.value) - showingModal.value = false; - }); - return (_ctx, _cache) => { - const _component_btn_action = __unplugin_components_8$1; - return _ctx.value ? (openBlock(), createBlock(_component_btn_action, { - key: 0, - title: "Open full image", - class: "w-full", - onClick: openModal - }, { - default: withCtx(() => { - var _a2, _b2; - return [ - createBaseVNode("div", _hoisted_1$v, [ - ((_b2 = (_a2 = _ctx.value) == null ? void 0 : _a2.details) == null ? void 0 : _b2.items) ? (openBlock(true), createElementBlock(Fragment, { key: 0 }, renderList(_ctx.value.details.items, (image, key) => { - return openBlock(), createElementBlock("img", { - key, - loading: "lazy", - src: image.data, - height: "120", - class: "max-w-[10%] max-h-120px h-auto w-10%" - }, null, 8, _hoisted_2$q); - }), 128)) : createCommentVNode("", true) - ]), - unref(isModalOpen) && unref(showingModal) ? (openBlock(), createBlock(Teleport, { - key: 0, - to: "#modal-portal" - }, [ - _hoisted_3$m, - _hoisted_4$8, - (openBlock(true), createElementBlock(Fragment, null, renderList(_ctx.value.details.items, (image, key) => { - return openBlock(), createElementBlock("img", { - key, - src: image.data, - width: "120", - class: "w-120px h-auto inline" - }, null, 8, _hoisted_5$5); - }), 128)) - ])) : createCommentVNode("", true) - ]; - }), - _: 1 - })) : createCommentVNode("", true); - }; - } -}); -const _hoisted_1$u = ["src"]; -const _hoisted_2$p = ["src"]; -const _sfc_main$i = defineComponent({ - __name: "CellImage", - props: { - report: {}, - column: {}, - value: {} - }, - setup(__props) { - const props2 = __props; - const image = computed(() => { - if (props2.value) { - const $url = new $URL(props2.value); - if (!$url.hostname) - return withBase(props2.value, website); - } - return props2.value; - }); - const showingModal = ref(false); - function openModal() { - if (isOffline.value) - return; - isModalOpen.value = true; - iframeModalUrl.value = null; - nextTick(() => { - showingModal.value = true; - }); - } - watch(isModalOpen, () => { - if (!isModalOpen.value) - showingModal.value = false; - }); - return (_ctx, _cache) => { - const _component_btn_action = __unplugin_components_8$1; - const _component_audit_result = __unplugin_components_0$6; - return openBlock(), createElementBlock("div", null, [ - unref(image) ? (openBlock(), createBlock(_component_btn_action, { - key: 0, - title: "Open full image", - onClick: openModal - }, { - default: withCtx(() => [ - createBaseVNode("img", { - loading: "lazy", - class: "h-100px object-contain w-full object-top object-left", - height: "100", - src: unref(image), - alt: "share image" - }, null, 8, _hoisted_1$u) - ]), - _: 1 - })) : (openBlock(), createBlock(_component_audit_result, { - key: 1, - value: { displayValue: "Missing", score: 0 } - })), - unref(image) && unref(isModalOpen) && unref(showingModal) ? (openBlock(), createBlock(Teleport, { - key: 2, - to: "#modal-portal" - }, [ - createBaseVNode("img", { - src: unref(image), - alt: "share image", - class: "mx-auto" - }, null, 8, _hoisted_2$p) - ])) : createCommentVNode("", true) - ]); - }; - } -}); -const _sfc_main$h = defineComponent({ - __name: "CellTapTargets", - props: { - report: {}, - column: {}, - value: {} - }, - setup(__props) { - return (_ctx, _cache) => { - const _component_audit_result = __unplugin_components_0$6; - return _ctx.value ? (openBlock(), createBlock(_component_audit_result, { - key: 0, - value: { score: _ctx.value.score, displayValue: _ctx.value.displayValue.replace(" appropriately sized tap targets", "") } - }, null, 8, ["value"])) : createCommentVNode("", true); - }; - } -}); -const _hoisted_1$t = { - viewBox: "0 0 32 32", - width: "1.2em", - height: "1.2em" -}; -const _hoisted_2$o = /* @__PURE__ */ createBaseVNode("path", { - fill: "currentColor", - d: "M17 22v-8h-4v2h2v6h-3v2h8v-2h-3zM16 8a1.5 1.5 0 1 0 1.5 1.5A1.5 1.5 0 0 0 16 8z" -}, null, -1); -const _hoisted_3$l = /* @__PURE__ */ createBaseVNode("path", { - fill: "currentColor", - d: "M16 30a14 14 0 1 1 14-14a14 14 0 0 1-14 14Zm0-26a12 12 0 1 0 12 12A12 12 0 0 0 16 4Z" -}, null, -1); -const _hoisted_4$7 = [ - _hoisted_2$o, - _hoisted_3$l -]; -function render$h(_ctx, _cache) { - return openBlock(), createElementBlock("svg", _hoisted_1$t, _hoisted_4$7); -} -var __unplugin_components_1$1 = { name: "carbon-information", render: render$h }; -const _hoisted_1$s = { key: 0 }; -const _hoisted_2$n = { class: "text-sm w-full grid gap-3 grid-cols-1 mb-2" }; -const _hoisted_3$k = { class: "flex justify-between items-center" }; -const _hoisted_4$6 = { class: "whitespace-nowrap flex items-center" }; -const _hoisted_5$4 = { class: "font-bold mb-2" }; -const _hoisted_6$3 = { class: "flex justify-between items-center" }; -const _hoisted_7$2 = { class: "whitespace-nowrap flex items-center" }; -const _hoisted_8$2 = { class: "font-bold mb-2" }; -const _hoisted_9$2 = { class: "flex justify-between items-center" }; -const _hoisted_10$2 = { class: "whitespace-nowrap flex items-center" }; -const _hoisted_11$2 = { class: "font-bold mb-2" }; -const _sfc_main$g = defineComponent({ - __name: "CellWebVitals", - props: { - report: {}, - column: {} - }, - setup(__props) { - return (_ctx, _cache) => { - const _component_i_carbon_information = __unplugin_components_1$1; - const _component_tooltip = _sfc_main$y; - const _component_audit_result = __unplugin_components_0$6; - return _ctx.report.report ? (openBlock(), createElementBlock("div", _hoisted_1$s, [ - createBaseVNode("div", _hoisted_2$n, [ - createBaseVNode("div", _hoisted_3$k, [ - createVNode(_component_tooltip, null, { - tooltip: withCtx(() => [ - createBaseVNode("div", _hoisted_5$4, toDisplayString(_ctx.report.report.audits["largest-contentful-paint"].title), 1), - createBaseVNode("div", null, toDisplayString(_ctx.report.report.audits["largest-contentful-paint"].description), 1) - ]), - default: withCtx(() => [ - createBaseVNode("span", _hoisted_4$6, [ - createTextVNode("LCP "), - createVNode(_component_i_carbon_information, { class: "ml-1 text-xs opacity-75" }) - ]) - ]), - _: 1 - }), - createVNode(_component_audit_result, { - value: _ctx.report.report.audits["largest-contentful-paint"], - class: "ml-2" - }, null, 8, ["value"]) - ]), - createBaseVNode("div", _hoisted_6$3, [ - createVNode(_component_tooltip, null, { - tooltip: withCtx(() => [ - createBaseVNode("div", _hoisted_8$2, toDisplayString(_ctx.report.report.audits["max-potential-fid"].title), 1), - createBaseVNode("div", null, toDisplayString(_ctx.report.report.audits["max-potential-fid"].description), 1) - ]), - default: withCtx(() => [ - createBaseVNode("span", _hoisted_7$2, [ - createTextVNode("FID "), - createVNode(_component_i_carbon_information, { class: "ml-1 text-xs opacity-75" }) - ]) - ]), - _: 1 - }), - createVNode(_component_audit_result, { - value: _ctx.report.report.audits["max-potential-fid"], - class: "ml-2" - }, null, 8, ["value"]) - ]), - createBaseVNode("div", _hoisted_9$2, [ - createVNode(_component_tooltip, null, { - tooltip: withCtx(() => [ - createBaseVNode("div", _hoisted_11$2, toDisplayString(_ctx.report.report.audits["cumulative-layout-shift"].title), 1), - createBaseVNode("div", null, toDisplayString(_ctx.report.report.audits["cumulative-layout-shift"].description), 1) - ]), - default: withCtx(() => [ - createBaseVNode("span", _hoisted_10$2, [ - createTextVNode("CLS "), - createVNode(_component_i_carbon_information, { class: "ml-1 text-xs opacity-75" }) - ]) - ]), - _: 1 - }), - createVNode(_component_audit_result, { - value: _ctx.report.report.audits["cumulative-layout-shift"], - class: "ml-2" - }, null, 8, ["value"]) - ]) - ]) - ])) : createCommentVNode("", true); - }; - } -}); -const _hoisted_1$r = { class: "relative overflow-hidden flex items-center" }; -const _sfc_main$f = defineComponent({ - __name: "CellImageOutline", - props: { - item: {}, - report: {}, - column: {}, - size: {} - }, - setup(__props) { - const props2 = __props; - const maxRenderSizeDC = props2.size; - function computeZoomFactor(elementRectSC, renderContainerSizeDC) { - const targetClipToViewportRatio = 0.75; - const zoomRatioXY = { - x: renderContainerSizeDC.width / elementRectSC.width, - y: renderContainerSizeDC.height / elementRectSC.height - }; - const zoomFactor = targetClipToViewportRatio * Math.min(zoomRatioXY.x, zoomRatioXY.y); - return Math.min(1, zoomFactor); - } - function getScreenshotPositions(elementRectSC, elementPreviewSizeSC, screenshotSize) { - function getElementRectCenterPoint(rect) { - return { - x: rect.left + rect.width / 2, - y: rect.top + rect.height / 2 - }; - } - function clamp2(value, min, max2) { - if (value < min) - return min; - if (value > max2) - return max2; - return value; - } - const elementRectCenter = getElementRectCenterPoint(elementRectSC); - const screenshotLeftVisibleEdge = clamp2( - elementRectCenter.x - elementPreviewSizeSC.width / 2, - 0, - screenshotSize.width - elementPreviewSizeSC.width - ); - const screenshotTopVisisbleEdge = clamp2( - elementRectCenter.y - elementPreviewSizeSC.height / 2, - 0, - screenshotSize.height - elementPreviewSizeSC.height - ); - return { - screenshot: { - left: screenshotLeftVisibleEdge, - top: screenshotTopVisisbleEdge - }, - clip: { - left: elementRectSC.left - screenshotLeftVisibleEdge, - top: elementRectSC.top - screenshotTopVisisbleEdge - } - }; - } - const screenshot = ref(null); - onMounted(() => { - const img = new Image(); - img.onload = function() { - screenshot.value = { - width: img.naturalWidth, - height: img.naturalHeight - }; - }; - img.src = `${props2.report.artifactUrl}/full-screenshot.jpeg`; - }); - const styles = computed(() => { - if (!screenshot.value) - return {}; - const elementRectSC = props2.item.node.boundingRect; - const zoomFactor = computeZoomFactor(elementRectSC, maxRenderSizeDC); - const elementPreviewSizeSC = { - width: maxRenderSizeDC.width / zoomFactor, - height: maxRenderSizeDC.height / zoomFactor - }; - elementPreviewSizeSC.width = Math.min(screenshot.value.width, elementPreviewSizeSC.width); - const elementPreviewSizeDC = { - width: elementPreviewSizeSC.width * zoomFactor, - height: elementPreviewSizeSC.height * zoomFactor - }; - const positions = getScreenshotPositions( - elementRectSC, - elementPreviewSizeSC, - screenshot.value - ); - const image = { - width: `${elementPreviewSizeDC.width}px`, - height: `${elementPreviewSizeDC.height}px`, - backgroundPositionY: `${-(positions.screenshot.top * zoomFactor)}px`, - backgroundPositionX: `${-(positions.screenshot.left * zoomFactor)}px`, - backgroundSize: `${screenshot.value.width * zoomFactor}px ${screenshot.value.height * zoomFactor}px`, - backgroundImage: `url('${props2.report.artifactUrl}/full-screenshot.jpeg')` - }; - const marker = { - width: `${elementRectSC.width * zoomFactor}px`, - height: `${elementRectSC.height * zoomFactor}px`, - left: `${positions.clip.left * zoomFactor}px`, - top: `${positions.clip.top * zoomFactor}px` - }; - return { - image, - marker - }; - }); - return (_ctx, _cache) => { - return openBlock(), createElementBlock("div", _hoisted_1$r, [ - createBaseVNode("div", { - style: normalizeStyle(unref(styles).image), - class: "outline-2 outline-green-200 bg-no-repeat bg-white" - }, null, 4), - createBaseVNode("div", { - style: normalizeStyle(unref(styles).marker), - class: "absolute outline outline-2 outline-green-200" - }, null, 4) - ]); - }; - } -}); -const _hoisted_1$q = { - key: 0, - class: "text-sm w-full" -}; -const _sfc_main$e = defineComponent({ - __name: "CellLargestContentfulPaint", - props: { - report: {}, - column: {} - }, - setup(__props) { - const showingModal = ref(false); - function openModal() { - if (isOffline.value) - return; - isModalOpen.value = true; - iframeModalUrl.value = null; - nextTick(() => { - showingModal.value = true; - }); - } - watch(isModalOpen, () => { - if (!isModalOpen.value) - showingModal.value = false; - }); - return (_ctx, _cache) => { - const _component_audit_result = __unplugin_components_0$6; - const _component_btn_action = __unplugin_components_8$1; - return _ctx.report.report ? (openBlock(), createElementBlock("div", _hoisted_1$q, [ - createVNode(_component_audit_result, { - value: _ctx.report.report.audits["largest-contentful-paint"], - class: "ml-2" - }, null, 8, ["value"]), - (openBlock(true), createElementBlock(Fragment, null, renderList(_ctx.report.report.audits["largest-contentful-paint-element"].details.items, (item, key) => { - return openBlock(), createElementBlock("div", { - key, - class: "flex items-center" - }, [ - createVNode(_component_btn_action, { - title: "Open full image", - onClick: openModal - }, { - default: withCtx(() => [ - createVNode(_sfc_main$f, { - item, - report: _ctx.report, - column: _ctx.column, - size: { width: 150, height: 112 } - }, null, 8, ["item", "report", "column"]) - ]), - _: 2 - }, 1024), - unref(isModalOpen) && unref(showingModal) ? (openBlock(), createBlock(Teleport, { - key: 0, - to: "#modal-portal" - }, [ - createVNode(_sfc_main$f, { - item, - report: _ctx.report, - column: _ctx.column, - size: { width: 365, height: 700 } - }, null, 8, ["item", "report", "column"]) - ])) : createCommentVNode("", true) - ]); - }), 128)) - ])) : createCommentVNode("", true); - }; - } -}); -const _hoisted_1$p = { - key: 0, - class: "text-sm w-full" -}; -const _hoisted_2$m = { - key: 0, - class: "max-h-120px overflow-y-auto" -}; -const _sfc_main$d = defineComponent({ - __name: "CellLayoutShift", - props: { - report: {}, - column: {} - }, - setup(__props) { - const showingModal = ref(false); - const activeItem = ref(false); - function openModal(item) { - activeItem.value = item; - isModalOpen.value = true; - iframeModalUrl.value = null; - nextTick(() => { - showingModal.value = true; - }); - } - watch(isModalOpen, () => { - if (!isModalOpen.value) { - showingModal.value = false; - activeItem.value = false; - } - }); - return (_ctx, _cache) => { - const _component_audit_result = __unplugin_components_0$6; - const _component_btn_action = __unplugin_components_8$1; - return _ctx.report.report ? (openBlock(), createElementBlock("div", _hoisted_1$p, [ - createVNode(_component_audit_result, { - value: _ctx.report.report.audits["cumulative-layout-shift"], - class: "ml-2" - }, null, 8, ["value"]), - _ctx.report.report.audits["layout-shift-elements"] ? (openBlock(), createElementBlock("div", _hoisted_2$m, [ - (openBlock(true), createElementBlock(Fragment, null, renderList(_ctx.report.report.audits["layout-shift-elements"].details.items, (item, key) => { - return openBlock(), createElementBlock("div", { - key, - class: "mb-2 flex items-center" - }, [ - (item == null ? void 0 : item.score) && item.score.toFixed(3) !== "0.000" ? (openBlock(), createElementBlock(Fragment, { key: 0 }, [ - createVNode(_component_btn_action, { - title: "Open full image", - onClick: ($event) => openModal(item) - }, { - default: withCtx(() => [ - createVNode(_sfc_main$f, { - item, - report: _ctx.report, - column: _ctx.column, - size: { width: 150, height: 100 } - }, null, 8, ["item", "report", "column"]) - ]), - _: 2 - }, 1032, ["onClick"]), - createVNode(_component_audit_result, { - value: { displayValue: item.score.toFixed(3), score: 0 }, - class: "ml-2" - }, null, 8, ["value"]), - unref(activeItem) === item && unref(isModalOpen) && unref(showingModal) ? (openBlock(), createBlock(Teleport, { - key: 0, - to: "#modal-portal" - }, [ - createVNode(_sfc_main$f, { - item, - report: _ctx.report, - column: _ctx.column, - size: { width: 365, height: 700 } - }, null, 8, ["item", "report", "column"]) - ])) : createCommentVNode("", true) - ], 64)) : createCommentVNode("", true) - ]); - }), 128)) - ])) : createCommentVNode("", true) - ])) : createCommentVNode("", true); - }; - } -}); -const { - options: { - site, - client: { - columns: configColumns, - groupRoutesKey - }, - websocketUrl: wsUrl, - apiUrl, - lighthouseOptions, - scanner: { - dynamicSampling, - throttle, - device - }, - routerPrefix: basePath - } -} = window.__unlighthouse_payload; -const isStatic = window.__unlighthouse_static; -const website = new $URL(site).origin; -const categories = (lighthouseOptions == null ? void 0 : lighthouseOptions.onlyCategories) || ["performance", "accessibility", "best-practices", "seo"]; -const tabs = [ - "Overview", - ...categories.map((c2) => { - if (c2 === "seo") - return "SEO"; - if (c2 === "pwa") - return "PWA"; - return startCase$1(c2); - }) -]; -const columns = Object.values(configColumns).map((columns2) => { - return columns2.map((column) => { - switch (column.key) { - case "report.audits.largest-contentful-paint": - column.component = _sfc_main$e; - break; - case "report.audits.cumulative-layout-shift": - column.component = _sfc_main$d; - break; - case "report.audits.network-requests": - column.component = _sfc_main$o; - break; - case "report.audits.diagnostics": - column.component = _sfc_main$n; - break; - case "report.audits.color-contrast": - column.component = _sfc_main$m; - break; - case "seo.description": - column.component = _sfc_main$l; - break; - case "report.audits.is-crawlable": - column.component = _sfc_main$k; - break; - case "report.audits.screenshot-thumbnails": - column.component = _sfc_main$j; - break; - case "seo.og.image": - column.component = _sfc_main$i; - break; - case "report.audits.tap-targets": - column.component = _sfc_main$h; - break; - } - switch (column.label) { - case "Core Web Vitals": - column.component = _sfc_main$g; - break; - } - return column; - }); -}); -function isArray(value) { - return !Array.isArray ? getTag(value) === "[object Array]" : Array.isArray(value); -} -const INFINITY = 1 / 0; -function baseToString(value) { - if (typeof value == "string") { - return value; - } - let result = value + ""; - return result == "0" && 1 / value == -INFINITY ? "-0" : result; -} -function toString(value) { - return value == null ? "" : baseToString(value); -} -function isString(value) { - return typeof value === "string"; -} -function isNumber(value) { - return typeof value === "number"; -} -function isBoolean(value) { - return value === true || value === false || isObjectLike(value) && getTag(value) == "[object Boolean]"; -} -function isObject(value) { - return typeof value === "object"; -} -function isObjectLike(value) { - return isObject(value) && value !== null; -} -function isDefined(value) { - return value !== void 0 && value !== null; -} -function isBlank(value) { - return !value.trim().length; -} -function getTag(value) { - return value == null ? value === void 0 ? "[object Undefined]" : "[object Null]" : Object.prototype.toString.call(value); -} -const EXTENDED_SEARCH_UNAVAILABLE = "Extended search is not available"; -const INCORRECT_INDEX_TYPE = "Incorrect 'index' type"; -const LOGICAL_SEARCH_INVALID_QUERY_FOR_KEY = (key) => `Invalid value for key ${key}`; -const PATTERN_LENGTH_TOO_LARGE = (max2) => `Pattern length exceeds max of ${max2}.`; -const MISSING_KEY_PROPERTY = (name) => `Missing ${name} property in key`; -const INVALID_KEY_WEIGHT_VALUE = (key) => `Property 'weight' in key '${key}' must be a positive integer`; -const hasOwn = Object.prototype.hasOwnProperty; -class KeyStore { - constructor(keys2) { - this._keys = []; - this._keyMap = {}; - let totalWeight = 0; - keys2.forEach((key) => { - let obj = createKey(key); - totalWeight += obj.weight; - this._keys.push(obj); - this._keyMap[obj.id] = obj; - totalWeight += obj.weight; - }); - this._keys.forEach((key) => { - key.weight /= totalWeight; - }); - } - get(keyId) { - return this._keyMap[keyId]; - } - keys() { - return this._keys; - } - toJSON() { - return JSON.stringify(this._keys); - } -} -function createKey(key) { - let path = null; - let id = null; - let src = null; - let weight = 1; - let getFn = null; - if (isString(key) || isArray(key)) { - src = key; - path = createKeyPath(key); - id = createKeyId(key); - } else { - if (!hasOwn.call(key, "name")) { - throw new Error(MISSING_KEY_PROPERTY("name")); - } - const name = key.name; - src = name; - if (hasOwn.call(key, "weight")) { - weight = key.weight; - if (weight <= 0) { - throw new Error(INVALID_KEY_WEIGHT_VALUE(name)); - } - } - path = createKeyPath(name); - id = createKeyId(name); - getFn = key.getFn; - } - return { path, id, weight, src, getFn }; -} -function createKeyPath(key) { - return isArray(key) ? key : key.split("."); -} -function createKeyId(key) { - return isArray(key) ? key.join(".") : key; -} -function get(obj, path) { - let list = []; - let arr = false; - const deepGet = (obj2, path2, index) => { - if (!isDefined(obj2)) { - return; - } - if (!path2[index]) { - list.push(obj2); - } else { - let key = path2[index]; - const value = obj2[key]; - if (!isDefined(value)) { - return; - } - if (index === path2.length - 1 && (isString(value) || isNumber(value) || isBoolean(value))) { - list.push(toString(value)); - } else if (isArray(value)) { - arr = true; - for (let i2 = 0, len = value.length; i2 < len; i2 += 1) { - deepGet(value[i2], path2, index + 1); - } - } else if (path2.length) { - deepGet(value, path2, index + 1); - } - } - }; - deepGet(obj, isString(path) ? path.split(".") : path, 0); - return arr ? list : list[0]; -} -const MatchOptions = { - includeMatches: false, - findAllMatches: false, - minMatchCharLength: 1 -}; -const BasicOptions = { - isCaseSensitive: false, - includeScore: false, - keys: [], - shouldSort: true, - sortFn: (a2, b3) => a2.score === b3.score ? a2.idx < b3.idx ? -1 : 1 : a2.score < b3.score ? -1 : 1 -}; -const FuzzyOptions = { - location: 0, - threshold: 0.6, - distance: 100 -}; -const AdvancedOptions = { - useExtendedSearch: false, - getFn: get, - ignoreLocation: false, - ignoreFieldNorm: false, - fieldNormWeight: 1 -}; -var Config = { - ...BasicOptions, - ...MatchOptions, - ...FuzzyOptions, - ...AdvancedOptions -}; -const SPACE = /[^ ]+/g; -function norm(weight = 1, mantissa = 3) { - const cache = /* @__PURE__ */ new Map(); - const m2 = Math.pow(10, mantissa); - return { - get(value) { - const numTokens = value.match(SPACE).length; - if (cache.has(numTokens)) { - return cache.get(numTokens); - } - const norm2 = 1 / Math.pow(numTokens, 0.5 * weight); - const n2 = parseFloat(Math.round(norm2 * m2) / m2); - cache.set(numTokens, n2); - return n2; - }, - clear() { - cache.clear(); - } - }; -} -class FuseIndex { - constructor({ - getFn = Config.getFn, - fieldNormWeight = Config.fieldNormWeight - } = {}) { - this.norm = norm(fieldNormWeight, 3); - this.getFn = getFn; - this.isCreated = false; - this.setIndexRecords(); - } - setSources(docs = []) { - this.docs = docs; - } - setIndexRecords(records = []) { - this.records = records; - } - setKeys(keys2 = []) { - this.keys = keys2; - this._keysMap = {}; - keys2.forEach((key, idx) => { - this._keysMap[key.id] = idx; - }); - } - create() { - if (this.isCreated || !this.docs.length) { - return; - } - this.isCreated = true; - if (isString(this.docs[0])) { - this.docs.forEach((doc2, docIndex) => { - this._addString(doc2, docIndex); - }); - } else { - this.docs.forEach((doc2, docIndex) => { - this._addObject(doc2, docIndex); - }); - } - this.norm.clear(); - } - add(doc2) { - const idx = this.size(); - if (isString(doc2)) { - this._addString(doc2, idx); - } else { - this._addObject(doc2, idx); - } - } - removeAt(idx) { - this.records.splice(idx, 1); - for (let i2 = idx, len = this.size(); i2 < len; i2 += 1) { - this.records[i2].i -= 1; - } - } - getValueForItemAtKeyId(item, keyId) { - return item[this._keysMap[keyId]]; - } - size() { - return this.records.length; - } - _addString(doc2, docIndex) { - if (!isDefined(doc2) || isBlank(doc2)) { - return; - } - let record = { - v: doc2, - i: docIndex, - n: this.norm.get(doc2) - }; - this.records.push(record); - } - _addObject(doc2, docIndex) { - let record = { i: docIndex, $: {} }; - this.keys.forEach((key, keyIndex) => { - let value = key.getFn ? key.getFn(doc2) : this.getFn(doc2, key.path); - if (!isDefined(value)) { - return; - } - if (isArray(value)) { - let subRecords = []; - const stack = [{ nestedArrIndex: -1, value }]; - while (stack.length) { - const { nestedArrIndex, value: value2 } = stack.pop(); - if (!isDefined(value2)) { - continue; - } - if (isString(value2) && !isBlank(value2)) { - let subRecord = { - v: value2, - i: nestedArrIndex, - n: this.norm.get(value2) - }; - subRecords.push(subRecord); - } else if (isArray(value2)) { - value2.forEach((item, k2) => { - stack.push({ - nestedArrIndex: k2, - value: item - }); - }); - } else - ; - } - record.$[keyIndex] = subRecords; - } else if (isString(value) && !isBlank(value)) { - let subRecord = { - v: value, - n: this.norm.get(value) - }; - record.$[keyIndex] = subRecord; - } - }); - this.records.push(record); - } - toJSON() { - return { - keys: this.keys, - records: this.records - }; - } -} -function createIndex(keys2, docs, { getFn = Config.getFn, fieldNormWeight = Config.fieldNormWeight } = {}) { - const myIndex = new FuseIndex({ getFn, fieldNormWeight }); - myIndex.setKeys(keys2.map(createKey)); - myIndex.setSources(docs); - myIndex.create(); - return myIndex; -} -function parseIndex(data, { getFn = Config.getFn, fieldNormWeight = Config.fieldNormWeight } = {}) { - const { keys: keys2, records } = data; - const myIndex = new FuseIndex({ getFn, fieldNormWeight }); - myIndex.setKeys(keys2); - myIndex.setIndexRecords(records); - return myIndex; -} -function computeScore$1(pattern, { - errors = 0, - currentLocation = 0, - expectedLocation = 0, - distance = Config.distance, - ignoreLocation = Config.ignoreLocation -} = {}) { - const accuracy = errors / pattern.length; - if (ignoreLocation) { - return accuracy; - } - const proximity = Math.abs(expectedLocation - currentLocation); - if (!distance) { - return proximity ? 1 : accuracy; - } - return accuracy + proximity / distance; -} -function convertMaskToIndices(matchmask = [], minMatchCharLength = Config.minMatchCharLength) { - let indices = []; - let start = -1; - let end = -1; - let i2 = 0; - for (let len = matchmask.length; i2 < len; i2 += 1) { - let match2 = matchmask[i2]; - if (match2 && start === -1) { - start = i2; - } else if (!match2 && start !== -1) { - end = i2 - 1; - if (end - start + 1 >= minMatchCharLength) { - indices.push([start, end]); - } - start = -1; - } - } - if (matchmask[i2 - 1] && i2 - start >= minMatchCharLength) { - indices.push([start, i2 - 1]); - } - return indices; -} -const MAX_BITS = 32; -function search(text, pattern, patternAlphabet, { - location = Config.location, - distance = Config.distance, - threshold = Config.threshold, - findAllMatches = Config.findAllMatches, - minMatchCharLength = Config.minMatchCharLength, - includeMatches = Config.includeMatches, - ignoreLocation = Config.ignoreLocation -} = {}) { - if (pattern.length > MAX_BITS) { - throw new Error(PATTERN_LENGTH_TOO_LARGE(MAX_BITS)); - } - const patternLen = pattern.length; - const textLen = text.length; - const expectedLocation = Math.max(0, Math.min(location, textLen)); - let currentThreshold = threshold; - let bestLocation = expectedLocation; - const computeMatches = minMatchCharLength > 1 || includeMatches; - const matchMask = computeMatches ? Array(textLen) : []; - let index; - while ((index = text.indexOf(pattern, bestLocation)) > -1) { - let score = computeScore$1(pattern, { - currentLocation: index, - expectedLocation, - distance, - ignoreLocation - }); - currentThreshold = Math.min(score, currentThreshold); - bestLocation = index + patternLen; - if (computeMatches) { - let i2 = 0; - while (i2 < patternLen) { - matchMask[index + i2] = 1; - i2 += 1; - } - } - } - bestLocation = -1; - let lastBitArr = []; - let finalScore = 1; - let binMax = patternLen + textLen; - const mask = 1 << patternLen - 1; - for (let i2 = 0; i2 < patternLen; i2 += 1) { - let binMin = 0; - let binMid = binMax; - while (binMin < binMid) { - const score2 = computeScore$1(pattern, { - errors: i2, - currentLocation: expectedLocation + binMid, - expectedLocation, - distance, - ignoreLocation - }); - if (score2 <= currentThreshold) { - binMin = binMid; - } else { - binMax = binMid; - } - binMid = Math.floor((binMax - binMin) / 2 + binMin); - } - binMax = binMid; - let start = Math.max(1, expectedLocation - binMid + 1); - let finish = findAllMatches ? textLen : Math.min(expectedLocation + binMid, textLen) + patternLen; - let bitArr = Array(finish + 2); - bitArr[finish + 1] = (1 << i2) - 1; - for (let j2 = finish; j2 >= start; j2 -= 1) { - let currentLocation = j2 - 1; - let charMatch = patternAlphabet[text.charAt(currentLocation)]; - if (computeMatches) { - matchMask[currentLocation] = +!!charMatch; - } - bitArr[j2] = (bitArr[j2 + 1] << 1 | 1) & charMatch; - if (i2) { - bitArr[j2] |= (lastBitArr[j2 + 1] | lastBitArr[j2]) << 1 | 1 | lastBitArr[j2 + 1]; - } - if (bitArr[j2] & mask) { - finalScore = computeScore$1(pattern, { - errors: i2, - currentLocation, - expectedLocation, - distance, - ignoreLocation - }); - if (finalScore <= currentThreshold) { - currentThreshold = finalScore; - bestLocation = currentLocation; - if (bestLocation <= expectedLocation) { - break; - } - start = Math.max(1, 2 * expectedLocation - bestLocation); - } - } - } - const score = computeScore$1(pattern, { - errors: i2 + 1, - currentLocation: expectedLocation, - expectedLocation, - distance, - ignoreLocation - }); - if (score > currentThreshold) { - break; - } - lastBitArr = bitArr; - } - const result = { - isMatch: bestLocation >= 0, - score: Math.max(1e-3, finalScore) - }; - if (computeMatches) { - const indices = convertMaskToIndices(matchMask, minMatchCharLength); - if (!indices.length) { - result.isMatch = false; - } else if (includeMatches) { - result.indices = indices; - } - } - return result; -} -function createPatternAlphabet(pattern) { - let mask = {}; - for (let i2 = 0, len = pattern.length; i2 < len; i2 += 1) { - const char = pattern.charAt(i2); - mask[char] = (mask[char] || 0) | 1 << len - i2 - 1; - } - return mask; -} -class BitapSearch { - constructor(pattern, { - location = Config.location, - threshold = Config.threshold, - distance = Config.distance, - includeMatches = Config.includeMatches, - findAllMatches = Config.findAllMatches, - minMatchCharLength = Config.minMatchCharLength, - isCaseSensitive = Config.isCaseSensitive, - ignoreLocation = Config.ignoreLocation - } = {}) { - this.options = { - location, - threshold, - distance, - includeMatches, - findAllMatches, - minMatchCharLength, - isCaseSensitive, - ignoreLocation - }; - this.pattern = isCaseSensitive ? pattern : pattern.toLowerCase(); - this.chunks = []; - if (!this.pattern.length) { - return; - } - const addChunk = (pattern2, startIndex) => { - this.chunks.push({ - pattern: pattern2, - alphabet: createPatternAlphabet(pattern2), - startIndex - }); - }; - const len = this.pattern.length; - if (len > MAX_BITS) { - let i2 = 0; - const remainder = len % MAX_BITS; - const end = len - remainder; - while (i2 < end) { - addChunk(this.pattern.substr(i2, MAX_BITS), i2); - i2 += MAX_BITS; - } - if (remainder) { - const startIndex = len - MAX_BITS; - addChunk(this.pattern.substr(startIndex), startIndex); - } - } else { - addChunk(this.pattern, 0); - } - } - searchIn(text) { - const { isCaseSensitive, includeMatches } = this.options; - if (!isCaseSensitive) { - text = text.toLowerCase(); - } - if (this.pattern === text) { - let result2 = { - isMatch: true, - score: 0 - }; - if (includeMatches) { - result2.indices = [[0, text.length - 1]]; - } - return result2; - } - const { - location, - distance, - threshold, - findAllMatches, - minMatchCharLength, - ignoreLocation - } = this.options; - let allIndices = []; - let totalScore = 0; - let hasMatches = false; - this.chunks.forEach(({ pattern, alphabet, startIndex }) => { - const { isMatch, score, indices } = search(text, pattern, alphabet, { - location: location + startIndex, - distance, - threshold, - findAllMatches, - minMatchCharLength, - includeMatches, - ignoreLocation - }); - if (isMatch) { - hasMatches = true; - } - totalScore += score; - if (isMatch && indices) { - allIndices = [...allIndices, ...indices]; - } - }); - let result = { - isMatch: hasMatches, - score: hasMatches ? totalScore / this.chunks.length : 1 - }; - if (hasMatches && includeMatches) { - result.indices = allIndices; - } - return result; - } -} -class BaseMatch { - constructor(pattern) { - this.pattern = pattern; - } - static isMultiMatch(pattern) { - return getMatch(pattern, this.multiRegex); - } - static isSingleMatch(pattern) { - return getMatch(pattern, this.singleRegex); - } - search() { - } -} -function getMatch(pattern, exp) { - const matches = pattern.match(exp); - return matches ? matches[1] : null; -} -class ExactMatch extends BaseMatch { - constructor(pattern) { - super(pattern); - } - static get type() { - return "exact"; - } - static get multiRegex() { - return /^="(.*)"$/; - } - static get singleRegex() { - return /^=(.*)$/; - } - search(text) { - const isMatch = text === this.pattern; - return { - isMatch, - score: isMatch ? 0 : 1, - indices: [0, this.pattern.length - 1] - }; - } -} -class InverseExactMatch extends BaseMatch { - constructor(pattern) { - super(pattern); - } - static get type() { - return "inverse-exact"; - } - static get multiRegex() { - return /^!"(.*)"$/; - } - static get singleRegex() { - return /^!(.*)$/; - } - search(text) { - const index = text.indexOf(this.pattern); - const isMatch = index === -1; - return { - isMatch, - score: isMatch ? 0 : 1, - indices: [0, text.length - 1] - }; - } -} -class PrefixExactMatch extends BaseMatch { - constructor(pattern) { - super(pattern); - } - static get type() { - return "prefix-exact"; - } - static get multiRegex() { - return /^\^"(.*)"$/; - } - static get singleRegex() { - return /^\^(.*)$/; - } - search(text) { - const isMatch = text.startsWith(this.pattern); - return { - isMatch, - score: isMatch ? 0 : 1, - indices: [0, this.pattern.length - 1] - }; - } -} -class InversePrefixExactMatch extends BaseMatch { - constructor(pattern) { - super(pattern); - } - static get type() { - return "inverse-prefix-exact"; - } - static get multiRegex() { - return /^!\^"(.*)"$/; - } - static get singleRegex() { - return /^!\^(.*)$/; - } - search(text) { - const isMatch = !text.startsWith(this.pattern); - return { - isMatch, - score: isMatch ? 0 : 1, - indices: [0, text.length - 1] - }; - } -} -class SuffixExactMatch extends BaseMatch { - constructor(pattern) { - super(pattern); - } - static get type() { - return "suffix-exact"; - } - static get multiRegex() { - return /^"(.*)"\$$/; - } - static get singleRegex() { - return /^(.*)\$$/; - } - search(text) { - const isMatch = text.endsWith(this.pattern); - return { - isMatch, - score: isMatch ? 0 : 1, - indices: [text.length - this.pattern.length, text.length - 1] - }; - } -} -class InverseSuffixExactMatch extends BaseMatch { - constructor(pattern) { - super(pattern); - } - static get type() { - return "inverse-suffix-exact"; - } - static get multiRegex() { - return /^!"(.*)"\$$/; - } - static get singleRegex() { - return /^!(.*)\$$/; - } - search(text) { - const isMatch = !text.endsWith(this.pattern); - return { - isMatch, - score: isMatch ? 0 : 1, - indices: [0, text.length - 1] - }; - } -} -class FuzzyMatch extends BaseMatch { - constructor(pattern, { - location = Config.location, - threshold = Config.threshold, - distance = Config.distance, - includeMatches = Config.includeMatches, - findAllMatches = Config.findAllMatches, - minMatchCharLength = Config.minMatchCharLength, - isCaseSensitive = Config.isCaseSensitive, - ignoreLocation = Config.ignoreLocation - } = {}) { - super(pattern); - this._bitapSearch = new BitapSearch(pattern, { - location, - threshold, - distance, - includeMatches, - findAllMatches, - minMatchCharLength, - isCaseSensitive, - ignoreLocation - }); - } - static get type() { - return "fuzzy"; - } - static get multiRegex() { - return /^"(.*)"$/; - } - static get singleRegex() { - return /^(.*)$/; - } - search(text) { - return this._bitapSearch.searchIn(text); - } -} -class IncludeMatch extends BaseMatch { - constructor(pattern) { - super(pattern); - } - static get type() { - return "include"; - } - static get multiRegex() { - return /^'"(.*)"$/; - } - static get singleRegex() { - return /^'(.*)$/; - } - search(text) { - let location = 0; - let index; - const indices = []; - const patternLen = this.pattern.length; - while ((index = text.indexOf(this.pattern, location)) > -1) { - location = index + patternLen; - indices.push([index, location - 1]); - } - const isMatch = !!indices.length; - return { - isMatch, - score: isMatch ? 0 : 1, - indices - }; - } -} -const searchers = [ - ExactMatch, - IncludeMatch, - PrefixExactMatch, - InversePrefixExactMatch, - InverseSuffixExactMatch, - SuffixExactMatch, - InverseExactMatch, - FuzzyMatch -]; -const searchersLen = searchers.length; -const SPACE_RE = / +(?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)/; -const OR_TOKEN = "|"; -function parseQuery(pattern, options = {}) { - return pattern.split(OR_TOKEN).map((item) => { - let query = item.trim().split(SPACE_RE).filter((item2) => item2 && !!item2.trim()); - let results = []; - for (let i2 = 0, len = query.length; i2 < len; i2 += 1) { - const queryItem = query[i2]; - let found = false; - let idx = -1; - while (!found && ++idx < searchersLen) { - const searcher = searchers[idx]; - let token = searcher.isMultiMatch(queryItem); - if (token) { - results.push(new searcher(token, options)); - found = true; - } - } - if (found) { - continue; - } - idx = -1; - while (++idx < searchersLen) { - const searcher = searchers[idx]; - let token = searcher.isSingleMatch(queryItem); - if (token) { - results.push(new searcher(token, options)); - break; - } - } - } - return results; - }); -} -const MultiMatchSet = /* @__PURE__ */ new Set([FuzzyMatch.type, IncludeMatch.type]); -class ExtendedSearch { - constructor(pattern, { - isCaseSensitive = Config.isCaseSensitive, - includeMatches = Config.includeMatches, - minMatchCharLength = Config.minMatchCharLength, - ignoreLocation = Config.ignoreLocation, - findAllMatches = Config.findAllMatches, - location = Config.location, - threshold = Config.threshold, - distance = Config.distance - } = {}) { - this.query = null; - this.options = { - isCaseSensitive, - includeMatches, - minMatchCharLength, - findAllMatches, - ignoreLocation, - location, - threshold, - distance - }; - this.pattern = isCaseSensitive ? pattern : pattern.toLowerCase(); - this.query = parseQuery(this.pattern, this.options); - } - static condition(_2, options) { - return options.useExtendedSearch; - } - searchIn(text) { - const query = this.query; - if (!query) { - return { - isMatch: false, - score: 1 - }; - } - const { includeMatches, isCaseSensitive } = this.options; - text = isCaseSensitive ? text : text.toLowerCase(); - let numMatches = 0; - let allIndices = []; - let totalScore = 0; - for (let i2 = 0, qLen = query.length; i2 < qLen; i2 += 1) { - const searchers2 = query[i2]; - allIndices.length = 0; - numMatches = 0; - for (let j2 = 0, pLen = searchers2.length; j2 < pLen; j2 += 1) { - const searcher = searchers2[j2]; - const { isMatch, indices, score } = searcher.search(text); - if (isMatch) { - numMatches += 1; - totalScore += score; - if (includeMatches) { - const type = searcher.constructor.type; - if (MultiMatchSet.has(type)) { - allIndices = [...allIndices, ...indices]; - } else { - allIndices.push(indices); - } - } - } else { - totalScore = 0; - numMatches = 0; - allIndices.length = 0; - break; - } - } - if (numMatches) { - let result = { - isMatch: true, - score: totalScore / numMatches - }; - if (includeMatches) { - result.indices = allIndices; - } - return result; - } - } - return { - isMatch: false, - score: 1 - }; - } -} -const registeredSearchers = []; -function register(...args) { - registeredSearchers.push(...args); -} -function createSearcher(pattern, options) { - for (let i2 = 0, len = registeredSearchers.length; i2 < len; i2 += 1) { - let searcherClass = registeredSearchers[i2]; - if (searcherClass.condition(pattern, options)) { - return new searcherClass(pattern, options); - } - } - return new BitapSearch(pattern, options); -} -const LogicalOperator = { - AND: "$and", - OR: "$or" -}; -const KeyType = { - PATH: "$path", - PATTERN: "$val" -}; -const isExpression = (query) => !!(query[LogicalOperator.AND] || query[LogicalOperator.OR]); -const isPath = (query) => !!query[KeyType.PATH]; -const isLeaf = (query) => !isArray(query) && isObject(query) && !isExpression(query); -const convertToExplicit = (query) => ({ - [LogicalOperator.AND]: Object.keys(query).map((key) => ({ - [key]: query[key] - })) -}); -function parse(query, options, { auto = true } = {}) { - const next = (query2) => { - let keys2 = Object.keys(query2); - const isQueryPath = isPath(query2); - if (!isQueryPath && keys2.length > 1 && !isExpression(query2)) { - return next(convertToExplicit(query2)); - } - if (isLeaf(query2)) { - const key = isQueryPath ? query2[KeyType.PATH] : keys2[0]; - const pattern = isQueryPath ? query2[KeyType.PATTERN] : query2[key]; - if (!isString(pattern)) { - throw new Error(LOGICAL_SEARCH_INVALID_QUERY_FOR_KEY(key)); - } - const obj = { - keyId: createKeyId(key), - pattern - }; - if (auto) { - obj.searcher = createSearcher(pattern, options); - } - return obj; - } - let node = { - children: [], - operator: keys2[0] - }; - keys2.forEach((key) => { - const value = query2[key]; - if (isArray(value)) { - value.forEach((item) => { - node.children.push(next(item)); - }); - } - }); - return node; - }; - if (!isExpression(query)) { - query = convertToExplicit(query); - } - return next(query); -} -function computeScore(results, { ignoreFieldNorm = Config.ignoreFieldNorm }) { - results.forEach((result) => { - let totalScore = 1; - result.matches.forEach(({ key, norm: norm2, score }) => { - const weight = key ? key.weight : null; - totalScore *= Math.pow( - score === 0 && weight ? Number.EPSILON : score, - (weight || 1) * (ignoreFieldNorm ? 1 : norm2) - ); - }); - result.score = totalScore; - }); -} -function transformMatches(result, data) { - const matches = result.matches; - data.matches = []; - if (!isDefined(matches)) { - return; - } - matches.forEach((match2) => { - if (!isDefined(match2.indices) || !match2.indices.length) { - return; - } - const { indices, value } = match2; - let obj = { - indices, - value - }; - if (match2.key) { - obj.key = match2.key.src; - } - if (match2.idx > -1) { - obj.refIndex = match2.idx; - } - data.matches.push(obj); - }); -} -function transformScore(result, data) { - data.score = result.score; -} -function format(results, docs, { - includeMatches = Config.includeMatches, - includeScore = Config.includeScore -} = {}) { - const transformers = []; - if (includeMatches) - transformers.push(transformMatches); - if (includeScore) - transformers.push(transformScore); - return results.map((result) => { - const { idx } = result; - const data = { - item: docs[idx], - refIndex: idx - }; - if (transformers.length) { - transformers.forEach((transformer) => { - transformer(result, data); - }); - } - return data; - }); -} -class Fuse { - constructor(docs, options = {}, index) { - this.options = { ...Config, ...options }; - if (this.options.useExtendedSearch && false) { - throw new Error(EXTENDED_SEARCH_UNAVAILABLE); - } - this._keyStore = new KeyStore(this.options.keys); - this.setCollection(docs, index); - } - setCollection(docs, index) { - this._docs = docs; - if (index && !(index instanceof FuseIndex)) { - throw new Error(INCORRECT_INDEX_TYPE); - } - this._myIndex = index || createIndex(this.options.keys, this._docs, { - getFn: this.options.getFn, - fieldNormWeight: this.options.fieldNormWeight - }); - } - add(doc2) { - if (!isDefined(doc2)) { - return; - } - this._docs.push(doc2); - this._myIndex.add(doc2); - } - remove(predicate = () => false) { - const results = []; - for (let i2 = 0, len = this._docs.length; i2 < len; i2 += 1) { - const doc2 = this._docs[i2]; - if (predicate(doc2, i2)) { - this.removeAt(i2); - i2 -= 1; - len -= 1; - results.push(doc2); - } - } - return results; - } - removeAt(idx) { - this._docs.splice(idx, 1); - this._myIndex.removeAt(idx); - } - getIndex() { - return this._myIndex; - } - search(query, { limit = -1 } = {}) { - const { - includeMatches, - includeScore, - shouldSort, - sortFn, - ignoreFieldNorm - } = this.options; - let results = isString(query) ? isString(this._docs[0]) ? this._searchStringList(query) : this._searchObjectList(query) : this._searchLogical(query); - computeScore(results, { ignoreFieldNorm }); - if (shouldSort) { - results.sort(sortFn); - } - if (isNumber(limit) && limit > -1) { - results = results.slice(0, limit); - } - return format(results, this._docs, { - includeMatches, - includeScore - }); - } - _searchStringList(query) { - const searcher = createSearcher(query, this.options); - const { records } = this._myIndex; - const results = []; - records.forEach(({ v: text, i: idx, n: norm2 }) => { - if (!isDefined(text)) { - return; - } - const { isMatch, score, indices } = searcher.searchIn(text); - if (isMatch) { - results.push({ - item: text, - idx, - matches: [{ score, value: text, norm: norm2, indices }] - }); - } - }); - return results; - } - _searchLogical(query) { - const expression = parse(query, this.options); - const evaluate = (node, item, idx) => { - if (!node.children) { - const { keyId, searcher } = node; - const matches = this._findMatches({ - key: this._keyStore.get(keyId), - value: this._myIndex.getValueForItemAtKeyId(item, keyId), - searcher - }); - if (matches && matches.length) { - return [ - { - idx, - item, - matches - } - ]; - } - return []; - } - const res = []; - for (let i2 = 0, len = node.children.length; i2 < len; i2 += 1) { - const child = node.children[i2]; - const result = evaluate(child, item, idx); - if (result.length) { - res.push(...result); - } else if (node.operator === LogicalOperator.AND) { - return []; - } - } - return res; - }; - const records = this._myIndex.records; - const resultMap = {}; - const results = []; - records.forEach(({ $: item, i: idx }) => { - if (isDefined(item)) { - let expResults = evaluate(expression, item, idx); - if (expResults.length) { - if (!resultMap[idx]) { - resultMap[idx] = { idx, item, matches: [] }; - results.push(resultMap[idx]); - } - expResults.forEach(({ matches }) => { - resultMap[idx].matches.push(...matches); - }); - } - } - }); - return results; - } - _searchObjectList(query) { - const searcher = createSearcher(query, this.options); - const { keys: keys2, records } = this._myIndex; - const results = []; - records.forEach(({ $: item, i: idx }) => { - if (!isDefined(item)) { - return; - } - let matches = []; - keys2.forEach((key, keyIndex) => { - matches.push( - ...this._findMatches({ - key, - value: item[keyIndex], - searcher - }) - ); - }); - if (matches.length) { - results.push({ - idx, - item, - matches - }); - } - }); - return results; - } - _findMatches({ key, value, searcher }) { - if (!isDefined(value)) { - return []; - } - let matches = []; - if (isArray(value)) { - value.forEach(({ v: text, i: idx, n: norm2 }) => { - if (!isDefined(text)) { - return; - } - const { isMatch, score, indices } = searcher.searchIn(text); - if (isMatch) { - matches.push({ - score, - key, - value: text, - idx, - norm: norm2, - indices - }); - } - }); - } else { - const { v: text, n: norm2 } = value; - const { isMatch, score, indices } = searcher.searchIn(text); - if (isMatch) { - matches.push({ score, key, value: text, norm: norm2, indices }); - } - } - return matches; - } -} -Fuse.version = "6.6.2"; -Fuse.createIndex = createIndex; -Fuse.parseIndex = parseIndex; -Fuse.config = Config; -{ - Fuse.parseQuery = parse; -} -{ - register(ExtendedSearch); -} -const searchText = useStorage("unlighthouse-search-text", ""); -const sorting = useStorage("unlighthouse-sort", { key: groupRoutesKey, dir: "asc" }); -function incrementSort(key) { - const val = sorting.value; - if (val.key === key) { - const sort = val.dir; - if (typeof sort === "undefined") - sorting.value.dir = "asc"; - else if (sort === "asc") - sorting.value.dir = "desc"; - else - sorting.value = {}; - } else { - sorting.value.key = key; - sorting.value.dir = "asc"; - } -} -const searchResults = computed(() => { - let data = unlighthouseReports.value; - if (searchText.value) { - const fuse = new Fuse(data, { - threshold: 0.3, - shouldSort: isEmpty(sorting.value), - keys: [ - "route.definition.name", - "route.path", - "seo.title" - ] - }); - data = fuse.search(searchText.value).map((i2) => i2.item); - } - if (sorting.value.key) { - let sortKey = sorting.value.key; - let doLengthSort = false; - const columnDefinition = columns.flat().find((c2) => c2.key === sortKey); - if (columnDefinition == null ? void 0 : columnDefinition.sortKey) { - if (columnDefinition.sortKey.startsWith("length:")) { - doLengthSort = true; - sortKey = `${sortKey}.${columnDefinition.sortKey.replace("length:", "")}`; - } else { - sortKey = `${sortKey}.${columnDefinition.sortKey}`; - } - } - data = orderBy( - data, - doLengthSort ? (i2) => { - var _a2; - return ((_a2 = get$1(i2, sortKey)) == null ? void 0 : _a2.length) || 0; - } : sortKey, - sorting.value.dir - ); - } else { - data = orderBy(data, groupRoutesKey, "asc"); - } - return groupBy$1( - data, - !sorting.value.key || sorting.value.key === groupRoutesKey ? groupRoutesKey : "route.path" - ); -}); -function useFetch(url) { - const fetch2 = createFetch({ baseUrl: apiUrl }); - return fetch2(url); -} -const activeTab = ref(0); -const isModalOpen = ref(false); -const iframeModalUrl = ref(); -const isDebugModalOpen = ref(false); -function closeIframeModal() { - isModalOpen.value = false; - iframeModalUrl.value = ""; - isDebugModalOpen.value = false; -} -function openDebugModal() { - isModalOpen.value = true; - isDebugModalOpen.value = true; -} -function openLighthouseReportIframeModal(report, tab) { - const path = `${report.artifactUrl}/lighthouse.html`; - iframeModalUrl.value = `${path}${tab ? `#${tab}` : ""}`; - isDebugModalOpen.value = false; - isModalOpen.value = true; -} -function changedTab(index) { - activeTab.value = index; - sorting.value = {}; -} -const resultColumns = computed(() => { - return [ - { - label: "Route Name", - slot: "routeName", - key: "route.path", - sortable: true, - component: _sfc_main$t, - cols: 2 - }, - { - label: "Score", - key: activeTab.value === 0 ? "report.score" : `report.categories.${categories[activeTab.value - 1]}.score`, - sortable: true, - cols: activeTab.value === 0 ? 3 : 1, - component: activeTab.value === 0 ? _sfc_main$q : _sfc_main$p - }, - ...columns[activeTab.value], - { - label: "Actions", - cols: 1, - slot: "actions", - classes: ["items-end justify-end"] - } - ]; -}); -const wsReports = reactive(/* @__PURE__ */ new Map()); -const unlighthouseReports = computed(() => { - var _a2; - return isStatic ? (_a2 = window.__unlighthouse_payload) == null ? void 0 : _a2.reports : Array.from(wsReports.values()); -}); -const fetchedScanMeta = isStatic ? null : reactive( - useFetch("/scan-meta").get().json() -); -const lastScanMeta = ref(null); -const isOffline = computed(() => { - if (isStatic) - return true; - return !!(!(fetchedScanMeta == null ? void 0 : fetchedScanMeta.data) && lastScanMeta.value); -}); -const rescanRoute = (route) => useFetch(`/reports/${route.id}/rescan`).post(); -const scanMeta = computed(() => { - var _a2; - if (isStatic) - return (_a2 = window.__unlighthouse_payload) == null ? void 0 : _a2.scanMeta; - if (fetchedScanMeta == null ? void 0 : fetchedScanMeta.data) - return fetchedScanMeta == null ? void 0 : fetchedScanMeta.data; - if (lastScanMeta.value) - return lastScanMeta.value; - return null; -}); -function refreshScanMeta() { - if (!fetchedScanMeta) - return; - const res = fetchedScanMeta.execute(); - if (fetchedScanMeta == null ? void 0 : fetchedScanMeta.data) - lastScanMeta.value = fetchedScanMeta == null ? void 0 : fetchedScanMeta.data; - return res; -} -async function wsConnect() { - var _a2; - const ws = new WebSocket(wsUrl); - ws.onmessage = (message) => { - const { response } = JSON.parse(message.data); - wsReports.set(response.route.path, response); - }; - const reports = await useFetch("/reports").get().json(); - (_a2 = reports.data.value) == null ? void 0 : _a2.forEach((report) => { - wsReports.set(report.route.path, report); - }); -} -const categoryScores = computed(() => { - const reportsFinished = unlighthouseReports.value.filter((r2) => !!r2.report); - return categories.map((c2, i2) => { - const reportsWithGoodScore = reportsFinished.filter((r2) => { - var _a2, _b2; - return !!((_b2 = (_a2 = r2.report) == null ? void 0 : _a2.categories) == null ? void 0 : _b2[i2].score); - }); - return sum( - reportsWithGoodScore.map((r2) => { - var _a2, _b2; - return (_b2 = (_a2 = r2.report) == null ? void 0 : _a2.categories) == null ? void 0 : _b2[i2].score; - }) - ) / reportsWithGoodScore.length; - }); -}); -function extractBgColor(str) { - const regex = /background color: (.*?),/gm; - const m2 = regex.exec(str); - if (m2 !== null) { - return m2[1]; - } -} -function extractFgColor(str) { - const regex = /foreground color: (.*?),/gm; - const m2 = regex.exec(str); - if (m2 !== null) { - return m2[1]; - } -} -function formatBytes(bytes, decimals = 2) { - if (bytes === 0) - return "0B"; - const k2 = 1024; - const dm = decimals < 0 ? 0 : decimals; - const sizes = ["B", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB"]; - const i2 = Math.floor(Math.log(bytes) / Math.log(k2)); - return `${Number.parseFloat((bytes / k2 ** i2).toFixed(dm))} ${sizes[i2]}`; -} -const rescanSiteRequest = ref(null); -function rescanSite(done) { - const fetch2 = useFetch("/reports/rescan").post(); - rescanSiteRequest.value = fetch2; - fetch2.onFetchResponse(() => { - done(); - }); -} -const isRescanSiteRequestRunning = computed(() => { - var _a2; - return (_a2 = rescanSiteRequest.value) == null ? void 0 : _a2.isFetching; -}); -const _sfc_main$c = defineComponent({ - __name: "ResultsRoute", - props: { - report: {} - }, - setup(__props) { - return (_ctx, _cache) => { - var _a2; - const _component_results_cell = _sfc_main$v; - return openBlock(), createElementBlock("div", { - class: normalizeClass(["grid grid-cols-12 gap-4 text-sm dark:even:bg-teal-800/50 even:bg-teal-50/90 px-2", ((_a2 = _ctx.report) == null ? void 0 : _a2.report) ? ["py-1"] : ["py-3"]]) - }, [ - (openBlock(true), createElementBlock(Fragment, null, renderList(unref(resultColumns), (col, i2) => { - return openBlock(), createBlock(_component_results_cell, { - key: i2, - column: col, - report: _ctx.report - }, { - default: withCtx(() => [ - renderSlot(_ctx.$slots, col.slot, { report: _ctx.report }) - ]), - _: 2 - }, 1032, ["column", "report"]); - }), 128)) - ], 2); - }; - } -}); -const _hoisted_1$o = { class: "grid grid-cols-12 gap-4 text-xs w-full" }; -const _hoisted_2$l = { class: "flex items-center justify-between col-span-4 lg:col-span-3 xl:col-span-2" }; -const _hoisted_3$j = { key: 0 }; -const _hoisted_4$5 = /* @__PURE__ */ createBaseVNode("span", { class: "whitespace-nowrap ml-2 opacity-90" }, "Sampled routes", -1); -const _hoisted_5$3 = /* @__PURE__ */ createBaseVNode("code", null, "scanner.dynamicSampling", -1); -const _hoisted_6$2 = { class: "items-center col-span-2 hidden lg:flex" }; -const _sfc_main$b = defineComponent({ - __name: "ResultsRow", - props: { - routeName: {}, - reports: {} - }, - setup(__props) { - const props2 = __props; - const { reports } = toRefs(props2); - const reportsScore = computed(() => { - return Math.round(reports.value.map((c2) => { - var _a2; - return (_a2 = c2.report) == null ? void 0 : _a2.score; - }).reduce((s2, a2) => s2 + a2, 0) / reports.value.length * 100) / 100; - }); - return (_ctx, _cache) => { - const _component_tooltip = _sfc_main$y; - const _component_metric_guage = _sfc_main$s; - const _component_results_route = _sfc_main$c; - const _component_disclosure_handle = __unplugin_components_3$1; - return openBlock(), createElementBlock("div", null, [ - createVNode(_component_disclosure_handle, null, { - label: withCtx(() => [ - createBaseVNode("div", _hoisted_1$o, [ - createBaseVNode("div", _hoisted_2$l, [ - createBaseVNode("span", null, toDisplayString(_ctx.routeName), 1), - unref(dynamicSampling) && unref(reports).length >= unref(dynamicSampling) ? (openBlock(), createElementBlock("span", _hoisted_3$j, [ - createVNode(_component_tooltip, null, { - tooltip: withCtx(() => [ - createBaseVNode("p", null, [ - createTextVNode("The "), - _hoisted_5$3, - createTextVNode(" is enabled and set to " + toDisplayString(unref(dynamicSampling)) + ". Consider disabling sampling or increase the sampling amount if", 1) - ]) - ]), - default: withCtx(() => [ - _hoisted_4$5 - ]), - _: 1 - }) - ])) : createCommentVNode("", true) - ]), - createBaseVNode("div", _hoisted_6$2, [ - unref(reportsScore) ? (openBlock(), createBlock(_component_metric_guage, { - key: 0, - score: unref(reportsScore), - stripped: true - }, null, 8, ["score"])) : createCommentVNode("", true) - ]) - ]) - ]), - default: withCtx(() => [ - (openBlock(true), createElementBlock(Fragment, null, renderList(unref(reports), (report, index) => { - return openBlock(), createBlock(_component_results_route, { - key: index, - report - }, { - actions: withCtx(() => [ - (report == null ? void 0 : report.report) ? renderSlot(_ctx.$slots, "actions", { - key: 0, - report - }) : createCommentVNode("", true) - ]), - _: 2 - }, 1032, ["report"]); - }), 128)) - ]), - _: 3 - }) - ]); - }; - } -}); -const _hoisted_1$n = { - viewBox: "0 0 24 24", - width: "1.2em", - height: "1.2em" -}; -const _hoisted_2$k = /* @__PURE__ */ createBaseVNode("path", { - fill: "currentColor", - d: "M16 12a2 2 0 0 1 2-2a2 2 0 0 1 2 2a2 2 0 0 1-2 2a2 2 0 0 1-2-2m-6 0a2 2 0 0 1 2-2a2 2 0 0 1 2 2a2 2 0 0 1-2 2a2 2 0 0 1-2-2m-6 0a2 2 0 0 1 2-2a2 2 0 0 1 2 2a2 2 0 0 1-2 2a2 2 0 0 1-2-2Z" -}, null, -1); -const _hoisted_3$i = [ - _hoisted_2$k -]; -function render$g(_ctx, _cache) { - return openBlock(), createElementBlock("svg", _hoisted_1$n, _hoisted_3$i); -} -var __unplugin_components_0$5 = { name: "mdi-dots-horizontal", render: render$g }; -const _hoisted_1$m = { class: "overflow-hidden rounded-lg shadow-lg ring-1 ring-black ring-opacity-5" }; -const _hoisted_2$j = { class: "relative p-2 bg-teal-50/90 dark:bg-teal-900/99 dark:text-gray-100 text-gray-800" }; -const _sfc_main$a = defineComponent({ - __name: "PopoverActions", - props: { - position: {} - }, - setup(__props) { - return (_ctx, _cache) => { - const _component_i_mdi_dots_horizontal = __unplugin_components_0$5; - const _component_PopoverButton = je; - const _component_PopoverPanel = We; - const _component_Popover = ge$1; - return openBlock(), createBlock(_component_Popover, { class: "relative flex items-center justify-end" }, { - default: withCtx(({ open, close }) => [ - createVNode(_component_PopoverButton, { - class: normalizeClass([open ? "bg-teal-100 ring-2" : "", "inline-flex items-center px-2 py-1 text-sm font-medium text-white rounded-md group bg-blue-50 dark:bg-teal-700/30 dark:hover:bg-teal-700/70 hover:text-opacity-100 hover:bg-blue-100 transition focus:outline-none focus-visible:ring-2 focus-visible:ring-white focus-visible:ring-opacity-75"]), - title: open ? "Close Actions" : "Open Actions" - }, { - default: withCtx(() => [ - createVNode(_component_i_mdi_dots_horizontal, { - class: normalizeClass([open ? 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(openBlock(), createElementBlock("button", { - key: 2, - class: normalizeClass(["ml-2 p-0.3 dark:border-none dark:bg-blue-900/20 border-2 border-blue-100 ring-blue-200 hover:ring-1 rounded-lg", _ctx.sorting.key === _ctx.column.key && _ctx.sorting.dir ? ["dark:bg-blue-900/70", "bg-blue-900", "text-blue-200"] : []]), - onClick: _cache[0] || (_cache[0] = ($event) => _ctx.$emit("sort", _ctx.column.key)) - }, [ - _ctx.sorting.key !== _ctx.column.key || !_ctx.sorting.dir ? (openBlock(), createBlock(_component_i_carbon_chevron_sort, { key: 0 })) : _ctx.sorting.key === _ctx.column.key && _ctx.sorting.dir === "desc" ? (openBlock(), createBlock(_component_i_carbon_chevron_sort_down, { key: 1 })) : _ctx.sorting.key === _ctx.column.key && _ctx.sorting.dir === "asc" ? (openBlock(), createBlock(_component_i_carbon_chevron_sort_up, { key: 2 })) : createCommentVNode("", true) - ], 2)) : createCommentVNode("", true) - ]), - renderSlot(_ctx.$slots, _ctx.column.slot || _ctx.column.label) - ], 2); - }; - } -}); -/** - * @license - * Copyright 2010-2022 Three.js Authors - * SPDX-License-Identifier: MIT - */ -const REVISION = "138"; -const MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }; -const TOUCH = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }; -const CullFaceNone = 0; -const CullFaceBack = 1; -const CullFaceFront = 2; -const PCFShadowMap = 1; -const PCFSoftShadowMap = 2; -const VSMShadowMap = 3; -const FrontSide = 0; -const BackSide = 1; -const DoubleSide = 2; -const FlatShading = 1; -const NoBlending = 0; -const NormalBlending = 1; -const AdditiveBlending = 2; -const SubtractiveBlending = 3; -const MultiplyBlending = 4; -const CustomBlending = 5; -const AddEquation = 100; -const SubtractEquation = 101; -const ReverseSubtractEquation = 102; 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-const EquirectangularRefractionMapping = 304; -const CubeUVReflectionMapping = 306; -const CubeUVRefractionMapping = 307; -const RepeatWrapping = 1e3; -const ClampToEdgeWrapping = 1001; -const MirroredRepeatWrapping = 1002; -const NearestFilter = 1003; -const NearestMipmapNearestFilter = 1004; -const NearestMipmapLinearFilter = 1005; -const LinearFilter = 1006; -const LinearMipmapNearestFilter = 1007; -const LinearMipmapLinearFilter = 1008; -const UnsignedByteType = 1009; -const ByteType = 1010; -const ShortType = 1011; -const UnsignedShortType = 1012; -const IntType = 1013; -const UnsignedIntType = 1014; -const FloatType = 1015; -const HalfFloatType = 1016; -const UnsignedShort4444Type = 1017; -const UnsignedShort5551Type = 1018; -const UnsignedInt248Type = 1020; -const AlphaFormat = 1021; -const RGBFormat = 1022; -const RGBAFormat = 1023; -const LuminanceFormat = 1024; -const LuminanceAlphaFormat = 1025; -const DepthFormat = 1026; -const DepthStencilFormat = 1027; -const RedFormat = 1028; -const RedIntegerFormat = 1029; -const RGFormat = 1030; -const RGIntegerFormat = 1031; -const RGBAIntegerFormat = 1033; -const RGB_S3TC_DXT1_Format = 33776; -const RGBA_S3TC_DXT1_Format = 33777; -const RGBA_S3TC_DXT3_Format = 33778; -const RGBA_S3TC_DXT5_Format = 33779; -const RGB_PVRTC_4BPPV1_Format = 35840; -const RGB_PVRTC_2BPPV1_Format = 35841; -const RGBA_PVRTC_4BPPV1_Format = 35842; -const RGBA_PVRTC_2BPPV1_Format = 35843; -const RGB_ETC1_Format = 36196; -const RGB_ETC2_Format = 37492; -const RGBA_ETC2_EAC_Format = 37496; -const RGBA_ASTC_4x4_Format = 37808; -const RGBA_ASTC_5x4_Format = 37809; -const RGBA_ASTC_5x5_Format = 37810; -const RGBA_ASTC_6x5_Format = 37811; -const RGBA_ASTC_6x6_Format = 37812; -const RGBA_ASTC_8x5_Format = 37813; -const RGBA_ASTC_8x6_Format = 37814; -const RGBA_ASTC_8x8_Format = 37815; -const RGBA_ASTC_10x5_Format = 37816; -const RGBA_ASTC_10x6_Format = 37817; -const RGBA_ASTC_10x8_Format = 37818; -const RGBA_ASTC_10x10_Format = 37819; -const RGBA_ASTC_12x10_Format = 37820; -const RGBA_ASTC_12x12_Format = 37821; -const RGBA_BPTC_Format = 36492; -const LoopOnce = 2200; -const LoopRepeat = 2201; -const LoopPingPong = 2202; -const InterpolateDiscrete = 2300; -const InterpolateLinear = 2301; -const InterpolateSmooth = 2302; -const ZeroCurvatureEnding = 2400; -const ZeroSlopeEnding = 2401; -const WrapAroundEnding = 2402; -const NormalAnimationBlendMode = 2500; -const AdditiveAnimationBlendMode = 2501; -const TrianglesDrawMode = 0; -const TriangleStripDrawMode = 1; -const TriangleFanDrawMode = 2; -const LinearEncoding = 3e3; -const sRGBEncoding = 3001; -const BasicDepthPacking = 3200; -const RGBADepthPacking = 3201; -const TangentSpaceNormalMap = 0; -const ObjectSpaceNormalMap = 1; -const KeepStencilOp = 7680; -const AlwaysStencilFunc = 519; -const StaticDrawUsage = 35044; -const DynamicDrawUsage = 35048; -const GLSL3 = "300 es"; -const _SRGBAFormat = 1035; -class EventDispatcher { - addEventListener(type, listener) { - if (this._listeners === void 0) - this._listeners = {}; - const listeners = this._listeners; - if (listeners[type] === void 0) { - listeners[type] = []; - } - if (listeners[type].indexOf(listener) === -1) { - listeners[type].push(listener); - } - } - hasEventListener(type, listener) { - if (this._listeners === void 0) - return false; - const listeners = this._listeners; - return listeners[type] !== void 0 && listeners[type].indexOf(listener) !== -1; - } - removeEventListener(type, listener) { - if (this._listeners === void 0) - return; - const listeners = this._listeners; - const listenerArray = listeners[type]; - if (listenerArray !== void 0) { - const index = listenerArray.indexOf(listener); - if (index !== -1) { - listenerArray.splice(index, 1); - } - } - } - dispatchEvent(event) { - if (this._listeners === void 0) - return; - const listeners = this._listeners; - const listenerArray = listeners[event.type]; - if (listenerArray !== void 0) { - event.target = this; - const array = listenerArray.slice(0); - for (let i2 = 0, l2 = array.length; i2 < l2; i2++) { - array[i2].call(this, event); - } - event.target = null; - } - } -} -const _lut = []; -for (let i2 = 0; i2 < 256; i2++) { - _lut[i2] = (i2 < 16 ? "0" : "") + i2.toString(16); -} -let _seed = 1234567; -const DEG2RAD = Math.PI / 180; -const RAD2DEG = 180 / Math.PI; -function generateUUID() { - const d0 = Math.random() * 4294967295 | 0; - const d1 = Math.random() * 4294967295 | 0; - const d2 = Math.random() * 4294967295 | 0; - const d3 = Math.random() * 4294967295 | 0; - const uuid = _lut[d0 & 255] + _lut[d0 >> 8 & 255] + _lut[d0 >> 16 & 255] + _lut[d0 >> 24 & 255] + "-" + _lut[d1 & 255] + _lut[d1 >> 8 & 255] + "-" + _lut[d1 >> 16 & 15 | 64] + _lut[d1 >> 24 & 255] + "-" + _lut[d2 & 63 | 128] + _lut[d2 >> 8 & 255] + "-" + _lut[d2 >> 16 & 255] + _lut[d2 >> 24 & 255] + _lut[d3 & 255] + _lut[d3 >> 8 & 255] + _lut[d3 >> 16 & 255] + _lut[d3 >> 24 & 255]; - return uuid.toUpperCase(); -} -function clamp(value, min, max2) { - return Math.max(min, Math.min(max2, value)); -} -function euclideanModulo(n2, m2) { - return (n2 % m2 + m2) % m2; -} -function mapLinear(x2, a1, a2, b1, b22) { - return b1 + (x2 - a1) * (b22 - b1) / (a2 - a1); -} -function inverseLerp(x2, y2, value) { - if (x2 !== y2) { - return (value - x2) / (y2 - x2); - } else { - return 0; - } -} -function lerp(x2, y2, t2) { - return (1 - t2) * x2 + t2 * y2; -} -function damp(x2, y2, lambda, dt) { - return lerp(x2, y2, 1 - Math.exp(-lambda * dt)); -} -function pingpong(x2, length = 1) { - return length - Math.abs(euclideanModulo(x2, length * 2) - length); -} -function smoothstep(x2, min, max2) { - if (x2 <= min) - return 0; - if (x2 >= max2) - return 1; - x2 = (x2 - min) / (max2 - min); - return x2 * x2 * (3 - 2 * x2); -} -function smootherstep(x2, min, max2) { - if (x2 <= min) - return 0; - if (x2 >= max2) - return 1; - x2 = (x2 - min) / (max2 - min); - return x2 * x2 * x2 * (x2 * (x2 * 6 - 15) + 10); -} -function randInt(low, high) { - return low + Math.floor(Math.random() * (high - low + 1)); -} -function randFloat(low, high) { - return low + Math.random() * (high - low); -} -function randFloatSpread(range) { - return range * (0.5 - Math.random()); -} -function seededRandom(s2) { - if (s2 !== void 0) - _seed = s2 % 2147483647; - _seed = _seed * 16807 % 2147483647; - return (_seed - 1) / 2147483646; -} -function degToRad(degrees) { - return degrees * DEG2RAD; -} -function radToDeg(radians) { - return radians * RAD2DEG; -} -function isPowerOfTwo(value) { - return (value & value - 1) === 0 && value !== 0; -} -function ceilPowerOfTwo(value) { - return Math.pow(2, Math.ceil(Math.log(value) / Math.LN2)); -} -function floorPowerOfTwo(value) { - return Math.pow(2, Math.floor(Math.log(value) / Math.LN2)); -} -function setQuaternionFromProperEuler(q, a2, b3, c2, order) { - const cos = Math.cos; - const sin = Math.sin; - const c22 = cos(b3 / 2); - const s2 = sin(b3 / 2); - const c13 = cos((a2 + c2) / 2); - const s13 = sin((a2 + c2) / 2); - const c1_3 = cos((a2 - c2) / 2); - const s1_3 = sin((a2 - c2) / 2); - const c3_1 = cos((c2 - a2) / 2); - const s3_1 = sin((c2 - a2) / 2); - switch (order) { - case "XYX": - q.set(c22 * s13, s2 * c1_3, s2 * s1_3, c22 * c13); - break; - case "YZY": - q.set(s2 * s1_3, c22 * s13, s2 * c1_3, c22 * c13); - break; - case "ZXZ": - q.set(s2 * c1_3, s2 * s1_3, c22 * s13, c22 * c13); - break; - case "XZX": - q.set(c22 * s13, s2 * s3_1, s2 * c3_1, c22 * c13); - break; - case "YXY": - q.set(s2 * c3_1, c22 * s13, s2 * s3_1, c22 * c13); - break; - case "ZYZ": - q.set(s2 * s3_1, s2 * c3_1, c22 * s13, c22 * c13); - break; - default: - console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: " + order); - } -} -var MathUtils = /* @__PURE__ */ Object.freeze({ - __proto__: null, - DEG2RAD, - RAD2DEG, - generateUUID, - clamp, - euclideanModulo, - mapLinear, - inverseLerp, - lerp, - damp, - pingpong, - smoothstep, - smootherstep, - randInt, - randFloat, - randFloatSpread, - seededRandom, - degToRad, - radToDeg, - isPowerOfTwo, - ceilPowerOfTwo, - floorPowerOfTwo, - setQuaternionFromProperEuler -}); -class Vector2 { - constructor(x2 = 0, y2 = 0) { - this.x = x2; - this.y = y2; - } - get width() { - return this.x; - } - set width(value) { - this.x = value; - } - get height() { - return this.y; - } - set height(value) { - this.y = value; - } - set(x2, y2) { - this.x = x2; - this.y = y2; - return this; - } - setScalar(scalar) { - this.x = scalar; - this.y = scalar; - return this; - } - setX(x2) { - this.x = x2; - return this; - } - setY(y2) { - this.y = y2; - return this; - } - setComponent(index, value) { - switch (index) { - case 0: - this.x = value; - break; - case 1: - this.y = value; - break; - default: - throw new Error("index is out of range: " + index); - } - return this; - } - getComponent(index) { - switch (index) { - case 0: - return this.x; - case 1: - return this.y; - default: - throw new Error("index is out of range: " + index); - } - } - clone() { - return new this.constructor(this.x, this.y); - } - copy(v2) { - this.x = v2.x; - this.y = v2.y; - return this; - } - add(v2, w2) { - if (w2 !== void 0) { - console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."); - return this.addVectors(v2, w2); - } - this.x += v2.x; - this.y += v2.y; - return this; - } - addScalar(s2) { - this.x += s2; - this.y += s2; - return this; - } - addVectors(a2, b3) { - this.x = a2.x + b3.x; - this.y = a2.y + b3.y; - return this; - } - addScaledVector(v2, s2) { - this.x += v2.x * s2; - this.y += v2.y * s2; - return this; - } - sub(v2, w2) { - if (w2 !== void 0) { - console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."); - return this.subVectors(v2, w2); - } - this.x -= v2.x; - this.y -= v2.y; - return this; - } - subScalar(s2) { - this.x -= s2; - this.y -= s2; - return this; - } - subVectors(a2, b3) { - this.x = a2.x - b3.x; - this.y = a2.y - b3.y; - return this; - } - multiply(v2) { - this.x *= v2.x; - this.y *= v2.y; - return this; - } - multiplyScalar(scalar) { - this.x *= scalar; - this.y *= scalar; - return this; - } - divide(v2) { - this.x /= v2.x; - this.y /= v2.y; - return this; - } - divideScalar(scalar) { - return this.multiplyScalar(1 / scalar); - } - applyMatrix3(m2) { - const x2 = this.x, y2 = this.y; - const e2 = m2.elements; - this.x = e2[0] * x2 + e2[3] * y2 + e2[6]; - this.y = e2[1] * x2 + e2[4] * y2 + e2[7]; - return this; - } - min(v2) { - this.x = Math.min(this.x, v2.x); - this.y = Math.min(this.y, v2.y); - return this; - } - max(v2) { - this.x = Math.max(this.x, v2.x); - this.y = Math.max(this.y, v2.y); - return this; - } - clamp(min, max2) { - this.x = Math.max(min.x, Math.min(max2.x, this.x)); - this.y = Math.max(min.y, Math.min(max2.y, this.y)); - return this; - } - clampScalar(minVal, maxVal) { - this.x = Math.max(minVal, Math.min(maxVal, this.x)); - this.y = Math.max(minVal, Math.min(maxVal, this.y)); - return this; - } - clampLength(min, max2) { - const length = this.length(); - return this.divideScalar(length || 1).multiplyScalar(Math.max(min, Math.min(max2, length))); - } - floor() { - this.x = Math.floor(this.x); - this.y = Math.floor(this.y); - return this; - } - ceil() { - this.x = Math.ceil(this.x); - this.y = Math.ceil(this.y); - return this; - } - round() { - this.x = Math.round(this.x); - this.y = Math.round(this.y); - return this; - } - roundToZero() { - this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x); - this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y); - return this; - } - negate() { - this.x = -this.x; - this.y = -this.y; - return this; - } - dot(v2) { - return this.x * v2.x + this.y * v2.y; - } - cross(v2) { - return this.x * v2.y - this.y * v2.x; - } - lengthSq() { - return this.x * this.x + this.y * this.y; - } - length() { - return Math.sqrt(this.x * this.x + this.y * this.y); - } - manhattanLength() { - return Math.abs(this.x) + Math.abs(this.y); - } - normalize() { - return this.divideScalar(this.length() || 1); - } - angle() { - const angle = Math.atan2(-this.y, -this.x) + Math.PI; - return angle; - } - distanceTo(v2) { - return Math.sqrt(this.distanceToSquared(v2)); - } - distanceToSquared(v2) { - const dx = this.x - v2.x, dy = this.y - v2.y; - return dx * dx + dy * dy; - } - manhattanDistanceTo(v2) { - return Math.abs(this.x - v2.x) + Math.abs(this.y - v2.y); - } - setLength(length) { - return this.normalize().multiplyScalar(length); - } - lerp(v2, alpha) { - this.x += (v2.x - this.x) * alpha; - this.y += (v2.y - this.y) * alpha; - return this; - } - lerpVectors(v1, v2, alpha) { - this.x = v1.x + (v2.x - v1.x) * alpha; - this.y = v1.y + (v2.y - v1.y) * alpha; - return this; - } - equals(v2) { - return v2.x === this.x && v2.y === this.y; - } - fromArray(array, offset = 0) { - this.x = array[offset]; - this.y = array[offset + 1]; - return this; - } - toArray(array = [], offset = 0) { - array[offset] = this.x; - array[offset + 1] = this.y; - return array; - } - fromBufferAttribute(attribute, index, offset) { - if (offset !== void 0) { - console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."); - } - this.x = attribute.getX(index); - this.y = attribute.getY(index); - return this; - } - rotateAround(center, angle) { - const c2 = Math.cos(angle), s2 = Math.sin(angle); - const x2 = this.x - center.x; - const y2 = this.y - center.y; - this.x = x2 * c2 - y2 * s2 + center.x; - this.y = x2 * s2 + y2 * c2 + center.y; - return this; - } - random() { - this.x = Math.random(); - this.y = Math.random(); - return this; - } - *[Symbol.iterator]() { - yield this.x; - yield this.y; - } -} -Vector2.prototype.isVector2 = true; -class Matrix3 { - constructor() { - this.elements = [ - 1, - 0, - 0, - 0, - 1, - 0, - 0, - 0, - 1 - ]; - if (arguments.length > 0) { - console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead."); - } - } - set(n11, n12, n13, n21, n22, n23, n31, n32, n33) { - const te2 = this.elements; - te2[0] = n11; - te2[1] = n21; - te2[2] = n31; - te2[3] = n12; - te2[4] = n22; - te2[5] = n32; - te2[6] = n13; - te2[7] = n23; - te2[8] = n33; - return this; - } - identity() { - this.set( - 1, - 0, - 0, - 0, - 1, - 0, - 0, - 0, - 1 - ); - return this; - } - copy(m2) { - const te2 = this.elements; - const me2 = m2.elements; - te2[0] = me2[0]; - te2[1] = me2[1]; - te2[2] = me2[2]; - te2[3] = me2[3]; - te2[4] = me2[4]; - te2[5] = me2[5]; - te2[6] = me2[6]; - te2[7] = me2[7]; - te2[8] = me2[8]; - return this; - } - extractBasis(xAxis, yAxis, zAxis) { - xAxis.setFromMatrix3Column(this, 0); - yAxis.setFromMatrix3Column(this, 1); - zAxis.setFromMatrix3Column(this, 2); - return this; - } - setFromMatrix4(m2) { - const me2 = m2.elements; - this.set( - me2[0], - me2[4], - me2[8], - me2[1], - me2[5], - me2[9], - me2[2], - me2[6], - me2[10] - ); - return this; - } - multiply(m2) { - return this.multiplyMatrices(this, m2); - } - premultiply(m2) { - return this.multiplyMatrices(m2, this); - } - multiplyMatrices(a2, b3) { - const ae2 = a2.elements; - const be2 = b3.elements; - const te2 = this.elements; - const a11 = ae2[0], a12 = ae2[3], a13 = ae2[6]; - const a21 = ae2[1], a22 = ae2[4], a23 = ae2[7]; - const a31 = ae2[2], a32 = ae2[5], a33 = ae2[8]; - const b11 = be2[0], b12 = be2[3], b13 = be2[6]; - const b21 = be2[1], b22 = be2[4], b23 = be2[7]; - const b31 = be2[2], b32 = be2[5], b33 = be2[8]; - te2[0] = a11 * b11 + a12 * b21 + a13 * b31; - te2[3] = a11 * b12 + a12 * b22 + a13 * b32; - te2[6] = a11 * b13 + a12 * b23 + a13 * b33; - te2[1] = a21 * b11 + a22 * b21 + a23 * b31; - te2[4] = a21 * b12 + a22 * b22 + a23 * b32; - te2[7] = a21 * b13 + a22 * b23 + a23 * b33; - te2[2] = a31 * b11 + a32 * b21 + a33 * b31; - te2[5] = a31 * b12 + a32 * b22 + a33 * b32; - te2[8] = a31 * b13 + a32 * b23 + a33 * b33; - return this; - } - multiplyScalar(s2) { - const te2 = this.elements; - te2[0] *= s2; - te2[3] *= s2; - te2[6] *= s2; - te2[1] *= s2; - te2[4] *= s2; - te2[7] *= s2; - te2[2] *= s2; - te2[5] *= s2; - te2[8] *= s2; - return this; - } - determinant() { - const te2 = this.elements; - const a2 = te2[0], b3 = te2[1], c2 = te2[2], d2 = te2[3], e2 = te2[4], f2 = te2[5], g2 = te2[6], h2 = te2[7], i2 = te2[8]; - return a2 * e2 * i2 - a2 * f2 * h2 - b3 * d2 * i2 + b3 * f2 * g2 + c2 * d2 * h2 - c2 * e2 * g2; - } - invert() { - const te2 = this.elements, n11 = te2[0], n21 = te2[1], n31 = te2[2], n12 = te2[3], n22 = te2[4], n32 = te2[5], n13 = te2[6], n23 = te2[7], n33 = te2[8], t11 = n33 * n22 - n32 * n23, t12 = n32 * n13 - n33 * n12, t13 = n23 * n12 - n22 * n13, det = n11 * t11 + n21 * t12 + n31 * t13; - if (det === 0) - return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0); - const detInv = 1 / det; - te2[0] = t11 * detInv; - te2[1] = (n31 * n23 - n33 * n21) * detInv; - te2[2] = (n32 * n21 - n31 * n22) * detInv; - te2[3] = t12 * detInv; - te2[4] = (n33 * n11 - n31 * n13) * detInv; - te2[5] = (n31 * n12 - n32 * n11) * detInv; - te2[6] = t13 * detInv; - te2[7] = (n21 * n13 - n23 * n11) * detInv; - te2[8] = (n22 * n11 - n21 * n12) * detInv; - return this; - } - transpose() { - let tmp2; - const m2 = this.elements; - tmp2 = m2[1]; - m2[1] = m2[3]; - m2[3] = tmp2; - tmp2 = m2[2]; - m2[2] = m2[6]; - m2[6] = tmp2; - tmp2 = m2[5]; - m2[5] = m2[7]; - m2[7] = tmp2; - return this; - } - getNormalMatrix(matrix4) { - return this.setFromMatrix4(matrix4).invert().transpose(); - } - transposeIntoArray(r2) { - const m2 = this.elements; - r2[0] = m2[0]; - r2[1] = m2[3]; - r2[2] = m2[6]; - r2[3] = m2[1]; - r2[4] = m2[4]; - r2[5] = m2[7]; - r2[6] = m2[2]; - r2[7] = m2[5]; - r2[8] = m2[8]; - return this; - } - setUvTransform(tx, ty, sx, sy, rotation, cx, cy) { - const c2 = Math.cos(rotation); - const s2 = Math.sin(rotation); - this.set( - sx * c2, - sx * s2, - -sx * (c2 * cx + s2 * cy) + cx + tx, - -sy * s2, - sy * c2, - -sy * (-s2 * cx + c2 * cy) + cy + ty, - 0, - 0, - 1 - ); - return this; - } - scale(sx, sy) { - const te2 = this.elements; - te2[0] *= sx; - te2[3] *= sx; - te2[6] *= sx; - te2[1] *= sy; - te2[4] *= sy; - te2[7] *= sy; - return this; - } - rotate(theta) { - const c2 = Math.cos(theta); - const s2 = Math.sin(theta); - const te2 = this.elements; - const a11 = te2[0], a12 = te2[3], a13 = te2[6]; - const a21 = te2[1], a22 = te2[4], a23 = te2[7]; - te2[0] = c2 * a11 + s2 * a21; - te2[3] = c2 * a12 + s2 * a22; - te2[6] = c2 * a13 + s2 * a23; - te2[1] = -s2 * a11 + c2 * a21; - te2[4] = -s2 * a12 + c2 * a22; - te2[7] = -s2 * a13 + c2 * a23; - return this; - } - translate(tx, ty) { - const te2 = this.elements; - te2[0] += tx * te2[2]; - te2[3] += tx * te2[5]; - te2[6] += tx * te2[8]; - te2[1] += ty * te2[2]; - te2[4] += ty * te2[5]; - te2[7] += ty * te2[8]; - return this; - } - equals(matrix) { - const te2 = this.elements; - const me2 = matrix.elements; - for (let i2 = 0; i2 < 9; i2++) { - if (te2[i2] !== me2[i2]) - return false; - } - return true; - } - fromArray(array, offset = 0) { - for (let i2 = 0; i2 < 9; i2++) { - this.elements[i2] = array[i2 + offset]; - } - return this; - } - toArray(array = [], offset = 0) { - const te2 = this.elements; - array[offset] = te2[0]; - array[offset + 1] = te2[1]; - array[offset + 2] = te2[2]; - array[offset + 3] = te2[3]; - array[offset + 4] = te2[4]; - array[offset + 5] = te2[5]; - array[offset + 6] = te2[6]; - array[offset + 7] = te2[7]; - array[offset + 8] = te2[8]; - return array; - } - clone() { - return new this.constructor().fromArray(this.elements); - } -} -Matrix3.prototype.isMatrix3 = true; -function arrayNeedsUint32(array) { - for (let i2 = array.length - 1; i2 >= 0; --i2) { - if (array[i2] > 65535) - return true; - } - return false; -} -function createElementNS(name) { - return document.createElementNS("http://www.w3.org/1999/xhtml", name); -} -const _colorKeywords = { - "aliceblue": 15792383, - "antiquewhite": 16444375, - "aqua": 65535, - "aquamarine": 8388564, - "azure": 15794175, - "beige": 16119260, - "bisque": 16770244, - "black": 0, - "blanchedalmond": 16772045, - "blue": 255, - "blueviolet": 9055202, - "brown": 10824234, - "burlywood": 14596231, - "cadetblue": 6266528, - "chartreuse": 8388352, - "chocolate": 13789470, - "coral": 16744272, - "cornflowerblue": 6591981, - "cornsilk": 16775388, - "crimson": 14423100, - "cyan": 65535, - "darkblue": 139, - "darkcyan": 35723, - "darkgoldenrod": 12092939, - "darkgray": 11119017, - "darkgreen": 25600, - "darkgrey": 11119017, - "darkkhaki": 12433259, - "darkmagenta": 9109643, - "darkolivegreen": 5597999, - "darkorange": 16747520, - "darkorchid": 10040012, - "darkred": 9109504, - "darksalmon": 15308410, - "darkseagreen": 9419919, - "darkslateblue": 4734347, - "darkslategray": 3100495, - "darkslategrey": 3100495, - "darkturquoise": 52945, - "darkviolet": 9699539, - "deeppink": 16716947, - "deepskyblue": 49151, - "dimgray": 6908265, - "dimgrey": 6908265, - "dodgerblue": 2003199, - "firebrick": 11674146, - "floralwhite": 16775920, - "forestgreen": 2263842, - "fuchsia": 16711935, - "gainsboro": 14474460, - "ghostwhite": 16316671, - "gold": 16766720, - "goldenrod": 14329120, - "gray": 8421504, - "green": 32768, - "greenyellow": 11403055, - "grey": 8421504, - "honeydew": 15794160, - "hotpink": 16738740, - "indianred": 13458524, - "indigo": 4915330, - "ivory": 16777200, - "khaki": 15787660, - "lavender": 15132410, - "lavenderblush": 16773365, - "lawngreen": 8190976, - "lemonchiffon": 16775885, - "lightblue": 11393254, - "lightcoral": 15761536, - "lightcyan": 14745599, - "lightgoldenrodyellow": 16448210, - "lightgray": 13882323, - "lightgreen": 9498256, - "lightgrey": 13882323, - "lightpink": 16758465, - "lightsalmon": 16752762, - "lightseagreen": 2142890, - "lightskyblue": 8900346, - "lightslategray": 7833753, - "lightslategrey": 7833753, - "lightsteelblue": 11584734, - "lightyellow": 16777184, - "lime": 65280, - "limegreen": 3329330, - "linen": 16445670, - "magenta": 16711935, - "maroon": 8388608, - "mediumaquamarine": 6737322, - "mediumblue": 205, - "mediumorchid": 12211667, - "mediumpurple": 9662683, - "mediumseagreen": 3978097, - "mediumslateblue": 8087790, - "mediumspringgreen": 64154, - "mediumturquoise": 4772300, - "mediumvioletred": 13047173, - "midnightblue": 1644912, - "mintcream": 16121850, - "mistyrose": 16770273, - "moccasin": 16770229, - "navajowhite": 16768685, - "navy": 128, - "oldlace": 16643558, - "olive": 8421376, - "olivedrab": 7048739, - "orange": 16753920, - "orangered": 16729344, - "orchid": 14315734, - "palegoldenrod": 15657130, - "palegreen": 10025880, - "paleturquoise": 11529966, - "palevioletred": 14381203, - "papayawhip": 16773077, - "peachpuff": 16767673, - "peru": 13468991, - "pink": 16761035, - "plum": 14524637, - "powderblue": 11591910, - "purple": 8388736, - "rebeccapurple": 6697881, - "red": 16711680, - "rosybrown": 12357519, - "royalblue": 4286945, - "saddlebrown": 9127187, - "salmon": 16416882, - "sandybrown": 16032864, - "seagreen": 3050327, - "seashell": 16774638, - "sienna": 10506797, - "silver": 12632256, - "skyblue": 8900331, - "slateblue": 6970061, - "slategray": 7372944, - "slategrey": 7372944, - "snow": 16775930, - "springgreen": 65407, - "steelblue": 4620980, - "tan": 13808780, - "teal": 32896, - "thistle": 14204888, - "tomato": 16737095, - "turquoise": 4251856, - "violet": 15631086, - "wheat": 16113331, - "white": 16777215, - "whitesmoke": 16119285, - "yellow": 16776960, - "yellowgreen": 10145074 -}; -const _hslA = { h: 0, s: 0, l: 0 }; -const _hslB = { h: 0, s: 0, l: 0 }; -function hue2rgb(p2, q, t2) { - if (t2 < 0) - t2 += 1; - if (t2 > 1) - t2 -= 1; - if (t2 < 1 / 6) - return p2 + (q - p2) * 6 * t2; - if (t2 < 1 / 2) - return q; - if (t2 < 2 / 3) - return p2 + (q - p2) * 6 * (2 / 3 - t2); - return p2; -} -function SRGBToLinear(c2) { - return c2 < 0.04045 ? c2 * 0.0773993808 : Math.pow(c2 * 0.9478672986 + 0.0521327014, 2.4); -} -function LinearToSRGB(c2) { - return c2 < 31308e-7 ? c2 * 12.92 : 1.055 * Math.pow(c2, 0.41666) - 0.055; -} -class Color { - constructor(r2, g2, b3) { - if (g2 === void 0 && b3 === void 0) { - return this.set(r2); - } - return this.setRGB(r2, g2, b3); - } - set(value) { - if (value && value.isColor) { - this.copy(value); - } else if (typeof value === "number") { - this.setHex(value); - } else if (typeof value === "string") { - this.setStyle(value); - } - return this; - } - setScalar(scalar) { - this.r = scalar; - this.g = scalar; - this.b = scalar; - return this; - } - setHex(hex) { - hex = Math.floor(hex); - this.r = (hex >> 16 & 255) / 255; - this.g = (hex >> 8 & 255) / 255; - this.b = (hex & 255) / 255; - return this; - } - setRGB(r2, g2, b3) { - this.r = r2; - this.g = g2; - this.b = b3; - return this; - } - setHSL(h2, s2, l2) { - h2 = euclideanModulo(h2, 1); - s2 = clamp(s2, 0, 1); - l2 = clamp(l2, 0, 1); - if (s2 === 0) { - this.r = this.g = this.b = l2; - } else { - const p2 = l2 <= 0.5 ? l2 * (1 + s2) : l2 + s2 - l2 * s2; - const q = 2 * l2 - p2; - this.r = hue2rgb(q, p2, h2 + 1 / 3); - this.g = hue2rgb(q, p2, h2); - this.b = hue2rgb(q, p2, h2 - 1 / 3); - } - return this; - } - setStyle(style) { - function handleAlpha(string) { - if (string === void 0) - return; - if (parseFloat(string) < 1) { - console.warn("THREE.Color: Alpha component of " + style + " will be ignored."); - } - } - let m2; - if (m2 = /^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(style)) { - let color; - const name = m2[1]; - const components = m2[2]; - switch (name) { - case "rgb": - case "rgba": - if (color = /^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(components)) { - this.r = Math.min(255, parseInt(color[1], 10)) / 255; - this.g = Math.min(255, parseInt(color[2], 10)) / 255; - this.b = Math.min(255, parseInt(color[3], 10)) / 255; - handleAlpha(color[4]); - return this; - } - if (color = /^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(components)) { - this.r = Math.min(100, parseInt(color[1], 10)) / 100; - this.g = Math.min(100, parseInt(color[2], 10)) / 100; - this.b = Math.min(100, parseInt(color[3], 10)) / 100; - handleAlpha(color[4]); - return this; - } - break; - case "hsl": - case "hsla": - if (color = /^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(components)) { - const h2 = parseFloat(color[1]) / 360; - const s2 = parseInt(color[2], 10) / 100; - const l2 = parseInt(color[3], 10) / 100; - handleAlpha(color[4]); - return this.setHSL(h2, s2, l2); - } - break; - } - } else if (m2 = /^\#([A-Fa-f\d]+)$/.exec(style)) { - const hex = m2[1]; - const size2 = hex.length; - if (size2 === 3) { - this.r = parseInt(hex.charAt(0) + hex.charAt(0), 16) / 255; - this.g = parseInt(hex.charAt(1) + hex.charAt(1), 16) / 255; - this.b = parseInt(hex.charAt(2) + hex.charAt(2), 16) / 255; - return this; - } else if (size2 === 6) { - this.r = parseInt(hex.charAt(0) + hex.charAt(1), 16) / 255; - this.g = parseInt(hex.charAt(2) + hex.charAt(3), 16) / 255; - this.b = parseInt(hex.charAt(4) + hex.charAt(5), 16) / 255; - return this; - } - } - if (style && style.length > 0) { - return this.setColorName(style); - } - return this; - } - setColorName(style) { - const hex = _colorKeywords[style.toLowerCase()]; - if (hex !== void 0) { - this.setHex(hex); - } else { - console.warn("THREE.Color: Unknown color " + style); - } - return this; - } - clone() { - return new this.constructor(this.r, this.g, this.b); - } - copy(color) { - this.r = color.r; - this.g = color.g; - this.b = color.b; - return this; - } - copySRGBToLinear(color) { - this.r = SRGBToLinear(color.r); - this.g = SRGBToLinear(color.g); - this.b = SRGBToLinear(color.b); - return this; - } - copyLinearToSRGB(color) { - this.r = LinearToSRGB(color.r); - this.g = LinearToSRGB(color.g); - this.b = LinearToSRGB(color.b); - return this; - } - convertSRGBToLinear() { - this.copySRGBToLinear(this); - return this; - } - convertLinearToSRGB() { - this.copyLinearToSRGB(this); - return this; - } - getHex() { - return this.r * 255 << 16 ^ this.g * 255 << 8 ^ this.b * 255 << 0; - } - getHexString() { - return ("000000" + this.getHex().toString(16)).slice(-6); - } - getHSL(target) { - const r2 = this.r, g2 = this.g, b3 = this.b; - const max2 = Math.max(r2, g2, b3); - const min = Math.min(r2, g2, b3); - let hue, saturation; - const lightness = (min + max2) / 2; - if (min === max2) { - hue = 0; - saturation = 0; - } else { - const delta = max2 - min; - saturation = lightness <= 0.5 ? delta / (max2 + min) : delta / (2 - max2 - min); - switch (max2) { - case r2: - hue = (g2 - b3) / delta + (g2 < b3 ? 6 : 0); - break; - case g2: - hue = (b3 - r2) / delta + 2; - break; - case b3: - hue = (r2 - g2) / delta + 4; - break; - } - hue /= 6; - } - target.h = hue; - target.s = saturation; - target.l = lightness; - return target; - } - getStyle() { - return "rgb(" + (this.r * 255 | 0) + "," + (this.g * 255 | 0) + "," + (this.b * 255 | 0) + ")"; - } - offsetHSL(h2, s2, l2) { - this.getHSL(_hslA); - _hslA.h += h2; - _hslA.s += s2; - _hslA.l += l2; - this.setHSL(_hslA.h, _hslA.s, _hslA.l); - return this; - } - add(color) { - this.r += color.r; - this.g += color.g; - this.b += color.b; - return this; - } - addColors(color1, color2) { - this.r = color1.r + color2.r; - this.g = color1.g + color2.g; - this.b = color1.b + color2.b; - return this; - } - addScalar(s2) { - this.r += s2; - this.g += s2; - this.b += s2; - return this; - } - sub(color) { - this.r = Math.max(0, this.r - color.r); - this.g = Math.max(0, this.g - color.g); - this.b = Math.max(0, this.b - color.b); - return this; - } - multiply(color) { - this.r *= color.r; - this.g *= color.g; - this.b *= color.b; - return this; - } - multiplyScalar(s2) { - this.r *= s2; - this.g *= s2; - this.b *= s2; - return this; - } - lerp(color, alpha) { - this.r += (color.r - this.r) * alpha; - this.g += (color.g - this.g) * alpha; - this.b += (color.b - this.b) * alpha; - return this; - } - lerpColors(color1, color2, alpha) { - this.r = color1.r + (color2.r - color1.r) * alpha; - this.g = color1.g + (color2.g - color1.g) * alpha; - this.b = color1.b + (color2.b - color1.b) * alpha; - return this; - } - lerpHSL(color, alpha) { - this.getHSL(_hslA); - color.getHSL(_hslB); - const h2 = lerp(_hslA.h, _hslB.h, alpha); - const s2 = lerp(_hslA.s, _hslB.s, alpha); - const l2 = lerp(_hslA.l, _hslB.l, alpha); - this.setHSL(h2, s2, l2); - return this; - } - equals(c2) { - return c2.r === this.r && c2.g === this.g && c2.b === this.b; - } - fromArray(array, offset = 0) { - this.r = array[offset]; - this.g = array[offset + 1]; - this.b = array[offset + 2]; - return this; - } - toArray(array = [], offset = 0) { - array[offset] = this.r; - array[offset + 1] = this.g; - array[offset + 2] = this.b; - return array; - } - fromBufferAttribute(attribute, index) { - this.r = attribute.getX(index); - this.g = attribute.getY(index); - this.b = attribute.getZ(index); - if (attribute.normalized === true) { - this.r /= 255; - this.g /= 255; - this.b /= 255; - } - return this; - } - toJSON() { - return this.getHex(); - } -} -Color.NAMES = _colorKeywords; -Color.prototype.isColor = true; -Color.prototype.r = 1; -Color.prototype.g = 1; -Color.prototype.b = 1; -let _canvas; -class ImageUtils { - static getDataURL(image) { - if (/^data:/i.test(image.src)) { - return image.src; - } - if (typeof HTMLCanvasElement == "undefined") { - return image.src; - } - let canvas; - if (image instanceof HTMLCanvasElement) { - canvas = image; - } else { - if (_canvas === void 0) - _canvas = createElementNS("canvas"); - _canvas.width = image.width; - _canvas.height = image.height; - const context = _canvas.getContext("2d"); - if (image instanceof ImageData) { - context.putImageData(image, 0, 0); - } else { - context.drawImage(image, 0, 0, image.width, image.height); - } - canvas = _canvas; - } - if (canvas.width > 2048 || canvas.height > 2048) { - console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons", image); - return canvas.toDataURL("image/jpeg", 0.6); - } else { - return canvas.toDataURL("image/png"); - } - } - static sRGBToLinear(image) { - if (typeof HTMLImageElement !== "undefined" && image instanceof HTMLImageElement || typeof HTMLCanvasElement !== "undefined" && image instanceof HTMLCanvasElement || typeof ImageBitmap !== "undefined" && image instanceof ImageBitmap) { - const canvas = createElementNS("canvas"); - canvas.width = image.width; - canvas.height = image.height; - const context = canvas.getContext("2d"); - context.drawImage(image, 0, 0, image.width, image.height); - const imageData = context.getImageData(0, 0, image.width, image.height); - const data = imageData.data; - for (let i2 = 0; i2 < data.length; i2++) { - data[i2] = SRGBToLinear(data[i2] / 255) * 255; - } - context.putImageData(imageData, 0, 0); - return canvas; - } else if (image.data) { - const data = image.data.slice(0); - for (let i2 = 0; i2 < data.length; i2++) { - if (data instanceof Uint8Array || data instanceof Uint8ClampedArray) { - data[i2] = Math.floor(SRGBToLinear(data[i2] / 255) * 255); - } else { - data[i2] = SRGBToLinear(data[i2]); - } - } - return { - data, - width: image.width, - height: image.height - }; - } else { - console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."); - return image; - } - } -} -class Source { - constructor(data = null) { - this.uuid = generateUUID(); - this.data = data; - this.version = 0; - } - set needsUpdate(value) { - if (value === true) - this.version++; - } - toJSON(meta) { - const isRootObject = meta === void 0 || typeof meta === "string"; - if (!isRootObject && meta.images[this.uuid] !== void 0) { - return meta.images[this.uuid]; - } - const output = { - uuid: this.uuid, - url: "" - }; - const data = this.data; - if (data !== null) { - let url; - if (Array.isArray(data)) { - url = []; - for (let i2 = 0, l2 = data.length; i2 < l2; i2++) { - if (data[i2].isDataTexture) { - url.push(serializeImage(data[i2].image)); - } else { - url.push(serializeImage(data[i2])); - } - } - } else { - url = serializeImage(data); - } - output.url = url; - } - if (!isRootObject) { - meta.images[this.uuid] = output; - } - return output; - } -} -function serializeImage(image) { - if (typeof HTMLImageElement !== "undefined" && image instanceof HTMLImageElement || typeof HTMLCanvasElement !== "undefined" && image instanceof HTMLCanvasElement || typeof ImageBitmap !== "undefined" && image instanceof ImageBitmap) { - return ImageUtils.getDataURL(image); - } else { - if (image.data) { - return { - data: Array.prototype.slice.call(image.data), - width: image.width, - height: image.height, - type: image.data.constructor.name - }; - } else { - console.warn("THREE.Texture: Unable to serialize Texture."); - return {}; - } - } -} -Source.prototype.isSource = true; -let textureId = 0; -class Texture$1 extends EventDispatcher { - constructor(image = Texture$1.DEFAULT_IMAGE, mapping = Texture$1.DEFAULT_MAPPING, wrapS = ClampToEdgeWrapping, wrapT = ClampToEdgeWrapping, magFilter = LinearFilter, minFilter = LinearMipmapLinearFilter, format2 = RGBAFormat, type = UnsignedByteType, anisotropy = 1, encoding = LinearEncoding) { - super(); - Object.defineProperty(this, "id", { value: textureId++ }); - this.uuid = generateUUID(); - this.name = ""; - this.source = new Source(image); - this.mipmaps = []; - this.mapping = mapping; - this.wrapS = wrapS; - this.wrapT = wrapT; - this.magFilter = magFilter; - this.minFilter = minFilter; - this.anisotropy = anisotropy; - this.format = format2; - this.internalFormat = null; - this.type = type; - this.offset = new Vector2(0, 0); - this.repeat = new Vector2(1, 1); - this.center = new Vector2(0, 0); - this.rotation = 0; - this.matrixAutoUpdate = true; - this.matrix = new Matrix3(); - this.generateMipmaps = true; - this.premultiplyAlpha = false; - this.flipY = true; - this.unpackAlignment = 4; - this.encoding = encoding; - this.userData = {}; - this.version = 0; - this.onUpdate = null; - this.isRenderTargetTexture = false; - this.needsPMREMUpdate = false; - } - get image() { - return this.source.data; - } - set image(value) { - this.source.data = value; - } - updateMatrix() { - this.matrix.setUvTransform(this.offset.x, this.offset.y, this.repeat.x, this.repeat.y, this.rotation, this.center.x, this.center.y); - } - clone() { - return new this.constructor().copy(this); - } - copy(source) { - this.name = source.name; - this.source = source.source; - this.mipmaps = source.mipmaps.slice(0); - this.mapping = source.mapping; - this.wrapS = source.wrapS; - this.wrapT = source.wrapT; - this.magFilter = source.magFilter; - this.minFilter = source.minFilter; - this.anisotropy = source.anisotropy; - this.format = source.format; - this.internalFormat = source.internalFormat; - this.type = source.type; - this.offset.copy(source.offset); - this.repeat.copy(source.repeat); - this.center.copy(source.center); - this.rotation = source.rotation; - this.matrixAutoUpdate = source.matrixAutoUpdate; - this.matrix.copy(source.matrix); - this.generateMipmaps = source.generateMipmaps; - this.premultiplyAlpha = source.premultiplyAlpha; - this.flipY = source.flipY; - this.unpackAlignment = source.unpackAlignment; - this.encoding = source.encoding; - this.userData = JSON.parse(JSON.stringify(source.userData)); - this.needsUpdate = true; - return this; - } - toJSON(meta) { - const isRootObject = meta === void 0 || typeof meta === "string"; - if (!isRootObject && meta.textures[this.uuid] !== void 0) { - return meta.textures[this.uuid]; - } - const output = { - metadata: { - version: 4.5, - type: "Texture", - generator: "Texture.toJSON" - }, - uuid: this.uuid, - name: this.name, - image: this.source.toJSON(meta).uuid, - mapping: this.mapping, - repeat: [this.repeat.x, this.repeat.y], - offset: [this.offset.x, this.offset.y], - center: [this.center.x, this.center.y], - rotation: this.rotation, - wrap: [this.wrapS, this.wrapT], - format: this.format, - type: this.type, - encoding: this.encoding, - minFilter: this.minFilter, - magFilter: this.magFilter, - anisotropy: this.anisotropy, - flipY: this.flipY, - premultiplyAlpha: this.premultiplyAlpha, - unpackAlignment: this.unpackAlignment - }; - if (JSON.stringify(this.userData) !== "{}") - output.userData = this.userData; - if (!isRootObject) { - meta.textures[this.uuid] = output; - } - return output; - } - dispose() { - this.dispatchEvent({ type: "dispose" }); - } - transformUv(uv) { - if (this.mapping !== UVMapping) - return uv; - uv.applyMatrix3(this.matrix); - if (uv.x < 0 || uv.x > 1) { - switch (this.wrapS) { - case RepeatWrapping: - uv.x = uv.x - Math.floor(uv.x); - break; - case ClampToEdgeWrapping: - uv.x = uv.x < 0 ? 0 : 1; - break; - case MirroredRepeatWrapping: - if (Math.abs(Math.floor(uv.x) % 2) === 1) { - uv.x = Math.ceil(uv.x) - uv.x; - } else { - uv.x = uv.x - Math.floor(uv.x); - } - break; - } - } - if (uv.y < 0 || uv.y > 1) { - switch (this.wrapT) { - case RepeatWrapping: - uv.y = uv.y - Math.floor(uv.y); - break; - case ClampToEdgeWrapping: - uv.y = uv.y < 0 ? 0 : 1; - break; - case MirroredRepeatWrapping: - if (Math.abs(Math.floor(uv.y) % 2) === 1) { - uv.y = Math.ceil(uv.y) - uv.y; - } else { - uv.y = uv.y - Math.floor(uv.y); - } - break; - } - } - if (this.flipY) { - uv.y = 1 - uv.y; - } - return uv; - } - set needsUpdate(value) { - if (value === true) { - this.version++; - this.source.needsUpdate = true; - } - } -} -Texture$1.DEFAULT_IMAGE = null; -Texture$1.DEFAULT_MAPPING = UVMapping; -Texture$1.prototype.isTexture = true; -class Vector4 { - constructor(x2 = 0, y2 = 0, z2 = 0, w2 = 1) { - this.x = x2; - this.y = y2; - this.z = z2; - this.w = w2; - } - get width() { - return this.z; - } - set width(value) { - this.z = value; - } - get height() { - return this.w; - } - set height(value) { - this.w = value; - } - set(x2, y2, z2, w2) { - this.x = x2; - this.y = y2; - this.z = z2; - this.w = w2; - return this; - } - setScalar(scalar) { - this.x = scalar; - this.y = scalar; - this.z = scalar; - this.w = scalar; - return this; - } - setX(x2) { - this.x = x2; - return this; - } - setY(y2) { - this.y = y2; - return this; - } - setZ(z2) { - this.z = z2; - return this; - } - setW(w2) { - this.w = w2; - return this; - } - setComponent(index, value) { - switch (index) { - case 0: - this.x = value; - break; - case 1: - this.y = value; - break; - case 2: - this.z = value; - break; - case 3: - this.w = value; - break; - default: - throw new Error("index is out of range: " + index); - } - return this; - } - getComponent(index) { - switch (index) { - case 0: - return this.x; - case 1: - return this.y; - case 2: - return this.z; - case 3: - return this.w; - default: - throw new Error("index is out of range: " + index); - } - } - clone() { - return new this.constructor(this.x, this.y, this.z, this.w); - } - copy(v2) { - this.x = v2.x; - this.y = v2.y; - this.z = v2.z; - this.w = v2.w !== void 0 ? v2.w : 1; - return this; - } - add(v2, w2) { - if (w2 !== void 0) { - console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."); - return this.addVectors(v2, w2); - } - this.x += v2.x; - this.y += v2.y; - this.z += v2.z; - this.w += v2.w; - return this; - } - addScalar(s2) { - this.x += s2; - this.y += s2; - this.z += s2; - this.w += s2; - return this; - } - addVectors(a2, b3) { - this.x = a2.x + b3.x; - this.y = a2.y + b3.y; - this.z = a2.z + b3.z; - this.w = a2.w + b3.w; - return this; - } - addScaledVector(v2, s2) { - this.x += v2.x * s2; - this.y += v2.y * s2; - this.z += v2.z * s2; - this.w += v2.w * s2; - return this; - } - sub(v2, w2) { - if (w2 !== void 0) { - console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."); - return this.subVectors(v2, w2); - } - this.x -= v2.x; - this.y -= v2.y; - this.z -= v2.z; - this.w -= v2.w; - return this; - } - subScalar(s2) { - this.x -= s2; - this.y -= s2; - this.z -= s2; - this.w -= s2; - return this; - } - subVectors(a2, b3) { - this.x = a2.x - b3.x; - this.y = a2.y - b3.y; - this.z = a2.z - b3.z; - this.w = a2.w - b3.w; - return this; - } - multiply(v2) { - this.x *= v2.x; - this.y *= v2.y; - this.z *= v2.z; - this.w *= v2.w; - return this; - } - multiplyScalar(scalar) { - this.x *= scalar; - this.y *= scalar; - this.z *= scalar; - this.w *= scalar; - return this; - } - applyMatrix4(m2) { - const x2 = this.x, y2 = this.y, z2 = this.z, w2 = this.w; - const e2 = m2.elements; - this.x = e2[0] * x2 + e2[4] * y2 + e2[8] * z2 + e2[12] * w2; - this.y = e2[1] * x2 + e2[5] * y2 + e2[9] * z2 + e2[13] * w2; - this.z = e2[2] * x2 + e2[6] * y2 + e2[10] * z2 + e2[14] * w2; - this.w = e2[3] * x2 + e2[7] * y2 + e2[11] * z2 + e2[15] * w2; - return this; - } - divideScalar(scalar) { - return this.multiplyScalar(1 / scalar); - } - setAxisAngleFromQuaternion(q) { - this.w = 2 * Math.acos(q.w); - const s2 = Math.sqrt(1 - q.w * q.w); - if (s2 < 1e-4) { - this.x = 1; - this.y = 0; - this.z = 0; - } else { - this.x = q.x / s2; - this.y = q.y / s2; - this.z = q.z / s2; - } - return this; - } - setAxisAngleFromRotationMatrix(m2) { - let angle, x2, y2, z2; - const epsilon = 0.01, epsilon2 = 0.1, te2 = m2.elements, m11 = te2[0], m12 = te2[4], m13 = te2[8], m21 = te2[1], m22 = te2[5], m23 = te2[9], m31 = te2[2], m32 = te2[6], m33 = te2[10]; - if (Math.abs(m12 - m21) < epsilon && Math.abs(m13 - m31) < epsilon && Math.abs(m23 - m32) < epsilon) { - if (Math.abs(m12 + m21) < epsilon2 && Math.abs(m13 + m31) < epsilon2 && Math.abs(m23 + m32) < epsilon2 && Math.abs(m11 + m22 + m33 - 3) < epsilon2) { - this.set(1, 0, 0, 0); - return this; - } - angle = Math.PI; - const xx = (m11 + 1) / 2; - const yy = (m22 + 1) / 2; - const zz = (m33 + 1) / 2; - const xy = (m12 + m21) / 4; - const xz = (m13 + m31) / 4; - const yz = (m23 + m32) / 4; - if (xx > yy && xx > zz) { - if (xx < epsilon) { - x2 = 0; - y2 = 0.707106781; - z2 = 0.707106781; - } else { - x2 = Math.sqrt(xx); - y2 = xy / x2; - z2 = xz / x2; - } - } else if (yy > zz) { - if (yy < epsilon) { - x2 = 0.707106781; - y2 = 0; - z2 = 0.707106781; - } else { - y2 = Math.sqrt(yy); - x2 = xy / y2; - z2 = yz / y2; - } - } else { - if (zz < epsilon) { - x2 = 0.707106781; - y2 = 0.707106781; - z2 = 0; - } else { - z2 = Math.sqrt(zz); - x2 = xz / z2; - y2 = yz / z2; - } - } - this.set(x2, y2, z2, angle); - return this; - } - let s2 = Math.sqrt((m32 - m23) * (m32 - m23) + (m13 - m31) * (m13 - m31) + (m21 - m12) * (m21 - m12)); - if (Math.abs(s2) < 1e-3) - s2 = 1; - this.x = (m32 - m23) / s2; - this.y = (m13 - m31) / s2; - this.z = (m21 - m12) / s2; - this.w = Math.acos((m11 + m22 + m33 - 1) / 2); - return this; - } - min(v2) { - this.x = Math.min(this.x, v2.x); - this.y = Math.min(this.y, v2.y); - this.z = Math.min(this.z, v2.z); - this.w = Math.min(this.w, v2.w); - return this; - } - max(v2) { - this.x = Math.max(this.x, v2.x); - this.y = Math.max(this.y, v2.y); - this.z = Math.max(this.z, v2.z); - this.w = Math.max(this.w, v2.w); - return this; - } - clamp(min, max2) { - this.x = Math.max(min.x, Math.min(max2.x, this.x)); - this.y = Math.max(min.y, Math.min(max2.y, this.y)); - this.z = Math.max(min.z, Math.min(max2.z, this.z)); - this.w = Math.max(min.w, Math.min(max2.w, this.w)); - return this; - } - clampScalar(minVal, maxVal) { - this.x = Math.max(minVal, Math.min(maxVal, this.x)); - this.y = Math.max(minVal, Math.min(maxVal, this.y)); - this.z = Math.max(minVal, Math.min(maxVal, this.z)); - this.w = Math.max(minVal, Math.min(maxVal, this.w)); - return this; - } - clampLength(min, max2) { - const length = this.length(); - return this.divideScalar(length || 1).multiplyScalar(Math.max(min, Math.min(max2, length))); - } - floor() { - this.x = Math.floor(this.x); - this.y = Math.floor(this.y); - this.z = Math.floor(this.z); - this.w = Math.floor(this.w); - return this; - } - ceil() { - this.x = Math.ceil(this.x); - this.y = Math.ceil(this.y); - this.z = Math.ceil(this.z); - this.w = Math.ceil(this.w); - return this; - } - round() { - this.x = Math.round(this.x); - this.y = Math.round(this.y); - this.z = Math.round(this.z); - this.w = Math.round(this.w); - return this; - } - roundToZero() { - this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x); - this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y); - this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z); - this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w); - return this; - } - negate() { - this.x = -this.x; - this.y = -this.y; - this.z = -this.z; - this.w = -this.w; - return this; - } - dot(v2) { - return this.x * v2.x + this.y * v2.y + this.z * v2.z + this.w * v2.w; - } - lengthSq() { - return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w; - } - length() { - return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w); - } - manhattanLength() { - return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w); - } - normalize() { - return this.divideScalar(this.length() || 1); - } - setLength(length) { - return this.normalize().multiplyScalar(length); - } - lerp(v2, alpha) { - this.x += (v2.x - this.x) * alpha; - this.y += (v2.y - this.y) * alpha; - this.z += (v2.z - this.z) * alpha; - this.w += (v2.w - this.w) * alpha; - return this; - } - lerpVectors(v1, v2, alpha) { - this.x = v1.x + (v2.x - v1.x) * alpha; - this.y = v1.y + (v2.y - v1.y) * alpha; - this.z = v1.z + (v2.z - v1.z) * alpha; - this.w = v1.w + (v2.w - v1.w) * alpha; - return this; - } - equals(v2) { - return v2.x === this.x && v2.y === this.y && v2.z === this.z && v2.w === this.w; - } - fromArray(array, offset = 0) { - this.x = array[offset]; - this.y = array[offset + 1]; - this.z = array[offset + 2]; - this.w = array[offset + 3]; - return this; - } - toArray(array = [], offset = 0) { - array[offset] = this.x; - array[offset + 1] = this.y; - array[offset + 2] = this.z; - array[offset + 3] = this.w; - return array; - } - fromBufferAttribute(attribute, index, offset) { - if (offset !== void 0) { - console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."); - } - this.x = attribute.getX(index); - this.y = attribute.getY(index); - this.z = attribute.getZ(index); - this.w = attribute.getW(index); - return this; - } - random() { - this.x = Math.random(); - this.y = Math.random(); - this.z = Math.random(); - this.w = Math.random(); - return this; - } - *[Symbol.iterator]() { - yield this.x; - yield this.y; - yield this.z; - yield this.w; - } -} -Vector4.prototype.isVector4 = true; -class WebGLRenderTarget extends EventDispatcher { - constructor(width, height, options = {}) { - super(); - this.width = width; - this.height = height; - this.depth = 1; - this.scissor = new Vector4(0, 0, width, height); - this.scissorTest = false; - this.viewport = new Vector4(0, 0, width, height); - const image = { width, height, depth: 1 }; - this.texture = new Texture$1(image, options.mapping, options.wrapS, options.wrapT, options.magFilter, options.minFilter, options.format, options.type, options.anisotropy, options.encoding); - this.texture.isRenderTargetTexture = true; - this.texture.generateMipmaps = options.generateMipmaps !== void 0 ? options.generateMipmaps : false; - this.texture.internalFormat = options.internalFormat !== void 0 ? options.internalFormat : null; - this.texture.minFilter = options.minFilter !== void 0 ? options.minFilter : LinearFilter; - this.depthBuffer = options.depthBuffer !== void 0 ? options.depthBuffer : true; - this.stencilBuffer = options.stencilBuffer !== void 0 ? options.stencilBuffer : false; - this.depthTexture = options.depthTexture !== void 0 ? options.depthTexture : null; - this.samples = options.samples !== void 0 ? options.samples : 0; - } - setSize(width, height, depth = 1) { - if (this.width !== width || this.height !== height || this.depth !== depth) { - this.width = width; - this.height = height; - this.depth = depth; - this.texture.image.width = width; - this.texture.image.height = height; - this.texture.image.depth = depth; - this.dispose(); - } - this.viewport.set(0, 0, width, height); - this.scissor.set(0, 0, width, height); - } - clone() { - return new this.constructor().copy(this); - } - copy(source) { - this.width = source.width; - this.height = source.height; - this.depth = source.depth; - this.viewport.copy(source.viewport); - this.texture = source.texture.clone(); - this.texture.image = Object.assign({}, source.texture.image); - this.depthBuffer = source.depthBuffer; - this.stencilBuffer = source.stencilBuffer; - if (source.depthTexture !== null) - this.depthTexture = source.depthTexture.clone(); - this.samples = source.samples; - return this; - } - dispose() { - this.dispatchEvent({ type: "dispose" }); - } -} -WebGLRenderTarget.prototype.isWebGLRenderTarget = true; -class DataArrayTexture extends Texture$1 { - constructor(data = null, width = 1, height = 1, depth = 1) { - super(null); - this.image = { data, width, height, depth }; - this.magFilter = NearestFilter; - this.minFilter = NearestFilter; - this.wrapR = ClampToEdgeWrapping; - this.generateMipmaps = false; - this.flipY = false; - this.unpackAlignment = 1; - } -} -DataArrayTexture.prototype.isDataArrayTexture = true; -class WebGLArrayRenderTarget extends WebGLRenderTarget { - constructor(width, height, depth) { - super(width, height); - this.depth = depth; - this.texture = new DataArrayTexture(null, width, height, depth); - this.texture.isRenderTargetTexture = true; - } -} -WebGLArrayRenderTarget.prototype.isWebGLArrayRenderTarget = true; -class Data3DTexture extends Texture$1 { - constructor(data = null, width = 1, height = 1, depth = 1) { - super(null); - this.image = { data, width, height, depth }; - this.magFilter = NearestFilter; - this.minFilter = NearestFilter; - this.wrapR = ClampToEdgeWrapping; - this.generateMipmaps = false; - this.flipY = false; - this.unpackAlignment = 1; - } -} -Data3DTexture.prototype.isData3DTexture = true; -class WebGL3DRenderTarget extends WebGLRenderTarget { - constructor(width, height, depth) { - super(width, height); - this.depth = depth; - this.texture = new Data3DTexture(null, width, height, depth); - this.texture.isRenderTargetTexture = true; - } -} -WebGL3DRenderTarget.prototype.isWebGL3DRenderTarget = true; -class WebGLMultipleRenderTargets extends WebGLRenderTarget { - constructor(width, height, count, options = {}) { - super(width, height, options); - const texture = this.texture; - this.texture = []; - for (let i2 = 0; i2 < count; i2++) { - this.texture[i2] = texture.clone(); - this.texture[i2].isRenderTargetTexture = true; - } - } - setSize(width, height, depth = 1) { - if (this.width !== width || this.height !== height || this.depth !== depth) { - this.width = width; - this.height = height; - this.depth = depth; - for (let i2 = 0, il = this.texture.length; i2 < il; i2++) { - this.texture[i2].image.width = width; - this.texture[i2].image.height = height; - this.texture[i2].image.depth = depth; - } - this.dispose(); - } - this.viewport.set(0, 0, width, height); - this.scissor.set(0, 0, width, height); - return this; - } - copy(source) { - this.dispose(); - this.width = source.width; - this.height = source.height; - this.depth = source.depth; - this.viewport.set(0, 0, this.width, this.height); - this.scissor.set(0, 0, this.width, this.height); - this.depthBuffer = source.depthBuffer; - this.stencilBuffer = source.stencilBuffer; - this.depthTexture = source.depthTexture; - this.texture.length = 0; - for (let i2 = 0, il = source.texture.length; i2 < il; i2++) { - this.texture[i2] = source.texture[i2].clone(); - } - return this; - } -} -WebGLMultipleRenderTargets.prototype.isWebGLMultipleRenderTargets = true; -class Quaternion { - constructor(x2 = 0, y2 = 0, z2 = 0, w2 = 1) { - this._x = x2; - this._y = y2; - this._z = z2; - this._w = w2; - } - static slerp(qa, qb, qm, t2) { - console.warn("THREE.Quaternion: Static .slerp() has been deprecated. Use qm.slerpQuaternions( qa, qb, t ) instead."); - return qm.slerpQuaternions(qa, qb, t2); - } - static slerpFlat(dst, dstOffset, src0, srcOffset0, src1, srcOffset1, t2) { - let x0 = src0[srcOffset0 + 0], y0 = src0[srcOffset0 + 1], z0 = src0[srcOffset0 + 2], w0 = src0[srcOffset0 + 3]; - const x1 = src1[srcOffset1 + 0], y1 = src1[srcOffset1 + 1], z1 = src1[srcOffset1 + 2], w1 = src1[srcOffset1 + 3]; - if (t2 === 0) { - dst[dstOffset + 0] = x0; - dst[dstOffset + 1] = y0; - dst[dstOffset + 2] = z0; - dst[dstOffset + 3] = w0; - return; - } - if (t2 === 1) { - dst[dstOffset + 0] = x1; - dst[dstOffset + 1] = y1; - dst[dstOffset + 2] = z1; - dst[dstOffset + 3] = w1; - return; - } - if (w0 !== w1 || x0 !== x1 || y0 !== y1 || z0 !== z1) { - let s2 = 1 - t2; - const cos = x0 * x1 + y0 * y1 + z0 * z1 + w0 * w1, dir = cos >= 0 ? 1 : -1, sqrSin = 1 - cos * cos; - if (sqrSin > Number.EPSILON) { - const sin = Math.sqrt(sqrSin), len = Math.atan2(sin, cos * dir); - s2 = Math.sin(s2 * len) / sin; - t2 = Math.sin(t2 * len) / sin; - } - const tDir = t2 * dir; - x0 = x0 * s2 + x1 * tDir; - y0 = y0 * s2 + y1 * tDir; - z0 = z0 * s2 + z1 * tDir; - w0 = w0 * s2 + w1 * tDir; - if (s2 === 1 - t2) { - const f2 = 1 / Math.sqrt(x0 * x0 + y0 * y0 + z0 * z0 + w0 * w0); - x0 *= f2; - y0 *= f2; - z0 *= f2; - w0 *= f2; - } - } - dst[dstOffset] = x0; - dst[dstOffset + 1] = y0; - dst[dstOffset + 2] = z0; - dst[dstOffset + 3] = w0; - } - static multiplyQuaternionsFlat(dst, dstOffset, src0, srcOffset0, src1, srcOffset1) { - const x0 = src0[srcOffset0]; - const y0 = src0[srcOffset0 + 1]; - const z0 = src0[srcOffset0 + 2]; - const w0 = src0[srcOffset0 + 3]; - const x1 = src1[srcOffset1]; - const y1 = src1[srcOffset1 + 1]; - const z1 = src1[srcOffset1 + 2]; - const w1 = src1[srcOffset1 + 3]; - dst[dstOffset] = x0 * w1 + w0 * x1 + y0 * z1 - z0 * y1; - dst[dstOffset + 1] = y0 * w1 + w0 * y1 + z0 * x1 - x0 * z1; - dst[dstOffset + 2] = z0 * w1 + w0 * z1 + x0 * y1 - y0 * x1; - dst[dstOffset + 3] = w0 * w1 - x0 * x1 - y0 * y1 - z0 * z1; - return dst; - } - get x() { - return this._x; - } - set x(value) { - this._x = value; - this._onChangeCallback(); - } - get y() { - return this._y; - } - set y(value) { - this._y = value; - this._onChangeCallback(); - } - get z() { - return this._z; - } - set z(value) { - this._z = value; - this._onChangeCallback(); - } - get w() { - return this._w; - } - set w(value) { - this._w = value; - this._onChangeCallback(); - } - set(x2, y2, z2, w2) { - this._x = x2; - this._y = y2; - this._z = z2; - this._w = w2; - this._onChangeCallback(); - return this; - } - clone() { - return new this.constructor(this._x, this._y, this._z, this._w); - } - copy(quaternion) { - this._x = quaternion.x; - this._y = quaternion.y; - this._z = quaternion.z; - this._w = quaternion.w; - this._onChangeCallback(); - return this; - } - setFromEuler(euler, update) { - if (!(euler && euler.isEuler)) { - throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order."); - } - const x2 = euler._x, y2 = euler._y, z2 = euler._z, order = euler._order; - const cos = Math.cos; - const sin = Math.sin; - const c1 = cos(x2 / 2); - const c2 = cos(y2 / 2); - const c3 = cos(z2 / 2); - const s1 = sin(x2 / 2); - const s2 = sin(y2 / 2); - const s3 = sin(z2 / 2); - switch (order) { - case "XYZ": - this._x = s1 * c2 * c3 + c1 * s2 * s3; - this._y = c1 * s2 * c3 - s1 * c2 * s3; - this._z = c1 * c2 * s3 + s1 * s2 * c3; - this._w = c1 * c2 * c3 - s1 * s2 * s3; - break; - case "YXZ": - this._x = s1 * c2 * c3 + c1 * s2 * s3; - this._y = c1 * s2 * c3 - s1 * c2 * s3; - this._z = c1 * c2 * s3 - s1 * s2 * c3; - this._w = c1 * c2 * c3 + s1 * s2 * s3; - break; - case "ZXY": - this._x = s1 * c2 * c3 - c1 * s2 * s3; - this._y = c1 * s2 * c3 + s1 * c2 * s3; - this._z = c1 * c2 * s3 + s1 * s2 * c3; - this._w = c1 * c2 * c3 - s1 * s2 * s3; - break; - case "ZYX": - this._x = s1 * c2 * c3 - c1 * s2 * s3; - this._y = c1 * s2 * c3 + s1 * c2 * s3; - this._z = c1 * c2 * s3 - s1 * s2 * c3; - this._w = c1 * c2 * c3 + s1 * s2 * s3; - break; - case "YZX": - this._x = s1 * c2 * c3 + c1 * s2 * s3; - this._y = c1 * s2 * c3 + s1 * c2 * s3; - this._z = c1 * c2 * s3 - s1 * s2 * c3; - this._w = c1 * c2 * c3 - s1 * s2 * s3; - break; - case "XZY": - this._x = s1 * c2 * c3 - c1 * s2 * s3; - this._y = c1 * s2 * c3 - s1 * c2 * s3; - this._z = c1 * c2 * s3 + s1 * s2 * c3; - this._w = c1 * c2 * c3 + s1 * s2 * s3; - break; - default: - console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: " + order); - } - if (update !== false) - this._onChangeCallback(); - return this; - } - setFromAxisAngle(axis, angle) { - const halfAngle = angle / 2, s2 = Math.sin(halfAngle); - this._x = axis.x * s2; - this._y = axis.y * s2; - this._z = axis.z * s2; - this._w = Math.cos(halfAngle); - this._onChangeCallback(); - return this; - } - setFromRotationMatrix(m2) { - const te2 = m2.elements, m11 = te2[0], m12 = te2[4], m13 = te2[8], m21 = te2[1], m22 = te2[5], m23 = te2[9], m31 = te2[2], m32 = te2[6], m33 = te2[10], trace = m11 + m22 + m33; - if (trace > 0) { - const s2 = 0.5 / Math.sqrt(trace + 1); - this._w = 0.25 / s2; - this._x = (m32 - m23) * s2; - this._y = (m13 - m31) * s2; - this._z = (m21 - m12) * s2; - } else if (m11 > m22 && m11 > m33) { - const s2 = 2 * Math.sqrt(1 + m11 - m22 - m33); - this._w = (m32 - m23) / s2; - this._x = 0.25 * s2; - this._y = (m12 + m21) / s2; - this._z = (m13 + m31) / s2; - } else if (m22 > m33) { - const s2 = 2 * Math.sqrt(1 + m22 - m11 - m33); - this._w = (m13 - m31) / s2; - this._x = (m12 + m21) / s2; - this._y = 0.25 * s2; - this._z = (m23 + m32) / s2; - } else { - const s2 = 2 * Math.sqrt(1 + m33 - m11 - m22); - this._w = (m21 - m12) / s2; - this._x = (m13 + m31) / s2; - this._y = (m23 + m32) / s2; - this._z = 0.25 * s2; - } - this._onChangeCallback(); - return this; - } - setFromUnitVectors(vFrom, vTo) { - let r2 = vFrom.dot(vTo) + 1; - if (r2 < Number.EPSILON) { - r2 = 0; - if (Math.abs(vFrom.x) > Math.abs(vFrom.z)) { - this._x = -vFrom.y; - this._y = vFrom.x; - this._z = 0; - this._w = r2; - } else { - this._x = 0; - this._y = -vFrom.z; - this._z = vFrom.y; - this._w = r2; - } - } else { - this._x = vFrom.y * vTo.z - vFrom.z * vTo.y; - this._y = vFrom.z * vTo.x - vFrom.x * vTo.z; - this._z = vFrom.x * vTo.y - vFrom.y * vTo.x; - this._w = r2; - } - return this.normalize(); - } - angleTo(q) { - return 2 * Math.acos(Math.abs(clamp(this.dot(q), -1, 1))); - } - rotateTowards(q, step) { - const angle = this.angleTo(q); - if (angle === 0) - return this; - const t2 = Math.min(1, step / angle); - this.slerp(q, t2); - return this; - } - identity() { - return this.set(0, 0, 0, 1); - } - invert() { - return this.conjugate(); - } - conjugate() { - this._x *= -1; - this._y *= -1; - this._z *= -1; - this._onChangeCallback(); - return this; - } - dot(v2) { - return this._x * v2._x + this._y * v2._y + this._z * v2._z + this._w * v2._w; - } - lengthSq() { - return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w; - } - length() { - return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w); - } - normalize() { - let l2 = this.length(); - if (l2 === 0) { - this._x = 0; - this._y = 0; - this._z = 0; - this._w = 1; - } else { - l2 = 1 / l2; - this._x = this._x * l2; - this._y = this._y * l2; - this._z = this._z * l2; - this._w = this._w * l2; - } - this._onChangeCallback(); - return this; - } - multiply(q, p2) { - if (p2 !== void 0) { - console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."); - return this.multiplyQuaternions(q, p2); - } - return this.multiplyQuaternions(this, q); - } - premultiply(q) { - return this.multiplyQuaternions(q, this); - } - multiplyQuaternions(a2, b3) { - const qax = a2._x, qay = a2._y, qaz = a2._z, qaw = a2._w; - const qbx = b3._x, qby = b3._y, qbz = b3._z, qbw = b3._w; - this._x = qax * qbw + qaw * qbx + qay * qbz - qaz * qby; - this._y = qay * qbw + qaw * qby + qaz * qbx - qax * qbz; - this._z = qaz * qbw + qaw * qbz + qax * qby - qay * qbx; - this._w = qaw * qbw - qax * qbx - qay * qby - qaz * qbz; - this._onChangeCallback(); - return this; - } - slerp(qb, t2) { - if (t2 === 0) - return this; - if (t2 === 1) - return this.copy(qb); - const x2 = this._x, y2 = this._y, z2 = this._z, w2 = this._w; - let cosHalfTheta = w2 * qb._w + x2 * qb._x + y2 * qb._y + z2 * qb._z; - if (cosHalfTheta < 0) { - this._w = -qb._w; - this._x = -qb._x; - this._y = -qb._y; - this._z = -qb._z; - cosHalfTheta = -cosHalfTheta; - } else { - this.copy(qb); - } - if (cosHalfTheta >= 1) { - this._w = w2; - this._x = x2; - this._y = y2; - this._z = z2; - return this; - } - const sqrSinHalfTheta = 1 - cosHalfTheta * cosHalfTheta; - if (sqrSinHalfTheta <= Number.EPSILON) { - const s2 = 1 - t2; - this._w = s2 * w2 + t2 * this._w; - this._x = s2 * x2 + t2 * this._x; - this._y = s2 * y2 + t2 * this._y; - this._z = s2 * z2 + t2 * this._z; - this.normalize(); - this._onChangeCallback(); - return this; - } - const sinHalfTheta = Math.sqrt(sqrSinHalfTheta); - const halfTheta = Math.atan2(sinHalfTheta, cosHalfTheta); - const ratioA = Math.sin((1 - t2) * halfTheta) / sinHalfTheta, ratioB = Math.sin(t2 * halfTheta) / sinHalfTheta; - this._w = w2 * ratioA + this._w * ratioB; - this._x = x2 * ratioA + this._x * ratioB; - this._y = y2 * ratioA + this._y * ratioB; - this._z = z2 * ratioA + this._z * ratioB; - this._onChangeCallback(); - return this; - } - slerpQuaternions(qa, qb, t2) { - return this.copy(qa).slerp(qb, t2); - } - random() { - const u1 = Math.random(); - const sqrt1u1 = Math.sqrt(1 - u1); - const sqrtu1 = Math.sqrt(u1); - const u2 = 2 * Math.PI * Math.random(); - const u3 = 2 * Math.PI * Math.random(); - return this.set( - sqrt1u1 * Math.cos(u2), - sqrtu1 * Math.sin(u3), - sqrtu1 * Math.cos(u3), - sqrt1u1 * Math.sin(u2) - ); - } - equals(quaternion) { - return quaternion._x === this._x && quaternion._y === this._y && quaternion._z === this._z && quaternion._w === this._w; - } - fromArray(array, offset = 0) { - this._x = array[offset]; - this._y = array[offset + 1]; - this._z = array[offset + 2]; - this._w = array[offset + 3]; - this._onChangeCallback(); - return this; - } - toArray(array = [], offset = 0) { - array[offset] = this._x; - array[offset + 1] = this._y; - array[offset + 2] = this._z; - array[offset + 3] = this._w; - return array; - } - fromBufferAttribute(attribute, index) { - this._x = attribute.getX(index); - this._y = attribute.getY(index); - this._z = attribute.getZ(index); - this._w = attribute.getW(index); - return this; - } - _onChange(callback) { - this._onChangeCallback = callback; - return this; - } - _onChangeCallback() { - } -} -Quaternion.prototype.isQuaternion = true; -class Vector3 { - constructor(x2 = 0, y2 = 0, z2 = 0) { - this.x = x2; - this.y = y2; - this.z = z2; - } - set(x2, y2, z2) { - if (z2 === void 0) - z2 = this.z; - this.x = x2; - this.y = y2; - this.z = z2; - return this; - } - setScalar(scalar) { - this.x = scalar; - this.y = scalar; - this.z = scalar; - return this; - } - setX(x2) { - this.x = x2; - return this; - } - setY(y2) { - this.y = y2; - return this; - } - setZ(z2) { - this.z = z2; - return this; - } - setComponent(index, value) { - switch (index) { - case 0: - this.x = value; - break; - case 1: - this.y = value; - break; - case 2: - this.z = value; - break; - default: - throw new Error("index is out of range: " + index); - } - return this; - } - getComponent(index) { - switch (index) { - case 0: - return this.x; - case 1: - return this.y; - case 2: - return this.z; - default: - throw new Error("index is out of range: " + index); - } - } - clone() { - return new this.constructor(this.x, this.y, this.z); - } - copy(v2) { - this.x = v2.x; - this.y = v2.y; - this.z = v2.z; - return this; - } - add(v2, w2) { - if (w2 !== void 0) { - console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."); - return this.addVectors(v2, w2); - } - this.x += v2.x; - this.y += v2.y; - this.z += v2.z; - return this; - } - addScalar(s2) { - this.x += s2; - this.y += s2; - this.z += s2; - return this; - } - addVectors(a2, b3) { - this.x = a2.x + b3.x; - this.y = a2.y + b3.y; - this.z = a2.z + b3.z; - return this; - } - addScaledVector(v2, s2) { - this.x += v2.x * s2; - this.y += v2.y * s2; - this.z += v2.z * s2; - return this; - } - sub(v2, w2) { - if (w2 !== void 0) { - console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."); - return this.subVectors(v2, w2); - } - this.x -= v2.x; - this.y -= v2.y; - this.z -= v2.z; - return this; - } - subScalar(s2) { - this.x -= s2; - this.y -= s2; - this.z -= s2; - return this; - } - subVectors(a2, b3) { - this.x = a2.x - b3.x; - this.y = a2.y - b3.y; - this.z = a2.z - b3.z; - return this; - } - multiply(v2, w2) { - if (w2 !== void 0) { - console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."); - return this.multiplyVectors(v2, w2); - } - this.x *= v2.x; - this.y *= v2.y; - this.z *= v2.z; - return this; - } - multiplyScalar(scalar) { - this.x *= scalar; - this.y *= scalar; - this.z *= scalar; - return this; - } - multiplyVectors(a2, b3) { - this.x = a2.x * b3.x; - this.y = a2.y * b3.y; - this.z = a2.z * b3.z; - return this; - } - applyEuler(euler) { - if (!(euler && euler.isEuler)) { - console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."); - } - return this.applyQuaternion(_quaternion$4.setFromEuler(euler)); - } - applyAxisAngle(axis, angle) { - return this.applyQuaternion(_quaternion$4.setFromAxisAngle(axis, angle)); - } - applyMatrix3(m2) { - const x2 = this.x, y2 = this.y, z2 = this.z; - const e2 = m2.elements; - this.x = e2[0] * x2 + e2[3] * y2 + e2[6] * z2; - this.y = e2[1] * x2 + e2[4] * y2 + e2[7] * z2; - this.z = e2[2] * x2 + e2[5] * y2 + e2[8] * z2; - return this; - } - applyNormalMatrix(m2) { - return this.applyMatrix3(m2).normalize(); - } - applyMatrix4(m2) { - const x2 = this.x, y2 = this.y, z2 = this.z; - const e2 = m2.elements; - const w2 = 1 / (e2[3] * x2 + e2[7] * y2 + e2[11] * z2 + e2[15]); - this.x = (e2[0] * x2 + e2[4] * y2 + e2[8] * z2 + e2[12]) * w2; - this.y = (e2[1] * x2 + e2[5] * y2 + e2[9] * z2 + e2[13]) * w2; - this.z = (e2[2] * x2 + e2[6] * y2 + e2[10] * z2 + e2[14]) * w2; - return this; - } - applyQuaternion(q) { - const x2 = this.x, y2 = this.y, z2 = this.z; - const qx = q.x, qy = q.y, qz = q.z, qw = q.w; - const ix = qw * x2 + qy * z2 - qz * y2; - const iy = qw * y2 + qz * x2 - qx * z2; - const iz = qw * z2 + qx * y2 - qy * x2; - const iw = -qx * x2 - qy * y2 - qz * z2; - this.x = ix * qw + iw * -qx + iy * -qz - iz * -qy; - this.y = iy * qw + iw * -qy + iz * -qx - ix * -qz; - this.z = iz * qw + iw * -qz + ix * -qy - iy * -qx; - return this; - } - project(camera) { - return this.applyMatrix4(camera.matrixWorldInverse).applyMatrix4(camera.projectionMatrix); - } - unproject(camera) { - return this.applyMatrix4(camera.projectionMatrixInverse).applyMatrix4(camera.matrixWorld); - } - transformDirection(m2) { - const x2 = this.x, y2 = this.y, z2 = this.z; - const e2 = m2.elements; - this.x = e2[0] * x2 + e2[4] * y2 + e2[8] * z2; - this.y = e2[1] * x2 + e2[5] * y2 + e2[9] * z2; - this.z = e2[2] * x2 + e2[6] * y2 + e2[10] * z2; - return this.normalize(); - } - divide(v2) { - this.x /= v2.x; - this.y /= v2.y; - this.z /= v2.z; - return this; - } - divideScalar(scalar) { - return this.multiplyScalar(1 / scalar); - } - min(v2) { - this.x = Math.min(this.x, v2.x); - this.y = Math.min(this.y, v2.y); - this.z = Math.min(this.z, v2.z); - return this; - } - max(v2) { - this.x = Math.max(this.x, v2.x); - this.y = Math.max(this.y, v2.y); - this.z = Math.max(this.z, v2.z); - return this; - } - clamp(min, max2) { - this.x = Math.max(min.x, Math.min(max2.x, this.x)); - this.y = Math.max(min.y, Math.min(max2.y, this.y)); - this.z = Math.max(min.z, Math.min(max2.z, this.z)); - return this; - } - clampScalar(minVal, maxVal) { - this.x = Math.max(minVal, Math.min(maxVal, this.x)); - this.y = Math.max(minVal, Math.min(maxVal, this.y)); - this.z = Math.max(minVal, Math.min(maxVal, this.z)); - return this; - } - clampLength(min, max2) { - const length = this.length(); - return this.divideScalar(length || 1).multiplyScalar(Math.max(min, Math.min(max2, length))); - } - floor() { - this.x = Math.floor(this.x); - this.y = Math.floor(this.y); - this.z = Math.floor(this.z); - return this; - } - ceil() { - this.x = Math.ceil(this.x); - this.y = Math.ceil(this.y); - this.z = Math.ceil(this.z); - return this; - } - round() { - this.x = Math.round(this.x); - this.y = Math.round(this.y); - this.z = Math.round(this.z); - return this; - } - roundToZero() { - this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x); - this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y); - this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z); - return this; - } - negate() { - this.x = -this.x; - this.y = -this.y; - this.z = -this.z; - return this; - } - dot(v2) { - return this.x * v2.x + this.y * v2.y + this.z * v2.z; - } - lengthSq() { - return this.x * this.x + this.y * this.y + this.z * this.z; - } - length() { - return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z); - } - manhattanLength() { - return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z); - } - normalize() { - return this.divideScalar(this.length() || 1); - } - setLength(length) { - return this.normalize().multiplyScalar(length); - } - lerp(v2, alpha) { - this.x += (v2.x - this.x) * alpha; - this.y += (v2.y - this.y) * alpha; - this.z += (v2.z - this.z) * alpha; - return this; - } - lerpVectors(v1, v2, alpha) { - this.x = v1.x + (v2.x - v1.x) * alpha; - this.y = v1.y + (v2.y - v1.y) * alpha; - this.z = v1.z + (v2.z - v1.z) * alpha; - return this; - } - cross(v2, w2) { - if (w2 !== void 0) { - console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."); - return this.crossVectors(v2, w2); - } - return this.crossVectors(this, v2); - } - crossVectors(a2, b3) { - const ax = a2.x, ay = a2.y, az = a2.z; - const bx = b3.x, by = b3.y, bz = b3.z; - this.x = ay * bz - az * by; - this.y = az * bx - ax * bz; - this.z = ax * by - ay * bx; - return this; - } - projectOnVector(v2) { - const denominator = v2.lengthSq(); - if (denominator === 0) - return this.set(0, 0, 0); - const scalar = v2.dot(this) / denominator; - return this.copy(v2).multiplyScalar(scalar); - } - projectOnPlane(planeNormal) { - _vector$c.copy(this).projectOnVector(planeNormal); - return this.sub(_vector$c); - } - reflect(normal) { - return this.sub(_vector$c.copy(normal).multiplyScalar(2 * this.dot(normal))); - } - angleTo(v2) { - const denominator = Math.sqrt(this.lengthSq() * v2.lengthSq()); - if (denominator === 0) - return Math.PI / 2; - const theta = this.dot(v2) / denominator; - return Math.acos(clamp(theta, -1, 1)); - } - distanceTo(v2) { - return Math.sqrt(this.distanceToSquared(v2)); - } - distanceToSquared(v2) { - const dx = this.x - v2.x, dy = this.y - v2.y, dz = this.z - v2.z; - return dx * dx + dy * dy + dz * dz; - } - manhattanDistanceTo(v2) { - return Math.abs(this.x - v2.x) + Math.abs(this.y - v2.y) + Math.abs(this.z - v2.z); - } - setFromSpherical(s2) { - return this.setFromSphericalCoords(s2.radius, s2.phi, s2.theta); - } - setFromSphericalCoords(radius, phi, theta) { - const sinPhiRadius = Math.sin(phi) * radius; - this.x = sinPhiRadius * Math.sin(theta); - this.y = Math.cos(phi) * radius; - this.z = sinPhiRadius * Math.cos(theta); - return this; - } - setFromCylindrical(c2) { - return this.setFromCylindricalCoords(c2.radius, c2.theta, c2.y); - } - setFromCylindricalCoords(radius, theta, y2) { - this.x = radius * Math.sin(theta); - this.y = y2; - this.z = radius * Math.cos(theta); - return this; - } - setFromMatrixPosition(m2) { - const e2 = m2.elements; - this.x = e2[12]; - this.y = e2[13]; - this.z = e2[14]; - return this; - } - setFromMatrixScale(m2) { - const sx = this.setFromMatrixColumn(m2, 0).length(); - const sy = this.setFromMatrixColumn(m2, 1).length(); - const sz = this.setFromMatrixColumn(m2, 2).length(); - this.x = sx; - this.y = sy; - this.z = sz; - return this; - } - setFromMatrixColumn(m2, index) { - return this.fromArray(m2.elements, index * 4); - } - setFromMatrix3Column(m2, index) { - return this.fromArray(m2.elements, index * 3); - } - setFromEuler(e2) { - this.x = e2._x; - this.y = e2._y; - this.z = e2._z; - return this; - } - equals(v2) { - return v2.x === this.x && v2.y === this.y && v2.z === this.z; - } - fromArray(array, offset = 0) { - this.x = array[offset]; - this.y = array[offset + 1]; - this.z = array[offset + 2]; - return this; - } - toArray(array = [], offset = 0) { - array[offset] = this.x; - array[offset + 1] = this.y; - array[offset + 2] = this.z; - return array; - } - fromBufferAttribute(attribute, index, offset) { - if (offset !== void 0) { - console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."); - } - this.x = attribute.getX(index); - this.y = attribute.getY(index); - this.z = attribute.getZ(index); - return this; - } - random() { - this.x = Math.random(); - this.y = Math.random(); - this.z = Math.random(); - return this; - } - randomDirection() { - const u2 = (Math.random() - 0.5) * 2; - const t2 = Math.random() * Math.PI * 2; - const f2 = Math.sqrt(1 - u2 ** 2); - this.x = f2 * Math.cos(t2); - this.y = f2 * Math.sin(t2); - this.z = u2; - return this; - } - *[Symbol.iterator]() { - yield this.x; - yield this.y; - yield this.z; - } -} -Vector3.prototype.isVector3 = true; -const _vector$c = /* @__PURE__ */ new Vector3(); -const _quaternion$4 = /* @__PURE__ */ new Quaternion(); -class Box3 { - constructor(min = new Vector3(Infinity, Infinity, Infinity), max2 = new Vector3(-Infinity, -Infinity, -Infinity)) { - this.min = min; - this.max = max2; - } - set(min, max2) { - this.min.copy(min); - this.max.copy(max2); - return this; - } - setFromArray(array) { - let minX = Infinity; - let minY = Infinity; - let minZ = Infinity; - let maxX = -Infinity; - let maxY = -Infinity; - let maxZ = -Infinity; - for (let i2 = 0, l2 = array.length; i2 < l2; i2 += 3) { - const x2 = array[i2]; - const y2 = array[i2 + 1]; - const z2 = array[i2 + 2]; - if (x2 < minX) - minX = x2; - if (y2 < minY) - minY = y2; - if (z2 < minZ) - minZ = z2; - if (x2 > maxX) - maxX = x2; - if (y2 > maxY) - maxY = y2; - if (z2 > maxZ) - maxZ = z2; - } - this.min.set(minX, minY, minZ); - this.max.set(maxX, maxY, maxZ); - return this; - } - setFromBufferAttribute(attribute) { - let minX = Infinity; - let minY = Infinity; - let minZ = Infinity; - let maxX = -Infinity; - let maxY = -Infinity; - let maxZ = -Infinity; - for (let i2 = 0, l2 = attribute.count; i2 < l2; i2++) { - const x2 = attribute.getX(i2); - const y2 = attribute.getY(i2); - const z2 = attribute.getZ(i2); - if (x2 < minX) - minX = x2; - if (y2 < minY) - minY = y2; - if (z2 < minZ) - minZ = z2; - if (x2 > maxX) - maxX = x2; - if (y2 > maxY) - maxY = y2; - if (z2 > maxZ) - maxZ = z2; - } - this.min.set(minX, minY, minZ); - this.max.set(maxX, maxY, maxZ); - return this; - } - setFromPoints(points) { - this.makeEmpty(); - for (let i2 = 0, il = points.length; i2 < il; i2++) { - this.expandByPoint(points[i2]); - } - return this; - } - setFromCenterAndSize(center, size2) { - const halfSize = _vector$b.copy(size2).multiplyScalar(0.5); - this.min.copy(center).sub(halfSize); - this.max.copy(center).add(halfSize); - return this; - } - setFromObject(object, precise = false) { - this.makeEmpty(); - return this.expandByObject(object, precise); - } - clone() { - return new this.constructor().copy(this); - } - copy(box) { - this.min.copy(box.min); - this.max.copy(box.max); - return this; - } - makeEmpty() { - this.min.x = this.min.y = this.min.z = Infinity; - this.max.x = this.max.y = this.max.z = -Infinity; - return this; - } - isEmpty() { - return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z; - } - getCenter(target) { - return this.isEmpty() ? target.set(0, 0, 0) : target.addVectors(this.min, this.max).multiplyScalar(0.5); - } - getSize(target) { - return this.isEmpty() ? target.set(0, 0, 0) : target.subVectors(this.max, this.min); - } - expandByPoint(point) { - this.min.min(point); - this.max.max(point); - return this; - } - expandByVector(vector) { - this.min.sub(vector); - this.max.add(vector); - return this; - } - expandByScalar(scalar) { - this.min.addScalar(-scalar); - this.max.addScalar(scalar); - return this; - } - expandByObject(object, precise = false) { - object.updateWorldMatrix(false, false); - const geometry = object.geometry; - if (geometry !== void 0) { - if (precise && geometry.attributes != void 0 && geometry.attributes.position !== void 0) { - const position = geometry.attributes.position; - for (let i2 = 0, l2 = position.count; i2 < l2; i2++) { - _vector$b.fromBufferAttribute(position, i2).applyMatrix4(object.matrixWorld); - this.expandByPoint(_vector$b); - } - } else { - if (geometry.boundingBox === null) { - geometry.computeBoundingBox(); - } - _box$3.copy(geometry.boundingBox); - _box$3.applyMatrix4(object.matrixWorld); - this.union(_box$3); - } - } - const children = object.children; - for (let i2 = 0, l2 = children.length; i2 < l2; i2++) { - this.expandByObject(children[i2], precise); - } - return this; - } - containsPoint(point) { - return point.x < this.min.x || point.x > this.max.x || point.y < this.min.y || point.y > this.max.y || point.z < this.min.z || point.z > this.max.z ? false : true; - } - containsBox(box) { - return this.min.x <= box.min.x && box.max.x <= this.max.x && this.min.y <= box.min.y && box.max.y <= this.max.y && this.min.z <= box.min.z && box.max.z <= this.max.z; - } - getParameter(point, target) { - return target.set( - (point.x - this.min.x) / (this.max.x - this.min.x), - (point.y - this.min.y) / (this.max.y - this.min.y), - (point.z - this.min.z) / (this.max.z - this.min.z) - ); - } - intersectsBox(box) { - return box.max.x < this.min.x || box.min.x > this.max.x || box.max.y < this.min.y || box.min.y > this.max.y || box.max.z < this.min.z || box.min.z > this.max.z ? false : true; - } - intersectsSphere(sphere) { - this.clampPoint(sphere.center, _vector$b); - return _vector$b.distanceToSquared(sphere.center) <= sphere.radius * sphere.radius; - } - intersectsPlane(plane) { - let min, max2; - if (plane.normal.x > 0) { - min = plane.normal.x * this.min.x; - max2 = plane.normal.x * this.max.x; - } else { - min = plane.normal.x * this.max.x; - max2 = plane.normal.x * this.min.x; - } - if (plane.normal.y > 0) { - min += plane.normal.y * this.min.y; - max2 += plane.normal.y * this.max.y; - } else { - min += plane.normal.y * this.max.y; - max2 += plane.normal.y * this.min.y; - } - if (plane.normal.z > 0) { - min += plane.normal.z * this.min.z; - max2 += plane.normal.z * this.max.z; - } else { - min += plane.normal.z * this.max.z; - max2 += plane.normal.z * this.min.z; - } - return min <= -plane.constant && max2 >= -plane.constant; - } - intersectsTriangle(triangle) { - if (this.isEmpty()) { - return false; - } - this.getCenter(_center); - _extents.subVectors(this.max, _center); - _v0$2.subVectors(triangle.a, _center); - _v1$7.subVectors(triangle.b, _center); - _v2$3.subVectors(triangle.c, _center); - _f0.subVectors(_v1$7, _v0$2); - _f1.subVectors(_v2$3, _v1$7); - _f2.subVectors(_v0$2, _v2$3); - let axes = [ - 0, - -_f0.z, - _f0.y, - 0, - -_f1.z, - _f1.y, - 0, - -_f2.z, - _f2.y, - _f0.z, - 0, - -_f0.x, - _f1.z, - 0, - -_f1.x, - _f2.z, - 0, - -_f2.x, - -_f0.y, - _f0.x, - 0, - -_f1.y, - _f1.x, - 0, - -_f2.y, - _f2.x, - 0 - ]; - if (!satForAxes(axes, _v0$2, _v1$7, _v2$3, _extents)) { - return false; - } - axes = [1, 0, 0, 0, 1, 0, 0, 0, 1]; - if (!satForAxes(axes, _v0$2, _v1$7, _v2$3, _extents)) { - return false; - } - _triangleNormal.crossVectors(_f0, _f1); - axes = [_triangleNormal.x, _triangleNormal.y, _triangleNormal.z]; - return satForAxes(axes, _v0$2, _v1$7, _v2$3, _extents); - } - clampPoint(point, target) { - return target.copy(point).clamp(this.min, this.max); - } - distanceToPoint(point) { - const clampedPoint = _vector$b.copy(point).clamp(this.min, this.max); - return clampedPoint.sub(point).length(); - } - getBoundingSphere(target) { - this.getCenter(target.center); - target.radius = this.getSize(_vector$b).length() * 0.5; - return target; - } - intersect(box) { - this.min.max(box.min); - this.max.min(box.max); - if (this.isEmpty()) - this.makeEmpty(); - return this; - } - union(box) { - this.min.min(box.min); - this.max.max(box.max); - return this; - } - applyMatrix4(matrix) { - if (this.isEmpty()) - return this; - _points[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(matrix); - _points[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(matrix); - _points[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(matrix); - _points[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(matrix); - _points[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(matrix); - _points[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(matrix); - _points[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(matrix); - _points[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(matrix); - this.setFromPoints(_points); - return this; - } - translate(offset) { - this.min.add(offset); - this.max.add(offset); - return this; - } - equals(box) { - return box.min.equals(this.min) && box.max.equals(this.max); - } -} -Box3.prototype.isBox3 = true; -const _points = [ - /* @__PURE__ */ new Vector3(), - /* @__PURE__ */ new Vector3(), - /* @__PURE__ */ new Vector3(), - /* @__PURE__ */ new Vector3(), - /* @__PURE__ */ new Vector3(), - /* @__PURE__ */ new Vector3(), - /* @__PURE__ */ new Vector3(), - /* @__PURE__ */ new Vector3() -]; -const _vector$b = /* @__PURE__ */ new Vector3(); -const _box$3 = /* @__PURE__ */ new Box3(); -const _v0$2 = /* @__PURE__ */ new Vector3(); -const _v1$7 = /* @__PURE__ */ new Vector3(); -const _v2$3 = /* @__PURE__ */ new Vector3(); -const _f0 = /* @__PURE__ */ new Vector3(); -const _f1 = /* @__PURE__ */ new Vector3(); -const _f2 = /* @__PURE__ */ new Vector3(); -const _center = /* @__PURE__ */ new Vector3(); -const _extents = /* @__PURE__ */ new Vector3(); -const _triangleNormal = /* @__PURE__ */ new Vector3(); -const _testAxis = /* @__PURE__ */ new Vector3(); -function satForAxes(axes, v0, v1, v2, extents) { - for (let i2 = 0, j2 = axes.length - 3; i2 <= j2; i2 += 3) { - _testAxis.fromArray(axes, i2); - const r2 = extents.x * Math.abs(_testAxis.x) + extents.y * Math.abs(_testAxis.y) + extents.z * Math.abs(_testAxis.z); - const p0 = v0.dot(_testAxis); - const p1 = v1.dot(_testAxis); - const p2 = v2.dot(_testAxis); - if (Math.max(-Math.max(p0, p1, p2), Math.min(p0, p1, p2)) > r2) { - return false; - } - } - return true; -} -const _box$2 = /* @__PURE__ */ new Box3(); -const _v1$6 = /* @__PURE__ */ new Vector3(); -const _toFarthestPoint = /* @__PURE__ */ new Vector3(); -const _toPoint = /* @__PURE__ */ new Vector3(); -class Sphere { - constructor(center = new Vector3(), radius = -1) { - this.center = center; - this.radius = radius; - } - set(center, radius) { - this.center.copy(center); - this.radius = radius; - return this; - } - setFromPoints(points, optionalCenter) { - const center = this.center; - if (optionalCenter !== void 0) { - center.copy(optionalCenter); - } else { - _box$2.setFromPoints(points).getCenter(center); - } - let maxRadiusSq = 0; - for (let i2 = 0, il = points.length; i2 < il; i2++) { - maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(points[i2])); - } - this.radius = Math.sqrt(maxRadiusSq); - return this; - } - copy(sphere) { - this.center.copy(sphere.center); - this.radius = sphere.radius; - return this; - } - isEmpty() { - return this.radius < 0; - } - makeEmpty() { - this.center.set(0, 0, 0); - this.radius = -1; - return this; - } - containsPoint(point) { - return point.distanceToSquared(this.center) <= this.radius * this.radius; - } - distanceToPoint(point) { - return point.distanceTo(this.center) - this.radius; - } - intersectsSphere(sphere) { - const radiusSum = this.radius + sphere.radius; - return sphere.center.distanceToSquared(this.center) <= radiusSum * radiusSum; - } - intersectsBox(box) { - return box.intersectsSphere(this); - } - intersectsPlane(plane) { - return Math.abs(plane.distanceToPoint(this.center)) <= this.radius; - } - clampPoint(point, target) { - const deltaLengthSq = this.center.distanceToSquared(point); - target.copy(point); - if (deltaLengthSq > this.radius * this.radius) { - target.sub(this.center).normalize(); - target.multiplyScalar(this.radius).add(this.center); - } - return target; - } - getBoundingBox(target) { - if (this.isEmpty()) { - target.makeEmpty(); - return target; - } - target.set(this.center, this.center); - target.expandByScalar(this.radius); - return target; - } - applyMatrix4(matrix) { - this.center.applyMatrix4(matrix); - this.radius = this.radius * matrix.getMaxScaleOnAxis(); - return this; - } - translate(offset) { - this.center.add(offset); - return this; - } - expandByPoint(point) { - _toPoint.subVectors(point, this.center); - const lengthSq = _toPoint.lengthSq(); - if (lengthSq > this.radius * this.radius) { - const length = Math.sqrt(lengthSq); - const missingRadiusHalf = (length - this.radius) * 0.5; - this.center.add(_toPoint.multiplyScalar(missingRadiusHalf / length)); - this.radius += missingRadiusHalf; - } - return this; - } - union(sphere) { - if (this.center.equals(sphere.center) === true) { - _toFarthestPoint.set(0, 0, 1).multiplyScalar(sphere.radius); - } else { - _toFarthestPoint.subVectors(sphere.center, this.center).normalize().multiplyScalar(sphere.radius); - } - this.expandByPoint(_v1$6.copy(sphere.center).add(_toFarthestPoint)); - this.expandByPoint(_v1$6.copy(sphere.center).sub(_toFarthestPoint)); - return this; - } - equals(sphere) { - return sphere.center.equals(this.center) && sphere.radius === this.radius; - } - clone() { - return new this.constructor().copy(this); - } -} -const _vector$a = /* @__PURE__ */ new Vector3(); -const _segCenter = /* @__PURE__ */ new Vector3(); -const _segDir = /* @__PURE__ */ new Vector3(); -const _diff = /* @__PURE__ */ new Vector3(); -const _edge1 = /* @__PURE__ */ new Vector3(); -const _edge2 = /* @__PURE__ */ new Vector3(); -const _normal$1 = /* @__PURE__ */ new Vector3(); -class Ray { - constructor(origin = new Vector3(), direction = new Vector3(0, 0, -1)) { - this.origin = origin; - this.direction = direction; - } - set(origin, direction) { - this.origin.copy(origin); - this.direction.copy(direction); - return this; - } - copy(ray) { - this.origin.copy(ray.origin); - this.direction.copy(ray.direction); - return this; - } - at(t2, target) { - return target.copy(this.direction).multiplyScalar(t2).add(this.origin); - } - lookAt(v2) { - this.direction.copy(v2).sub(this.origin).normalize(); - return this; - } - recast(t2) { - this.origin.copy(this.at(t2, _vector$a)); - return this; - } - closestPointToPoint(point, target) { - target.subVectors(point, this.origin); - const directionDistance = target.dot(this.direction); - if (directionDistance < 0) { - return target.copy(this.origin); - } - return target.copy(this.direction).multiplyScalar(directionDistance).add(this.origin); - } - distanceToPoint(point) { - return Math.sqrt(this.distanceSqToPoint(point)); - } - distanceSqToPoint(point) { - const directionDistance = _vector$a.subVectors(point, this.origin).dot(this.direction); - if (directionDistance < 0) { - return this.origin.distanceToSquared(point); - } - _vector$a.copy(this.direction).multiplyScalar(directionDistance).add(this.origin); - return _vector$a.distanceToSquared(point); - } - distanceSqToSegment(v0, v1, optionalPointOnRay, optionalPointOnSegment) { - _segCenter.copy(v0).add(v1).multiplyScalar(0.5); - _segDir.copy(v1).sub(v0).normalize(); - _diff.copy(this.origin).sub(_segCenter); - const segExtent = v0.distanceTo(v1) * 0.5; - const a01 = -this.direction.dot(_segDir); - const b0 = _diff.dot(this.direction); - const b1 = -_diff.dot(_segDir); - const c2 = _diff.lengthSq(); - const det = Math.abs(1 - a01 * a01); - let s0, s1, sqrDist, extDet; - if (det > 0) { - s0 = a01 * b1 - b0; - s1 = a01 * b0 - b1; - extDet = segExtent * det; - if (s0 >= 0) { - if (s1 >= -extDet) { - if (s1 <= extDet) { - const invDet = 1 / det; - s0 *= invDet; - s1 *= invDet; - sqrDist = s0 * (s0 + a01 * s1 + 2 * b0) + s1 * (a01 * s0 + s1 + 2 * b1) + c2; - } else { - s1 = segExtent; - s0 = Math.max(0, -(a01 * s1 + b0)); - sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c2; - } - } else { - s1 = -segExtent; - s0 = Math.max(0, -(a01 * s1 + b0)); - sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c2; - } - } else { - if (s1 <= -extDet) { - s0 = Math.max(0, -(-a01 * segExtent + b0)); - s1 = s0 > 0 ? -segExtent : Math.min(Math.max(-segExtent, -b1), segExtent); - sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c2; - } else if (s1 <= extDet) { - s0 = 0; - s1 = Math.min(Math.max(-segExtent, -b1), segExtent); - sqrDist = s1 * (s1 + 2 * b1) + c2; - } else { - s0 = Math.max(0, -(a01 * segExtent + b0)); - s1 = s0 > 0 ? segExtent : Math.min(Math.max(-segExtent, -b1), segExtent); - sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c2; - } - } - } else { - s1 = a01 > 0 ? -segExtent : segExtent; - s0 = Math.max(0, -(a01 * s1 + b0)); - sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c2; - } - if (optionalPointOnRay) { - optionalPointOnRay.copy(this.direction).multiplyScalar(s0).add(this.origin); - } - if (optionalPointOnSegment) { - optionalPointOnSegment.copy(_segDir).multiplyScalar(s1).add(_segCenter); - } - return sqrDist; - } - intersectSphere(sphere, target) { - _vector$a.subVectors(sphere.center, this.origin); - const tca = _vector$a.dot(this.direction); - const d2 = _vector$a.dot(_vector$a) - tca * tca; - const radius2 = sphere.radius * sphere.radius; - if (d2 > radius2) - return null; - const thc = Math.sqrt(radius2 - d2); - const t0 = tca - thc; - const t1 = tca + thc; - if (t0 < 0 && t1 < 0) - return null; - if (t0 < 0) - return this.at(t1, target); - return this.at(t0, target); - } - intersectsSphere(sphere) { - return this.distanceSqToPoint(sphere.center) <= sphere.radius * sphere.radius; - } - distanceToPlane(plane) { - const denominator = plane.normal.dot(this.direction); - if (denominator === 0) { - if (plane.distanceToPoint(this.origin) === 0) { - return 0; - } - return null; - } - const t2 = -(this.origin.dot(plane.normal) + plane.constant) / denominator; - return t2 >= 0 ? t2 : null; - } - intersectPlane(plane, target) { - const t2 = this.distanceToPlane(plane); - if (t2 === null) { - return null; - } - return this.at(t2, target); - } - intersectsPlane(plane) { - const distToPoint = plane.distanceToPoint(this.origin); - if (distToPoint === 0) { - return true; - } - const denominator = plane.normal.dot(this.direction); - if (denominator * distToPoint < 0) { - return true; - } - return false; - } - intersectBox(box, target) { - let tmin, tmax, tymin, tymax, tzmin, tzmax; - const invdirx = 1 / this.direction.x, invdiry = 1 / this.direction.y, invdirz = 1 / this.direction.z; - const origin = this.origin; - if (invdirx >= 0) { - tmin = (box.min.x - origin.x) * invdirx; - tmax = (box.max.x - origin.x) * invdirx; - } else { - tmin = (box.max.x - origin.x) * invdirx; - tmax = (box.min.x - origin.x) * invdirx; - } - if (invdiry >= 0) { - tymin = (box.min.y - origin.y) * invdiry; - tymax = (box.max.y - origin.y) * invdiry; - } else { - tymin = (box.max.y - origin.y) * invdiry; - tymax = (box.min.y - origin.y) * invdiry; - } - if (tmin > tymax || tymin > tmax) - return null; - if (tymin > tmin || tmin !== tmin) - tmin = tymin; - if (tymax < tmax || tmax !== tmax) - tmax = tymax; - if (invdirz >= 0) { - tzmin = (box.min.z - origin.z) * invdirz; - tzmax = (box.max.z - origin.z) * invdirz; - } else { - tzmin = (box.max.z - origin.z) * invdirz; - tzmax = (box.min.z - origin.z) * invdirz; - } - if (tmin > tzmax || tzmin > tmax) - return null; - if (tzmin > tmin || tmin !== tmin) - tmin = tzmin; - if (tzmax < tmax || tmax !== tmax) - tmax = tzmax; - if (tmax < 0) - return null; - return this.at(tmin >= 0 ? tmin : tmax, target); - } - intersectsBox(box) { - return this.intersectBox(box, _vector$a) !== null; - } - intersectTriangle(a2, b3, c2, backfaceCulling, target) { - _edge1.subVectors(b3, a2); - _edge2.subVectors(c2, a2); - _normal$1.crossVectors(_edge1, _edge2); - let DdN = this.direction.dot(_normal$1); - let sign2; - if (DdN > 0) { - if (backfaceCulling) - return null; - sign2 = 1; - } else if (DdN < 0) { - sign2 = -1; - DdN = -DdN; - } else { - return null; - } - _diff.subVectors(this.origin, a2); - const DdQxE2 = sign2 * this.direction.dot(_edge2.crossVectors(_diff, _edge2)); - if (DdQxE2 < 0) { - return null; - } - const DdE1xQ = sign2 * this.direction.dot(_edge1.cross(_diff)); - if (DdE1xQ < 0) { - return null; - } - if (DdQxE2 + DdE1xQ > DdN) { - return null; - } - const QdN = -sign2 * _diff.dot(_normal$1); - if (QdN < 0) { - return null; - } - return this.at(QdN / DdN, target); - } - applyMatrix4(matrix4) { - this.origin.applyMatrix4(matrix4); - this.direction.transformDirection(matrix4); - return this; - } - equals(ray) { - return ray.origin.equals(this.origin) && ray.direction.equals(this.direction); - } - clone() { - return new this.constructor().copy(this); - } -} -class Matrix4 { - constructor() { - this.elements = [ - 1, - 0, - 0, - 0, - 0, - 1, - 0, - 0, - 0, - 0, - 1, - 0, - 0, - 0, - 0, - 1 - ]; - if (arguments.length > 0) { - console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead."); - } - } - set(n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44) { - const te2 = this.elements; - te2[0] = n11; - te2[4] = n12; - te2[8] = n13; - te2[12] = n14; - te2[1] = n21; - te2[5] = n22; - te2[9] = n23; - te2[13] = n24; - te2[2] = n31; - te2[6] = n32; - te2[10] = n33; - te2[14] = n34; - te2[3] = n41; - te2[7] = n42; - te2[11] = n43; - te2[15] = n44; - return this; - } - identity() { - this.set( - 1, - 0, - 0, - 0, - 0, - 1, - 0, - 0, - 0, - 0, - 1, - 0, - 0, - 0, - 0, - 1 - ); - return this; - } - clone() { - return new Matrix4().fromArray(this.elements); - } - copy(m2) { - const te2 = this.elements; - const me2 = m2.elements; - te2[0] = me2[0]; - te2[1] = me2[1]; - te2[2] = me2[2]; - te2[3] = me2[3]; - te2[4] = me2[4]; - te2[5] = me2[5]; - te2[6] = me2[6]; - te2[7] = me2[7]; - te2[8] = me2[8]; - te2[9] = me2[9]; - te2[10] = me2[10]; - te2[11] = me2[11]; - te2[12] = me2[12]; - te2[13] = me2[13]; - te2[14] = me2[14]; - te2[15] = me2[15]; - return this; - } - copyPosition(m2) { - const te2 = this.elements, me2 = m2.elements; - te2[12] = me2[12]; - te2[13] = me2[13]; - te2[14] = me2[14]; - return this; - } - setFromMatrix3(m2) { - const me2 = m2.elements; - this.set( - me2[0], - me2[3], - me2[6], - 0, - me2[1], - me2[4], - me2[7], - 0, - me2[2], - me2[5], - me2[8], - 0, - 0, - 0, - 0, - 1 - ); - return this; - } - extractBasis(xAxis, yAxis, zAxis) { - xAxis.setFromMatrixColumn(this, 0); - yAxis.setFromMatrixColumn(this, 1); - zAxis.setFromMatrixColumn(this, 2); - return this; - } - makeBasis(xAxis, yAxis, zAxis) { - this.set( - xAxis.x, - yAxis.x, - zAxis.x, - 0, - xAxis.y, - yAxis.y, - zAxis.y, - 0, - xAxis.z, - yAxis.z, - zAxis.z, - 0, - 0, - 0, - 0, - 1 - ); - return this; - } - extractRotation(m2) { - const te2 = this.elements; - const me2 = m2.elements; - const scaleX = 1 / _v1$5.setFromMatrixColumn(m2, 0).length(); - const scaleY = 1 / _v1$5.setFromMatrixColumn(m2, 1).length(); - const scaleZ = 1 / _v1$5.setFromMatrixColumn(m2, 2).length(); - te2[0] = me2[0] * scaleX; - te2[1] = me2[1] * scaleX; - te2[2] = me2[2] * scaleX; - te2[3] = 0; - te2[4] = me2[4] * scaleY; - te2[5] = me2[5] * scaleY; - te2[6] = me2[6] * scaleY; - te2[7] = 0; - te2[8] = me2[8] * scaleZ; - te2[9] = me2[9] * scaleZ; - te2[10] = me2[10] * scaleZ; - te2[11] = 0; - te2[12] = 0; - te2[13] = 0; - te2[14] = 0; - te2[15] = 1; - return this; - } - makeRotationFromEuler(euler) { - if (!(euler && euler.isEuler)) { - console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order."); - } - const te2 = this.elements; - const x2 = euler.x, y2 = euler.y, z2 = euler.z; - const a2 = Math.cos(x2), b3 = Math.sin(x2); - const c2 = Math.cos(y2), d2 = Math.sin(y2); - const e2 = Math.cos(z2), f2 = Math.sin(z2); - if (euler.order === "XYZ") { - const ae2 = a2 * e2, af = a2 * f2, be2 = b3 * e2, bf = b3 * f2; - te2[0] = c2 * e2; - te2[4] = -c2 * f2; - te2[8] = d2; - te2[1] = af + be2 * d2; - te2[5] = ae2 - bf * d2; - te2[9] = -b3 * c2; - te2[2] = bf - ae2 * d2; - te2[6] = be2 + af * d2; - te2[10] = a2 * c2; - } else if (euler.order === "YXZ") { - const ce2 = c2 * e2, cf = c2 * f2, de = d2 * e2, df = d2 * f2; - te2[0] = ce2 + df * b3; - te2[4] = de * b3 - cf; - te2[8] = a2 * d2; - te2[1] = a2 * f2; - te2[5] = a2 * e2; - te2[9] = -b3; - te2[2] = cf * b3 - de; - te2[6] = df + ce2 * b3; - te2[10] = a2 * c2; - } else if (euler.order === "ZXY") { - const ce2 = c2 * e2, cf = c2 * f2, de = d2 * e2, df = d2 * f2; - te2[0] = ce2 - df * b3; - te2[4] = -a2 * f2; - te2[8] = de + cf * b3; - te2[1] = cf + de * b3; - te2[5] = a2 * e2; - te2[9] = df - ce2 * b3; - te2[2] = -a2 * d2; - te2[6] = b3; - te2[10] = a2 * c2; - } else if (euler.order === "ZYX") { - const ae2 = a2 * e2, af = a2 * f2, be2 = b3 * e2, bf = b3 * f2; - te2[0] = c2 * e2; - te2[4] = be2 * d2 - af; - te2[8] = ae2 * d2 + bf; - te2[1] = c2 * f2; - te2[5] = bf * d2 + ae2; - te2[9] = af * d2 - be2; - te2[2] = -d2; - te2[6] = b3 * c2; - te2[10] = a2 * c2; - } else if (euler.order === "YZX") { - const ac = a2 * c2, ad = a2 * d2, bc = b3 * c2, bd = b3 * d2; - te2[0] = c2 * e2; - te2[4] = bd - ac * f2; - te2[8] = bc * f2 + ad; - te2[1] = f2; - te2[5] = a2 * e2; - te2[9] = -b3 * e2; - te2[2] = -d2 * e2; - te2[6] = ad * f2 + bc; - te2[10] = ac - bd * f2; - } else if (euler.order === "XZY") { - const ac = a2 * c2, ad = a2 * d2, bc = b3 * c2, bd = b3 * d2; - te2[0] = c2 * e2; - te2[4] = -f2; - te2[8] = d2 * e2; - te2[1] = ac * f2 + bd; - te2[5] = a2 * e2; - te2[9] = ad * f2 - bc; - te2[2] = bc * f2 - ad; - te2[6] = b3 * e2; - te2[10] = bd * f2 + ac; - } - te2[3] = 0; - te2[7] = 0; - te2[11] = 0; - te2[12] = 0; - te2[13] = 0; - te2[14] = 0; - te2[15] = 1; - return this; - } - makeRotationFromQuaternion(q) { - return this.compose(_zero, q, _one); - } - lookAt(eye, target, up) { - const te2 = this.elements; - _z.subVectors(eye, target); - if (_z.lengthSq() === 0) { - _z.z = 1; - } - _z.normalize(); - _x.crossVectors(up, _z); - if (_x.lengthSq() === 0) { - if (Math.abs(up.z) === 1) { - _z.x += 1e-4; - } else { - _z.z += 1e-4; - } - _z.normalize(); - _x.crossVectors(up, _z); - } - _x.normalize(); - _y.crossVectors(_z, _x); - te2[0] = _x.x; - te2[4] = _y.x; - te2[8] = _z.x; - te2[1] = _x.y; - te2[5] = _y.y; - te2[9] = _z.y; - te2[2] = _x.z; - te2[6] = _y.z; - te2[10] = _z.z; - return this; - } - multiply(m2, n2) { - if (n2 !== void 0) { - console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."); - return this.multiplyMatrices(m2, n2); - } - return this.multiplyMatrices(this, m2); - } - premultiply(m2) { - return this.multiplyMatrices(m2, this); - } - multiplyMatrices(a2, b3) { - const ae2 = a2.elements; - const be2 = b3.elements; - const te2 = this.elements; - const a11 = ae2[0], a12 = ae2[4], a13 = ae2[8], a14 = ae2[12]; - const a21 = ae2[1], a22 = ae2[5], a23 = ae2[9], a24 = ae2[13]; - const a31 = ae2[2], a32 = ae2[6], a33 = ae2[10], a34 = ae2[14]; - const a41 = ae2[3], a42 = ae2[7], a43 = ae2[11], a44 = ae2[15]; - const b11 = be2[0], b12 = be2[4], b13 = be2[8], b14 = be2[12]; - const b21 = be2[1], b22 = be2[5], b23 = be2[9], b24 = be2[13]; - const b31 = be2[2], b32 = be2[6], b33 = be2[10], b34 = be2[14]; - const b41 = be2[3], b42 = be2[7], b43 = be2[11], b44 = be2[15]; - te2[0] = a11 * b11 + a12 * b21 + a13 * b31 + a14 * b41; - te2[4] = a11 * b12 + a12 * b22 + a13 * b32 + a14 * b42; - te2[8] = a11 * b13 + a12 * b23 + a13 * b33 + a14 * b43; - te2[12] = a11 * b14 + a12 * b24 + a13 * b34 + a14 * b44; - te2[1] = a21 * b11 + a22 * b21 + a23 * b31 + a24 * b41; - te2[5] = a21 * b12 + a22 * b22 + a23 * b32 + a24 * b42; - te2[9] = a21 * b13 + a22 * b23 + a23 * b33 + a24 * b43; - te2[13] = a21 * b14 + a22 * b24 + a23 * b34 + a24 * b44; - te2[2] = a31 * b11 + a32 * b21 + a33 * b31 + a34 * b41; - te2[6] = a31 * b12 + a32 * b22 + a33 * b32 + a34 * b42; - te2[10] = a31 * b13 + a32 * b23 + a33 * b33 + a34 * b43; - te2[14] = a31 * b14 + a32 * b24 + a33 * b34 + a34 * b44; - te2[3] = a41 * b11 + a42 * b21 + a43 * b31 + a44 * b41; - te2[7] = a41 * b12 + a42 * b22 + a43 * b32 + a44 * b42; - te2[11] = a41 * b13 + a42 * b23 + a43 * b33 + a44 * b43; - te2[15] = a41 * b14 + a42 * b24 + a43 * b34 + a44 * b44; - return this; - } - multiplyScalar(s2) { - const te2 = this.elements; - te2[0] *= s2; - te2[4] *= s2; - te2[8] *= s2; - te2[12] *= s2; - te2[1] *= s2; - te2[5] *= s2; - te2[9] *= s2; - te2[13] *= s2; - te2[2] *= s2; - te2[6] *= s2; - te2[10] *= s2; - te2[14] *= s2; - te2[3] *= s2; - te2[7] *= s2; - te2[11] *= s2; - te2[15] *= s2; - return this; - } - determinant() { - const te2 = this.elements; - const n11 = te2[0], n12 = te2[4], n13 = te2[8], n14 = te2[12]; - const n21 = te2[1], n22 = te2[5], n23 = te2[9], n24 = te2[13]; - const n31 = te2[2], n32 = te2[6], n33 = te2[10], n34 = te2[14]; - const n41 = te2[3], n42 = te2[7], n43 = te2[11], n44 = te2[15]; - return n41 * (+n14 * n23 * n32 - n13 * n24 * n32 - n14 * n22 * n33 + n12 * n24 * n33 + n13 * n22 * n34 - n12 * n23 * n34) + n42 * (+n11 * n23 * n34 - n11 * n24 * n33 + n14 * n21 * n33 - n13 * n21 * n34 + n13 * n24 * n31 - n14 * n23 * n31) + n43 * (+n11 * n24 * n32 - n11 * n22 * n34 - n14 * n21 * n32 + n12 * n21 * n34 + n14 * n22 * n31 - n12 * n24 * n31) + n44 * (-n13 * n22 * n31 - n11 * n23 * n32 + n11 * n22 * n33 + n13 * n21 * n32 - n12 * n21 * n33 + n12 * n23 * n31); - } - transpose() { - const te2 = this.elements; - let tmp2; - tmp2 = te2[1]; - te2[1] = te2[4]; - te2[4] = tmp2; - tmp2 = te2[2]; - te2[2] = te2[8]; - te2[8] = tmp2; - tmp2 = te2[6]; - te2[6] = te2[9]; - te2[9] = tmp2; - tmp2 = te2[3]; - te2[3] = te2[12]; - te2[12] = tmp2; - tmp2 = te2[7]; - te2[7] = te2[13]; - te2[13] = tmp2; - tmp2 = te2[11]; - te2[11] = te2[14]; - te2[14] = tmp2; - return this; - } - setPosition(x2, y2, z2) { - const te2 = this.elements; - if (x2.isVector3) { - te2[12] = x2.x; - te2[13] = x2.y; - te2[14] = x2.z; - } else { - te2[12] = x2; - te2[13] = y2; - te2[14] = z2; - } - return this; - } - invert() { - const te2 = this.elements, n11 = te2[0], n21 = te2[1], n31 = te2[2], n41 = te2[3], n12 = te2[4], n22 = te2[5], n32 = te2[6], n42 = te2[7], n13 = te2[8], n23 = te2[9], n33 = te2[10], n43 = te2[11], n14 = te2[12], n24 = te2[13], n34 = te2[14], n44 = te2[15], t11 = n23 * n34 * n42 - n24 * n33 * n42 + n24 * n32 * n43 - n22 * n34 * n43 - n23 * n32 * n44 + n22 * n33 * n44, t12 = n14 * n33 * n42 - n13 * n34 * n42 - n14 * n32 * n43 + n12 * n34 * n43 + n13 * n32 * n44 - n12 * n33 * n44, t13 = n13 * n24 * n42 - n14 * n23 * n42 + n14 * n22 * n43 - n12 * n24 * n43 - n13 * n22 * n44 + n12 * n23 * n44, t14 = n14 * n23 * n32 - n13 * n24 * n32 - n14 * n22 * n33 + n12 * n24 * n33 + n13 * n22 * n34 - n12 * n23 * n34; - const det = n11 * t11 + n21 * t12 + n31 * t13 + n41 * t14; - if (det === 0) - return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); - const detInv = 1 / det; - te2[0] = t11 * detInv; - te2[1] = (n24 * n33 * n41 - n23 * n34 * n41 - n24 * n31 * n43 + n21 * n34 * n43 + n23 * n31 * n44 - n21 * n33 * n44) * detInv; - te2[2] = (n22 * n34 * n41 - n24 * n32 * n41 + n24 * n31 * n42 - n21 * n34 * n42 - n22 * n31 * n44 + n21 * n32 * n44) * detInv; - te2[3] = (n23 * n32 * n41 - n22 * n33 * n41 - n23 * n31 * n42 + n21 * n33 * n42 + n22 * n31 * n43 - n21 * n32 * n43) * detInv; - te2[4] = t12 * detInv; - te2[5] = (n13 * n34 * n41 - n14 * n33 * n41 + n14 * n31 * n43 - n11 * n34 * n43 - n13 * n31 * n44 + n11 * n33 * n44) * detInv; - te2[6] = (n14 * n32 * n41 - n12 * n34 * n41 - n14 * n31 * n42 + n11 * n34 * n42 + n12 * n31 * n44 - n11 * n32 * n44) * detInv; - te2[7] = (n12 * n33 * n41 - n13 * n32 * n41 + n13 * n31 * n42 - n11 * n33 * n42 - n12 * n31 * n43 + n11 * n32 * n43) * detInv; - te2[8] = t13 * detInv; - te2[9] = (n14 * n23 * n41 - n13 * n24 * n41 - n14 * n21 * n43 + n11 * n24 * n43 + n13 * n21 * n44 - n11 * n23 * n44) * detInv; - te2[10] = (n12 * n24 * n41 - n14 * n22 * n41 + n14 * n21 * n42 - n11 * n24 * n42 - n12 * n21 * n44 + n11 * n22 * n44) * detInv; - te2[11] = (n13 * n22 * n41 - n12 * n23 * n41 - n13 * n21 * n42 + n11 * n23 * n42 + n12 * n21 * n43 - n11 * n22 * n43) * detInv; - te2[12] = t14 * detInv; - te2[13] = (n13 * n24 * n31 - n14 * n23 * n31 + n14 * n21 * n33 - n11 * n24 * n33 - n13 * n21 * n34 + n11 * n23 * n34) * detInv; - te2[14] = (n14 * n22 * n31 - n12 * n24 * n31 - n14 * n21 * n32 + n11 * n24 * n32 + n12 * n21 * n34 - n11 * n22 * n34) * detInv; - te2[15] = (n12 * n23 * n31 - n13 * n22 * n31 + n13 * n21 * n32 - n11 * n23 * n32 - n12 * n21 * n33 + n11 * n22 * n33) * detInv; - return this; - } - scale(v2) { - const te2 = this.elements; - const x2 = v2.x, y2 = v2.y, z2 = v2.z; - te2[0] *= x2; - te2[4] *= y2; - te2[8] *= z2; - te2[1] *= x2; - te2[5] *= y2; - te2[9] *= z2; - te2[2] *= x2; - te2[6] *= y2; - te2[10] *= z2; - te2[3] *= x2; - te2[7] *= y2; - te2[11] *= z2; - return this; - } - getMaxScaleOnAxis() { - const te2 = this.elements; - const scaleXSq = te2[0] * te2[0] + te2[1] * te2[1] + te2[2] * te2[2]; - const scaleYSq = te2[4] * te2[4] + te2[5] * te2[5] + te2[6] * te2[6]; - const scaleZSq = te2[8] * te2[8] + te2[9] * te2[9] + te2[10] * te2[10]; - return Math.sqrt(Math.max(scaleXSq, scaleYSq, scaleZSq)); - } - makeTranslation(x2, y2, z2) { - this.set( - 1, - 0, - 0, - x2, - 0, - 1, - 0, - y2, - 0, - 0, - 1, - z2, - 0, - 0, - 0, - 1 - ); - return this; - } - makeRotationX(theta) { - const c2 = Math.cos(theta), s2 = Math.sin(theta); - this.set( - 1, - 0, - 0, - 0, - 0, - c2, - -s2, - 0, - 0, - s2, - c2, - 0, - 0, - 0, - 0, - 1 - ); - return this; - } - makeRotationY(theta) { - const c2 = Math.cos(theta), s2 = Math.sin(theta); - this.set( - c2, - 0, - s2, - 0, - 0, - 1, - 0, - 0, - -s2, - 0, - c2, - 0, - 0, - 0, - 0, - 1 - ); - return this; - } - makeRotationZ(theta) { - const c2 = Math.cos(theta), s2 = Math.sin(theta); - this.set( - c2, - -s2, - 0, - 0, - s2, - c2, - 0, - 0, - 0, - 0, - 1, - 0, - 0, - 0, - 0, - 1 - ); - return this; - } - makeRotationAxis(axis, angle) { - const c2 = Math.cos(angle); - const s2 = Math.sin(angle); - const t2 = 1 - c2; - const x2 = axis.x, y2 = axis.y, z2 = axis.z; - const tx = t2 * x2, ty = t2 * y2; - this.set( - tx * x2 + c2, - tx * y2 - s2 * z2, - tx * z2 + s2 * y2, - 0, - tx * y2 + s2 * z2, - ty * y2 + c2, - ty * z2 - s2 * x2, - 0, - tx * z2 - s2 * y2, - ty * z2 + s2 * x2, - t2 * z2 * z2 + c2, - 0, - 0, - 0, - 0, - 1 - ); - return this; - } - makeScale(x2, y2, z2) { - this.set( - x2, - 0, - 0, - 0, - 0, - y2, - 0, - 0, - 0, - 0, - z2, - 0, - 0, - 0, - 0, - 1 - ); - return this; - } - makeShear(xy, xz, yx, yz, zx, zy) { - this.set( - 1, - yx, - zx, - 0, - xy, - 1, - zy, - 0, - xz, - yz, - 1, - 0, - 0, - 0, - 0, - 1 - ); - return this; - } - compose(position, quaternion, scale) { - const te2 = this.elements; - const x2 = quaternion._x, y2 = quaternion._y, z2 = quaternion._z, w2 = quaternion._w; - const x22 = x2 + x2, y22 = y2 + y2, z22 = z2 + z2; - const xx = x2 * x22, xy = x2 * y22, xz = x2 * z22; - const yy = y2 * y22, yz = y2 * z22, zz = z2 * z22; - const wx = w2 * x22, wy = w2 * y22, wz = w2 * z22; - const sx = scale.x, sy = scale.y, sz = scale.z; - te2[0] = (1 - (yy + zz)) * sx; - te2[1] = (xy + wz) * sx; - te2[2] = (xz - wy) * sx; - te2[3] = 0; - te2[4] = (xy - wz) * sy; - te2[5] = (1 - (xx + zz)) * sy; - te2[6] = (yz + wx) * sy; - te2[7] = 0; - te2[8] = (xz + wy) * sz; - te2[9] = (yz - wx) * sz; - te2[10] = (1 - (xx + yy)) * sz; - te2[11] = 0; - te2[12] = position.x; - te2[13] = position.y; - te2[14] = position.z; - te2[15] = 1; - return this; - } - decompose(position, quaternion, scale) { - const te2 = this.elements; - let sx = _v1$5.set(te2[0], te2[1], te2[2]).length(); - const sy = _v1$5.set(te2[4], te2[5], te2[6]).length(); - const sz = _v1$5.set(te2[8], te2[9], te2[10]).length(); - const det = this.determinant(); - if (det < 0) - sx = -sx; - position.x = te2[12]; - position.y = te2[13]; - position.z = te2[14]; - _m1$2.copy(this); - const invSX = 1 / sx; - const invSY = 1 / sy; - const invSZ = 1 / sz; - _m1$2.elements[0] *= invSX; - _m1$2.elements[1] *= invSX; - _m1$2.elements[2] *= invSX; - _m1$2.elements[4] *= invSY; - _m1$2.elements[5] *= invSY; - _m1$2.elements[6] *= invSY; - _m1$2.elements[8] *= invSZ; - _m1$2.elements[9] *= invSZ; - _m1$2.elements[10] *= invSZ; - quaternion.setFromRotationMatrix(_m1$2); - scale.x = sx; - scale.y = sy; - scale.z = sz; - return this; - } - makePerspective(left, right, top, bottom, near, far) { - if (far === void 0) { - console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs."); - } - const te2 = this.elements; - const x2 = 2 * near / (right - left); - const y2 = 2 * near / (top - bottom); - const a2 = (right + left) / (right - left); - const b3 = (top + bottom) / (top - bottom); - const c2 = -(far + near) / (far - near); - const d2 = -2 * far * near / (far - near); - te2[0] = x2; - te2[4] = 0; - te2[8] = a2; - te2[12] = 0; - te2[1] = 0; - te2[5] = y2; - te2[9] = b3; - te2[13] = 0; - te2[2] = 0; - te2[6] = 0; - te2[10] = c2; - te2[14] = d2; - te2[3] = 0; - te2[7] = 0; - te2[11] = -1; - te2[15] = 0; - return this; - } - makeOrthographic(left, right, top, bottom, near, far) { - const te2 = this.elements; - const w2 = 1 / (right - left); - const h2 = 1 / (top - bottom); - const p2 = 1 / (far - near); - const x2 = (right + left) * w2; - const y2 = (top + bottom) * h2; - const z2 = (far + near) * p2; - te2[0] = 2 * w2; - te2[4] = 0; - te2[8] = 0; - te2[12] = -x2; - te2[1] = 0; - te2[5] = 2 * h2; - te2[9] = 0; - te2[13] = -y2; - te2[2] = 0; - te2[6] = 0; - te2[10] = -2 * p2; - te2[14] = -z2; - te2[3] = 0; - te2[7] = 0; - te2[11] = 0; - te2[15] = 1; - return this; - } - equals(matrix) { - const te2 = this.elements; - const me2 = matrix.elements; - for (let i2 = 0; i2 < 16; i2++) { - if (te2[i2] !== me2[i2]) - return false; - } - return true; - } - fromArray(array, offset = 0) { - for (let i2 = 0; i2 < 16; i2++) { - this.elements[i2] = array[i2 + offset]; - } - return this; - } - toArray(array = [], offset = 0) { - const te2 = this.elements; - array[offset] = te2[0]; - array[offset + 1] = te2[1]; - array[offset + 2] = te2[2]; - array[offset + 3] = te2[3]; - array[offset + 4] = te2[4]; - array[offset + 5] = te2[5]; - array[offset + 6] = te2[6]; - array[offset + 7] = te2[7]; - array[offset + 8] = te2[8]; - array[offset + 9] = te2[9]; - array[offset + 10] = te2[10]; - array[offset + 11] = te2[11]; - array[offset + 12] = te2[12]; - array[offset + 13] = te2[13]; - array[offset + 14] = te2[14]; - array[offset + 15] = te2[15]; - return array; - } -} -Matrix4.prototype.isMatrix4 = true; -const _v1$5 = /* @__PURE__ */ new Vector3(); -const _m1$2 = /* @__PURE__ */ new Matrix4(); -const _zero = /* @__PURE__ */ new Vector3(0, 0, 0); -const _one = /* @__PURE__ */ new Vector3(1, 1, 1); -const _x = /* @__PURE__ */ new Vector3(); -const _y = /* @__PURE__ */ new Vector3(); -const _z = /* @__PURE__ */ new Vector3(); -const _matrix$1 = /* @__PURE__ */ new Matrix4(); -const _quaternion$3 = /* @__PURE__ */ new Quaternion(); -class Euler { - constructor(x2 = 0, y2 = 0, z2 = 0, order = Euler.DefaultOrder) { - this._x = x2; - this._y = y2; - this._z = z2; - this._order = order; - } - get x() { - return this._x; - } - set x(value) { - this._x = value; - this._onChangeCallback(); - } - get y() { - return this._y; - } - set y(value) { - this._y = value; - this._onChangeCallback(); - } - get z() { - return this._z; - } - set z(value) { - this._z = value; - this._onChangeCallback(); - } - get order() { - return this._order; - } - set order(value) { - this._order = value; - this._onChangeCallback(); - } - set(x2, y2, z2, order = this._order) { - this._x = x2; - this._y = y2; - this._z = z2; - this._order = order; - this._onChangeCallback(); - return this; - } - clone() { - return new this.constructor(this._x, this._y, this._z, this._order); - } - copy(euler) { - this._x = euler._x; - this._y = euler._y; - this._z = euler._z; - this._order = euler._order; - this._onChangeCallback(); - return this; - } - setFromRotationMatrix(m2, order = this._order, update = true) { - const te2 = m2.elements; - const m11 = te2[0], m12 = te2[4], m13 = te2[8]; - const m21 = te2[1], m22 = te2[5], m23 = te2[9]; - const m31 = te2[2], m32 = te2[6], m33 = te2[10]; - switch (order) { - case "XYZ": - this._y = Math.asin(clamp(m13, -1, 1)); - if (Math.abs(m13) < 0.9999999) { - this._x = Math.atan2(-m23, m33); - this._z = Math.atan2(-m12, m11); - } else { - this._x = Math.atan2(m32, m22); - this._z = 0; - } - break; - case "YXZ": - this._x = Math.asin(-clamp(m23, -1, 1)); - if (Math.abs(m23) < 0.9999999) { - this._y = Math.atan2(m13, m33); - this._z = Math.atan2(m21, m22); - } else { - this._y = Math.atan2(-m31, m11); - this._z = 0; - } - break; - case "ZXY": - this._x = Math.asin(clamp(m32, -1, 1)); - if (Math.abs(m32) < 0.9999999) { - this._y = Math.atan2(-m31, m33); - this._z = Math.atan2(-m12, m22); - } else { - this._y = 0; - this._z = Math.atan2(m21, m11); - } - break; - case "ZYX": - this._y = Math.asin(-clamp(m31, -1, 1)); - if (Math.abs(m31) < 0.9999999) { - this._x = Math.atan2(m32, m33); - this._z = Math.atan2(m21, m11); - } else { - this._x = 0; - this._z = Math.atan2(-m12, m22); - } - break; - case "YZX": - this._z = Math.asin(clamp(m21, -1, 1)); - if (Math.abs(m21) < 0.9999999) { - this._x = Math.atan2(-m23, m22); - this._y = Math.atan2(-m31, m11); - } else { - this._x = 0; - this._y = Math.atan2(m13, m33); - } - break; - case "XZY": - this._z = Math.asin(-clamp(m12, -1, 1)); - if (Math.abs(m12) < 0.9999999) { - this._x = Math.atan2(m32, m22); - this._y = Math.atan2(m13, m11); - } else { - this._x = Math.atan2(-m23, m33); - this._y = 0; - } - break; - default: - console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: " + order); - } - this._order = order; - if (update === true) - this._onChangeCallback(); - return this; - } - setFromQuaternion(q, order, update) { - _matrix$1.makeRotationFromQuaternion(q); - return this.setFromRotationMatrix(_matrix$1, order, update); - } - setFromVector3(v2, order = this._order) { - return this.set(v2.x, v2.y, v2.z, order); - } - reorder(newOrder) { - _quaternion$3.setFromEuler(this); - return this.setFromQuaternion(_quaternion$3, newOrder); - } - equals(euler) { - return euler._x === this._x && euler._y === this._y && euler._z === this._z && euler._order === this._order; - } - fromArray(array) { - this._x = array[0]; - this._y = array[1]; - this._z = array[2]; - if (array[3] !== void 0) - this._order = array[3]; - this._onChangeCallback(); - return this; - } - toArray(array = [], offset = 0) { - array[offset] = this._x; - array[offset + 1] = this._y; - array[offset + 2] = this._z; - array[offset + 3] = this._order; - return array; - } - _onChange(callback) { - this._onChangeCallback = callback; - return this; - } - _onChangeCallback() { - } -} -Euler.prototype.isEuler = true; -Euler.DefaultOrder = "XYZ"; -Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"]; -class Layers { - constructor() { - this.mask = 1 | 0; - } - set(channel) { - this.mask = (1 << channel | 0) >>> 0; - } - enable(channel) { - this.mask |= 1 << channel | 0; - } - enableAll() { - this.mask = 4294967295 | 0; - } - toggle(channel) { - this.mask ^= 1 << channel | 0; - } - disable(channel) { - this.mask &= ~(1 << channel | 0); - } - disableAll() { - this.mask = 0; - } - test(layers) { - return (this.mask & layers.mask) !== 0; - } - isEnabled(channel) { - return (this.mask & (1 << channel | 0)) !== 0; - } -} -let _object3DId = 0; -const _v1$4 = /* @__PURE__ */ new Vector3(); -const _q1 = /* @__PURE__ */ new Quaternion(); -const _m1$1 = /* @__PURE__ */ new Matrix4(); -const _target = /* @__PURE__ */ new Vector3(); -const _position$3 = /* @__PURE__ */ new Vector3(); -const _scale$2 = /* @__PURE__ */ new Vector3(); -const _quaternion$2 = /* @__PURE__ */ new Quaternion(); -const _xAxis = /* @__PURE__ */ new Vector3(1, 0, 0); -const _yAxis = /* @__PURE__ */ new Vector3(0, 1, 0); -const _zAxis = /* @__PURE__ */ new Vector3(0, 0, 1); -const _addedEvent = { type: "added" }; -const _removedEvent = { type: "removed" }; -class Object3D$1 extends EventDispatcher { - constructor() { - super(); - Object.defineProperty(this, "id", { value: _object3DId++ }); - this.uuid = generateUUID(); - this.name = ""; - this.type = "Object3D"; - this.parent = null; - this.children = []; - this.up = Object3D$1.DefaultUp.clone(); - const position = new Vector3(); - const rotation = new Euler(); - const quaternion = new Quaternion(); - const scale = new Vector3(1, 1, 1); - function onRotationChange() { - quaternion.setFromEuler(rotation, false); - } - function onQuaternionChange() { - rotation.setFromQuaternion(quaternion, void 0, false); - } - rotation._onChange(onRotationChange); - quaternion._onChange(onQuaternionChange); - Object.defineProperties(this, { - position: { - configurable: true, - enumerable: true, - value: position - }, - rotation: { - configurable: true, - enumerable: true, - value: rotation - }, - quaternion: { - configurable: true, - enumerable: true, - value: quaternion - }, - scale: { - configurable: true, - enumerable: true, - value: scale - }, - modelViewMatrix: { - value: new Matrix4() - }, - normalMatrix: { - value: new Matrix3() - } - }); - this.matrix = new Matrix4(); - this.matrixWorld = new Matrix4(); - this.matrixAutoUpdate = Object3D$1.DefaultMatrixAutoUpdate; - this.matrixWorldNeedsUpdate = false; - this.layers = new Layers(); - this.visible = true; - this.castShadow = false; - this.receiveShadow = false; - this.frustumCulled = true; - this.renderOrder = 0; - this.animations = []; - this.userData = {}; - } - onBeforeRender() { - } - onAfterRender() { - } - applyMatrix4(matrix) { - if (this.matrixAutoUpdate) - this.updateMatrix(); - this.matrix.premultiply(matrix); - this.matrix.decompose(this.position, this.quaternion, this.scale); - } - applyQuaternion(q) { - this.quaternion.premultiply(q); - return this; - } - setRotationFromAxisAngle(axis, angle) { - this.quaternion.setFromAxisAngle(axis, angle); - } - setRotationFromEuler(euler) { - this.quaternion.setFromEuler(euler, true); - } - setRotationFromMatrix(m2) { - this.quaternion.setFromRotationMatrix(m2); - } - setRotationFromQuaternion(q) { - this.quaternion.copy(q); - } - rotateOnAxis(axis, angle) { - _q1.setFromAxisAngle(axis, angle); - this.quaternion.multiply(_q1); - return this; - } - rotateOnWorldAxis(axis, angle) { - _q1.setFromAxisAngle(axis, angle); - this.quaternion.premultiply(_q1); - return this; - } - rotateX(angle) { - return this.rotateOnAxis(_xAxis, angle); - } - rotateY(angle) { - return this.rotateOnAxis(_yAxis, angle); - } - rotateZ(angle) { - return this.rotateOnAxis(_zAxis, angle); - } - translateOnAxis(axis, distance) { - _v1$4.copy(axis).applyQuaternion(this.quaternion); - this.position.add(_v1$4.multiplyScalar(distance)); - return this; - } - translateX(distance) { - return this.translateOnAxis(_xAxis, distance); - } - translateY(distance) { - return this.translateOnAxis(_yAxis, distance); - } - translateZ(distance) { - return this.translateOnAxis(_zAxis, distance); - } - localToWorld(vector) { - return vector.applyMatrix4(this.matrixWorld); - } - worldToLocal(vector) { - return vector.applyMatrix4(_m1$1.copy(this.matrixWorld).invert()); - } - lookAt(x2, y2, z2) { - if (x2.isVector3) { - _target.copy(x2); - } else { - _target.set(x2, y2, z2); - } - const parent = this.parent; - this.updateWorldMatrix(true, false); - _position$3.setFromMatrixPosition(this.matrixWorld); - if (this.isCamera || this.isLight) { - _m1$1.lookAt(_position$3, _target, this.up); - } else { - _m1$1.lookAt(_target, _position$3, this.up); - } - this.quaternion.setFromRotationMatrix(_m1$1); - if (parent) { - _m1$1.extractRotation(parent.matrixWorld); - _q1.setFromRotationMatrix(_m1$1); - this.quaternion.premultiply(_q1.invert()); - } - } - add(object) { - if (arguments.length > 1) { - for (let i2 = 0; i2 < arguments.length; i2++) { - this.add(arguments[i2]); - } - return this; - } - if (object === this) { - console.error("THREE.Object3D.add: object can't be added as a child of itself.", object); - return this; - } - if (object && object.isObject3D) { - if (object.parent !== null) { - object.parent.remove(object); - } - object.parent = this; - this.children.push(object); - object.dispatchEvent(_addedEvent); - } else { - console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", object); - } - return this; - } - remove(object) { - if (arguments.length > 1) { - for (let i2 = 0; i2 < arguments.length; i2++) { - this.remove(arguments[i2]); - } - return this; - } - const index = this.children.indexOf(object); - if (index !== -1) { - object.parent = null; - this.children.splice(index, 1); - object.dispatchEvent(_removedEvent); - } - return this; - } - removeFromParent() { - const parent = this.parent; - if (parent !== null) { - parent.remove(this); - } - return this; - } - clear() { - for (let i2 = 0; i2 < this.children.length; i2++) { - const object = this.children[i2]; - object.parent = null; - object.dispatchEvent(_removedEvent); - } - this.children.length = 0; - return this; - } - attach(object) { - this.updateWorldMatrix(true, false); - _m1$1.copy(this.matrixWorld).invert(); - if (object.parent !== null) { - object.parent.updateWorldMatrix(true, false); - _m1$1.multiply(object.parent.matrixWorld); - } - object.applyMatrix4(_m1$1); - this.add(object); - object.updateWorldMatrix(false, true); - return this; - } - getObjectById(id) { - return this.getObjectByProperty("id", id); - } - getObjectByName(name) { - return this.getObjectByProperty("name", name); - } - getObjectByProperty(name, value) { - if (this[name] === value) - return this; - for (let i2 = 0, l2 = this.children.length; i2 < l2; i2++) { - const child = this.children[i2]; - const object = child.getObjectByProperty(name, value); - if (object !== void 0) { - return object; - } - } - return void 0; - } - getWorldPosition(target) { - this.updateWorldMatrix(true, false); - return target.setFromMatrixPosition(this.matrixWorld); - } - getWorldQuaternion(target) { - this.updateWorldMatrix(true, false); - this.matrixWorld.decompose(_position$3, target, _scale$2); - return target; - } - getWorldScale(target) { - this.updateWorldMatrix(true, false); - this.matrixWorld.decompose(_position$3, _quaternion$2, target); - return target; - } - getWorldDirection(target) { - this.updateWorldMatrix(true, false); - const e2 = this.matrixWorld.elements; - return target.set(e2[8], e2[9], e2[10]).normalize(); - } - raycast() { - } - traverse(callback) { - callback(this); - const children = this.children; - for (let i2 = 0, l2 = children.length; i2 < l2; i2++) { - children[i2].traverse(callback); - } - } - traverseVisible(callback) { - if (this.visible === false) - return; - callback(this); - const children = this.children; - for (let i2 = 0, l2 = children.length; i2 < l2; i2++) { - children[i2].traverseVisible(callback); - } - } - traverseAncestors(callback) { - const parent = this.parent; - if (parent !== null) { - callback(parent); - parent.traverseAncestors(callback); - } - } - updateMatrix() { - this.matrix.compose(this.position, this.quaternion, this.scale); - this.matrixWorldNeedsUpdate = true; - } - updateMatrixWorld(force) { - if (this.matrixAutoUpdate) - this.updateMatrix(); - if (this.matrixWorldNeedsUpdate || force) { - if (this.parent === null) { - this.matrixWorld.copy(this.matrix); - } else { - this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix); - } - this.matrixWorldNeedsUpdate = false; - force = true; - } - const children = this.children; - for (let i2 = 0, l2 = children.length; i2 < l2; i2++) { - children[i2].updateMatrixWorld(force); - } - } - updateWorldMatrix(updateParents, updateChildren) { - const parent = this.parent; - if (updateParents === true && parent !== null) { - parent.updateWorldMatrix(true, false); - } - if (this.matrixAutoUpdate) - this.updateMatrix(); - if (this.parent === null) { - this.matrixWorld.copy(this.matrix); - } else { - this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix); - } - if (updateChildren === true) { - const children = this.children; - for (let i2 = 0, l2 = children.length; i2 < l2; i2++) { - children[i2].updateWorldMatrix(false, true); - } - } - } - toJSON(meta) { - const isRootObject = meta === void 0 || typeof meta === "string"; - const output = {}; - if (isRootObject) { - meta = { - geometries: {}, - materials: {}, - textures: {}, - images: {}, - shapes: {}, - skeletons: {}, - animations: {}, - nodes: {} - }; - output.metadata = { - version: 4.5, - type: "Object", - generator: "Object3D.toJSON" - }; - } - const object = {}; - object.uuid = this.uuid; - object.type = this.type; - if (this.name !== "") - object.name = this.name; - if (this.castShadow === true) - object.castShadow = true; - if (this.receiveShadow === true) - object.receiveShadow = true; - if (this.visible === false) - object.visible = false; - if (this.frustumCulled === false) - object.frustumCulled = false; - if (this.renderOrder !== 0) - object.renderOrder = this.renderOrder; - if (JSON.stringify(this.userData) !== "{}") - object.userData = this.userData; - object.layers = this.layers.mask; - object.matrix = this.matrix.toArray(); - if (this.matrixAutoUpdate === false) - object.matrixAutoUpdate = false; - if (this.isInstancedMesh) { - object.type = "InstancedMesh"; - object.count = this.count; - object.instanceMatrix = this.instanceMatrix.toJSON(); - if (this.instanceColor !== null) - object.instanceColor = this.instanceColor.toJSON(); - } - function serialize(library, element) { - if (library[element.uuid] === void 0) { - library[element.uuid] = element.toJSON(meta); - } - return element.uuid; - } - if (this.isScene) { - if (this.background) { - if (this.background.isColor) { - object.background = this.background.toJSON(); - } else if (this.background.isTexture) { - object.background = this.background.toJSON(meta).uuid; - } - } - if (this.environment && this.environment.isTexture) { - object.environment = this.environment.toJSON(meta).uuid; - } - } else if (this.isMesh || this.isLine || this.isPoints) { - object.geometry = serialize(meta.geometries, this.geometry); - const parameters = this.geometry.parameters; - if (parameters !== void 0 && parameters.shapes !== void 0) { - const shapes = parameters.shapes; - if (Array.isArray(shapes)) { - for (let i2 = 0, l2 = shapes.length; i2 < l2; i2++) { - const shape = shapes[i2]; - serialize(meta.shapes, shape); - } - } else { - serialize(meta.shapes, shapes); - } - } - } - if (this.isSkinnedMesh) { - object.bindMode = this.bindMode; - object.bindMatrix = this.bindMatrix.toArray(); - if (this.skeleton !== void 0) { - serialize(meta.skeletons, this.skeleton); - object.skeleton = this.skeleton.uuid; - } - } - if (this.material !== void 0) { - if (Array.isArray(this.material)) { - const uuids = []; - for (let i2 = 0, l2 = this.material.length; i2 < l2; i2++) { - uuids.push(serialize(meta.materials, this.material[i2])); - } - object.material = uuids; - } else { - object.material = serialize(meta.materials, this.material); - } - } - if (this.children.length > 0) { - object.children = []; - for (let i2 = 0; i2 < this.children.length; i2++) { - object.children.push(this.children[i2].toJSON(meta).object); - } - } - if (this.animations.length > 0) { - object.animations = []; - for (let i2 = 0; i2 < this.animations.length; i2++) { - const animation = this.animations[i2]; - object.animations.push(serialize(meta.animations, animation)); - } - } - if (isRootObject) { - const geometries = extractFromCache(meta.geometries); - const materials = extractFromCache(meta.materials); - const textures = extractFromCache(meta.textures); - const images = extractFromCache(meta.images); - const shapes = extractFromCache(meta.shapes); - const skeletons = extractFromCache(meta.skeletons); - const animations = extractFromCache(meta.animations); - const nodes = extractFromCache(meta.nodes); - if (geometries.length > 0) - output.geometries = geometries; - if (materials.length > 0) - output.materials = materials; - if (textures.length > 0) - output.textures = textures; - if (images.length > 0) - output.images = images; - if (shapes.length > 0) - output.shapes = shapes; - if (skeletons.length > 0) - output.skeletons = skeletons; - if (animations.length > 0) - output.animations = animations; - if (nodes.length > 0) - output.nodes = nodes; - } - output.object = object; - return output; - function extractFromCache(cache) { - const values = []; - for (const key in cache) { - const data = cache[key]; - delete data.metadata; - values.push(data); - } - return values; - } - } - clone(recursive) { - return new this.constructor().copy(this, recursive); - } - copy(source, recursive = true) { - this.name = source.name; - this.up.copy(source.up); - this.position.copy(source.position); - this.rotation.order = source.rotation.order; - this.quaternion.copy(source.quaternion); - this.scale.copy(source.scale); - this.matrix.copy(source.matrix); - this.matrixWorld.copy(source.matrixWorld); - this.matrixAutoUpdate = source.matrixAutoUpdate; - this.matrixWorldNeedsUpdate = source.matrixWorldNeedsUpdate; - this.layers.mask = source.layers.mask; - this.visible = source.visible; - this.castShadow = source.castShadow; - this.receiveShadow = source.receiveShadow; - this.frustumCulled = source.frustumCulled; - this.renderOrder = source.renderOrder; - this.userData = JSON.parse(JSON.stringify(source.userData)); - if (recursive === true) { - for (let i2 = 0; i2 < source.children.length; i2++) { - const child = source.children[i2]; - this.add(child.clone()); - } - } - return this; - } -} -Object3D$1.DefaultUp = new Vector3(0, 1, 0); -Object3D$1.DefaultMatrixAutoUpdate = true; -Object3D$1.prototype.isObject3D = true; -const _v0$1 = /* @__PURE__ */ new Vector3(); -const _v1$3 = /* @__PURE__ */ new Vector3(); -const _v2$2 = /* @__PURE__ */ new Vector3(); -const _v3$1 = /* @__PURE__ */ new Vector3(); -const _vab = /* @__PURE__ */ new Vector3(); -const _vac = /* @__PURE__ */ new Vector3(); -const _vbc = /* @__PURE__ */ new Vector3(); -const _vap = /* @__PURE__ */ new Vector3(); -const _vbp = /* @__PURE__ */ new Vector3(); -const _vcp = /* @__PURE__ */ new Vector3(); -class Triangle { - constructor(a2 = new Vector3(), b3 = new Vector3(), c2 = new Vector3()) { - this.a = a2; - this.b = b3; - this.c = c2; - } - static getNormal(a2, b3, c2, target) { - target.subVectors(c2, b3); - _v0$1.subVectors(a2, b3); - target.cross(_v0$1); - const targetLengthSq = target.lengthSq(); - if (targetLengthSq > 0) { - return target.multiplyScalar(1 / Math.sqrt(targetLengthSq)); - } - return target.set(0, 0, 0); - } - static getBarycoord(point, a2, b3, c2, target) { - _v0$1.subVectors(c2, a2); - _v1$3.subVectors(b3, a2); - _v2$2.subVectors(point, a2); - const dot00 = _v0$1.dot(_v0$1); - const dot01 = _v0$1.dot(_v1$3); - const dot02 = _v0$1.dot(_v2$2); - const dot11 = _v1$3.dot(_v1$3); - const dot12 = _v1$3.dot(_v2$2); - const denom = dot00 * dot11 - dot01 * dot01; - if (denom === 0) { - return target.set(-2, -1, -1); - } - const invDenom = 1 / denom; - const u2 = (dot11 * dot02 - dot01 * dot12) * invDenom; - const v2 = (dot00 * dot12 - dot01 * dot02) * invDenom; - return target.set(1 - u2 - v2, v2, u2); - } - static containsPoint(point, a2, b3, c2) { - this.getBarycoord(point, a2, b3, c2, _v3$1); - return _v3$1.x >= 0 && _v3$1.y >= 0 && _v3$1.x + _v3$1.y <= 1; - } - static getUV(point, p1, p2, p3, uv1, uv2, uv3, target) { - this.getBarycoord(point, p1, p2, p3, _v3$1); - target.set(0, 0); - target.addScaledVector(uv1, _v3$1.x); - target.addScaledVector(uv2, _v3$1.y); - target.addScaledVector(uv3, _v3$1.z); - return target; - } - static isFrontFacing(a2, b3, c2, direction) { - _v0$1.subVectors(c2, b3); - _v1$3.subVectors(a2, b3); - return _v0$1.cross(_v1$3).dot(direction) < 0 ? true : false; - } - set(a2, b3, c2) { - this.a.copy(a2); - this.b.copy(b3); - this.c.copy(c2); - return this; - } - setFromPointsAndIndices(points, i0, i1, i2) { - this.a.copy(points[i0]); - this.b.copy(points[i1]); - this.c.copy(points[i2]); - return this; - } - setFromAttributeAndIndices(attribute, i0, i1, i2) { - this.a.fromBufferAttribute(attribute, i0); - this.b.fromBufferAttribute(attribute, i1); - this.c.fromBufferAttribute(attribute, i2); - return this; - } - clone() { - return new this.constructor().copy(this); - } - copy(triangle) { - this.a.copy(triangle.a); - this.b.copy(triangle.b); - this.c.copy(triangle.c); - return this; - } - getArea() { - _v0$1.subVectors(this.c, this.b); - _v1$3.subVectors(this.a, this.b); - return _v0$1.cross(_v1$3).length() * 0.5; - } - getMidpoint(target) { - return target.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3); - } - getNormal(target) { - return Triangle.getNormal(this.a, this.b, this.c, target); - } - getPlane(target) { - return target.setFromCoplanarPoints(this.a, this.b, this.c); - } - getBarycoord(point, target) { - return Triangle.getBarycoord(point, this.a, this.b, this.c, target); - } - getUV(point, uv1, uv2, uv3, target) { - return Triangle.getUV(point, this.a, this.b, this.c, uv1, uv2, uv3, target); - } - containsPoint(point) { - return Triangle.containsPoint(point, this.a, this.b, this.c); - } - isFrontFacing(direction) { - return Triangle.isFrontFacing(this.a, this.b, this.c, direction); - } - intersectsBox(box) { - return box.intersectsTriangle(this); - } - closestPointToPoint(p2, target) { - const a2 = this.a, b3 = this.b, c2 = this.c; - let v2, w2; - _vab.subVectors(b3, a2); - _vac.subVectors(c2, a2); - _vap.subVectors(p2, a2); - const d1 = _vab.dot(_vap); - const d2 = _vac.dot(_vap); - if (d1 <= 0 && d2 <= 0) { - return target.copy(a2); - } - _vbp.subVectors(p2, b3); - const d3 = _vab.dot(_vbp); - const d4 = _vac.dot(_vbp); - if (d3 >= 0 && d4 <= d3) { - return target.copy(b3); - } - const vc = d1 * d4 - d3 * d2; - if (vc <= 0 && d1 >= 0 && d3 <= 0) { - v2 = d1 / (d1 - d3); - return target.copy(a2).addScaledVector(_vab, v2); - } - _vcp.subVectors(p2, c2); - const d5 = _vab.dot(_vcp); - const d6 = _vac.dot(_vcp); - if (d6 >= 0 && d5 <= d6) { - return target.copy(c2); - } - const vb = d5 * d2 - d1 * d6; - if (vb <= 0 && d2 >= 0 && d6 <= 0) { - w2 = d2 / (d2 - d6); - return target.copy(a2).addScaledVector(_vac, w2); - } - const va = d3 * d6 - d5 * d4; - if (va <= 0 && d4 - d3 >= 0 && d5 - d6 >= 0) { - _vbc.subVectors(c2, b3); - w2 = (d4 - d3) / (d4 - d3 + (d5 - d6)); - return target.copy(b3).addScaledVector(_vbc, w2); - } - const denom = 1 / (va + vb + vc); - v2 = vb * denom; - w2 = vc * denom; - return target.copy(a2).addScaledVector(_vab, v2).addScaledVector(_vac, w2); - } - equals(triangle) { - return triangle.a.equals(this.a) && triangle.b.equals(this.b) && triangle.c.equals(this.c); - } -} -let materialId = 0; -class Material extends EventDispatcher { - constructor() { - super(); - Object.defineProperty(this, "id", { value: materialId++ }); - this.uuid = generateUUID(); - this.name = ""; - this.type = "Material"; - this.fog = true; - this.blending = NormalBlending; - this.side = FrontSide; - this.vertexColors = false; - this.opacity = 1; - this.transparent = false; - this.blendSrc = SrcAlphaFactor; - this.blendDst = OneMinusSrcAlphaFactor; - this.blendEquation = AddEquation; - this.blendSrcAlpha = null; - this.blendDstAlpha = null; - this.blendEquationAlpha = null; - this.depthFunc = LessEqualDepth; - this.depthTest = true; - this.depthWrite = true; - this.stencilWriteMask = 255; - this.stencilFunc = AlwaysStencilFunc; - this.stencilRef = 0; - this.stencilFuncMask = 255; - this.stencilFail = KeepStencilOp; - this.stencilZFail = KeepStencilOp; - this.stencilZPass = KeepStencilOp; - this.stencilWrite = false; - this.clippingPlanes = null; - this.clipIntersection = false; - this.clipShadows = false; - this.shadowSide = null; - this.colorWrite = true; - this.precision = null; - this.polygonOffset = false; - this.polygonOffsetFactor = 0; - this.polygonOffsetUnits = 0; - this.dithering = false; - this.alphaToCoverage = false; - this.premultipliedAlpha = false; - this.visible = true; - this.toneMapped = true; - this.userData = {}; - this.version = 0; - this._alphaTest = 0; - } - get alphaTest() { - return this._alphaTest; - } - set alphaTest(value) { - if (this._alphaTest > 0 !== value > 0) { - this.version++; - } - this._alphaTest = value; - } - onBuild() { - } - onBeforeRender() { - } - onBeforeCompile() { - } - customProgramCacheKey() { - return this.onBeforeCompile.toString(); - } - setValues(values) { - if (values === void 0) - return; - for (const key in values) { - const newValue = values[key]; - if (newValue === void 0) { - console.warn("THREE.Material: '" + key + "' parameter is undefined."); - continue; - } - if (key === "shading") { - console.warn("THREE." + this.type + ": .shading has been removed. Use the boolean .flatShading instead."); - this.flatShading = newValue === FlatShading ? true : false; - continue; - } - const currentValue = this[key]; - if (currentValue === void 0) { - console.warn("THREE." + this.type + ": '" + key + "' is not a property of this material."); - continue; - } - if (currentValue && currentValue.isColor) { - currentValue.set(newValue); - } else if (currentValue && currentValue.isVector3 && (newValue && newValue.isVector3)) { - currentValue.copy(newValue); - } else { - this[key] = newValue; - } - } - } - toJSON(meta) { - const isRootObject = meta === void 0 || typeof meta === "string"; - if (isRootObject) { - meta = { - textures: {}, - images: {} - }; - } - const data = { - metadata: { - version: 4.5, - type: "Material", - generator: "Material.toJSON" - } - }; - data.uuid = this.uuid; - data.type = this.type; - if (this.name !== "") - data.name = this.name; - if (this.color && this.color.isColor) - data.color = this.color.getHex(); - if (this.roughness !== void 0) - data.roughness = this.roughness; - if (this.metalness !== void 0) - data.metalness = this.metalness; - if (this.sheen !== void 0) - data.sheen = this.sheen; - if (this.sheenColor && this.sheenColor.isColor) - data.sheenColor = this.sheenColor.getHex(); - if (this.sheenRoughness !== void 0) - data.sheenRoughness = this.sheenRoughness; - if (this.emissive && this.emissive.isColor) - data.emissive = this.emissive.getHex(); - if (this.emissiveIntensity && this.emissiveIntensity !== 1) - data.emissiveIntensity = this.emissiveIntensity; - if (this.specular && this.specular.isColor) - data.specular = this.specular.getHex(); - if (this.specularIntensity !== void 0) - data.specularIntensity = this.specularIntensity; - if (this.specularColor && this.specularColor.isColor) - data.specularColor = this.specularColor.getHex(); - if (this.shininess !== void 0) - data.shininess = this.shininess; - if (this.clearcoat !== void 0) - data.clearcoat = this.clearcoat; - if (this.clearcoatRoughness !== void 0) - data.clearcoatRoughness = this.clearcoatRoughness; - if (this.clearcoatMap && this.clearcoatMap.isTexture) { - data.clearcoatMap = this.clearcoatMap.toJSON(meta).uuid; - } - if (this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture) { - data.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(meta).uuid; - } - if (this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture) { - data.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(meta).uuid; - data.clearcoatNormalScale = this.clearcoatNormalScale.toArray(); - } - if (this.map && this.map.isTexture) - data.map = this.map.toJSON(meta).uuid; - if (this.matcap && this.matcap.isTexture) - data.matcap = this.matcap.toJSON(meta).uuid; - if (this.alphaMap && this.alphaMap.isTexture) - data.alphaMap = this.alphaMap.toJSON(meta).uuid; - if (this.lightMap && this.lightMap.isTexture) { - data.lightMap = this.lightMap.toJSON(meta).uuid; - data.lightMapIntensity = this.lightMapIntensity; - } - if (this.aoMap && this.aoMap.isTexture) { - data.aoMap = this.aoMap.toJSON(meta).uuid; - data.aoMapIntensity = this.aoMapIntensity; - } - if (this.bumpMap && this.bumpMap.isTexture) { - data.bumpMap = this.bumpMap.toJSON(meta).uuid; - data.bumpScale = this.bumpScale; - } - if (this.normalMap && this.normalMap.isTexture) { - data.normalMap = this.normalMap.toJSON(meta).uuid; - data.normalMapType = this.normalMapType; - data.normalScale = this.normalScale.toArray(); - } - if (this.displacementMap && this.displacementMap.isTexture) { - data.displacementMap = this.displacementMap.toJSON(meta).uuid; - data.displacementScale = this.displacementScale; - data.displacementBias = this.displacementBias; - } - if (this.roughnessMap && this.roughnessMap.isTexture) - data.roughnessMap = this.roughnessMap.toJSON(meta).uuid; - if (this.metalnessMap && this.metalnessMap.isTexture) - data.metalnessMap = this.metalnessMap.toJSON(meta).uuid; - if (this.emissiveMap && this.emissiveMap.isTexture) - data.emissiveMap = this.emissiveMap.toJSON(meta).uuid; - if (this.specularMap && this.specularMap.isTexture) - data.specularMap = this.specularMap.toJSON(meta).uuid; - if (this.specularIntensityMap && this.specularIntensityMap.isTexture) - data.specularIntensityMap = this.specularIntensityMap.toJSON(meta).uuid; - if (this.specularColorMap && this.specularColorMap.isTexture) - data.specularColorMap = this.specularColorMap.toJSON(meta).uuid; - if (this.envMap && this.envMap.isTexture) { - data.envMap = this.envMap.toJSON(meta).uuid; - if (this.combine !== void 0) - data.combine = this.combine; - } - if (this.envMapIntensity !== void 0) - data.envMapIntensity = this.envMapIntensity; - if (this.reflectivity !== void 0) - data.reflectivity = this.reflectivity; - if (this.refractionRatio !== void 0) - data.refractionRatio = this.refractionRatio; - if (this.gradientMap && this.gradientMap.isTexture) { - data.gradientMap = this.gradientMap.toJSON(meta).uuid; - } - if (this.transmission !== void 0) - data.transmission = this.transmission; - if (this.transmissionMap && this.transmissionMap.isTexture) - data.transmissionMap = this.transmissionMap.toJSON(meta).uuid; - if (this.thickness !== void 0) - data.thickness = this.thickness; - if (this.thicknessMap && this.thicknessMap.isTexture) - data.thicknessMap = this.thicknessMap.toJSON(meta).uuid; - if (this.attenuationDistance !== void 0) - data.attenuationDistance = this.attenuationDistance; - if (this.attenuationColor !== void 0) - data.attenuationColor = this.attenuationColor.getHex(); - if (this.size !== void 0) - data.size = this.size; - if (this.shadowSide !== null) - data.shadowSide = this.shadowSide; - if (this.sizeAttenuation !== void 0) - data.sizeAttenuation = this.sizeAttenuation; - if (this.blending !== NormalBlending) - data.blending = this.blending; - if (this.side !== FrontSide) - data.side = this.side; - if (this.vertexColors) - data.vertexColors = true; - if (this.opacity < 1) - data.opacity = this.opacity; - if (this.transparent === true) - data.transparent = this.transparent; - data.depthFunc = this.depthFunc; - data.depthTest = this.depthTest; - data.depthWrite = this.depthWrite; - data.colorWrite = this.colorWrite; - data.stencilWrite = this.stencilWrite; - data.stencilWriteMask = this.stencilWriteMask; - data.stencilFunc = this.stencilFunc; - data.stencilRef = this.stencilRef; - data.stencilFuncMask = this.stencilFuncMask; - data.stencilFail = this.stencilFail; - data.stencilZFail = this.stencilZFail; - data.stencilZPass = this.stencilZPass; - if (this.rotation !== void 0 && this.rotation !== 0) - data.rotation = this.rotation; - if (this.polygonOffset === true) - data.polygonOffset = true; - if (this.polygonOffsetFactor !== 0) - data.polygonOffsetFactor = this.polygonOffsetFactor; - if (this.polygonOffsetUnits !== 0) - data.polygonOffsetUnits = this.polygonOffsetUnits; - if (this.linewidth !== void 0 && this.linewidth !== 1) - data.linewidth = this.linewidth; - if (this.dashSize !== void 0) - data.dashSize = this.dashSize; - if (this.gapSize !== void 0) - data.gapSize = this.gapSize; - if (this.scale !== void 0) - data.scale = this.scale; - if (this.dithering === true) - data.dithering = true; - if (this.alphaTest > 0) - data.alphaTest = this.alphaTest; - if (this.alphaToCoverage === true) - data.alphaToCoverage = this.alphaToCoverage; - if (this.premultipliedAlpha === true) - data.premultipliedAlpha = this.premultipliedAlpha; - if (this.wireframe === true) - data.wireframe = this.wireframe; - if (this.wireframeLinewidth > 1) - data.wireframeLinewidth = this.wireframeLinewidth; - if (this.wireframeLinecap !== "round") - data.wireframeLinecap = this.wireframeLinecap; - if (this.wireframeLinejoin !== "round") - data.wireframeLinejoin = this.wireframeLinejoin; - if (this.flatShading === true) - data.flatShading = this.flatShading; - if (this.visible === false) - data.visible = false; - if (this.toneMapped === false) - data.toneMapped = false; - if (JSON.stringify(this.userData) !== "{}") - data.userData = this.userData; - function extractFromCache(cache) { - const values = []; - for (const key in cache) { - const data2 = cache[key]; - delete data2.metadata; - values.push(data2); - } - return values; - } - if (isRootObject) { - const textures = extractFromCache(meta.textures); - const images = extractFromCache(meta.images); - if (textures.length > 0) - data.textures = textures; - if (images.length > 0) - data.images = images; - } - return data; - } - clone() { - return new this.constructor().copy(this); - } - copy(source) { - this.name = source.name; - this.fog = source.fog; - this.blending = source.blending; - this.side = source.side; - this.vertexColors = source.vertexColors; - this.opacity = source.opacity; - this.transparent = source.transparent; - this.blendSrc = source.blendSrc; - this.blendDst = source.blendDst; - this.blendEquation = source.blendEquation; - this.blendSrcAlpha = source.blendSrcAlpha; - this.blendDstAlpha = source.blendDstAlpha; - this.blendEquationAlpha = source.blendEquationAlpha; - this.depthFunc = source.depthFunc; - this.depthTest = source.depthTest; - this.depthWrite = source.depthWrite; - this.stencilWriteMask = source.stencilWriteMask; - this.stencilFunc = source.stencilFunc; - this.stencilRef = source.stencilRef; - this.stencilFuncMask = source.stencilFuncMask; - this.stencilFail = source.stencilFail; - this.stencilZFail = source.stencilZFail; - this.stencilZPass = source.stencilZPass; - this.stencilWrite = source.stencilWrite; - const srcPlanes = source.clippingPlanes; - let dstPlanes = null; - if (srcPlanes !== null) { - const n2 = srcPlanes.length; - dstPlanes = new Array(n2); - for (let i2 = 0; i2 !== n2; ++i2) { - dstPlanes[i2] = srcPlanes[i2].clone(); - } - } - this.clippingPlanes = dstPlanes; - this.clipIntersection = source.clipIntersection; - this.clipShadows = source.clipShadows; - this.shadowSide = source.shadowSide; - this.colorWrite = source.colorWrite; - this.precision = source.precision; - this.polygonOffset = source.polygonOffset; - this.polygonOffsetFactor = source.polygonOffsetFactor; - this.polygonOffsetUnits = source.polygonOffsetUnits; - this.dithering = source.dithering; - this.alphaTest = source.alphaTest; - this.alphaToCoverage = source.alphaToCoverage; - this.premultipliedAlpha = source.premultipliedAlpha; - this.visible = source.visible; - this.toneMapped = source.toneMapped; - this.userData = JSON.parse(JSON.stringify(source.userData)); - return this; - } - dispose() { - this.dispatchEvent({ type: "dispose" }); - } - set needsUpdate(value) { - if (value === true) - this.version++; - } -} -Material.prototype.isMaterial = true; -Material.fromType = function() { - return null; -}; -class MeshBasicMaterial extends Material { - constructor(parameters) { - super(); - this.type = "MeshBasicMaterial"; - this.color = new Color(16777215); - this.map = null; - this.lightMap = null; - this.lightMapIntensity = 1; - this.aoMap = null; - this.aoMapIntensity = 1; - this.specularMap = null; - this.alphaMap = null; - this.envMap = null; - this.combine = MultiplyOperation; - this.reflectivity = 1; - this.refractionRatio = 0.98; - this.wireframe = false; - this.wireframeLinewidth = 1; - this.wireframeLinecap = "round"; - this.wireframeLinejoin = "round"; - this.setValues(parameters); - } - copy(source) { - super.copy(source); - this.color.copy(source.color); - this.map = source.map; - this.lightMap = source.lightMap; - this.lightMapIntensity = source.lightMapIntensity; - this.aoMap = source.aoMap; - this.aoMapIntensity = source.aoMapIntensity; - this.specularMap = source.specularMap; - this.alphaMap = source.alphaMap; - this.envMap = source.envMap; - this.combine = source.combine; - this.reflectivity = source.reflectivity; - this.refractionRatio = source.refractionRatio; - this.wireframe = source.wireframe; - this.wireframeLinewidth = source.wireframeLinewidth; - this.wireframeLinecap = source.wireframeLinecap; - this.wireframeLinejoin = source.wireframeLinejoin; - return this; - } -} -MeshBasicMaterial.prototype.isMeshBasicMaterial = true; -const _vector$9 = /* @__PURE__ */ new Vector3(); -const _vector2$1 = /* @__PURE__ */ new Vector2(); -class BufferAttribute { - constructor(array, itemSize, normalized) { - if (Array.isArray(array)) { - throw new TypeError("THREE.BufferAttribute: array should be a Typed Array."); - } - this.name = ""; - this.array = array; - this.itemSize = itemSize; - this.count = array !== void 0 ? array.length / itemSize : 0; - this.normalized = normalized === true; - this.usage = StaticDrawUsage; - this.updateRange = { offset: 0, count: -1 }; - this.version = 0; - } - onUploadCallback() { - } - set needsUpdate(value) { - if (value === true) - this.version++; - } - setUsage(value) { - this.usage = value; - return this; - } - copy(source) { - this.name = source.name; - this.array = new source.array.constructor(source.array); - this.itemSize = source.itemSize; - this.count = source.count; - this.normalized = source.normalized; - this.usage = source.usage; - return this; - } - copyAt(index1, attribute, index2) { - index1 *= this.itemSize; - index2 *= attribute.itemSize; - for (let i2 = 0, l2 = this.itemSize; i2 < l2; i2++) { - this.array[index1 + i2] = attribute.array[index2 + i2]; - } - return this; - } - copyArray(array) { - this.array.set(array); - return this; - } - copyColorsArray(colors) { - const array = this.array; - let offset = 0; - for (let i2 = 0, l2 = colors.length; i2 < l2; i2++) { - let color = colors[i2]; - if (color === void 0) { - console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", i2); - color = new Color(); - } - array[offset++] = color.r; - array[offset++] = color.g; - array[offset++] = color.b; - } - return this; - } - copyVector2sArray(vectors) { - const array = this.array; - let offset = 0; - for (let i2 = 0, l2 = vectors.length; i2 < l2; i2++) { - let vector = vectors[i2]; - if (vector === void 0) { - console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", i2); - vector = new Vector2(); - } - array[offset++] = vector.x; - array[offset++] = vector.y; - } - return this; - } - copyVector3sArray(vectors) { - const array = this.array; - let offset = 0; - for (let i2 = 0, l2 = vectors.length; i2 < l2; i2++) { - let vector = vectors[i2]; - if (vector === void 0) { - console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", i2); - vector = new Vector3(); - } - array[offset++] = vector.x; - array[offset++] = vector.y; - array[offset++] = vector.z; - } - return this; - } - copyVector4sArray(vectors) { - const array = this.array; - let offset = 0; - for (let i2 = 0, l2 = vectors.length; i2 < l2; i2++) { - let vector = vectors[i2]; - if (vector === void 0) { - console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", i2); - vector = new Vector4(); - } - array[offset++] = vector.x; - array[offset++] = vector.y; - array[offset++] = vector.z; - array[offset++] = vector.w; - } - return this; - } - applyMatrix3(m2) { - if (this.itemSize === 2) { - for (let i2 = 0, l2 = this.count; i2 < l2; i2++) { - _vector2$1.fromBufferAttribute(this, i2); - _vector2$1.applyMatrix3(m2); - this.setXY(i2, _vector2$1.x, _vector2$1.y); - } - } else if (this.itemSize === 3) { - for (let i2 = 0, l2 = this.count; i2 < l2; i2++) { - _vector$9.fromBufferAttribute(this, i2); - _vector$9.applyMatrix3(m2); - this.setXYZ(i2, _vector$9.x, _vector$9.y, _vector$9.z); - } - } - return this; - } - applyMatrix4(m2) { - for (let i2 = 0, l2 = this.count; i2 < l2; i2++) { - _vector$9.x = this.getX(i2); - _vector$9.y = this.getY(i2); - _vector$9.z = this.getZ(i2); - _vector$9.applyMatrix4(m2); - this.setXYZ(i2, _vector$9.x, _vector$9.y, _vector$9.z); - } - return this; - } - applyNormalMatrix(m2) { - for (let i2 = 0, l2 = this.count; i2 < l2; i2++) { - _vector$9.x = this.getX(i2); - _vector$9.y = this.getY(i2); - _vector$9.z = this.getZ(i2); - _vector$9.applyNormalMatrix(m2); - this.setXYZ(i2, _vector$9.x, _vector$9.y, _vector$9.z); - } - return this; - } - transformDirection(m2) { - for (let i2 = 0, l2 = this.count; i2 < l2; i2++) { - _vector$9.x = this.getX(i2); - _vector$9.y = this.getY(i2); - _vector$9.z = this.getZ(i2); - _vector$9.transformDirection(m2); - this.setXYZ(i2, _vector$9.x, _vector$9.y, _vector$9.z); - } - return this; - } - set(value, offset = 0) { - this.array.set(value, offset); - return this; - } - getX(index) { - return this.array[index * this.itemSize]; - } - setX(index, x2) { - this.array[index * this.itemSize] = x2; - return this; - } - getY(index) { - return this.array[index * this.itemSize + 1]; - } - setY(index, y2) { - this.array[index * this.itemSize + 1] = y2; - return this; - } - getZ(index) { - return this.array[index * this.itemSize + 2]; - } - setZ(index, z2) { - this.array[index * this.itemSize + 2] = z2; - return this; - } - getW(index) { - return this.array[index * this.itemSize + 3]; - } - setW(index, w2) { - this.array[index * this.itemSize + 3] = w2; - return this; - } - setXY(index, x2, y2) { - index *= this.itemSize; - this.array[index + 0] = x2; - this.array[index + 1] = y2; - return this; - } - setXYZ(index, x2, y2, z2) { - index *= this.itemSize; - this.array[index + 0] = x2; - this.array[index + 1] = y2; - this.array[index + 2] = z2; - return this; - } - setXYZW(index, x2, y2, z2, w2) { - index *= this.itemSize; - this.array[index + 0] = x2; - this.array[index + 1] = y2; - this.array[index + 2] = z2; - this.array[index + 3] = w2; - return this; - } - onUpload(callback) { - this.onUploadCallback = callback; - return this; - } - clone() { - return new this.constructor(this.array, this.itemSize).copy(this); - } - toJSON() { - const data = { - itemSize: this.itemSize, - type: this.array.constructor.name, - array: Array.prototype.slice.call(this.array), - normalized: this.normalized - }; - if (this.name !== "") - data.name = this.name; - if (this.usage !== StaticDrawUsage) - data.usage = this.usage; - if (this.updateRange.offset !== 0 || this.updateRange.count !== -1) - data.updateRange = this.updateRange; - return data; - } -} -BufferAttribute.prototype.isBufferAttribute = true; -class Uint16BufferAttribute extends BufferAttribute { - constructor(array, itemSize, normalized) { - super(new Uint16Array(array), itemSize, normalized); - } -} -class Uint32BufferAttribute extends BufferAttribute { - constructor(array, itemSize, normalized) { - super(new Uint32Array(array), itemSize, normalized); - } -} -class Float16BufferAttribute extends BufferAttribute { - constructor(array, itemSize, normalized) { - super(new Uint16Array(array), itemSize, normalized); - } -} -Float16BufferAttribute.prototype.isFloat16BufferAttribute = true; -class Float32BufferAttribute extends BufferAttribute { - constructor(array, itemSize, normalized) { - super(new Float32Array(array), itemSize, normalized); - } -} -let _id$1 = 0; -const _m1 = /* @__PURE__ */ new Matrix4(); -const _obj = /* @__PURE__ */ new Object3D$1(); -const _offset = /* @__PURE__ */ new Vector3(); -const _box$1 = /* @__PURE__ */ new Box3(); -const _boxMorphTargets = /* @__PURE__ */ new Box3(); -const _vector$8 = /* @__PURE__ */ new Vector3(); -class BufferGeometry extends EventDispatcher { - constructor() { - super(); - Object.defineProperty(this, "id", { value: _id$1++ }); - this.uuid = generateUUID(); - this.name = ""; - this.type = "BufferGeometry"; - this.index = null; - this.attributes = {}; - this.morphAttributes = {}; - this.morphTargetsRelative = false; - this.groups = []; - this.boundingBox = null; - this.boundingSphere = null; - this.drawRange = { start: 0, count: Infinity }; - this.userData = {}; - } - getIndex() { - return this.index; - } - setIndex(index) { - if (Array.isArray(index)) { - this.index = new (arrayNeedsUint32(index) ? Uint32BufferAttribute : Uint16BufferAttribute)(index, 1); - } else { - this.index = index; - } - return this; - } - getAttribute(name) { - return this.attributes[name]; - } - setAttribute(name, attribute) { - this.attributes[name] = attribute; - return this; - } - deleteAttribute(name) { - delete this.attributes[name]; - return this; - } - hasAttribute(name) { - return this.attributes[name] !== void 0; - } - addGroup(start, count, materialIndex = 0) { - this.groups.push({ - start, - count, - materialIndex - }); - } - clearGroups() { - this.groups = []; - } - setDrawRange(start, count) { - this.drawRange.start = start; - this.drawRange.count = count; - } - applyMatrix4(matrix) { - const position = this.attributes.position; - if (position !== void 0) { - position.applyMatrix4(matrix); - position.needsUpdate = true; - } - const normal = this.attributes.normal; - if (normal !== void 0) { - const normalMatrix = new Matrix3().getNormalMatrix(matrix); - normal.applyNormalMatrix(normalMatrix); - normal.needsUpdate = true; - } - const tangent = this.attributes.tangent; - if (tangent !== void 0) { - tangent.transformDirection(matrix); - tangent.needsUpdate = true; - } - if (this.boundingBox !== null) { - this.computeBoundingBox(); - } - if (this.boundingSphere !== null) { - this.computeBoundingSphere(); - } - return this; - } - applyQuaternion(q) { - _m1.makeRotationFromQuaternion(q); - this.applyMatrix4(_m1); - return this; - } - rotateX(angle) { - _m1.makeRotationX(angle); - this.applyMatrix4(_m1); - return this; - } - rotateY(angle) { - _m1.makeRotationY(angle); - this.applyMatrix4(_m1); - return this; - } - rotateZ(angle) { - _m1.makeRotationZ(angle); - this.applyMatrix4(_m1); - return this; - } - translate(x2, y2, z2) { - _m1.makeTranslation(x2, y2, z2); - this.applyMatrix4(_m1); - return this; - } - scale(x2, y2, z2) { - _m1.makeScale(x2, y2, z2); - this.applyMatrix4(_m1); - return this; - } - lookAt(vector) { - _obj.lookAt(vector); - _obj.updateMatrix(); - this.applyMatrix4(_obj.matrix); - return this; - } - center() { - this.computeBoundingBox(); - this.boundingBox.getCenter(_offset).negate(); - this.translate(_offset.x, _offset.y, _offset.z); - return this; - } - setFromPoints(points) { - const position = []; - for (let i2 = 0, l2 = points.length; i2 < l2; i2++) { - const point = points[i2]; - position.push(point.x, point.y, point.z || 0); - } - this.setAttribute("position", new Float32BufferAttribute(position, 3)); - return this; - } - computeBoundingBox() { - if (this.boundingBox === null) { - this.boundingBox = new Box3(); - } - const position = this.attributes.position; - const morphAttributesPosition = this.morphAttributes.position; - if (position && position.isGLBufferAttribute) { - console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".', this); - this.boundingBox.set( - new Vector3(-Infinity, -Infinity, -Infinity), - new Vector3(Infinity, Infinity, Infinity) - ); - return; - } - if (position !== void 0) { - this.boundingBox.setFromBufferAttribute(position); - if (morphAttributesPosition) { - for (let i2 = 0, il = morphAttributesPosition.length; i2 < il; i2++) { - const morphAttribute = morphAttributesPosition[i2]; - _box$1.setFromBufferAttribute(morphAttribute); - if (this.morphTargetsRelative) { - _vector$8.addVectors(this.boundingBox.min, _box$1.min); - this.boundingBox.expandByPoint(_vector$8); - _vector$8.addVectors(this.boundingBox.max, _box$1.max); - this.boundingBox.expandByPoint(_vector$8); - } else { - this.boundingBox.expandByPoint(_box$1.min); - this.boundingBox.expandByPoint(_box$1.max); - } - } - } - } else { - this.boundingBox.makeEmpty(); - } - if (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) { - console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this); - } - } - computeBoundingSphere() { - if (this.boundingSphere === null) { - this.boundingSphere = new Sphere(); - } - const position = this.attributes.position; - const morphAttributesPosition = this.morphAttributes.position; - if (position && position.isGLBufferAttribute) { - console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".', this); - this.boundingSphere.set(new Vector3(), Infinity); - return; - } - if (position) { - const center = this.boundingSphere.center; - _box$1.setFromBufferAttribute(position); - if (morphAttributesPosition) { - for (let i2 = 0, il = morphAttributesPosition.length; i2 < il; i2++) { - const morphAttribute = morphAttributesPosition[i2]; - _boxMorphTargets.setFromBufferAttribute(morphAttribute); - if (this.morphTargetsRelative) { - _vector$8.addVectors(_box$1.min, _boxMorphTargets.min); - _box$1.expandByPoint(_vector$8); - _vector$8.addVectors(_box$1.max, _boxMorphTargets.max); - _box$1.expandByPoint(_vector$8); - } else { - _box$1.expandByPoint(_boxMorphTargets.min); - _box$1.expandByPoint(_boxMorphTargets.max); - } - } - } - _box$1.getCenter(center); - let maxRadiusSq = 0; - for (let i2 = 0, il = position.count; i2 < il; i2++) { - _vector$8.fromBufferAttribute(position, i2); - maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector$8)); - } - if (morphAttributesPosition) { - for (let i2 = 0, il = morphAttributesPosition.length; i2 < il; i2++) { - const morphAttribute = morphAttributesPosition[i2]; - const morphTargetsRelative = this.morphTargetsRelative; - for (let j2 = 0, jl = morphAttribute.count; j2 < jl; j2++) { - _vector$8.fromBufferAttribute(morphAttribute, j2); - if (morphTargetsRelative) { - _offset.fromBufferAttribute(position, j2); - _vector$8.add(_offset); - } - maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector$8)); - } - } - } - this.boundingSphere.radius = Math.sqrt(maxRadiusSq); - if (isNaN(this.boundingSphere.radius)) { - console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this); - } - } - } - computeTangents() { - const index = this.index; - const attributes = this.attributes; - if (index === null || attributes.position === void 0 || attributes.normal === void 0 || attributes.uv === void 0) { - console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)"); - return; - } - const indices = index.array; - const positions = attributes.position.array; - const normals = attributes.normal.array; - const uvs = attributes.uv.array; - const nVertices = positions.length / 3; - if (this.hasAttribute("tangent") === false) { - this.setAttribute("tangent", new BufferAttribute(new Float32Array(4 * nVertices), 4)); - } - const tangents = this.getAttribute("tangent").array; - const tan1 = [], tan2 = []; - for (let i2 = 0; i2 < nVertices; i2++) { - tan1[i2] = new Vector3(); - tan2[i2] = new Vector3(); - } - const vA = new Vector3(), vB = new Vector3(), vC = new Vector3(), uvA = new Vector2(), uvB = new Vector2(), uvC = new Vector2(), sdir = new Vector3(), tdir = new Vector3(); - function handleTriangle(a2, b3, c2) { - vA.fromArray(positions, a2 * 3); - vB.fromArray(positions, b3 * 3); - vC.fromArray(positions, c2 * 3); - uvA.fromArray(uvs, a2 * 2); - uvB.fromArray(uvs, b3 * 2); - uvC.fromArray(uvs, c2 * 2); - vB.sub(vA); - vC.sub(vA); - uvB.sub(uvA); - uvC.sub(uvA); - const r2 = 1 / (uvB.x * uvC.y - uvC.x * uvB.y); - if (!isFinite(r2)) - return; - sdir.copy(vB).multiplyScalar(uvC.y).addScaledVector(vC, -uvB.y).multiplyScalar(r2); - tdir.copy(vC).multiplyScalar(uvB.x).addScaledVector(vB, -uvC.x).multiplyScalar(r2); - tan1[a2].add(sdir); - tan1[b3].add(sdir); - tan1[c2].add(sdir); - tan2[a2].add(tdir); - tan2[b3].add(tdir); - tan2[c2].add(tdir); - } - let groups = this.groups; - if (groups.length === 0) { - groups = [{ - start: 0, - count: indices.length - }]; - } - for (let i2 = 0, il = groups.length; i2 < il; ++i2) { - const group = groups[i2]; - const start = group.start; - const count = group.count; - for (let j2 = start, jl = start + count; j2 < jl; j2 += 3) { - handleTriangle( - indices[j2 + 0], - indices[j2 + 1], - indices[j2 + 2] - ); - } - } - const tmp2 = new Vector3(), tmp22 = new Vector3(); - const n2 = new Vector3(), n22 = new Vector3(); - function handleVertex(v2) { - n2.fromArray(normals, v2 * 3); - n22.copy(n2); - const t2 = tan1[v2]; - tmp2.copy(t2); - tmp2.sub(n2.multiplyScalar(n2.dot(t2))).normalize(); - tmp22.crossVectors(n22, t2); - const test = tmp22.dot(tan2[v2]); - const w2 = test < 0 ? -1 : 1; - tangents[v2 * 4] = tmp2.x; - tangents[v2 * 4 + 1] = tmp2.y; - tangents[v2 * 4 + 2] = tmp2.z; - tangents[v2 * 4 + 3] = w2; - } - for (let i2 = 0, il = groups.length; i2 < il; ++i2) { - const group = groups[i2]; - const start = group.start; - const count = group.count; - for (let j2 = start, jl = start + count; j2 < jl; j2 += 3) { - handleVertex(indices[j2 + 0]); - handleVertex(indices[j2 + 1]); - handleVertex(indices[j2 + 2]); - } - } - } - computeVertexNormals() { - const index = this.index; - const positionAttribute = this.getAttribute("position"); - if (positionAttribute !== void 0) { - let normalAttribute = this.getAttribute("normal"); - if (normalAttribute === void 0) { - normalAttribute = new BufferAttribute(new Float32Array(positionAttribute.count * 3), 3); - this.setAttribute("normal", normalAttribute); - } else { - for (let i2 = 0, il = normalAttribute.count; i2 < il; i2++) { - normalAttribute.setXYZ(i2, 0, 0, 0); - } - } - const pA = new Vector3(), pB = new Vector3(), pC = new Vector3(); - const nA = new Vector3(), nB = new Vector3(), nC = new Vector3(); - const cb = new Vector3(), ab = new Vector3(); - if (index) { - for (let i2 = 0, il = index.count; i2 < il; i2 += 3) { - const vA = index.getX(i2 + 0); - const vB = index.getX(i2 + 1); - const vC = index.getX(i2 + 2); - pA.fromBufferAttribute(positionAttribute, vA); - pB.fromBufferAttribute(positionAttribute, vB); - pC.fromBufferAttribute(positionAttribute, vC); - cb.subVectors(pC, pB); - ab.subVectors(pA, pB); - cb.cross(ab); - nA.fromBufferAttribute(normalAttribute, vA); - nB.fromBufferAttribute(normalAttribute, vB); - nC.fromBufferAttribute(normalAttribute, vC); - nA.add(cb); - nB.add(cb); - nC.add(cb); - normalAttribute.setXYZ(vA, nA.x, nA.y, nA.z); - normalAttribute.setXYZ(vB, nB.x, nB.y, nB.z); - normalAttribute.setXYZ(vC, nC.x, nC.y, nC.z); - } - } else { - for (let i2 = 0, il = positionAttribute.count; i2 < il; i2 += 3) { - pA.fromBufferAttribute(positionAttribute, i2 + 0); - pB.fromBufferAttribute(positionAttribute, i2 + 1); - pC.fromBufferAttribute(positionAttribute, i2 + 2); - cb.subVectors(pC, pB); - ab.subVectors(pA, pB); - cb.cross(ab); - normalAttribute.setXYZ(i2 + 0, cb.x, cb.y, cb.z); - normalAttribute.setXYZ(i2 + 1, cb.x, cb.y, cb.z); - normalAttribute.setXYZ(i2 + 2, cb.x, cb.y, cb.z); - } - } - this.normalizeNormals(); - normalAttribute.needsUpdate = true; - } - } - merge(geometry, offset) { - if (!(geometry && geometry.isBufferGeometry)) { - console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", geometry); - return; - } - if (offset === void 0) { - offset = 0; - console.warn( - "THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge." - ); - } - const attributes = this.attributes; - for (const key in attributes) { - if (geometry.attributes[key] === void 0) - continue; - const attribute1 = attributes[key]; - const attributeArray1 = attribute1.array; - const attribute2 = geometry.attributes[key]; - const attributeArray2 = attribute2.array; - const attributeOffset = attribute2.itemSize * offset; - const length = Math.min(attributeArray2.length, attributeArray1.length - attributeOffset); - for (let i2 = 0, j2 = attributeOffset; i2 < length; i2++, j2++) { - attributeArray1[j2] = attributeArray2[i2]; - } - } - return this; - } - normalizeNormals() { - const normals = this.attributes.normal; - for (let i2 = 0, il = normals.count; i2 < il; i2++) { - _vector$8.fromBufferAttribute(normals, i2); - _vector$8.normalize(); - normals.setXYZ(i2, _vector$8.x, _vector$8.y, _vector$8.z); - } - } - toNonIndexed() { - function convertBufferAttribute(attribute, indices2) { - const array = attribute.array; - const itemSize = attribute.itemSize; - const normalized = attribute.normalized; - const array2 = new array.constructor(indices2.length * itemSize); - let index = 0, index2 = 0; - for (let i2 = 0, l2 = indices2.length; i2 < l2; i2++) { - if (attribute.isInterleavedBufferAttribute) { - index = indices2[i2] * attribute.data.stride + attribute.offset; - } else { - index = indices2[i2] * itemSize; - } - for (let j2 = 0; j2 < itemSize; j2++) { - array2[index2++] = array[index++]; - } - } - return new BufferAttribute(array2, itemSize, normalized); - } - if (this.index === null) { - console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."); - return this; - } - const geometry2 = new BufferGeometry(); - const indices = this.index.array; - const attributes = this.attributes; - for (const name in attributes) { - const attribute = attributes[name]; - const newAttribute = convertBufferAttribute(attribute, indices); - geometry2.setAttribute(name, newAttribute); - } - const morphAttributes = this.morphAttributes; - for (const name in morphAttributes) { - const morphArray = []; - const morphAttribute = morphAttributes[name]; - for (let i2 = 0, il = morphAttribute.length; i2 < il; i2++) { - const attribute = morphAttribute[i2]; - const newAttribute = convertBufferAttribute(attribute, indices); - morphArray.push(newAttribute); - } - geometry2.morphAttributes[name] = morphArray; - } - geometry2.morphTargetsRelative = this.morphTargetsRelative; - const groups = this.groups; - for (let i2 = 0, l2 = groups.length; i2 < l2; i2++) { - const group = groups[i2]; - geometry2.addGroup(group.start, group.count, group.materialIndex); - } - return geometry2; - } - toJSON() { - const data = { - metadata: { - version: 4.5, - type: "BufferGeometry", - generator: "BufferGeometry.toJSON" - } - }; - data.uuid = this.uuid; - data.type = this.type; - if (this.name !== "") - data.name = this.name; - if (Object.keys(this.userData).length > 0) - data.userData = this.userData; - if (this.parameters !== void 0) { - const parameters = this.parameters; - for (const key in parameters) { - if (parameters[key] !== void 0) - data[key] = parameters[key]; - } - return data; - } - data.data = { attributes: {} }; - const index = this.index; - if (index !== null) { - data.data.index = { - type: index.array.constructor.name, - array: Array.prototype.slice.call(index.array) - }; - } - const attributes = this.attributes; - for (const key in attributes) { - const attribute = attributes[key]; - data.data.attributes[key] = attribute.toJSON(data.data); - } - const morphAttributes = {}; - let hasMorphAttributes = false; - for (const key in this.morphAttributes) { - const attributeArray = this.morphAttributes[key]; - const array = []; - for (let i2 = 0, il = attributeArray.length; i2 < il; i2++) { - const attribute = attributeArray[i2]; - array.push(attribute.toJSON(data.data)); - } - if (array.length > 0) { - morphAttributes[key] = array; - hasMorphAttributes = true; - } - } - if (hasMorphAttributes) { - data.data.morphAttributes = morphAttributes; - data.data.morphTargetsRelative = this.morphTargetsRelative; - } - const groups = this.groups; - if (groups.length > 0) { - data.data.groups = JSON.parse(JSON.stringify(groups)); - } - const boundingSphere = this.boundingSphere; - if (boundingSphere !== null) { - data.data.boundingSphere = { - center: boundingSphere.center.toArray(), - radius: boundingSphere.radius - }; - } - return data; - } - clone() { - return new this.constructor().copy(this); - } - copy(source) { - this.index = null; - this.attributes = {}; - this.morphAttributes = {}; - this.groups = []; - this.boundingBox = null; - this.boundingSphere = null; - const data = {}; - this.name = source.name; - const index = source.index; - if (index !== null) { - this.setIndex(index.clone(data)); - } - const attributes = source.attributes; - for (const name in attributes) { - const attribute = attributes[name]; - this.setAttribute(name, attribute.clone(data)); - } - const morphAttributes = source.morphAttributes; - for (const name in morphAttributes) { - const array = []; - const morphAttribute = morphAttributes[name]; - for (let i2 = 0, l2 = morphAttribute.length; i2 < l2; i2++) { - array.push(morphAttribute[i2].clone(data)); - } - this.morphAttributes[name] = array; - } - this.morphTargetsRelative = source.morphTargetsRelative; - const groups = source.groups; - for (let i2 = 0, l2 = groups.length; i2 < l2; i2++) { - const group = groups[i2]; - this.addGroup(group.start, group.count, group.materialIndex); - } - const boundingBox = source.boundingBox; - if (boundingBox !== null) { - this.boundingBox = boundingBox.clone(); - } - const boundingSphere = source.boundingSphere; - if (boundingSphere !== null) { - this.boundingSphere = boundingSphere.clone(); - } - this.drawRange.start = source.drawRange.start; - this.drawRange.count = source.drawRange.count; - this.userData = source.userData; - if (source.parameters !== void 0) - this.parameters = Object.assign({}, source.parameters); - return this; - } - dispose() { - this.dispatchEvent({ type: "dispose" }); - } -} -BufferGeometry.prototype.isBufferGeometry = true; -const _inverseMatrix$2 = /* @__PURE__ */ new Matrix4(); -const _ray$2 = /* @__PURE__ */ new Ray(); -const _sphere$3 = /* @__PURE__ */ new Sphere(); -const _vA$1 = /* @__PURE__ */ new Vector3(); -const _vB$1 = /* @__PURE__ */ new Vector3(); -const _vC$1 = /* @__PURE__ */ new Vector3(); -const _tempA = /* @__PURE__ */ new Vector3(); -const _tempB = /* @__PURE__ */ new Vector3(); -const _tempC = /* @__PURE__ */ new Vector3(); -const _morphA = /* @__PURE__ */ new Vector3(); -const _morphB = /* @__PURE__ */ new Vector3(); -const _morphC = /* @__PURE__ */ new Vector3(); -const _uvA$1 = /* @__PURE__ */ new Vector2(); -const _uvB$1 = /* @__PURE__ */ new Vector2(); -const _uvC$1 = /* @__PURE__ */ new Vector2(); -const _intersectionPoint = /* @__PURE__ */ new Vector3(); -const _intersectionPointWorld = /* @__PURE__ */ new Vector3(); -class Mesh$1 extends Object3D$1 { - constructor(geometry = new BufferGeometry(), material = new MeshBasicMaterial()) { - super(); - this.type = "Mesh"; - this.geometry = geometry; - this.material = material; - this.updateMorphTargets(); - } - copy(source) { - super.copy(source); - if (source.morphTargetInfluences !== void 0) { - this.morphTargetInfluences = source.morphTargetInfluences.slice(); - } - if (source.morphTargetDictionary !== void 0) { - this.morphTargetDictionary = Object.assign({}, source.morphTargetDictionary); - } - this.material = source.material; - this.geometry = source.geometry; - return this; - } - updateMorphTargets() { - const geometry = this.geometry; - if (geometry.isBufferGeometry) { - const morphAttributes = geometry.morphAttributes; - const keys2 = Object.keys(morphAttributes); - if (keys2.length > 0) { - const morphAttribute = morphAttributes[keys2[0]]; - if (morphAttribute !== void 0) { - this.morphTargetInfluences = []; - this.morphTargetDictionary = {}; - for (let m2 = 0, ml = morphAttribute.length; m2 < ml; m2++) { - const name = morphAttribute[m2].name || String(m2); - this.morphTargetInfluences.push(0); - this.morphTargetDictionary[name] = m2; - } - } - } - } else { - const morphTargets = geometry.morphTargets; - if (morphTargets !== void 0 && morphTargets.length > 0) { - console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."); - } - } - } - raycast(raycaster, intersects2) { - const geometry = this.geometry; - const material = this.material; - const matrixWorld = this.matrixWorld; - if (material === void 0) - return; - if (geometry.boundingSphere === null) - geometry.computeBoundingSphere(); - _sphere$3.copy(geometry.boundingSphere); - _sphere$3.applyMatrix4(matrixWorld); - if (raycaster.ray.intersectsSphere(_sphere$3) === false) - return; - _inverseMatrix$2.copy(matrixWorld).invert(); - _ray$2.copy(raycaster.ray).applyMatrix4(_inverseMatrix$2); - if (geometry.boundingBox !== null) { - if (_ray$2.intersectsBox(geometry.boundingBox) === false) - return; - } - let intersection; - if (geometry.isBufferGeometry) { - const index = geometry.index; - const position = geometry.attributes.position; - const morphPosition = geometry.morphAttributes.position; - const morphTargetsRelative = geometry.morphTargetsRelative; - const uv = geometry.attributes.uv; - const uv2 = geometry.attributes.uv2; - const groups = geometry.groups; - const drawRange = geometry.drawRange; - if (index !== null) { - if (Array.isArray(material)) { - for (let i2 = 0, il = groups.length; i2 < il; i2++) { - const group = groups[i2]; - const groupMaterial = material[group.materialIndex]; - const start = Math.max(group.start, drawRange.start); - const end = Math.min(index.count, Math.min(group.start + group.count, drawRange.start + drawRange.count)); - for (let j2 = start, jl = end; j2 < jl; j2 += 3) { - const a2 = index.getX(j2); - const b3 = index.getX(j2 + 1); - const c2 = index.getX(j2 + 2); - intersection = checkBufferGeometryIntersection(this, groupMaterial, raycaster, _ray$2, position, morphPosition, morphTargetsRelative, uv, uv2, a2, b3, c2); - if (intersection) { - intersection.faceIndex = Math.floor(j2 / 3); - intersection.face.materialIndex = group.materialIndex; - intersects2.push(intersection); - } - } - } - } else { - const start = Math.max(0, drawRange.start); - const end = Math.min(index.count, drawRange.start + drawRange.count); - for (let i2 = start, il = end; i2 < il; i2 += 3) { - const a2 = index.getX(i2); - const b3 = index.getX(i2 + 1); - const c2 = index.getX(i2 + 2); - intersection = checkBufferGeometryIntersection(this, material, raycaster, _ray$2, position, morphPosition, morphTargetsRelative, uv, uv2, a2, b3, c2); - if (intersection) { - intersection.faceIndex = Math.floor(i2 / 3); - intersects2.push(intersection); - } - } - } - } else if (position !== void 0) { - if (Array.isArray(material)) { - for (let i2 = 0, il = groups.length; i2 < il; i2++) { - const group = groups[i2]; - const groupMaterial = material[group.materialIndex]; - const start = Math.max(group.start, drawRange.start); - const end = Math.min(position.count, Math.min(group.start + group.count, drawRange.start + drawRange.count)); - for (let j2 = start, jl = end; j2 < jl; j2 += 3) { - const a2 = j2; - const b3 = j2 + 1; - const c2 = j2 + 2; - intersection = checkBufferGeometryIntersection(this, groupMaterial, raycaster, _ray$2, position, morphPosition, morphTargetsRelative, uv, uv2, a2, b3, c2); - if (intersection) { - intersection.faceIndex = Math.floor(j2 / 3); - intersection.face.materialIndex = group.materialIndex; - intersects2.push(intersection); - } - } - } - } else { - const start = Math.max(0, drawRange.start); - const end = Math.min(position.count, drawRange.start + drawRange.count); - for (let i2 = start, il = end; i2 < il; i2 += 3) { - const a2 = i2; - const b3 = i2 + 1; - const c2 = i2 + 2; - intersection = checkBufferGeometryIntersection(this, material, raycaster, _ray$2, position, morphPosition, morphTargetsRelative, uv, uv2, a2, b3, c2); - if (intersection) { - intersection.faceIndex = Math.floor(i2 / 3); - intersects2.push(intersection); - } - } - } - } - } else if (geometry.isGeometry) { - console.error("THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."); - } - } -} -Mesh$1.prototype.isMesh = true; -function checkIntersection(object, material, raycaster, ray, pA, pB, pC, point) { - let intersect; - if (material.side === BackSide) { - intersect = ray.intersectTriangle(pC, pB, pA, true, point); - } else { - intersect = ray.intersectTriangle(pA, pB, pC, material.side !== DoubleSide, point); - } - if (intersect === null) - return null; - _intersectionPointWorld.copy(point); - _intersectionPointWorld.applyMatrix4(object.matrixWorld); - const distance = raycaster.ray.origin.distanceTo(_intersectionPointWorld); - if (distance < raycaster.near || distance > raycaster.far) - return null; - return { - distance, - point: _intersectionPointWorld.clone(), - object - }; -} -function checkBufferGeometryIntersection(object, material, raycaster, ray, position, morphPosition, morphTargetsRelative, uv, uv2, a2, b3, c2) { - _vA$1.fromBufferAttribute(position, a2); - _vB$1.fromBufferAttribute(position, b3); - _vC$1.fromBufferAttribute(position, c2); - const morphInfluences = object.morphTargetInfluences; - if (morphPosition && morphInfluences) { - _morphA.set(0, 0, 0); - _morphB.set(0, 0, 0); - _morphC.set(0, 0, 0); - for (let i2 = 0, il = morphPosition.length; i2 < il; i2++) { - const influence = morphInfluences[i2]; - const morphAttribute = morphPosition[i2]; - if (influence === 0) - continue; - _tempA.fromBufferAttribute(morphAttribute, a2); - _tempB.fromBufferAttribute(morphAttribute, b3); - _tempC.fromBufferAttribute(morphAttribute, c2); - if (morphTargetsRelative) { - _morphA.addScaledVector(_tempA, influence); - _morphB.addScaledVector(_tempB, influence); - _morphC.addScaledVector(_tempC, influence); - } else { - _morphA.addScaledVector(_tempA.sub(_vA$1), influence); - _morphB.addScaledVector(_tempB.sub(_vB$1), influence); - _morphC.addScaledVector(_tempC.sub(_vC$1), influence); - } - } - _vA$1.add(_morphA); - _vB$1.add(_morphB); - _vC$1.add(_morphC); - } - if (object.isSkinnedMesh) { - object.boneTransform(a2, _vA$1); - object.boneTransform(b3, _vB$1); - object.boneTransform(c2, _vC$1); - } - const intersection = checkIntersection(object, material, raycaster, ray, _vA$1, _vB$1, _vC$1, _intersectionPoint); - if (intersection) { - if (uv) { - _uvA$1.fromBufferAttribute(uv, a2); - _uvB$1.fromBufferAttribute(uv, b3); - _uvC$1.fromBufferAttribute(uv, c2); - intersection.uv = Triangle.getUV(_intersectionPoint, _vA$1, _vB$1, _vC$1, _uvA$1, _uvB$1, _uvC$1, new Vector2()); - } - if (uv2) { - _uvA$1.fromBufferAttribute(uv2, a2); - _uvB$1.fromBufferAttribute(uv2, b3); - _uvC$1.fromBufferAttribute(uv2, c2); - intersection.uv2 = Triangle.getUV(_intersectionPoint, _vA$1, _vB$1, _vC$1, _uvA$1, _uvB$1, _uvC$1, new Vector2()); - } - const face = { - a: a2, - b: b3, - c: c2, - normal: new Vector3(), - materialIndex: 0 - }; - Triangle.getNormal(_vA$1, _vB$1, _vC$1, face.normal); - intersection.face = face; - } - return intersection; -} -class BoxGeometry extends BufferGeometry { - constructor(width = 1, height = 1, depth = 1, widthSegments = 1, heightSegments = 1, depthSegments = 1) { - super(); - this.type = "BoxGeometry"; - this.parameters = { - width, - height, - depth, - widthSegments, - heightSegments, - depthSegments - }; - const scope = this; - widthSegments = Math.floor(widthSegments); - heightSegments = Math.floor(heightSegments); - depthSegments = Math.floor(depthSegments); - const indices = []; - const vertices = []; - const normals = []; - const uvs = []; - let numberOfVertices = 0; - let groupStart = 0; - buildPlane("z", "y", "x", -1, -1, depth, height, width, depthSegments, heightSegments, 0); - buildPlane("z", "y", "x", 1, -1, depth, height, -width, depthSegments, heightSegments, 1); - buildPlane("x", "z", "y", 1, 1, width, depth, height, widthSegments, depthSegments, 2); - buildPlane("x", "z", "y", 1, -1, width, depth, -height, widthSegments, depthSegments, 3); - buildPlane("x", "y", "z", 1, -1, width, height, depth, widthSegments, heightSegments, 4); - buildPlane("x", "y", "z", -1, -1, width, height, -depth, widthSegments, heightSegments, 5); - this.setIndex(indices); - this.setAttribute("position", new Float32BufferAttribute(vertices, 3)); - this.setAttribute("normal", new Float32BufferAttribute(normals, 3)); - this.setAttribute("uv", new Float32BufferAttribute(uvs, 2)); - function buildPlane(u2, v2, w2, udir, vdir, width2, height2, depth2, gridX, gridY, materialIndex) { - const segmentWidth = width2 / gridX; - const segmentHeight = height2 / gridY; - const widthHalf = width2 / 2; - const heightHalf = height2 / 2; - const depthHalf = depth2 / 2; - const gridX1 = gridX + 1; - const gridY1 = gridY + 1; - let vertexCounter = 0; - let groupCount = 0; - const vector = new Vector3(); - for (let iy = 0; iy < gridY1; iy++) { - const y2 = iy * segmentHeight - heightHalf; - for (let ix = 0; ix < gridX1; ix++) { - const x2 = ix * segmentWidth - widthHalf; - vector[u2] = x2 * udir; - vector[v2] = y2 * vdir; - vector[w2] = depthHalf; - vertices.push(vector.x, vector.y, vector.z); - vector[u2] = 0; - vector[v2] = 0; - vector[w2] = depth2 > 0 ? 1 : -1; - normals.push(vector.x, vector.y, vector.z); - uvs.push(ix / gridX); - uvs.push(1 - iy / gridY); - vertexCounter += 1; - } - } - for (let iy = 0; iy < gridY; iy++) { - for (let ix = 0; ix < gridX; ix++) { - const a2 = numberOfVertices + ix + gridX1 * iy; - const b3 = numberOfVertices + ix + gridX1 * (iy + 1); - const c2 = numberOfVertices + (ix + 1) + gridX1 * (iy + 1); - const d2 = numberOfVertices + (ix + 1) + gridX1 * iy; - indices.push(a2, b3, d2); - indices.push(b3, c2, d2); - groupCount += 6; - } - } - scope.addGroup(groupStart, groupCount, materialIndex); - groupStart += groupCount; - numberOfVertices += vertexCounter; - } - } - static fromJSON(data) { - return new BoxGeometry(data.width, data.height, data.depth, data.widthSegments, data.heightSegments, data.depthSegments); - } -} -function cloneUniforms(src) { - const dst = {}; - for (const u2 in src) { - dst[u2] = {}; - for (const p2 in src[u2]) { - const property2 = src[u2][p2]; - if (property2 && (property2.isColor || property2.isMatrix3 || property2.isMatrix4 || property2.isVector2 || property2.isVector3 || property2.isVector4 || property2.isTexture || property2.isQuaternion)) { - dst[u2][p2] = property2.clone(); - } else if (Array.isArray(property2)) { - dst[u2][p2] = property2.slice(); - } else { - dst[u2][p2] = property2; - } - } - } - return dst; -} -function mergeUniforms(uniforms) { - const merged = {}; - for (let u2 = 0; u2 < uniforms.length; u2++) { - const tmp2 = cloneUniforms(uniforms[u2]); - for (const p2 in tmp2) { - merged[p2] = tmp2[p2]; - } - } - return merged; -} -const UniformsUtils = { clone: cloneUniforms, merge: mergeUniforms }; -var default_vertex = "void main() {\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}"; -var default_fragment = "void main() {\n gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}"; -class ShaderMaterial extends Material { - constructor(parameters) { - super(); - this.type = "ShaderMaterial"; - this.defines = {}; - this.uniforms = {}; - this.vertexShader = default_vertex; - this.fragmentShader = default_fragment; - this.linewidth = 1; - this.wireframe = false; - this.wireframeLinewidth = 1; - this.fog = false; - this.lights = false; - this.clipping = false; - this.extensions = { - derivatives: false, - fragDepth: false, - drawBuffers: false, - shaderTextureLOD: false - }; - this.defaultAttributeValues = { - "color": [1, 1, 1], - "uv": [0, 0], - "uv2": [0, 0] - }; - this.index0AttributeName = void 0; - this.uniformsNeedUpdate = false; - this.glslVersion = null; - if (parameters !== void 0) { - if (parameters.attributes !== void 0) { - console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."); - } - this.setValues(parameters); - } - } - copy(source) { - super.copy(source); - this.fragmentShader = source.fragmentShader; - this.vertexShader = source.vertexShader; - this.uniforms = cloneUniforms(source.uniforms); - this.defines = Object.assign({}, source.defines); - this.wireframe = source.wireframe; - this.wireframeLinewidth = source.wireframeLinewidth; - this.lights = source.lights; - this.clipping = source.clipping; - this.extensions = Object.assign({}, source.extensions); - this.glslVersion = source.glslVersion; - return this; - } - toJSON(meta) { - const data = super.toJSON(meta); - data.glslVersion = this.glslVersion; - data.uniforms = {}; - for (const name in this.uniforms) { - const uniform = this.uniforms[name]; - const value = uniform.value; - if (value && value.isTexture) { - data.uniforms[name] = { - type: "t", - value: value.toJSON(meta).uuid - }; - } else if (value && value.isColor) { - data.uniforms[name] = { - type: "c", - value: value.getHex() - }; - } else if (value && value.isVector2) { - data.uniforms[name] = { - type: "v2", - value: value.toArray() - }; - } else if (value && value.isVector3) { - data.uniforms[name] = { - type: "v3", - value: value.toArray() - }; - } else if (value && value.isVector4) { - data.uniforms[name] = { - type: "v4", - value: value.toArray() - }; - } else if (value && value.isMatrix3) { - data.uniforms[name] = { - type: "m3", - value: value.toArray() - }; - } else if (value && value.isMatrix4) { - data.uniforms[name] = { - type: "m4", - value: value.toArray() - }; - } else { - data.uniforms[name] = { - value - }; - } - } - if (Object.keys(this.defines).length > 0) - data.defines = this.defines; - data.vertexShader = this.vertexShader; - data.fragmentShader = this.fragmentShader; - const extensions = {}; - for (const key in this.extensions) { - if (this.extensions[key] === true) - extensions[key] = true; - } - if (Object.keys(extensions).length > 0) - data.extensions = extensions; - return data; - } -} -ShaderMaterial.prototype.isShaderMaterial = true; -class Camera$1 extends Object3D$1 { - constructor() { - super(); - this.type = "Camera"; - this.matrixWorldInverse = new Matrix4(); - this.projectionMatrix = new Matrix4(); - this.projectionMatrixInverse = new Matrix4(); - } - copy(source, recursive) { - super.copy(source, recursive); - this.matrixWorldInverse.copy(source.matrixWorldInverse); - this.projectionMatrix.copy(source.projectionMatrix); - this.projectionMatrixInverse.copy(source.projectionMatrixInverse); - return this; - } - getWorldDirection(target) { - this.updateWorldMatrix(true, false); - const e2 = this.matrixWorld.elements; - return target.set(-e2[8], -e2[9], -e2[10]).normalize(); - } - updateMatrixWorld(force) { - super.updateMatrixWorld(force); - this.matrixWorldInverse.copy(this.matrixWorld).invert(); - } - updateWorldMatrix(updateParents, updateChildren) { - super.updateWorldMatrix(updateParents, updateChildren); - this.matrixWorldInverse.copy(this.matrixWorld).invert(); - } - clone() { - return new this.constructor().copy(this); - } -} -Camera$1.prototype.isCamera = true; -class PerspectiveCamera$1 extends Camera$1 { - constructor(fov2 = 50, aspect2 = 1, near = 0.1, far = 2e3) { - super(); - this.type = "PerspectiveCamera"; - this.fov = fov2; - this.zoom = 1; - this.near = near; - this.far = far; - this.focus = 10; - this.aspect = aspect2; - this.view = null; - this.filmGauge = 35; - this.filmOffset = 0; - this.updateProjectionMatrix(); - } - copy(source, recursive) { - super.copy(source, recursive); - this.fov = source.fov; - this.zoom = source.zoom; - this.near = source.near; - this.far = source.far; - this.focus = source.focus; - this.aspect = source.aspect; - this.view = source.view === null ? null : Object.assign({}, source.view); - this.filmGauge = source.filmGauge; - this.filmOffset = source.filmOffset; - return this; - } - setFocalLength(focalLength) { - const vExtentSlope = 0.5 * this.getFilmHeight() / focalLength; - this.fov = RAD2DEG * 2 * Math.atan(vExtentSlope); - this.updateProjectionMatrix(); - } - getFocalLength() { - const vExtentSlope = Math.tan(DEG2RAD * 0.5 * this.fov); - return 0.5 * this.getFilmHeight() / vExtentSlope; - } - getEffectiveFOV() { - return RAD2DEG * 2 * Math.atan( - Math.tan(DEG2RAD * 0.5 * this.fov) / this.zoom - ); - } - getFilmWidth() { - return this.filmGauge * Math.min(this.aspect, 1); - } - getFilmHeight() { - return this.filmGauge / Math.max(this.aspect, 1); - } - setViewOffset(fullWidth, fullHeight, x2, y2, width, height) { - this.aspect = fullWidth / fullHeight; - if (this.view === null) { - this.view = { - enabled: true, - fullWidth: 1, - fullHeight: 1, - offsetX: 0, - offsetY: 0, - width: 1, - height: 1 - }; - } - this.view.enabled = true; - this.view.fullWidth = fullWidth; - this.view.fullHeight = fullHeight; - this.view.offsetX = x2; - this.view.offsetY = y2; - this.view.width = width; - this.view.height = height; - this.updateProjectionMatrix(); - } - clearViewOffset() { - if (this.view !== null) { - this.view.enabled = false; - } - this.updateProjectionMatrix(); - } - updateProjectionMatrix() { - const near = this.near; - let top = near * Math.tan(DEG2RAD * 0.5 * this.fov) / this.zoom; - let height = 2 * top; - let width = this.aspect * height; - let left = -0.5 * width; - const view = this.view; - if (this.view !== null && this.view.enabled) { - const fullWidth = view.fullWidth, fullHeight = view.fullHeight; - left += view.offsetX * width / fullWidth; - top -= view.offsetY * height / fullHeight; - width *= view.width / fullWidth; - height *= view.height / fullHeight; - } - const skew = this.filmOffset; - if (skew !== 0) - left += near * skew / this.getFilmWidth(); - this.projectionMatrix.makePerspective(left, left + width, top, top - height, near, this.far); - this.projectionMatrixInverse.copy(this.projectionMatrix).invert(); - } - toJSON(meta) { - const data = super.toJSON(meta); - data.object.fov = this.fov; - data.object.zoom = this.zoom; - data.object.near = this.near; - data.object.far = this.far; - data.object.focus = this.focus; - data.object.aspect = this.aspect; - if (this.view !== null) - data.object.view = Object.assign({}, this.view); - data.object.filmGauge = this.filmGauge; - data.object.filmOffset = this.filmOffset; - return data; - } -} -PerspectiveCamera$1.prototype.isPerspectiveCamera = true; -const fov = 90, aspect = 1; -class CubeCamera extends Object3D$1 { - constructor(near, far, renderTarget) { - super(); - this.type = "CubeCamera"; - if (renderTarget.isWebGLCubeRenderTarget !== true) { - console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter."); - return; - } - this.renderTarget = renderTarget; - const cameraPX = new PerspectiveCamera$1(fov, aspect, near, far); - cameraPX.layers = this.layers; - cameraPX.up.set(0, -1, 0); - cameraPX.lookAt(new Vector3(1, 0, 0)); - this.add(cameraPX); - const cameraNX = new PerspectiveCamera$1(fov, aspect, near, far); - cameraNX.layers = this.layers; - cameraNX.up.set(0, -1, 0); - cameraNX.lookAt(new Vector3(-1, 0, 0)); - this.add(cameraNX); - const cameraPY = new PerspectiveCamera$1(fov, aspect, near, far); - cameraPY.layers = this.layers; - cameraPY.up.set(0, 0, 1); - cameraPY.lookAt(new Vector3(0, 1, 0)); - this.add(cameraPY); - const cameraNY = new PerspectiveCamera$1(fov, aspect, near, far); - cameraNY.layers = this.layers; - cameraNY.up.set(0, 0, -1); - cameraNY.lookAt(new Vector3(0, -1, 0)); - this.add(cameraNY); - const cameraPZ = new PerspectiveCamera$1(fov, aspect, near, far); - cameraPZ.layers = this.layers; - cameraPZ.up.set(0, -1, 0); - cameraPZ.lookAt(new Vector3(0, 0, 1)); - this.add(cameraPZ); - const cameraNZ = new PerspectiveCamera$1(fov, aspect, near, far); - cameraNZ.layers = this.layers; - cameraNZ.up.set(0, -1, 0); - cameraNZ.lookAt(new Vector3(0, 0, -1)); - this.add(cameraNZ); - } - update(renderer2, scene) { - if (this.parent === null) - this.updateMatrixWorld(); - const renderTarget = this.renderTarget; - const [cameraPX, cameraNX, cameraPY, cameraNY, cameraPZ, cameraNZ] = this.children; - const currentXrEnabled = renderer2.xr.enabled; - const currentRenderTarget = renderer2.getRenderTarget(); - renderer2.xr.enabled = false; - const generateMipmaps = renderTarget.texture.generateMipmaps; - renderTarget.texture.generateMipmaps = false; - renderer2.setRenderTarget(renderTarget, 0); - renderer2.render(scene, cameraPX); - renderer2.setRenderTarget(renderTarget, 1); - renderer2.render(scene, cameraNX); - renderer2.setRenderTarget(renderTarget, 2); - renderer2.render(scene, cameraPY); - renderer2.setRenderTarget(renderTarget, 3); - renderer2.render(scene, cameraNY); - renderer2.setRenderTarget(renderTarget, 4); - renderer2.render(scene, cameraPZ); - renderTarget.texture.generateMipmaps = generateMipmaps; - renderer2.setRenderTarget(renderTarget, 5); - renderer2.render(scene, cameraNZ); - renderer2.setRenderTarget(currentRenderTarget); - renderer2.xr.enabled = currentXrEnabled; - renderTarget.texture.needsPMREMUpdate = true; - } -} -class CubeTexture extends Texture$1 { - constructor(images, mapping, wrapS, wrapT, magFilter, minFilter, format2, type, anisotropy, encoding) { - images = images !== void 0 ? images : []; - mapping = mapping !== void 0 ? mapping : CubeReflectionMapping; - super(images, mapping, wrapS, wrapT, magFilter, minFilter, format2, type, anisotropy, encoding); - this.flipY = false; - } - get images() { - return this.image; - } - set images(value) { - this.image = value; - } -} -CubeTexture.prototype.isCubeTexture = true; -class WebGLCubeRenderTarget extends WebGLRenderTarget { - constructor(size2, options = {}) { - super(size2, size2, options); - const image = { width: size2, height: size2, depth: 1 }; - const images = [image, image, image, image, image, image]; - this.texture = new CubeTexture(images, options.mapping, options.wrapS, options.wrapT, options.magFilter, options.minFilter, options.format, options.type, options.anisotropy, options.encoding); - this.texture.isRenderTargetTexture = true; - this.texture.generateMipmaps = options.generateMipmaps !== void 0 ? options.generateMipmaps : false; - this.texture.minFilter = options.minFilter !== void 0 ? options.minFilter : LinearFilter; - } - fromEquirectangularTexture(renderer2, texture) { - this.texture.type = texture.type; - this.texture.format = RGBAFormat; - this.texture.encoding = texture.encoding; - this.texture.generateMipmaps = texture.generateMipmaps; - this.texture.minFilter = texture.minFilter; - this.texture.magFilter = texture.magFilter; - const shader = { - uniforms: { - tEquirect: { value: null } - }, - vertexShader: ` - - varying vec3 vWorldDirection; - - vec3 transformDirection( in vec3 dir, in mat4 matrix ) { - - return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz ); - - } - - void main() { - - vWorldDirection = transformDirection( position, modelMatrix ); - - #include - #include - - } - `, - fragmentShader: ` - - uniform sampler2D tEquirect; - - varying vec3 vWorldDirection; - - #include - - void main() { - - vec3 direction = normalize( vWorldDirection ); - - vec2 sampleUV = equirectUv( direction ); - - gl_FragColor = texture2D( tEquirect, sampleUV ); - - } - ` - }; - const geometry = new BoxGeometry(5, 5, 5); - const material = new ShaderMaterial({ - name: "CubemapFromEquirect", - uniforms: cloneUniforms(shader.uniforms), - vertexShader: shader.vertexShader, - fragmentShader: shader.fragmentShader, - side: BackSide, - blending: NoBlending - }); - material.uniforms.tEquirect.value = texture; - const mesh = new Mesh$1(geometry, material); - const currentMinFilter = texture.minFilter; - if (texture.minFilter === LinearMipmapLinearFilter) - texture.minFilter = LinearFilter; - const camera = new CubeCamera(1, 10, this); - camera.update(renderer2, mesh); - texture.minFilter = currentMinFilter; - mesh.geometry.dispose(); - mesh.material.dispose(); - return this; - } - clear(renderer2, color, depth, stencil) { - const currentRenderTarget = renderer2.getRenderTarget(); - for (let i2 = 0; i2 < 6; i2++) { - renderer2.setRenderTarget(this, i2); - renderer2.clear(color, depth, stencil); - } - renderer2.setRenderTarget(currentRenderTarget); - } -} -WebGLCubeRenderTarget.prototype.isWebGLCubeRenderTarget = true; -const _vector1 = /* @__PURE__ */ new Vector3(); -const _vector2 = /* @__PURE__ */ new Vector3(); -const _normalMatrix = /* @__PURE__ */ new Matrix3(); -class Plane { - constructor(normal = new Vector3(1, 0, 0), constant = 0) { - this.normal = normal; - this.constant = constant; - } - set(normal, constant) { - this.normal.copy(normal); - this.constant = constant; - return this; - } - setComponents(x2, y2, z2, w2) { - this.normal.set(x2, y2, z2); - this.constant = w2; - return this; - } - setFromNormalAndCoplanarPoint(normal, point) { - this.normal.copy(normal); - this.constant = -point.dot(this.normal); - return this; - } - setFromCoplanarPoints(a2, b3, c2) { - const normal = _vector1.subVectors(c2, b3).cross(_vector2.subVectors(a2, b3)).normalize(); - this.setFromNormalAndCoplanarPoint(normal, a2); - return this; - } - copy(plane) { - this.normal.copy(plane.normal); - this.constant = plane.constant; - return this; - } - normalize() { - const inverseNormalLength = 1 / this.normal.length(); - this.normal.multiplyScalar(inverseNormalLength); - this.constant *= inverseNormalLength; - return this; - } - negate() { - this.constant *= -1; - this.normal.negate(); - return this; - } - distanceToPoint(point) { - return this.normal.dot(point) + this.constant; - } - distanceToSphere(sphere) { - return this.distanceToPoint(sphere.center) - sphere.radius; - } - projectPoint(point, target) { - return target.copy(this.normal).multiplyScalar(-this.distanceToPoint(point)).add(point); - } - intersectLine(line, target) { - const direction = line.delta(_vector1); - const denominator = this.normal.dot(direction); - if (denominator === 0) { - if (this.distanceToPoint(line.start) === 0) { - return target.copy(line.start); - } - return null; - } - const t2 = -(line.start.dot(this.normal) + this.constant) / denominator; - if (t2 < 0 || t2 > 1) { - return null; - } - return target.copy(direction).multiplyScalar(t2).add(line.start); - } - intersectsLine(line) { - const startSign = this.distanceToPoint(line.start); - const endSign = this.distanceToPoint(line.end); - return startSign < 0 && endSign > 0 || endSign < 0 && startSign > 0; - } - intersectsBox(box) { - return box.intersectsPlane(this); - } - intersectsSphere(sphere) { - return sphere.intersectsPlane(this); - } - coplanarPoint(target) { - return target.copy(this.normal).multiplyScalar(-this.constant); - } - applyMatrix4(matrix, optionalNormalMatrix) { - const normalMatrix = optionalNormalMatrix || _normalMatrix.getNormalMatrix(matrix); - const referencePoint = this.coplanarPoint(_vector1).applyMatrix4(matrix); - const normal = this.normal.applyMatrix3(normalMatrix).normalize(); - this.constant = -referencePoint.dot(normal); - return this; - } - translate(offset) { - this.constant -= offset.dot(this.normal); - return this; - } - equals(plane) { - return plane.normal.equals(this.normal) && plane.constant === this.constant; - } - clone() { - return new this.constructor().copy(this); - } -} -Plane.prototype.isPlane = true; -const _sphere$2 = /* @__PURE__ */ new Sphere(); -const _vector$7 = /* @__PURE__ */ new Vector3(); -class Frustum { - constructor(p0 = new Plane(), p1 = new Plane(), p2 = new Plane(), p3 = new Plane(), p4 = new Plane(), p5 = new Plane()) { - this.planes = [p0, p1, p2, p3, p4, p5]; - } - set(p0, p1, p2, p3, p4, p5) { - const planes = this.planes; - planes[0].copy(p0); - planes[1].copy(p1); - planes[2].copy(p2); - planes[3].copy(p3); - planes[4].copy(p4); - planes[5].copy(p5); - return this; - } - copy(frustum) { - const planes = this.planes; - for (let i2 = 0; i2 < 6; i2++) { - planes[i2].copy(frustum.planes[i2]); - } - return this; - } - setFromProjectionMatrix(m2) { - const planes = this.planes; - const me2 = m2.elements; - const me0 = me2[0], me1 = me2[1], me22 = me2[2], me3 = me2[3]; - const me4 = me2[4], me5 = me2[5], me6 = me2[6], me7 = me2[7]; - const me8 = me2[8], me9 = me2[9], me10 = me2[10], me11 = me2[11]; - const me12 = me2[12], me13 = me2[13], me14 = me2[14], me15 = me2[15]; - planes[0].setComponents(me3 - me0, me7 - me4, me11 - me8, me15 - me12).normalize(); - planes[1].setComponents(me3 + me0, me7 + me4, me11 + me8, me15 + me12).normalize(); - planes[2].setComponents(me3 + me1, me7 + me5, me11 + me9, me15 + me13).normalize(); - planes[3].setComponents(me3 - me1, me7 - me5, me11 - me9, me15 - me13).normalize(); - planes[4].setComponents(me3 - me22, me7 - me6, me11 - me10, me15 - me14).normalize(); - planes[5].setComponents(me3 + me22, me7 + me6, me11 + me10, me15 + me14).normalize(); - return this; - } - intersectsObject(object) { - const geometry = object.geometry; - if (geometry.boundingSphere === null) - geometry.computeBoundingSphere(); - _sphere$2.copy(geometry.boundingSphere).applyMatrix4(object.matrixWorld); - return this.intersectsSphere(_sphere$2); - } - intersectsSprite(sprite) { - _sphere$2.center.set(0, 0, 0); - _sphere$2.radius = 0.7071067811865476; - _sphere$2.applyMatrix4(sprite.matrixWorld); - return this.intersectsSphere(_sphere$2); - } - intersectsSphere(sphere) { - const planes = this.planes; - const center = sphere.center; - const negRadius = -sphere.radius; - for (let i2 = 0; i2 < 6; i2++) { - const distance = planes[i2].distanceToPoint(center); - if (distance < negRadius) { - return false; - } - } - return true; - } - intersectsBox(box) { - const planes = this.planes; - for (let i2 = 0; i2 < 6; i2++) { - const plane = planes[i2]; - _vector$7.x = plane.normal.x > 0 ? box.max.x : box.min.x; - _vector$7.y = plane.normal.y > 0 ? box.max.y : box.min.y; - _vector$7.z = plane.normal.z > 0 ? box.max.z : box.min.z; - if (plane.distanceToPoint(_vector$7) < 0) { - return false; - } - } - return true; - } - containsPoint(point) { - const planes = this.planes; - for (let i2 = 0; i2 < 6; i2++) { - if (planes[i2].distanceToPoint(point) < 0) { - return false; - } - } - return true; - } - clone() { - return new this.constructor().copy(this); - } -} -function WebGLAnimation() { - let context = null; - let isAnimating = false; - let animationLoop = null; - let requestId = null; - function onAnimationFrame(time, frame) { - animationLoop(time, frame); - requestId = context.requestAnimationFrame(onAnimationFrame); - } - return { - start: function() { - if (isAnimating === true) - return; - if (animationLoop === null) - return; - requestId = context.requestAnimationFrame(onAnimationFrame); - isAnimating = true; - }, - stop: function() { - context.cancelAnimationFrame(requestId); - isAnimating = false; - }, - setAnimationLoop: function(callback) { - animationLoop = callback; - }, - setContext: function(value) { - context = value; - } - }; -} -function WebGLAttributes(gl, capabilities) { - const isWebGL2 = capabilities.isWebGL2; - const buffers = /* @__PURE__ */ new WeakMap(); - function createBuffer(attribute, bufferType) { - const array = attribute.array; - const usage = attribute.usage; - const buffer = gl.createBuffer(); - gl.bindBuffer(bufferType, buffer); - gl.bufferData(bufferType, array, usage); - attribute.onUploadCallback(); - let type; - if (array instanceof Float32Array) { - type = 5126; - } else if (array instanceof Uint16Array) { - if (attribute.isFloat16BufferAttribute) { - if (isWebGL2) { - type = 5131; - } else { - throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2."); - } - } else { - type = 5123; - } - } else if (array instanceof Int16Array) { - type = 5122; - } else if (array instanceof Uint32Array) { - type = 5125; - } else if (array instanceof Int32Array) { - type = 5124; - } else if (array instanceof Int8Array) { - type = 5120; - } else if (array instanceof Uint8Array) { - type = 5121; - } else if (array instanceof Uint8ClampedArray) { - type = 5121; - } else { - throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: " + array); - } - return { - buffer, - type, - bytesPerElement: array.BYTES_PER_ELEMENT, - version: attribute.version - }; - } - function updateBuffer(buffer, attribute, bufferType) { - const array = attribute.array; - const updateRange = attribute.updateRange; - gl.bindBuffer(bufferType, buffer); - if (updateRange.count === -1) { - gl.bufferSubData(bufferType, 0, array); - } else { - if (isWebGL2) { - gl.bufferSubData( - bufferType, - updateRange.offset * array.BYTES_PER_ELEMENT, - array, - updateRange.offset, - updateRange.count - ); - } else { - gl.bufferSubData( - bufferType, - updateRange.offset * array.BYTES_PER_ELEMENT, - array.subarray(updateRange.offset, updateRange.offset + updateRange.count) - ); - } - updateRange.count = -1; - } - } - function get2(attribute) { - if (attribute.isInterleavedBufferAttribute) - attribute = attribute.data; - return buffers.get(attribute); - } - function remove2(attribute) { - if (attribute.isInterleavedBufferAttribute) - attribute = attribute.data; - const data = buffers.get(attribute); - if (data) { - gl.deleteBuffer(data.buffer); - buffers.delete(attribute); - } - } - function update(attribute, bufferType) { - if (attribute.isGLBufferAttribute) { - const cached = buffers.get(attribute); - if (!cached || cached.version < attribute.version) { - buffers.set(attribute, { - buffer: attribute.buffer, - type: attribute.type, - bytesPerElement: attribute.elementSize, - version: attribute.version - }); - } - return; - } - if (attribute.isInterleavedBufferAttribute) - attribute = attribute.data; - const data = buffers.get(attribute); - if (data === void 0) { - buffers.set(attribute, createBuffer(attribute, bufferType)); - } else if (data.version < attribute.version) { - updateBuffer(data.buffer, attribute, bufferType); - data.version = attribute.version; - } - } - return { - get: get2, - remove: remove2, - update - }; -} -class PlaneGeometry extends BufferGeometry { - constructor(width = 1, height = 1, widthSegments = 1, heightSegments = 1) { - super(); - this.type = "PlaneGeometry"; - this.parameters = { - width, - height, - widthSegments, - heightSegments - }; - const width_half = width / 2; - const height_half = height / 2; - const gridX = Math.floor(widthSegments); - const gridY = Math.floor(heightSegments); - const gridX1 = gridX + 1; - const gridY1 = gridY + 1; - const segment_width = width / gridX; - const segment_height = height / gridY; - const indices = []; - const vertices = []; - const normals = []; - const uvs = []; - for (let iy = 0; iy < gridY1; iy++) { - const y2 = iy * segment_height - height_half; - for (let ix = 0; ix < gridX1; ix++) { - const x2 = ix * segment_width - width_half; - vertices.push(x2, -y2, 0); - normals.push(0, 0, 1); - uvs.push(ix / gridX); - uvs.push(1 - iy / gridY); - } - } - for (let iy = 0; iy < gridY; iy++) { - for (let ix = 0; ix < gridX; ix++) { - const a2 = ix + gridX1 * iy; - const b3 = ix + gridX1 * (iy + 1); - const c2 = ix + 1 + gridX1 * (iy + 1); - const d2 = ix + 1 + gridX1 * iy; - indices.push(a2, b3, d2); - indices.push(b3, c2, d2); - } - } - this.setIndex(indices); - this.setAttribute("position", new Float32BufferAttribute(vertices, 3)); - this.setAttribute("normal", new Float32BufferAttribute(normals, 3)); - this.setAttribute("uv", new Float32BufferAttribute(uvs, 2)); - } - static fromJSON(data) { - return new PlaneGeometry(data.width, data.height, data.widthSegments, data.heightSegments); - } -} -var alphamap_fragment = "#ifdef USE_ALPHAMAP\n diffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif"; -var alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n uniform sampler2D alphaMap;\n#endif"; -var alphatest_fragment = "#ifdef USE_ALPHATEST\n if ( diffuseColor.a < alphaTest ) discard;\n#endif"; -var alphatest_pars_fragment = "#ifdef USE_ALPHATEST\n uniform float alphaTest;\n#endif"; -var aomap_fragment = "#ifdef USE_AOMAP\n float ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n reflectedLight.indirectDiffuse *= ambientOcclusion;\n #if defined( USE_ENVMAP ) && defined( STANDARD )\n float dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n #endif\n#endif"; -var aomap_pars_fragment = "#ifdef USE_AOMAP\n uniform sampler2D aoMap;\n uniform float aoMapIntensity;\n#endif"; -var begin_vertex = "vec3 transformed = vec3( position );"; -var beginnormal_vertex = "vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n vec3 objectTangent = vec3( tangent.xyz );\n#endif"; -var bsdfs = "vec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n return RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n float a2 = pow2( alpha );\n float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n return 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n float a2 = pow2( alpha );\n float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n return RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 f0, const in float f90, const in float roughness ) {\n float alpha = pow2( roughness );\n vec3 halfDir = normalize( lightDir + viewDir );\n float dotNL = saturate( dot( normal, lightDir ) );\n float dotNV = saturate( dot( normal, viewDir ) );\n float dotNH = saturate( dot( normal, halfDir ) );\n float dotVH = saturate( dot( viewDir, halfDir ) );\n vec3 F = F_Schlick( f0, f90, dotVH );\n float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n float D = D_GGX( alpha, dotNH );\n return F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n const float LUT_SIZE = 64.0;\n const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n const float LUT_BIAS = 0.5 / LUT_SIZE;\n float dotNV = saturate( dot( N, V ) );\n vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n uv = uv * LUT_SCALE + LUT_BIAS;\n return uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n float l = length( f );\n return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n float x = dot( v1, v2 );\n float y = abs( x );\n float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n float b = 3.4175940 + ( 4.1616724 + y ) * y;\n float v = a / b;\n float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n return cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n vec3 lightNormal = cross( v1, v2 );\n if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n vec3 T1, T2;\n T1 = normalize( V - N * dot( V, N ) );\n T2 = - cross( N, T1 );\n mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n vec3 coords[ 4 ];\n coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n coords[ 0 ] = normalize( coords[ 0 ] );\n coords[ 1 ] = normalize( coords[ 1 ] );\n coords[ 2 ] = normalize( coords[ 2 ] );\n coords[ 3 ] = normalize( coords[ 3 ] );\n vec3 vectorFormFactor = vec3( 0.0 );\n vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n float result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n return vec3( result );\n}\nfloat G_BlinnPhong_Implicit( ) {\n return 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n vec3 halfDir = normalize( lightDir + viewDir );\n float dotNH = saturate( dot( normal, halfDir ) );\n float dotVH = saturate( dot( viewDir, halfDir ) );\n vec3 F = F_Schlick( specularColor, 1.0, dotVH );\n float G = G_BlinnPhong_Implicit( );\n float D = D_BlinnPhong( shininess, dotNH );\n return F * ( G * D );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n float alpha = pow2( roughness );\n float invAlpha = 1.0 / alpha;\n float cos2h = dotNH * dotNH;\n float sin2h = max( 1.0 - cos2h, 0.0078125 );\n return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n vec3 halfDir = normalize( lightDir + viewDir );\n float dotNL = saturate( dot( normal, lightDir ) );\n float dotNV = saturate( dot( normal, viewDir ) );\n float dotNH = saturate( dot( normal, halfDir ) );\n float D = D_Charlie( sheenRoughness, dotNH );\n float V = V_Neubelt( dotNV, dotNL );\n return sheenColor * ( D * V );\n}\n#endif"; -var bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n uniform sampler2D bumpMap;\n uniform float bumpScale;\n vec2 dHdxy_fwd() {\n vec2 dSTdx = dFdx( vUv );\n vec2 dSTdy = dFdy( vUv );\n float Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n float dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n float dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n return vec2( dBx, dBy );\n }\n vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n vec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n vec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n vec3 vN = surf_norm;\n vec3 R1 = cross( vSigmaY, vN );\n vec3 R2 = cross( vN, vSigmaX );\n float fDet = dot( vSigmaX, R1 ) * faceDirection;\n vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n return normalize( abs( fDet ) * surf_norm - vGrad );\n }\n#endif"; -var clipping_planes_fragment = "#if NUM_CLIPPING_PLANES > 0\n vec4 plane;\n #pragma unroll_loop_start\n for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n plane = clippingPlanes[ i ];\n if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n }\n #pragma unroll_loop_end\n #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n bool clipped = true;\n #pragma unroll_loop_start\n for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n plane = clippingPlanes[ i ];\n clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n }\n #pragma unroll_loop_end\n if ( clipped ) discard;\n #endif\n#endif"; -var clipping_planes_pars_fragment = "#if NUM_CLIPPING_PLANES > 0\n varying vec3 vClipPosition;\n uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif"; -var clipping_planes_pars_vertex = "#if NUM_CLIPPING_PLANES > 0\n varying vec3 vClipPosition;\n#endif"; -var clipping_planes_vertex = "#if NUM_CLIPPING_PLANES > 0\n vClipPosition = - mvPosition.xyz;\n#endif"; -var color_fragment = "#if defined( USE_COLOR_ALPHA )\n diffuseColor *= vColor;\n#elif defined( USE_COLOR )\n diffuseColor.rgb *= vColor;\n#endif"; -var color_pars_fragment = "#if defined( USE_COLOR_ALPHA )\n varying vec4 vColor;\n#elif defined( USE_COLOR )\n varying vec3 vColor;\n#endif"; -var color_pars_vertex = "#if defined( USE_COLOR_ALPHA )\n varying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n varying vec3 vColor;\n#endif"; -var color_vertex = "#if defined( USE_COLOR_ALPHA )\n vColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n vColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n vColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n vColor.xyz *= instanceColor.xyz;\n#endif"; -var common = "#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n const highp float a = 12.9898, b = 78.233, c = 43758.5453;\n highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n return fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n float precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n float precisionSafeLength( vec3 v ) {\n float maxComponent = max3( abs( v ) );\n return length( v / maxComponent ) * maxComponent;\n }\n#endif\nstruct IncidentLight {\n vec3 color;\n vec3 direction;\n bool visible;\n};\nstruct ReflectedLight {\n vec3 directDiffuse;\n vec3 directSpecular;\n vec3 indirectDiffuse;\n vec3 indirectSpecular;\n};\nstruct GeometricContext {\n vec3 position;\n vec3 normal;\n vec3 viewDir;\n#ifdef USE_CLEARCOAT\n vec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n mat3 tmp;\n tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n return tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n vec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n return dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n return m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n return vec2( u, v );\n}"; -var cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\n #define cubeUV_minMipLevel 4.0\n #define cubeUV_minTileSize 16.0\n float getFace( vec3 direction ) {\n vec3 absDirection = abs( direction );\n float face = - 1.0;\n if ( absDirection.x > absDirection.z ) {\n if ( absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0.0 : 3.0;\n else\n face = direction.y > 0.0 ? 1.0 : 4.0;\n } else {\n if ( absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2.0 : 5.0;\n else\n face = direction.y > 0.0 ? 1.0 : 4.0;\n }\n return face;\n }\n vec2 getUV( vec3 direction, float face ) {\n vec2 uv;\n if ( face == 0.0 ) {\n uv = vec2( direction.z, direction.y ) / abs( direction.x );\n } else if ( face == 1.0 ) {\n uv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n } else if ( face == 2.0 ) {\n uv = vec2( - direction.x, direction.y ) / abs( direction.z );\n } else if ( face == 3.0 ) {\n uv = vec2( - direction.z, direction.y ) / abs( direction.x );\n } else if ( face == 4.0 ) {\n uv = vec2( - direction.x, direction.z ) / abs( direction.y );\n } else {\n uv = vec2( direction.x, direction.y ) / abs( direction.z );\n }\n return 0.5 * ( uv + 1.0 );\n }\n vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n float face = getFace( direction );\n float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n mipInt = max( mipInt, cubeUV_minMipLevel );\n float faceSize = exp2( mipInt );\n vec2 uv = getUV( direction, face ) * ( faceSize - 1.0 ) + 0.5;\n if ( face > 2.0 ) {\n uv.y += faceSize;\n face -= 3.0;\n }\n uv.x += face * faceSize;\n uv.x += filterInt * 3.0 * cubeUV_minTileSize;\n uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n uv.x *= CUBEUV_TEXEL_WIDTH;\n uv.y *= CUBEUV_TEXEL_HEIGHT;\n #ifdef texture2DGradEXT\n return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n #else\n return texture2D( envMap, uv ).rgb;\n #endif\n }\n #define r0 1.0\n #define v0 0.339\n #define m0 - 2.0\n #define r1 0.8\n #define v1 0.276\n #define m1 - 1.0\n #define r4 0.4\n #define v4 0.046\n #define m4 2.0\n #define r5 0.305\n #define v5 0.016\n #define m5 3.0\n #define r6 0.21\n #define v6 0.0038\n #define m6 4.0\n float roughnessToMip( float roughness ) {\n float mip = 0.0;\n if ( roughness >= r1 ) {\n mip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n } else if ( roughness >= r4 ) {\n mip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n } else if ( roughness >= r5 ) {\n mip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n } else if ( roughness >= r6 ) {\n mip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n } else {\n mip = - 2.0 * log2( 1.16 * roughness ); }\n return mip;\n }\n vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n float mip = clamp( roughnessToMip( roughness ), m0, CUBEUV_MAX_MIP );\n float mipF = fract( mip );\n float mipInt = floor( mip );\n vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n if ( mipF == 0.0 ) {\n return vec4( color0, 1.0 );\n } else {\n vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n return vec4( mix( color0, color1, mipF ), 1.0 );\n }\n }\n#endif"; -var defaultnormal_vertex = "vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n mat3 m = mat3( instanceMatrix );\n transformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n transformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n transformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n vec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n #ifdef FLIP_SIDED\n transformedTangent = - transformedTangent;\n #endif\n#endif"; -var displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n uniform sampler2D displacementMap;\n uniform float displacementScale;\n uniform float displacementBias;\n#endif"; -var displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif"; -var emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n vec4 emissiveColor = texture2D( emissiveMap, vUv );\n totalEmissiveRadiance *= emissiveColor.rgb;\n#endif"; -var emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n uniform sampler2D emissiveMap;\n#endif"; -var encodings_fragment = "gl_FragColor = linearToOutputTexel( gl_FragColor );"; -var encodings_pars_fragment = "vec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}"; -var envmap_fragment = "#ifdef USE_ENVMAP\n #ifdef ENV_WORLDPOS\n vec3 cameraToFrag;\n if ( isOrthographic ) {\n cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n } else {\n cameraToFrag = normalize( vWorldPosition - cameraPosition );\n }\n vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n #ifdef ENVMAP_MODE_REFLECTION\n vec3 reflectVec = reflect( cameraToFrag, worldNormal );\n #else\n vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n #endif\n #else\n vec3 reflectVec = vReflect;\n #endif\n #ifdef ENVMAP_TYPE_CUBE\n vec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n #elif defined( ENVMAP_TYPE_CUBE_UV )\n vec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n #else\n vec4 envColor = vec4( 0.0 );\n #endif\n #ifdef ENVMAP_BLENDING_MULTIPLY\n outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n #elif defined( ENVMAP_BLENDING_MIX )\n outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n #elif defined( ENVMAP_BLENDING_ADD )\n outgoingLight += envColor.xyz * specularStrength * reflectivity;\n #endif\n#endif"; -var envmap_common_pars_fragment = "#ifdef USE_ENVMAP\n uniform float envMapIntensity;\n uniform float flipEnvMap;\n #ifdef ENVMAP_TYPE_CUBE\n uniform samplerCube envMap;\n #else\n uniform sampler2D envMap;\n #endif\n \n#endif"; -var envmap_pars_fragment = "#ifdef USE_ENVMAP\n uniform float reflectivity;\n #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n #define ENV_WORLDPOS\n #endif\n #ifdef ENV_WORLDPOS\n varying vec3 vWorldPosition;\n uniform float refractionRatio;\n #else\n varying vec3 vReflect;\n #endif\n#endif"; -var envmap_pars_vertex = "#ifdef USE_ENVMAP\n #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n #define ENV_WORLDPOS\n #endif\n #ifdef ENV_WORLDPOS\n \n varying vec3 vWorldPosition;\n #else\n varying vec3 vReflect;\n uniform float refractionRatio;\n #endif\n#endif"; -var envmap_vertex = "#ifdef USE_ENVMAP\n #ifdef ENV_WORLDPOS\n vWorldPosition = worldPosition.xyz;\n #else\n vec3 cameraToVertex;\n if ( isOrthographic ) {\n cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n } else {\n cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n }\n vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n #ifdef ENVMAP_MODE_REFLECTION\n vReflect = reflect( cameraToVertex, worldNormal );\n #else\n vReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n #endif\n #endif\n#endif"; -var fog_vertex = "#ifdef USE_FOG\n vFogDepth = - mvPosition.z;\n#endif"; -var fog_pars_vertex = "#ifdef USE_FOG\n varying float vFogDepth;\n#endif"; -var fog_fragment = "#ifdef USE_FOG\n #ifdef FOG_EXP2\n float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n #else\n float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n #endif\n gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif"; -var fog_pars_fragment = "#ifdef USE_FOG\n uniform vec3 fogColor;\n varying float vFogDepth;\n #ifdef FOG_EXP2\n uniform float fogDensity;\n #else\n uniform float fogNear;\n uniform float fogFar;\n #endif\n#endif"; -var gradientmap_pars_fragment = "#ifdef USE_GRADIENTMAP\n uniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n float dotNL = dot( normal, lightDirection );\n vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n #ifdef USE_GRADIENTMAP\n return vec3( texture2D( gradientMap, coord ).r );\n #else\n return ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n #endif\n}"; -var lightmap_fragment = "#ifdef USE_LIGHTMAP\n vec4 lightMapTexel = texture2D( lightMap, vUv2 );\n vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n #ifndef PHYSICALLY_CORRECT_LIGHTS\n lightMapIrradiance *= PI;\n #endif\n reflectedLight.indirectDiffuse += lightMapIrradiance;\n#endif"; -var lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n uniform sampler2D lightMap;\n uniform float lightMapIntensity;\n#endif"; -var lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n vLightBack = vec3( 0.0 );\n vIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry.normal );\n#ifdef DOUBLE_SIDED\n vIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n vIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry.normal );\n#endif\n#if NUM_POINT_LIGHTS > 0\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n getPointLightInfo( pointLights[ i ], geometry, directLight );\n dotNL = dot( geometry.normal, directLight.direction );\n directLightColor_Diffuse = directLight.color;\n vLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n #ifdef DOUBLE_SIDED\n vLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n #endif\n }\n #pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n getSpotLightInfo( spotLights[ i ], geometry, directLight );\n dotNL = dot( geometry.normal, directLight.direction );\n directLightColor_Diffuse = directLight.color;\n vLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n #ifdef DOUBLE_SIDED\n vLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n #endif\n }\n #pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n getDirectionalLightInfo( directionalLights[ i ], geometry, directLight );\n dotNL = dot( geometry.normal, directLight.direction );\n directLightColor_Diffuse = directLight.color;\n vLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n #ifdef DOUBLE_SIDED\n vLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n #endif\n }\n #pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n vIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );\n #ifdef DOUBLE_SIDED\n vIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry.normal );\n #endif\n }\n #pragma unroll_loop_end\n#endif"; -var lights_pars_begin = "uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n float x = normal.x, y = normal.y, z = normal.z;\n vec3 result = shCoefficients[ 0 ] * 0.886227;\n result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n return result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n return irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n vec3 irradiance = ambientLightColor;\n return irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n #if defined ( PHYSICALLY_CORRECT_LIGHTS )\n float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n if ( cutoffDistance > 0.0 ) {\n distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n }\n return distanceFalloff;\n #else\n if ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n return pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );\n }\n return 1.0;\n #endif\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n return smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n struct DirectionalLight {\n vec3 direction;\n vec3 color;\n };\n uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n void getDirectionalLightInfo( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight light ) {\n light.color = directionalLight.color;\n light.direction = directionalLight.direction;\n light.visible = true;\n }\n#endif\n#if NUM_POINT_LIGHTS > 0\n struct PointLight {\n vec3 position;\n vec3 color;\n float distance;\n float decay;\n };\n uniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n void getPointLightInfo( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight light ) {\n vec3 lVector = pointLight.position - geometry.position;\n light.direction = normalize( lVector );\n float lightDistance = length( lVector );\n light.color = pointLight.color;\n light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n light.visible = ( light.color != vec3( 0.0 ) );\n }\n#endif\n#if NUM_SPOT_LIGHTS > 0\n struct SpotLight {\n vec3 position;\n vec3 direction;\n vec3 color;\n float distance;\n float decay;\n float coneCos;\n float penumbraCos;\n };\n uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n void getSpotLightInfo( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight light ) {\n vec3 lVector = spotLight.position - geometry.position;\n light.direction = normalize( lVector );\n float angleCos = dot( light.direction, spotLight.direction );\n float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n if ( spotAttenuation > 0.0 ) {\n float lightDistance = length( lVector );\n light.color = spotLight.color * spotAttenuation;\n light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n light.visible = ( light.color != vec3( 0.0 ) );\n } else {\n light.color = vec3( 0.0 );\n light.visible = false;\n }\n }\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n struct RectAreaLight {\n vec3 color;\n vec3 position;\n vec3 halfWidth;\n vec3 halfHeight;\n };\n uniform sampler2D ltc_1; uniform sampler2D ltc_2;\n uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n struct HemisphereLight {\n vec3 direction;\n vec3 skyColor;\n vec3 groundColor;\n };\n uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n float dotNL = dot( normal, hemiLight.direction );\n float hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n return irradiance;\n }\n#endif"; -var envmap_physical_pars_fragment = "#if defined( USE_ENVMAP )\n #ifdef ENVMAP_MODE_REFRACTION\n uniform float refractionRatio;\n #endif\n vec3 getIBLIrradiance( const in vec3 normal ) {\n #if defined( ENVMAP_TYPE_CUBE_UV )\n vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n vec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n return PI * envMapColor.rgb * envMapIntensity;\n #else\n return vec3( 0.0 );\n #endif\n }\n vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n #if defined( ENVMAP_TYPE_CUBE_UV )\n vec3 reflectVec;\n #ifdef ENVMAP_MODE_REFLECTION\n reflectVec = reflect( - viewDir, normal );\n reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n #else\n reflectVec = refract( - viewDir, normal, refractionRatio );\n #endif\n reflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n vec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n return envMapColor.rgb * envMapIntensity;\n #else\n return vec3( 0.0 );\n #endif\n }\n#endif"; -var lights_toon_fragment = "ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;"; -var lights_toon_pars_fragment = "varying vec3 vViewPosition;\nstruct ToonMaterial {\n vec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n vec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct RE_Direct_Toon\n#define RE_IndirectDiffuse RE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material ) (0)"; -var lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;"; -var lights_phong_pars_fragment = "varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n vec3 diffuseColor;\n vec3 specularColor;\n float specularShininess;\n float specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n float dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n vec3 irradiance = dotNL * directLight.color;\n reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct RE_Direct_BlinnPhong\n#define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material ) (0)"; -var lights_physical_fragment = "PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n #ifdef SPECULAR\n float specularIntensityFactor = specularIntensity;\n vec3 specularColorFactor = specularColor;\n #ifdef USE_SPECULARINTENSITYMAP\n specularIntensityFactor *= texture2D( specularIntensityMap, vUv ).a;\n #endif\n #ifdef USE_SPECULARCOLORMAP\n specularColorFactor *= texture2D( specularColorMap, vUv ).rgb;\n #endif\n material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n #else\n float specularIntensityFactor = 1.0;\n vec3 specularColorFactor = vec3( 1.0 );\n material.specularF90 = 1.0;\n #endif\n material.specularColor = mix( min( pow2( ( ior - 1.0 ) / ( ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n material.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n material.clearcoat = clearcoat;\n material.clearcoatRoughness = clearcoatRoughness;\n material.clearcoatF0 = vec3( 0.04 );\n material.clearcoatF90 = 1.0;\n #ifdef USE_CLEARCOATMAP\n material.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n #endif\n #ifdef USE_CLEARCOAT_ROUGHNESSMAP\n material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n #endif\n material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n material.clearcoatRoughness += geometryRoughness;\n material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n material.sheenColor = sheenColor;\n #ifdef USE_SHEENCOLORMAP\n material.sheenColor *= texture2D( sheenColorMap, vUv ).rgb;\n #endif\n material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n #ifdef USE_SHEENROUGHNESSMAP\n material.sheenRoughness *= texture2D( sheenRoughnessMap, vUv ).a;\n #endif\n#endif"; -var lights_physical_pars_fragment = "struct PhysicalMaterial {\n vec3 diffuseColor;\n float roughness;\n vec3 specularColor;\n float specularF90;\n #ifdef USE_CLEARCOAT\n float clearcoat;\n float clearcoatRoughness;\n vec3 clearcoatF0;\n float clearcoatF90;\n #endif\n #ifdef USE_SHEEN\n vec3 sheenColor;\n float sheenRoughness;\n #endif\n};\nvec3 clearcoatSpecular = vec3( 0.0 );\nvec3 sheenSpecular = vec3( 0.0 );\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness) {\n float dotNV = saturate( dot( normal, viewDir ) );\n float r2 = roughness * roughness;\n float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n return saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n float dotNV = saturate( dot( normal, viewDir ) );\n const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n vec4 r = roughness * c0 + c1;\n float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n return fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n vec2 fab = DFGApprox( normal, viewDir, roughness );\n return specularColor * fab.x + specularF90 * fab.y;\n}\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n vec2 fab = DFGApprox( normal, viewDir, roughness );\n vec3 FssEss = specularColor * fab.x + specularF90 * fab.y;\n float Ess = fab.x + fab.y;\n float Ems = 1.0 - Ess;\n vec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n singleScatter += FssEss;\n multiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n vec3 normal = geometry.normal;\n vec3 viewDir = geometry.viewDir;\n vec3 position = geometry.position;\n vec3 lightPos = rectAreaLight.position;\n vec3 halfWidth = rectAreaLight.halfWidth;\n vec3 halfHeight = rectAreaLight.halfHeight;\n vec3 lightColor = rectAreaLight.color;\n float roughness = material.roughness;\n vec3 rectCoords[ 4 ];\n rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n vec2 uv = LTC_Uv( normal, viewDir, roughness );\n vec4 t1 = texture2D( ltc_1, uv );\n vec4 t2 = texture2D( ltc_2, uv );\n mat3 mInv = mat3(\n vec3( t1.x, 0, t1.y ),\n vec3( 0, 1, 0 ),\n vec3( t1.z, 0, t1.w )\n );\n vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n }\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n float dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n vec3 irradiance = dotNL * directLight.color;\n #ifdef USE_CLEARCOAT\n float dotNLcc = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n vec3 ccIrradiance = dotNLcc * directLight.color;\n clearcoatSpecular += ccIrradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.clearcoatNormal, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n #endif\n #ifdef USE_SHEEN\n sheenSpecular += irradiance * BRDF_Sheen( directLight.direction, geometry.viewDir, geometry.normal, material.sheenColor, material.sheenRoughness );\n #endif\n reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularF90, material.roughness );\n reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n #ifdef USE_CLEARCOAT\n clearcoatSpecular += clearcoatRadiance * EnvironmentBRDF( geometry.clearcoatNormal, geometry.viewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n #endif\n #ifdef USE_SHEEN\n sheenSpecular += irradiance * material.sheenColor * IBLSheenBRDF( geometry.normal, geometry.viewDir, material.sheenRoughness );\n #endif\n vec3 singleScattering = vec3( 0.0 );\n vec3 multiScattering = vec3( 0.0 );\n vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n computeMultiscattering( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n vec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n reflectedLight.indirectSpecular += radiance * singleScattering;\n reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct RE_Direct_Physical\n#define RE_Direct_RectArea RE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse RE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular RE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}"; -var lights_fragment_begin = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef USE_CLEARCOAT\n geometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n PointLight pointLight;\n #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n PointLightShadow pointLightShadow;\n #endif\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n pointLight = pointLights[ i ];\n getPointLightInfo( pointLight, geometry, directLight );\n #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n pointLightShadow = pointLightShadows[ i ];\n directLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n #endif\n RE_Direct( directLight, geometry, material, reflectedLight );\n }\n #pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n SpotLight spotLight;\n #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n SpotLightShadow spotLightShadow;\n #endif\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n spotLight = spotLights[ i ];\n getSpotLightInfo( spotLight, geometry, directLight );\n #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n spotLightShadow = spotLightShadows[ i ];\n directLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n #endif\n RE_Direct( directLight, geometry, material, reflectedLight );\n }\n #pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n DirectionalLight directionalLight;\n #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n DirectionalLightShadow directionalLightShadow;\n #endif\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n directionalLight = directionalLights[ i ];\n getDirectionalLightInfo( directionalLight, geometry, directLight );\n #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n directionalLightShadow = directionalLightShadows[ i ];\n directLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n #endif\n RE_Direct( directLight, geometry, material, reflectedLight );\n }\n #pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n RectAreaLight rectAreaLight;\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n rectAreaLight = rectAreaLights[ i ];\n RE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n }\n #pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n vec3 iblIrradiance = vec3( 0.0 );\n vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );\n #if ( NUM_HEMI_LIGHTS > 0 )\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );\n }\n #pragma unroll_loop_end\n #endif\n#endif\n#if defined( RE_IndirectSpecular )\n vec3 radiance = vec3( 0.0 );\n vec3 clearcoatRadiance = vec3( 0.0 );\n#endif"; -var lights_fragment_maps = "#if defined( RE_IndirectDiffuse )\n #ifdef USE_LIGHTMAP\n vec4 lightMapTexel = texture2D( lightMap, vUv2 );\n vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n #ifndef PHYSICALLY_CORRECT_LIGHTS\n lightMapIrradiance *= PI;\n #endif\n irradiance += lightMapIrradiance;\n #endif\n #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n iblIrradiance += getIBLIrradiance( geometry.normal );\n #endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n radiance += getIBLRadiance( geometry.viewDir, geometry.normal, material.roughness );\n #ifdef USE_CLEARCOAT\n clearcoatRadiance += getIBLRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness );\n #endif\n#endif"; -var lights_fragment_end = "#if defined( RE_IndirectDiffuse )\n RE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif"; -var logdepthbuf_fragment = "#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n gl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif"; -var logdepthbuf_pars_fragment = "#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n uniform float logDepthBufFC;\n varying float vFragDepth;\n varying float vIsPerspective;\n#endif"; -var logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n #ifdef USE_LOGDEPTHBUF_EXT\n varying float vFragDepth;\n varying float vIsPerspective;\n #else\n uniform float logDepthBufFC;\n #endif\n#endif"; -var logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n #ifdef USE_LOGDEPTHBUF_EXT\n vFragDepth = 1.0 + gl_Position.w;\n vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n #else\n if ( isPerspectiveMatrix( projectionMatrix ) ) {\n gl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n gl_Position.z *= gl_Position.w;\n }\n #endif\n#endif"; -var map_fragment = "#ifdef USE_MAP\n vec4 sampledDiffuseColor = texture2D( map, vUv );\n #ifdef DECODE_VIDEO_TEXTURE\n sampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );\n #endif\n diffuseColor *= sampledDiffuseColor;\n#endif"; -var map_pars_fragment = "#ifdef USE_MAP\n uniform sampler2D map;\n#endif"; -var map_particle_fragment = "#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n diffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n diffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif"; -var map_particle_pars_fragment = "#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n uniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n uniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n uniform sampler2D alphaMap;\n#endif"; -var metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n vec4 texelMetalness = texture2D( metalnessMap, vUv );\n metalnessFactor *= texelMetalness.b;\n#endif"; -var metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n uniform sampler2D metalnessMap;\n#endif"; -var morphcolor_vertex = "#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )\n vColor *= morphTargetBaseInfluence;\n for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n #if defined( USE_COLOR_ALPHA )\n if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n #elif defined( USE_COLOR )\n if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ]\n #endif\n }\n#endif"; -var morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n objectNormal *= morphTargetBaseInfluence;\n #ifdef MORPHTARGETS_TEXTURE\n for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n }\n #else\n objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n #endif\n#endif"; -var morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n uniform float morphTargetBaseInfluence;\n #ifdef MORPHTARGETS_TEXTURE\n uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n uniform sampler2DArray morphTargetsTexture;\n uniform vec2 morphTargetsTextureSize;\n vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n float texelIndex = float( vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset );\n float y = floor( texelIndex / morphTargetsTextureSize.x );\n float x = texelIndex - y * morphTargetsTextureSize.x;\n vec3 morphUV = vec3( ( x + 0.5 ) / morphTargetsTextureSize.x, y / morphTargetsTextureSize.y, morphTargetIndex );\n return texture( morphTargetsTexture, morphUV );\n }\n #else\n #ifndef USE_MORPHNORMALS\n uniform float morphTargetInfluences[ 8 ];\n #else\n uniform float morphTargetInfluences[ 4 ];\n #endif\n #endif\n#endif"; -var morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n transformed *= morphTargetBaseInfluence;\n #ifdef MORPHTARGETS_TEXTURE\n for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n }\n #else\n transformed += morphTarget0 * morphTargetInfluences[ 0 ];\n transformed += morphTarget1 * morphTargetInfluences[ 1 ];\n transformed += morphTarget2 * morphTargetInfluences[ 2 ];\n transformed += morphTarget3 * morphTargetInfluences[ 3 ];\n #ifndef USE_MORPHNORMALS\n transformed += morphTarget4 * morphTargetInfluences[ 4 ];\n transformed += morphTarget5 * morphTargetInfluences[ 5 ];\n transformed += morphTarget6 * morphTargetInfluences[ 6 ];\n transformed += morphTarget7 * morphTargetInfluences[ 7 ];\n #endif\n #endif\n#endif"; -var normal_fragment_begin = "float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n vec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n vec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n vec3 normal = normalize( cross( fdx, fdy ) );\n#else\n vec3 normal = normalize( vNormal );\n #ifdef DOUBLE_SIDED\n normal = normal * faceDirection;\n #endif\n #ifdef USE_TANGENT\n vec3 tangent = normalize( vTangent );\n vec3 bitangent = normalize( vBitangent );\n #ifdef DOUBLE_SIDED\n tangent = tangent * faceDirection;\n bitangent = bitangent * faceDirection;\n #endif\n #if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n mat3 vTBN = mat3( tangent, bitangent, normal );\n #endif\n #endif\n#endif\nvec3 geometryNormal = normal;"; -var normal_fragment_maps = "#ifdef OBJECTSPACE_NORMALMAP\n normal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n #ifdef FLIP_SIDED\n normal = - normal;\n #endif\n #ifdef DOUBLE_SIDED\n normal = normal * faceDirection;\n #endif\n normal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n vec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n mapN.xy *= normalScale;\n #ifdef USE_TANGENT\n normal = normalize( vTBN * mapN );\n #else\n normal = perturbNormal2Arb( - vViewPosition, normal, mapN, faceDirection );\n #endif\n#elif defined( USE_BUMPMAP )\n normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif"; -var normal_pars_fragment = "#ifndef FLAT_SHADED\n varying vec3 vNormal;\n #ifdef USE_TANGENT\n varying vec3 vTangent;\n varying vec3 vBitangent;\n #endif\n#endif"; -var normal_pars_vertex = "#ifndef FLAT_SHADED\n varying vec3 vNormal;\n #ifdef USE_TANGENT\n varying vec3 vTangent;\n varying vec3 vBitangent;\n #endif\n#endif"; -var normal_vertex = "#ifndef FLAT_SHADED\n vNormal = normalize( transformedNormal );\n #ifdef USE_TANGENT\n vTangent = normalize( transformedTangent );\n vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n #endif\n#endif"; -var normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n uniform sampler2D normalMap;\n uniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n uniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {\n vec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n vec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n vec2 st0 = dFdx( vUv.st );\n vec2 st1 = dFdy( vUv.st );\n vec3 N = surf_norm;\n vec3 q1perp = cross( q1, N );\n vec3 q0perp = cross( N, q0 );\n vec3 T = q1perp * st0.x + q0perp * st1.x;\n vec3 B = q1perp * st0.y + q0perp * st1.y;\n float det = max( dot( T, T ), dot( B, B ) );\n float scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );\n return normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );\n }\n#endif"; -var clearcoat_normal_fragment_begin = "#ifdef USE_CLEARCOAT\n vec3 clearcoatNormal = geometryNormal;\n#endif"; -var clearcoat_normal_fragment_maps = "#ifdef USE_CLEARCOAT_NORMALMAP\n vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n clearcoatMapN.xy *= clearcoatNormalScale;\n #ifdef USE_TANGENT\n clearcoatNormal = normalize( vTBN * clearcoatMapN );\n #else\n clearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );\n #endif\n#endif"; -var clearcoat_pars_fragment = "#ifdef USE_CLEARCOATMAP\n uniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n uniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n uniform sampler2D clearcoatNormalMap;\n uniform vec2 clearcoatNormalScale;\n#endif"; -var output_fragment = "#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= transmissionAlpha + 0.1;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );"; -var packing = "vec3 packNormalToRGB( const in vec3 normal ) {\n return normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n return 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n vec4 r = vec4( fract( v * PackFactors ), v );\n r.yzw -= r.xyz * ShiftRight8; return r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n return dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n return ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n return linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n return ( near * far ) / ( ( far - near ) * invClipZ - far );\n}"; -var premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n gl_FragColor.rgb *= gl_FragColor.a;\n#endif"; -var project_vertex = "vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n mvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;"; -var dithering_fragment = "#ifdef DITHERING\n gl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif"; -var dithering_pars_fragment = "#ifdef DITHERING\n vec3 dithering( vec3 color ) {\n float grid_position = rand( gl_FragCoord.xy );\n vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n return color + dither_shift_RGB;\n }\n#endif"; -var roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n vec4 texelRoughness = texture2D( roughnessMap, vUv );\n roughnessFactor *= texelRoughness.g;\n#endif"; -var roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n uniform sampler2D roughnessMap;\n#endif"; -var shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n #if NUM_DIR_LIGHT_SHADOWS > 0\n uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n struct DirectionalLightShadow {\n float shadowBias;\n float shadowNormalBias;\n float shadowRadius;\n vec2 shadowMapSize;\n };\n uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n #endif\n #if NUM_SPOT_LIGHT_SHADOWS > 0\n uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n varying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n struct SpotLightShadow {\n float shadowBias;\n float shadowNormalBias;\n float shadowRadius;\n vec2 shadowMapSize;\n };\n uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n #endif\n #if NUM_POINT_LIGHT_SHADOWS > 0\n uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n struct PointLightShadow {\n float shadowBias;\n float shadowNormalBias;\n float shadowRadius;\n vec2 shadowMapSize;\n float shadowCameraNear;\n float shadowCameraFar;\n };\n uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n #endif\n float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n }\n vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n return unpackRGBATo2Half( texture2D( shadow, uv ) );\n }\n float VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n float occlusion = 1.0;\n vec2 distribution = texture2DDistribution( shadow, uv );\n float hard_shadow = step( compare , distribution.x );\n if (hard_shadow != 1.0 ) {\n float distance = compare - distribution.x ;\n float variance = max( 0.00000, distribution.y * distribution.y );\n float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n }\n return occlusion;\n }\n float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n float shadow = 1.0;\n shadowCoord.xyz /= shadowCoord.w;\n shadowCoord.z += shadowBias;\n bvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n bool inFrustum = all( inFrustumVec );\n bvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n bool frustumTest = all( frustumTestVec );\n if ( frustumTest ) {\n #if defined( SHADOWMAP_TYPE_PCF )\n vec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n float dx0 = - texelSize.x * shadowRadius;\n float dy0 = - texelSize.y * shadowRadius;\n float dx1 = + texelSize.x * shadowRadius;\n float dy1 = + texelSize.y * shadowRadius;\n float dx2 = dx0 / 2.0;\n float dy2 = dy0 / 2.0;\n float dx3 = dx1 / 2.0;\n float dy3 = dy1 / 2.0;\n shadow = (\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n ) * ( 1.0 / 17.0 );\n #elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n vec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n float dx = texelSize.x;\n float dy = texelSize.y;\n vec2 uv = shadowCoord.xy;\n vec2 f = fract( uv * shadowMapSize + 0.5 );\n uv -= f * texelSize;\n shadow = (\n texture2DCompare( shadowMap, uv, shadowCoord.z ) +\n texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n f.x ) +\n mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n f.x ) +\n mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n f.y ) +\n mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n f.y ) +\n mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n f.x ),\n mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n f.x ),\n f.y )\n ) * ( 1.0 / 9.0 );\n #elif defined( SHADOWMAP_TYPE_VSM )\n shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n #else\n shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n #endif\n }\n return shadow;\n }\n vec2 cubeToUV( vec3 v, float texelSizeY ) {\n vec3 absV = abs( v );\n float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n absV *= scaleToCube;\n v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n vec2 planar = v.xy;\n float almostATexel = 1.5 * texelSizeY;\n float almostOne = 1.0 - almostATexel;\n if ( absV.z >= almostOne ) {\n if ( v.z > 0.0 )\n planar.x = 4.0 - v.x;\n } else if ( absV.x >= almostOne ) {\n float signX = sign( v.x );\n planar.x = v.z * signX + 2.0 * signX;\n } else if ( absV.y >= almostOne ) {\n float signY = sign( v.y );\n planar.x = v.x + 2.0 * signY + 2.0;\n planar.y = v.z * signY - 2.0;\n }\n return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n }\n float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n vec3 lightToPosition = shadowCoord.xyz;\n float dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;\n vec3 bd3D = normalize( lightToPosition );\n #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n return (\n texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n ) * ( 1.0 / 9.0 );\n #else\n return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n #endif\n }\n#endif"; -var shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n #if NUM_DIR_LIGHT_SHADOWS > 0\n uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n struct DirectionalLightShadow {\n float shadowBias;\n float shadowNormalBias;\n float shadowRadius;\n vec2 shadowMapSize;\n };\n uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n #endif\n #if NUM_SPOT_LIGHT_SHADOWS > 0\n uniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n varying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n struct SpotLightShadow {\n float shadowBias;\n float shadowNormalBias;\n float shadowRadius;\n vec2 shadowMapSize;\n };\n uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n #endif\n #if NUM_POINT_LIGHT_SHADOWS > 0\n uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n struct PointLightShadow {\n float shadowBias;\n float shadowNormalBias;\n float shadowRadius;\n vec2 shadowMapSize;\n float shadowCameraNear;\n float shadowCameraFar;\n };\n uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n #endif\n#endif"; -var shadowmap_vertex = "#ifdef USE_SHADOWMAP\n #if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n vec4 shadowWorldPosition;\n #endif\n #if NUM_DIR_LIGHT_SHADOWS > 0\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n }\n #pragma unroll_loop_end\n #endif\n #if NUM_SPOT_LIGHT_SHADOWS > 0\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n vSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n }\n #pragma unroll_loop_end\n #endif\n #if NUM_POINT_LIGHT_SHADOWS > 0\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n }\n #pragma unroll_loop_end\n #endif\n#endif"; -var shadowmask_pars_fragment = "float getShadowMask() {\n float shadow = 1.0;\n #ifdef USE_SHADOWMAP\n #if NUM_DIR_LIGHT_SHADOWS > 0\n DirectionalLightShadow directionalLight;\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n directionalLight = directionalLightShadows[ i ];\n shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n }\n #pragma unroll_loop_end\n #endif\n #if NUM_SPOT_LIGHT_SHADOWS > 0\n SpotLightShadow spotLight;\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n spotLight = spotLightShadows[ i ];\n shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n }\n #pragma unroll_loop_end\n #endif\n #if NUM_POINT_LIGHT_SHADOWS > 0\n PointLightShadow pointLight;\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n pointLight = pointLightShadows[ i ];\n shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n }\n #pragma unroll_loop_end\n #endif\n #endif\n return shadow;\n}"; -var skinbase_vertex = "#ifdef USE_SKINNING\n mat4 boneMatX = getBoneMatrix( skinIndex.x );\n mat4 boneMatY = getBoneMatrix( skinIndex.y );\n mat4 boneMatZ = getBoneMatrix( skinIndex.z );\n mat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif"; -var skinning_pars_vertex = "#ifdef USE_SKINNING\n uniform mat4 bindMatrix;\n uniform mat4 bindMatrixInverse;\n #ifdef BONE_TEXTURE\n uniform highp sampler2D boneTexture;\n uniform int boneTextureSize;\n mat4 getBoneMatrix( const in float i ) {\n float j = i * 4.0;\n float x = mod( j, float( boneTextureSize ) );\n float y = floor( j / float( boneTextureSize ) );\n float dx = 1.0 / float( boneTextureSize );\n float dy = 1.0 / float( boneTextureSize );\n y = dy * ( y + 0.5 );\n vec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n vec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n vec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n vec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n mat4 bone = mat4( v1, v2, v3, v4 );\n return bone;\n }\n #else\n uniform mat4 boneMatrices[ MAX_BONES ];\n mat4 getBoneMatrix( const in float i ) {\n mat4 bone = boneMatrices[ int(i) ];\n return bone;\n }\n #endif\n#endif"; -var skinning_vertex = "#ifdef USE_SKINNING\n vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n vec4 skinned = vec4( 0.0 );\n skinned += boneMatX * skinVertex * skinWeight.x;\n skinned += boneMatY * skinVertex * skinWeight.y;\n skinned += boneMatZ * skinVertex * skinWeight.z;\n skinned += boneMatW * skinVertex * skinWeight.w;\n transformed = ( bindMatrixInverse * skinned ).xyz;\n#endif"; -var skinnormal_vertex = "#ifdef USE_SKINNING\n mat4 skinMatrix = mat4( 0.0 );\n skinMatrix += skinWeight.x * boneMatX;\n skinMatrix += skinWeight.y * boneMatY;\n skinMatrix += skinWeight.z * boneMatZ;\n skinMatrix += skinWeight.w * boneMatW;\n skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n #ifdef USE_TANGENT\n objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n #endif\n#endif"; -var specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n vec4 texelSpecular = texture2D( specularMap, vUv );\n specularStrength = texelSpecular.r;\n#else\n specularStrength = 1.0;\n#endif"; -var specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n uniform sampler2D specularMap;\n#endif"; -var tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif"; -var tonemapping_pars_fragment = "#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n vec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n return a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n const mat3 ACESInputMat = mat3(\n vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),\n vec3( 0.04823, 0.01566, 0.83777 )\n );\n const mat3 ACESOutputMat = mat3(\n vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),\n vec3( -0.07367, -0.00605, 1.07602 )\n );\n color *= toneMappingExposure / 0.6;\n color = ACESInputMat * color;\n color = RRTAndODTFit( color );\n color = ACESOutputMat * color;\n return saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }"; -var transmission_fragment = "#ifdef USE_TRANSMISSION\n float transmissionAlpha = 1.0;\n float transmissionFactor = transmission;\n float thicknessFactor = thickness;\n #ifdef USE_TRANSMISSIONMAP\n transmissionFactor *= texture2D( transmissionMap, vUv ).r;\n #endif\n #ifdef USE_THICKNESSMAP\n thicknessFactor *= texture2D( thicknessMap, vUv ).g;\n #endif\n vec3 pos = vWorldPosition;\n vec3 v = normalize( cameraPosition - pos );\n vec3 n = inverseTransformDirection( normal, viewMatrix );\n vec4 transmission = getIBLVolumeRefraction(\n n, v, roughnessFactor, material.diffuseColor, material.specularColor, material.specularF90,\n pos, modelMatrix, viewMatrix, projectionMatrix, ior, thicknessFactor,\n attenuationColor, attenuationDistance );\n totalDiffuse = mix( totalDiffuse, transmission.rgb, transmissionFactor );\n transmissionAlpha = mix( transmissionAlpha, transmission.a, transmissionFactor );\n#endif"; -var transmission_pars_fragment = "#ifdef USE_TRANSMISSION\n uniform float transmission;\n uniform float thickness;\n uniform float attenuationDistance;\n uniform vec3 attenuationColor;\n #ifdef USE_TRANSMISSIONMAP\n uniform sampler2D transmissionMap;\n #endif\n #ifdef USE_THICKNESSMAP\n uniform sampler2D thicknessMap;\n #endif\n uniform vec2 transmissionSamplerSize;\n uniform sampler2D transmissionSamplerMap;\n uniform mat4 modelMatrix;\n uniform mat4 projectionMatrix;\n varying vec3 vWorldPosition;\n vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n vec3 modelScale;\n modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n return normalize( refractionVector ) * thickness * modelScale;\n }\n float applyIorToRoughness( const in float roughness, const in float ior ) {\n return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n }\n vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n float framebufferLod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n #ifdef texture2DLodEXT\n return texture2DLodEXT( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n #else\n return texture2D( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n #endif\n }\n vec3 applyVolumeAttenuation( const in vec3 radiance, const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n if ( attenuationDistance == 0.0 ) {\n return radiance;\n } else {\n vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance * radiance;\n }\n }\n vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n const in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,\n const in vec3 attenuationColor, const in float attenuationDistance ) {\n vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n vec3 refractedRayExit = position + transmissionRay;\n vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n vec2 refractionCoords = ndcPos.xy / ndcPos.w;\n refractionCoords += 1.0;\n refractionCoords /= 2.0;\n vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n vec3 attenuatedColor = applyVolumeAttenuation( transmittedLight.rgb, length( transmissionRay ), attenuationColor, attenuationDistance );\n vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n return vec4( ( 1.0 - F ) * attenuatedColor * diffuseColor, transmittedLight.a );\n }\n#endif"; -var uv_pars_fragment = "#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n varying vec2 vUv;\n#endif"; -var uv_pars_vertex = "#ifdef USE_UV\n #ifdef UVS_VERTEX_ONLY\n vec2 vUv;\n #else\n varying vec2 vUv;\n #endif\n uniform mat3 uvTransform;\n#endif"; -var uv_vertex = "#ifdef USE_UV\n vUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif"; -var uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n varying vec2 vUv2;\n#endif"; -var uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n attribute vec2 uv2;\n varying vec2 vUv2;\n uniform mat3 uv2Transform;\n#endif"; -var uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n vUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif"; -var worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION )\n vec4 worldPosition = vec4( transformed, 1.0 );\n #ifdef USE_INSTANCING\n worldPosition = instanceMatrix * worldPosition;\n #endif\n worldPosition = modelMatrix * worldPosition;\n#endif"; -const vertex$g = "varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n vUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n gl_Position = vec4( position.xy, 1.0, 1.0 );\n}"; -const fragment$g = "uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n gl_FragColor = texture2D( t2D, vUv );\n #include \n #include \n}"; -const vertex$f = "varying vec3 vWorldDirection;\n#include \nvoid main() {\n vWorldDirection = transformDirection( position, modelMatrix );\n #include \n #include \n gl_Position.z = gl_Position.w;\n}"; -const fragment$f = "#include \nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n vec3 vReflect = vWorldDirection;\n #include \n gl_FragColor = envColor;\n gl_FragColor.a *= opacity;\n #include \n #include \n}"; -const vertex$e = "#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n #include \n #include \n #ifdef USE_DISPLACEMENTMAP\n #include \n #include \n #include \n #endif\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n vHighPrecisionZW = gl_Position.zw;\n}"; -const fragment$e = "#if DEPTH_PACKING == 3200\n uniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n #include \n vec4 diffuseColor = vec4( 1.0 );\n #if DEPTH_PACKING == 3200\n diffuseColor.a = opacity;\n #endif\n #include \n #include \n #include \n #include \n float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n #if DEPTH_PACKING == 3200\n gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n #elif DEPTH_PACKING == 3201\n gl_FragColor = packDepthToRGBA( fragCoordZ );\n #endif\n}"; -const vertex$d = "#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n #include \n #ifdef USE_DISPLACEMENTMAP\n #include \n #include \n #include \n #endif\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n vWorldPosition = worldPosition.xyz;\n}"; -const fragment$d = "#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n #include \n vec4 diffuseColor = vec4( 1.0 );\n #include \n #include \n #include \n float dist = length( vWorldPosition - referencePosition );\n dist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n dist = saturate( dist );\n gl_FragColor = packDepthToRGBA( dist );\n}"; -const vertex$c = "varying vec3 vWorldDirection;\n#include \nvoid main() {\n vWorldDirection = transformDirection( position, modelMatrix );\n #include \n #include \n}"; -const fragment$c = "uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n vec3 direction = normalize( vWorldDirection );\n vec2 sampleUV = equirectUv( direction );\n gl_FragColor = texture2D( tEquirect, sampleUV );\n #include \n #include \n}"; -const vertex$b = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n vLineDistance = scale * lineDistance;\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n}"; -const fragment$b = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n if ( mod( vLineDistance, totalSize ) > dashSize ) {\n discard;\n }\n vec3 outgoingLight = vec3( 0.0 );\n vec4 diffuseColor = vec4( diffuse, opacity );\n #include \n #include \n outgoingLight = diffuseColor.rgb;\n #include \n #include \n #include \n #include \n #include \n}"; -const vertex$a = "#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n #include \n #include \n #include \n #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n #include \n #include \n #include \n #include \n #include \n #endif\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n}"; -const fragment$a = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n varying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n vec4 diffuseColor = vec4( diffuse, opacity );\n #include \n #include \n #include \n #include \n #include \n #include \n ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n #ifdef USE_LIGHTMAP\n vec4 lightMapTexel= texture2D( lightMap, vUv2 );\n reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity;\n #else\n reflectedLight.indirectDiffuse += vec3( 1.0 );\n #endif\n #include \n reflectedLight.indirectDiffuse *= diffuseColor.rgb;\n vec3 outgoingLight = reflectedLight.indirectDiffuse;\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n}"; -const vertex$9 = "#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n varying vec3 vLightBack;\n varying vec3 vIndirectBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n}"; -const fragment$9 = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n varying vec3 vLightBack;\n varying vec3 vIndirectBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n vec4 diffuseColor = vec4( diffuse, opacity );\n ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n vec3 totalEmissiveRadiance = emissive;\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #ifdef DOUBLE_SIDED\n reflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n #else\n reflectedLight.indirectDiffuse += vIndirectFront;\n #endif\n #include \n reflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );\n #ifdef DOUBLE_SIDED\n reflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n #else\n reflectedLight.directDiffuse = vLightFront;\n #endif\n reflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();\n #include \n vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n}"; -const vertex$8 = "#define MATCAP\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n vViewPosition = - mvPosition.xyz;\n}"; -const fragment$8 = "#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n vec4 diffuseColor = vec4( diffuse, opacity );\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n vec3 viewDir = normalize( vViewPosition );\n vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n vec3 y = cross( viewDir, x );\n vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n #ifdef USE_MATCAP\n vec4 matcapColor = texture2D( matcap, uv );\n #else\n vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n #endif\n vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n #include \n #include \n #include \n #include \n #include \n #include \n}"; -const vertex$7 = "#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n varying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n vViewPosition = - mvPosition.xyz;\n#endif\n}"; -const fragment$7 = "#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n varying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n #include \n #include \n #include \n gl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n #ifdef OPAQUE\n gl_FragColor.a = 1.0;\n #endif\n}"; -const vertex$6 = "#define PHONG\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n vViewPosition = - mvPosition.xyz;\n #include \n #include \n #include \n #include \n}"; -const fragment$6 = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n vec4 diffuseColor = vec4( diffuse, opacity );\n ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n vec3 totalEmissiveRadiance = emissive;\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n}"; -const vertex$5 = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n varying vec3 vWorldPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n vViewPosition = - mvPosition.xyz;\n #include \n #include \n #include \n#ifdef USE_TRANSMISSION\n vWorldPosition = worldPosition.xyz;\n#endif\n}"; -const fragment$5 = "#define STANDARD\n#ifdef PHYSICAL\n #define IOR\n #define SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n uniform float ior;\n#endif\n#ifdef SPECULAR\n uniform float specularIntensity;\n uniform vec3 specularColor;\n #ifdef USE_SPECULARINTENSITYMAP\n uniform sampler2D specularIntensityMap;\n #endif\n #ifdef USE_SPECULARCOLORMAP\n uniform sampler2D specularColorMap;\n #endif\n#endif\n#ifdef USE_CLEARCOAT\n uniform float clearcoat;\n uniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n uniform vec3 sheenColor;\n uniform float sheenRoughness;\n #ifdef USE_SHEENCOLORMAP\n uniform sampler2D sheenColorMap;\n #endif\n #ifdef USE_SHEENROUGHNESSMAP\n uniform sampler2D sheenRoughnessMap;\n #endif\n#endif\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n vec4 diffuseColor = vec4( diffuse, opacity );\n ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n vec3 totalEmissiveRadiance = emissive;\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n #include \n vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n #ifdef USE_SHEEN\n float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecular;\n #endif\n #ifdef USE_CLEARCOAT\n float dotNVcc = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + clearcoatSpecular * material.clearcoat;\n #endif\n #include \n #include \n #include \n #include \n #include \n #include \n}"; -const vertex$4 = "#define TOON\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n vViewPosition = - mvPosition.xyz;\n #include \n #include \n #include \n}"; -const fragment$4 = "#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n vec4 diffuseColor = vec4( diffuse, opacity );\n ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n vec3 totalEmissiveRadiance = emissive;\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n #include \n #include \n #include \n #include \n #include \n #include \n}"; -const vertex$3 = "uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n #include \n #include \n #include \n #include \n gl_PointSize = size;\n #ifdef USE_SIZEATTENUATION\n bool isPerspective = isPerspectiveMatrix( projectionMatrix );\n if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n #endif\n #include \n #include \n #include \n #include \n}"; -const fragment$3 = "uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n vec3 outgoingLight = vec3( 0.0 );\n vec4 diffuseColor = vec4( diffuse, opacity );\n #include \n #include \n #include \n #include \n outgoingLight = diffuseColor.rgb;\n #include \n #include \n #include \n #include \n #include \n}"; -const vertex$2 = "#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n #include \n}"; -const fragment$2 = "uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n #include \n #include \n #include \n}"; -const vertex$1 = "uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n vec2 scale;\n scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n #ifndef USE_SIZEATTENUATION\n bool isPerspective = isPerspectiveMatrix( projectionMatrix );\n if ( isPerspective ) scale *= - mvPosition.z;\n #endif\n vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n vec2 rotatedPosition;\n rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n mvPosition.xy += rotatedPosition;\n gl_Position = projectionMatrix * mvPosition;\n #include \n #include \n #include \n}"; -const fragment$1 = "uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n #include \n vec3 outgoingLight = vec3( 0.0 );\n vec4 diffuseColor = vec4( diffuse, opacity );\n #include \n #include \n #include \n #include \n outgoingLight = diffuseColor.rgb;\n #include \n #include \n #include \n #include \n}"; -const ShaderChunk = { - alphamap_fragment, - alphamap_pars_fragment, - alphatest_fragment, - alphatest_pars_fragment, - aomap_fragment, - aomap_pars_fragment, - begin_vertex, - beginnormal_vertex, - bsdfs, - bumpmap_pars_fragment, - clipping_planes_fragment, - clipping_planes_pars_fragment, - clipping_planes_pars_vertex, - clipping_planes_vertex, - color_fragment, - color_pars_fragment, - color_pars_vertex, - color_vertex, - common, - cube_uv_reflection_fragment, - defaultnormal_vertex, - displacementmap_pars_vertex, - displacementmap_vertex, - emissivemap_fragment, - emissivemap_pars_fragment, - encodings_fragment, - encodings_pars_fragment, - envmap_fragment, - envmap_common_pars_fragment, - envmap_pars_fragment, - envmap_pars_vertex, - envmap_physical_pars_fragment, - envmap_vertex, - fog_vertex, - fog_pars_vertex, - fog_fragment, - fog_pars_fragment, - gradientmap_pars_fragment, - lightmap_fragment, - lightmap_pars_fragment, - lights_lambert_vertex, - lights_pars_begin, - lights_toon_fragment, - lights_toon_pars_fragment, - lights_phong_fragment, - lights_phong_pars_fragment, - lights_physical_fragment, - lights_physical_pars_fragment, - lights_fragment_begin, - lights_fragment_maps, - lights_fragment_end, - logdepthbuf_fragment, - logdepthbuf_pars_fragment, - logdepthbuf_pars_vertex, - logdepthbuf_vertex, - map_fragment, - map_pars_fragment, - map_particle_fragment, - map_particle_pars_fragment, - metalnessmap_fragment, - metalnessmap_pars_fragment, - morphcolor_vertex, - morphnormal_vertex, - morphtarget_pars_vertex, - morphtarget_vertex, - normal_fragment_begin, - normal_fragment_maps, - normal_pars_fragment, - normal_pars_vertex, - normal_vertex, - normalmap_pars_fragment, - clearcoat_normal_fragment_begin, - clearcoat_normal_fragment_maps, - clearcoat_pars_fragment, - output_fragment, - packing, - premultiplied_alpha_fragment, - project_vertex, - dithering_fragment, - dithering_pars_fragment, - roughnessmap_fragment, - roughnessmap_pars_fragment, - shadowmap_pars_fragment, - shadowmap_pars_vertex, - shadowmap_vertex, - shadowmask_pars_fragment, - skinbase_vertex, - skinning_pars_vertex, - skinning_vertex, - skinnormal_vertex, - specularmap_fragment, - specularmap_pars_fragment, - tonemapping_fragment, - tonemapping_pars_fragment, - transmission_fragment, - transmission_pars_fragment, - uv_pars_fragment, - uv_pars_vertex, - uv_vertex, - uv2_pars_fragment, - uv2_pars_vertex, - uv2_vertex, - worldpos_vertex, - background_vert: vertex$g, - background_frag: fragment$g, - cube_vert: vertex$f, - cube_frag: fragment$f, - depth_vert: vertex$e, - depth_frag: fragment$e, - distanceRGBA_vert: vertex$d, - distanceRGBA_frag: fragment$d, - equirect_vert: vertex$c, - equirect_frag: fragment$c, - linedashed_vert: vertex$b, - linedashed_frag: fragment$b, - meshbasic_vert: vertex$a, - meshbasic_frag: fragment$a, - meshlambert_vert: vertex$9, - meshlambert_frag: fragment$9, - meshmatcap_vert: vertex$8, - meshmatcap_frag: fragment$8, - meshnormal_vert: vertex$7, - meshnormal_frag: fragment$7, - meshphong_vert: vertex$6, - meshphong_frag: fragment$6, - meshphysical_vert: vertex$5, - meshphysical_frag: fragment$5, - meshtoon_vert: vertex$4, - meshtoon_frag: fragment$4, - points_vert: vertex$3, - points_frag: fragment$3, - shadow_vert: vertex$2, - shadow_frag: fragment$2, - sprite_vert: vertex$1, - sprite_frag: fragment$1 -}; -const UniformsLib = { - common: { - diffuse: { value: new Color(16777215) }, - opacity: { value: 1 }, - map: { value: null }, - uvTransform: { value: new Matrix3() }, - uv2Transform: { value: new Matrix3() }, - alphaMap: { value: null }, - alphaTest: { value: 0 } - }, - specularmap: { - specularMap: { value: null } - }, - envmap: { - envMap: { value: null }, - flipEnvMap: { value: -1 }, - reflectivity: { value: 1 }, - ior: { value: 1.5 }, - refractionRatio: { value: 0.98 } - }, - aomap: { - aoMap: { value: null }, - aoMapIntensity: { value: 1 } - }, - lightmap: { - lightMap: { value: null }, - lightMapIntensity: { value: 1 } - }, - emissivemap: { - emissiveMap: { value: null } - }, - bumpmap: { - bumpMap: { value: null }, - bumpScale: { value: 1 } - }, - normalmap: { - normalMap: { value: null }, - normalScale: { value: new Vector2(1, 1) } - }, - displacementmap: { - displacementMap: { value: null }, - displacementScale: { value: 1 }, - displacementBias: { value: 0 } - }, - roughnessmap: { - roughnessMap: { value: null } - }, - metalnessmap: { - metalnessMap: { value: null } - }, - gradientmap: { - gradientMap: { value: null } - }, - fog: { - fogDensity: { value: 25e-5 }, - fogNear: { value: 1 }, - fogFar: { value: 2e3 }, - fogColor: { value: new Color(16777215) } - }, - lights: { - ambientLightColor: { value: [] }, - lightProbe: { value: [] }, - directionalLights: { value: [], properties: { - direction: {}, - color: {} - } }, - directionalLightShadows: { value: [], properties: { - shadowBias: {}, - shadowNormalBias: {}, - shadowRadius: {}, - shadowMapSize: {} - } }, - directionalShadowMap: { value: [] }, - directionalShadowMatrix: { value: [] }, - spotLights: { value: [], properties: { - color: {}, - position: {}, - direction: {}, - distance: {}, - coneCos: {}, - penumbraCos: {}, - decay: {} - } }, - spotLightShadows: { value: [], properties: { - shadowBias: {}, - shadowNormalBias: {}, - shadowRadius: {}, - shadowMapSize: {} - } }, - spotShadowMap: { value: [] }, - spotShadowMatrix: { value: [] }, - pointLights: { value: [], properties: { - color: {}, - position: {}, - decay: {}, - distance: {} - } }, - pointLightShadows: { value: [], properties: { - shadowBias: {}, - shadowNormalBias: {}, - shadowRadius: {}, - shadowMapSize: {}, - shadowCameraNear: {}, - shadowCameraFar: {} - } }, - pointShadowMap: { value: [] }, - pointShadowMatrix: { value: [] }, - hemisphereLights: { value: [], properties: { - direction: {}, - skyColor: {}, - groundColor: {} - } }, - rectAreaLights: { value: [], properties: { - color: {}, - position: {}, - width: {}, - height: {} - } }, - ltc_1: { value: null }, - ltc_2: { value: null } - }, - points: { - diffuse: { value: new Color(16777215) }, - opacity: { value: 1 }, - size: { value: 1 }, - scale: { value: 1 }, - map: { value: null }, - alphaMap: { value: null }, - alphaTest: { value: 0 }, - uvTransform: { value: new Matrix3() } - }, - sprite: { - diffuse: { value: new Color(16777215) }, - opacity: { value: 1 }, - center: { value: new Vector2(0.5, 0.5) }, - rotation: { value: 0 }, - map: { value: null }, - alphaMap: { value: null }, - alphaTest: { value: 0 }, - uvTransform: { value: new Matrix3() } - } -}; -const ShaderLib = { - basic: { - uniforms: mergeUniforms([ - UniformsLib.common, - UniformsLib.specularmap, - UniformsLib.envmap, - UniformsLib.aomap, - UniformsLib.lightmap, - UniformsLib.fog - ]), - vertexShader: ShaderChunk.meshbasic_vert, - fragmentShader: ShaderChunk.meshbasic_frag - }, - lambert: { - uniforms: mergeUniforms([ - UniformsLib.common, - UniformsLib.specularmap, - UniformsLib.envmap, - UniformsLib.aomap, - UniformsLib.lightmap, - UniformsLib.emissivemap, - UniformsLib.fog, - UniformsLib.lights, - { - emissive: { value: new Color(0) } - } - ]), - vertexShader: ShaderChunk.meshlambert_vert, - fragmentShader: ShaderChunk.meshlambert_frag - }, - phong: { - uniforms: mergeUniforms([ - UniformsLib.common, - UniformsLib.specularmap, - UniformsLib.envmap, - UniformsLib.aomap, - UniformsLib.lightmap, - UniformsLib.emissivemap, - UniformsLib.bumpmap, - UniformsLib.normalmap, - UniformsLib.displacementmap, - UniformsLib.fog, - UniformsLib.lights, - { - emissive: { value: new Color(0) }, - specular: { value: new Color(1118481) }, - shininess: { value: 30 } - } - ]), - vertexShader: ShaderChunk.meshphong_vert, - fragmentShader: ShaderChunk.meshphong_frag - }, - standard: { - uniforms: mergeUniforms([ - UniformsLib.common, - UniformsLib.envmap, - UniformsLib.aomap, - UniformsLib.lightmap, - UniformsLib.emissivemap, - UniformsLib.bumpmap, - UniformsLib.normalmap, - UniformsLib.displacementmap, - UniformsLib.roughnessmap, - UniformsLib.metalnessmap, - UniformsLib.fog, - UniformsLib.lights, - { - emissive: { value: new Color(0) }, - roughness: { value: 1 }, - metalness: { value: 0 }, - envMapIntensity: { value: 1 } - } - ]), - vertexShader: ShaderChunk.meshphysical_vert, - fragmentShader: ShaderChunk.meshphysical_frag - }, - toon: { - uniforms: mergeUniforms([ - UniformsLib.common, - UniformsLib.aomap, - UniformsLib.lightmap, - UniformsLib.emissivemap, - UniformsLib.bumpmap, - UniformsLib.normalmap, - UniformsLib.displacementmap, - UniformsLib.gradientmap, - UniformsLib.fog, - UniformsLib.lights, - { - emissive: { value: new Color(0) } - } - ]), - vertexShader: ShaderChunk.meshtoon_vert, - fragmentShader: ShaderChunk.meshtoon_frag - }, - matcap: { - uniforms: mergeUniforms([ - UniformsLib.common, - UniformsLib.bumpmap, - UniformsLib.normalmap, - UniformsLib.displacementmap, - UniformsLib.fog, - { - matcap: { value: null } - } - ]), - vertexShader: ShaderChunk.meshmatcap_vert, - fragmentShader: ShaderChunk.meshmatcap_frag - }, - points: { - uniforms: mergeUniforms([ - UniformsLib.points, - UniformsLib.fog - ]), - vertexShader: ShaderChunk.points_vert, - fragmentShader: ShaderChunk.points_frag - }, - dashed: { - uniforms: mergeUniforms([ - UniformsLib.common, - UniformsLib.fog, - { - scale: { value: 1 }, - dashSize: { value: 1 }, - totalSize: { value: 2 } - } - ]), - vertexShader: ShaderChunk.linedashed_vert, - fragmentShader: ShaderChunk.linedashed_frag - }, - depth: { - uniforms: mergeUniforms([ - UniformsLib.common, - UniformsLib.displacementmap - ]), - vertexShader: ShaderChunk.depth_vert, - fragmentShader: ShaderChunk.depth_frag - }, - normal: { - uniforms: mergeUniforms([ - UniformsLib.common, - UniformsLib.bumpmap, - UniformsLib.normalmap, - UniformsLib.displacementmap, - { - opacity: { value: 1 } - } - ]), - vertexShader: ShaderChunk.meshnormal_vert, - fragmentShader: ShaderChunk.meshnormal_frag - }, - sprite: { - uniforms: mergeUniforms([ - UniformsLib.sprite, - UniformsLib.fog - ]), - vertexShader: ShaderChunk.sprite_vert, - fragmentShader: ShaderChunk.sprite_frag - }, - background: { - uniforms: { - uvTransform: { value: new Matrix3() }, - t2D: { value: null } - }, - vertexShader: ShaderChunk.background_vert, - fragmentShader: ShaderChunk.background_frag - }, - cube: { - uniforms: mergeUniforms([ - UniformsLib.envmap, - { - opacity: { value: 1 } - } - ]), - vertexShader: ShaderChunk.cube_vert, - fragmentShader: ShaderChunk.cube_frag - }, - equirect: { - uniforms: { - tEquirect: { value: null } - }, - vertexShader: ShaderChunk.equirect_vert, - fragmentShader: ShaderChunk.equirect_frag - }, - distanceRGBA: { - uniforms: mergeUniforms([ - UniformsLib.common, - UniformsLib.displacementmap, - { - referencePosition: { value: new Vector3() }, - nearDistance: { value: 1 }, - farDistance: { value: 1e3 } - } - ]), - vertexShader: ShaderChunk.distanceRGBA_vert, - fragmentShader: ShaderChunk.distanceRGBA_frag - }, - shadow: { - uniforms: mergeUniforms([ - UniformsLib.lights, - UniformsLib.fog, - { - color: { value: new Color(0) }, - opacity: { value: 1 } - } - ]), - vertexShader: ShaderChunk.shadow_vert, - fragmentShader: ShaderChunk.shadow_frag - } -}; -ShaderLib.physical = { - uniforms: mergeUniforms([ - ShaderLib.standard.uniforms, - { - clearcoat: { value: 0 }, - clearcoatMap: { value: null }, - clearcoatRoughness: { value: 0 }, - clearcoatRoughnessMap: { value: null }, - clearcoatNormalScale: { value: new Vector2(1, 1) }, - clearcoatNormalMap: { value: null }, - sheen: { value: 0 }, - sheenColor: { value: new Color(0) }, - sheenColorMap: { value: null }, - sheenRoughness: { value: 1 }, - sheenRoughnessMap: { value: null }, - transmission: { value: 0 }, - transmissionMap: { value: null }, - transmissionSamplerSize: { value: new Vector2() }, - transmissionSamplerMap: { value: null }, - thickness: { value: 0 }, - thicknessMap: { value: null }, - attenuationDistance: { value: 0 }, - attenuationColor: { value: new Color(0) }, - specularIntensity: { value: 1 }, - specularIntensityMap: { value: null }, - specularColor: { value: new Color(1, 1, 1) }, - specularColorMap: { value: null } - } - ]), - vertexShader: ShaderChunk.meshphysical_vert, - fragmentShader: ShaderChunk.meshphysical_frag -}; -function WebGLBackground(renderer2, cubemaps, state, objects, alpha, premultipliedAlpha) { - const clearColor = new Color(0); - let clearAlpha = alpha === true ? 0 : 1; - let planeMesh; - let boxMesh; - let currentBackground = null; - let currentBackgroundVersion = 0; - let currentTonemapping = null; - function render2(renderList2, scene) { - let forceClear = false; - let background = scene.isScene === true ? scene.background : null; - if (background && background.isTexture) { - background = cubemaps.get(background); - } - const xr = renderer2.xr; - const session = xr.getSession && xr.getSession(); - if (session && session.environmentBlendMode === "additive") { - background = null; - } - if (background === null) { - setClear(clearColor, clearAlpha); - } else if (background && background.isColor) { - setClear(background, 1); - forceClear = true; - } - if (renderer2.autoClear || forceClear) { - renderer2.clear(renderer2.autoClearColor, renderer2.autoClearDepth, renderer2.autoClearStencil); - } - if (background && (background.isCubeTexture || background.mapping === CubeUVReflectionMapping)) { - if (boxMesh === void 0) { - boxMesh = new Mesh$1( - new BoxGeometry(1, 1, 1), - new ShaderMaterial({ - name: "BackgroundCubeMaterial", - uniforms: cloneUniforms(ShaderLib.cube.uniforms), - vertexShader: ShaderLib.cube.vertexShader, - fragmentShader: ShaderLib.cube.fragmentShader, - side: BackSide, - depthTest: false, - depthWrite: false, - fog: false - }) - ); - boxMesh.geometry.deleteAttribute("normal"); - boxMesh.geometry.deleteAttribute("uv"); - boxMesh.onBeforeRender = function(renderer3, scene2, camera) { - this.matrixWorld.copyPosition(camera.matrixWorld); - }; - Object.defineProperty(boxMesh.material, "envMap", { - get: function() { - return this.uniforms.envMap.value; - } - }); - objects.update(boxMesh); - } - boxMesh.material.uniforms.envMap.value = background; - boxMesh.material.uniforms.flipEnvMap.value = background.isCubeTexture && background.isRenderTargetTexture === false ? -1 : 1; - if (currentBackground !== background || currentBackgroundVersion !== background.version || currentTonemapping !== renderer2.toneMapping) { - boxMesh.material.needsUpdate = true; - currentBackground = background; - currentBackgroundVersion = background.version; - currentTonemapping = renderer2.toneMapping; - } - renderList2.unshift(boxMesh, boxMesh.geometry, boxMesh.material, 0, 0, null); - } else if (background && background.isTexture) { - if (planeMesh === void 0) { - planeMesh = new Mesh$1( - new PlaneGeometry(2, 2), - new ShaderMaterial({ - name: "BackgroundMaterial", - uniforms: cloneUniforms(ShaderLib.background.uniforms), - vertexShader: ShaderLib.background.vertexShader, - fragmentShader: ShaderLib.background.fragmentShader, - side: FrontSide, - depthTest: false, - depthWrite: false, - fog: false - }) - ); - planeMesh.geometry.deleteAttribute("normal"); - Object.defineProperty(planeMesh.material, "map", { - get: function() { - return this.uniforms.t2D.value; - } - }); - objects.update(planeMesh); - } - planeMesh.material.uniforms.t2D.value = background; - if (background.matrixAutoUpdate === true) { - background.updateMatrix(); - } - planeMesh.material.uniforms.uvTransform.value.copy(background.matrix); - if (currentBackground !== background || currentBackgroundVersion !== background.version || currentTonemapping !== renderer2.toneMapping) { - planeMesh.material.needsUpdate = true; - currentBackground = background; - currentBackgroundVersion = background.version; - currentTonemapping = renderer2.toneMapping; - } - renderList2.unshift(planeMesh, planeMesh.geometry, planeMesh.material, 0, 0, null); - } - } - function setClear(color, alpha2) { - state.buffers.color.setClear(color.r, color.g, color.b, alpha2, premultipliedAlpha); - } - return { - getClearColor: function() { - return clearColor; - }, - setClearColor: function(color, alpha2 = 1) { - clearColor.set(color); - clearAlpha = alpha2; - setClear(clearColor, clearAlpha); - }, - getClearAlpha: function() { - return clearAlpha; - }, - setClearAlpha: function(alpha2) { - clearAlpha = alpha2; - setClear(clearColor, clearAlpha); - }, - render: render2 - }; -} -function WebGLBindingStates(gl, extensions, attributes, capabilities) { - const maxVertexAttributes = gl.getParameter(34921); - const extension = capabilities.isWebGL2 ? null : extensions.get("OES_vertex_array_object"); - const vaoAvailable = capabilities.isWebGL2 || extension !== null; - const bindingStates = {}; - const defaultState = createBindingState(null); - let currentState = defaultState; - function setup(object, material, program, geometry, index) { - let updateBuffers = false; - if (vaoAvailable) { - const state = getBindingState(geometry, program, material); - if (currentState !== state) { - currentState = state; - bindVertexArrayObject(currentState.object); - } - updateBuffers = needsUpdate(geometry, index); - if (updateBuffers) - saveCache(geometry, index); - } else { - const wireframe = material.wireframe === true; - if (currentState.geometry !== geometry.id || currentState.program !== program.id || currentState.wireframe !== wireframe) { - currentState.geometry = geometry.id; - currentState.program = program.id; - currentState.wireframe = wireframe; - updateBuffers = true; - } - } - if (object.isInstancedMesh === true) { - updateBuffers = true; - } - if (index !== null) { - attributes.update(index, 34963); - } - if (updateBuffers) { - setupVertexAttributes(object, material, program, geometry); - if (index !== null) { - gl.bindBuffer(34963, attributes.get(index).buffer); - } - } - } - function createVertexArrayObject() { - if (capabilities.isWebGL2) - return gl.createVertexArray(); - return extension.createVertexArrayOES(); - } - function bindVertexArrayObject(vao) { - if (capabilities.isWebGL2) - return gl.bindVertexArray(vao); - return extension.bindVertexArrayOES(vao); - } - function deleteVertexArrayObject(vao) { - if (capabilities.isWebGL2) - return gl.deleteVertexArray(vao); - return extension.deleteVertexArrayOES(vao); - } - function getBindingState(geometry, program, material) { - const wireframe = material.wireframe === true; - let programMap = bindingStates[geometry.id]; - if (programMap === void 0) { - programMap = {}; - bindingStates[geometry.id] = programMap; - } - let stateMap = programMap[program.id]; - if (stateMap === void 0) { - stateMap = {}; - programMap[program.id] = stateMap; - } - let state = stateMap[wireframe]; - if (state === void 0) { - state = createBindingState(createVertexArrayObject()); - stateMap[wireframe] = state; - } - return state; - } - function createBindingState(vao) { - const newAttributes = []; - const enabledAttributes = []; - const attributeDivisors = []; - for (let i2 = 0; i2 < maxVertexAttributes; i2++) { - newAttributes[i2] = 0; - enabledAttributes[i2] = 0; - attributeDivisors[i2] = 0; - } - return { - geometry: null, - program: null, - wireframe: false, - newAttributes, - enabledAttributes, - attributeDivisors, - object: vao, - attributes: {}, - index: null - }; - } - function needsUpdate(geometry, index) { - const cachedAttributes = currentState.attributes; - const geometryAttributes = geometry.attributes; - let attributesNum = 0; - for (const key in geometryAttributes) { - const cachedAttribute = cachedAttributes[key]; - const geometryAttribute = geometryAttributes[key]; - if (cachedAttribute === void 0) - return true; - if (cachedAttribute.attribute !== geometryAttribute) - return true; - if (cachedAttribute.data !== geometryAttribute.data) - return true; - attributesNum++; - } - if (currentState.attributesNum !== attributesNum) - return true; - if (currentState.index !== index) - return true; - return false; - } - function saveCache(geometry, index) { - const cache = {}; - const attributes2 = geometry.attributes; - let attributesNum = 0; - for (const key in attributes2) { - const attribute = attributes2[key]; - const data = {}; - data.attribute = attribute; - if (attribute.data) { - data.data = attribute.data; - } - cache[key] = data; - attributesNum++; - } - currentState.attributes = cache; - currentState.attributesNum = attributesNum; - currentState.index = index; - } - function initAttributes() { - const newAttributes = currentState.newAttributes; - for (let i2 = 0, il = newAttributes.length; i2 < il; i2++) { - newAttributes[i2] = 0; - } - } - function enableAttribute(attribute) { - enableAttributeAndDivisor(attribute, 0); - } - function enableAttributeAndDivisor(attribute, meshPerAttribute) { - const newAttributes = currentState.newAttributes; - const enabledAttributes = currentState.enabledAttributes; - const attributeDivisors = currentState.attributeDivisors; - newAttributes[attribute] = 1; - if (enabledAttributes[attribute] === 0) { - gl.enableVertexAttribArray(attribute); - enabledAttributes[attribute] = 1; - } - if (attributeDivisors[attribute] !== meshPerAttribute) { - const extension2 = capabilities.isWebGL2 ? gl : extensions.get("ANGLE_instanced_arrays"); - extension2[capabilities.isWebGL2 ? "vertexAttribDivisor" : "vertexAttribDivisorANGLE"](attribute, meshPerAttribute); - attributeDivisors[attribute] = meshPerAttribute; - } - } - function disableUnusedAttributes() { - const newAttributes = currentState.newAttributes; - const enabledAttributes = currentState.enabledAttributes; - for (let i2 = 0, il = enabledAttributes.length; i2 < il; i2++) { - if (enabledAttributes[i2] !== newAttributes[i2]) { - gl.disableVertexAttribArray(i2); - enabledAttributes[i2] = 0; - } - } - } - function vertexAttribPointer(index, size2, type, normalized, stride, offset) { - if (capabilities.isWebGL2 === true && (type === 5124 || type === 5125)) { - gl.vertexAttribIPointer(index, size2, type, stride, offset); - } else { - gl.vertexAttribPointer(index, size2, type, normalized, stride, offset); - } - } - function setupVertexAttributes(object, material, program, geometry) { - if (capabilities.isWebGL2 === false && (object.isInstancedMesh || geometry.isInstancedBufferGeometry)) { - if (extensions.get("ANGLE_instanced_arrays") === null) - return; - } - initAttributes(); - const geometryAttributes = geometry.attributes; - const programAttributes = program.getAttributes(); - const materialDefaultAttributeValues = material.defaultAttributeValues; - for (const name in programAttributes) { - const programAttribute = programAttributes[name]; - if (programAttribute.location >= 0) { - let geometryAttribute = geometryAttributes[name]; - if (geometryAttribute === void 0) { - if (name === "instanceMatrix" && object.instanceMatrix) - geometryAttribute = object.instanceMatrix; - if (name === "instanceColor" && object.instanceColor) - geometryAttribute = object.instanceColor; - } - if (geometryAttribute !== void 0) { - const normalized = geometryAttribute.normalized; - const size2 = geometryAttribute.itemSize; - const attribute = attributes.get(geometryAttribute); - if (attribute === void 0) - continue; - const buffer = attribute.buffer; - const type = attribute.type; - const bytesPerElement = attribute.bytesPerElement; - if (geometryAttribute.isInterleavedBufferAttribute) { - const data = geometryAttribute.data; - const stride = data.stride; - const offset = geometryAttribute.offset; - if (data.isInstancedInterleavedBuffer) { - for (let i2 = 0; i2 < programAttribute.locationSize; i2++) { - enableAttributeAndDivisor(programAttribute.location + i2, data.meshPerAttribute); - } - if (object.isInstancedMesh !== true && geometry._maxInstanceCount === void 0) { - geometry._maxInstanceCount = data.meshPerAttribute * data.count; - } - } else { - for (let i2 = 0; i2 < programAttribute.locationSize; i2++) { - enableAttribute(programAttribute.location + i2); - } - } - gl.bindBuffer(34962, buffer); - for (let i2 = 0; i2 < programAttribute.locationSize; i2++) { - vertexAttribPointer( - programAttribute.location + i2, - size2 / programAttribute.locationSize, - type, - normalized, - stride * bytesPerElement, - (offset + size2 / programAttribute.locationSize * i2) * bytesPerElement - ); - } - } else { - if (geometryAttribute.isInstancedBufferAttribute) { - for (let i2 = 0; i2 < programAttribute.locationSize; i2++) { - enableAttributeAndDivisor(programAttribute.location + i2, geometryAttribute.meshPerAttribute); - } - if (object.isInstancedMesh !== true && geometry._maxInstanceCount === void 0) { - geometry._maxInstanceCount = geometryAttribute.meshPerAttribute * geometryAttribute.count; - } - } else { - for (let i2 = 0; i2 < programAttribute.locationSize; i2++) { - enableAttribute(programAttribute.location + i2); - } - } - gl.bindBuffer(34962, buffer); - for (let i2 = 0; i2 < programAttribute.locationSize; i2++) { - vertexAttribPointer( - programAttribute.location + i2, - size2 / programAttribute.locationSize, - type, - normalized, - size2 * bytesPerElement, - size2 / programAttribute.locationSize * i2 * bytesPerElement - ); - } - } - } else if (materialDefaultAttributeValues !== void 0) { - const value = materialDefaultAttributeValues[name]; - if (value !== void 0) { - switch (value.length) { - case 2: - gl.vertexAttrib2fv(programAttribute.location, value); - break; - case 3: - gl.vertexAttrib3fv(programAttribute.location, value); - break; - case 4: - gl.vertexAttrib4fv(programAttribute.location, value); - break; - default: - gl.vertexAttrib1fv(programAttribute.location, value); - } - } - } - } - } - disableUnusedAttributes(); - } - function dispose() { - reset(); - for (const geometryId in bindingStates) { - const programMap = bindingStates[geometryId]; - for (const programId in programMap) { - const stateMap = programMap[programId]; - for (const wireframe in stateMap) { - deleteVertexArrayObject(stateMap[wireframe].object); - delete stateMap[wireframe]; - } - delete programMap[programId]; - } - delete bindingStates[geometryId]; - } - } - function releaseStatesOfGeometry(geometry) { - if (bindingStates[geometry.id] === void 0) - return; - const programMap = bindingStates[geometry.id]; - for (const programId in programMap) { - const stateMap = programMap[programId]; - for (const wireframe in stateMap) { - deleteVertexArrayObject(stateMap[wireframe].object); - delete stateMap[wireframe]; - } - delete programMap[programId]; - } - delete bindingStates[geometry.id]; - } - function releaseStatesOfProgram(program) { - for (const geometryId in bindingStates) { - const programMap = bindingStates[geometryId]; - if (programMap[program.id] === void 0) - continue; - const stateMap = programMap[program.id]; - for (const wireframe in stateMap) { - deleteVertexArrayObject(stateMap[wireframe].object); - delete stateMap[wireframe]; - } - delete programMap[program.id]; - } - } - function reset() { - resetDefaultState(); - if (currentState === defaultState) - return; - currentState = defaultState; - bindVertexArrayObject(currentState.object); - } - function resetDefaultState() { - defaultState.geometry = null; - defaultState.program = null; - defaultState.wireframe = false; - } - return { - setup, - reset, - resetDefaultState, - dispose, - releaseStatesOfGeometry, - releaseStatesOfProgram, - initAttributes, - enableAttribute, - disableUnusedAttributes - }; -} -function WebGLBufferRenderer(gl, extensions, info, capabilities) { - const isWebGL2 = capabilities.isWebGL2; - let mode2; - function setMode(value) { - mode2 = value; - } - function render2(start, count) { - gl.drawArrays(mode2, start, count); - info.update(count, mode2, 1); - } - function renderInstances(start, count, primcount) { - if (primcount === 0) - return; - let extension, methodName; - if (isWebGL2) { - extension = gl; - methodName = "drawArraysInstanced"; - } else { - extension = extensions.get("ANGLE_instanced_arrays"); - methodName = "drawArraysInstancedANGLE"; - if (extension === null) { - console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays."); - return; - } - } - extension[methodName](mode2, start, count, primcount); - info.update(count, mode2, primcount); - } - this.setMode = setMode; - this.render = render2; - this.renderInstances = renderInstances; -} -function WebGLCapabilities(gl, extensions, parameters) { - let maxAnisotropy; - function getMaxAnisotropy() { - if (maxAnisotropy !== void 0) - return maxAnisotropy; - if (extensions.has("EXT_texture_filter_anisotropic") === true) { - const extension = extensions.get("EXT_texture_filter_anisotropic"); - maxAnisotropy = gl.getParameter(extension.MAX_TEXTURE_MAX_ANISOTROPY_EXT); - } else { - maxAnisotropy = 0; - } - return maxAnisotropy; - } - function getMaxPrecision(precision2) { - if (precision2 === "highp") { - if (gl.getShaderPrecisionFormat(35633, 36338).precision > 0 && gl.getShaderPrecisionFormat(35632, 36338).precision > 0) { - return "highp"; - } - precision2 = "mediump"; - } - if (precision2 === "mediump") { - if (gl.getShaderPrecisionFormat(35633, 36337).precision > 0 && gl.getShaderPrecisionFormat(35632, 36337).precision > 0) { - return "mediump"; - } - } - return "lowp"; - } - const isWebGL2 = typeof WebGL2RenderingContext !== "undefined" && gl instanceof WebGL2RenderingContext || typeof WebGL2ComputeRenderingContext !== "undefined" && gl instanceof WebGL2ComputeRenderingContext; - let precision = parameters.precision !== void 0 ? parameters.precision : "highp"; - const maxPrecision = getMaxPrecision(precision); - if (maxPrecision !== precision) { - console.warn("THREE.WebGLRenderer:", precision, "not supported, using", maxPrecision, "instead."); - precision = maxPrecision; - } - const drawBuffers = isWebGL2 || extensions.has("WEBGL_draw_buffers"); - const logarithmicDepthBuffer = parameters.logarithmicDepthBuffer === true; - const maxTextures = gl.getParameter(34930); - const maxVertexTextures = gl.getParameter(35660); - const maxTextureSize = gl.getParameter(3379); - const maxCubemapSize = gl.getParameter(34076); - const maxAttributes = gl.getParameter(34921); - const maxVertexUniforms = gl.getParameter(36347); - const maxVaryings = gl.getParameter(36348); - const maxFragmentUniforms = gl.getParameter(36349); - const vertexTextures = maxVertexTextures > 0; - const floatFragmentTextures = isWebGL2 || extensions.has("OES_texture_float"); - const floatVertexTextures = vertexTextures && floatFragmentTextures; - const maxSamples = isWebGL2 ? gl.getParameter(36183) : 0; - return { - isWebGL2, - drawBuffers, - getMaxAnisotropy, - getMaxPrecision, - precision, - logarithmicDepthBuffer, - maxTextures, - maxVertexTextures, - maxTextureSize, - maxCubemapSize, - maxAttributes, - maxVertexUniforms, - maxVaryings, - maxFragmentUniforms, - vertexTextures, - floatFragmentTextures, - floatVertexTextures, - maxSamples - }; -} -function WebGLClipping(properties) { - const scope = this; - let globalState = null, numGlobalPlanes = 0, localClippingEnabled = false, renderingShadows = false; - const plane = new Plane(), viewNormalMatrix = new Matrix3(), uniform = { value: null, needsUpdate: false }; - this.uniform = uniform; - this.numPlanes = 0; - this.numIntersection = 0; - this.init = function(planes, enableLocalClipping, camera) { - const enabled = planes.length !== 0 || enableLocalClipping || numGlobalPlanes !== 0 || localClippingEnabled; - localClippingEnabled = enableLocalClipping; - globalState = projectPlanes(planes, camera, 0); - numGlobalPlanes = planes.length; - return enabled; - }; - this.beginShadows = function() { - renderingShadows = true; - projectPlanes(null); - }; - this.endShadows = function() { - renderingShadows = false; - resetGlobalState(); - }; - this.setState = function(material, camera, useCache) { - const planes = material.clippingPlanes, clipIntersection = material.clipIntersection, clipShadows = material.clipShadows; - const materialProperties = properties.get(material); - if (!localClippingEnabled || planes === null || planes.length === 0 || renderingShadows && !clipShadows) { - if (renderingShadows) { - projectPlanes(null); - } else { - resetGlobalState(); - } - } else { - const nGlobal = renderingShadows ? 0 : numGlobalPlanes, lGlobal = nGlobal * 4; - let dstArray = materialProperties.clippingState || null; - uniform.value = dstArray; - dstArray = projectPlanes(planes, camera, lGlobal, useCache); - for (let i2 = 0; i2 !== lGlobal; ++i2) { - dstArray[i2] = globalState[i2]; - } - materialProperties.clippingState = dstArray; - this.numIntersection = clipIntersection ? this.numPlanes : 0; - this.numPlanes += nGlobal; - } - }; - function resetGlobalState() { - if (uniform.value !== globalState) { - uniform.value = globalState; - uniform.needsUpdate = numGlobalPlanes > 0; - } - scope.numPlanes = numGlobalPlanes; - scope.numIntersection = 0; - } - function projectPlanes(planes, camera, dstOffset, skipTransform) { - const nPlanes = planes !== null ? planes.length : 0; - let dstArray = null; - if (nPlanes !== 0) { - dstArray = uniform.value; - if (skipTransform !== true || dstArray === null) { - const flatSize = dstOffset + nPlanes * 4, viewMatrix = camera.matrixWorldInverse; - viewNormalMatrix.getNormalMatrix(viewMatrix); - if (dstArray === null || dstArray.length < flatSize) { - dstArray = new Float32Array(flatSize); - } - for (let i2 = 0, i4 = dstOffset; i2 !== nPlanes; ++i2, i4 += 4) { - plane.copy(planes[i2]).applyMatrix4(viewMatrix, viewNormalMatrix); - plane.normal.toArray(dstArray, i4); - dstArray[i4 + 3] = plane.constant; - } - } - uniform.value = dstArray; - uniform.needsUpdate = true; - } - scope.numPlanes = nPlanes; - scope.numIntersection = 0; - return dstArray; - } -} -function WebGLCubeMaps(renderer2) { - let cubemaps = /* @__PURE__ */ new WeakMap(); - function mapTextureMapping(texture, mapping) { - if (mapping === EquirectangularReflectionMapping) { - texture.mapping = CubeReflectionMapping; - } else if (mapping === EquirectangularRefractionMapping) { - texture.mapping = CubeRefractionMapping; - } - return texture; - } - function get2(texture) { - if (texture && texture.isTexture && texture.isRenderTargetTexture === false) { - const mapping = texture.mapping; - if (mapping === EquirectangularReflectionMapping || mapping === EquirectangularRefractionMapping) { - if (cubemaps.has(texture)) { - const cubemap = cubemaps.get(texture).texture; - return mapTextureMapping(cubemap, texture.mapping); - } else { - const image = texture.image; - if (image && image.height > 0) { - const renderTarget = new WebGLCubeRenderTarget(image.height / 2); - renderTarget.fromEquirectangularTexture(renderer2, texture); - cubemaps.set(texture, renderTarget); - texture.addEventListener("dispose", onTextureDispose); - return mapTextureMapping(renderTarget.texture, texture.mapping); - } else { - return null; - } - } - } - } - return texture; - } - function onTextureDispose(event) { - const texture = event.target; - texture.removeEventListener("dispose", onTextureDispose); - const cubemap = cubemaps.get(texture); - if (cubemap !== void 0) { - cubemaps.delete(texture); - cubemap.dispose(); - } - } - function dispose() { - cubemaps = /* @__PURE__ */ new WeakMap(); - } - return { - get: get2, - dispose - }; -} -class OrthographicCamera extends Camera$1 { - constructor(left = -1, right = 1, top = 1, bottom = -1, near = 0.1, far = 2e3) { - super(); - this.type = "OrthographicCamera"; - this.zoom = 1; - this.view = null; - this.left = left; - this.right = right; - this.top = top; - this.bottom = bottom; - this.near = near; - this.far = far; - this.updateProjectionMatrix(); - } - copy(source, recursive) { - super.copy(source, recursive); - this.left = source.left; - this.right = source.right; - this.top = source.top; - this.bottom = source.bottom; - this.near = source.near; - this.far = source.far; - this.zoom = source.zoom; - this.view = source.view === null ? null : Object.assign({}, source.view); - return this; - } - setViewOffset(fullWidth, fullHeight, x2, y2, width, height) { - if (this.view === null) { - this.view = { - enabled: true, - fullWidth: 1, - fullHeight: 1, - offsetX: 0, - offsetY: 0, - width: 1, - height: 1 - }; - } - this.view.enabled = true; - this.view.fullWidth = fullWidth; - this.view.fullHeight = fullHeight; - this.view.offsetX = x2; - this.view.offsetY = y2; - this.view.width = width; - this.view.height = height; - this.updateProjectionMatrix(); - } - clearViewOffset() { - if (this.view !== null) { - this.view.enabled = false; - } - this.updateProjectionMatrix(); - } - updateProjectionMatrix() { - const dx = (this.right - this.left) / (2 * this.zoom); - const dy = (this.top - this.bottom) / (2 * this.zoom); - const cx = (this.right + this.left) / 2; - const cy = (this.top + this.bottom) / 2; - let left = cx - dx; - let right = cx + dx; - let top = cy + dy; - let bottom = cy - dy; - if (this.view !== null && this.view.enabled) { - const scaleW = (this.right - this.left) / this.view.fullWidth / this.zoom; - const scaleH = (this.top - this.bottom) / this.view.fullHeight / this.zoom; - left += scaleW * this.view.offsetX; - right = left + scaleW * this.view.width; - top -= scaleH * this.view.offsetY; - bottom = top - scaleH * this.view.height; - } - this.projectionMatrix.makeOrthographic(left, right, top, bottom, this.near, this.far); - this.projectionMatrixInverse.copy(this.projectionMatrix).invert(); - } - toJSON(meta) { - const data = super.toJSON(meta); - data.object.zoom = this.zoom; - data.object.left = this.left; - data.object.right = this.right; - data.object.top = this.top; - data.object.bottom = this.bottom; - data.object.near = this.near; - data.object.far = this.far; - if (this.view !== null) - data.object.view = Object.assign({}, this.view); - return data; - } -} -OrthographicCamera.prototype.isOrthographicCamera = true; -const LOD_MIN = 4; -const EXTRA_LOD_SIGMA = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582]; -const MAX_SAMPLES = 20; -const _flatCamera = /* @__PURE__ */ new OrthographicCamera(); -const _clearColor = /* @__PURE__ */ new Color(); -let _oldTarget = null; -const PHI = (1 + Math.sqrt(5)) / 2; -const INV_PHI = 1 / PHI; -const _axisDirections = [ - /* @__PURE__ */ new Vector3(1, 1, 1), - /* @__PURE__ */ new Vector3(-1, 1, 1), - /* @__PURE__ */ new Vector3(1, 1, -1), - /* @__PURE__ */ new Vector3(-1, 1, -1), - /* @__PURE__ */ new Vector3(0, PHI, INV_PHI), - /* @__PURE__ */ new Vector3(0, PHI, -INV_PHI), - /* @__PURE__ */ new Vector3(INV_PHI, 0, PHI), - /* @__PURE__ */ new Vector3(-INV_PHI, 0, PHI), - /* @__PURE__ */ new Vector3(PHI, INV_PHI, 0), - /* @__PURE__ */ new Vector3(-PHI, INV_PHI, 0) -]; -class PMREMGenerator { - constructor(renderer2) { - this._renderer = renderer2; - this._pingPongRenderTarget = null; - this._lodMax = 0; - this._cubeSize = 0; - this._lodPlanes = []; - this._sizeLods = []; - this._sigmas = []; - this._blurMaterial = null; - this._cubemapMaterial = null; - this._equirectMaterial = null; - this._compileMaterial(this._blurMaterial); - } - fromScene(scene, sigma = 0, near = 0.1, far = 100) { - _oldTarget = this._renderer.getRenderTarget(); - this._setSize(256); - const cubeUVRenderTarget = this._allocateTargets(); - cubeUVRenderTarget.depthBuffer = true; - this._sceneToCubeUV(scene, near, far, cubeUVRenderTarget); - if (sigma > 0) { - this._blur(cubeUVRenderTarget, 0, 0, sigma); - } - this._applyPMREM(cubeUVRenderTarget); - this._cleanup(cubeUVRenderTarget); - return cubeUVRenderTarget; - } - fromEquirectangular(equirectangular, renderTarget = null) { - return this._fromTexture(equirectangular, renderTarget); - } - fromCubemap(cubemap, renderTarget = null) { - return this._fromTexture(cubemap, renderTarget); - } - compileCubemapShader() { - if (this._cubemapMaterial === null) { - this._cubemapMaterial = _getCubemapMaterial(); - this._compileMaterial(this._cubemapMaterial); - } - } - compileEquirectangularShader() { - if (this._equirectMaterial === null) { - this._equirectMaterial = _getEquirectMaterial(); - this._compileMaterial(this._equirectMaterial); - } - } - dispose() { - this._dispose(); - if (this._cubemapMaterial !== null) - this._cubemapMaterial.dispose(); - if (this._equirectMaterial !== null) - this._equirectMaterial.dispose(); - } - _setSize(cubeSize) { - this._lodMax = Math.floor(Math.log2(cubeSize)); - this._cubeSize = Math.pow(2, this._lodMax); - } - _dispose() { - this._blurMaterial.dispose(); - if (this._pingPongRenderTarget !== null) - this._pingPongRenderTarget.dispose(); - for (let i2 = 0; i2 < this._lodPlanes.length; i2++) { - this._lodPlanes[i2].dispose(); - } - } - _cleanup(outputTarget) { - this._renderer.setRenderTarget(_oldTarget); - outputTarget.scissorTest = false; - _setViewport(outputTarget, 0, 0, outputTarget.width, outputTarget.height); - } - _fromTexture(texture, renderTarget) { - if (texture.mapping === CubeReflectionMapping || texture.mapping === CubeRefractionMapping) { - this._setSize(texture.image.length === 0 ? 16 : texture.image[0].width || texture.image[0].image.width); - } else { - this._setSize(texture.image.width / 4); - } - _oldTarget = this._renderer.getRenderTarget(); - const cubeUVRenderTarget = renderTarget || this._allocateTargets(); - this._textureToCubeUV(texture, cubeUVRenderTarget); - this._applyPMREM(cubeUVRenderTarget); - this._cleanup(cubeUVRenderTarget); - return cubeUVRenderTarget; - } - _allocateTargets() { - const width = 3 * Math.max(this._cubeSize, 16 * 7); - const height = 4 * this._cubeSize - 32; - const params = { - magFilter: LinearFilter, - minFilter: LinearFilter, - generateMipmaps: false, - type: HalfFloatType, - format: RGBAFormat, - encoding: LinearEncoding, - depthBuffer: false - }; - const cubeUVRenderTarget = _createRenderTarget(width, height, params); - if (this._pingPongRenderTarget === null || this._pingPongRenderTarget.width !== width) { - if (this._pingPongRenderTarget !== null) { - this._dispose(); - } - this._pingPongRenderTarget = _createRenderTarget(width, height, params); - const { _lodMax } = this; - ({ sizeLods: this._sizeLods, lodPlanes: this._lodPlanes, sigmas: this._sigmas } = _createPlanes(_lodMax)); - this._blurMaterial = _getBlurShader(_lodMax, width, height); - } - return cubeUVRenderTarget; - } - _compileMaterial(material) { - const tmpMesh = new Mesh$1(this._lodPlanes[0], material); - this._renderer.compile(tmpMesh, _flatCamera); - } - _sceneToCubeUV(scene, near, far, cubeUVRenderTarget) { - const fov2 = 90; - const aspect2 = 1; - const cubeCamera = new PerspectiveCamera$1(fov2, aspect2, near, far); - const upSign = [1, -1, 1, 1, 1, 1]; - const forwardSign = [1, 1, 1, -1, -1, -1]; - const renderer2 = this._renderer; - const originalAutoClear = renderer2.autoClear; - const toneMapping = renderer2.toneMapping; - renderer2.getClearColor(_clearColor); - renderer2.toneMapping = NoToneMapping; - renderer2.autoClear = false; - const backgroundMaterial = new MeshBasicMaterial({ - name: "PMREM.Background", - side: BackSide, - depthWrite: false, - depthTest: false - }); - const backgroundBox = new Mesh$1(new BoxGeometry(), backgroundMaterial); - let useSolidColor = false; - const background = scene.background; - if (background) { - if (background.isColor) { - backgroundMaterial.color.copy(background); - scene.background = null; - useSolidColor = true; - } - } else { - backgroundMaterial.color.copy(_clearColor); - useSolidColor = true; - } - for (let i2 = 0; i2 < 6; i2++) { - const col = i2 % 3; - if (col === 0) { - cubeCamera.up.set(0, upSign[i2], 0); - cubeCamera.lookAt(forwardSign[i2], 0, 0); - } else if (col === 1) { - cubeCamera.up.set(0, 0, upSign[i2]); - cubeCamera.lookAt(0, forwardSign[i2], 0); - } else { - cubeCamera.up.set(0, upSign[i2], 0); - cubeCamera.lookAt(0, 0, forwardSign[i2]); - } - const size2 = this._cubeSize; - _setViewport(cubeUVRenderTarget, col * size2, i2 > 2 ? size2 : 0, size2, size2); - renderer2.setRenderTarget(cubeUVRenderTarget); - if (useSolidColor) { - renderer2.render(backgroundBox, cubeCamera); - } - renderer2.render(scene, cubeCamera); - } - backgroundBox.geometry.dispose(); - backgroundBox.material.dispose(); - renderer2.toneMapping = toneMapping; - renderer2.autoClear = originalAutoClear; - scene.background = background; - } - _textureToCubeUV(texture, cubeUVRenderTarget) { - const renderer2 = this._renderer; - const isCubeTexture = texture.mapping === CubeReflectionMapping || texture.mapping === CubeRefractionMapping; - if (isCubeTexture) { - if (this._cubemapMaterial === null) { - this._cubemapMaterial = _getCubemapMaterial(); - } - this._cubemapMaterial.uniforms.flipEnvMap.value = texture.isRenderTargetTexture === false ? -1 : 1; - } else { - if (this._equirectMaterial === null) { - this._equirectMaterial = _getEquirectMaterial(); - } - } - const material = isCubeTexture ? this._cubemapMaterial : this._equirectMaterial; - const mesh = new Mesh$1(this._lodPlanes[0], material); - const uniforms = material.uniforms; - uniforms["envMap"].value = texture; - const size2 = this._cubeSize; - _setViewport(cubeUVRenderTarget, 0, 0, 3 * size2, 2 * size2); - renderer2.setRenderTarget(cubeUVRenderTarget); - renderer2.render(mesh, _flatCamera); - } - _applyPMREM(cubeUVRenderTarget) { - const renderer2 = this._renderer; - const autoClear = renderer2.autoClear; - renderer2.autoClear = false; - for (let i2 = 1; i2 < this._lodPlanes.length; i2++) { - const sigma = Math.sqrt(this._sigmas[i2] * this._sigmas[i2] - this._sigmas[i2 - 1] * this._sigmas[i2 - 1]); - const poleAxis = _axisDirections[(i2 - 1) % _axisDirections.length]; - this._blur(cubeUVRenderTarget, i2 - 1, i2, sigma, poleAxis); - } - renderer2.autoClear = autoClear; - } - _blur(cubeUVRenderTarget, lodIn, lodOut, sigma, poleAxis) { - const pingPongRenderTarget = this._pingPongRenderTarget; - this._halfBlur( - cubeUVRenderTarget, - pingPongRenderTarget, - lodIn, - lodOut, - sigma, - "latitudinal", - poleAxis - ); - this._halfBlur( - pingPongRenderTarget, - cubeUVRenderTarget, - lodOut, - lodOut, - sigma, - "longitudinal", - poleAxis - ); - } - _halfBlur(targetIn, targetOut, lodIn, lodOut, sigmaRadians, direction, poleAxis) { - const renderer2 = this._renderer; - const blurMaterial = this._blurMaterial; - if (direction !== "latitudinal" && direction !== "longitudinal") { - console.error( - "blur direction must be either latitudinal or longitudinal!" - ); - } - const STANDARD_DEVIATIONS = 3; - const blurMesh = new Mesh$1(this._lodPlanes[lodOut], blurMaterial); - const blurUniforms = blurMaterial.uniforms; - const pixels = this._sizeLods[lodIn] - 1; - const radiansPerPixel = isFinite(sigmaRadians) ? Math.PI / (2 * pixels) : 2 * Math.PI / (2 * MAX_SAMPLES - 1); - const sigmaPixels = sigmaRadians / radiansPerPixel; - const samples = isFinite(sigmaRadians) ? 1 + Math.floor(STANDARD_DEVIATIONS * sigmaPixels) : MAX_SAMPLES; - if (samples > MAX_SAMPLES) { - console.warn(`sigmaRadians, ${sigmaRadians}, is too large and will clip, as it requested ${samples} samples when the maximum is set to ${MAX_SAMPLES}`); - } - const weights = []; - let sum2 = 0; - for (let i2 = 0; i2 < MAX_SAMPLES; ++i2) { - const x3 = i2 / sigmaPixels; - const weight = Math.exp(-x3 * x3 / 2); - weights.push(weight); - if (i2 === 0) { - sum2 += weight; - } else if (i2 < samples) { - sum2 += 2 * weight; - } - } - for (let i2 = 0; i2 < weights.length; i2++) { - weights[i2] = weights[i2] / sum2; - } - blurUniforms["envMap"].value = targetIn.texture; - blurUniforms["samples"].value = samples; - blurUniforms["weights"].value = weights; - blurUniforms["latitudinal"].value = direction === "latitudinal"; - if (poleAxis) { - blurUniforms["poleAxis"].value = poleAxis; - } - const { _lodMax } = this; - blurUniforms["dTheta"].value = radiansPerPixel; - blurUniforms["mipInt"].value = _lodMax - lodIn; - const outputSize = this._sizeLods[lodOut]; - const x2 = 3 * outputSize * (lodOut > _lodMax - LOD_MIN ? lodOut - _lodMax + LOD_MIN : 0); - const y2 = 4 * (this._cubeSize - outputSize); - _setViewport(targetOut, x2, y2, 3 * outputSize, 2 * outputSize); - renderer2.setRenderTarget(targetOut); - renderer2.render(blurMesh, _flatCamera); - } -} -function _createPlanes(lodMax) { - const lodPlanes = []; - const sizeLods = []; - const sigmas = []; - let lod = lodMax; - const totalLods = lodMax - LOD_MIN + 1 + EXTRA_LOD_SIGMA.length; - for (let i2 = 0; i2 < totalLods; i2++) { - const sizeLod = Math.pow(2, lod); - sizeLods.push(sizeLod); - let sigma = 1 / sizeLod; - if (i2 > lodMax - LOD_MIN) { - sigma = EXTRA_LOD_SIGMA[i2 - lodMax + LOD_MIN - 1]; - } else if (i2 === 0) { - sigma = 0; - } - sigmas.push(sigma); - const texelSize = 1 / (sizeLod - 1); - const min = -texelSize / 2; - const max2 = 1 + texelSize / 2; - const uv1 = [min, min, max2, min, max2, max2, min, min, max2, max2, min, max2]; - const cubeFaces = 6; - const vertices = 6; - const positionSize = 3; - const uvSize = 2; - const faceIndexSize = 1; - const position = new Float32Array(positionSize * vertices * cubeFaces); - const uv = new Float32Array(uvSize * vertices * cubeFaces); - const faceIndex = new Float32Array(faceIndexSize * vertices * cubeFaces); - for (let face = 0; face < cubeFaces; face++) { - const x2 = face % 3 * 2 / 3 - 1; - const y2 = face > 2 ? 0 : -1; - const coordinates = [ - x2, - y2, - 0, - x2 + 2 / 3, - y2, - 0, - x2 + 2 / 3, - y2 + 1, - 0, - x2, - y2, - 0, - x2 + 2 / 3, - y2 + 1, - 0, - x2, - y2 + 1, - 0 - ]; - position.set(coordinates, positionSize * vertices * face); - uv.set(uv1, uvSize * vertices * face); - const fill = [face, face, face, face, face, face]; - faceIndex.set(fill, faceIndexSize * vertices * face); - } - const planes = new BufferGeometry(); - planes.setAttribute("position", new BufferAttribute(position, positionSize)); - planes.setAttribute("uv", new BufferAttribute(uv, uvSize)); - planes.setAttribute("faceIndex", new BufferAttribute(faceIndex, faceIndexSize)); - lodPlanes.push(planes); - if (lod > LOD_MIN) { - lod--; - } - } - return { lodPlanes, sizeLods, sigmas }; -} -function _createRenderTarget(width, height, params) { - const cubeUVRenderTarget = new WebGLRenderTarget(width, height, params); - cubeUVRenderTarget.texture.mapping = CubeUVReflectionMapping; - cubeUVRenderTarget.texture.name = "PMREM.cubeUv"; - cubeUVRenderTarget.scissorTest = true; - return cubeUVRenderTarget; -} -function _setViewport(target, x2, y2, width, height) { - target.viewport.set(x2, y2, width, height); - target.scissor.set(x2, y2, width, height); -} -function _getBlurShader(lodMax, width, height) { - const weights = new Float32Array(MAX_SAMPLES); - const poleAxis = new Vector3(0, 1, 0); - const shaderMaterial = new ShaderMaterial({ - name: "SphericalGaussianBlur", - defines: { - "n": MAX_SAMPLES, - "CUBEUV_TEXEL_WIDTH": 1 / width, - "CUBEUV_TEXEL_HEIGHT": 1 / height, - "CUBEUV_MAX_MIP": `${lodMax}.0` - }, - uniforms: { - "envMap": { value: null }, - "samples": { value: 1 }, - "weights": { value: weights }, - "latitudinal": { value: false }, - "dTheta": { value: 0 }, - "mipInt": { value: 0 }, - "poleAxis": { value: poleAxis } - }, - vertexShader: _getCommonVertexShader(), - fragmentShader: ` - - precision mediump float; - precision mediump int; - - varying vec3 vOutputDirection; - - uniform sampler2D envMap; - uniform int samples; - uniform float weights[ n ]; - uniform bool latitudinal; - uniform float dTheta; - uniform float mipInt; - uniform vec3 poleAxis; - - #define ENVMAP_TYPE_CUBE_UV - #include - - vec3 getSample( float theta, vec3 axis ) { - - float cosTheta = cos( theta ); - // Rodrigues' axis-angle rotation - vec3 sampleDirection = vOutputDirection * cosTheta - + cross( axis, vOutputDirection ) * sin( theta ) - + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta ); - - return bilinearCubeUV( envMap, sampleDirection, mipInt ); - - } - - void main() { - - vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection ); - - if ( all( equal( axis, vec3( 0.0 ) ) ) ) { - - axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x ); - - } - - axis = normalize( axis ); - - gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 ); - gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis ); - - for ( int i = 1; i < n; i++ ) { - - if ( i >= samples ) { - - break; - - } - - float theta = dTheta * float( i ); - gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis ); - gl_FragColor.rgb += weights[ i ] * getSample( theta, axis ); - - } - - } - `, - blending: NoBlending, - depthTest: false, - depthWrite: false - }); - return shaderMaterial; -} -function _getEquirectMaterial() { - return new ShaderMaterial({ - name: "EquirectangularToCubeUV", - uniforms: { - "envMap": { value: null } - }, - vertexShader: _getCommonVertexShader(), - fragmentShader: ` - - precision mediump float; - precision mediump int; - - varying vec3 vOutputDirection; - - uniform sampler2D envMap; - - #include - - void main() { - - vec3 outputDirection = normalize( vOutputDirection ); - vec2 uv = equirectUv( outputDirection ); - - gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 ); - - } - `, - blending: NoBlending, - depthTest: false, - depthWrite: false - }); -} -function _getCubemapMaterial() { - return new ShaderMaterial({ - name: "CubemapToCubeUV", - uniforms: { - "envMap": { value: null }, - "flipEnvMap": { value: -1 } - }, - vertexShader: _getCommonVertexShader(), - fragmentShader: ` - - precision mediump float; - precision mediump int; - - uniform float flipEnvMap; - - varying vec3 vOutputDirection; - - uniform samplerCube envMap; - - void main() { - - gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) ); - - } - `, - blending: NoBlending, - depthTest: false, - depthWrite: false - }); -} -function _getCommonVertexShader() { - return ` - - precision mediump float; - precision mediump int; - - attribute float faceIndex; - - varying vec3 vOutputDirection; - - // RH coordinate system; PMREM face-indexing convention - vec3 getDirection( vec2 uv, float face ) { - - uv = 2.0 * uv - 1.0; - - vec3 direction = vec3( uv, 1.0 ); - - if ( face == 0.0 ) { - - direction = direction.zyx; // ( 1, v, u ) pos x - - } else if ( face == 1.0 ) { - - direction = direction.xzy; - direction.xz *= -1.0; // ( -u, 1, -v ) pos y - - } else if ( face == 2.0 ) { - - direction.x *= -1.0; // ( -u, v, 1 ) pos z - - } else if ( face == 3.0 ) { - - direction = direction.zyx; - direction.xz *= -1.0; // ( -1, v, -u ) neg x - - } else if ( face == 4.0 ) { - - direction = direction.xzy; - direction.xy *= -1.0; // ( -u, -1, v ) neg y - - } else if ( face == 5.0 ) { - - direction.z *= -1.0; // ( u, v, -1 ) neg z - - } - - return direction; - - } - - void main() { - - vOutputDirection = getDirection( uv, faceIndex ); - gl_Position = vec4( position, 1.0 ); - - } - `; -} -function WebGLCubeUVMaps(renderer2) { - let cubeUVmaps = /* @__PURE__ */ new WeakMap(); - let pmremGenerator = null; - function get2(texture) { - if (texture && texture.isTexture) { - const mapping = texture.mapping; - const isEquirectMap = mapping === EquirectangularReflectionMapping || mapping === EquirectangularRefractionMapping; - const isCubeMap = mapping === CubeReflectionMapping || mapping === CubeRefractionMapping; - if (isEquirectMap || isCubeMap) { - if (texture.isRenderTargetTexture && texture.needsPMREMUpdate === true) { - texture.needsPMREMUpdate = false; - let renderTarget = cubeUVmaps.get(texture); - if (pmremGenerator === null) - pmremGenerator = new PMREMGenerator(renderer2); - renderTarget = isEquirectMap ? pmremGenerator.fromEquirectangular(texture, renderTarget) : pmremGenerator.fromCubemap(texture, renderTarget); - cubeUVmaps.set(texture, renderTarget); - return renderTarget.texture; - } else { - if (cubeUVmaps.has(texture)) { - return cubeUVmaps.get(texture).texture; - } else { - const image = texture.image; - if (isEquirectMap && image && image.height > 0 || isCubeMap && image && isCubeTextureComplete(image)) { - if (pmremGenerator === null) - pmremGenerator = new PMREMGenerator(renderer2); - const renderTarget = isEquirectMap ? pmremGenerator.fromEquirectangular(texture) : pmremGenerator.fromCubemap(texture); - cubeUVmaps.set(texture, renderTarget); - texture.addEventListener("dispose", onTextureDispose); - return renderTarget.texture; - } else { - return null; - } - } - } - } - } - return texture; - } - function isCubeTextureComplete(image) { - let count = 0; - const length = 6; - for (let i2 = 0; i2 < length; i2++) { - if (image[i2] !== void 0) - count++; - } - return count === length; - } - function onTextureDispose(event) { - const texture = event.target; - texture.removeEventListener("dispose", onTextureDispose); - const cubemapUV = cubeUVmaps.get(texture); - if (cubemapUV !== void 0) { - cubeUVmaps.delete(texture); - cubemapUV.dispose(); - } - } - function dispose() { - cubeUVmaps = /* @__PURE__ */ new WeakMap(); - if (pmremGenerator !== null) { - pmremGenerator.dispose(); - pmremGenerator = null; - } - } - return { - get: get2, - dispose - }; -} -function WebGLExtensions(gl) { - const extensions = {}; - function getExtension(name) { - if (extensions[name] !== void 0) { - return extensions[name]; - } - let extension; - switch (name) { - case "WEBGL_depth_texture": - extension = gl.getExtension("WEBGL_depth_texture") || gl.getExtension("MOZ_WEBGL_depth_texture") || gl.getExtension("WEBKIT_WEBGL_depth_texture"); - break; - case "EXT_texture_filter_anisotropic": - extension = gl.getExtension("EXT_texture_filter_anisotropic") || gl.getExtension("MOZ_EXT_texture_filter_anisotropic") || gl.getExtension("WEBKIT_EXT_texture_filter_anisotropic"); - break; - case "WEBGL_compressed_texture_s3tc": - extension = gl.getExtension("WEBGL_compressed_texture_s3tc") || gl.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || gl.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc"); - break; - case "WEBGL_compressed_texture_pvrtc": - extension = gl.getExtension("WEBGL_compressed_texture_pvrtc") || gl.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"); - break; - default: - extension = gl.getExtension(name); - } - extensions[name] = extension; - return extension; - } - return { - has: function(name) { - return getExtension(name) !== null; - }, - init: function(capabilities) { - if (capabilities.isWebGL2) { - getExtension("EXT_color_buffer_float"); - } else { - getExtension("WEBGL_depth_texture"); - getExtension("OES_texture_float"); - getExtension("OES_texture_half_float"); - getExtension("OES_texture_half_float_linear"); - getExtension("OES_standard_derivatives"); - getExtension("OES_element_index_uint"); - getExtension("OES_vertex_array_object"); - getExtension("ANGLE_instanced_arrays"); - } - getExtension("OES_texture_float_linear"); - getExtension("EXT_color_buffer_half_float"); - getExtension("WEBGL_multisampled_render_to_texture"); - }, - get: function(name) { - const extension = getExtension(name); - if (extension === null) { - console.warn("THREE.WebGLRenderer: " + name + " extension not supported."); - } - return extension; - } - }; -} -function WebGLGeometries(gl, attributes, info, bindingStates) { - const geometries = {}; - const wireframeAttributes = /* @__PURE__ */ new WeakMap(); - function onGeometryDispose(event) { - const geometry = event.target; - if (geometry.index !== null) { - attributes.remove(geometry.index); - } - for (const name in geometry.attributes) { - attributes.remove(geometry.attributes[name]); - } - geometry.removeEventListener("dispose", onGeometryDispose); - delete geometries[geometry.id]; - const attribute = wireframeAttributes.get(geometry); - if (attribute) { - attributes.remove(attribute); - wireframeAttributes.delete(geometry); - } - bindingStates.releaseStatesOfGeometry(geometry); - if (geometry.isInstancedBufferGeometry === true) { - delete geometry._maxInstanceCount; - } - info.memory.geometries--; - } - function get2(object, geometry) { - if (geometries[geometry.id] === true) - return geometry; - geometry.addEventListener("dispose", onGeometryDispose); - geometries[geometry.id] = true; - info.memory.geometries++; - return geometry; - } - function update(geometry) { - const geometryAttributes = geometry.attributes; - for (const name in geometryAttributes) { - attributes.update(geometryAttributes[name], 34962); - } - const morphAttributes = geometry.morphAttributes; - for (const name in morphAttributes) { - const array = morphAttributes[name]; - for (let i2 = 0, l2 = array.length; i2 < l2; i2++) { - attributes.update(array[i2], 34962); - } - } - } - function updateWireframeAttribute(geometry) { - const indices = []; - const geometryIndex = geometry.index; - const geometryPosition = geometry.attributes.position; - let version2 = 0; - if (geometryIndex !== null) { - const array = geometryIndex.array; - version2 = geometryIndex.version; - for (let i2 = 0, l2 = array.length; i2 < l2; i2 += 3) { - const a2 = array[i2 + 0]; - const b3 = array[i2 + 1]; - const c2 = array[i2 + 2]; - indices.push(a2, b3, b3, c2, c2, a2); - } - } else { - const array = geometryPosition.array; - version2 = geometryPosition.version; - for (let i2 = 0, l2 = array.length / 3 - 1; i2 < l2; i2 += 3) { - const a2 = i2 + 0; - const b3 = i2 + 1; - const c2 = i2 + 2; - indices.push(a2, b3, b3, c2, c2, a2); - } - } - const attribute = new (arrayNeedsUint32(indices) ? Uint32BufferAttribute : Uint16BufferAttribute)(indices, 1); - attribute.version = version2; - const previousAttribute = wireframeAttributes.get(geometry); - if (previousAttribute) - attributes.remove(previousAttribute); - wireframeAttributes.set(geometry, attribute); - } - function getWireframeAttribute(geometry) { - const currentAttribute = wireframeAttributes.get(geometry); - if (currentAttribute) { - const geometryIndex = geometry.index; - if (geometryIndex !== null) { - if (currentAttribute.version < geometryIndex.version) { - updateWireframeAttribute(geometry); - } - } - } else { - updateWireframeAttribute(geometry); - } - return wireframeAttributes.get(geometry); - } - return { - get: get2, - update, - getWireframeAttribute - }; -} -function WebGLIndexedBufferRenderer(gl, extensions, info, capabilities) { - const isWebGL2 = capabilities.isWebGL2; - let mode2; - function setMode(value) { - mode2 = value; - } - let type, bytesPerElement; - function setIndex(value) { - type = value.type; - bytesPerElement = value.bytesPerElement; - } - function render2(start, count) { - gl.drawElements(mode2, count, type, start * bytesPerElement); - info.update(count, mode2, 1); - } - function renderInstances(start, count, primcount) { - if (primcount === 0) - return; - let extension, methodName; - if (isWebGL2) { - extension = gl; - methodName = "drawElementsInstanced"; - } else { - extension = extensions.get("ANGLE_instanced_arrays"); - methodName = "drawElementsInstancedANGLE"; - if (extension === null) { - console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays."); - return; - } - } - extension[methodName](mode2, count, type, start * bytesPerElement, primcount); - info.update(count, mode2, primcount); - } - this.setMode = setMode; - this.setIndex = setIndex; - this.render = render2; - this.renderInstances = renderInstances; -} -function WebGLInfo(gl) { - const memory = { - geometries: 0, - textures: 0 - }; - const render2 = { - frame: 0, - calls: 0, - triangles: 0, - points: 0, - lines: 0 - }; - function update(count, mode2, instanceCount) { - render2.calls++; - switch (mode2) { - case 4: - render2.triangles += instanceCount * (count / 3); - break; - case 1: - render2.lines += instanceCount * (count / 2); - break; - case 3: - render2.lines += instanceCount * (count - 1); - break; - case 2: - render2.lines += instanceCount * count; - break; - case 0: - render2.points += instanceCount * count; - break; - default: - console.error("THREE.WebGLInfo: Unknown draw mode:", mode2); - break; - } - } - function reset() { - render2.frame++; - render2.calls = 0; - render2.triangles = 0; - render2.points = 0; - render2.lines = 0; - } - return { - memory, - render: render2, - programs: null, - autoReset: true, - reset, - update - }; -} -function numericalSort(a2, b3) { - return a2[0] - b3[0]; -} -function absNumericalSort(a2, b3) { - return Math.abs(b3[1]) - Math.abs(a2[1]); -} -function denormalize(morph, attribute) { - let denominator = 1; - const array = attribute.isInterleavedBufferAttribute ? attribute.data.array : attribute.array; - if (array instanceof Int8Array) - denominator = 127; - else if (array instanceof Int16Array) - denominator = 32767; - else if (array instanceof Int32Array) - denominator = 2147483647; - else - console.error("THREE.WebGLMorphtargets: Unsupported morph attribute data type: ", array); - morph.divideScalar(denominator); -} -function WebGLMorphtargets(gl, capabilities, textures) { - const influencesList = {}; - const morphInfluences = new Float32Array(8); - const morphTextures = /* @__PURE__ */ new WeakMap(); - const morph = new Vector4(); - const workInfluences = []; - for (let i2 = 0; i2 < 8; i2++) { - workInfluences[i2] = [i2, 0]; - } - function update(object, geometry, material, program) { - const objectInfluences = object.morphTargetInfluences; - if (capabilities.isWebGL2 === true) { - const morphAttribute = geometry.morphAttributes.position || geometry.morphAttributes.normal || geometry.morphAttributes.color; - const morphTargetsCount = morphAttribute !== void 0 ? morphAttribute.length : 0; - let entry = morphTextures.get(geometry); - if (entry === void 0 || entry.count !== morphTargetsCount) { - let disposeTexture2 = function() { - texture.dispose(); - morphTextures.delete(geometry); - geometry.removeEventListener("dispose", disposeTexture2); - }; - var disposeTexture = disposeTexture2; - if (entry !== void 0) - entry.texture.dispose(); - const hasMorphPosition = geometry.morphAttributes.position !== void 0; - const hasMorphNormals = geometry.morphAttributes.normal !== void 0; - const hasMorphColors = geometry.morphAttributes.color !== void 0; - const morphTargets = geometry.morphAttributes.position || []; - const morphNormals = geometry.morphAttributes.normal || []; - const morphColors = geometry.morphAttributes.color || []; - let vertexDataCount = 0; - if (hasMorphPosition === true) - vertexDataCount = 1; - if (hasMorphNormals === true) - vertexDataCount = 2; - if (hasMorphColors === true) - vertexDataCount = 3; - let width = geometry.attributes.position.count * vertexDataCount; - let height = 1; - if (width > capabilities.maxTextureSize) { - height = Math.ceil(width / capabilities.maxTextureSize); - width = capabilities.maxTextureSize; - } - const buffer = new Float32Array(width * height * 4 * morphTargetsCount); - const texture = new DataArrayTexture(buffer, width, height, morphTargetsCount); - texture.format = RGBAFormat; - texture.type = FloatType; - texture.needsUpdate = true; - const vertexDataStride = vertexDataCount * 4; - for (let i2 = 0; i2 < morphTargetsCount; i2++) { - const morphTarget = morphTargets[i2]; - const morphNormal = morphNormals[i2]; - const morphColor = morphColors[i2]; - const offset = width * height * 4 * i2; - for (let j2 = 0; j2 < morphTarget.count; j2++) { - const stride = j2 * vertexDataStride; - if (hasMorphPosition === true) { - morph.fromBufferAttribute(morphTarget, j2); - if (morphTarget.normalized === true) - denormalize(morph, morphTarget); - buffer[offset + stride + 0] = morph.x; - buffer[offset + stride + 1] = morph.y; - buffer[offset + stride + 2] = morph.z; - buffer[offset + stride + 3] = 0; - } - if (hasMorphNormals === true) { - morph.fromBufferAttribute(morphNormal, j2); - if (morphNormal.normalized === true) - denormalize(morph, morphNormal); - buffer[offset + stride + 4] = morph.x; - buffer[offset + stride + 5] = morph.y; - buffer[offset + stride + 6] = morph.z; - buffer[offset + stride + 7] = 0; - } - if (hasMorphColors === true) { - morph.fromBufferAttribute(morphColor, j2); - if (morphColor.normalized === true) - denormalize(morph, morphNormal); - buffer[offset + stride + 8] = morph.x; - buffer[offset + stride + 9] = morph.y; - buffer[offset + stride + 10] = morph.z; - buffer[offset + stride + 11] = morphColor.itemSize === 4 ? morph.w : 1; - } - } - } - entry = { - count: morphTargetsCount, - texture, - size: new Vector2(width, height) - }; - morphTextures.set(geometry, entry); - geometry.addEventListener("dispose", disposeTexture2); - } - let morphInfluencesSum = 0; - for (let i2 = 0; i2 < objectInfluences.length; i2++) { - morphInfluencesSum += objectInfluences[i2]; - } - const morphBaseInfluence = geometry.morphTargetsRelative ? 1 : 1 - morphInfluencesSum; - program.getUniforms().setValue(gl, "morphTargetBaseInfluence", morphBaseInfluence); - program.getUniforms().setValue(gl, "morphTargetInfluences", objectInfluences); - program.getUniforms().setValue(gl, "morphTargetsTexture", entry.texture, textures); - program.getUniforms().setValue(gl, "morphTargetsTextureSize", entry.size); - } else { - const length = objectInfluences === void 0 ? 0 : objectInfluences.length; - let influences = influencesList[geometry.id]; - if (influences === void 0 || influences.length !== length) { - influences = []; - for (let i2 = 0; i2 < length; i2++) { - influences[i2] = [i2, 0]; - } - influencesList[geometry.id] = influences; - } - for (let i2 = 0; i2 < length; i2++) { - const influence = influences[i2]; - influence[0] = i2; - influence[1] = objectInfluences[i2]; - } - influences.sort(absNumericalSort); - for (let i2 = 0; i2 < 8; i2++) { - if (i2 < length && influences[i2][1]) { - workInfluences[i2][0] = influences[i2][0]; - workInfluences[i2][1] = influences[i2][1]; - } else { - workInfluences[i2][0] = Number.MAX_SAFE_INTEGER; - workInfluences[i2][1] = 0; - } - } - workInfluences.sort(numericalSort); - const morphTargets = geometry.morphAttributes.position; - const morphNormals = geometry.morphAttributes.normal; - let morphInfluencesSum = 0; - for (let i2 = 0; i2 < 8; i2++) { - const influence = workInfluences[i2]; - const index = influence[0]; - const value = influence[1]; - if (index !== Number.MAX_SAFE_INTEGER && value) { - if (morphTargets && geometry.getAttribute("morphTarget" + i2) !== morphTargets[index]) { - geometry.setAttribute("morphTarget" + i2, morphTargets[index]); - } - if (morphNormals && geometry.getAttribute("morphNormal" + i2) !== morphNormals[index]) { - geometry.setAttribute("morphNormal" + i2, morphNormals[index]); - } - morphInfluences[i2] = value; - morphInfluencesSum += value; - } else { - if (morphTargets && geometry.hasAttribute("morphTarget" + i2) === true) { - geometry.deleteAttribute("morphTarget" + i2); - } - if (morphNormals && geometry.hasAttribute("morphNormal" + i2) === true) { - geometry.deleteAttribute("morphNormal" + i2); - } - morphInfluences[i2] = 0; - } - } - const morphBaseInfluence = geometry.morphTargetsRelative ? 1 : 1 - morphInfluencesSum; - program.getUniforms().setValue(gl, "morphTargetBaseInfluence", morphBaseInfluence); - program.getUniforms().setValue(gl, "morphTargetInfluences", morphInfluences); - } - } - return { - update - }; -} -function WebGLObjects(gl, geometries, attributes, info) { - let updateMap = /* @__PURE__ */ new WeakMap(); - function update(object) { - const frame = info.render.frame; - const geometry = object.geometry; - const buffergeometry = geometries.get(object, geometry); - if (updateMap.get(buffergeometry) !== frame) { - geometries.update(buffergeometry); - updateMap.set(buffergeometry, frame); - } - if (object.isInstancedMesh) { - if (object.hasEventListener("dispose", onInstancedMeshDispose) === false) { - object.addEventListener("dispose", onInstancedMeshDispose); - } - attributes.update(object.instanceMatrix, 34962); - if (object.instanceColor !== null) { - attributes.update(object.instanceColor, 34962); - } - } - return buffergeometry; - } - function dispose() { - updateMap = /* @__PURE__ */ new WeakMap(); - } - function onInstancedMeshDispose(event) { - const instancedMesh = event.target; - instancedMesh.removeEventListener("dispose", onInstancedMeshDispose); - attributes.remove(instancedMesh.instanceMatrix); - if (instancedMesh.instanceColor !== null) - attributes.remove(instancedMesh.instanceColor); - } - return { - update, - dispose - }; -} -const emptyTexture = new Texture$1(); -const emptyArrayTexture = new DataArrayTexture(); -const empty3dTexture = new Data3DTexture(); -const emptyCubeTexture = new CubeTexture(); -const arrayCacheF32 = []; -const arrayCacheI32 = []; -const mat4array = new Float32Array(16); -const mat3array = new Float32Array(9); -const mat2array = new Float32Array(4); -function flatten(array, nBlocks, blockSize) { - const firstElem = array[0]; - if (firstElem <= 0 || firstElem > 0) - return array; - const n2 = nBlocks * blockSize; - let r2 = arrayCacheF32[n2]; - if (r2 === void 0) { - r2 = new Float32Array(n2); - arrayCacheF32[n2] = r2; - } - if (nBlocks !== 0) { - firstElem.toArray(r2, 0); - for (let i2 = 1, offset = 0; i2 !== nBlocks; ++i2) { - offset += blockSize; - array[i2].toArray(r2, offset); - } - } - return r2; -} -function arraysEqual(a2, b3) { - if (a2.length !== b3.length) - return false; - for (let i2 = 0, l2 = a2.length; i2 < l2; i2++) { - if (a2[i2] !== b3[i2]) - return false; - } - return true; -} -function copyArray(a2, b3) { - for (let i2 = 0, l2 = b3.length; i2 < l2; i2++) { - a2[i2] = b3[i2]; - } -} -function allocTexUnits(textures, n2) { - let r2 = arrayCacheI32[n2]; - if (r2 === void 0) { - r2 = new Int32Array(n2); - arrayCacheI32[n2] = r2; - } - for (let i2 = 0; i2 !== n2; ++i2) { - r2[i2] = textures.allocateTextureUnit(); - } - return r2; -} -function setValueV1f(gl, v2) { - const cache = this.cache; - if (cache[0] === v2) - return; - gl.uniform1f(this.addr, v2); - cache[0] = v2; -} -function setValueV2f(gl, v2) { - const cache = this.cache; - if (v2.x !== void 0) { - if (cache[0] !== v2.x || cache[1] !== v2.y) { - gl.uniform2f(this.addr, v2.x, v2.y); - cache[0] = v2.x; - cache[1] = v2.y; - } - } else { - if (arraysEqual(cache, v2)) - return; - gl.uniform2fv(this.addr, v2); - copyArray(cache, v2); - } -} -function setValueV3f(gl, v2) { - const cache = this.cache; - if (v2.x !== void 0) { - if (cache[0] !== v2.x || cache[1] !== v2.y || cache[2] !== v2.z) { - gl.uniform3f(this.addr, v2.x, v2.y, v2.z); - cache[0] = v2.x; - cache[1] = v2.y; - cache[2] = v2.z; - } - } else if (v2.r !== void 0) { - if (cache[0] !== v2.r || cache[1] !== v2.g || cache[2] !== v2.b) { - gl.uniform3f(this.addr, v2.r, v2.g, v2.b); - cache[0] = v2.r; - cache[1] = v2.g; - cache[2] = v2.b; - } - } else { - if (arraysEqual(cache, v2)) - return; - gl.uniform3fv(this.addr, v2); - copyArray(cache, v2); - } -} -function setValueV4f(gl, v2) { - const cache = this.cache; - if (v2.x !== void 0) { - if (cache[0] !== v2.x || cache[1] !== v2.y || cache[2] !== v2.z || cache[3] !== v2.w) { - gl.uniform4f(this.addr, v2.x, v2.y, v2.z, v2.w); - cache[0] = v2.x; - cache[1] = v2.y; - cache[2] = v2.z; - cache[3] = v2.w; - } - } else { - if (arraysEqual(cache, v2)) - return; - gl.uniform4fv(this.addr, v2); - copyArray(cache, v2); - } -} -function setValueM2(gl, v2) { - const cache = this.cache; - const elements = v2.elements; - if (elements === void 0) { - if (arraysEqual(cache, v2)) - return; - gl.uniformMatrix2fv(this.addr, false, v2); - copyArray(cache, v2); - } else { - if (arraysEqual(cache, elements)) - return; - mat2array.set(elements); - gl.uniformMatrix2fv(this.addr, false, mat2array); - copyArray(cache, elements); - } -} -function setValueM3(gl, v2) { - const cache = this.cache; - const elements = v2.elements; - if (elements === void 0) { - if (arraysEqual(cache, v2)) - return; - gl.uniformMatrix3fv(this.addr, false, v2); - copyArray(cache, v2); - } else { - if (arraysEqual(cache, elements)) - return; - mat3array.set(elements); - gl.uniformMatrix3fv(this.addr, false, mat3array); - copyArray(cache, elements); - } -} -function setValueM4(gl, v2) { - const cache = this.cache; - const elements = v2.elements; - if (elements === void 0) { - if (arraysEqual(cache, v2)) - return; - gl.uniformMatrix4fv(this.addr, false, v2); - copyArray(cache, v2); - } else { - if (arraysEqual(cache, elements)) - return; - mat4array.set(elements); - gl.uniformMatrix4fv(this.addr, false, mat4array); - copyArray(cache, elements); - } -} -function setValueV1i(gl, v2) { - const cache = this.cache; - if (cache[0] === v2) - return; - gl.uniform1i(this.addr, v2); - cache[0] = v2; -} -function setValueV2i(gl, v2) { - const cache = this.cache; - if (arraysEqual(cache, v2)) - return; - gl.uniform2iv(this.addr, v2); - copyArray(cache, v2); -} -function setValueV3i(gl, v2) { - const cache = this.cache; - if (arraysEqual(cache, v2)) - return; - gl.uniform3iv(this.addr, v2); - copyArray(cache, v2); -} -function setValueV4i(gl, v2) { - const cache = this.cache; - if (arraysEqual(cache, v2)) - return; - gl.uniform4iv(this.addr, v2); - copyArray(cache, v2); -} -function setValueV1ui(gl, v2) { - const cache = this.cache; - if (cache[0] === v2) - return; - gl.uniform1ui(this.addr, v2); - cache[0] = v2; -} -function setValueV2ui(gl, v2) { - const cache = this.cache; - if (arraysEqual(cache, v2)) - return; - gl.uniform2uiv(this.addr, v2); - copyArray(cache, v2); -} -function setValueV3ui(gl, v2) { - const cache = this.cache; - if (arraysEqual(cache, v2)) - return; - gl.uniform3uiv(this.addr, v2); - copyArray(cache, v2); -} -function setValueV4ui(gl, v2) { - const cache = this.cache; - if (arraysEqual(cache, v2)) - return; - gl.uniform4uiv(this.addr, v2); - copyArray(cache, v2); -} -function setValueT1(gl, v2, textures) { - const cache = this.cache; - const unit = textures.allocateTextureUnit(); - if (cache[0] !== unit) { - gl.uniform1i(this.addr, unit); - cache[0] = unit; - } - textures.setTexture2D(v2 || emptyTexture, unit); -} -function setValueT3D1(gl, v2, textures) { - const cache = this.cache; - const unit = textures.allocateTextureUnit(); - if (cache[0] !== unit) { - gl.uniform1i(this.addr, unit); - cache[0] = unit; - } - textures.setTexture3D(v2 || empty3dTexture, unit); -} -function setValueT6(gl, v2, textures) { - const cache = this.cache; - const unit = textures.allocateTextureUnit(); - if (cache[0] !== unit) { - gl.uniform1i(this.addr, unit); - cache[0] = unit; - } - textures.setTextureCube(v2 || emptyCubeTexture, unit); -} -function setValueT2DArray1(gl, v2, textures) { - const cache = this.cache; - const unit = textures.allocateTextureUnit(); - if (cache[0] !== unit) { - gl.uniform1i(this.addr, unit); - cache[0] = unit; - } - textures.setTexture2DArray(v2 || emptyArrayTexture, unit); -} -function getSingularSetter(type) { - switch (type) { - case 5126: - return setValueV1f; - case 35664: - return setValueV2f; - case 35665: - return setValueV3f; - case 35666: - return setValueV4f; - case 35674: - return setValueM2; - case 35675: - return setValueM3; - case 35676: - return setValueM4; - case 5124: - case 35670: - return setValueV1i; - case 35667: - case 35671: - return setValueV2i; - case 35668: - case 35672: - return setValueV3i; - case 35669: - case 35673: - return setValueV4i; - case 5125: - return setValueV1ui; - case 36294: - return setValueV2ui; - case 36295: - return setValueV3ui; - case 36296: - return setValueV4ui; - case 35678: - case 36198: - case 36298: - case 36306: - case 35682: - return setValueT1; - case 35679: - case 36299: - case 36307: - return setValueT3D1; - case 35680: - case 36300: - case 36308: - case 36293: - return setValueT6; - case 36289: - case 36303: - case 36311: - case 36292: - return setValueT2DArray1; - } -} -function setValueV1fArray(gl, v2) { - gl.uniform1fv(this.addr, v2); -} -function setValueV2fArray(gl, v2) { - const data = flatten(v2, this.size, 2); - gl.uniform2fv(this.addr, data); -} -function setValueV3fArray(gl, v2) { - const data = flatten(v2, this.size, 3); - gl.uniform3fv(this.addr, data); -} -function setValueV4fArray(gl, v2) { - const data = flatten(v2, this.size, 4); - gl.uniform4fv(this.addr, data); -} -function setValueM2Array(gl, v2) { - const data = flatten(v2, this.size, 4); - gl.uniformMatrix2fv(this.addr, false, data); -} -function setValueM3Array(gl, v2) { - const data = flatten(v2, this.size, 9); - gl.uniformMatrix3fv(this.addr, false, data); -} -function setValueM4Array(gl, v2) { - const data = flatten(v2, this.size, 16); - gl.uniformMatrix4fv(this.addr, false, data); -} -function setValueV1iArray(gl, v2) { - gl.uniform1iv(this.addr, v2); -} -function setValueV2iArray(gl, v2) { - gl.uniform2iv(this.addr, v2); -} -function setValueV3iArray(gl, v2) { - gl.uniform3iv(this.addr, v2); -} -function setValueV4iArray(gl, v2) { - gl.uniform4iv(this.addr, v2); -} -function setValueV1uiArray(gl, v2) { - gl.uniform1uiv(this.addr, v2); -} -function setValueV2uiArray(gl, v2) { - gl.uniform2uiv(this.addr, v2); -} -function setValueV3uiArray(gl, v2) { - gl.uniform3uiv(this.addr, v2); -} -function setValueV4uiArray(gl, v2) { - gl.uniform4uiv(this.addr, v2); -} -function setValueT1Array(gl, v2, textures) { - const n2 = v2.length; - const units = allocTexUnits(textures, n2); - gl.uniform1iv(this.addr, units); - for (let i2 = 0; i2 !== n2; ++i2) { - textures.setTexture2D(v2[i2] || emptyTexture, units[i2]); - } -} -function setValueT3DArray(gl, v2, textures) { - const n2 = v2.length; - const units = allocTexUnits(textures, n2); - gl.uniform1iv(this.addr, units); - for (let i2 = 0; i2 !== n2; ++i2) { - textures.setTexture3D(v2[i2] || empty3dTexture, units[i2]); - } -} -function setValueT6Array(gl, v2, textures) { - const n2 = v2.length; - const units = allocTexUnits(textures, n2); - gl.uniform1iv(this.addr, units); - for (let i2 = 0; i2 !== n2; ++i2) { - textures.setTextureCube(v2[i2] || emptyCubeTexture, units[i2]); - } -} -function setValueT2DArrayArray(gl, v2, textures) { - const n2 = v2.length; - const units = allocTexUnits(textures, n2); - gl.uniform1iv(this.addr, units); - for (let i2 = 0; i2 !== n2; ++i2) { - textures.setTexture2DArray(v2[i2] || emptyArrayTexture, units[i2]); - } -} -function getPureArraySetter(type) { - switch (type) { - case 5126: - return setValueV1fArray; - case 35664: - return setValueV2fArray; - case 35665: - return setValueV3fArray; - case 35666: - return setValueV4fArray; - case 35674: - return setValueM2Array; - case 35675: - return setValueM3Array; - case 35676: - return setValueM4Array; - case 5124: - case 35670: - return setValueV1iArray; - case 35667: - case 35671: - return setValueV2iArray; - case 35668: - case 35672: - return setValueV3iArray; - case 35669: - case 35673: - return setValueV4iArray; - case 5125: - return setValueV1uiArray; - case 36294: - return setValueV2uiArray; - case 36295: - return setValueV3uiArray; - case 36296: - return setValueV4uiArray; - case 35678: - case 36198: - case 36298: - case 36306: - case 35682: - return setValueT1Array; - case 35679: - case 36299: - case 36307: - return setValueT3DArray; - case 35680: - case 36300: - case 36308: - case 36293: - return setValueT6Array; - case 36289: - case 36303: - case 36311: - case 36292: - return setValueT2DArrayArray; - } -} -function SingleUniform(id, activeInfo, addr) { - this.id = id; - this.addr = addr; - this.cache = []; - this.setValue = getSingularSetter(activeInfo.type); -} -function PureArrayUniform(id, activeInfo, addr) { - this.id = id; - this.addr = addr; - this.cache = []; - this.size = activeInfo.size; - this.setValue = getPureArraySetter(activeInfo.type); -} -PureArrayUniform.prototype.updateCache = function(data) { - const cache = this.cache; - if (data instanceof Float32Array && cache.length !== data.length) { - this.cache = new Float32Array(data.length); - } - copyArray(cache, data); -}; -function StructuredUniform(id) { - this.id = id; - this.seq = []; - this.map = {}; -} -StructuredUniform.prototype.setValue = function(gl, value, textures) { - const seq = this.seq; - for (let i2 = 0, n2 = seq.length; i2 !== n2; ++i2) { - const u2 = seq[i2]; - u2.setValue(gl, value[u2.id], textures); - } -}; -const RePathPart = /(\w+)(\])?(\[|\.)?/g; -function addUniform(container, uniformObject) { - container.seq.push(uniformObject); - container.map[uniformObject.id] = uniformObject; -} -function parseUniform(activeInfo, addr, container) { - const path = activeInfo.name, pathLength = path.length; - RePathPart.lastIndex = 0; - while (true) { - const match2 = RePathPart.exec(path), matchEnd = RePathPart.lastIndex; - let id = match2[1]; - const idIsIndex = match2[2] === "]", subscript = match2[3]; - if (idIsIndex) - id = id | 0; - if (subscript === void 0 || subscript === "[" && matchEnd + 2 === pathLength) { - addUniform(container, subscript === void 0 ? new SingleUniform(id, activeInfo, addr) : new PureArrayUniform(id, activeInfo, addr)); - break; - } else { - const map = container.map; - let next = map[id]; - if (next === void 0) { - next = new StructuredUniform(id); - addUniform(container, next); - } - container = next; - } - } -} -function WebGLUniforms(gl, program) { - this.seq = []; - this.map = {}; - const n2 = gl.getProgramParameter(program, 35718); - for (let i2 = 0; i2 < n2; ++i2) { - const info = gl.getActiveUniform(program, i2), addr = gl.getUniformLocation(program, info.name); - parseUniform(info, addr, this); - } -} -WebGLUniforms.prototype.setValue = function(gl, name, value, textures) { - const u2 = this.map[name]; - if (u2 !== void 0) - u2.setValue(gl, value, textures); -}; -WebGLUniforms.prototype.setOptional = function(gl, object, name) { - const v2 = object[name]; - if (v2 !== void 0) - this.setValue(gl, name, v2); -}; -WebGLUniforms.upload = function(gl, seq, values, textures) { - for (let i2 = 0, n2 = seq.length; i2 !== n2; ++i2) { - const u2 = seq[i2], v2 = values[u2.id]; - if (v2.needsUpdate !== false) { - u2.setValue(gl, v2.value, textures); - } - } -}; -WebGLUniforms.seqWithValue = function(seq, values) { - const r2 = []; - for (let i2 = 0, n2 = seq.length; i2 !== n2; ++i2) { - const u2 = seq[i2]; - if (u2.id in values) - r2.push(u2); - } - return r2; -}; -function WebGLShader(gl, type, string) { - const shader = gl.createShader(type); - gl.shaderSource(shader, string); - gl.compileShader(shader); - return shader; -} -let programIdCount = 0; -function addLineNumbers(string) { - const lines = string.split("\n"); - for (let i2 = 0; i2 < lines.length; i2++) { - lines[i2] = i2 + 1 + ": " + lines[i2]; - } - return lines.join("\n"); -} -function getEncodingComponents(encoding) { - switch (encoding) { - case LinearEncoding: - return ["Linear", "( value )"]; - case sRGBEncoding: - return ["sRGB", "( value )"]; - default: - console.warn("THREE.WebGLProgram: Unsupported encoding:", encoding); - return ["Linear", "( value )"]; - } -} -function getShaderErrors(gl, shader, type) { - const status = gl.getShaderParameter(shader, 35713); - const errors = gl.getShaderInfoLog(shader).trim(); - if (status && errors === "") - return ""; - return type.toUpperCase() + "\n\n" + errors + "\n\n" + addLineNumbers(gl.getShaderSource(shader)); -} -function getTexelEncodingFunction(functionName, encoding) { - const components = getEncodingComponents(encoding); - return "vec4 " + functionName + "( vec4 value ) { return LinearTo" + components[0] + components[1] + "; }"; -} -function getToneMappingFunction(functionName, toneMapping) { - let toneMappingName; - switch (toneMapping) { - case LinearToneMapping: - toneMappingName = "Linear"; - break; - case ReinhardToneMapping: - toneMappingName = "Reinhard"; - break; - case CineonToneMapping: - toneMappingName = "OptimizedCineon"; - break; - case ACESFilmicToneMapping: - toneMappingName = "ACESFilmic"; - break; - case CustomToneMapping: - toneMappingName = "Custom"; - break; - default: - console.warn("THREE.WebGLProgram: Unsupported toneMapping:", toneMapping); - toneMappingName = "Linear"; - } - return "vec3 " + functionName + "( vec3 color ) { return " + toneMappingName + "ToneMapping( color ); }"; -} -function generateExtensions(parameters) { - const chunks = [ - parameters.extensionDerivatives || !!parameters.envMapCubeUVHeight || parameters.bumpMap || parameters.tangentSpaceNormalMap || parameters.clearcoatNormalMap || parameters.flatShading || parameters.shaderID === "physical" ? "#extension GL_OES_standard_derivatives : enable" : "", - (parameters.extensionFragDepth || parameters.logarithmicDepthBuffer) && parameters.rendererExtensionFragDepth ? "#extension GL_EXT_frag_depth : enable" : "", - parameters.extensionDrawBuffers && parameters.rendererExtensionDrawBuffers ? "#extension GL_EXT_draw_buffers : require" : "", - (parameters.extensionShaderTextureLOD || parameters.envMap || parameters.transmission) && parameters.rendererExtensionShaderTextureLod ? "#extension GL_EXT_shader_texture_lod : enable" : "" - ]; - return chunks.filter(filterEmptyLine).join("\n"); -} -function generateDefines(defines) { - const chunks = []; - for (const name in defines) { - const value = defines[name]; - if (value === false) - continue; - chunks.push("#define " + name + " " + value); - } - return chunks.join("\n"); -} -function fetchAttributeLocations(gl, program) { - const attributes = {}; - const n2 = gl.getProgramParameter(program, 35721); - for (let i2 = 0; i2 < n2; i2++) { - const info = gl.getActiveAttrib(program, i2); - const name = info.name; - let locationSize = 1; - if (info.type === 35674) - locationSize = 2; - if (info.type === 35675) - locationSize = 3; - if (info.type === 35676) - locationSize = 4; - attributes[name] = { - type: info.type, - location: gl.getAttribLocation(program, name), - locationSize - }; - } - return attributes; -} -function filterEmptyLine(string) { - return string !== ""; -} -function replaceLightNums(string, parameters) { - return string.replace(/NUM_DIR_LIGHTS/g, parameters.numDirLights).replace(/NUM_SPOT_LIGHTS/g, parameters.numSpotLights).replace(/NUM_RECT_AREA_LIGHTS/g, parameters.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g, parameters.numPointLights).replace(/NUM_HEMI_LIGHTS/g, parameters.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g, parameters.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS/g, parameters.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g, parameters.numPointLightShadows); -} -function replaceClippingPlaneNums(string, parameters) { - return string.replace(/NUM_CLIPPING_PLANES/g, parameters.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g, parameters.numClippingPlanes - parameters.numClipIntersection); -} -const includePattern = /^[ \t]*#include +<([\w\d./]+)>/gm; -function resolveIncludes(string) { - return string.replace(includePattern, includeReplacer); -} -function includeReplacer(match2, include) { - const string = ShaderChunk[include]; - if (string === void 0) { - throw new Error("Can not resolve #include <" + include + ">"); - } - return resolveIncludes(string); -} -const deprecatedUnrollLoopPattern = /#pragma unroll_loop[\s]+?for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g; -const unrollLoopPattern = /#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g; -function unrollLoops(string) { - return string.replace(unrollLoopPattern, loopReplacer).replace(deprecatedUnrollLoopPattern, deprecatedLoopReplacer); -} -function deprecatedLoopReplacer(match2, start, end, snippet) { - console.warn("WebGLProgram: #pragma unroll_loop shader syntax is deprecated. Please use #pragma unroll_loop_start syntax instead."); - return loopReplacer(match2, start, end, snippet); -} -function loopReplacer(match2, start, end, snippet) { - let string = ""; - for (let i2 = parseInt(start); i2 < parseInt(end); i2++) { - string += snippet.replace(/\[\s*i\s*\]/g, "[ " + i2 + " ]").replace(/UNROLLED_LOOP_INDEX/g, i2); - } - return string; -} -function generatePrecision(parameters) { - let precisionstring = "precision " + parameters.precision + " float;\nprecision " + parameters.precision + " int;"; - if (parameters.precision === "highp") { - precisionstring += "\n#define HIGH_PRECISION"; - } else if (parameters.precision === "mediump") { - precisionstring += "\n#define MEDIUM_PRECISION"; - } else if (parameters.precision === "lowp") { - precisionstring += "\n#define LOW_PRECISION"; - } - return precisionstring; -} -function generateShadowMapTypeDefine(parameters) { - let shadowMapTypeDefine = "SHADOWMAP_TYPE_BASIC"; - if (parameters.shadowMapType === PCFShadowMap) { - shadowMapTypeDefine = "SHADOWMAP_TYPE_PCF"; - } else if (parameters.shadowMapType === PCFSoftShadowMap) { - shadowMapTypeDefine = "SHADOWMAP_TYPE_PCF_SOFT"; - } else if (parameters.shadowMapType === VSMShadowMap) { - shadowMapTypeDefine = "SHADOWMAP_TYPE_VSM"; - } - return shadowMapTypeDefine; -} -function generateEnvMapTypeDefine(parameters) { - let envMapTypeDefine = "ENVMAP_TYPE_CUBE"; - if (parameters.envMap) { - switch (parameters.envMapMode) { - case CubeReflectionMapping: - case CubeRefractionMapping: - envMapTypeDefine = "ENVMAP_TYPE_CUBE"; - break; - case CubeUVReflectionMapping: - case CubeUVRefractionMapping: - envMapTypeDefine = "ENVMAP_TYPE_CUBE_UV"; - break; - } - } - return envMapTypeDefine; -} -function generateEnvMapModeDefine(parameters) { - let envMapModeDefine = "ENVMAP_MODE_REFLECTION"; - if (parameters.envMap) { - switch (parameters.envMapMode) { - case CubeRefractionMapping: - case CubeUVRefractionMapping: - envMapModeDefine = "ENVMAP_MODE_REFRACTION"; - break; - } - } - return envMapModeDefine; -} -function generateEnvMapBlendingDefine(parameters) { - let envMapBlendingDefine = "ENVMAP_BLENDING_NONE"; - if (parameters.envMap) { - switch (parameters.combine) { - case MultiplyOperation: - envMapBlendingDefine = "ENVMAP_BLENDING_MULTIPLY"; - break; - case MixOperation: - envMapBlendingDefine = "ENVMAP_BLENDING_MIX"; - break; - case AddOperation: - envMapBlendingDefine = "ENVMAP_BLENDING_ADD"; - break; - } - } - return envMapBlendingDefine; -} -function generateCubeUVSize(parameters) { - const imageHeight = parameters.envMapCubeUVHeight; - if (imageHeight === null) - return null; - const maxMip = Math.log2(imageHeight / 32 + 1) + 3; - const texelHeight = 1 / imageHeight; - const texelWidth = 1 / (3 * Math.max(Math.pow(2, maxMip), 7 * 16)); - return { texelWidth, texelHeight, maxMip }; -} -function WebGLProgram(renderer2, cacheKey, parameters, bindingStates) { - const gl = renderer2.getContext(); - const defines = parameters.defines; - let vertexShader = parameters.vertexShader; - let fragmentShader = parameters.fragmentShader; - const shadowMapTypeDefine = generateShadowMapTypeDefine(parameters); - const envMapTypeDefine = generateEnvMapTypeDefine(parameters); - const envMapModeDefine = generateEnvMapModeDefine(parameters); - const envMapBlendingDefine = generateEnvMapBlendingDefine(parameters); - const envMapCubeUVSize = generateCubeUVSize(parameters); - const customExtensions = parameters.isWebGL2 ? "" : generateExtensions(parameters); - const customDefines = generateDefines(defines); - const program = gl.createProgram(); - let prefixVertex, prefixFragment; - let versionString = parameters.glslVersion ? "#version " + parameters.glslVersion + "\n" : ""; - if (parameters.isRawShaderMaterial) { - prefixVertex = [ - customDefines - ].filter(filterEmptyLine).join("\n"); - if (prefixVertex.length > 0) { - prefixVertex += "\n"; - } - prefixFragment = [ - customExtensions, - customDefines - ].filter(filterEmptyLine).join("\n"); - if (prefixFragment.length > 0) { - prefixFragment += "\n"; - } - } else { - prefixVertex = [ - generatePrecision(parameters), - "#define SHADER_NAME " + parameters.shaderName, - customDefines, - parameters.instancing ? "#define USE_INSTANCING" : "", - parameters.instancingColor ? "#define USE_INSTANCING_COLOR" : "", - parameters.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", - "#define MAX_BONES " + parameters.maxBones, - parameters.useFog && parameters.fog ? "#define USE_FOG" : "", - parameters.useFog && parameters.fogExp2 ? "#define FOG_EXP2" : "", - parameters.map ? "#define USE_MAP" : "", - parameters.envMap ? "#define USE_ENVMAP" : "", - parameters.envMap ? "#define " + envMapModeDefine : "", - parameters.lightMap ? "#define USE_LIGHTMAP" : "", - parameters.aoMap ? "#define USE_AOMAP" : "", - parameters.emissiveMap ? "#define USE_EMISSIVEMAP" : "", - parameters.bumpMap ? "#define USE_BUMPMAP" : "", - parameters.normalMap ? "#define USE_NORMALMAP" : "", - parameters.normalMap && parameters.objectSpaceNormalMap ? "#define OBJECTSPACE_NORMALMAP" : "", - parameters.normalMap && parameters.tangentSpaceNormalMap ? "#define TANGENTSPACE_NORMALMAP" : "", - parameters.clearcoatMap ? "#define USE_CLEARCOATMAP" : "", - parameters.clearcoatRoughnessMap ? "#define USE_CLEARCOAT_ROUGHNESSMAP" : "", - parameters.clearcoatNormalMap ? "#define USE_CLEARCOAT_NORMALMAP" : "", - parameters.displacementMap && parameters.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", - parameters.specularMap ? "#define USE_SPECULARMAP" : "", - parameters.specularIntensityMap ? "#define USE_SPECULARINTENSITYMAP" : "", - parameters.specularColorMap ? "#define USE_SPECULARCOLORMAP" : "", - parameters.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", - parameters.metalnessMap ? "#define USE_METALNESSMAP" : "", - parameters.alphaMap ? "#define USE_ALPHAMAP" : "", - parameters.transmission ? "#define USE_TRANSMISSION" : "", - parameters.transmissionMap ? "#define USE_TRANSMISSIONMAP" : "", - parameters.thicknessMap ? "#define USE_THICKNESSMAP" : "", - parameters.sheenColorMap ? "#define USE_SHEENCOLORMAP" : "", - parameters.sheenRoughnessMap ? "#define USE_SHEENROUGHNESSMAP" : "", - parameters.vertexTangents ? "#define USE_TANGENT" : "", - parameters.vertexColors ? "#define USE_COLOR" : "", - parameters.vertexAlphas ? "#define USE_COLOR_ALPHA" : "", - parameters.vertexUvs ? "#define USE_UV" : "", - parameters.uvsVertexOnly ? "#define UVS_VERTEX_ONLY" : "", - parameters.flatShading ? "#define FLAT_SHADED" : "", - parameters.skinning ? "#define USE_SKINNING" : "", - parameters.useVertexTexture ? "#define BONE_TEXTURE" : "", - parameters.morphTargets ? "#define USE_MORPHTARGETS" : "", - parameters.morphNormals && parameters.flatShading === false ? "#define USE_MORPHNORMALS" : "", - parameters.morphColors && parameters.isWebGL2 ? "#define USE_MORPHCOLORS" : "", - parameters.morphTargetsCount > 0 && parameters.isWebGL2 ? "#define MORPHTARGETS_TEXTURE" : "", - parameters.morphTargetsCount > 0 && parameters.isWebGL2 ? "#define MORPHTARGETS_TEXTURE_STRIDE " + parameters.morphTextureStride : "", - parameters.morphTargetsCount > 0 && parameters.isWebGL2 ? "#define MORPHTARGETS_COUNT " + parameters.morphTargetsCount : "", - parameters.doubleSided ? "#define DOUBLE_SIDED" : "", - parameters.flipSided ? "#define FLIP_SIDED" : "", - parameters.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", - parameters.shadowMapEnabled ? "#define " + shadowMapTypeDefine : "", - parameters.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", - parameters.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", - parameters.logarithmicDepthBuffer && parameters.rendererExtensionFragDepth ? "#define USE_LOGDEPTHBUF_EXT" : "", - "uniform mat4 modelMatrix;", - "uniform mat4 modelViewMatrix;", - "uniform mat4 projectionMatrix;", - "uniform mat4 viewMatrix;", - "uniform mat3 normalMatrix;", - "uniform vec3 cameraPosition;", - "uniform bool isOrthographic;", - "#ifdef USE_INSTANCING", - " attribute mat4 instanceMatrix;", - "#endif", - "#ifdef USE_INSTANCING_COLOR", - " attribute vec3 instanceColor;", - "#endif", - "attribute vec3 position;", - "attribute vec3 normal;", - "attribute vec2 uv;", - "#ifdef USE_TANGENT", - " attribute vec4 tangent;", - "#endif", - "#if defined( USE_COLOR_ALPHA )", - " attribute vec4 color;", - "#elif defined( USE_COLOR )", - " attribute vec3 color;", - "#endif", - "#if ( defined( USE_MORPHTARGETS ) && ! defined( MORPHTARGETS_TEXTURE ) )", - " attribute vec3 morphTarget0;", - " attribute vec3 morphTarget1;", - " attribute vec3 morphTarget2;", - " attribute vec3 morphTarget3;", - " #ifdef USE_MORPHNORMALS", - " attribute vec3 morphNormal0;", - " attribute vec3 morphNormal1;", - " attribute vec3 morphNormal2;", - " attribute vec3 morphNormal3;", - " #else", - " attribute vec3 morphTarget4;", - " attribute vec3 morphTarget5;", - " attribute vec3 morphTarget6;", - " attribute vec3 morphTarget7;", - " #endif", - "#endif", - "#ifdef USE_SKINNING", - " attribute vec4 skinIndex;", - " attribute vec4 skinWeight;", - "#endif", - "\n" - ].filter(filterEmptyLine).join("\n"); - prefixFragment = [ - customExtensions, - generatePrecision(parameters), - "#define SHADER_NAME " + parameters.shaderName, - customDefines, - parameters.useFog && parameters.fog ? "#define USE_FOG" : "", - parameters.useFog && parameters.fogExp2 ? "#define FOG_EXP2" : "", - parameters.map ? "#define USE_MAP" : "", - parameters.matcap ? "#define USE_MATCAP" : "", - parameters.envMap ? "#define USE_ENVMAP" : "", - parameters.envMap ? "#define " + envMapTypeDefine : "", - parameters.envMap ? "#define " + envMapModeDefine : "", - parameters.envMap ? "#define " + envMapBlendingDefine : "", - envMapCubeUVSize ? "#define CUBEUV_TEXEL_WIDTH " + envMapCubeUVSize.texelWidth : "", - envMapCubeUVSize ? "#define CUBEUV_TEXEL_HEIGHT " + envMapCubeUVSize.texelHeight : "", - envMapCubeUVSize ? "#define CUBEUV_MAX_MIP " + envMapCubeUVSize.maxMip + ".0" : "", - parameters.lightMap ? "#define USE_LIGHTMAP" : "", - parameters.aoMap ? "#define USE_AOMAP" : "", - parameters.emissiveMap ? "#define USE_EMISSIVEMAP" : "", - parameters.bumpMap ? "#define USE_BUMPMAP" : "", - parameters.normalMap ? "#define USE_NORMALMAP" : "", - parameters.normalMap && parameters.objectSpaceNormalMap ? "#define OBJECTSPACE_NORMALMAP" : "", - parameters.normalMap && parameters.tangentSpaceNormalMap ? "#define TANGENTSPACE_NORMALMAP" : "", - parameters.clearcoat ? "#define USE_CLEARCOAT" : "", - parameters.clearcoatMap ? "#define USE_CLEARCOATMAP" : "", - parameters.clearcoatRoughnessMap ? "#define USE_CLEARCOAT_ROUGHNESSMAP" : "", - parameters.clearcoatNormalMap ? "#define USE_CLEARCOAT_NORMALMAP" : "", - parameters.specularMap ? "#define USE_SPECULARMAP" : "", - parameters.specularIntensityMap ? "#define USE_SPECULARINTENSITYMAP" : "", - parameters.specularColorMap ? "#define USE_SPECULARCOLORMAP" : "", - parameters.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", - parameters.metalnessMap ? "#define USE_METALNESSMAP" : "", - parameters.alphaMap ? "#define USE_ALPHAMAP" : "", - parameters.alphaTest ? "#define USE_ALPHATEST" : "", - parameters.sheen ? "#define USE_SHEEN" : "", - parameters.sheenColorMap ? "#define USE_SHEENCOLORMAP" : "", - parameters.sheenRoughnessMap ? "#define USE_SHEENROUGHNESSMAP" : "", - parameters.transmission ? "#define USE_TRANSMISSION" : "", - parameters.transmissionMap ? "#define USE_TRANSMISSIONMAP" : "", - parameters.thicknessMap ? "#define USE_THICKNESSMAP" : "", - parameters.decodeVideoTexture ? "#define DECODE_VIDEO_TEXTURE" : "", - parameters.vertexTangents ? "#define USE_TANGENT" : "", - parameters.vertexColors || parameters.instancingColor ? "#define USE_COLOR" : "", - parameters.vertexAlphas ? "#define USE_COLOR_ALPHA" : "", - parameters.vertexUvs ? "#define USE_UV" : "", - parameters.uvsVertexOnly ? "#define UVS_VERTEX_ONLY" : "", - parameters.gradientMap ? "#define USE_GRADIENTMAP" : "", - parameters.flatShading ? "#define FLAT_SHADED" : "", - parameters.doubleSided ? "#define DOUBLE_SIDED" : "", - parameters.flipSided ? "#define FLIP_SIDED" : "", - parameters.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", - parameters.shadowMapEnabled ? "#define " + shadowMapTypeDefine : "", - parameters.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", - parameters.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", - parameters.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", - parameters.logarithmicDepthBuffer && parameters.rendererExtensionFragDepth ? "#define USE_LOGDEPTHBUF_EXT" : "", - "uniform mat4 viewMatrix;", - "uniform vec3 cameraPosition;", - "uniform bool isOrthographic;", - parameters.toneMapping !== NoToneMapping ? "#define TONE_MAPPING" : "", - parameters.toneMapping !== NoToneMapping ? ShaderChunk["tonemapping_pars_fragment"] : "", - parameters.toneMapping !== NoToneMapping ? getToneMappingFunction("toneMapping", parameters.toneMapping) : "", - parameters.dithering ? "#define DITHERING" : "", - parameters.opaque ? "#define OPAQUE" : "", - ShaderChunk["encodings_pars_fragment"], - getTexelEncodingFunction("linearToOutputTexel", parameters.outputEncoding), - parameters.depthPacking ? "#define DEPTH_PACKING " + parameters.depthPacking : "", - "\n" - ].filter(filterEmptyLine).join("\n"); - } - vertexShader = resolveIncludes(vertexShader); - vertexShader = replaceLightNums(vertexShader, parameters); - vertexShader = replaceClippingPlaneNums(vertexShader, parameters); - fragmentShader = resolveIncludes(fragmentShader); - fragmentShader = replaceLightNums(fragmentShader, parameters); - fragmentShader = replaceClippingPlaneNums(fragmentShader, parameters); - vertexShader = unrollLoops(vertexShader); - fragmentShader = unrollLoops(fragmentShader); - if (parameters.isWebGL2 && parameters.isRawShaderMaterial !== true) { - versionString = "#version 300 es\n"; - prefixVertex = [ - "precision mediump sampler2DArray;", - "#define attribute in", - "#define varying out", - "#define texture2D texture" - ].join("\n") + "\n" + prefixVertex; - prefixFragment = [ - "#define varying in", - parameters.glslVersion === GLSL3 ? "" : "layout(location = 0) out highp vec4 pc_fragColor;", - parameters.glslVersion === GLSL3 ? "" : "#define gl_FragColor pc_fragColor", - "#define gl_FragDepthEXT gl_FragDepth", - "#define texture2D texture", - "#define textureCube texture", - "#define texture2DProj textureProj", - "#define texture2DLodEXT textureLod", - "#define texture2DProjLodEXT textureProjLod", - "#define textureCubeLodEXT textureLod", - "#define texture2DGradEXT textureGrad", - "#define texture2DProjGradEXT textureProjGrad", - "#define textureCubeGradEXT textureGrad" - ].join("\n") + "\n" + prefixFragment; - } - const vertexGlsl = versionString + prefixVertex + vertexShader; - const fragmentGlsl = versionString + prefixFragment + fragmentShader; - const glVertexShader = WebGLShader(gl, 35633, vertexGlsl); - const glFragmentShader = WebGLShader(gl, 35632, fragmentGlsl); - gl.attachShader(program, glVertexShader); - gl.attachShader(program, glFragmentShader); - if (parameters.index0AttributeName !== void 0) { - gl.bindAttribLocation(program, 0, parameters.index0AttributeName); - } else if (parameters.morphTargets === true) { - gl.bindAttribLocation(program, 0, "position"); - } - gl.linkProgram(program); - if (renderer2.debug.checkShaderErrors) { - const programLog = gl.getProgramInfoLog(program).trim(); - const vertexLog = gl.getShaderInfoLog(glVertexShader).trim(); - const fragmentLog = gl.getShaderInfoLog(glFragmentShader).trim(); - let runnable = true; - let haveDiagnostics = true; - if (gl.getProgramParameter(program, 35714) === false) { - runnable = false; - const vertexErrors = getShaderErrors(gl, glVertexShader, "vertex"); - const fragmentErrors = getShaderErrors(gl, glFragmentShader, "fragment"); - console.error( - "THREE.WebGLProgram: Shader Error " + gl.getError() + " - VALIDATE_STATUS " + gl.getProgramParameter(program, 35715) + "\n\nProgram Info Log: " + programLog + "\n" + vertexErrors + "\n" + fragmentErrors - ); - } else if (programLog !== "") { - console.warn("THREE.WebGLProgram: Program Info Log:", programLog); - } else if (vertexLog === "" || fragmentLog === "") { - haveDiagnostics = false; - } - if (haveDiagnostics) { - this.diagnostics = { - runnable, - programLog, - vertexShader: { - log: vertexLog, - prefix: prefixVertex - }, - fragmentShader: { - log: fragmentLog, - prefix: prefixFragment - } - }; - } - } - gl.deleteShader(glVertexShader); - gl.deleteShader(glFragmentShader); - let cachedUniforms; - this.getUniforms = function() { - if (cachedUniforms === void 0) { - cachedUniforms = new WebGLUniforms(gl, program); - } - return cachedUniforms; - }; - let cachedAttributes; - this.getAttributes = function() { - if (cachedAttributes === void 0) { - cachedAttributes = fetchAttributeLocations(gl, program); - } - return cachedAttributes; - }; - this.destroy = function() { - bindingStates.releaseStatesOfProgram(this); - gl.deleteProgram(program); - this.program = void 0; - }; - this.name = parameters.shaderName; - this.id = programIdCount++; - this.cacheKey = cacheKey; - this.usedTimes = 1; - this.program = program; - this.vertexShader = glVertexShader; - this.fragmentShader = glFragmentShader; - return this; -} -let _id = 0; -class WebGLShaderCache { - constructor() { - this.shaderCache = /* @__PURE__ */ new Map(); - this.materialCache = /* @__PURE__ */ new Map(); - } - update(material) { - const vertexShader = material.vertexShader; - const fragmentShader = material.fragmentShader; - const vertexShaderStage = this._getShaderStage(vertexShader); - const fragmentShaderStage = this._getShaderStage(fragmentShader); - const materialShaders = this._getShaderCacheForMaterial(material); - if (materialShaders.has(vertexShaderStage) === false) { - materialShaders.add(vertexShaderStage); - vertexShaderStage.usedTimes++; - } - if (materialShaders.has(fragmentShaderStage) === false) { - materialShaders.add(fragmentShaderStage); - fragmentShaderStage.usedTimes++; - } - return this; - } - remove(material) { - const materialShaders = this.materialCache.get(material); - for (const shaderStage of materialShaders) { - shaderStage.usedTimes--; - if (shaderStage.usedTimes === 0) - this.shaderCache.delete(shaderStage); - } - this.materialCache.delete(material); - return this; - } - getVertexShaderID(material) { - return this._getShaderStage(material.vertexShader).id; - } - getFragmentShaderID(material) { - return this._getShaderStage(material.fragmentShader).id; - } - dispose() { - this.shaderCache.clear(); - this.materialCache.clear(); - } - _getShaderCacheForMaterial(material) { - const cache = this.materialCache; - if (cache.has(material) === false) { - cache.set(material, /* @__PURE__ */ new Set()); - } - return cache.get(material); - } - _getShaderStage(code) { - const cache = this.shaderCache; - if (cache.has(code) === false) { - const stage = new WebGLShaderStage(); - cache.set(code, stage); - } - return cache.get(code); - } -} -class WebGLShaderStage { - constructor() { - this.id = _id++; - this.usedTimes = 0; - } -} -function WebGLPrograms(renderer2, cubemaps, cubeuvmaps, extensions, capabilities, bindingStates, clipping) { - const _programLayers = new Layers(); - const _customShaders = new WebGLShaderCache(); - const programs = []; - const isWebGL2 = capabilities.isWebGL2; - const logarithmicDepthBuffer = capabilities.logarithmicDepthBuffer; - const floatVertexTextures = capabilities.floatVertexTextures; - const maxVertexUniforms = capabilities.maxVertexUniforms; - const vertexTextures = capabilities.vertexTextures; - let precision = capabilities.precision; - const shaderIDs = { - MeshDepthMaterial: "depth", - MeshDistanceMaterial: "distanceRGBA", - MeshNormalMaterial: "normal", - MeshBasicMaterial: "basic", - MeshLambertMaterial: "lambert", - MeshPhongMaterial: "phong", - MeshToonMaterial: "toon", - MeshStandardMaterial: "physical", - MeshPhysicalMaterial: "physical", - MeshMatcapMaterial: "matcap", - LineBasicMaterial: "basic", - LineDashedMaterial: "dashed", - PointsMaterial: "points", - ShadowMaterial: "shadow", - SpriteMaterial: "sprite" - }; - function getMaxBones(object) { - const skeleton = object.skeleton; - const bones = skeleton.bones; - if (floatVertexTextures) { - return 1024; - } else { - const nVertexUniforms = maxVertexUniforms; - const nVertexMatrices = Math.floor((nVertexUniforms - 20) / 4); - const maxBones = Math.min(nVertexMatrices, bones.length); - if (maxBones < bones.length) { - console.warn("THREE.WebGLRenderer: Skeleton has " + bones.length + " bones. This GPU supports " + maxBones + "."); - return 0; - } - return maxBones; - } - } - function getParameters(material, lights, shadows, scene, object) { - const fog = scene.fog; - const geometry = object.geometry; - const environment = material.isMeshStandardMaterial ? scene.environment : null; - const envMap = (material.isMeshStandardMaterial ? cubeuvmaps : cubemaps).get(material.envMap || environment); - const envMapCubeUVHeight = !!envMap && (envMap.mapping === CubeUVReflectionMapping || envMap.mapping === CubeUVRefractionMapping) ? envMap.image.height : null; - const shaderID = shaderIDs[material.type]; - const maxBones = object.isSkinnedMesh ? getMaxBones(object) : 0; - if (material.precision !== null) { - precision = capabilities.getMaxPrecision(material.precision); - if (precision !== material.precision) { - console.warn("THREE.WebGLProgram.getParameters:", material.precision, "not supported, using", precision, "instead."); - } - } - const morphAttribute = geometry.morphAttributes.position || geometry.morphAttributes.normal || geometry.morphAttributes.color; - const morphTargetsCount = morphAttribute !== void 0 ? morphAttribute.length : 0; - let morphTextureStride = 0; - if (geometry.morphAttributes.position !== void 0) - morphTextureStride = 1; - if (geometry.morphAttributes.normal !== void 0) - morphTextureStride = 2; - if (geometry.morphAttributes.color !== void 0) - morphTextureStride = 3; - let vertexShader, fragmentShader; - let customVertexShaderID, customFragmentShaderID; - if (shaderID) { - const shader = ShaderLib[shaderID]; - vertexShader = shader.vertexShader; - fragmentShader = shader.fragmentShader; - } else { - vertexShader = material.vertexShader; - fragmentShader = material.fragmentShader; - _customShaders.update(material); - customVertexShaderID = _customShaders.getVertexShaderID(material); - customFragmentShaderID = _customShaders.getFragmentShaderID(material); - } - const currentRenderTarget = renderer2.getRenderTarget(); - const useAlphaTest = material.alphaTest > 0; - const useClearcoat = material.clearcoat > 0; - const parameters = { - isWebGL2, - shaderID, - shaderName: material.type, - vertexShader, - fragmentShader, - defines: material.defines, - customVertexShaderID, - customFragmentShaderID, - isRawShaderMaterial: material.isRawShaderMaterial === true, - glslVersion: material.glslVersion, - precision, - instancing: object.isInstancedMesh === true, - instancingColor: object.isInstancedMesh === true && object.instanceColor !== null, - supportsVertexTextures: vertexTextures, - outputEncoding: currentRenderTarget === null ? renderer2.outputEncoding : currentRenderTarget.isXRRenderTarget === true ? currentRenderTarget.texture.encoding : LinearEncoding, - map: !!material.map, - matcap: !!material.matcap, - envMap: !!envMap, - envMapMode: envMap && envMap.mapping, - envMapCubeUVHeight, - lightMap: !!material.lightMap, - aoMap: !!material.aoMap, - emissiveMap: !!material.emissiveMap, - bumpMap: !!material.bumpMap, - normalMap: !!material.normalMap, - objectSpaceNormalMap: material.normalMapType === ObjectSpaceNormalMap, - tangentSpaceNormalMap: material.normalMapType === TangentSpaceNormalMap, - decodeVideoTexture: !!material.map && material.map.isVideoTexture === true && material.map.encoding === sRGBEncoding, - clearcoat: useClearcoat, - clearcoatMap: useClearcoat && !!material.clearcoatMap, - clearcoatRoughnessMap: useClearcoat && !!material.clearcoatRoughnessMap, - clearcoatNormalMap: useClearcoat && !!material.clearcoatNormalMap, - displacementMap: !!material.displacementMap, - roughnessMap: !!material.roughnessMap, - metalnessMap: !!material.metalnessMap, - specularMap: !!material.specularMap, - specularIntensityMap: !!material.specularIntensityMap, - specularColorMap: !!material.specularColorMap, - opaque: material.transparent === false && material.blending === NormalBlending, - alphaMap: !!material.alphaMap, - alphaTest: useAlphaTest, - gradientMap: !!material.gradientMap, - sheen: material.sheen > 0, - sheenColorMap: !!material.sheenColorMap, - sheenRoughnessMap: !!material.sheenRoughnessMap, - transmission: material.transmission > 0, - transmissionMap: !!material.transmissionMap, - thicknessMap: !!material.thicknessMap, - combine: material.combine, - vertexTangents: !!material.normalMap && !!geometry.attributes.tangent, - vertexColors: material.vertexColors, - vertexAlphas: material.vertexColors === true && !!geometry.attributes.color && geometry.attributes.color.itemSize === 4, - vertexUvs: !!material.map || !!material.bumpMap || !!material.normalMap || !!material.specularMap || !!material.alphaMap || !!material.emissiveMap || !!material.roughnessMap || !!material.metalnessMap || !!material.clearcoatMap || !!material.clearcoatRoughnessMap || !!material.clearcoatNormalMap || !!material.displacementMap || !!material.transmissionMap || !!material.thicknessMap || !!material.specularIntensityMap || !!material.specularColorMap || !!material.sheenColorMap || !!material.sheenRoughnessMap, - uvsVertexOnly: !(!!material.map || !!material.bumpMap || !!material.normalMap || !!material.specularMap || !!material.alphaMap || !!material.emissiveMap || !!material.roughnessMap || !!material.metalnessMap || !!material.clearcoatNormalMap || material.transmission > 0 || !!material.transmissionMap || !!material.thicknessMap || !!material.specularIntensityMap || !!material.specularColorMap || material.sheen > 0 || !!material.sheenColorMap || !!material.sheenRoughnessMap) && !!material.displacementMap, - fog: !!fog, - useFog: material.fog, - fogExp2: fog && fog.isFogExp2, - flatShading: !!material.flatShading, - sizeAttenuation: material.sizeAttenuation, - logarithmicDepthBuffer, - skinning: object.isSkinnedMesh === true && maxBones > 0, - maxBones, - useVertexTexture: floatVertexTextures, - morphTargets: geometry.morphAttributes.position !== void 0, - morphNormals: geometry.morphAttributes.normal !== void 0, - morphColors: geometry.morphAttributes.color !== void 0, - morphTargetsCount, - morphTextureStride, - numDirLights: lights.directional.length, - numPointLights: lights.point.length, - numSpotLights: lights.spot.length, - numRectAreaLights: lights.rectArea.length, - numHemiLights: lights.hemi.length, - numDirLightShadows: lights.directionalShadowMap.length, - numPointLightShadows: lights.pointShadowMap.length, - numSpotLightShadows: lights.spotShadowMap.length, - numClippingPlanes: clipping.numPlanes, - numClipIntersection: clipping.numIntersection, - dithering: material.dithering, - shadowMapEnabled: renderer2.shadowMap.enabled && shadows.length > 0, - shadowMapType: renderer2.shadowMap.type, - toneMapping: material.toneMapped ? renderer2.toneMapping : NoToneMapping, - physicallyCorrectLights: renderer2.physicallyCorrectLights, - premultipliedAlpha: material.premultipliedAlpha, - doubleSided: material.side === DoubleSide, - flipSided: material.side === BackSide, - depthPacking: material.depthPacking !== void 0 ? material.depthPacking : false, - index0AttributeName: material.index0AttributeName, - extensionDerivatives: material.extensions && material.extensions.derivatives, - extensionFragDepth: material.extensions && material.extensions.fragDepth, - extensionDrawBuffers: material.extensions && material.extensions.drawBuffers, - extensionShaderTextureLOD: material.extensions && material.extensions.shaderTextureLOD, - rendererExtensionFragDepth: isWebGL2 || extensions.has("EXT_frag_depth"), - rendererExtensionDrawBuffers: isWebGL2 || extensions.has("WEBGL_draw_buffers"), - rendererExtensionShaderTextureLod: isWebGL2 || extensions.has("EXT_shader_texture_lod"), - customProgramCacheKey: material.customProgramCacheKey() - }; - return parameters; - } - function getProgramCacheKey(parameters) { - const array = []; - if (parameters.shaderID) { - array.push(parameters.shaderID); - } else { - array.push(parameters.customVertexShaderID); - array.push(parameters.customFragmentShaderID); - } - if (parameters.defines !== void 0) { - for (const name in parameters.defines) { - array.push(name); - array.push(parameters.defines[name]); - } - } - if (parameters.isRawShaderMaterial === false) { - getProgramCacheKeyParameters(array, parameters); - getProgramCacheKeyBooleans(array, parameters); - array.push(renderer2.outputEncoding); - } - array.push(parameters.customProgramCacheKey); - return array.join(); - } - function getProgramCacheKeyParameters(array, parameters) { - array.push(parameters.precision); - array.push(parameters.outputEncoding); - array.push(parameters.envMapMode); - array.push(parameters.envMapCubeUVHeight); - array.push(parameters.combine); - array.push(parameters.vertexUvs); - array.push(parameters.fogExp2); - array.push(parameters.sizeAttenuation); - array.push(parameters.maxBones); - array.push(parameters.morphTargetsCount); - array.push(parameters.morphAttributeCount); - array.push(parameters.numDirLights); - array.push(parameters.numPointLights); - array.push(parameters.numSpotLights); - array.push(parameters.numHemiLights); - array.push(parameters.numRectAreaLights); - array.push(parameters.numDirLightShadows); - array.push(parameters.numPointLightShadows); - array.push(parameters.numSpotLightShadows); - array.push(parameters.shadowMapType); - array.push(parameters.toneMapping); - array.push(parameters.numClippingPlanes); - array.push(parameters.numClipIntersection); - } - function getProgramCacheKeyBooleans(array, parameters) { - _programLayers.disableAll(); - if (parameters.isWebGL2) - _programLayers.enable(0); - if (parameters.supportsVertexTextures) - _programLayers.enable(1); - if (parameters.instancing) - _programLayers.enable(2); - if (parameters.instancingColor) - _programLayers.enable(3); - if (parameters.map) - _programLayers.enable(4); - if (parameters.matcap) - _programLayers.enable(5); - if (parameters.envMap) - _programLayers.enable(6); - if (parameters.lightMap) - _programLayers.enable(7); - if (parameters.aoMap) - _programLayers.enable(8); - if (parameters.emissiveMap) - _programLayers.enable(9); - if (parameters.bumpMap) - _programLayers.enable(10); - if (parameters.normalMap) - _programLayers.enable(11); - if (parameters.objectSpaceNormalMap) - _programLayers.enable(12); - if (parameters.tangentSpaceNormalMap) - _programLayers.enable(13); - if (parameters.clearcoat) - _programLayers.enable(14); - if (parameters.clearcoatMap) - _programLayers.enable(15); - if (parameters.clearcoatRoughnessMap) - _programLayers.enable(16); - if (parameters.clearcoatNormalMap) - _programLayers.enable(17); - if (parameters.displacementMap) - _programLayers.enable(18); - if (parameters.specularMap) - _programLayers.enable(19); - if (parameters.roughnessMap) - _programLayers.enable(20); - if (parameters.metalnessMap) - _programLayers.enable(21); - if (parameters.gradientMap) - _programLayers.enable(22); - if (parameters.alphaMap) - _programLayers.enable(23); - if (parameters.alphaTest) - _programLayers.enable(24); - if (parameters.vertexColors) - _programLayers.enable(25); - if (parameters.vertexAlphas) - _programLayers.enable(26); - if (parameters.vertexUvs) - _programLayers.enable(27); - if (parameters.vertexTangents) - _programLayers.enable(28); - if (parameters.uvsVertexOnly) - _programLayers.enable(29); - if (parameters.fog) - _programLayers.enable(30); - array.push(_programLayers.mask); - _programLayers.disableAll(); - if (parameters.useFog) - _programLayers.enable(0); - if (parameters.flatShading) - _programLayers.enable(1); - if (parameters.logarithmicDepthBuffer) - _programLayers.enable(2); - if (parameters.skinning) - _programLayers.enable(3); - if (parameters.useVertexTexture) - _programLayers.enable(4); - if (parameters.morphTargets) - _programLayers.enable(5); - if (parameters.morphNormals) - _programLayers.enable(6); - if (parameters.morphColors) - _programLayers.enable(7); - if (parameters.premultipliedAlpha) - _programLayers.enable(8); - if (parameters.shadowMapEnabled) - _programLayers.enable(9); - if (parameters.physicallyCorrectLights) - _programLayers.enable(10); - if (parameters.doubleSided) - _programLayers.enable(11); - if (parameters.flipSided) - _programLayers.enable(12); - if (parameters.depthPacking) - _programLayers.enable(13); - if (parameters.dithering) - _programLayers.enable(14); - if (parameters.specularIntensityMap) - _programLayers.enable(15); - if (parameters.specularColorMap) - _programLayers.enable(16); - if (parameters.transmission) - _programLayers.enable(17); - if (parameters.transmissionMap) - _programLayers.enable(18); - if (parameters.thicknessMap) - _programLayers.enable(19); - if (parameters.sheen) - _programLayers.enable(20); - if (parameters.sheenColorMap) - _programLayers.enable(21); - if (parameters.sheenRoughnessMap) - _programLayers.enable(22); - if (parameters.decodeVideoTexture) - _programLayers.enable(23); - if (parameters.opaque) - _programLayers.enable(24); - array.push(_programLayers.mask); - } - function getUniforms(material) { - const shaderID = shaderIDs[material.type]; - let uniforms; - if (shaderID) { - const shader = ShaderLib[shaderID]; - uniforms = UniformsUtils.clone(shader.uniforms); - } else { - uniforms = material.uniforms; - } - return uniforms; - } - function acquireProgram(parameters, cacheKey) { - let program; - for (let p2 = 0, pl = programs.length; p2 < pl; p2++) { - const preexistingProgram = programs[p2]; - if (preexistingProgram.cacheKey === cacheKey) { - program = preexistingProgram; - ++program.usedTimes; - break; - } - } - if (program === void 0) { - program = new WebGLProgram(renderer2, cacheKey, parameters, bindingStates); - programs.push(program); - } - return program; - } - function releaseProgram(program) { - if (--program.usedTimes === 0) { - const i2 = programs.indexOf(program); - programs[i2] = programs[programs.length - 1]; - programs.pop(); - program.destroy(); - } - } - function releaseShaderCache(material) { - _customShaders.remove(material); - } - function dispose() { - _customShaders.dispose(); - } - return { - getParameters, - getProgramCacheKey, - getUniforms, - acquireProgram, - releaseProgram, - releaseShaderCache, - programs, - dispose - }; -} -function WebGLProperties() { - let properties = /* @__PURE__ */ new WeakMap(); - function get2(object) { - let map = properties.get(object); - if (map === void 0) { - map = {}; - properties.set(object, map); - } - return map; - } - function remove2(object) { - properties.delete(object); - } - function update(object, key, value) { - properties.get(object)[key] = value; - } - function dispose() { - properties = /* @__PURE__ */ new WeakMap(); - } - return { - get: get2, - remove: remove2, - update, - dispose - }; -} -function painterSortStable(a2, b3) { - if (a2.groupOrder !== b3.groupOrder) { - return a2.groupOrder - b3.groupOrder; - } else if (a2.renderOrder !== b3.renderOrder) { - return a2.renderOrder - b3.renderOrder; - } else if (a2.material.id !== b3.material.id) { - return a2.material.id - b3.material.id; - } else if (a2.z !== b3.z) { - return a2.z - b3.z; - } else { - return a2.id - b3.id; - } -} -function reversePainterSortStable(a2, b3) { - if (a2.groupOrder !== b3.groupOrder) { - return a2.groupOrder - b3.groupOrder; - } else if (a2.renderOrder !== b3.renderOrder) { - return a2.renderOrder - b3.renderOrder; - } else if (a2.z !== b3.z) { - return b3.z - a2.z; - } else { - return a2.id - b3.id; - } -} -function WebGLRenderList() { - const renderItems = []; - let renderItemsIndex = 0; - const opaque = []; - const transmissive = []; - const transparent = []; - function init() { - renderItemsIndex = 0; - opaque.length = 0; - transmissive.length = 0; - transparent.length = 0; - } - function getNextRenderItem(object, geometry, material, groupOrder, z2, group) { - let renderItem = renderItems[renderItemsIndex]; - if (renderItem === void 0) { - renderItem = { - id: object.id, - object, - geometry, - material, - groupOrder, - renderOrder: object.renderOrder, - z: z2, - group - }; - renderItems[renderItemsIndex] = renderItem; - } else { - renderItem.id = object.id; - renderItem.object = object; - renderItem.geometry = geometry; - renderItem.material = material; - renderItem.groupOrder = groupOrder; - renderItem.renderOrder = object.renderOrder; - renderItem.z = z2; - renderItem.group = group; - } - renderItemsIndex++; - return renderItem; - } - function push(object, geometry, material, groupOrder, z2, group) { - const renderItem = getNextRenderItem(object, geometry, material, groupOrder, z2, group); - if (material.transmission > 0) { - transmissive.push(renderItem); - } else if (material.transparent === true) { - transparent.push(renderItem); - } else { - opaque.push(renderItem); - } - } - function unshift(object, geometry, material, groupOrder, z2, group) { - const renderItem = getNextRenderItem(object, geometry, material, groupOrder, z2, group); - if (material.transmission > 0) { - transmissive.unshift(renderItem); - } else if (material.transparent === true) { - transparent.unshift(renderItem); - } else { - opaque.unshift(renderItem); - } - } - function sort(customOpaqueSort, customTransparentSort) { - if (opaque.length > 1) - opaque.sort(customOpaqueSort || painterSortStable); - if (transmissive.length > 1) - transmissive.sort(customTransparentSort || reversePainterSortStable); - if (transparent.length > 1) - transparent.sort(customTransparentSort || reversePainterSortStable); - } - function finish() { - for (let i2 = renderItemsIndex, il = renderItems.length; i2 < il; i2++) { - const renderItem = renderItems[i2]; - if (renderItem.id === null) - break; - renderItem.id = null; - renderItem.object = null; - renderItem.geometry = null; - renderItem.material = null; - renderItem.group = null; - } - } - return { - opaque, - transmissive, - transparent, - init, - push, - unshift, - finish, - sort - }; -} -function WebGLRenderLists() { - let lists = /* @__PURE__ */ new WeakMap(); - function get2(scene, renderCallDepth) { - let list; - if (lists.has(scene) === false) { - list = new WebGLRenderList(); - lists.set(scene, [list]); - } else { - if (renderCallDepth >= lists.get(scene).length) { - list = new WebGLRenderList(); - lists.get(scene).push(list); - } else { - list = lists.get(scene)[renderCallDepth]; - } - } - return list; - } - function dispose() { - lists = /* @__PURE__ */ new WeakMap(); - } - return { - get: get2, - dispose - }; -} -function UniformsCache() { - const lights = {}; - return { - get: function(light) { - if (lights[light.id] !== void 0) { - return lights[light.id]; - } - let uniforms; - switch (light.type) { - case "DirectionalLight": - uniforms = { - direction: new Vector3(), - color: new Color() - }; - break; - case "SpotLight": - uniforms = { - position: new Vector3(), - direction: new Vector3(), - color: new Color(), - distance: 0, - coneCos: 0, - penumbraCos: 0, - decay: 0 - }; - break; - case "PointLight": - uniforms = { - position: new Vector3(), - color: new Color(), - distance: 0, - decay: 0 - }; - break; - case "HemisphereLight": - uniforms = { - direction: new Vector3(), - skyColor: new Color(), - groundColor: new Color() - }; - break; - case "RectAreaLight": - uniforms = { - color: new Color(), - position: new Vector3(), - halfWidth: new Vector3(), - halfHeight: new Vector3() - }; - break; - } - lights[light.id] = uniforms; - return uniforms; - } - }; -} -function ShadowUniformsCache() { - const lights = {}; - return { - get: function(light) { - if (lights[light.id] !== void 0) { - return lights[light.id]; - } - let uniforms; - switch (light.type) { - case "DirectionalLight": - uniforms = { - shadowBias: 0, - shadowNormalBias: 0, - shadowRadius: 1, - shadowMapSize: new Vector2() - }; - break; - case "SpotLight": - uniforms = { - shadowBias: 0, - shadowNormalBias: 0, - shadowRadius: 1, - shadowMapSize: new Vector2() - }; - break; - case "PointLight": - uniforms = { - shadowBias: 0, - shadowNormalBias: 0, - shadowRadius: 1, - shadowMapSize: new Vector2(), - shadowCameraNear: 1, - shadowCameraFar: 1e3 - }; - break; - } - lights[light.id] = uniforms; - return uniforms; - } - }; -} -let nextVersion = 0; -function shadowCastingLightsFirst(lightA, lightB) { - return (lightB.castShadow ? 1 : 0) - (lightA.castShadow ? 1 : 0); -} -function WebGLLights(extensions, capabilities) { - const cache = new UniformsCache(); - const shadowCache = ShadowUniformsCache(); - const state = { - version: 0, - hash: { - directionalLength: -1, - pointLength: -1, - spotLength: -1, - rectAreaLength: -1, - hemiLength: -1, - numDirectionalShadows: -1, - numPointShadows: -1, - numSpotShadows: -1 - }, - ambient: [0, 0, 0], - probe: [], - directional: [], - directionalShadow: [], - directionalShadowMap: [], - directionalShadowMatrix: [], - spot: [], - spotShadow: [], - spotShadowMap: [], - spotShadowMatrix: [], - rectArea: [], - rectAreaLTC1: null, - rectAreaLTC2: null, - point: [], - pointShadow: [], - pointShadowMap: [], - pointShadowMatrix: [], - hemi: [] - }; - for (let i2 = 0; i2 < 9; i2++) - state.probe.push(new Vector3()); - const vector3 = new Vector3(); - const matrix4 = new Matrix4(); - const matrix42 = new Matrix4(); - function setup(lights, physicallyCorrectLights) { - let r2 = 0, g2 = 0, b3 = 0; - for (let i2 = 0; i2 < 9; i2++) - state.probe[i2].set(0, 0, 0); - let directionalLength = 0; - let pointLength = 0; - let spotLength = 0; - let rectAreaLength = 0; - let hemiLength = 0; - let numDirectionalShadows = 0; - let numPointShadows = 0; - let numSpotShadows = 0; - lights.sort(shadowCastingLightsFirst); - const scaleFactor = physicallyCorrectLights !== true ? Math.PI : 1; - for (let i2 = 0, l2 = lights.length; i2 < l2; i2++) { - const light = lights[i2]; - const color = light.color; - const intensity = light.intensity; - const distance = light.distance; - const shadowMap = light.shadow && light.shadow.map ? light.shadow.map.texture : null; - if (light.isAmbientLight) { - r2 += color.r * intensity * scaleFactor; - g2 += color.g * intensity * scaleFactor; - b3 += color.b * intensity * scaleFactor; - } else if (light.isLightProbe) { - for (let j2 = 0; j2 < 9; j2++) { - state.probe[j2].addScaledVector(light.sh.coefficients[j2], intensity); - } - } else if (light.isDirectionalLight) { - const uniforms = cache.get(light); - uniforms.color.copy(light.color).multiplyScalar(light.intensity * scaleFactor); - if (light.castShadow) { - const shadow = light.shadow; - const shadowUniforms = shadowCache.get(light); - shadowUniforms.shadowBias = shadow.bias; - shadowUniforms.shadowNormalBias = shadow.normalBias; - shadowUniforms.shadowRadius = shadow.radius; - shadowUniforms.shadowMapSize = shadow.mapSize; - state.directionalShadow[directionalLength] = shadowUniforms; - state.directionalShadowMap[directionalLength] = shadowMap; - state.directionalShadowMatrix[directionalLength] = light.shadow.matrix; - numDirectionalShadows++; - } - state.directional[directionalLength] = uniforms; - directionalLength++; - } else if (light.isSpotLight) { - const uniforms = cache.get(light); - uniforms.position.setFromMatrixPosition(light.matrixWorld); - uniforms.color.copy(color).multiplyScalar(intensity * scaleFactor); - uniforms.distance = distance; - uniforms.coneCos = Math.cos(light.angle); - uniforms.penumbraCos = Math.cos(light.angle * (1 - light.penumbra)); - uniforms.decay = light.decay; - if (light.castShadow) { - const shadow = light.shadow; - const shadowUniforms = shadowCache.get(light); - shadowUniforms.shadowBias = shadow.bias; - shadowUniforms.shadowNormalBias = shadow.normalBias; - shadowUniforms.shadowRadius = shadow.radius; - shadowUniforms.shadowMapSize = shadow.mapSize; - state.spotShadow[spotLength] = shadowUniforms; - state.spotShadowMap[spotLength] = shadowMap; - state.spotShadowMatrix[spotLength] = light.shadow.matrix; - numSpotShadows++; - } - state.spot[spotLength] = uniforms; - spotLength++; - } else if (light.isRectAreaLight) { - const uniforms = cache.get(light); - uniforms.color.copy(color).multiplyScalar(intensity); - uniforms.halfWidth.set(light.width * 0.5, 0, 0); - uniforms.halfHeight.set(0, light.height * 0.5, 0); - state.rectArea[rectAreaLength] = uniforms; - rectAreaLength++; - } else if (light.isPointLight) { - const uniforms = cache.get(light); - uniforms.color.copy(light.color).multiplyScalar(light.intensity * scaleFactor); - uniforms.distance = light.distance; - uniforms.decay = light.decay; - if (light.castShadow) { - const shadow = light.shadow; - const shadowUniforms = shadowCache.get(light); - shadowUniforms.shadowBias = shadow.bias; - shadowUniforms.shadowNormalBias = shadow.normalBias; - shadowUniforms.shadowRadius = shadow.radius; - shadowUniforms.shadowMapSize = shadow.mapSize; - shadowUniforms.shadowCameraNear = shadow.camera.near; - shadowUniforms.shadowCameraFar = shadow.camera.far; - state.pointShadow[pointLength] = shadowUniforms; - state.pointShadowMap[pointLength] = shadowMap; - state.pointShadowMatrix[pointLength] = light.shadow.matrix; - numPointShadows++; - } - state.point[pointLength] = uniforms; - pointLength++; - } else if (light.isHemisphereLight) { - const uniforms = cache.get(light); - uniforms.skyColor.copy(light.color).multiplyScalar(intensity * scaleFactor); - uniforms.groundColor.copy(light.groundColor).multiplyScalar(intensity * scaleFactor); - state.hemi[hemiLength] = uniforms; - hemiLength++; - } - } - if (rectAreaLength > 0) { - if (capabilities.isWebGL2) { - state.rectAreaLTC1 = UniformsLib.LTC_FLOAT_1; - state.rectAreaLTC2 = UniformsLib.LTC_FLOAT_2; - } else { - if (extensions.has("OES_texture_float_linear") === true) { - state.rectAreaLTC1 = UniformsLib.LTC_FLOAT_1; - state.rectAreaLTC2 = UniformsLib.LTC_FLOAT_2; - } else if (extensions.has("OES_texture_half_float_linear") === true) { - state.rectAreaLTC1 = UniformsLib.LTC_HALF_1; - state.rectAreaLTC2 = UniformsLib.LTC_HALF_2; - } else { - console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions."); - } - } - } - state.ambient[0] = r2; - state.ambient[1] = g2; - state.ambient[2] = b3; - const hash = state.hash; - if (hash.directionalLength !== directionalLength || hash.pointLength !== pointLength || hash.spotLength !== spotLength || hash.rectAreaLength !== rectAreaLength || hash.hemiLength !== hemiLength || hash.numDirectionalShadows !== numDirectionalShadows || hash.numPointShadows !== numPointShadows || hash.numSpotShadows !== numSpotShadows) { - state.directional.length = directionalLength; - state.spot.length = spotLength; - state.rectArea.length = rectAreaLength; - state.point.length = pointLength; - state.hemi.length = hemiLength; - state.directionalShadow.length = numDirectionalShadows; - state.directionalShadowMap.length = numDirectionalShadows; - state.pointShadow.length = numPointShadows; - state.pointShadowMap.length = numPointShadows; - state.spotShadow.length = numSpotShadows; - state.spotShadowMap.length = numSpotShadows; - state.directionalShadowMatrix.length = numDirectionalShadows; - state.pointShadowMatrix.length = numPointShadows; - state.spotShadowMatrix.length = numSpotShadows; - hash.directionalLength = directionalLength; - hash.pointLength = pointLength; - hash.spotLength = spotLength; - hash.rectAreaLength = rectAreaLength; - hash.hemiLength = hemiLength; - hash.numDirectionalShadows = numDirectionalShadows; - hash.numPointShadows = numPointShadows; - hash.numSpotShadows = numSpotShadows; - state.version = nextVersion++; - } - } - function setupView(lights, camera) { - let directionalLength = 0; - let pointLength = 0; - let spotLength = 0; - let rectAreaLength = 0; - let hemiLength = 0; - const viewMatrix = camera.matrixWorldInverse; - for (let i2 = 0, l2 = lights.length; i2 < l2; i2++) { - const light = lights[i2]; - if (light.isDirectionalLight) { - const uniforms = state.directional[directionalLength]; - uniforms.direction.setFromMatrixPosition(light.matrixWorld); - vector3.setFromMatrixPosition(light.target.matrixWorld); - uniforms.direction.sub(vector3); - uniforms.direction.transformDirection(viewMatrix); - directionalLength++; - } else if (light.isSpotLight) { - const uniforms = state.spot[spotLength]; - uniforms.position.setFromMatrixPosition(light.matrixWorld); - uniforms.position.applyMatrix4(viewMatrix); - uniforms.direction.setFromMatrixPosition(light.matrixWorld); - vector3.setFromMatrixPosition(light.target.matrixWorld); - uniforms.direction.sub(vector3); - uniforms.direction.transformDirection(viewMatrix); - spotLength++; - } else if (light.isRectAreaLight) { - const uniforms = state.rectArea[rectAreaLength]; - uniforms.position.setFromMatrixPosition(light.matrixWorld); - uniforms.position.applyMatrix4(viewMatrix); - matrix42.identity(); - matrix4.copy(light.matrixWorld); - matrix4.premultiply(viewMatrix); - matrix42.extractRotation(matrix4); - uniforms.halfWidth.set(light.width * 0.5, 0, 0); - uniforms.halfHeight.set(0, light.height * 0.5, 0); - uniforms.halfWidth.applyMatrix4(matrix42); - uniforms.halfHeight.applyMatrix4(matrix42); - rectAreaLength++; - } else if (light.isPointLight) { - const uniforms = state.point[pointLength]; - uniforms.position.setFromMatrixPosition(light.matrixWorld); - uniforms.position.applyMatrix4(viewMatrix); - pointLength++; - } else if (light.isHemisphereLight) { - const uniforms = state.hemi[hemiLength]; - uniforms.direction.setFromMatrixPosition(light.matrixWorld); - uniforms.direction.transformDirection(viewMatrix); - uniforms.direction.normalize(); - hemiLength++; - } - } - } - return { - setup, - setupView, - state - }; -} -function WebGLRenderState(extensions, capabilities) { - const lights = new WebGLLights(extensions, capabilities); - const lightsArray = []; - const shadowsArray = []; - function init() { - lightsArray.length = 0; - shadowsArray.length = 0; - } - function pushLight(light) { - lightsArray.push(light); - } - function pushShadow(shadowLight) { - shadowsArray.push(shadowLight); - } - function setupLights(physicallyCorrectLights) { - lights.setup(lightsArray, physicallyCorrectLights); - } - function setupLightsView(camera) { - lights.setupView(lightsArray, camera); - } - const state = { - lightsArray, - shadowsArray, - lights - }; - return { - init, - state, - setupLights, - setupLightsView, - pushLight, - pushShadow - }; -} -function WebGLRenderStates(extensions, capabilities) { - let renderStates = /* @__PURE__ */ new WeakMap(); - function get2(scene, renderCallDepth = 0) { - let renderState; - if (renderStates.has(scene) === false) { - renderState = new WebGLRenderState(extensions, capabilities); - renderStates.set(scene, [renderState]); - } else { - if (renderCallDepth >= renderStates.get(scene).length) { - renderState = new WebGLRenderState(extensions, capabilities); - renderStates.get(scene).push(renderState); - } else { - renderState = renderStates.get(scene)[renderCallDepth]; - } - } - return renderState; - } - function dispose() { - renderStates = /* @__PURE__ */ new WeakMap(); - } - return { - get: get2, - dispose - }; -} -class MeshDepthMaterial extends Material { - constructor(parameters) { - super(); - this.type = "MeshDepthMaterial"; - this.depthPacking = BasicDepthPacking; - this.map = null; - this.alphaMap = null; - this.displacementMap = null; - this.displacementScale = 1; - this.displacementBias = 0; - this.wireframe = false; - this.wireframeLinewidth = 1; - this.fog = false; - this.setValues(parameters); - } - copy(source) { - super.copy(source); - this.depthPacking = source.depthPacking; - this.map = source.map; - this.alphaMap = source.alphaMap; - this.displacementMap = source.displacementMap; - this.displacementScale = source.displacementScale; - this.displacementBias = source.displacementBias; - this.wireframe = source.wireframe; - this.wireframeLinewidth = source.wireframeLinewidth; - return this; - } -} -MeshDepthMaterial.prototype.isMeshDepthMaterial = true; -class MeshDistanceMaterial extends Material { - constructor(parameters) { - super(); - this.type = "MeshDistanceMaterial"; - this.referencePosition = new Vector3(); - this.nearDistance = 1; - this.farDistance = 1e3; - this.map = null; - this.alphaMap = null; - this.displacementMap = null; - this.displacementScale = 1; - this.displacementBias = 0; - this.fog = false; - this.setValues(parameters); - } - copy(source) { - super.copy(source); - this.referencePosition.copy(source.referencePosition); - this.nearDistance = source.nearDistance; - this.farDistance = source.farDistance; - this.map = source.map; - this.alphaMap = source.alphaMap; - this.displacementMap = source.displacementMap; - this.displacementScale = source.displacementScale; - this.displacementBias = source.displacementBias; - return this; - } -} -MeshDistanceMaterial.prototype.isMeshDistanceMaterial = true; -const vertex = "void main() {\n gl_Position = vec4( position, 1.0 );\n}"; -const fragment = "uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include \nvoid main() {\n const float samples = float( VSM_SAMPLES );\n float mean = 0.0;\n float squared_mean = 0.0;\n float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n float uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n for ( float i = 0.0; i < samples; i ++ ) {\n float uvOffset = uvStart + i * uvStride;\n #ifdef HORIZONTAL_PASS\n vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n mean += distribution.x;\n squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n #else\n float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n mean += depth;\n squared_mean += depth * depth;\n #endif\n }\n mean = mean / samples;\n squared_mean = squared_mean / samples;\n float std_dev = sqrt( squared_mean - mean * mean );\n gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"; -function WebGLShadowMap(_renderer, _objects, _capabilities) { - let _frustum = new Frustum(); - const _shadowMapSize = new Vector2(), _viewportSize = new Vector2(), _viewport = new Vector4(), _depthMaterial = new MeshDepthMaterial({ depthPacking: RGBADepthPacking }), _distanceMaterial = new MeshDistanceMaterial(), _materialCache = {}, _maxTextureSize = _capabilities.maxTextureSize; - const shadowSide = { 0: BackSide, 1: FrontSide, 2: DoubleSide }; - const shadowMaterialVertical = new ShaderMaterial({ - defines: { - VSM_SAMPLES: 8 - }, - uniforms: { - shadow_pass: { value: null }, - resolution: { value: new Vector2() }, - radius: { value: 4 } - }, - vertexShader: vertex, - fragmentShader: fragment - }); - const shadowMaterialHorizontal = shadowMaterialVertical.clone(); - shadowMaterialHorizontal.defines.HORIZONTAL_PASS = 1; - const fullScreenTri = new BufferGeometry(); - fullScreenTri.setAttribute( - "position", - new BufferAttribute( - new Float32Array([-1, -1, 0.5, 3, -1, 0.5, -1, 3, 0.5]), - 3 - ) - ); - const fullScreenMesh = new Mesh$1(fullScreenTri, shadowMaterialVertical); - const scope = this; - this.enabled = false; - this.autoUpdate = true; - this.needsUpdate = false; - this.type = PCFShadowMap; - this.render = function(lights, scene, camera) { - if (scope.enabled === false) - return; - if (scope.autoUpdate === false && scope.needsUpdate === false) - return; - if (lights.length === 0) - return; - const currentRenderTarget = _renderer.getRenderTarget(); - const activeCubeFace = _renderer.getActiveCubeFace(); - const activeMipmapLevel = _renderer.getActiveMipmapLevel(); - const _state = _renderer.state; - _state.setBlending(NoBlending); - _state.buffers.color.setClear(1, 1, 1, 1); - _state.buffers.depth.setTest(true); - _state.setScissorTest(false); - for (let i2 = 0, il = lights.length; i2 < il; i2++) { - const light = lights[i2]; - const shadow = light.shadow; - if (shadow === void 0) { - console.warn("THREE.WebGLShadowMap:", light, "has no shadow."); - continue; - } - if (shadow.autoUpdate === false && shadow.needsUpdate === false) - continue; - _shadowMapSize.copy(shadow.mapSize); - const shadowFrameExtents = shadow.getFrameExtents(); - _shadowMapSize.multiply(shadowFrameExtents); - _viewportSize.copy(shadow.mapSize); - if (_shadowMapSize.x > _maxTextureSize || _shadowMapSize.y > _maxTextureSize) { - if (_shadowMapSize.x > _maxTextureSize) { - _viewportSize.x = Math.floor(_maxTextureSize / shadowFrameExtents.x); - _shadowMapSize.x = _viewportSize.x * shadowFrameExtents.x; - shadow.mapSize.x = _viewportSize.x; - } - if (_shadowMapSize.y > _maxTextureSize) { - _viewportSize.y = Math.floor(_maxTextureSize / shadowFrameExtents.y); - _shadowMapSize.y = _viewportSize.y * shadowFrameExtents.y; - shadow.mapSize.y = _viewportSize.y; - } - } - if (shadow.map === null && !shadow.isPointLightShadow && this.type === VSMShadowMap) { - const pars = { minFilter: LinearFilter, magFilter: LinearFilter, format: RGBAFormat }; - shadow.map = new WebGLRenderTarget(_shadowMapSize.x, _shadowMapSize.y, pars); - shadow.map.texture.name = light.name + ".shadowMap"; - shadow.mapPass = new WebGLRenderTarget(_shadowMapSize.x, _shadowMapSize.y, pars); - shadow.camera.updateProjectionMatrix(); - } - if (shadow.map === null) { - const pars = { minFilter: NearestFilter, magFilter: NearestFilter, format: RGBAFormat }; - shadow.map = new WebGLRenderTarget(_shadowMapSize.x, _shadowMapSize.y, pars); - shadow.map.texture.name = light.name + ".shadowMap"; - shadow.camera.updateProjectionMatrix(); - } - _renderer.setRenderTarget(shadow.map); - _renderer.clear(); - const viewportCount = shadow.getViewportCount(); - for (let vp = 0; vp < viewportCount; vp++) { - const viewport = shadow.getViewport(vp); - _viewport.set( - _viewportSize.x * viewport.x, - _viewportSize.y * viewport.y, - _viewportSize.x * viewport.z, - _viewportSize.y * viewport.w - ); - _state.viewport(_viewport); - shadow.updateMatrices(light, vp); - _frustum = shadow.getFrustum(); - renderObject(scene, camera, shadow.camera, light, this.type); - } - if (!shadow.isPointLightShadow && this.type === VSMShadowMap) { - VSMPass(shadow, camera); - } - shadow.needsUpdate = false; - } - scope.needsUpdate = false; - _renderer.setRenderTarget(currentRenderTarget, activeCubeFace, activeMipmapLevel); - }; - function VSMPass(shadow, camera) { - const geometry = _objects.update(fullScreenMesh); - if (shadowMaterialVertical.defines.VSM_SAMPLES !== shadow.blurSamples) { - shadowMaterialVertical.defines.VSM_SAMPLES = shadow.blurSamples; - shadowMaterialHorizontal.defines.VSM_SAMPLES = shadow.blurSamples; - shadowMaterialVertical.needsUpdate = true; - shadowMaterialHorizontal.needsUpdate = true; - } - shadowMaterialVertical.uniforms.shadow_pass.value = shadow.map.texture; - shadowMaterialVertical.uniforms.resolution.value = shadow.mapSize; - shadowMaterialVertical.uniforms.radius.value = shadow.radius; - _renderer.setRenderTarget(shadow.mapPass); - _renderer.clear(); - _renderer.renderBufferDirect(camera, null, geometry, shadowMaterialVertical, fullScreenMesh, null); - shadowMaterialHorizontal.uniforms.shadow_pass.value = shadow.mapPass.texture; - shadowMaterialHorizontal.uniforms.resolution.value = shadow.mapSize; - shadowMaterialHorizontal.uniforms.radius.value = shadow.radius; - _renderer.setRenderTarget(shadow.map); - _renderer.clear(); - _renderer.renderBufferDirect(camera, null, geometry, shadowMaterialHorizontal, fullScreenMesh, null); - } - function getDepthMaterial(object, material, light, shadowCameraNear, shadowCameraFar, type) { - let result = null; - const customMaterial = light.isPointLight === true ? object.customDistanceMaterial : object.customDepthMaterial; - if (customMaterial !== void 0) { - result = customMaterial; - } else { - result = light.isPointLight === true ? _distanceMaterial : _depthMaterial; - } - if (_renderer.localClippingEnabled && material.clipShadows === true && material.clippingPlanes.length !== 0 || material.displacementMap && material.displacementScale !== 0 || material.alphaMap && material.alphaTest > 0) { - const keyA = result.uuid, keyB = material.uuid; - let materialsForVariant = _materialCache[keyA]; - if (materialsForVariant === void 0) { - materialsForVariant = {}; - _materialCache[keyA] = materialsForVariant; - } - let cachedMaterial = materialsForVariant[keyB]; - if (cachedMaterial === void 0) { - cachedMaterial = result.clone(); - materialsForVariant[keyB] = cachedMaterial; - } - result = cachedMaterial; - } - result.visible = material.visible; - result.wireframe = material.wireframe; - if (type === VSMShadowMap) { - result.side = material.shadowSide !== null ? material.shadowSide : material.side; - } else { - result.side = material.shadowSide !== null ? material.shadowSide : shadowSide[material.side]; - } - result.alphaMap = material.alphaMap; - result.alphaTest = material.alphaTest; - result.clipShadows = material.clipShadows; - result.clippingPlanes = material.clippingPlanes; - result.clipIntersection = material.clipIntersection; - result.displacementMap = material.displacementMap; - result.displacementScale = material.displacementScale; - result.displacementBias = material.displacementBias; - result.wireframeLinewidth = material.wireframeLinewidth; - result.linewidth = material.linewidth; - if (light.isPointLight === true && result.isMeshDistanceMaterial === true) { - result.referencePosition.setFromMatrixPosition(light.matrixWorld); - result.nearDistance = shadowCameraNear; - result.farDistance = shadowCameraFar; - } - return result; - } - function renderObject(object, camera, shadowCamera, light, type) { - if (object.visible === false) - return; - const visible = object.layers.test(camera.layers); - if (visible && (object.isMesh || object.isLine || object.isPoints)) { - if ((object.castShadow || object.receiveShadow && type === VSMShadowMap) && (!object.frustumCulled || _frustum.intersectsObject(object))) { - object.modelViewMatrix.multiplyMatrices(shadowCamera.matrixWorldInverse, object.matrixWorld); - const geometry = _objects.update(object); - const material = object.material; - if (Array.isArray(material)) { - const groups = geometry.groups; - for (let k2 = 0, kl = groups.length; k2 < kl; k2++) { - const group = groups[k2]; - const groupMaterial = material[group.materialIndex]; - if (groupMaterial && groupMaterial.visible) { - const depthMaterial = getDepthMaterial(object, groupMaterial, light, shadowCamera.near, shadowCamera.far, type); - _renderer.renderBufferDirect(shadowCamera, null, geometry, depthMaterial, object, group); - } - } - } else if (material.visible) { - const depthMaterial = getDepthMaterial(object, material, light, shadowCamera.near, shadowCamera.far, type); - _renderer.renderBufferDirect(shadowCamera, null, geometry, depthMaterial, object, null); - } - } - } - const children = object.children; - for (let i2 = 0, l2 = children.length; i2 < l2; i2++) { - renderObject(children[i2], camera, shadowCamera, light, type); - } - } -} -function WebGLState(gl, extensions, capabilities) { - const isWebGL2 = capabilities.isWebGL2; - function ColorBuffer() { - let locked = false; - const color = new Vector4(); - let currentColorMask = null; - const currentColorClear = new Vector4(0, 0, 0, 0); - return { - setMask: function(colorMask) { - if (currentColorMask !== colorMask && !locked) { - gl.colorMask(colorMask, colorMask, colorMask, colorMask); - currentColorMask = colorMask; - } - }, - setLocked: function(lock) { - locked = lock; - }, - setClear: function(r2, g2, b3, a2, premultipliedAlpha) { - if (premultipliedAlpha === true) { - r2 *= a2; - g2 *= a2; - b3 *= a2; - } - color.set(r2, g2, b3, a2); - if (currentColorClear.equals(color) === false) { - gl.clearColor(r2, g2, b3, a2); - currentColorClear.copy(color); - } - }, - reset: function() { - locked = false; - currentColorMask = null; - currentColorClear.set(-1, 0, 0, 0); - } - }; - } - function DepthBuffer() { - let locked = false; - let currentDepthMask = null; - let currentDepthFunc = null; - let currentDepthClear = null; - return { - setTest: function(depthTest) { - if (depthTest) { - enable(2929); - } else { - disable(2929); - } - }, - setMask: function(depthMask) { - if (currentDepthMask !== depthMask && !locked) { - gl.depthMask(depthMask); - currentDepthMask = depthMask; - } - }, - setFunc: function(depthFunc) { - if (currentDepthFunc !== depthFunc) { - if (depthFunc) { - switch (depthFunc) { - case NeverDepth: - gl.depthFunc(512); - break; - case AlwaysDepth: - gl.depthFunc(519); - break; - case LessDepth: - gl.depthFunc(513); - break; - case LessEqualDepth: - gl.depthFunc(515); - break; - case EqualDepth: - gl.depthFunc(514); - break; - case GreaterEqualDepth: - gl.depthFunc(518); - break; - case GreaterDepth: - gl.depthFunc(516); - break; - case NotEqualDepth: - gl.depthFunc(517); - break; - default: - gl.depthFunc(515); - } - } else { - gl.depthFunc(515); - } - currentDepthFunc = depthFunc; - } - }, - setLocked: function(lock) { - locked = lock; - }, - setClear: function(depth) { - if (currentDepthClear !== depth) { - gl.clearDepth(depth); - currentDepthClear = depth; - } - }, - reset: function() { - locked = false; - currentDepthMask = null; - currentDepthFunc = null; - currentDepthClear = null; - } - }; - } - function StencilBuffer() { - let locked = false; - let currentStencilMask = null; - let currentStencilFunc = null; - let currentStencilRef = null; - let currentStencilFuncMask = null; - let currentStencilFail = null; - let currentStencilZFail = null; - let currentStencilZPass = null; - let currentStencilClear = null; - return { - setTest: function(stencilTest) { - if (!locked) { - if (stencilTest) { - enable(2960); - } else { - disable(2960); - } - } - }, - setMask: function(stencilMask) { - if (currentStencilMask !== stencilMask && !locked) { - gl.stencilMask(stencilMask); - currentStencilMask = stencilMask; - } - }, - setFunc: function(stencilFunc, stencilRef, stencilMask) { - if (currentStencilFunc !== stencilFunc || currentStencilRef !== stencilRef || currentStencilFuncMask !== stencilMask) { - gl.stencilFunc(stencilFunc, stencilRef, stencilMask); - currentStencilFunc = stencilFunc; - currentStencilRef = stencilRef; - currentStencilFuncMask = stencilMask; - } - }, - setOp: function(stencilFail, stencilZFail, stencilZPass) { - if (currentStencilFail !== stencilFail || currentStencilZFail !== stencilZFail || currentStencilZPass !== stencilZPass) { - gl.stencilOp(stencilFail, stencilZFail, stencilZPass); - currentStencilFail = stencilFail; - currentStencilZFail = stencilZFail; - currentStencilZPass = stencilZPass; - } - }, - setLocked: function(lock) { - locked = lock; - }, - setClear: function(stencil) { - if (currentStencilClear !== stencil) { - gl.clearStencil(stencil); - currentStencilClear = stencil; - } - }, - reset: function() { - locked = false; - currentStencilMask = null; - currentStencilFunc = null; - currentStencilRef = null; - currentStencilFuncMask = null; - currentStencilFail = null; - currentStencilZFail = null; - currentStencilZPass = null; - currentStencilClear = null; - } - }; - } - const colorBuffer = new ColorBuffer(); - const depthBuffer = new DepthBuffer(); - const stencilBuffer = new StencilBuffer(); - let enabledCapabilities = {}; - let currentBoundFramebuffers = {}; - let currentDrawbuffers = /* @__PURE__ */ new WeakMap(); - let defaultDrawbuffers = []; - let currentProgram = null; - let currentBlendingEnabled = false; - let currentBlending = null; - let currentBlendEquation = null; - let currentBlendSrc = null; - let currentBlendDst = null; - let currentBlendEquationAlpha = null; - let currentBlendSrcAlpha = null; - let currentBlendDstAlpha = null; - let currentPremultipledAlpha = false; - let currentFlipSided = null; - let currentCullFace = null; - let currentLineWidth = null; - let currentPolygonOffsetFactor = null; - let currentPolygonOffsetUnits = null; - const maxTextures = gl.getParameter(35661); - let lineWidthAvailable = false; - let version2 = 0; - const glVersion = gl.getParameter(7938); - if (glVersion.indexOf("WebGL") !== -1) { - version2 = parseFloat(/^WebGL (\d)/.exec(glVersion)[1]); - lineWidthAvailable = version2 >= 1; - } else if (glVersion.indexOf("OpenGL ES") !== -1) { - version2 = parseFloat(/^OpenGL ES (\d)/.exec(glVersion)[1]); - lineWidthAvailable = version2 >= 2; - } - let currentTextureSlot = null; - let currentBoundTextures = {}; - const scissorParam = gl.getParameter(3088); - const viewportParam = gl.getParameter(2978); - const currentScissor = new Vector4().fromArray(scissorParam); - const currentViewport = new Vector4().fromArray(viewportParam); - function createTexture(type, target, count) { - const data = new Uint8Array(4); - const texture = gl.createTexture(); - gl.bindTexture(type, texture); - gl.texParameteri(type, 10241, 9728); - gl.texParameteri(type, 10240, 9728); - for (let i2 = 0; i2 < count; i2++) { - gl.texImage2D(target + i2, 0, 6408, 1, 1, 0, 6408, 5121, data); - } - return texture; - } - const emptyTextures = {}; - emptyTextures[3553] = createTexture(3553, 3553, 1); - emptyTextures[34067] = createTexture(34067, 34069, 6); - colorBuffer.setClear(0, 0, 0, 1); - depthBuffer.setClear(1); - stencilBuffer.setClear(0); - enable(2929); - depthBuffer.setFunc(LessEqualDepth); - setFlipSided(false); - setCullFace(CullFaceBack); - enable(2884); - setBlending(NoBlending); - function enable(id) { - if (enabledCapabilities[id] !== true) { - gl.enable(id); - enabledCapabilities[id] = true; - } - } - function disable(id) { - if (enabledCapabilities[id] !== false) { - gl.disable(id); - enabledCapabilities[id] = false; - } - } - function bindFramebuffer(target, framebuffer) { - if (currentBoundFramebuffers[target] !== framebuffer) { - gl.bindFramebuffer(target, framebuffer); - currentBoundFramebuffers[target] = framebuffer; - if (isWebGL2) { - if (target === 36009) { - currentBoundFramebuffers[36160] = framebuffer; - } - if (target === 36160) { - currentBoundFramebuffers[36009] = framebuffer; - } - } - return true; - } - return false; - } - function drawBuffers(renderTarget, framebuffer) { - let drawBuffers2 = defaultDrawbuffers; - let needsUpdate = false; - if (renderTarget) { - drawBuffers2 = currentDrawbuffers.get(framebuffer); - if (drawBuffers2 === void 0) { - drawBuffers2 = []; - currentDrawbuffers.set(framebuffer, drawBuffers2); - } - if (renderTarget.isWebGLMultipleRenderTargets) { - const textures = renderTarget.texture; - if (drawBuffers2.length !== textures.length || drawBuffers2[0] !== 36064) { - for (let i2 = 0, il = textures.length; i2 < il; i2++) { - drawBuffers2[i2] = 36064 + i2; - } - drawBuffers2.length = textures.length; - needsUpdate = true; - } - } else { - if (drawBuffers2[0] !== 36064) { - drawBuffers2[0] = 36064; - needsUpdate = true; - } - } - } else { - if (drawBuffers2[0] !== 1029) { - drawBuffers2[0] = 1029; - needsUpdate = true; - } - } - if (needsUpdate) { - if (capabilities.isWebGL2) { - gl.drawBuffers(drawBuffers2); - } else { - extensions.get("WEBGL_draw_buffers").drawBuffersWEBGL(drawBuffers2); - } - } - } - function useProgram(program) { - if (currentProgram !== program) { - gl.useProgram(program); - currentProgram = program; - return true; - } - return false; - } - const equationToGL = { - [AddEquation]: 32774, - [SubtractEquation]: 32778, - [ReverseSubtractEquation]: 32779 - }; - if (isWebGL2) { - equationToGL[MinEquation] = 32775; - equationToGL[MaxEquation] = 32776; - } else { - const extension = extensions.get("EXT_blend_minmax"); - if (extension !== null) { - equationToGL[MinEquation] = extension.MIN_EXT; - equationToGL[MaxEquation] = extension.MAX_EXT; - } - } - const factorToGL = { - [ZeroFactor]: 0, - [OneFactor]: 1, - [SrcColorFactor]: 768, - [SrcAlphaFactor]: 770, - [SrcAlphaSaturateFactor]: 776, - [DstColorFactor]: 774, - [DstAlphaFactor]: 772, - [OneMinusSrcColorFactor]: 769, - [OneMinusSrcAlphaFactor]: 771, - [OneMinusDstColorFactor]: 775, - [OneMinusDstAlphaFactor]: 773 - }; - function setBlending(blending, blendEquation, blendSrc, blendDst, blendEquationAlpha, blendSrcAlpha, blendDstAlpha, premultipliedAlpha) { - if (blending === NoBlending) { - if (currentBlendingEnabled === true) { - disable(3042); - currentBlendingEnabled = false; - } - return; - } - if (currentBlendingEnabled === false) { - enable(3042); - currentBlendingEnabled = true; - } - if (blending !== CustomBlending) { - if (blending !== currentBlending || premultipliedAlpha !== currentPremultipledAlpha) { - if (currentBlendEquation !== AddEquation || currentBlendEquationAlpha !== AddEquation) { - gl.blendEquation(32774); - currentBlendEquation = AddEquation; - currentBlendEquationAlpha = AddEquation; - } - if (premultipliedAlpha) { - switch (blending) { - case NormalBlending: - gl.blendFuncSeparate(1, 771, 1, 771); - break; - case AdditiveBlending: - gl.blendFunc(1, 1); - break; - case SubtractiveBlending: - gl.blendFuncSeparate(0, 769, 0, 1); - break; - case MultiplyBlending: - gl.blendFuncSeparate(0, 768, 0, 770); - break; - default: - console.error("THREE.WebGLState: Invalid blending: ", blending); - break; - } - } else { - switch (blending) { - case NormalBlending: - gl.blendFuncSeparate(770, 771, 1, 771); - break; - case AdditiveBlending: - gl.blendFunc(770, 1); - break; - case SubtractiveBlending: - gl.blendFuncSeparate(0, 769, 0, 1); - break; - case MultiplyBlending: - gl.blendFunc(0, 768); - break; - default: - console.error("THREE.WebGLState: Invalid blending: ", blending); - break; - } - } - currentBlendSrc = null; - currentBlendDst = null; - currentBlendSrcAlpha = null; - currentBlendDstAlpha = null; - currentBlending = blending; - currentPremultipledAlpha = premultipliedAlpha; - } - return; - } - blendEquationAlpha = blendEquationAlpha || blendEquation; - blendSrcAlpha = blendSrcAlpha || blendSrc; - blendDstAlpha = blendDstAlpha || blendDst; - if (blendEquation !== currentBlendEquation || blendEquationAlpha !== currentBlendEquationAlpha) { - gl.blendEquationSeparate(equationToGL[blendEquation], equationToGL[blendEquationAlpha]); - currentBlendEquation = blendEquation; - currentBlendEquationAlpha = blendEquationAlpha; - } - if (blendSrc !== currentBlendSrc || blendDst !== currentBlendDst || blendSrcAlpha !== currentBlendSrcAlpha || blendDstAlpha !== currentBlendDstAlpha) { - gl.blendFuncSeparate(factorToGL[blendSrc], factorToGL[blendDst], factorToGL[blendSrcAlpha], factorToGL[blendDstAlpha]); - currentBlendSrc = blendSrc; - currentBlendDst = blendDst; - currentBlendSrcAlpha = blendSrcAlpha; - currentBlendDstAlpha = blendDstAlpha; - } - currentBlending = blending; - currentPremultipledAlpha = null; - } - function setMaterial(material, frontFaceCW) { - material.side === DoubleSide ? disable(2884) : enable(2884); - let flipSided = material.side === BackSide; - if (frontFaceCW) - flipSided = !flipSided; - setFlipSided(flipSided); - material.blending === NormalBlending && material.transparent === false ? setBlending(NoBlending) : setBlending(material.blending, material.blendEquation, material.blendSrc, material.blendDst, material.blendEquationAlpha, material.blendSrcAlpha, material.blendDstAlpha, material.premultipliedAlpha); - depthBuffer.setFunc(material.depthFunc); - depthBuffer.setTest(material.depthTest); - depthBuffer.setMask(material.depthWrite); - colorBuffer.setMask(material.colorWrite); - const stencilWrite = material.stencilWrite; - stencilBuffer.setTest(stencilWrite); - if (stencilWrite) { - stencilBuffer.setMask(material.stencilWriteMask); - stencilBuffer.setFunc(material.stencilFunc, material.stencilRef, material.stencilFuncMask); - stencilBuffer.setOp(material.stencilFail, material.stencilZFail, material.stencilZPass); - } - setPolygonOffset(material.polygonOffset, material.polygonOffsetFactor, material.polygonOffsetUnits); - material.alphaToCoverage === true ? enable(32926) : disable(32926); - } - function setFlipSided(flipSided) { - if (currentFlipSided !== flipSided) { - if (flipSided) { - gl.frontFace(2304); - } else { - gl.frontFace(2305); - } - currentFlipSided = flipSided; - } - } - function setCullFace(cullFace) { - if (cullFace !== CullFaceNone) { - enable(2884); - if (cullFace !== currentCullFace) { - if (cullFace === CullFaceBack) { - gl.cullFace(1029); - } else if (cullFace === CullFaceFront) { - gl.cullFace(1028); - } else { - gl.cullFace(1032); - } - } - } else { - disable(2884); - } - currentCullFace = cullFace; - } - function setLineWidth(width) { - if (width !== currentLineWidth) { - if (lineWidthAvailable) - gl.lineWidth(width); - currentLineWidth = width; - } - } - function setPolygonOffset(polygonOffset, factor, units) { - if (polygonOffset) { - enable(32823); - if (currentPolygonOffsetFactor !== factor || currentPolygonOffsetUnits !== units) { - gl.polygonOffset(factor, units); - currentPolygonOffsetFactor = factor; - currentPolygonOffsetUnits = units; - } - } else { - disable(32823); - } - } - function setScissorTest(scissorTest) { - if (scissorTest) { - enable(3089); - } else { - disable(3089); - } - } - function activeTexture(webglSlot) { - if (webglSlot === void 0) - webglSlot = 33984 + maxTextures - 1; - if (currentTextureSlot !== webglSlot) { - gl.activeTexture(webglSlot); - currentTextureSlot = webglSlot; - } - } - function bindTexture(webglType, webglTexture) { - if (currentTextureSlot === null) { - activeTexture(); - } - let boundTexture = currentBoundTextures[currentTextureSlot]; - if (boundTexture === void 0) { - boundTexture = { type: void 0, texture: void 0 }; - currentBoundTextures[currentTextureSlot] = boundTexture; - } - if (boundTexture.type !== webglType || boundTexture.texture !== webglTexture) { - gl.bindTexture(webglType, webglTexture || emptyTextures[webglType]); - boundTexture.type = webglType; - boundTexture.texture = webglTexture; - } - } - function unbindTexture() { - const boundTexture = currentBoundTextures[currentTextureSlot]; - if (boundTexture !== void 0 && boundTexture.type !== void 0) { - gl.bindTexture(boundTexture.type, null); - boundTexture.type = void 0; - boundTexture.texture = void 0; - } - } - function compressedTexImage2D() { - try { - gl.compressedTexImage2D.apply(gl, arguments); - } catch (error) { - console.error("THREE.WebGLState:", error); - } - } - function texSubImage2D() { - try { - gl.texSubImage2D.apply(gl, arguments); - } catch (error) { - console.error("THREE.WebGLState:", error); - } - } - function texSubImage3D() { - try { - gl.texSubImage3D.apply(gl, arguments); - } catch (error) { - console.error("THREE.WebGLState:", error); - } - } - function compressedTexSubImage2D() { - try { - gl.compressedTexSubImage2D.apply(gl, arguments); - } catch (error) { - console.error("THREE.WebGLState:", error); - } - } - function texStorage2D() { - try { - gl.texStorage2D.apply(gl, arguments); - } catch (error) { - console.error("THREE.WebGLState:", error); - } - } - function texStorage3D() { - try { - gl.texStorage3D.apply(gl, arguments); - } catch (error) { - console.error("THREE.WebGLState:", error); - } - } - function texImage2D() { - try { - gl.texImage2D.apply(gl, arguments); - } catch (error) { - console.error("THREE.WebGLState:", error); - } - } - function texImage3D() { - try { - gl.texImage3D.apply(gl, arguments); - } catch (error) { - console.error("THREE.WebGLState:", error); - } - } - function scissor(scissor2) { - if (currentScissor.equals(scissor2) === false) { - gl.scissor(scissor2.x, scissor2.y, scissor2.z, scissor2.w); - currentScissor.copy(scissor2); - } - } - function viewport(viewport2) { - if (currentViewport.equals(viewport2) === false) { - gl.viewport(viewport2.x, viewport2.y, viewport2.z, viewport2.w); - currentViewport.copy(viewport2); - } - } - function reset() { - gl.disable(3042); - gl.disable(2884); - gl.disable(2929); - gl.disable(32823); - gl.disable(3089); - gl.disable(2960); - gl.disable(32926); - gl.blendEquation(32774); - gl.blendFunc(1, 0); - gl.blendFuncSeparate(1, 0, 1, 0); - gl.colorMask(true, true, true, true); - gl.clearColor(0, 0, 0, 0); - gl.depthMask(true); - gl.depthFunc(513); - gl.clearDepth(1); - gl.stencilMask(4294967295); - gl.stencilFunc(519, 0, 4294967295); - gl.stencilOp(7680, 7680, 7680); - gl.clearStencil(0); - gl.cullFace(1029); - gl.frontFace(2305); - gl.polygonOffset(0, 0); - gl.activeTexture(33984); - gl.bindFramebuffer(36160, null); - if (isWebGL2 === true) { - gl.bindFramebuffer(36009, null); - gl.bindFramebuffer(36008, null); - } - gl.useProgram(null); - gl.lineWidth(1); - gl.scissor(0, 0, gl.canvas.width, gl.canvas.height); - gl.viewport(0, 0, gl.canvas.width, gl.canvas.height); - enabledCapabilities = {}; - currentTextureSlot = null; - currentBoundTextures = {}; - currentBoundFramebuffers = {}; - currentDrawbuffers = /* @__PURE__ */ new WeakMap(); - defaultDrawbuffers = []; - currentProgram = null; - currentBlendingEnabled = false; - currentBlending = null; - currentBlendEquation = null; - currentBlendSrc = null; - currentBlendDst = null; - currentBlendEquationAlpha = null; - currentBlendSrcAlpha = null; - currentBlendDstAlpha = null; - currentPremultipledAlpha = false; - currentFlipSided = null; - currentCullFace = null; - currentLineWidth = null; - currentPolygonOffsetFactor = null; - currentPolygonOffsetUnits = null; - currentScissor.set(0, 0, gl.canvas.width, gl.canvas.height); - currentViewport.set(0, 0, gl.canvas.width, gl.canvas.height); - colorBuffer.reset(); - depthBuffer.reset(); - stencilBuffer.reset(); - } - return { - buffers: { - color: colorBuffer, - depth: depthBuffer, - stencil: stencilBuffer - }, - enable, - disable, - bindFramebuffer, - drawBuffers, - useProgram, - setBlending, - setMaterial, - setFlipSided, - setCullFace, - setLineWidth, - setPolygonOffset, - setScissorTest, - activeTexture, - bindTexture, - unbindTexture, - compressedTexImage2D, - texImage2D, - texImage3D, - texStorage2D, - texStorage3D, - texSubImage2D, - texSubImage3D, - compressedTexSubImage2D, - scissor, - viewport, - reset - }; -} -function WebGLTextures(_gl, extensions, state, properties, capabilities, utils, info) { - const isWebGL2 = capabilities.isWebGL2; - const maxTextures = capabilities.maxTextures; - const maxCubemapSize = capabilities.maxCubemapSize; - const maxTextureSize = capabilities.maxTextureSize; - const maxSamples = capabilities.maxSamples; - const multisampledRTTExt = extensions.has("WEBGL_multisampled_render_to_texture") ? extensions.get("WEBGL_multisampled_render_to_texture") : null; - const _videoTextures = /* @__PURE__ */ new WeakMap(); - let _canvas2; - const _sources = /* @__PURE__ */ new WeakMap(); - let useOffscreenCanvas = false; - try { - useOffscreenCanvas = typeof OffscreenCanvas !== "undefined" && new OffscreenCanvas(1, 1).getContext("2d") !== null; - } catch (err) { - } - function createCanvas(width, height) { - return useOffscreenCanvas ? new OffscreenCanvas(width, height) : createElementNS("canvas"); - } - function resizeImage(image, needsPowerOfTwo, needsNewCanvas, maxSize) { - let scale = 1; - if (image.width > maxSize || image.height > maxSize) { - scale = maxSize / Math.max(image.width, image.height); - } - if (scale < 1 || needsPowerOfTwo === true) { - if (typeof HTMLImageElement !== "undefined" && image instanceof HTMLImageElement || typeof HTMLCanvasElement !== "undefined" && image instanceof HTMLCanvasElement || typeof ImageBitmap !== "undefined" && image instanceof ImageBitmap) { - const floor = needsPowerOfTwo ? floorPowerOfTwo : Math.floor; - const width = floor(scale * image.width); - const height = floor(scale * image.height); - if (_canvas2 === void 0) - _canvas2 = createCanvas(width, height); - const canvas = needsNewCanvas ? createCanvas(width, height) : _canvas2; - canvas.width = width; - canvas.height = height; - const context = canvas.getContext("2d"); - context.drawImage(image, 0, 0, width, height); - console.warn("THREE.WebGLRenderer: Texture has been resized from (" + image.width + "x" + image.height + ") to (" + width + "x" + height + ")."); - return canvas; - } else { - if ("data" in image) { - console.warn("THREE.WebGLRenderer: Image in DataTexture is too big (" + image.width + "x" + image.height + ")."); - } - return image; - } - } - return image; - } - function isPowerOfTwo$1(image) { - return isPowerOfTwo(image.width) && isPowerOfTwo(image.height); - } - function textureNeedsPowerOfTwo(texture) { - if (isWebGL2) - return false; - return texture.wrapS !== ClampToEdgeWrapping || texture.wrapT !== ClampToEdgeWrapping || texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter; - } - function textureNeedsGenerateMipmaps(texture, supportsMips) { - return texture.generateMipmaps && supportsMips && texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter; - } - function generateMipmap(target) { - _gl.generateMipmap(target); - } - function getInternalFormat(internalFormatName, glFormat, glType, encoding, isVideoTexture = false) { - if (isWebGL2 === false) - return glFormat; - if (internalFormatName !== null) { - if (_gl[internalFormatName] !== void 0) - return _gl[internalFormatName]; - console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '" + internalFormatName + "'"); - } - let internalFormat = glFormat; - if (glFormat === 6403) { - if (glType === 5126) - internalFormat = 33326; - if (glType === 5131) - internalFormat = 33325; - if (glType === 5121) - internalFormat = 33321; - } - if (glFormat === 33319) { - if (glType === 5126) - internalFormat = 33328; - if (glType === 5131) - internalFormat = 33327; - if (glType === 5121) - internalFormat = 33323; - } - if (glFormat === 6408) { - if (glType === 5126) - internalFormat = 34836; - if (glType === 5131) - internalFormat = 34842; - if (glType === 5121) - internalFormat = encoding === sRGBEncoding && isVideoTexture === false ? 35907 : 32856; - if (glType === 32819) - internalFormat = 32854; - if (glType === 32820) - internalFormat = 32855; - } - if (internalFormat === 33325 || internalFormat === 33326 || internalFormat === 33327 || internalFormat === 33328 || internalFormat === 34842 || internalFormat === 34836) { - extensions.get("EXT_color_buffer_float"); - } - return internalFormat; - } - function getMipLevels(texture, image, supportsMips) { - if (textureNeedsGenerateMipmaps(texture, supportsMips) === true || texture.isFramebufferTexture && texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter) { - return Math.log2(Math.max(image.width, image.height)) + 1; - } else if (texture.mipmaps !== void 0 && texture.mipmaps.length > 0) { - return texture.mipmaps.length; - } else if (texture.isCompressedTexture && Array.isArray(texture.image)) { - return image.mipmaps.length; - } else { - return 1; - } - } - function filterFallback(f2) { - if (f2 === NearestFilter || f2 === NearestMipmapNearestFilter || f2 === NearestMipmapLinearFilter) { - return 9728; - } - return 9729; - } - function onTextureDispose(event) { - const texture = event.target; - texture.removeEventListener("dispose", onTextureDispose); - deallocateTexture(texture); - if (texture.isVideoTexture) { - _videoTextures.delete(texture); - } - } - function onRenderTargetDispose(event) { - const renderTarget = event.target; - renderTarget.removeEventListener("dispose", onRenderTargetDispose); - deallocateRenderTarget(renderTarget); - } - function deallocateTexture(texture) { - const textureProperties = properties.get(texture); - if (textureProperties.__webglInit === void 0) - return; - const source = texture.source; - const webglTextures = _sources.get(source); - if (webglTextures) { - const webglTexture = webglTextures[textureProperties.__cacheKey]; - webglTexture.usedTimes--; - if (webglTexture.usedTimes === 0) { - deleteTexture(texture); - } - if (Object.keys(webglTextures).length === 0) { - _sources.delete(source); - } - } - properties.remove(texture); - } - function deleteTexture(texture) { - const textureProperties = properties.get(texture); - _gl.deleteTexture(textureProperties.__webglTexture); - const source = texture.source; - const webglTextures = _sources.get(source); - delete webglTextures[textureProperties.__cacheKey]; - info.memory.textures--; - } - function deallocateRenderTarget(renderTarget) { - const texture = renderTarget.texture; - const renderTargetProperties = properties.get(renderTarget); - const textureProperties = properties.get(texture); - if (textureProperties.__webglTexture !== void 0) { - _gl.deleteTexture(textureProperties.__webglTexture); - info.memory.textures--; - } - if (renderTarget.depthTexture) { - renderTarget.depthTexture.dispose(); - } - if (renderTarget.isWebGLCubeRenderTarget) { - for (let i2 = 0; i2 < 6; i2++) { - _gl.deleteFramebuffer(renderTargetProperties.__webglFramebuffer[i2]); - if (renderTargetProperties.__webglDepthbuffer) - _gl.deleteRenderbuffer(renderTargetProperties.__webglDepthbuffer[i2]); - } - } else { - _gl.deleteFramebuffer(renderTargetProperties.__webglFramebuffer); - if (renderTargetProperties.__webglDepthbuffer) - _gl.deleteRenderbuffer(renderTargetProperties.__webglDepthbuffer); - if (renderTargetProperties.__webglMultisampledFramebuffer) - _gl.deleteFramebuffer(renderTargetProperties.__webglMultisampledFramebuffer); - if (renderTargetProperties.__webglColorRenderbuffer) - _gl.deleteRenderbuffer(renderTargetProperties.__webglColorRenderbuffer); - if (renderTargetProperties.__webglDepthRenderbuffer) - _gl.deleteRenderbuffer(renderTargetProperties.__webglDepthRenderbuffer); - } - if (renderTarget.isWebGLMultipleRenderTargets) { - for (let i2 = 0, il = texture.length; i2 < il; i2++) { - const attachmentProperties = properties.get(texture[i2]); - if (attachmentProperties.__webglTexture) { - _gl.deleteTexture(attachmentProperties.__webglTexture); - info.memory.textures--; - } - properties.remove(texture[i2]); - } - } - properties.remove(texture); - properties.remove(renderTarget); - } - let textureUnits = 0; - function resetTextureUnits() { - textureUnits = 0; - } - function allocateTextureUnit() { - const textureUnit = textureUnits; - if (textureUnit >= maxTextures) { - console.warn("THREE.WebGLTextures: Trying to use " + textureUnit + " texture units while this GPU supports only " + maxTextures); - } - textureUnits += 1; - return textureUnit; - } - function getTextureCacheKey(texture) { - const array = []; - array.push(texture.wrapS); - array.push(texture.wrapT); - array.push(texture.magFilter); - array.push(texture.minFilter); - array.push(texture.anisotropy); - array.push(texture.internalFormat); - array.push(texture.format); - array.push(texture.type); - array.push(texture.generateMipmaps); - array.push(texture.premultiplyAlpha); - array.push(texture.flipY); - array.push(texture.unpackAlignment); - array.push(texture.encoding); - return array.join(); - } - function setTexture2D(texture, slot) { - const textureProperties = properties.get(texture); - if (texture.isVideoTexture) - updateVideoTexture(texture); - if (texture.isRenderTargetTexture === false && texture.version > 0 && textureProperties.__version !== texture.version) { - const image = texture.image; - if (image === null) { - console.warn("THREE.WebGLRenderer: Texture marked for update but no image data found."); - } else if (image.complete === false) { - console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete"); - } else { - uploadTexture(textureProperties, texture, slot); - return; - } - } - state.activeTexture(33984 + slot); - state.bindTexture(3553, textureProperties.__webglTexture); - } - function setTexture2DArray(texture, slot) { - const textureProperties = properties.get(texture); - if (texture.version > 0 && textureProperties.__version !== texture.version) { - uploadTexture(textureProperties, texture, slot); - return; - } - state.activeTexture(33984 + slot); - state.bindTexture(35866, textureProperties.__webglTexture); - } - function setTexture3D(texture, slot) { - const textureProperties = properties.get(texture); - if (texture.version > 0 && textureProperties.__version !== texture.version) { - uploadTexture(textureProperties, texture, slot); - return; - } - state.activeTexture(33984 + slot); - state.bindTexture(32879, textureProperties.__webglTexture); - } - function setTextureCube(texture, slot) { - const textureProperties = properties.get(texture); - if (texture.version > 0 && textureProperties.__version !== texture.version) { - uploadCubeTexture(textureProperties, texture, slot); - return; - } - state.activeTexture(33984 + slot); - state.bindTexture(34067, textureProperties.__webglTexture); - } - const wrappingToGL = { - [RepeatWrapping]: 10497, - [ClampToEdgeWrapping]: 33071, - [MirroredRepeatWrapping]: 33648 - }; - const filterToGL = { - [NearestFilter]: 9728, - [NearestMipmapNearestFilter]: 9984, - [NearestMipmapLinearFilter]: 9986, - [LinearFilter]: 9729, - [LinearMipmapNearestFilter]: 9985, - [LinearMipmapLinearFilter]: 9987 - }; - function setTextureParameters(textureType, texture, supportsMips) { - if (supportsMips) { - _gl.texParameteri(textureType, 10242, wrappingToGL[texture.wrapS]); - _gl.texParameteri(textureType, 10243, wrappingToGL[texture.wrapT]); - if (textureType === 32879 || textureType === 35866) { - _gl.texParameteri(textureType, 32882, wrappingToGL[texture.wrapR]); - } - _gl.texParameteri(textureType, 10240, filterToGL[texture.magFilter]); - _gl.texParameteri(textureType, 10241, filterToGL[texture.minFilter]); - } else { - _gl.texParameteri(textureType, 10242, 33071); - _gl.texParameteri(textureType, 10243, 33071); - if (textureType === 32879 || textureType === 35866) { - _gl.texParameteri(textureType, 32882, 33071); - } - if (texture.wrapS !== ClampToEdgeWrapping || texture.wrapT !== ClampToEdgeWrapping) { - console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."); - } - _gl.texParameteri(textureType, 10240, filterFallback(texture.magFilter)); - _gl.texParameteri(textureType, 10241, filterFallback(texture.minFilter)); - if (texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter) { - console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter."); - } - } - if (extensions.has("EXT_texture_filter_anisotropic") === true) { - const extension = extensions.get("EXT_texture_filter_anisotropic"); - if (texture.type === FloatType && extensions.has("OES_texture_float_linear") === false) - return; - if (isWebGL2 === false && (texture.type === HalfFloatType && extensions.has("OES_texture_half_float_linear") === false)) - return; - if (texture.anisotropy > 1 || properties.get(texture).__currentAnisotropy) { - _gl.texParameterf(textureType, extension.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(texture.anisotropy, capabilities.getMaxAnisotropy())); - properties.get(texture).__currentAnisotropy = texture.anisotropy; - } - } - } - function initTexture(textureProperties, texture) { - let forceUpload = false; - if (textureProperties.__webglInit === void 0) { - textureProperties.__webglInit = true; - texture.addEventListener("dispose", onTextureDispose); - } - const source = texture.source; - let webglTextures = _sources.get(source); - if (webglTextures === void 0) { - webglTextures = {}; - _sources.set(source, webglTextures); - } - const textureCacheKey = getTextureCacheKey(texture); - if (textureCacheKey !== textureProperties.__cacheKey) { - if (webglTextures[textureCacheKey] === void 0) { - webglTextures[textureCacheKey] = { - texture: _gl.createTexture(), - usedTimes: 0 - }; - info.memory.textures++; - forceUpload = true; - } - webglTextures[textureCacheKey].usedTimes++; - const webglTexture = webglTextures[textureProperties.__cacheKey]; - if (webglTexture !== void 0) { - webglTextures[textureProperties.__cacheKey].usedTimes--; - if (webglTexture.usedTimes === 0) { - deleteTexture(texture); - } - } - textureProperties.__cacheKey = textureCacheKey; - textureProperties.__webglTexture = webglTextures[textureCacheKey].texture; - } - return forceUpload; - } - function uploadTexture(textureProperties, texture, slot) { - let textureType = 3553; - if (texture.isDataArrayTexture) - textureType = 35866; - if (texture.isData3DTexture) - textureType = 32879; - const forceUpload = initTexture(textureProperties, texture); - const source = texture.source; - state.activeTexture(33984 + slot); - state.bindTexture(textureType, textureProperties.__webglTexture); - if (source.version !== source.__currentVersion || forceUpload === true) { - _gl.pixelStorei(37440, texture.flipY); - _gl.pixelStorei(37441, texture.premultiplyAlpha); - _gl.pixelStorei(3317, texture.unpackAlignment); - _gl.pixelStorei(37443, 0); - const needsPowerOfTwo = textureNeedsPowerOfTwo(texture) && isPowerOfTwo$1(texture.image) === false; - let image = resizeImage(texture.image, needsPowerOfTwo, false, maxTextureSize); - image = verifyColorSpace(texture, image); - const supportsMips = isPowerOfTwo$1(image) || isWebGL2, glFormat = utils.convert(texture.format, texture.encoding); - let glType = utils.convert(texture.type), glInternalFormat = getInternalFormat(texture.internalFormat, glFormat, glType, texture.encoding, texture.isVideoTexture); - setTextureParameters(textureType, texture, supportsMips); - let mipmap; - const mipmaps = texture.mipmaps; - const useTexStorage = isWebGL2 && texture.isVideoTexture !== true; - const allocateMemory = textureProperties.__version === void 0; - const levels = getMipLevels(texture, image, supportsMips); - if (texture.isDepthTexture) { - glInternalFormat = 6402; - if (isWebGL2) { - if (texture.type === FloatType) { - glInternalFormat = 36012; - } else if (texture.type === UnsignedIntType) { - glInternalFormat = 33190; - } else if (texture.type === UnsignedInt248Type) { - glInternalFormat = 35056; - } else { - glInternalFormat = 33189; - } - } else { - if (texture.type === FloatType) { - console.error("WebGLRenderer: Floating point depth texture requires WebGL2."); - } - } - if (texture.format === DepthFormat && glInternalFormat === 6402) { - if (texture.type !== UnsignedShortType && texture.type !== UnsignedIntType) { - console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."); - texture.type = UnsignedShortType; - glType = utils.convert(texture.type); - } - } - if (texture.format === DepthStencilFormat && glInternalFormat === 6402) { - glInternalFormat = 34041; - if (texture.type !== UnsignedInt248Type) { - console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."); - texture.type = UnsignedInt248Type; - glType = utils.convert(texture.type); - } - } - if (useTexStorage && allocateMemory) { - state.texStorage2D(3553, 1, glInternalFormat, image.width, image.height); - } else { - state.texImage2D(3553, 0, glInternalFormat, image.width, image.height, 0, glFormat, glType, null); - } - } else if (texture.isDataTexture) { - if (mipmaps.length > 0 && supportsMips) { - if (useTexStorage && allocateMemory) { - state.texStorage2D(3553, levels, glInternalFormat, mipmaps[0].width, mipmaps[0].height); - } - for (let i2 = 0, il = mipmaps.length; i2 < il; i2++) { - mipmap = mipmaps[i2]; - if (useTexStorage) { - state.texSubImage2D(3553, i2, 0, 0, mipmap.width, mipmap.height, glFormat, glType, mipmap.data); - } else { - state.texImage2D(3553, i2, glInternalFormat, mipmap.width, mipmap.height, 0, glFormat, glType, mipmap.data); - } - } - texture.generateMipmaps = false; - } else { - if (useTexStorage) { - if (allocateMemory) { - state.texStorage2D(3553, levels, glInternalFormat, image.width, image.height); - } - state.texSubImage2D(3553, 0, 0, 0, image.width, image.height, glFormat, glType, image.data); - } else { - state.texImage2D(3553, 0, glInternalFormat, image.width, image.height, 0, glFormat, glType, image.data); - } - } - } else if (texture.isCompressedTexture) { - if (useTexStorage && allocateMemory) { - state.texStorage2D(3553, levels, glInternalFormat, mipmaps[0].width, mipmaps[0].height); - } - for (let i2 = 0, il = mipmaps.length; i2 < il; i2++) { - mipmap = mipmaps[i2]; - if (texture.format !== RGBAFormat) { - if (glFormat !== null) { - if (useTexStorage) { - state.compressedTexSubImage2D(3553, i2, 0, 0, mipmap.width, mipmap.height, glFormat, mipmap.data); - } else { - state.compressedTexImage2D(3553, i2, glInternalFormat, mipmap.width, mipmap.height, 0, mipmap.data); - } - } else { - console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"); - } - } else { - if (useTexStorage) { - state.texSubImage2D(3553, i2, 0, 0, mipmap.width, mipmap.height, glFormat, glType, mipmap.data); - } else { - state.texImage2D(3553, i2, glInternalFormat, mipmap.width, mipmap.height, 0, glFormat, glType, mipmap.data); - } - } - } - } else if (texture.isDataArrayTexture) { - if (useTexStorage) { - if (allocateMemory) { - state.texStorage3D(35866, levels, glInternalFormat, image.width, image.height, image.depth); - } - state.texSubImage3D(35866, 0, 0, 0, 0, image.width, image.height, image.depth, glFormat, glType, image.data); - } else { - state.texImage3D(35866, 0, glInternalFormat, image.width, image.height, image.depth, 0, glFormat, glType, image.data); - } - } else if (texture.isData3DTexture) { - if (useTexStorage) { - if (allocateMemory) { - state.texStorage3D(32879, levels, glInternalFormat, image.width, image.height, image.depth); - } - state.texSubImage3D(32879, 0, 0, 0, 0, image.width, image.height, image.depth, glFormat, glType, image.data); - } else { - state.texImage3D(32879, 0, glInternalFormat, image.width, image.height, image.depth, 0, glFormat, glType, image.data); - } - } else if (texture.isFramebufferTexture) { - if (useTexStorage && allocateMemory) { - state.texStorage2D(3553, levels, glInternalFormat, image.width, image.height); - } else { - state.texImage2D(3553, 0, glInternalFormat, image.width, image.height, 0, glFormat, glType, null); - } - } else { - if (mipmaps.length > 0 && supportsMips) { - if (useTexStorage && allocateMemory) { - state.texStorage2D(3553, levels, glInternalFormat, mipmaps[0].width, mipmaps[0].height); - } - for (let i2 = 0, il = mipmaps.length; i2 < il; i2++) { - mipmap = mipmaps[i2]; - if (useTexStorage) { - state.texSubImage2D(3553, i2, 0, 0, glFormat, glType, mipmap); - } else { - state.texImage2D(3553, i2, glInternalFormat, glFormat, glType, mipmap); - } - } - texture.generateMipmaps = false; - } else { - if (useTexStorage) { - if (allocateMemory) { - state.texStorage2D(3553, levels, glInternalFormat, image.width, image.height); - } - state.texSubImage2D(3553, 0, 0, 0, glFormat, glType, image); - } else { - state.texImage2D(3553, 0, glInternalFormat, glFormat, glType, image); - } - } - } - if (textureNeedsGenerateMipmaps(texture, supportsMips)) { - generateMipmap(textureType); - } - source.__currentVersion = source.version; - if (texture.onUpdate) - texture.onUpdate(texture); - } - textureProperties.__version = texture.version; - } - function uploadCubeTexture(textureProperties, texture, slot) { - if (texture.image.length !== 6) - return; - const forceUpload = initTexture(textureProperties, texture); - const source = texture.source; - state.activeTexture(33984 + slot); - state.bindTexture(34067, textureProperties.__webglTexture); - if (source.version !== source.__currentVersion || forceUpload === true) { - _gl.pixelStorei(37440, texture.flipY); - _gl.pixelStorei(37441, texture.premultiplyAlpha); - _gl.pixelStorei(3317, texture.unpackAlignment); - _gl.pixelStorei(37443, 0); - const isCompressed = texture.isCompressedTexture || texture.image[0].isCompressedTexture; - const isDataTexture = texture.image[0] && texture.image[0].isDataTexture; - const cubeImage = []; - for (let i2 = 0; i2 < 6; i2++) { - if (!isCompressed && !isDataTexture) { - cubeImage[i2] = resizeImage(texture.image[i2], false, true, maxCubemapSize); - } else { - cubeImage[i2] = isDataTexture ? texture.image[i2].image : texture.image[i2]; - } - cubeImage[i2] = verifyColorSpace(texture, cubeImage[i2]); - } - const image = cubeImage[0], supportsMips = isPowerOfTwo$1(image) || isWebGL2, glFormat = utils.convert(texture.format, texture.encoding), glType = utils.convert(texture.type), glInternalFormat = getInternalFormat(texture.internalFormat, glFormat, glType, texture.encoding); - const useTexStorage = isWebGL2 && texture.isVideoTexture !== true; - const allocateMemory = textureProperties.__version === void 0; - let levels = getMipLevels(texture, image, supportsMips); - setTextureParameters(34067, texture, supportsMips); - let mipmaps; - if (isCompressed) { - if (useTexStorage && allocateMemory) { - state.texStorage2D(34067, levels, glInternalFormat, image.width, image.height); - } - for (let i2 = 0; i2 < 6; i2++) { - mipmaps = cubeImage[i2].mipmaps; - for (let j2 = 0; j2 < mipmaps.length; j2++) { - const mipmap = mipmaps[j2]; - if (texture.format !== RGBAFormat) { - if (glFormat !== null) { - if (useTexStorage) { - state.compressedTexSubImage2D(34069 + i2, j2, 0, 0, mipmap.width, mipmap.height, glFormat, mipmap.data); - } else { - state.compressedTexImage2D(34069 + i2, j2, glInternalFormat, mipmap.width, mipmap.height, 0, mipmap.data); - } - } else { - console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"); - } - } else { - if (useTexStorage) { - state.texSubImage2D(34069 + i2, j2, 0, 0, mipmap.width, mipmap.height, glFormat, glType, mipmap.data); - } else { - state.texImage2D(34069 + i2, j2, glInternalFormat, mipmap.width, mipmap.height, 0, glFormat, glType, mipmap.data); - } - } - } - } - } else { - mipmaps = texture.mipmaps; - if (useTexStorage && allocateMemory) { - if (mipmaps.length > 0) - levels++; - state.texStorage2D(34067, levels, glInternalFormat, cubeImage[0].width, cubeImage[0].height); - } - for (let i2 = 0; i2 < 6; i2++) { - if (isDataTexture) { - if (useTexStorage) { - state.texSubImage2D(34069 + i2, 0, 0, 0, cubeImage[i2].width, cubeImage[i2].height, glFormat, glType, cubeImage[i2].data); - } else { - state.texImage2D(34069 + i2, 0, glInternalFormat, cubeImage[i2].width, cubeImage[i2].height, 0, glFormat, glType, cubeImage[i2].data); - } - for (let j2 = 0; j2 < mipmaps.length; j2++) { - const mipmap = mipmaps[j2]; - const mipmapImage = mipmap.image[i2].image; - if (useTexStorage) { - state.texSubImage2D(34069 + i2, j2 + 1, 0, 0, mipmapImage.width, mipmapImage.height, glFormat, glType, mipmapImage.data); - } else { - state.texImage2D(34069 + i2, j2 + 1, glInternalFormat, mipmapImage.width, mipmapImage.height, 0, glFormat, glType, mipmapImage.data); - } - } - } else { - if (useTexStorage) { - state.texSubImage2D(34069 + i2, 0, 0, 0, glFormat, glType, cubeImage[i2]); - } else { - state.texImage2D(34069 + i2, 0, glInternalFormat, glFormat, glType, cubeImage[i2]); - } - for (let j2 = 0; j2 < mipmaps.length; j2++) { - const mipmap = mipmaps[j2]; - if (useTexStorage) { - state.texSubImage2D(34069 + i2, j2 + 1, 0, 0, glFormat, glType, mipmap.image[i2]); - } else { - state.texImage2D(34069 + i2, j2 + 1, glInternalFormat, glFormat, glType, mipmap.image[i2]); - } - } - } - } - } - if (textureNeedsGenerateMipmaps(texture, supportsMips)) { - generateMipmap(34067); - } - source.__currentVersion = source.version; - if (texture.onUpdate) - texture.onUpdate(texture); - } - textureProperties.__version = texture.version; - } - function setupFrameBufferTexture(framebuffer, renderTarget, texture, attachment, textureTarget) { - const glFormat = utils.convert(texture.format, texture.encoding); - const glType = utils.convert(texture.type); - const glInternalFormat = getInternalFormat(texture.internalFormat, glFormat, glType, texture.encoding); - const renderTargetProperties = properties.get(renderTarget); - if (!renderTargetProperties.__hasExternalTextures) { - if (textureTarget === 32879 || textureTarget === 35866) { - state.texImage3D(textureTarget, 0, glInternalFormat, renderTarget.width, renderTarget.height, renderTarget.depth, 0, glFormat, glType, null); - } else { - state.texImage2D(textureTarget, 0, glInternalFormat, renderTarget.width, renderTarget.height, 0, glFormat, glType, null); - } - } - state.bindFramebuffer(36160, framebuffer); - if (useMultisampledRTT(renderTarget)) { - multisampledRTTExt.framebufferTexture2DMultisampleEXT(36160, attachment, textureTarget, properties.get(texture).__webglTexture, 0, getRenderTargetSamples(renderTarget)); - } else { - _gl.framebufferTexture2D(36160, attachment, textureTarget, properties.get(texture).__webglTexture, 0); - } - state.bindFramebuffer(36160, null); - } - function setupRenderBufferStorage(renderbuffer, renderTarget, isMultisample) { - _gl.bindRenderbuffer(36161, renderbuffer); - if (renderTarget.depthBuffer && !renderTarget.stencilBuffer) { - let glInternalFormat = 33189; - if (isMultisample || useMultisampledRTT(renderTarget)) { - const depthTexture = renderTarget.depthTexture; - if (depthTexture && depthTexture.isDepthTexture) { - if (depthTexture.type === FloatType) { - glInternalFormat = 36012; - } else if (depthTexture.type === UnsignedIntType) { - glInternalFormat = 33190; - } - } - const samples = getRenderTargetSamples(renderTarget); - if (useMultisampledRTT(renderTarget)) { - multisampledRTTExt.renderbufferStorageMultisampleEXT(36161, samples, glInternalFormat, renderTarget.width, renderTarget.height); - } else { - _gl.renderbufferStorageMultisample(36161, samples, glInternalFormat, renderTarget.width, renderTarget.height); - } - } else { - _gl.renderbufferStorage(36161, glInternalFormat, renderTarget.width, renderTarget.height); - } - _gl.framebufferRenderbuffer(36160, 36096, 36161, renderbuffer); - } else if (renderTarget.depthBuffer && renderTarget.stencilBuffer) { - const samples = getRenderTargetSamples(renderTarget); - if (isMultisample && useMultisampledRTT(renderTarget) === false) { - _gl.renderbufferStorageMultisample(36161, samples, 35056, renderTarget.width, renderTarget.height); - } else if (useMultisampledRTT(renderTarget)) { - multisampledRTTExt.renderbufferStorageMultisampleEXT(36161, samples, 35056, renderTarget.width, renderTarget.height); - } else { - _gl.renderbufferStorage(36161, 34041, renderTarget.width, renderTarget.height); - } - _gl.framebufferRenderbuffer(36160, 33306, 36161, renderbuffer); - } else { - const texture = renderTarget.isWebGLMultipleRenderTargets === true ? renderTarget.texture[0] : renderTarget.texture; - const glFormat = utils.convert(texture.format, texture.encoding); - const glType = utils.convert(texture.type); - const glInternalFormat = getInternalFormat(texture.internalFormat, glFormat, glType, texture.encoding); - const samples = getRenderTargetSamples(renderTarget); - if (isMultisample && useMultisampledRTT(renderTarget) === false) { - _gl.renderbufferStorageMultisample(36161, samples, glInternalFormat, renderTarget.width, renderTarget.height); - } else if (useMultisampledRTT(renderTarget)) { - multisampledRTTExt.renderbufferStorageMultisampleEXT(36161, samples, glInternalFormat, renderTarget.width, renderTarget.height); - } else { - _gl.renderbufferStorage(36161, glInternalFormat, renderTarget.width, renderTarget.height); - } - } - _gl.bindRenderbuffer(36161, null); - } - function setupDepthTexture(framebuffer, renderTarget) { - const isCube = renderTarget && renderTarget.isWebGLCubeRenderTarget; - if (isCube) - throw new Error("Depth Texture with cube render targets is not supported"); - state.bindFramebuffer(36160, framebuffer); - if (!(renderTarget.depthTexture && renderTarget.depthTexture.isDepthTexture)) { - throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture"); - } - if (!properties.get(renderTarget.depthTexture).__webglTexture || renderTarget.depthTexture.image.width !== renderTarget.width || renderTarget.depthTexture.image.height !== renderTarget.height) { - renderTarget.depthTexture.image.width = renderTarget.width; - renderTarget.depthTexture.image.height = renderTarget.height; - renderTarget.depthTexture.needsUpdate = true; - } - setTexture2D(renderTarget.depthTexture, 0); - const webglDepthTexture = properties.get(renderTarget.depthTexture).__webglTexture; - const samples = getRenderTargetSamples(renderTarget); - if (renderTarget.depthTexture.format === DepthFormat) { - if (useMultisampledRTT(renderTarget)) { - multisampledRTTExt.framebufferTexture2DMultisampleEXT(36160, 36096, 3553, webglDepthTexture, 0, samples); - } else { - _gl.framebufferTexture2D(36160, 36096, 3553, webglDepthTexture, 0); - } - } else if (renderTarget.depthTexture.format === DepthStencilFormat) { - if (useMultisampledRTT(renderTarget)) { - multisampledRTTExt.framebufferTexture2DMultisampleEXT(36160, 33306, 3553, webglDepthTexture, 0, samples); - } else { - _gl.framebufferTexture2D(36160, 33306, 3553, webglDepthTexture, 0); - } - } else { - throw new Error("Unknown depthTexture format"); - } - } - function setupDepthRenderbuffer(renderTarget) { - const renderTargetProperties = properties.get(renderTarget); - const isCube = renderTarget.isWebGLCubeRenderTarget === true; - if (renderTarget.depthTexture && !renderTargetProperties.__autoAllocateDepthBuffer) { - if (isCube) - throw new Error("target.depthTexture not supported in Cube render targets"); - setupDepthTexture(renderTargetProperties.__webglFramebuffer, renderTarget); - } else { - if (isCube) { - renderTargetProperties.__webglDepthbuffer = []; - for (let i2 = 0; i2 < 6; i2++) { - state.bindFramebuffer(36160, renderTargetProperties.__webglFramebuffer[i2]); - renderTargetProperties.__webglDepthbuffer[i2] = _gl.createRenderbuffer(); - setupRenderBufferStorage(renderTargetProperties.__webglDepthbuffer[i2], renderTarget, false); - } - } else { - state.bindFramebuffer(36160, renderTargetProperties.__webglFramebuffer); - renderTargetProperties.__webglDepthbuffer = _gl.createRenderbuffer(); - setupRenderBufferStorage(renderTargetProperties.__webglDepthbuffer, renderTarget, false); - } - } - state.bindFramebuffer(36160, null); - } - function rebindTextures(renderTarget, colorTexture, depthTexture) { - const renderTargetProperties = properties.get(renderTarget); - if (colorTexture !== void 0) { - setupFrameBufferTexture(renderTargetProperties.__webglFramebuffer, renderTarget, renderTarget.texture, 36064, 3553); - } - if (depthTexture !== void 0) { - setupDepthRenderbuffer(renderTarget); - } - } - function setupRenderTarget(renderTarget) { - const texture = renderTarget.texture; - const renderTargetProperties = properties.get(renderTarget); - const textureProperties = properties.get(texture); - renderTarget.addEventListener("dispose", onRenderTargetDispose); - if (renderTarget.isWebGLMultipleRenderTargets !== true) { - if (textureProperties.__webglTexture === void 0) { - textureProperties.__webglTexture = _gl.createTexture(); - } - textureProperties.__version = texture.version; - info.memory.textures++; - } - const isCube = renderTarget.isWebGLCubeRenderTarget === true; - const isMultipleRenderTargets = renderTarget.isWebGLMultipleRenderTargets === true; - const supportsMips = isPowerOfTwo$1(renderTarget) || isWebGL2; - if (isCube) { - renderTargetProperties.__webglFramebuffer = []; - for (let i2 = 0; i2 < 6; i2++) { - renderTargetProperties.__webglFramebuffer[i2] = _gl.createFramebuffer(); - } - } else { - renderTargetProperties.__webglFramebuffer = _gl.createFramebuffer(); - if (isMultipleRenderTargets) { - if (capabilities.drawBuffers) { - const textures = renderTarget.texture; - for (let i2 = 0, il = textures.length; i2 < il; i2++) { - const attachmentProperties = properties.get(textures[i2]); - if (attachmentProperties.__webglTexture === void 0) { - attachmentProperties.__webglTexture = _gl.createTexture(); - info.memory.textures++; - } - } - } else { - console.warn("THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension."); - } - } else if (isWebGL2 && renderTarget.samples > 0 && useMultisampledRTT(renderTarget) === false) { - renderTargetProperties.__webglMultisampledFramebuffer = _gl.createFramebuffer(); - renderTargetProperties.__webglColorRenderbuffer = _gl.createRenderbuffer(); - _gl.bindRenderbuffer(36161, renderTargetProperties.__webglColorRenderbuffer); - const glFormat = utils.convert(texture.format, texture.encoding); - const glType = utils.convert(texture.type); - const glInternalFormat = getInternalFormat(texture.internalFormat, glFormat, glType, texture.encoding); - const samples = getRenderTargetSamples(renderTarget); - _gl.renderbufferStorageMultisample(36161, samples, glInternalFormat, renderTarget.width, renderTarget.height); - state.bindFramebuffer(36160, renderTargetProperties.__webglMultisampledFramebuffer); - _gl.framebufferRenderbuffer(36160, 36064, 36161, renderTargetProperties.__webglColorRenderbuffer); - _gl.bindRenderbuffer(36161, null); - if (renderTarget.depthBuffer) { - renderTargetProperties.__webglDepthRenderbuffer = _gl.createRenderbuffer(); - setupRenderBufferStorage(renderTargetProperties.__webglDepthRenderbuffer, renderTarget, true); - } - state.bindFramebuffer(36160, null); - } - } - if (isCube) { - state.bindTexture(34067, textureProperties.__webglTexture); - setTextureParameters(34067, texture, supportsMips); - for (let i2 = 0; i2 < 6; i2++) { - setupFrameBufferTexture(renderTargetProperties.__webglFramebuffer[i2], renderTarget, texture, 36064, 34069 + i2); - } - if (textureNeedsGenerateMipmaps(texture, supportsMips)) { - generateMipmap(34067); - } - state.unbindTexture(); - } else if (isMultipleRenderTargets) { - const textures = renderTarget.texture; - for (let i2 = 0, il = textures.length; i2 < il; i2++) { - const attachment = textures[i2]; - const attachmentProperties = properties.get(attachment); - state.bindTexture(3553, attachmentProperties.__webglTexture); - setTextureParameters(3553, attachment, supportsMips); - setupFrameBufferTexture(renderTargetProperties.__webglFramebuffer, renderTarget, attachment, 36064 + i2, 3553); - if (textureNeedsGenerateMipmaps(attachment, supportsMips)) { - generateMipmap(3553); - } - } - state.unbindTexture(); - } else { - let glTextureType = 3553; - if (renderTarget.isWebGL3DRenderTarget || renderTarget.isWebGLArrayRenderTarget) { - if (isWebGL2) { - glTextureType = renderTarget.isWebGL3DRenderTarget ? 32879 : 35866; - } else { - console.error("THREE.WebGLTextures: THREE.Data3DTexture and THREE.DataArrayTexture only supported with WebGL2."); - } - } - state.bindTexture(glTextureType, textureProperties.__webglTexture); - setTextureParameters(glTextureType, texture, supportsMips); - setupFrameBufferTexture(renderTargetProperties.__webglFramebuffer, renderTarget, texture, 36064, glTextureType); - if (textureNeedsGenerateMipmaps(texture, supportsMips)) { - generateMipmap(glTextureType); - } - state.unbindTexture(); - } - if (renderTarget.depthBuffer) { - setupDepthRenderbuffer(renderTarget); - } - } - function updateRenderTargetMipmap(renderTarget) { - const supportsMips = isPowerOfTwo$1(renderTarget) || isWebGL2; - const textures = renderTarget.isWebGLMultipleRenderTargets === true ? renderTarget.texture : [renderTarget.texture]; - for (let i2 = 0, il = textures.length; i2 < il; i2++) { - const texture = textures[i2]; - if (textureNeedsGenerateMipmaps(texture, supportsMips)) { - const target = renderTarget.isWebGLCubeRenderTarget ? 34067 : 3553; - const webglTexture = properties.get(texture).__webglTexture; - state.bindTexture(target, webglTexture); - generateMipmap(target); - state.unbindTexture(); - } - } - } - function updateMultisampleRenderTarget(renderTarget) { - if (isWebGL2 && renderTarget.samples > 0 && useMultisampledRTT(renderTarget) === false) { - const width = renderTarget.width; - const height = renderTarget.height; - let mask = 16384; - const invalidationArray = [36064]; - const depthStyle = renderTarget.stencilBuffer ? 33306 : 36096; - if (renderTarget.depthBuffer) { - invalidationArray.push(depthStyle); - } - const renderTargetProperties = properties.get(renderTarget); - const ignoreDepthValues = renderTargetProperties.__ignoreDepthValues !== void 0 ? renderTargetProperties.__ignoreDepthValues : false; - if (ignoreDepthValues === false) { - if (renderTarget.depthBuffer) - mask |= 256; - if (renderTarget.stencilBuffer) - mask |= 1024; - } - state.bindFramebuffer(36008, renderTargetProperties.__webglMultisampledFramebuffer); - state.bindFramebuffer(36009, renderTargetProperties.__webglFramebuffer); - if (ignoreDepthValues === true) { - _gl.invalidateFramebuffer(36008, [depthStyle]); - _gl.invalidateFramebuffer(36009, [depthStyle]); - } - _gl.blitFramebuffer(0, 0, width, height, 0, 0, width, height, mask, 9728); - _gl.invalidateFramebuffer(36008, invalidationArray); - state.bindFramebuffer(36008, null); - state.bindFramebuffer(36009, renderTargetProperties.__webglMultisampledFramebuffer); - } - } - function getRenderTargetSamples(renderTarget) { - return Math.min(maxSamples, renderTarget.samples); - } - function useMultisampledRTT(renderTarget) { - const renderTargetProperties = properties.get(renderTarget); - return isWebGL2 && renderTarget.samples > 0 && extensions.has("WEBGL_multisampled_render_to_texture") === true && renderTargetProperties.__useRenderToTexture !== false; - } - function updateVideoTexture(texture) { - const frame = info.render.frame; - if (_videoTextures.get(texture) !== frame) { - _videoTextures.set(texture, frame); - texture.update(); - } - } - function verifyColorSpace(texture, image) { - const encoding = texture.encoding; - const format2 = texture.format; - const type = texture.type; - if (texture.isCompressedTexture === true || texture.isVideoTexture === true || texture.format === _SRGBAFormat) - return image; - if (encoding !== LinearEncoding) { - if (encoding === sRGBEncoding) { - if (isWebGL2 === false) { - if (extensions.has("EXT_sRGB") === true && format2 === RGBAFormat) { - texture.format = _SRGBAFormat; - texture.minFilter = LinearFilter; - texture.generateMipmaps = false; - } else { - image = ImageUtils.sRGBToLinear(image); - } - } else { - if (format2 !== RGBAFormat || type !== UnsignedByteType) { - console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."); - } - } - } else { - console.error("THREE.WebGLTextures: Unsupported texture encoding:", encoding); - } - } - return image; - } - this.allocateTextureUnit = allocateTextureUnit; - this.resetTextureUnits = resetTextureUnits; - this.setTexture2D = setTexture2D; - this.setTexture2DArray = setTexture2DArray; - this.setTexture3D = setTexture3D; - this.setTextureCube = setTextureCube; - this.rebindTextures = rebindTextures; - this.setupRenderTarget = setupRenderTarget; - this.updateRenderTargetMipmap = updateRenderTargetMipmap; - this.updateMultisampleRenderTarget = updateMultisampleRenderTarget; - this.setupDepthRenderbuffer = setupDepthRenderbuffer; - this.setupFrameBufferTexture = setupFrameBufferTexture; - this.useMultisampledRTT = useMultisampledRTT; -} -function WebGLUtils(gl, extensions, capabilities) { - const isWebGL2 = capabilities.isWebGL2; - function convert(p2, encoding = null) { - let extension; - if (p2 === UnsignedByteType) - return 5121; - if (p2 === UnsignedShort4444Type) - return 32819; - if (p2 === UnsignedShort5551Type) - return 32820; - if (p2 === ByteType) - return 5120; - if (p2 === ShortType) - return 5122; - if (p2 === UnsignedShortType) - return 5123; - if (p2 === IntType) - return 5124; - if (p2 === UnsignedIntType) - return 5125; - if (p2 === FloatType) - return 5126; - if (p2 === HalfFloatType) { - if (isWebGL2) - return 5131; - extension = extensions.get("OES_texture_half_float"); - if (extension !== null) { - return extension.HALF_FLOAT_OES; - } else { - return null; - } - } - if (p2 === AlphaFormat) - return 6406; - if (p2 === RGBAFormat) - return 6408; - if (p2 === LuminanceFormat) - return 6409; - if (p2 === LuminanceAlphaFormat) - return 6410; - if (p2 === DepthFormat) - return 6402; - if (p2 === DepthStencilFormat) - return 34041; - if (p2 === RedFormat) - return 6403; - if (p2 === RGBFormat) { - console.warn("THREE.WebGLRenderer: THREE.RGBFormat has been removed. Use THREE.RGBAFormat instead. https://github.com/mrdoob/three.js/pull/23228"); - return 6408; - } - if (p2 === _SRGBAFormat) { - extension = extensions.get("EXT_sRGB"); - if (extension !== null) { - return extension.SRGB_ALPHA_EXT; - } else { - return null; - } - } - if (p2 === RedIntegerFormat) - return 36244; - if (p2 === RGFormat) - return 33319; - if (p2 === RGIntegerFormat) - return 33320; - if (p2 === RGBAIntegerFormat) - return 36249; - if (p2 === RGB_S3TC_DXT1_Format || p2 === RGBA_S3TC_DXT1_Format || p2 === RGBA_S3TC_DXT3_Format || p2 === RGBA_S3TC_DXT5_Format) { - if (encoding === sRGBEncoding) { - extension = extensions.get("WEBGL_compressed_texture_s3tc_srgb"); - if (extension !== null) { - if (p2 === RGB_S3TC_DXT1_Format) - return extension.COMPRESSED_SRGB_S3TC_DXT1_EXT; - if (p2 === RGBA_S3TC_DXT1_Format) - return extension.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT; - if (p2 === RGBA_S3TC_DXT3_Format) - return extension.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT; - if (p2 === RGBA_S3TC_DXT5_Format) - return extension.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT; - } else { - return null; - } - } else { - extension = extensions.get("WEBGL_compressed_texture_s3tc"); - if (extension !== null) { - if (p2 === RGB_S3TC_DXT1_Format) - return extension.COMPRESSED_RGB_S3TC_DXT1_EXT; - if (p2 === RGBA_S3TC_DXT1_Format) - return extension.COMPRESSED_RGBA_S3TC_DXT1_EXT; - if (p2 === RGBA_S3TC_DXT3_Format) - return extension.COMPRESSED_RGBA_S3TC_DXT3_EXT; - if (p2 === RGBA_S3TC_DXT5_Format) - return extension.COMPRESSED_RGBA_S3TC_DXT5_EXT; - } else { - return null; - } - } - } - if (p2 === RGB_PVRTC_4BPPV1_Format || p2 === RGB_PVRTC_2BPPV1_Format || p2 === RGBA_PVRTC_4BPPV1_Format || p2 === RGBA_PVRTC_2BPPV1_Format) { - extension = extensions.get("WEBGL_compressed_texture_pvrtc"); - if (extension !== null) { - if (p2 === RGB_PVRTC_4BPPV1_Format) - return extension.COMPRESSED_RGB_PVRTC_4BPPV1_IMG; - if (p2 === RGB_PVRTC_2BPPV1_Format) - return extension.COMPRESSED_RGB_PVRTC_2BPPV1_IMG; - if (p2 === RGBA_PVRTC_4BPPV1_Format) - return extension.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; - if (p2 === RGBA_PVRTC_2BPPV1_Format) - return extension.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; - } else { - return null; - } - } - if (p2 === RGB_ETC1_Format) { - extension = extensions.get("WEBGL_compressed_texture_etc1"); - if (extension !== null) { - return extension.COMPRESSED_RGB_ETC1_WEBGL; - } else { - return null; - } - } - if (p2 === RGB_ETC2_Format || p2 === RGBA_ETC2_EAC_Format) { - extension = extensions.get("WEBGL_compressed_texture_etc"); - if (extension !== null) { - if (p2 === RGB_ETC2_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ETC2 : extension.COMPRESSED_RGB8_ETC2; - if (p2 === RGBA_ETC2_EAC_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC : extension.COMPRESSED_RGBA8_ETC2_EAC; - } else { - return null; - } - } - if (p2 === RGBA_ASTC_4x4_Format || p2 === RGBA_ASTC_5x4_Format || p2 === RGBA_ASTC_5x5_Format || p2 === RGBA_ASTC_6x5_Format || p2 === RGBA_ASTC_6x6_Format || p2 === RGBA_ASTC_8x5_Format || p2 === RGBA_ASTC_8x6_Format || p2 === RGBA_ASTC_8x8_Format || p2 === RGBA_ASTC_10x5_Format || p2 === RGBA_ASTC_10x6_Format || p2 === RGBA_ASTC_10x8_Format || p2 === RGBA_ASTC_10x10_Format || p2 === RGBA_ASTC_12x10_Format || p2 === RGBA_ASTC_12x12_Format) { - extension = extensions.get("WEBGL_compressed_texture_astc"); - if (extension !== null) { - if (p2 === RGBA_ASTC_4x4_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR : extension.COMPRESSED_RGBA_ASTC_4x4_KHR; - if (p2 === RGBA_ASTC_5x4_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR : extension.COMPRESSED_RGBA_ASTC_5x4_KHR; - if (p2 === RGBA_ASTC_5x5_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR : extension.COMPRESSED_RGBA_ASTC_5x5_KHR; - if (p2 === RGBA_ASTC_6x5_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR : extension.COMPRESSED_RGBA_ASTC_6x5_KHR; - if (p2 === RGBA_ASTC_6x6_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR : extension.COMPRESSED_RGBA_ASTC_6x6_KHR; - if (p2 === RGBA_ASTC_8x5_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR : extension.COMPRESSED_RGBA_ASTC_8x5_KHR; - if (p2 === RGBA_ASTC_8x6_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR : extension.COMPRESSED_RGBA_ASTC_8x6_KHR; - if (p2 === RGBA_ASTC_8x8_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR : extension.COMPRESSED_RGBA_ASTC_8x8_KHR; - if (p2 === RGBA_ASTC_10x5_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR : extension.COMPRESSED_RGBA_ASTC_10x5_KHR; - if (p2 === RGBA_ASTC_10x6_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR : extension.COMPRESSED_RGBA_ASTC_10x6_KHR; - if (p2 === RGBA_ASTC_10x8_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR : extension.COMPRESSED_RGBA_ASTC_10x8_KHR; - if (p2 === RGBA_ASTC_10x10_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR : extension.COMPRESSED_RGBA_ASTC_10x10_KHR; - if (p2 === RGBA_ASTC_12x10_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR : extension.COMPRESSED_RGBA_ASTC_12x10_KHR; - if (p2 === RGBA_ASTC_12x12_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR : extension.COMPRESSED_RGBA_ASTC_12x12_KHR; - } else { - return null; - } - } - if (p2 === RGBA_BPTC_Format) { - extension = extensions.get("EXT_texture_compression_bptc"); - if (extension !== null) { - if (p2 === RGBA_BPTC_Format) - return encoding === sRGBEncoding ? extension.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT : extension.COMPRESSED_RGBA_BPTC_UNORM_EXT; - } else { - return null; - } - } - if (p2 === UnsignedInt248Type) { - if (isWebGL2) - return 34042; - extension = extensions.get("WEBGL_depth_texture"); - if (extension !== null) { - return extension.UNSIGNED_INT_24_8_WEBGL; - } else { - return null; - } - } - } - return { convert }; -} -class ArrayCamera extends PerspectiveCamera$1 { - constructor(array = []) { - super(); - this.cameras = array; - } -} -ArrayCamera.prototype.isArrayCamera = true; -class Group extends Object3D$1 { - constructor() { - super(); - this.type = "Group"; - } -} -Group.prototype.isGroup = true; -const _moveEvent = { type: "move" }; -class WebXRController { - constructor() { - this._targetRay = null; - this._grip = null; - this._hand = null; - } - getHandSpace() { - if (this._hand === null) { - this._hand = new Group(); - this._hand.matrixAutoUpdate = false; - this._hand.visible = false; - this._hand.joints = {}; - this._hand.inputState = { pinching: false }; - } - return this._hand; - } - getTargetRaySpace() { - if (this._targetRay === null) { - this._targetRay = new Group(); - this._targetRay.matrixAutoUpdate = false; - this._targetRay.visible = false; - this._targetRay.hasLinearVelocity = false; - this._targetRay.linearVelocity = new Vector3(); - this._targetRay.hasAngularVelocity = false; - this._targetRay.angularVelocity = new Vector3(); - } - return this._targetRay; - } - getGripSpace() { - if (this._grip === null) { - this._grip = new Group(); - this._grip.matrixAutoUpdate = false; - this._grip.visible = false; - this._grip.hasLinearVelocity = false; - this._grip.linearVelocity = new Vector3(); - this._grip.hasAngularVelocity = false; - this._grip.angularVelocity = new Vector3(); - } - return this._grip; - } - dispatchEvent(event) { - if (this._targetRay !== null) { - this._targetRay.dispatchEvent(event); - } - if (this._grip !== null) { - this._grip.dispatchEvent(event); - } - if (this._hand !== null) { - this._hand.dispatchEvent(event); - } - return this; - } - disconnect(inputSource) { - this.dispatchEvent({ type: "disconnected", data: inputSource }); - if (this._targetRay !== null) { - this._targetRay.visible = false; - } - if (this._grip !== null) { - this._grip.visible = false; - } - if (this._hand !== null) { - this._hand.visible = false; - } - return this; - } - update(inputSource, frame, referenceSpace) { - let inputPose = null; - let gripPose = null; - let handPose = null; - const targetRay = this._targetRay; - const grip = this._grip; - const hand = this._hand; - if (inputSource && frame.session.visibilityState !== "visible-blurred") { - if (targetRay !== null) { - inputPose = frame.getPose(inputSource.targetRaySpace, referenceSpace); - if (inputPose !== null) { - targetRay.matrix.fromArray(inputPose.transform.matrix); - targetRay.matrix.decompose(targetRay.position, targetRay.rotation, targetRay.scale); - if (inputPose.linearVelocity) { - targetRay.hasLinearVelocity = true; - targetRay.linearVelocity.copy(inputPose.linearVelocity); - } else { - targetRay.hasLinearVelocity = false; - } - if (inputPose.angularVelocity) { - targetRay.hasAngularVelocity = true; - targetRay.angularVelocity.copy(inputPose.angularVelocity); - } else { - targetRay.hasAngularVelocity = false; - } - this.dispatchEvent(_moveEvent); - } - } - if (hand && inputSource.hand) { - handPose = true; - for (const inputjoint of inputSource.hand.values()) { - const jointPose = frame.getJointPose(inputjoint, referenceSpace); - if (hand.joints[inputjoint.jointName] === void 0) { - const joint2 = new Group(); - joint2.matrixAutoUpdate = false; - joint2.visible = false; - hand.joints[inputjoint.jointName] = joint2; - hand.add(joint2); - } - const joint = hand.joints[inputjoint.jointName]; - if (jointPose !== null) { - joint.matrix.fromArray(jointPose.transform.matrix); - joint.matrix.decompose(joint.position, joint.rotation, joint.scale); - joint.jointRadius = jointPose.radius; - } - joint.visible = jointPose !== null; - } - const indexTip = hand.joints["index-finger-tip"]; - const thumbTip = hand.joints["thumb-tip"]; - const distance = indexTip.position.distanceTo(thumbTip.position); - const distanceToPinch = 0.02; - const threshold = 5e-3; - if (hand.inputState.pinching && distance > distanceToPinch + threshold) { - hand.inputState.pinching = false; - this.dispatchEvent({ - type: "pinchend", - handedness: inputSource.handedness, - target: this - }); - } else if (!hand.inputState.pinching && distance <= distanceToPinch - threshold) { - hand.inputState.pinching = true; - this.dispatchEvent({ - type: "pinchstart", - handedness: inputSource.handedness, - target: this - }); - } - } else { - if (grip !== null && inputSource.gripSpace) { - gripPose = frame.getPose(inputSource.gripSpace, referenceSpace); - if (gripPose !== null) { - grip.matrix.fromArray(gripPose.transform.matrix); - grip.matrix.decompose(grip.position, grip.rotation, grip.scale); - if (gripPose.linearVelocity) { - grip.hasLinearVelocity = true; - grip.linearVelocity.copy(gripPose.linearVelocity); - } else { - grip.hasLinearVelocity = false; - } - if (gripPose.angularVelocity) { - grip.hasAngularVelocity = true; - grip.angularVelocity.copy(gripPose.angularVelocity); - } else { - grip.hasAngularVelocity = false; - } - } - } - } - } - if (targetRay !== null) { - targetRay.visible = inputPose !== null; - } - if (grip !== null) { - grip.visible = gripPose !== null; - } - if (hand !== null) { - hand.visible = handPose !== null; - } - return this; - } -} -class DepthTexture extends Texture$1 { - constructor(width, height, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, format2) { - format2 = format2 !== void 0 ? format2 : DepthFormat; - if (format2 !== DepthFormat && format2 !== DepthStencilFormat) { - throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat"); - } - if (type === void 0 && format2 === DepthFormat) - type = UnsignedShortType; - if (type === void 0 && format2 === DepthStencilFormat) - type = UnsignedInt248Type; - super(null, mapping, wrapS, wrapT, magFilter, minFilter, format2, type, anisotropy); - this.image = { width, height }; - this.magFilter = magFilter !== void 0 ? magFilter : NearestFilter; - this.minFilter = minFilter !== void 0 ? minFilter : NearestFilter; - this.flipY = false; - this.generateMipmaps = false; - } -} -DepthTexture.prototype.isDepthTexture = true; -class WebXRManager extends EventDispatcher { - constructor(renderer2, gl) { - super(); - const scope = this; - let session = null; - let framebufferScaleFactor = 1; - let referenceSpace = null; - let referenceSpaceType = "local-floor"; - let pose = null; - let glBinding = null; - let glProjLayer = null; - let glBaseLayer = null; - let xrFrame = null; - const attributes = gl.getContextAttributes(); - let initialRenderTarget = null; - let newRenderTarget = null; - const controllers = []; - const inputSourcesMap = /* @__PURE__ */ new Map(); - const cameraL = new PerspectiveCamera$1(); - cameraL.layers.enable(1); - cameraL.viewport = new Vector4(); - const cameraR = new PerspectiveCamera$1(); - cameraR.layers.enable(2); - cameraR.viewport = new Vector4(); - const cameras = [cameraL, cameraR]; - const cameraVR = new ArrayCamera(); - cameraVR.layers.enable(1); - cameraVR.layers.enable(2); - let _currentDepthNear = null; - let _currentDepthFar = null; - this.cameraAutoUpdate = true; - this.enabled = false; - this.isPresenting = false; - this.getController = function(index) { - let controller = controllers[index]; - if (controller === void 0) { - controller = new WebXRController(); - controllers[index] = controller; - } - return controller.getTargetRaySpace(); - }; - this.getControllerGrip = function(index) { - let controller = controllers[index]; - if (controller === void 0) { - controller = new WebXRController(); - controllers[index] = controller; - } - return controller.getGripSpace(); - }; - this.getHand = function(index) { - let controller = controllers[index]; - if (controller === void 0) { - controller = new WebXRController(); - controllers[index] = controller; - } - return controller.getHandSpace(); - }; - function onSessionEvent(event) { - const controller = inputSourcesMap.get(event.inputSource); - if (controller) { - controller.dispatchEvent({ type: event.type, data: event.inputSource }); - } - } - function onSessionEnd() { - inputSourcesMap.forEach(function(controller, inputSource) { - controller.disconnect(inputSource); - }); - inputSourcesMap.clear(); - _currentDepthNear = null; - _currentDepthFar = null; - renderer2.setRenderTarget(initialRenderTarget); - glBaseLayer = null; - glProjLayer = null; - glBinding = null; - session = null; - newRenderTarget = null; - animation.stop(); - scope.isPresenting = false; - scope.dispatchEvent({ type: "sessionend" }); - } - this.setFramebufferScaleFactor = function(value) { - framebufferScaleFactor = value; - if (scope.isPresenting === true) { - console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting."); - } - }; - this.setReferenceSpaceType = function(value) { - referenceSpaceType = value; - if (scope.isPresenting === true) { - console.warn("THREE.WebXRManager: Cannot change reference space type while presenting."); - } - }; - this.getReferenceSpace = function() { - return referenceSpace; - }; - this.getBaseLayer = function() { - return glProjLayer !== null ? glProjLayer : glBaseLayer; - }; - this.getBinding = function() { - return glBinding; - }; - this.getFrame = function() { - return xrFrame; - }; - this.getSession = function() { - return session; - }; - this.setSession = async function(value) { - session = value; - if (session !== null) { - initialRenderTarget = renderer2.getRenderTarget(); - session.addEventListener("select", onSessionEvent); - session.addEventListener("selectstart", onSessionEvent); - session.addEventListener("selectend", onSessionEvent); - session.addEventListener("squeeze", onSessionEvent); - session.addEventListener("squeezestart", onSessionEvent); - session.addEventListener("squeezeend", onSessionEvent); - session.addEventListener("end", onSessionEnd); - session.addEventListener("inputsourceschange", onInputSourcesChange); - if (attributes.xrCompatible !== true) { - await gl.makeXRCompatible(); - } - if (session.renderState.layers === void 0 || renderer2.capabilities.isWebGL2 === false) { - const layerInit = { - antialias: session.renderState.layers === void 0 ? attributes.antialias : true, - alpha: attributes.alpha, - depth: attributes.depth, - stencil: attributes.stencil, - framebufferScaleFactor - }; - glBaseLayer = new XRWebGLLayer(session, gl, layerInit); - session.updateRenderState({ baseLayer: glBaseLayer }); - newRenderTarget = new WebGLRenderTarget( - glBaseLayer.framebufferWidth, - glBaseLayer.framebufferHeight, - { - format: RGBAFormat, - type: UnsignedByteType, - encoding: renderer2.outputEncoding - } - ); - } else { - let depthFormat = null; - let depthType = null; - let glDepthFormat = null; - if (attributes.depth) { - glDepthFormat = attributes.stencil ? 35056 : 33190; - depthFormat = attributes.stencil ? DepthStencilFormat : DepthFormat; - depthType = attributes.stencil ? UnsignedInt248Type : UnsignedShortType; - } - const projectionlayerInit = { - colorFormat: renderer2.outputEncoding === sRGBEncoding ? 35907 : 32856, - depthFormat: glDepthFormat, - scaleFactor: framebufferScaleFactor - }; - glBinding = new XRWebGLBinding(session, gl); - glProjLayer = glBinding.createProjectionLayer(projectionlayerInit); - session.updateRenderState({ layers: [glProjLayer] }); - newRenderTarget = new WebGLRenderTarget( - glProjLayer.textureWidth, - glProjLayer.textureHeight, - { - format: RGBAFormat, - type: UnsignedByteType, - depthTexture: new DepthTexture(glProjLayer.textureWidth, glProjLayer.textureHeight, depthType, void 0, void 0, void 0, void 0, void 0, void 0, depthFormat), - stencilBuffer: attributes.stencil, - encoding: renderer2.outputEncoding, - samples: attributes.antialias ? 4 : 0 - } - ); - const renderTargetProperties = renderer2.properties.get(newRenderTarget); - renderTargetProperties.__ignoreDepthValues = glProjLayer.ignoreDepthValues; - } - newRenderTarget.isXRRenderTarget = true; - this.setFoveation(1); - referenceSpace = await session.requestReferenceSpace(referenceSpaceType); - animation.setContext(session); - animation.start(); - scope.isPresenting = true; - scope.dispatchEvent({ type: "sessionstart" }); - } - }; - function onInputSourcesChange(event) { - const inputSources = session.inputSources; - for (let i2 = 0; i2 < controllers.length; i2++) { - inputSourcesMap.set(inputSources[i2], controllers[i2]); - } - for (let i2 = 0; i2 < event.removed.length; i2++) { - const inputSource = event.removed[i2]; - const controller = inputSourcesMap.get(inputSource); - if (controller) { - controller.dispatchEvent({ type: "disconnected", data: inputSource }); - inputSourcesMap.delete(inputSource); - } - } - for (let i2 = 0; i2 < event.added.length; i2++) { - const inputSource = event.added[i2]; - const controller = inputSourcesMap.get(inputSource); - if (controller) { - controller.dispatchEvent({ type: "connected", data: inputSource }); - } - } - } - const cameraLPos = new Vector3(); - const cameraRPos = new Vector3(); - function setProjectionFromUnion(camera, cameraL2, cameraR2) { - cameraLPos.setFromMatrixPosition(cameraL2.matrixWorld); - cameraRPos.setFromMatrixPosition(cameraR2.matrixWorld); - const ipd = cameraLPos.distanceTo(cameraRPos); - const projL = cameraL2.projectionMatrix.elements; - const projR = cameraR2.projectionMatrix.elements; - const near = projL[14] / (projL[10] - 1); - const far = projL[14] / (projL[10] + 1); - const topFov = (projL[9] + 1) / projL[5]; - const bottomFov = (projL[9] - 1) / projL[5]; - const leftFov = (projL[8] - 1) / projL[0]; - const rightFov = (projR[8] + 1) / projR[0]; - const left = near * leftFov; - const right = near * rightFov; - const zOffset = ipd / (-leftFov + rightFov); - const xOffset = zOffset * -leftFov; - cameraL2.matrixWorld.decompose(camera.position, camera.quaternion, camera.scale); - camera.translateX(xOffset); - camera.translateZ(zOffset); - camera.matrixWorld.compose(camera.position, camera.quaternion, camera.scale); - camera.matrixWorldInverse.copy(camera.matrixWorld).invert(); - const near2 = near + zOffset; - const far2 = far + zOffset; - const left2 = left - xOffset; - const right2 = right + (ipd - xOffset); - const top2 = topFov * far / far2 * near2; - const bottom2 = bottomFov * far / far2 * near2; - camera.projectionMatrix.makePerspective(left2, right2, top2, bottom2, near2, far2); - } - function updateCamera(camera, parent) { - if (parent === null) { - camera.matrixWorld.copy(camera.matrix); - } else { - camera.matrixWorld.multiplyMatrices(parent.matrixWorld, camera.matrix); - } - camera.matrixWorldInverse.copy(camera.matrixWorld).invert(); - } - this.updateCamera = function(camera) { - if (session === null) - return; - cameraVR.near = cameraR.near = cameraL.near = camera.near; - cameraVR.far = cameraR.far = cameraL.far = camera.far; - if (_currentDepthNear !== cameraVR.near || _currentDepthFar !== cameraVR.far) { - session.updateRenderState({ - depthNear: cameraVR.near, - depthFar: cameraVR.far - }); - _currentDepthNear = cameraVR.near; - _currentDepthFar = cameraVR.far; - } - const parent = camera.parent; - const cameras2 = cameraVR.cameras; - updateCamera(cameraVR, parent); - for (let i2 = 0; i2 < cameras2.length; i2++) { - updateCamera(cameras2[i2], parent); - } - cameraVR.matrixWorld.decompose(cameraVR.position, cameraVR.quaternion, cameraVR.scale); - camera.position.copy(cameraVR.position); - camera.quaternion.copy(cameraVR.quaternion); - camera.scale.copy(cameraVR.scale); - camera.matrix.copy(cameraVR.matrix); - camera.matrixWorld.copy(cameraVR.matrixWorld); - const children = camera.children; - for (let i2 = 0, l2 = children.length; i2 < l2; i2++) { - children[i2].updateMatrixWorld(true); - } - if (cameras2.length === 2) { - setProjectionFromUnion(cameraVR, cameraL, cameraR); - } else { - cameraVR.projectionMatrix.copy(cameraL.projectionMatrix); - } - }; - this.getCamera = function() { - return cameraVR; - }; - this.getFoveation = function() { - if (glProjLayer !== null) { - return glProjLayer.fixedFoveation; - } - if (glBaseLayer !== null) { - return glBaseLayer.fixedFoveation; - } - return void 0; - }; - this.setFoveation = function(foveation) { - if (glProjLayer !== null) { - glProjLayer.fixedFoveation = foveation; - } - if (glBaseLayer !== null && glBaseLayer.fixedFoveation !== void 0) { - glBaseLayer.fixedFoveation = foveation; - } - }; - let onAnimationFrameCallback = null; - function onAnimationFrame(time, frame) { - pose = frame.getViewerPose(referenceSpace); - xrFrame = frame; - if (pose !== null) { - const views = pose.views; - if (glBaseLayer !== null) { - renderer2.setRenderTargetFramebuffer(newRenderTarget, glBaseLayer.framebuffer); - renderer2.setRenderTarget(newRenderTarget); - } - let cameraVRNeedsUpdate = false; - if (views.length !== cameraVR.cameras.length) { - cameraVR.cameras.length = 0; - cameraVRNeedsUpdate = true; - } - for (let i2 = 0; i2 < views.length; i2++) { - const view = views[i2]; - let viewport = null; - if (glBaseLayer !== null) { - viewport = glBaseLayer.getViewport(view); - } else { - const glSubImage = glBinding.getViewSubImage(glProjLayer, view); - viewport = glSubImage.viewport; - if (i2 === 0) { - renderer2.setRenderTargetTextures( - newRenderTarget, - glSubImage.colorTexture, - glProjLayer.ignoreDepthValues ? void 0 : glSubImage.depthStencilTexture - ); - renderer2.setRenderTarget(newRenderTarget); - } - } - const camera = cameras[i2]; - camera.matrix.fromArray(view.transform.matrix); - camera.projectionMatrix.fromArray(view.projectionMatrix); - camera.viewport.set(viewport.x, viewport.y, viewport.width, viewport.height); - if (i2 === 0) { - cameraVR.matrix.copy(camera.matrix); - } - if (cameraVRNeedsUpdate === true) { - cameraVR.cameras.push(camera); - } - } - } - const inputSources = session.inputSources; - for (let i2 = 0; i2 < controllers.length; i2++) { - const controller = controllers[i2]; - const inputSource = inputSources[i2]; - controller.update(inputSource, frame, referenceSpace); - } - if (onAnimationFrameCallback) - onAnimationFrameCallback(time, frame); - xrFrame = null; - } - const animation = new WebGLAnimation(); - animation.setAnimationLoop(onAnimationFrame); - this.setAnimationLoop = function(callback) { - onAnimationFrameCallback = callback; - }; - this.dispose = function() { - }; - } -} -function WebGLMaterials(properties) { - function refreshFogUniforms(uniforms, fog) { - uniforms.fogColor.value.copy(fog.color); - if (fog.isFog) { - uniforms.fogNear.value = fog.near; - uniforms.fogFar.value = fog.far; - } else if (fog.isFogExp2) { - uniforms.fogDensity.value = fog.density; - } - } - function refreshMaterialUniforms(uniforms, material, pixelRatio, height, transmissionRenderTarget) { - if (material.isMeshBasicMaterial) { - refreshUniformsCommon(uniforms, material); - } else if (material.isMeshLambertMaterial) { - refreshUniformsCommon(uniforms, material); - refreshUniformsLambert(uniforms, material); - } else if (material.isMeshToonMaterial) { - refreshUniformsCommon(uniforms, material); - refreshUniformsToon(uniforms, material); - } else if (material.isMeshPhongMaterial) { - refreshUniformsCommon(uniforms, material); - refreshUniformsPhong(uniforms, material); - } else if (material.isMeshStandardMaterial) { - refreshUniformsCommon(uniforms, material); - if (material.isMeshPhysicalMaterial) { - refreshUniformsPhysical(uniforms, material, transmissionRenderTarget); - } else { - refreshUniformsStandard(uniforms, material); - } - } else if (material.isMeshMatcapMaterial) { - refreshUniformsCommon(uniforms, material); - refreshUniformsMatcap(uniforms, material); - } else if (material.isMeshDepthMaterial) { - refreshUniformsCommon(uniforms, material); - refreshUniformsDepth(uniforms, material); - } else if (material.isMeshDistanceMaterial) { - refreshUniformsCommon(uniforms, material); - refreshUniformsDistance(uniforms, material); - } else if (material.isMeshNormalMaterial) { - refreshUniformsCommon(uniforms, material); - refreshUniformsNormal(uniforms, material); - } else if (material.isLineBasicMaterial) { - refreshUniformsLine(uniforms, material); - if (material.isLineDashedMaterial) { - refreshUniformsDash(uniforms, material); - } - } else if (material.isPointsMaterial) { - refreshUniformsPoints(uniforms, material, pixelRatio, height); - } else if (material.isSpriteMaterial) { - refreshUniformsSprites(uniforms, material); - } else if (material.isShadowMaterial) { - uniforms.color.value.copy(material.color); - uniforms.opacity.value = material.opacity; - } else if (material.isShaderMaterial) { - material.uniformsNeedUpdate = false; - } - } - function refreshUniformsCommon(uniforms, material) { - uniforms.opacity.value = material.opacity; - if (material.color) { - uniforms.diffuse.value.copy(material.color); - } - if (material.emissive) { - uniforms.emissive.value.copy(material.emissive).multiplyScalar(material.emissiveIntensity); - } - if (material.map) { - uniforms.map.value = material.map; - } - if (material.alphaMap) { - uniforms.alphaMap.value = material.alphaMap; - } - if (material.specularMap) { - uniforms.specularMap.value = material.specularMap; - } - if (material.alphaTest > 0) { - uniforms.alphaTest.value = material.alphaTest; - } - const envMap = properties.get(material).envMap; - if (envMap) { - uniforms.envMap.value = envMap; - uniforms.flipEnvMap.value = envMap.isCubeTexture && envMap.isRenderTargetTexture === false ? -1 : 1; - uniforms.reflectivity.value = material.reflectivity; - uniforms.ior.value = material.ior; - uniforms.refractionRatio.value = material.refractionRatio; - } - if (material.lightMap) { - uniforms.lightMap.value = material.lightMap; - uniforms.lightMapIntensity.value = material.lightMapIntensity; - } - if (material.aoMap) { - uniforms.aoMap.value = material.aoMap; - uniforms.aoMapIntensity.value = material.aoMapIntensity; - } - let uvScaleMap; - if (material.map) { - uvScaleMap = material.map; - } else if (material.specularMap) { - uvScaleMap = material.specularMap; - } else if (material.displacementMap) { - uvScaleMap = material.displacementMap; - } else if (material.normalMap) { - uvScaleMap = material.normalMap; - } else if (material.bumpMap) { - uvScaleMap = material.bumpMap; - } else if (material.roughnessMap) { - uvScaleMap = material.roughnessMap; - } else if (material.metalnessMap) { - uvScaleMap = material.metalnessMap; - } else if (material.alphaMap) { - uvScaleMap = material.alphaMap; - } else if (material.emissiveMap) { - uvScaleMap = material.emissiveMap; - } else if (material.clearcoatMap) { - uvScaleMap = material.clearcoatMap; - } else if (material.clearcoatNormalMap) { - uvScaleMap = material.clearcoatNormalMap; - } else if (material.clearcoatRoughnessMap) { - uvScaleMap = material.clearcoatRoughnessMap; - } else if (material.specularIntensityMap) { - uvScaleMap = material.specularIntensityMap; - } else if (material.specularColorMap) { - uvScaleMap = material.specularColorMap; - } else if (material.transmissionMap) { - uvScaleMap = material.transmissionMap; - } else if (material.thicknessMap) { - uvScaleMap = material.thicknessMap; - } else if (material.sheenColorMap) { - uvScaleMap = material.sheenColorMap; - } else if (material.sheenRoughnessMap) { - uvScaleMap = material.sheenRoughnessMap; - } - if (uvScaleMap !== void 0) { - if (uvScaleMap.isWebGLRenderTarget) { - uvScaleMap = uvScaleMap.texture; - } - if (uvScaleMap.matrixAutoUpdate === true) { - uvScaleMap.updateMatrix(); - } - uniforms.uvTransform.value.copy(uvScaleMap.matrix); - } - let uv2ScaleMap; - if (material.aoMap) { - uv2ScaleMap = material.aoMap; - } else if (material.lightMap) { - uv2ScaleMap = material.lightMap; - } - if (uv2ScaleMap !== void 0) { - if (uv2ScaleMap.isWebGLRenderTarget) { - uv2ScaleMap = uv2ScaleMap.texture; - } - if (uv2ScaleMap.matrixAutoUpdate === true) { - uv2ScaleMap.updateMatrix(); - } - uniforms.uv2Transform.value.copy(uv2ScaleMap.matrix); - } - } - function refreshUniformsLine(uniforms, material) { - uniforms.diffuse.value.copy(material.color); - uniforms.opacity.value = material.opacity; - } - function refreshUniformsDash(uniforms, material) { - uniforms.dashSize.value = material.dashSize; - uniforms.totalSize.value = material.dashSize + material.gapSize; - uniforms.scale.value = material.scale; - } - function refreshUniformsPoints(uniforms, material, pixelRatio, height) { - uniforms.diffuse.value.copy(material.color); - uniforms.opacity.value = material.opacity; - uniforms.size.value = material.size * pixelRatio; - uniforms.scale.value = height * 0.5; - if (material.map) { - uniforms.map.value = material.map; - } - if (material.alphaMap) { - uniforms.alphaMap.value = material.alphaMap; - } - if (material.alphaTest > 0) { - uniforms.alphaTest.value = material.alphaTest; - } - let uvScaleMap; - if (material.map) { - uvScaleMap = material.map; - } else if (material.alphaMap) { - uvScaleMap = material.alphaMap; - } - if (uvScaleMap !== void 0) { - if (uvScaleMap.matrixAutoUpdate === true) { - uvScaleMap.updateMatrix(); - } - uniforms.uvTransform.value.copy(uvScaleMap.matrix); - } - } - function refreshUniformsSprites(uniforms, material) { - uniforms.diffuse.value.copy(material.color); - uniforms.opacity.value = material.opacity; - uniforms.rotation.value = material.rotation; - if (material.map) { - uniforms.map.value = material.map; - } - if (material.alphaMap) { - uniforms.alphaMap.value = material.alphaMap; - } - if (material.alphaTest > 0) { - uniforms.alphaTest.value = material.alphaTest; - } - let uvScaleMap; - if (material.map) { - uvScaleMap = material.map; - } else if (material.alphaMap) { - uvScaleMap = material.alphaMap; - } - if (uvScaleMap !== void 0) { - if (uvScaleMap.matrixAutoUpdate === true) { - uvScaleMap.updateMatrix(); - } - uniforms.uvTransform.value.copy(uvScaleMap.matrix); - } - } - function refreshUniformsLambert(uniforms, material) { - if (material.emissiveMap) { - uniforms.emissiveMap.value = material.emissiveMap; - } - } - function refreshUniformsPhong(uniforms, material) { - uniforms.specular.value.copy(material.specular); - uniforms.shininess.value = Math.max(material.shininess, 1e-4); - if (material.emissiveMap) { - uniforms.emissiveMap.value = material.emissiveMap; - } - if (material.bumpMap) { - uniforms.bumpMap.value = material.bumpMap; - uniforms.bumpScale.value = material.bumpScale; - if (material.side === BackSide) - uniforms.bumpScale.value *= -1; - } - if (material.normalMap) { - uniforms.normalMap.value = material.normalMap; - uniforms.normalScale.value.copy(material.normalScale); - if (material.side === BackSide) - uniforms.normalScale.value.negate(); - } - if (material.displacementMap) { - uniforms.displacementMap.value = material.displacementMap; - uniforms.displacementScale.value = material.displacementScale; - uniforms.displacementBias.value = material.displacementBias; - } - } - function refreshUniformsToon(uniforms, material) { - if (material.gradientMap) { - uniforms.gradientMap.value = material.gradientMap; - } - if (material.emissiveMap) { - uniforms.emissiveMap.value = material.emissiveMap; - } - if (material.bumpMap) { - uniforms.bumpMap.value = material.bumpMap; - uniforms.bumpScale.value = material.bumpScale; - if (material.side === BackSide) - uniforms.bumpScale.value *= -1; - } - if (material.normalMap) { - uniforms.normalMap.value = material.normalMap; - uniforms.normalScale.value.copy(material.normalScale); - if (material.side === BackSide) - uniforms.normalScale.value.negate(); - } - if (material.displacementMap) { - uniforms.displacementMap.value = material.displacementMap; - uniforms.displacementScale.value = material.displacementScale; - uniforms.displacementBias.value = material.displacementBias; - } - } - function refreshUniformsStandard(uniforms, material) { - uniforms.roughness.value = material.roughness; - uniforms.metalness.value = material.metalness; - if (material.roughnessMap) { - uniforms.roughnessMap.value = material.roughnessMap; - } - if (material.metalnessMap) { - uniforms.metalnessMap.value = material.metalnessMap; - } - if (material.emissiveMap) { - uniforms.emissiveMap.value = material.emissiveMap; - } - if (material.bumpMap) { - uniforms.bumpMap.value = material.bumpMap; - uniforms.bumpScale.value = material.bumpScale; - if (material.side === BackSide) - uniforms.bumpScale.value *= -1; - } - if (material.normalMap) { - uniforms.normalMap.value = material.normalMap; - uniforms.normalScale.value.copy(material.normalScale); - if (material.side === BackSide) - uniforms.normalScale.value.negate(); - } - if (material.displacementMap) { - uniforms.displacementMap.value = material.displacementMap; - uniforms.displacementScale.value = material.displacementScale; - uniforms.displacementBias.value = material.displacementBias; - } - const envMap = properties.get(material).envMap; - if (envMap) { - uniforms.envMapIntensity.value = material.envMapIntensity; - } - } - function refreshUniformsPhysical(uniforms, material, transmissionRenderTarget) { - refreshUniformsStandard(uniforms, material); - uniforms.ior.value = material.ior; - if (material.sheen > 0) { - uniforms.sheenColor.value.copy(material.sheenColor).multiplyScalar(material.sheen); - uniforms.sheenRoughness.value = material.sheenRoughness; - if (material.sheenColorMap) { - uniforms.sheenColorMap.value = material.sheenColorMap; - } - if (material.sheenRoughnessMap) { - uniforms.sheenRoughnessMap.value = material.sheenRoughnessMap; - } - } - if (material.clearcoat > 0) { - uniforms.clearcoat.value = material.clearcoat; - uniforms.clearcoatRoughness.value = material.clearcoatRoughness; - if (material.clearcoatMap) { - uniforms.clearcoatMap.value = material.clearcoatMap; - } - if (material.clearcoatRoughnessMap) { - uniforms.clearcoatRoughnessMap.value = material.clearcoatRoughnessMap; - } - if (material.clearcoatNormalMap) { - uniforms.clearcoatNormalScale.value.copy(material.clearcoatNormalScale); - uniforms.clearcoatNormalMap.value = material.clearcoatNormalMap; - if (material.side === BackSide) { - uniforms.clearcoatNormalScale.value.negate(); - } - } - } - if (material.transmission > 0) { - uniforms.transmission.value = material.transmission; - uniforms.transmissionSamplerMap.value = transmissionRenderTarget.texture; - uniforms.transmissionSamplerSize.value.set(transmissionRenderTarget.width, transmissionRenderTarget.height); - if (material.transmissionMap) { - uniforms.transmissionMap.value = material.transmissionMap; - } - uniforms.thickness.value = material.thickness; - if (material.thicknessMap) { - uniforms.thicknessMap.value = material.thicknessMap; - } - uniforms.attenuationDistance.value = material.attenuationDistance; - uniforms.attenuationColor.value.copy(material.attenuationColor); - } - uniforms.specularIntensity.value = material.specularIntensity; - uniforms.specularColor.value.copy(material.specularColor); - if (material.specularIntensityMap) { - uniforms.specularIntensityMap.value = material.specularIntensityMap; - } - if (material.specularColorMap) { - uniforms.specularColorMap.value = material.specularColorMap; - } - } - function refreshUniformsMatcap(uniforms, material) { - if (material.matcap) { - uniforms.matcap.value = material.matcap; - } - if (material.bumpMap) { - uniforms.bumpMap.value = material.bumpMap; - uniforms.bumpScale.value = material.bumpScale; - if (material.side === BackSide) - uniforms.bumpScale.value *= -1; - } - if (material.normalMap) { - uniforms.normalMap.value = material.normalMap; - uniforms.normalScale.value.copy(material.normalScale); - if (material.side === BackSide) - uniforms.normalScale.value.negate(); - } - if (material.displacementMap) { - uniforms.displacementMap.value = material.displacementMap; - uniforms.displacementScale.value = material.displacementScale; - uniforms.displacementBias.value = material.displacementBias; - } - } - function refreshUniformsDepth(uniforms, material) { - if (material.displacementMap) { - uniforms.displacementMap.value = material.displacementMap; - uniforms.displacementScale.value = material.displacementScale; - uniforms.displacementBias.value = material.displacementBias; - } - } - function refreshUniformsDistance(uniforms, material) { - if (material.displacementMap) { - uniforms.displacementMap.value = material.displacementMap; - uniforms.displacementScale.value = material.displacementScale; - uniforms.displacementBias.value = material.displacementBias; - } - uniforms.referencePosition.value.copy(material.referencePosition); - uniforms.nearDistance.value = material.nearDistance; - uniforms.farDistance.value = material.farDistance; - } - function refreshUniformsNormal(uniforms, material) { - if (material.bumpMap) { - uniforms.bumpMap.value = material.bumpMap; - uniforms.bumpScale.value = material.bumpScale; - if (material.side === BackSide) - uniforms.bumpScale.value *= -1; - } - if (material.normalMap) { - uniforms.normalMap.value = material.normalMap; - uniforms.normalScale.value.copy(material.normalScale); - if (material.side === BackSide) - uniforms.normalScale.value.negate(); - } - if (material.displacementMap) { - uniforms.displacementMap.value = material.displacementMap; - uniforms.displacementScale.value = material.displacementScale; - uniforms.displacementBias.value = material.displacementBias; - } - } - return { - refreshFogUniforms, - refreshMaterialUniforms - }; -} -function createCanvasElement() { - const canvas = createElementNS("canvas"); - canvas.style.display = "block"; - return canvas; -} -function WebGLRenderer(parameters = {}) { - const _canvas2 = parameters.canvas !== void 0 ? parameters.canvas : createCanvasElement(), _context2 = parameters.context !== void 0 ? parameters.context : null, _depth = parameters.depth !== void 0 ? parameters.depth : true, _stencil = parameters.stencil !== void 0 ? parameters.stencil : true, _antialias = parameters.antialias !== void 0 ? parameters.antialias : false, _premultipliedAlpha = parameters.premultipliedAlpha !== void 0 ? parameters.premultipliedAlpha : true, _preserveDrawingBuffer = parameters.preserveDrawingBuffer !== void 0 ? parameters.preserveDrawingBuffer : false, _powerPreference = parameters.powerPreference !== void 0 ? parameters.powerPreference : "default", _failIfMajorPerformanceCaveat = parameters.failIfMajorPerformanceCaveat !== void 0 ? parameters.failIfMajorPerformanceCaveat : false; - let _alpha; - if (parameters.context !== void 0) { - _alpha = _context2.getContextAttributes().alpha; - } else { - _alpha = parameters.alpha !== void 0 ? parameters.alpha : false; - } - let currentRenderList = null; - let currentRenderState = null; - const renderListStack = []; - const renderStateStack = []; - this.domElement = _canvas2; - this.debug = { - checkShaderErrors: true - }; - this.autoClear = true; - this.autoClearColor = true; - this.autoClearDepth = true; - this.autoClearStencil = true; - this.sortObjects = true; - this.clippingPlanes = []; - this.localClippingEnabled = false; - this.outputEncoding = LinearEncoding; - this.physicallyCorrectLights = false; - this.toneMapping = NoToneMapping; - this.toneMappingExposure = 1; - const _this = this; - let _isContextLost = false; - let _currentActiveCubeFace = 0; - let _currentActiveMipmapLevel = 0; - let _currentRenderTarget = null; - let _currentMaterialId = -1; - let _currentCamera = null; - const _currentViewport = new Vector4(); - const _currentScissor = new Vector4(); - let _currentScissorTest = null; - let _width = _canvas2.width; - let _height = _canvas2.height; - let _pixelRatio = 1; - let _opaqueSort = null; - let _transparentSort = null; - const _viewport = new Vector4(0, 0, _width, _height); - const _scissor = new Vector4(0, 0, _width, _height); - let _scissorTest = false; - const _frustum = new Frustum(); - let _clippingEnabled = false; - let _localClippingEnabled = false; - let _transmissionRenderTarget = null; - const _projScreenMatrix2 = new Matrix4(); - const _vector22 = new Vector2(); - const _vector3 = new Vector3(); - const _emptyScene = { background: null, fog: null, environment: null, overrideMaterial: null, isScene: true }; - function getTargetPixelRatio() { - return _currentRenderTarget === null ? _pixelRatio : 1; - } - let _gl = _context2; - function getContext(contextNames, contextAttributes) { - for (let i2 = 0; i2 < contextNames.length; i2++) { - const contextName = contextNames[i2]; - const context = _canvas2.getContext(contextName, contextAttributes); - if (context !== null) - return context; - } - return null; - } - try { - const contextAttributes = { - alpha: true, - depth: _depth, - stencil: _stencil, - antialias: _antialias, - premultipliedAlpha: _premultipliedAlpha, - preserveDrawingBuffer: _preserveDrawingBuffer, - powerPreference: _powerPreference, - failIfMajorPerformanceCaveat: _failIfMajorPerformanceCaveat - }; - if ("setAttribute" in _canvas2) - _canvas2.setAttribute("data-engine", `three.js r${REVISION}`); - _canvas2.addEventListener("webglcontextlost", onContextLost, false); - _canvas2.addEventListener("webglcontextrestored", onContextRestore, false); - if (_gl === null) { - const contextNames = ["webgl2", "webgl", "experimental-webgl"]; - if (_this.isWebGL1Renderer === true) { - contextNames.shift(); - } - _gl = getContext(contextNames, contextAttributes); - if (_gl === null) { - if (getContext(contextNames)) { - throw new Error("Error creating WebGL context with your selected attributes."); - } else { - throw new Error("Error creating WebGL context."); - } - } - } - if (_gl.getShaderPrecisionFormat === void 0) { - _gl.getShaderPrecisionFormat = function() { - return { "rangeMin": 1, "rangeMax": 1, "precision": 1 }; - }; - } - } catch (error) { - console.error("THREE.WebGLRenderer: " + error.message); - throw error; - } - let extensions, capabilities, state, info; - let properties, textures, cubemaps, cubeuvmaps, attributes, geometries, objects; - let programCache, materials, renderLists, renderStates, clipping, shadowMap; - let background, morphtargets, bufferRenderer, indexedBufferRenderer; - let utils, bindingStates; - function initGLContext() { - extensions = new WebGLExtensions(_gl); - capabilities = new WebGLCapabilities(_gl, extensions, parameters); - extensions.init(capabilities); - utils = new WebGLUtils(_gl, extensions, capabilities); - state = new WebGLState(_gl, extensions, capabilities); - info = new WebGLInfo(); - properties = new WebGLProperties(); - textures = new WebGLTextures(_gl, extensions, state, properties, capabilities, utils, info); - cubemaps = new WebGLCubeMaps(_this); - cubeuvmaps = new WebGLCubeUVMaps(_this); - attributes = new WebGLAttributes(_gl, capabilities); - bindingStates = new WebGLBindingStates(_gl, extensions, attributes, capabilities); - geometries = new WebGLGeometries(_gl, attributes, info, bindingStates); - objects = new WebGLObjects(_gl, geometries, attributes, info); - morphtargets = new WebGLMorphtargets(_gl, capabilities, textures); - clipping = new WebGLClipping(properties); - programCache = new WebGLPrograms(_this, cubemaps, cubeuvmaps, extensions, capabilities, bindingStates, clipping); - materials = new WebGLMaterials(properties); - renderLists = new WebGLRenderLists(); - renderStates = new WebGLRenderStates(extensions, capabilities); - background = new WebGLBackground(_this, cubemaps, state, objects, _alpha, _premultipliedAlpha); - shadowMap = new WebGLShadowMap(_this, objects, capabilities); - bufferRenderer = new WebGLBufferRenderer(_gl, extensions, info, capabilities); - indexedBufferRenderer = new WebGLIndexedBufferRenderer(_gl, extensions, info, capabilities); - info.programs = programCache.programs; - _this.capabilities = capabilities; - _this.extensions = extensions; - _this.properties = properties; - _this.renderLists = renderLists; - _this.shadowMap = shadowMap; - _this.state = state; - _this.info = info; - } - initGLContext(); - const xr = new WebXRManager(_this, _gl); - this.xr = xr; - this.getContext = function() { - return _gl; - }; - this.getContextAttributes = function() { - return _gl.getContextAttributes(); - }; - this.forceContextLoss = function() { - const extension = extensions.get("WEBGL_lose_context"); - if (extension) - extension.loseContext(); - }; - this.forceContextRestore = function() { - const extension = extensions.get("WEBGL_lose_context"); - if (extension) - extension.restoreContext(); - }; - this.getPixelRatio = function() { - return _pixelRatio; - }; - this.setPixelRatio = function(value) { - if (value === void 0) - return; - _pixelRatio = value; - this.setSize(_width, _height, false); - }; - this.getSize = function(target) { - return target.set(_width, _height); - }; - this.setSize = function(width, height, updateStyle) { - if (xr.isPresenting) { - console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."); - return; - } - _width = width; - _height = height; - _canvas2.width = Math.floor(width * _pixelRatio); - _canvas2.height = Math.floor(height * _pixelRatio); - if (updateStyle !== false) { - _canvas2.style.width = width + "px"; - _canvas2.style.height = height + "px"; - } - this.setViewport(0, 0, width, height); - }; - this.getDrawingBufferSize = function(target) { - return target.set(_width * _pixelRatio, _height * _pixelRatio).floor(); - }; - this.setDrawingBufferSize = function(width, height, pixelRatio) { - _width = width; - _height = height; - _pixelRatio = pixelRatio; - _canvas2.width = Math.floor(width * pixelRatio); - _canvas2.height = Math.floor(height * pixelRatio); - this.setViewport(0, 0, width, height); - }; - this.getCurrentViewport = function(target) { - return target.copy(_currentViewport); - }; - this.getViewport = function(target) { - return target.copy(_viewport); - }; - this.setViewport = function(x2, y2, width, height) { - if (x2.isVector4) { - _viewport.set(x2.x, x2.y, x2.z, x2.w); - } else { - _viewport.set(x2, y2, width, height); - } - state.viewport(_currentViewport.copy(_viewport).multiplyScalar(_pixelRatio).floor()); - }; - this.getScissor = function(target) { - return target.copy(_scissor); - }; - this.setScissor = function(x2, y2, width, height) { - if (x2.isVector4) { - _scissor.set(x2.x, x2.y, x2.z, x2.w); - } else { - _scissor.set(x2, y2, width, height); - } - state.scissor(_currentScissor.copy(_scissor).multiplyScalar(_pixelRatio).floor()); - }; - this.getScissorTest = function() { - return _scissorTest; - }; - this.setScissorTest = function(boolean) { - state.setScissorTest(_scissorTest = boolean); - }; - this.setOpaqueSort = function(method) { - _opaqueSort = method; - }; - this.setTransparentSort = function(method) { - _transparentSort = method; - }; - this.getClearColor = function(target) { - return target.copy(background.getClearColor()); - }; - this.setClearColor = function() { - background.setClearColor.apply(background, arguments); - }; - this.getClearAlpha = function() { - return background.getClearAlpha(); - }; - this.setClearAlpha = function() { - background.setClearAlpha.apply(background, arguments); - }; - this.clear = function(color = true, depth = true, stencil = true) { - let bits2 = 0; - if (color) - bits2 |= 16384; - if (depth) - bits2 |= 256; - if (stencil) - bits2 |= 1024; - _gl.clear(bits2); - }; - this.clearColor = function() { - this.clear(true, false, false); - }; - this.clearDepth = function() { - this.clear(false, true, false); - }; - this.clearStencil = function() { - this.clear(false, false, true); - }; - this.dispose = function() { - _canvas2.removeEventListener("webglcontextlost", onContextLost, false); - _canvas2.removeEventListener("webglcontextrestored", onContextRestore, false); - renderLists.dispose(); - renderStates.dispose(); - properties.dispose(); - cubemaps.dispose(); - cubeuvmaps.dispose(); - objects.dispose(); - bindingStates.dispose(); - programCache.dispose(); - xr.dispose(); - xr.removeEventListener("sessionstart", onXRSessionStart); - xr.removeEventListener("sessionend", onXRSessionEnd); - if (_transmissionRenderTarget) { - _transmissionRenderTarget.dispose(); - _transmissionRenderTarget = null; - } - animation.stop(); - }; - function onContextLost(event) { - event.preventDefault(); - console.log("THREE.WebGLRenderer: Context Lost."); - _isContextLost = true; - } - function onContextRestore() { - console.log("THREE.WebGLRenderer: Context Restored."); - _isContextLost = false; - const infoAutoReset = info.autoReset; - const shadowMapEnabled = shadowMap.enabled; - const shadowMapAutoUpdate = shadowMap.autoUpdate; - const shadowMapNeedsUpdate = shadowMap.needsUpdate; - const shadowMapType = shadowMap.type; - initGLContext(); - info.autoReset = infoAutoReset; - shadowMap.enabled = shadowMapEnabled; - shadowMap.autoUpdate = shadowMapAutoUpdate; - shadowMap.needsUpdate = shadowMapNeedsUpdate; - shadowMap.type = shadowMapType; - } - function onMaterialDispose(event) { - const material = event.target; - material.removeEventListener("dispose", onMaterialDispose); - deallocateMaterial(material); - } - function deallocateMaterial(material) { - releaseMaterialProgramReferences(material); - properties.remove(material); - } - function releaseMaterialProgramReferences(material) { - const programs = properties.get(material).programs; - if (programs !== void 0) { - programs.forEach(function(program) { - programCache.releaseProgram(program); - }); - if (material.isShaderMaterial) { - programCache.releaseShaderCache(material); - } - } - } - this.renderBufferDirect = function(camera, scene, geometry, material, object, group) { - if (scene === null) - scene = _emptyScene; - const frontFaceCW = object.isMesh && object.matrixWorld.determinant() < 0; - const program = setProgram(camera, scene, geometry, material, object); - state.setMaterial(material, frontFaceCW); - let index = geometry.index; - const position = geometry.attributes.position; - if (index === null) { - if (position === void 0 || position.count === 0) - return; - } else if (index.count === 0) { - return; - } - let rangeFactor = 1; - if (material.wireframe === true) { - index = geometries.getWireframeAttribute(geometry); - rangeFactor = 2; - } - bindingStates.setup(object, material, program, geometry, index); - let attribute; - let renderer2 = bufferRenderer; - if (index !== null) { - attribute = attributes.get(index); - renderer2 = indexedBufferRenderer; - renderer2.setIndex(attribute); - } - const dataCount = index !== null ? index.count : position.count; - const rangeStart = geometry.drawRange.start * rangeFactor; - const rangeCount = geometry.drawRange.count * rangeFactor; - const groupStart = group !== null ? group.start * rangeFactor : 0; - const groupCount = group !== null ? group.count * rangeFactor : Infinity; - const drawStart = Math.max(rangeStart, groupStart); - const drawEnd = Math.min(dataCount, rangeStart + rangeCount, groupStart + groupCount) - 1; - const drawCount = Math.max(0, drawEnd - drawStart + 1); - if (drawCount === 0) - return; - if (object.isMesh) { - if (material.wireframe === true) { - state.setLineWidth(material.wireframeLinewidth * getTargetPixelRatio()); - renderer2.setMode(1); - } else { - renderer2.setMode(4); - } - } else if (object.isLine) { - let lineWidth = material.linewidth; - if (lineWidth === void 0) - lineWidth = 1; - state.setLineWidth(lineWidth * getTargetPixelRatio()); - if (object.isLineSegments) { - renderer2.setMode(1); - } else if (object.isLineLoop) { - renderer2.setMode(2); - } else { - renderer2.setMode(3); - } - } else if (object.isPoints) { - renderer2.setMode(0); - } else if (object.isSprite) { - renderer2.setMode(4); - } - if (object.isInstancedMesh) { - renderer2.renderInstances(drawStart, drawCount, object.count); - } else if (geometry.isInstancedBufferGeometry) { - const instanceCount = Math.min(geometry.instanceCount, geometry._maxInstanceCount); - renderer2.renderInstances(drawStart, drawCount, instanceCount); - } else { - renderer2.render(drawStart, drawCount); - } - }; - this.compile = function(scene, camera) { - currentRenderState = renderStates.get(scene); - currentRenderState.init(); - renderStateStack.push(currentRenderState); - scene.traverseVisible(function(object) { - if (object.isLight && object.layers.test(camera.layers)) { - currentRenderState.pushLight(object); - if (object.castShadow) { - currentRenderState.pushShadow(object); - } - } - }); - currentRenderState.setupLights(_this.physicallyCorrectLights); - scene.traverse(function(object) { - const material = object.material; - if (material) { - if (Array.isArray(material)) { - for (let i2 = 0; i2 < material.length; i2++) { - const material2 = material[i2]; - getProgram(material2, scene, object); - } - } else { - getProgram(material, scene, object); - } - } - }); - renderStateStack.pop(); - currentRenderState = null; - }; - let onAnimationFrameCallback = null; - function onAnimationFrame(time) { - if (onAnimationFrameCallback) - onAnimationFrameCallback(time); - } - function onXRSessionStart() { - animation.stop(); - } - function onXRSessionEnd() { - animation.start(); - } - const animation = new WebGLAnimation(); - animation.setAnimationLoop(onAnimationFrame); - if (typeof window !== "undefined") - animation.setContext(window); - this.setAnimationLoop = function(callback) { - onAnimationFrameCallback = callback; - xr.setAnimationLoop(callback); - callback === null ? animation.stop() : animation.start(); - }; - xr.addEventListener("sessionstart", onXRSessionStart); - xr.addEventListener("sessionend", onXRSessionEnd); - this.render = function(scene, camera) { - if (camera !== void 0 && camera.isCamera !== true) { - console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera."); - return; - } - if (_isContextLost === true) - return; - if (scene.autoUpdate === true) - scene.updateMatrixWorld(); - if (camera.parent === null) - camera.updateMatrixWorld(); - if (xr.enabled === true && xr.isPresenting === true) { - if (xr.cameraAutoUpdate === true) - xr.updateCamera(camera); - camera = xr.getCamera(); - } - if (scene.isScene === true) - scene.onBeforeRender(_this, scene, camera, _currentRenderTarget); - currentRenderState = renderStates.get(scene, renderStateStack.length); - currentRenderState.init(); - renderStateStack.push(currentRenderState); - _projScreenMatrix2.multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse); - _frustum.setFromProjectionMatrix(_projScreenMatrix2); - _localClippingEnabled = this.localClippingEnabled; - _clippingEnabled = clipping.init(this.clippingPlanes, _localClippingEnabled, camera); - currentRenderList = renderLists.get(scene, renderListStack.length); - currentRenderList.init(); - renderListStack.push(currentRenderList); - projectObject(scene, camera, 0, _this.sortObjects); - currentRenderList.finish(); - if (_this.sortObjects === true) { - currentRenderList.sort(_opaqueSort, _transparentSort); - } - if (_clippingEnabled === true) - clipping.beginShadows(); - const shadowsArray = currentRenderState.state.shadowsArray; - shadowMap.render(shadowsArray, scene, camera); - if (_clippingEnabled === true) - clipping.endShadows(); - if (this.info.autoReset === true) - this.info.reset(); - background.render(currentRenderList, scene); - currentRenderState.setupLights(_this.physicallyCorrectLights); - if (camera.isArrayCamera) { - const cameras = camera.cameras; - for (let i2 = 0, l2 = cameras.length; i2 < l2; i2++) { - const camera2 = cameras[i2]; - renderScene(currentRenderList, scene, camera2, camera2.viewport); - } - } else { - renderScene(currentRenderList, scene, camera); - } - if (_currentRenderTarget !== null) { - textures.updateMultisampleRenderTarget(_currentRenderTarget); - textures.updateRenderTargetMipmap(_currentRenderTarget); - } - if (scene.isScene === true) - scene.onAfterRender(_this, scene, camera); - bindingStates.resetDefaultState(); - _currentMaterialId = -1; - _currentCamera = null; - renderStateStack.pop(); - if (renderStateStack.length > 0) { - currentRenderState = renderStateStack[renderStateStack.length - 1]; - } else { - currentRenderState = null; - } - renderListStack.pop(); - if (renderListStack.length > 0) { - currentRenderList = renderListStack[renderListStack.length - 1]; - } else { - currentRenderList = null; - } - }; - function projectObject(object, camera, groupOrder, sortObjects) { - if (object.visible === false) - return; - const visible = object.layers.test(camera.layers); - if (visible) { - if (object.isGroup) { - groupOrder = object.renderOrder; - } else if (object.isLOD) { - if (object.autoUpdate === true) - object.update(camera); - } else if (object.isLight) { - currentRenderState.pushLight(object); - if (object.castShadow) { - currentRenderState.pushShadow(object); - } - } else if (object.isSprite) { - if (!object.frustumCulled || _frustum.intersectsSprite(object)) { - if (sortObjects) { - _vector3.setFromMatrixPosition(object.matrixWorld).applyMatrix4(_projScreenMatrix2); - } - const geometry = objects.update(object); - const material = object.material; - if (material.visible) { - currentRenderList.push(object, geometry, material, groupOrder, _vector3.z, null); - } - } - } else if (object.isMesh || object.isLine || object.isPoints) { - if (object.isSkinnedMesh) { - if (object.skeleton.frame !== info.render.frame) { - object.skeleton.update(); - object.skeleton.frame = info.render.frame; - } - } - if (!object.frustumCulled || _frustum.intersectsObject(object)) { - if (sortObjects) { - _vector3.setFromMatrixPosition(object.matrixWorld).applyMatrix4(_projScreenMatrix2); - } - const geometry = objects.update(object); - const material = object.material; - if (Array.isArray(material)) { - const groups = geometry.groups; - for (let i2 = 0, l2 = groups.length; i2 < l2; i2++) { - const group = groups[i2]; - const groupMaterial = material[group.materialIndex]; - if (groupMaterial && groupMaterial.visible) { - currentRenderList.push(object, geometry, groupMaterial, groupOrder, _vector3.z, group); - } - } - } else if (material.visible) { - currentRenderList.push(object, geometry, material, groupOrder, _vector3.z, null); - } - } - } - } - const children = object.children; - for (let i2 = 0, l2 = children.length; i2 < l2; i2++) { - projectObject(children[i2], camera, groupOrder, sortObjects); - } - } - function renderScene(currentRenderList2, scene, camera, viewport) { - const opaqueObjects = currentRenderList2.opaque; - const transmissiveObjects = currentRenderList2.transmissive; - const transparentObjects = currentRenderList2.transparent; - currentRenderState.setupLightsView(camera); - if (transmissiveObjects.length > 0) - renderTransmissionPass(opaqueObjects, scene, camera); - if (viewport) - state.viewport(_currentViewport.copy(viewport)); - if (opaqueObjects.length > 0) - renderObjects(opaqueObjects, scene, camera); - if (transmissiveObjects.length > 0) - renderObjects(transmissiveObjects, scene, camera); - if (transparentObjects.length > 0) - renderObjects(transparentObjects, scene, camera); - state.buffers.depth.setTest(true); - state.buffers.depth.setMask(true); - state.buffers.color.setMask(true); - state.setPolygonOffset(false); - } - function renderTransmissionPass(opaqueObjects, scene, camera) { - const isWebGL2 = capabilities.isWebGL2; - if (_transmissionRenderTarget === null) { - _transmissionRenderTarget = new WebGLRenderTarget(1, 1, { - generateMipmaps: true, - type: utils.convert(HalfFloatType) !== null ? HalfFloatType : UnsignedByteType, - minFilter: LinearMipmapLinearFilter, - samples: isWebGL2 && _antialias === true ? 4 : 0 - }); - } - _this.getDrawingBufferSize(_vector22); - if (isWebGL2) { - _transmissionRenderTarget.setSize(_vector22.x, _vector22.y); - } else { - _transmissionRenderTarget.setSize(floorPowerOfTwo(_vector22.x), floorPowerOfTwo(_vector22.y)); - } - const currentRenderTarget = _this.getRenderTarget(); - _this.setRenderTarget(_transmissionRenderTarget); - _this.clear(); - const currentToneMapping = _this.toneMapping; - _this.toneMapping = NoToneMapping; - renderObjects(opaqueObjects, scene, camera); - _this.toneMapping = currentToneMapping; - textures.updateMultisampleRenderTarget(_transmissionRenderTarget); - textures.updateRenderTargetMipmap(_transmissionRenderTarget); - _this.setRenderTarget(currentRenderTarget); - } - function renderObjects(renderList2, scene, camera) { - const overrideMaterial = scene.isScene === true ? scene.overrideMaterial : null; - for (let i2 = 0, l2 = renderList2.length; i2 < l2; i2++) { - const renderItem = renderList2[i2]; - const object = renderItem.object; - const geometry = renderItem.geometry; - const material = overrideMaterial === null ? renderItem.material : overrideMaterial; - const group = renderItem.group; - if (object.layers.test(camera.layers)) { - renderObject(object, scene, camera, geometry, material, group); - } - } - } - function renderObject(object, scene, camera, geometry, material, group) { - object.onBeforeRender(_this, scene, camera, geometry, material, group); - object.modelViewMatrix.multiplyMatrices(camera.matrixWorldInverse, object.matrixWorld); - object.normalMatrix.getNormalMatrix(object.modelViewMatrix); - material.onBeforeRender(_this, scene, camera, geometry, object, group); - if (material.transparent === true && material.side === DoubleSide) { - material.side = BackSide; - material.needsUpdate = true; - _this.renderBufferDirect(camera, scene, geometry, material, object, group); - material.side = FrontSide; - material.needsUpdate = true; - _this.renderBufferDirect(camera, scene, geometry, material, object, group); - material.side = DoubleSide; - } else { - _this.renderBufferDirect(camera, scene, geometry, material, object, group); - } - object.onAfterRender(_this, scene, camera, geometry, material, group); - } - function getProgram(material, scene, object) { - if (scene.isScene !== true) - scene = _emptyScene; - const materialProperties = properties.get(material); - const lights = currentRenderState.state.lights; - const shadowsArray = currentRenderState.state.shadowsArray; - const lightsStateVersion = lights.state.version; - const parameters2 = programCache.getParameters(material, lights.state, shadowsArray, scene, object); - const programCacheKey = programCache.getProgramCacheKey(parameters2); - let programs = materialProperties.programs; - materialProperties.environment = material.isMeshStandardMaterial ? scene.environment : null; - materialProperties.fog = scene.fog; - materialProperties.envMap = (material.isMeshStandardMaterial ? cubeuvmaps : cubemaps).get(material.envMap || materialProperties.environment); - if (programs === void 0) { - material.addEventListener("dispose", onMaterialDispose); - programs = /* @__PURE__ */ new Map(); - materialProperties.programs = programs; - } - let program = programs.get(programCacheKey); - if (program !== void 0) { - if (materialProperties.currentProgram === program && materialProperties.lightsStateVersion === lightsStateVersion) { - updateCommonMaterialProperties(material, parameters2); - return program; - } - } else { - parameters2.uniforms = programCache.getUniforms(material); - material.onBuild(object, parameters2, _this); - material.onBeforeCompile(parameters2, _this); - program = programCache.acquireProgram(parameters2, programCacheKey); - programs.set(programCacheKey, program); - materialProperties.uniforms = parameters2.uniforms; - } - const uniforms = materialProperties.uniforms; - if (!material.isShaderMaterial && !material.isRawShaderMaterial || material.clipping === true) { - uniforms.clippingPlanes = clipping.uniform; - } - updateCommonMaterialProperties(material, parameters2); - materialProperties.needsLights = materialNeedsLights(material); - materialProperties.lightsStateVersion = lightsStateVersion; - if (materialProperties.needsLights) { - uniforms.ambientLightColor.value = lights.state.ambient; - uniforms.lightProbe.value = lights.state.probe; - uniforms.directionalLights.value = lights.state.directional; - uniforms.directionalLightShadows.value = lights.state.directionalShadow; - uniforms.spotLights.value = lights.state.spot; - uniforms.spotLightShadows.value = lights.state.spotShadow; - uniforms.rectAreaLights.value = lights.state.rectArea; - uniforms.ltc_1.value = lights.state.rectAreaLTC1; - uniforms.ltc_2.value = lights.state.rectAreaLTC2; - uniforms.pointLights.value = lights.state.point; - uniforms.pointLightShadows.value = lights.state.pointShadow; - uniforms.hemisphereLights.value = lights.state.hemi; - uniforms.directionalShadowMap.value = lights.state.directionalShadowMap; - uniforms.directionalShadowMatrix.value = lights.state.directionalShadowMatrix; - uniforms.spotShadowMap.value = lights.state.spotShadowMap; - uniforms.spotShadowMatrix.value = lights.state.spotShadowMatrix; - uniforms.pointShadowMap.value = lights.state.pointShadowMap; - uniforms.pointShadowMatrix.value = lights.state.pointShadowMatrix; - } - const progUniforms = program.getUniforms(); - const uniformsList = WebGLUniforms.seqWithValue(progUniforms.seq, uniforms); - materialProperties.currentProgram = program; - materialProperties.uniformsList = uniformsList; - return program; - } - function updateCommonMaterialProperties(material, parameters2) { - const materialProperties = properties.get(material); - materialProperties.outputEncoding = parameters2.outputEncoding; - materialProperties.instancing = parameters2.instancing; - materialProperties.skinning = parameters2.skinning; - materialProperties.morphTargets = parameters2.morphTargets; - materialProperties.morphNormals = parameters2.morphNormals; - materialProperties.morphColors = parameters2.morphColors; - materialProperties.morphTargetsCount = parameters2.morphTargetsCount; - materialProperties.numClippingPlanes = parameters2.numClippingPlanes; - materialProperties.numIntersection = parameters2.numClipIntersection; - materialProperties.vertexAlphas = parameters2.vertexAlphas; - materialProperties.vertexTangents = parameters2.vertexTangents; - materialProperties.toneMapping = parameters2.toneMapping; - } - function setProgram(camera, scene, geometry, material, object) { - if (scene.isScene !== true) - scene = _emptyScene; - textures.resetTextureUnits(); - const fog = scene.fog; - const environment = material.isMeshStandardMaterial ? scene.environment : null; - const encoding = _currentRenderTarget === null ? _this.outputEncoding : _currentRenderTarget.isXRRenderTarget === true ? _currentRenderTarget.texture.encoding : LinearEncoding; - const envMap = (material.isMeshStandardMaterial ? cubeuvmaps : cubemaps).get(material.envMap || environment); - const vertexAlphas = material.vertexColors === true && !!geometry.attributes.color && geometry.attributes.color.itemSize === 4; - const vertexTangents = !!material.normalMap && !!geometry.attributes.tangent; - const morphTargets = !!geometry.morphAttributes.position; - const morphNormals = !!geometry.morphAttributes.normal; - const morphColors = !!geometry.morphAttributes.color; - const toneMapping = material.toneMapped ? _this.toneMapping : NoToneMapping; - const morphAttribute = geometry.morphAttributes.position || geometry.morphAttributes.normal || geometry.morphAttributes.color; - const morphTargetsCount = morphAttribute !== void 0 ? morphAttribute.length : 0; - const materialProperties = properties.get(material); - const lights = currentRenderState.state.lights; - if (_clippingEnabled === true) { - if (_localClippingEnabled === true || camera !== _currentCamera) { - const useCache = camera === _currentCamera && material.id === _currentMaterialId; - clipping.setState(material, camera, useCache); - } - } - let needsProgramChange = false; - if (material.version === materialProperties.__version) { - if (materialProperties.needsLights && materialProperties.lightsStateVersion !== lights.state.version) { - needsProgramChange = true; - } else if (materialProperties.outputEncoding !== encoding) { - needsProgramChange = true; - } else if (object.isInstancedMesh && materialProperties.instancing === false) { - needsProgramChange = true; - } else if (!object.isInstancedMesh && materialProperties.instancing === true) { - needsProgramChange = true; - } else if (object.isSkinnedMesh && materialProperties.skinning === false) { - needsProgramChange = true; - } else if (!object.isSkinnedMesh && materialProperties.skinning === true) { - needsProgramChange = true; - } else if (materialProperties.envMap !== envMap) { - needsProgramChange = true; - } else if (material.fog && materialProperties.fog !== fog) { - needsProgramChange = true; - } else if (materialProperties.numClippingPlanes !== void 0 && (materialProperties.numClippingPlanes !== clipping.numPlanes || materialProperties.numIntersection !== clipping.numIntersection)) { - needsProgramChange = true; - } else if (materialProperties.vertexAlphas !== vertexAlphas) { - needsProgramChange = true; - } else if (materialProperties.vertexTangents !== vertexTangents) { - needsProgramChange = true; - } else if (materialProperties.morphTargets !== morphTargets) { - needsProgramChange = true; - } else if (materialProperties.morphNormals !== morphNormals) { - needsProgramChange = true; - } else if (materialProperties.morphColors !== morphColors) { - needsProgramChange = true; - } else if (materialProperties.toneMapping !== toneMapping) { - needsProgramChange = true; - } else if (capabilities.isWebGL2 === true && materialProperties.morphTargetsCount !== morphTargetsCount) { - needsProgramChange = true; - } - } else { - needsProgramChange = true; - materialProperties.__version = material.version; - } - let program = materialProperties.currentProgram; - if (needsProgramChange === true) { - program = getProgram(material, scene, object); - } - let refreshProgram = false; - let refreshMaterial = false; - let refreshLights = false; - const p_uniforms = program.getUniforms(), m_uniforms = materialProperties.uniforms; - if (state.useProgram(program.program)) { - refreshProgram = true; - refreshMaterial = true; - refreshLights = true; - } - if (material.id !== _currentMaterialId) { - _currentMaterialId = material.id; - refreshMaterial = true; - } - if (refreshProgram || _currentCamera !== camera) { - p_uniforms.setValue(_gl, "projectionMatrix", camera.projectionMatrix); - if (capabilities.logarithmicDepthBuffer) { - p_uniforms.setValue( - _gl, - "logDepthBufFC", - 2 / (Math.log(camera.far + 1) / Math.LN2) - ); - } - if (_currentCamera !== camera) { - _currentCamera = camera; - refreshMaterial = true; - refreshLights = true; - } - if (material.isShaderMaterial || material.isMeshPhongMaterial || material.isMeshToonMaterial || material.isMeshStandardMaterial || material.envMap) { - const uCamPos = p_uniforms.map.cameraPosition; - if (uCamPos !== void 0) { - uCamPos.setValue( - _gl, - _vector3.setFromMatrixPosition(camera.matrixWorld) - ); - } - } - if (material.isMeshPhongMaterial || material.isMeshToonMaterial || material.isMeshLambertMaterial || material.isMeshBasicMaterial || material.isMeshStandardMaterial || material.isShaderMaterial) { - p_uniforms.setValue(_gl, "isOrthographic", camera.isOrthographicCamera === true); - } - if (material.isMeshPhongMaterial || material.isMeshToonMaterial || material.isMeshLambertMaterial || material.isMeshBasicMaterial || material.isMeshStandardMaterial || material.isShaderMaterial || material.isShadowMaterial || object.isSkinnedMesh) { - p_uniforms.setValue(_gl, "viewMatrix", camera.matrixWorldInverse); - } - } - if (object.isSkinnedMesh) { - p_uniforms.setOptional(_gl, object, "bindMatrix"); - p_uniforms.setOptional(_gl, object, "bindMatrixInverse"); - const skeleton = object.skeleton; - if (skeleton) { - if (capabilities.floatVertexTextures) { - if (skeleton.boneTexture === null) - skeleton.computeBoneTexture(); - p_uniforms.setValue(_gl, "boneTexture", skeleton.boneTexture, textures); - p_uniforms.setValue(_gl, "boneTextureSize", skeleton.boneTextureSize); - } else { - p_uniforms.setOptional(_gl, skeleton, "boneMatrices"); - } - } - } - const morphAttributes = geometry.morphAttributes; - if (morphAttributes.position !== void 0 || morphAttributes.normal !== void 0 || morphAttributes.color !== void 0 && capabilities.isWebGL2 === true) { - morphtargets.update(object, geometry, material, program); - } - if (refreshMaterial || materialProperties.receiveShadow !== object.receiveShadow) { - materialProperties.receiveShadow = object.receiveShadow; - p_uniforms.setValue(_gl, "receiveShadow", object.receiveShadow); - } - if (refreshMaterial) { - p_uniforms.setValue(_gl, "toneMappingExposure", _this.toneMappingExposure); - if (materialProperties.needsLights) { - markUniformsLightsNeedsUpdate(m_uniforms, refreshLights); - } - if (fog && material.fog) { - materials.refreshFogUniforms(m_uniforms, fog); - } - materials.refreshMaterialUniforms(m_uniforms, material, _pixelRatio, _height, _transmissionRenderTarget); - WebGLUniforms.upload(_gl, materialProperties.uniformsList, m_uniforms, textures); - } - if (material.isShaderMaterial && material.uniformsNeedUpdate === true) { - WebGLUniforms.upload(_gl, materialProperties.uniformsList, m_uniforms, textures); - material.uniformsNeedUpdate = false; - } - if (material.isSpriteMaterial) { - p_uniforms.setValue(_gl, "center", object.center); - } - p_uniforms.setValue(_gl, "modelViewMatrix", object.modelViewMatrix); - p_uniforms.setValue(_gl, "normalMatrix", object.normalMatrix); - p_uniforms.setValue(_gl, "modelMatrix", object.matrixWorld); - return program; - } - function markUniformsLightsNeedsUpdate(uniforms, value) { - uniforms.ambientLightColor.needsUpdate = value; - uniforms.lightProbe.needsUpdate = value; - uniforms.directionalLights.needsUpdate = value; - uniforms.directionalLightShadows.needsUpdate = value; - uniforms.pointLights.needsUpdate = value; - uniforms.pointLightShadows.needsUpdate = value; - uniforms.spotLights.needsUpdate = value; - uniforms.spotLightShadows.needsUpdate = value; - uniforms.rectAreaLights.needsUpdate = value; - uniforms.hemisphereLights.needsUpdate = value; - } - function materialNeedsLights(material) { - return material.isMeshLambertMaterial || material.isMeshToonMaterial || material.isMeshPhongMaterial || material.isMeshStandardMaterial || material.isShadowMaterial || material.isShaderMaterial && material.lights === true; - } - this.getActiveCubeFace = function() { - return _currentActiveCubeFace; - }; - this.getActiveMipmapLevel = function() { - return _currentActiveMipmapLevel; - }; - this.getRenderTarget = function() { - return _currentRenderTarget; - }; - this.setRenderTargetTextures = function(renderTarget, colorTexture, depthTexture) { - properties.get(renderTarget.texture).__webglTexture = colorTexture; - properties.get(renderTarget.depthTexture).__webglTexture = depthTexture; - const renderTargetProperties = properties.get(renderTarget); - renderTargetProperties.__hasExternalTextures = true; - if (renderTargetProperties.__hasExternalTextures) { - renderTargetProperties.__autoAllocateDepthBuffer = depthTexture === void 0; - if (!renderTargetProperties.__autoAllocateDepthBuffer) { - if (extensions.has("WEBGL_multisampled_render_to_texture") === true) { - console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"); - renderTargetProperties.__useRenderToTexture = false; - } - } - } - }; - this.setRenderTargetFramebuffer = function(renderTarget, defaultFramebuffer) { - const renderTargetProperties = properties.get(renderTarget); - renderTargetProperties.__webglFramebuffer = defaultFramebuffer; - renderTargetProperties.__useDefaultFramebuffer = defaultFramebuffer === void 0; - }; - this.setRenderTarget = function(renderTarget, activeCubeFace = 0, activeMipmapLevel = 0) { - _currentRenderTarget = renderTarget; - _currentActiveCubeFace = activeCubeFace; - _currentActiveMipmapLevel = activeMipmapLevel; - let useDefaultFramebuffer = true; - if (renderTarget) { - const renderTargetProperties = properties.get(renderTarget); - if (renderTargetProperties.__useDefaultFramebuffer !== void 0) { - state.bindFramebuffer(36160, null); - useDefaultFramebuffer = false; - } else if (renderTargetProperties.__webglFramebuffer === void 0) { - textures.setupRenderTarget(renderTarget); - } else if (renderTargetProperties.__hasExternalTextures) { - textures.rebindTextures(renderTarget, properties.get(renderTarget.texture).__webglTexture, properties.get(renderTarget.depthTexture).__webglTexture); - } - } - let framebuffer = null; - let isCube = false; - let isRenderTarget3D = false; - if (renderTarget) { - const texture = renderTarget.texture; - if (texture.isData3DTexture || texture.isDataArrayTexture) { - isRenderTarget3D = true; - } - const __webglFramebuffer = properties.get(renderTarget).__webglFramebuffer; - if (renderTarget.isWebGLCubeRenderTarget) { - framebuffer = __webglFramebuffer[activeCubeFace]; - isCube = true; - } else if (capabilities.isWebGL2 && renderTarget.samples > 0 && textures.useMultisampledRTT(renderTarget) === false) { - framebuffer = properties.get(renderTarget).__webglMultisampledFramebuffer; - } else { - framebuffer = __webglFramebuffer; - } - _currentViewport.copy(renderTarget.viewport); - _currentScissor.copy(renderTarget.scissor); - _currentScissorTest = renderTarget.scissorTest; - } else { - _currentViewport.copy(_viewport).multiplyScalar(_pixelRatio).floor(); - _currentScissor.copy(_scissor).multiplyScalar(_pixelRatio).floor(); - _currentScissorTest = _scissorTest; - } - const framebufferBound = state.bindFramebuffer(36160, framebuffer); - if (framebufferBound && capabilities.drawBuffers && useDefaultFramebuffer) { - state.drawBuffers(renderTarget, framebuffer); - } - state.viewport(_currentViewport); - state.scissor(_currentScissor); - state.setScissorTest(_currentScissorTest); - if (isCube) { - const textureProperties = properties.get(renderTarget.texture); - _gl.framebufferTexture2D(36160, 36064, 34069 + activeCubeFace, textureProperties.__webglTexture, activeMipmapLevel); - } else if (isRenderTarget3D) { - const textureProperties = properties.get(renderTarget.texture); - const layer = activeCubeFace || 0; - _gl.framebufferTextureLayer(36160, 36064, textureProperties.__webglTexture, activeMipmapLevel || 0, layer); - } - _currentMaterialId = -1; - }; - this.readRenderTargetPixels = function(renderTarget, x2, y2, width, height, buffer, activeCubeFaceIndex) { - if (!(renderTarget && renderTarget.isWebGLRenderTarget)) { - console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget."); - return; - } - let framebuffer = properties.get(renderTarget).__webglFramebuffer; - if (renderTarget.isWebGLCubeRenderTarget && activeCubeFaceIndex !== void 0) { - framebuffer = framebuffer[activeCubeFaceIndex]; - } - if (framebuffer) { - state.bindFramebuffer(36160, framebuffer); - try { - const texture = renderTarget.texture; - const textureFormat = texture.format; - const textureType = texture.type; - if (textureFormat !== RGBAFormat && utils.convert(textureFormat) !== _gl.getParameter(35739)) { - console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."); - return; - } - const halfFloatSupportedByExt = textureType === HalfFloatType && (extensions.has("EXT_color_buffer_half_float") || capabilities.isWebGL2 && extensions.has("EXT_color_buffer_float")); - if (textureType !== UnsignedByteType && utils.convert(textureType) !== _gl.getParameter(35738) && !(textureType === FloatType && (capabilities.isWebGL2 || extensions.has("OES_texture_float") || extensions.has("WEBGL_color_buffer_float"))) && !halfFloatSupportedByExt) { - console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type."); - return; - } - if (_gl.checkFramebufferStatus(36160) === 36053) { - if (x2 >= 0 && x2 <= renderTarget.width - width && (y2 >= 0 && y2 <= renderTarget.height - height)) { - _gl.readPixels(x2, y2, width, height, utils.convert(textureFormat), utils.convert(textureType), buffer); - } - } else { - console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."); - } - } finally { - const framebuffer2 = _currentRenderTarget !== null ? properties.get(_currentRenderTarget).__webglFramebuffer : null; - state.bindFramebuffer(36160, framebuffer2); - } - } - }; - this.copyFramebufferToTexture = function(position, texture, level = 0) { - if (texture.isFramebufferTexture !== true) { - console.error("THREE.WebGLRenderer: copyFramebufferToTexture() can only be used with FramebufferTexture."); - return; - } - const levelScale = Math.pow(2, -level); - const width = Math.floor(texture.image.width * levelScale); - const height = Math.floor(texture.image.height * levelScale); - textures.setTexture2D(texture, 0); - _gl.copyTexSubImage2D(3553, level, 0, 0, position.x, position.y, width, height); - state.unbindTexture(); - }; - this.copyTextureToTexture = function(position, srcTexture, dstTexture, level = 0) { - const width = srcTexture.image.width; - const height = srcTexture.image.height; - const glFormat = utils.convert(dstTexture.format); - const glType = utils.convert(dstTexture.type); - textures.setTexture2D(dstTexture, 0); - _gl.pixelStorei(37440, dstTexture.flipY); - _gl.pixelStorei(37441, dstTexture.premultiplyAlpha); - _gl.pixelStorei(3317, dstTexture.unpackAlignment); - if (srcTexture.isDataTexture) { - _gl.texSubImage2D(3553, level, position.x, position.y, width, height, glFormat, glType, srcTexture.image.data); - } else { - if (srcTexture.isCompressedTexture) { - _gl.compressedTexSubImage2D(3553, level, position.x, position.y, srcTexture.mipmaps[0].width, srcTexture.mipmaps[0].height, glFormat, srcTexture.mipmaps[0].data); - } else { - _gl.texSubImage2D(3553, level, position.x, position.y, glFormat, glType, srcTexture.image); - } - } - if (level === 0 && dstTexture.generateMipmaps) - _gl.generateMipmap(3553); - state.unbindTexture(); - }; - this.copyTextureToTexture3D = function(sourceBox, position, srcTexture, dstTexture, level = 0) { - if (_this.isWebGL1Renderer) { - console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2."); - return; - } - const width = sourceBox.max.x - sourceBox.min.x + 1; - const height = sourceBox.max.y - sourceBox.min.y + 1; - const depth = sourceBox.max.z - sourceBox.min.z + 1; - const glFormat = utils.convert(dstTexture.format); - const glType = utils.convert(dstTexture.type); - let glTarget; - if (dstTexture.isData3DTexture) { - textures.setTexture3D(dstTexture, 0); - glTarget = 32879; - } else if (dstTexture.isDataArrayTexture) { - textures.setTexture2DArray(dstTexture, 0); - glTarget = 35866; - } else { - console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray."); - return; - } - _gl.pixelStorei(37440, dstTexture.flipY); - _gl.pixelStorei(37441, dstTexture.premultiplyAlpha); - _gl.pixelStorei(3317, dstTexture.unpackAlignment); - const unpackRowLen = _gl.getParameter(3314); - const unpackImageHeight = _gl.getParameter(32878); - const unpackSkipPixels = _gl.getParameter(3316); - const unpackSkipRows = _gl.getParameter(3315); - const unpackSkipImages = _gl.getParameter(32877); - const image = srcTexture.isCompressedTexture ? srcTexture.mipmaps[0] : srcTexture.image; - _gl.pixelStorei(3314, image.width); - _gl.pixelStorei(32878, image.height); - _gl.pixelStorei(3316, sourceBox.min.x); - _gl.pixelStorei(3315, sourceBox.min.y); - _gl.pixelStorei(32877, sourceBox.min.z); - if (srcTexture.isDataTexture || srcTexture.isData3DTexture) { - _gl.texSubImage3D(glTarget, level, position.x, position.y, position.z, width, height, depth, glFormat, glType, image.data); - } else { - if (srcTexture.isCompressedTexture) { - console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."); - _gl.compressedTexSubImage3D(glTarget, level, position.x, position.y, position.z, width, height, depth, glFormat, image.data); - } else { - _gl.texSubImage3D(glTarget, level, position.x, position.y, position.z, width, height, depth, glFormat, glType, image); - } - } - _gl.pixelStorei(3314, unpackRowLen); - _gl.pixelStorei(32878, unpackImageHeight); - _gl.pixelStorei(3316, unpackSkipPixels); - _gl.pixelStorei(3315, unpackSkipRows); - _gl.pixelStorei(32877, unpackSkipImages); - if (level === 0 && dstTexture.generateMipmaps) - _gl.generateMipmap(glTarget); - state.unbindTexture(); - }; - this.initTexture = function(texture) { - textures.setTexture2D(texture, 0); - state.unbindTexture(); - }; - this.resetState = function() { - _currentActiveCubeFace = 0; - _currentActiveMipmapLevel = 0; - _currentRenderTarget = null; - state.reset(); - bindingStates.reset(); - }; - if (typeof __THREE_DEVTOOLS__ !== "undefined") { - __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe", { detail: this })); - } -} -WebGLRenderer.prototype.isWebGLRenderer = true; -class WebGL1Renderer extends WebGLRenderer { -} -WebGL1Renderer.prototype.isWebGL1Renderer = true; -class Scene$1 extends Object3D$1 { - constructor() { - super(); - this.type = "Scene"; - this.background = null; - this.environment = null; - this.fog = null; - this.overrideMaterial = null; - this.autoUpdate = true; - if (typeof __THREE_DEVTOOLS__ !== "undefined") { - __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe", { detail: this })); - } - } - copy(source, recursive) { - super.copy(source, recursive); - if (source.background !== null) - this.background = source.background.clone(); - if (source.environment !== null) - this.environment = source.environment.clone(); - if (source.fog !== null) - this.fog = source.fog.clone(); - if (source.overrideMaterial !== null) - this.overrideMaterial = source.overrideMaterial.clone(); - this.autoUpdate = source.autoUpdate; - this.matrixAutoUpdate = source.matrixAutoUpdate; - return this; - } - toJSON(meta) { - const data = super.toJSON(meta); - if (this.fog !== null) - data.object.fog = this.fog.toJSON(); - return data; - } -} -Scene$1.prototype.isScene = true; -class InterleavedBuffer { - constructor(array, stride) { - this.array = array; - this.stride = stride; - this.count = array !== void 0 ? array.length / stride : 0; - this.usage = StaticDrawUsage; - this.updateRange = { offset: 0, count: -1 }; - this.version = 0; - this.uuid = generateUUID(); - } - onUploadCallback() { - } - set needsUpdate(value) { - if (value === true) - this.version++; - } - setUsage(value) { - this.usage = value; - return this; - } - copy(source) { - this.array = new source.array.constructor(source.array); - this.count = source.count; - this.stride = source.stride; - this.usage = source.usage; - return this; - } - copyAt(index1, attribute, index2) { - index1 *= this.stride; - index2 *= attribute.stride; - for (let i2 = 0, l2 = this.stride; i2 < l2; i2++) { - this.array[index1 + i2] = attribute.array[index2 + i2]; - } - return this; - } - set(value, offset = 0) { - this.array.set(value, offset); - return this; - } - clone(data) { - if (data.arrayBuffers === void 0) { - data.arrayBuffers = {}; - } - if (this.array.buffer._uuid === void 0) { - this.array.buffer._uuid = generateUUID(); - } - if (data.arrayBuffers[this.array.buffer._uuid] === void 0) { - data.arrayBuffers[this.array.buffer._uuid] = this.array.slice(0).buffer; - } - const array = new this.array.constructor(data.arrayBuffers[this.array.buffer._uuid]); - const ib = new this.constructor(array, this.stride); - ib.setUsage(this.usage); - return ib; - } - onUpload(callback) { - this.onUploadCallback = callback; - return this; - } - toJSON(data) { - if (data.arrayBuffers === void 0) { - data.arrayBuffers = {}; - } - if (this.array.buffer._uuid === void 0) { - this.array.buffer._uuid = generateUUID(); - } - if (data.arrayBuffers[this.array.buffer._uuid] === void 0) { - data.arrayBuffers[this.array.buffer._uuid] = Array.prototype.slice.call(new Uint32Array(this.array.buffer)); - } - return { - uuid: this.uuid, - buffer: this.array.buffer._uuid, - type: this.array.constructor.name, - stride: this.stride - }; - } -} -InterleavedBuffer.prototype.isInterleavedBuffer = true; -const _vector$6 = /* @__PURE__ */ new Vector3(); -class InterleavedBufferAttribute { - constructor(interleavedBuffer, itemSize, offset, normalized = false) { - this.name = ""; - this.data = interleavedBuffer; - this.itemSize = itemSize; - this.offset = offset; - this.normalized = normalized === true; - } - get count() { - return this.data.count; - } - get array() { - return this.data.array; - } - set needsUpdate(value) { - this.data.needsUpdate = value; - } - applyMatrix4(m2) { - for (let i2 = 0, l2 = this.data.count; i2 < l2; i2++) { - _vector$6.x = this.getX(i2); - _vector$6.y = this.getY(i2); - _vector$6.z = this.getZ(i2); - _vector$6.applyMatrix4(m2); - this.setXYZ(i2, _vector$6.x, _vector$6.y, _vector$6.z); - } - return this; - } - applyNormalMatrix(m2) { - for (let i2 = 0, l2 = this.count; i2 < l2; i2++) { - _vector$6.x = this.getX(i2); - _vector$6.y = this.getY(i2); - _vector$6.z = this.getZ(i2); - _vector$6.applyNormalMatrix(m2); - this.setXYZ(i2, _vector$6.x, _vector$6.y, _vector$6.z); - } - return this; - } - transformDirection(m2) { - for (let i2 = 0, l2 = this.count; i2 < l2; i2++) { - _vector$6.x = this.getX(i2); - _vector$6.y = this.getY(i2); - _vector$6.z = this.getZ(i2); - _vector$6.transformDirection(m2); - this.setXYZ(i2, _vector$6.x, _vector$6.y, _vector$6.z); - } - return this; - } - setX(index, x2) { - this.data.array[index * this.data.stride + this.offset] = x2; - return this; - } - setY(index, y2) { - this.data.array[index * this.data.stride + this.offset + 1] = y2; - return this; - } - setZ(index, z2) { - this.data.array[index * this.data.stride + this.offset + 2] = z2; - return this; - } - setW(index, w2) { - this.data.array[index * this.data.stride + this.offset + 3] = w2; - return this; - } - getX(index) { - return this.data.array[index * this.data.stride + this.offset]; - } - getY(index) { - return this.data.array[index * this.data.stride + this.offset + 1]; - } - getZ(index) { - return this.data.array[index * this.data.stride + this.offset + 2]; - } - getW(index) { - return this.data.array[index * this.data.stride + this.offset + 3]; - } - setXY(index, x2, y2) { - index = index * this.data.stride + this.offset; - this.data.array[index + 0] = x2; - this.data.array[index + 1] = y2; - return this; - } - setXYZ(index, x2, y2, z2) { - index = index * this.data.stride + this.offset; - this.data.array[index + 0] = x2; - this.data.array[index + 1] = y2; - this.data.array[index + 2] = z2; - return this; - } - setXYZW(index, x2, y2, z2, w2) { - index = index * this.data.stride + this.offset; - this.data.array[index + 0] = x2; - this.data.array[index + 1] = y2; - this.data.array[index + 2] = z2; - this.data.array[index + 3] = w2; - return this; - } - clone(data) { - if (data === void 0) { - console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data."); - const array = []; - for (let i2 = 0; i2 < this.count; i2++) { - const index = i2 * this.data.stride + this.offset; - for (let j2 = 0; j2 < this.itemSize; j2++) { - array.push(this.data.array[index + j2]); - } - } - return new BufferAttribute(new this.array.constructor(array), this.itemSize, this.normalized); - } else { - if (data.interleavedBuffers === void 0) { - data.interleavedBuffers = {}; - } - if (data.interleavedBuffers[this.data.uuid] === void 0) { - data.interleavedBuffers[this.data.uuid] = this.data.clone(data); - } - return new InterleavedBufferAttribute(data.interleavedBuffers[this.data.uuid], this.itemSize, this.offset, this.normalized); - } - } - toJSON(data) { - if (data === void 0) { - console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data."); - const array = []; - for (let i2 = 0; i2 < this.count; i2++) { - const index = i2 * this.data.stride + this.offset; - for (let j2 = 0; j2 < this.itemSize; j2++) { - array.push(this.data.array[index + j2]); - } - } - return { - itemSize: this.itemSize, - type: this.array.constructor.name, - array, - normalized: this.normalized - }; - } else { - if (data.interleavedBuffers === void 0) { - data.interleavedBuffers = {}; - } - if (data.interleavedBuffers[this.data.uuid] === void 0) { - data.interleavedBuffers[this.data.uuid] = this.data.toJSON(data); - } - return { - isInterleavedBufferAttribute: true, - itemSize: this.itemSize, - data: this.data.uuid, - offset: this.offset, - normalized: this.normalized - }; - } - } -} -InterleavedBufferAttribute.prototype.isInterleavedBufferAttribute = true; -class SpriteMaterial extends Material { - constructor(parameters) { - super(); - this.type = "SpriteMaterial"; - this.color = new Color(16777215); - this.map = null; - this.alphaMap = null; - this.rotation = 0; - this.sizeAttenuation = true; - this.transparent = true; - this.setValues(parameters); - } - copy(source) { - super.copy(source); - this.color.copy(source.color); - this.map = source.map; - this.alphaMap = source.alphaMap; - this.rotation = source.rotation; - this.sizeAttenuation = source.sizeAttenuation; - return this; - } -} -SpriteMaterial.prototype.isSpriteMaterial = true; -let _geometry$2; -const _intersectPoint = /* @__PURE__ */ new Vector3(); -const _worldScale = /* @__PURE__ */ new Vector3(); -const _mvPosition = /* @__PURE__ */ new Vector3(); -const _alignedPosition = /* @__PURE__ */ new Vector2(); -const _rotatedPosition = /* @__PURE__ */ new Vector2(); -const _viewWorldMatrix = /* @__PURE__ */ new Matrix4(); -const _vA = /* @__PURE__ */ new Vector3(); -const _vB = /* @__PURE__ */ new Vector3(); -const _vC = /* @__PURE__ */ new Vector3(); -const _uvA = /* @__PURE__ */ new Vector2(); -const _uvB = /* @__PURE__ */ new Vector2(); -const _uvC = /* @__PURE__ */ new Vector2(); -class Sprite extends Object3D$1 { - constructor(material) { - super(); - this.type = "Sprite"; - if (_geometry$2 === void 0) { - _geometry$2 = new BufferGeometry(); - const float32Array = new Float32Array([ - -0.5, - -0.5, - 0, - 0, - 0, - 0.5, - -0.5, - 0, - 1, - 0, - 0.5, - 0.5, - 0, - 1, - 1, - -0.5, - 0.5, - 0, - 0, - 1 - ]); - const interleavedBuffer = new InterleavedBuffer(float32Array, 5); - _geometry$2.setIndex([0, 1, 2, 0, 2, 3]); - _geometry$2.setAttribute("position", new InterleavedBufferAttribute(interleavedBuffer, 3, 0, false)); - _geometry$2.setAttribute("uv", new InterleavedBufferAttribute(interleavedBuffer, 2, 3, false)); - } - this.geometry = _geometry$2; - this.material = material !== void 0 ? material : new SpriteMaterial(); - this.center = new Vector2(0.5, 0.5); - } - raycast(raycaster, intersects2) { - if (raycaster.camera === null) { - console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'); - } - _worldScale.setFromMatrixScale(this.matrixWorld); - _viewWorldMatrix.copy(raycaster.camera.matrixWorld); - this.modelViewMatrix.multiplyMatrices(raycaster.camera.matrixWorldInverse, this.matrixWorld); - _mvPosition.setFromMatrixPosition(this.modelViewMatrix); - if (raycaster.camera.isPerspectiveCamera && this.material.sizeAttenuation === false) { - _worldScale.multiplyScalar(-_mvPosition.z); - } - const rotation = this.material.rotation; - let sin, cos; - if (rotation !== 0) { - cos = Math.cos(rotation); - sin = Math.sin(rotation); - } - const center = this.center; - transformVertex(_vA.set(-0.5, -0.5, 0), _mvPosition, center, _worldScale, sin, cos); - transformVertex(_vB.set(0.5, -0.5, 0), _mvPosition, center, _worldScale, sin, cos); - transformVertex(_vC.set(0.5, 0.5, 0), _mvPosition, center, _worldScale, sin, cos); - _uvA.set(0, 0); - _uvB.set(1, 0); - _uvC.set(1, 1); - let intersect = raycaster.ray.intersectTriangle(_vA, _vB, _vC, false, _intersectPoint); - if (intersect === null) { - transformVertex(_vB.set(-0.5, 0.5, 0), _mvPosition, center, _worldScale, sin, cos); - _uvB.set(0, 1); - intersect = raycaster.ray.intersectTriangle(_vA, _vC, _vB, false, _intersectPoint); - if (intersect === null) { - return; - } - } - const distance = raycaster.ray.origin.distanceTo(_intersectPoint); - if (distance < raycaster.near || distance > raycaster.far) - return; - intersects2.push({ - distance, - point: _intersectPoint.clone(), - uv: Triangle.getUV(_intersectPoint, _vA, _vB, _vC, _uvA, _uvB, _uvC, new Vector2()), - face: null, - object: this - }); - } - copy(source) { - super.copy(source); - if (source.center !== void 0) - this.center.copy(source.center); - this.material = source.material; - return this; - } -} -Sprite.prototype.isSprite = true; -function transformVertex(vertexPosition, mvPosition, center, scale, sin, cos) { - _alignedPosition.subVectors(vertexPosition, center).addScalar(0.5).multiply(scale); - if (sin !== void 0) { - _rotatedPosition.x = cos * _alignedPosition.x - sin * _alignedPosition.y; - _rotatedPosition.y = sin * _alignedPosition.x + cos * _alignedPosition.y; - } else { - _rotatedPosition.copy(_alignedPosition); - } - vertexPosition.copy(mvPosition); - vertexPosition.x += _rotatedPosition.x; - vertexPosition.y += _rotatedPosition.y; - vertexPosition.applyMatrix4(_viewWorldMatrix); -} -const _basePosition = /* @__PURE__ */ new Vector3(); -const _skinIndex = /* @__PURE__ */ new Vector4(); -const _skinWeight = /* @__PURE__ */ new Vector4(); -const _vector$5 = /* @__PURE__ */ new Vector3(); -const _matrix = /* @__PURE__ */ new Matrix4(); -class SkinnedMesh extends Mesh$1 { - constructor(geometry, material) { - super(geometry, material); - this.type = "SkinnedMesh"; - this.bindMode = "attached"; - this.bindMatrix = new Matrix4(); - this.bindMatrixInverse = new Matrix4(); - } - copy(source) { - super.copy(source); - this.bindMode = source.bindMode; - this.bindMatrix.copy(source.bindMatrix); - this.bindMatrixInverse.copy(source.bindMatrixInverse); - this.skeleton = source.skeleton; - return this; - } - bind(skeleton, bindMatrix) { - this.skeleton = skeleton; - if (bindMatrix === void 0) { - this.updateMatrixWorld(true); - this.skeleton.calculateInverses(); - bindMatrix = this.matrixWorld; - } - this.bindMatrix.copy(bindMatrix); - this.bindMatrixInverse.copy(bindMatrix).invert(); - } - pose() { - this.skeleton.pose(); - } - normalizeSkinWeights() { - const vector = new Vector4(); - const skinWeight = this.geometry.attributes.skinWeight; - for (let i2 = 0, l2 = skinWeight.count; i2 < l2; i2++) { - vector.x = skinWeight.getX(i2); - vector.y = skinWeight.getY(i2); - vector.z = skinWeight.getZ(i2); - vector.w = skinWeight.getW(i2); - const scale = 1 / vector.manhattanLength(); - if (scale !== Infinity) { - vector.multiplyScalar(scale); - } else { - vector.set(1, 0, 0, 0); - } - skinWeight.setXYZW(i2, vector.x, vector.y, vector.z, vector.w); - } - } - updateMatrixWorld(force) { - super.updateMatrixWorld(force); - if (this.bindMode === "attached") { - this.bindMatrixInverse.copy(this.matrixWorld).invert(); - } else if (this.bindMode === "detached") { - this.bindMatrixInverse.copy(this.bindMatrix).invert(); - } else { - console.warn("THREE.SkinnedMesh: Unrecognized bindMode: " + this.bindMode); - } - } - boneTransform(index, target) { - const skeleton = this.skeleton; - const geometry = this.geometry; - _skinIndex.fromBufferAttribute(geometry.attributes.skinIndex, index); - _skinWeight.fromBufferAttribute(geometry.attributes.skinWeight, index); - _basePosition.copy(target).applyMatrix4(this.bindMatrix); - target.set(0, 0, 0); - for (let i2 = 0; i2 < 4; i2++) { - const weight = _skinWeight.getComponent(i2); - if (weight !== 0) { - const boneIndex = _skinIndex.getComponent(i2); - _matrix.multiplyMatrices(skeleton.bones[boneIndex].matrixWorld, skeleton.boneInverses[boneIndex]); - target.addScaledVector(_vector$5.copy(_basePosition).applyMatrix4(_matrix), weight); - } - } - return target.applyMatrix4(this.bindMatrixInverse); - } -} -SkinnedMesh.prototype.isSkinnedMesh = true; -class Bone extends Object3D$1 { - constructor() { - super(); - this.type = "Bone"; - } -} -Bone.prototype.isBone = true; -class DataTexture extends Texture$1 { - constructor(data = null, width = 1, height = 1, format2, type, mapping, wrapS, wrapT, magFilter = NearestFilter, minFilter = NearestFilter, anisotropy, encoding) { - super(null, mapping, wrapS, wrapT, magFilter, minFilter, format2, type, anisotropy, encoding); - this.image = { data, width, height }; - this.generateMipmaps = false; - this.flipY = false; - this.unpackAlignment = 1; - } -} -DataTexture.prototype.isDataTexture = true; -const _offsetMatrix = /* @__PURE__ */ new Matrix4(); -const _identityMatrix = /* @__PURE__ */ new Matrix4(); -class Skeleton { - constructor(bones = [], boneInverses = []) { - this.uuid = generateUUID(); - this.bones = bones.slice(0); - this.boneInverses = boneInverses; - this.boneMatrices = null; - this.boneTexture = null; - this.boneTextureSize = 0; - this.frame = -1; - this.init(); - } - init() { - const bones = this.bones; - const boneInverses = this.boneInverses; - this.boneMatrices = new Float32Array(bones.length * 16); - if (boneInverses.length === 0) { - this.calculateInverses(); - } else { - if (bones.length !== boneInverses.length) { - console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."); - this.boneInverses = []; - for (let i2 = 0, il = this.bones.length; i2 < il; i2++) { - this.boneInverses.push(new Matrix4()); - } - } - } - } - calculateInverses() { - this.boneInverses.length = 0; - for (let i2 = 0, il = this.bones.length; i2 < il; i2++) { - const inverse = new Matrix4(); - if (this.bones[i2]) { - inverse.copy(this.bones[i2].matrixWorld).invert(); - } - this.boneInverses.push(inverse); - } - } - pose() { - for (let i2 = 0, il = this.bones.length; i2 < il; i2++) { - const bone = this.bones[i2]; - if (bone) { - bone.matrixWorld.copy(this.boneInverses[i2]).invert(); - } - } - for (let i2 = 0, il = this.bones.length; i2 < il; i2++) { - const bone = this.bones[i2]; - if (bone) { - if (bone.parent && bone.parent.isBone) { - bone.matrix.copy(bone.parent.matrixWorld).invert(); - bone.matrix.multiply(bone.matrixWorld); - } else { - bone.matrix.copy(bone.matrixWorld); - } - bone.matrix.decompose(bone.position, bone.quaternion, bone.scale); - } - } - } - update() { - const bones = this.bones; - const boneInverses = this.boneInverses; - const boneMatrices = this.boneMatrices; - const boneTexture = this.boneTexture; - for (let i2 = 0, il = bones.length; i2 < il; i2++) { - const matrix = bones[i2] ? bones[i2].matrixWorld : _identityMatrix; - _offsetMatrix.multiplyMatrices(matrix, boneInverses[i2]); - _offsetMatrix.toArray(boneMatrices, i2 * 16); - } - if (boneTexture !== null) { - boneTexture.needsUpdate = true; - } - } - clone() { - return new Skeleton(this.bones, this.boneInverses); - } - computeBoneTexture() { - let size2 = Math.sqrt(this.bones.length * 4); - size2 = ceilPowerOfTwo(size2); - size2 = Math.max(size2, 4); - const boneMatrices = new Float32Array(size2 * size2 * 4); - boneMatrices.set(this.boneMatrices); - const boneTexture = new DataTexture(boneMatrices, size2, size2, RGBAFormat, FloatType); - boneTexture.needsUpdate = true; - this.boneMatrices = boneMatrices; - this.boneTexture = boneTexture; - this.boneTextureSize = size2; - return this; - } - getBoneByName(name) { - for (let i2 = 0, il = this.bones.length; i2 < il; i2++) { - const bone = this.bones[i2]; - if (bone.name === name) { - return bone; - } - } - return void 0; - } - dispose() { - if (this.boneTexture !== null) { - this.boneTexture.dispose(); - this.boneTexture = null; - } - } - fromJSON(json, bones) { - this.uuid = json.uuid; - for (let i2 = 0, l2 = json.bones.length; i2 < l2; i2++) { - const uuid = json.bones[i2]; - let bone = bones[uuid]; - if (bone === void 0) { - console.warn("THREE.Skeleton: No bone found with UUID:", uuid); - bone = new Bone(); - } - this.bones.push(bone); - this.boneInverses.push(new Matrix4().fromArray(json.boneInverses[i2])); - } - this.init(); - return this; - } - toJSON() { - const data = { - metadata: { - version: 4.5, - type: "Skeleton", - generator: "Skeleton.toJSON" - }, - bones: [], - boneInverses: [] - }; - data.uuid = this.uuid; - const bones = this.bones; - const boneInverses = this.boneInverses; - for (let i2 = 0, l2 = bones.length; i2 < l2; i2++) { - const bone = bones[i2]; - data.bones.push(bone.uuid); - const boneInverse = boneInverses[i2]; - data.boneInverses.push(boneInverse.toArray()); - } - return data; - } -} -class InstancedBufferAttribute extends BufferAttribute { - constructor(array, itemSize, normalized, meshPerAttribute = 1) { - if (typeof normalized === "number") { - meshPerAttribute = normalized; - normalized = false; - console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument."); - } - super(array, itemSize, normalized); - this.meshPerAttribute = meshPerAttribute; - } - copy(source) { - super.copy(source); - this.meshPerAttribute = source.meshPerAttribute; - return this; - } - toJSON() { - const data = super.toJSON(); - data.meshPerAttribute = this.meshPerAttribute; - data.isInstancedBufferAttribute = true; - return data; - } -} -InstancedBufferAttribute.prototype.isInstancedBufferAttribute = true; -const _instanceLocalMatrix = /* @__PURE__ */ new Matrix4(); -const _instanceWorldMatrix = /* @__PURE__ */ new Matrix4(); -const _instanceIntersects = []; -const _mesh = /* @__PURE__ */ new Mesh$1(); -class InstancedMesh extends Mesh$1 { - constructor(geometry, material, count) { - super(geometry, material); - this.instanceMatrix = new InstancedBufferAttribute(new Float32Array(count * 16), 16); - this.instanceColor = null; - this.count = count; - this.frustumCulled = false; - } - copy(source) { - super.copy(source); - this.instanceMatrix.copy(source.instanceMatrix); - if (source.instanceColor !== null) - this.instanceColor = source.instanceColor.clone(); - this.count = source.count; - return this; - } - getColorAt(index, color) { - color.fromArray(this.instanceColor.array, index * 3); - } - getMatrixAt(index, matrix) { - matrix.fromArray(this.instanceMatrix.array, index * 16); - } - raycast(raycaster, intersects2) { - const matrixWorld = this.matrixWorld; - const raycastTimes = this.count; - _mesh.geometry = this.geometry; - _mesh.material = this.material; - if (_mesh.material === void 0) - return; - for (let instanceId = 0; instanceId < raycastTimes; instanceId++) { - this.getMatrixAt(instanceId, _instanceLocalMatrix); - _instanceWorldMatrix.multiplyMatrices(matrixWorld, _instanceLocalMatrix); - _mesh.matrixWorld = _instanceWorldMatrix; - _mesh.raycast(raycaster, _instanceIntersects); - for (let i2 = 0, l2 = _instanceIntersects.length; i2 < l2; i2++) { - const intersect = _instanceIntersects[i2]; - intersect.instanceId = instanceId; - intersect.object = this; - intersects2.push(intersect); - } - _instanceIntersects.length = 0; - } - } - setColorAt(index, color) { - if (this.instanceColor === null) { - this.instanceColor = new InstancedBufferAttribute(new Float32Array(this.instanceMatrix.count * 3), 3); - } - color.toArray(this.instanceColor.array, index * 3); - } - setMatrixAt(index, matrix) { - matrix.toArray(this.instanceMatrix.array, index * 16); - } - updateMorphTargets() { - } - dispose() { - this.dispatchEvent({ type: "dispose" }); - } -} -InstancedMesh.prototype.isInstancedMesh = true; -class LineBasicMaterial extends Material { - constructor(parameters) { - super(); - this.type = "LineBasicMaterial"; - this.color = new Color(16777215); - this.linewidth = 1; - this.linecap = "round"; - this.linejoin = "round"; - this.setValues(parameters); - } - copy(source) { - super.copy(source); - this.color.copy(source.color); - this.linewidth = source.linewidth; - this.linecap = source.linecap; - this.linejoin = source.linejoin; - return this; - } -} -LineBasicMaterial.prototype.isLineBasicMaterial = true; -const _start$1 = /* @__PURE__ */ new Vector3(); -const _end$1 = /* @__PURE__ */ new Vector3(); -const _inverseMatrix$1 = /* @__PURE__ */ new Matrix4(); -const _ray$1 = /* @__PURE__ */ new Ray(); -const _sphere$1 = /* @__PURE__ */ new Sphere(); -class Line extends Object3D$1 { - constructor(geometry = new BufferGeometry(), material = new LineBasicMaterial()) { - super(); - this.type = "Line"; - this.geometry = geometry; - this.material = material; - this.updateMorphTargets(); - } - copy(source) { - super.copy(source); - this.material = source.material; - this.geometry = source.geometry; - return this; - } - computeLineDistances() { - const geometry = this.geometry; - if (geometry.isBufferGeometry) { - if (geometry.index === null) { - const positionAttribute = geometry.attributes.position; - const lineDistances = [0]; - for (let i2 = 1, l2 = positionAttribute.count; i2 < l2; i2++) { - _start$1.fromBufferAttribute(positionAttribute, i2 - 1); - _end$1.fromBufferAttribute(positionAttribute, i2); - lineDistances[i2] = lineDistances[i2 - 1]; - lineDistances[i2] += _start$1.distanceTo(_end$1); - } - geometry.setAttribute("lineDistance", new Float32BufferAttribute(lineDistances, 1)); - } else { - console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry."); - } - } else if (geometry.isGeometry) { - console.error("THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."); - } - return this; - } - raycast(raycaster, intersects2) { - const geometry = this.geometry; - const matrixWorld = this.matrixWorld; - const threshold = raycaster.params.Line.threshold; - const drawRange = geometry.drawRange; - if (geometry.boundingSphere === null) - geometry.computeBoundingSphere(); - _sphere$1.copy(geometry.boundingSphere); - _sphere$1.applyMatrix4(matrixWorld); - _sphere$1.radius += threshold; - if (raycaster.ray.intersectsSphere(_sphere$1) === false) - return; - _inverseMatrix$1.copy(matrixWorld).invert(); - _ray$1.copy(raycaster.ray).applyMatrix4(_inverseMatrix$1); - const localThreshold = threshold / ((this.scale.x + this.scale.y + this.scale.z) / 3); - const localThresholdSq = localThreshold * localThreshold; - const vStart = new Vector3(); - const vEnd = new Vector3(); - const interSegment = new Vector3(); - const interRay = new Vector3(); - const step = this.isLineSegments ? 2 : 1; - if (geometry.isBufferGeometry) { - const index = geometry.index; - const attributes = geometry.attributes; - const positionAttribute = attributes.position; - if (index !== null) { - const start = Math.max(0, drawRange.start); - const end = Math.min(index.count, drawRange.start + drawRange.count); - for (let i2 = start, l2 = end - 1; i2 < l2; i2 += step) { - const a2 = index.getX(i2); - const b3 = index.getX(i2 + 1); - vStart.fromBufferAttribute(positionAttribute, a2); - vEnd.fromBufferAttribute(positionAttribute, b3); - const distSq = _ray$1.distanceSqToSegment(vStart, vEnd, interRay, interSegment); - if (distSq > localThresholdSq) - continue; - interRay.applyMatrix4(this.matrixWorld); - const distance = raycaster.ray.origin.distanceTo(interRay); - if (distance < raycaster.near || distance > raycaster.far) - continue; - intersects2.push({ - distance, - point: interSegment.clone().applyMatrix4(this.matrixWorld), - index: i2, - face: null, - faceIndex: null, - object: this - }); - } - } else { - const start = Math.max(0, drawRange.start); - const end = Math.min(positionAttribute.count, drawRange.start + drawRange.count); - for (let i2 = start, l2 = end - 1; i2 < l2; i2 += step) { - vStart.fromBufferAttribute(positionAttribute, i2); - vEnd.fromBufferAttribute(positionAttribute, i2 + 1); - const distSq = _ray$1.distanceSqToSegment(vStart, vEnd, interRay, interSegment); - if (distSq > localThresholdSq) - continue; - interRay.applyMatrix4(this.matrixWorld); - const distance = raycaster.ray.origin.distanceTo(interRay); - if (distance < raycaster.near || distance > raycaster.far) - continue; - intersects2.push({ - distance, - point: interSegment.clone().applyMatrix4(this.matrixWorld), - index: i2, - face: null, - faceIndex: null, - object: this - }); - } - } - } else if (geometry.isGeometry) { - console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."); - } - } - updateMorphTargets() { - const geometry = this.geometry; - if (geometry.isBufferGeometry) { - const morphAttributes = geometry.morphAttributes; - const keys2 = Object.keys(morphAttributes); - if (keys2.length > 0) { - const morphAttribute = morphAttributes[keys2[0]]; - if (morphAttribute !== void 0) { - this.morphTargetInfluences = []; - this.morphTargetDictionary = {}; - for (let m2 = 0, ml = morphAttribute.length; m2 < ml; m2++) { - const name = morphAttribute[m2].name || String(m2); - this.morphTargetInfluences.push(0); - this.morphTargetDictionary[name] = m2; - } - } - } - } else { - const morphTargets = geometry.morphTargets; - if (morphTargets !== void 0 && morphTargets.length > 0) { - console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead."); - } - } - } -} -Line.prototype.isLine = true; -const _start = /* @__PURE__ */ new Vector3(); -const _end = /* @__PURE__ */ new Vector3(); -class LineSegments extends Line { - constructor(geometry, material) { - super(geometry, material); - this.type = "LineSegments"; - } - computeLineDistances() { - const geometry = this.geometry; - if (geometry.isBufferGeometry) { - if (geometry.index === null) { - const positionAttribute = geometry.attributes.position; - const lineDistances = []; - for (let i2 = 0, l2 = positionAttribute.count; i2 < l2; i2 += 2) { - _start.fromBufferAttribute(positionAttribute, i2); - _end.fromBufferAttribute(positionAttribute, i2 + 1); - lineDistances[i2] = i2 === 0 ? 0 : lineDistances[i2 - 1]; - lineDistances[i2 + 1] = lineDistances[i2] + _start.distanceTo(_end); - } - geometry.setAttribute("lineDistance", new Float32BufferAttribute(lineDistances, 1)); - } else { - console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry."); - } - } else if (geometry.isGeometry) { - console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."); - } - return this; - } -} -LineSegments.prototype.isLineSegments = true; -class LineLoop extends Line { - constructor(geometry, material) { - super(geometry, material); - this.type = "LineLoop"; - } -} -LineLoop.prototype.isLineLoop = true; -class PointsMaterial extends Material { - constructor(parameters) { - super(); - this.type = "PointsMaterial"; - this.color = new Color(16777215); - this.map = null; - this.alphaMap = null; - this.size = 1; - this.sizeAttenuation = true; - this.setValues(parameters); - } - copy(source) { - super.copy(source); - this.color.copy(source.color); - this.map = source.map; - this.alphaMap = source.alphaMap; - this.size = source.size; - this.sizeAttenuation = source.sizeAttenuation; - return this; - } -} -PointsMaterial.prototype.isPointsMaterial = true; -const _inverseMatrix = /* @__PURE__ */ new Matrix4(); -const _ray = /* @__PURE__ */ new Ray(); -const _sphere = /* @__PURE__ */ new Sphere(); -const _position$2 = /* @__PURE__ */ new Vector3(); -class Points extends Object3D$1 { - constructor(geometry = new BufferGeometry(), material = new PointsMaterial()) { - super(); - this.type = "Points"; - this.geometry = geometry; - this.material = material; - this.updateMorphTargets(); - } - copy(source) { - super.copy(source); - this.material = source.material; - this.geometry = source.geometry; - return this; - } - raycast(raycaster, intersects2) { - const geometry = this.geometry; - const matrixWorld = this.matrixWorld; - const threshold = raycaster.params.Points.threshold; - const drawRange = geometry.drawRange; - if (geometry.boundingSphere === null) - geometry.computeBoundingSphere(); - _sphere.copy(geometry.boundingSphere); - _sphere.applyMatrix4(matrixWorld); - _sphere.radius += threshold; - if (raycaster.ray.intersectsSphere(_sphere) === false) - return; - _inverseMatrix.copy(matrixWorld).invert(); - _ray.copy(raycaster.ray).applyMatrix4(_inverseMatrix); - const localThreshold = threshold / ((this.scale.x + this.scale.y + this.scale.z) / 3); - const localThresholdSq = localThreshold * localThreshold; - if (geometry.isBufferGeometry) { - const index = geometry.index; - const attributes = geometry.attributes; - const positionAttribute = attributes.position; - if (index !== null) { - const start = Math.max(0, drawRange.start); - const end = Math.min(index.count, drawRange.start + drawRange.count); - for (let i2 = start, il = end; i2 < il; i2++) { - const a2 = index.getX(i2); - _position$2.fromBufferAttribute(positionAttribute, a2); - testPoint(_position$2, a2, localThresholdSq, matrixWorld, raycaster, intersects2, this); - } - } else { - const start = Math.max(0, drawRange.start); - const end = Math.min(positionAttribute.count, drawRange.start + drawRange.count); - for (let i2 = start, l2 = end; i2 < l2; i2++) { - _position$2.fromBufferAttribute(positionAttribute, i2); - testPoint(_position$2, i2, localThresholdSq, matrixWorld, raycaster, intersects2, this); - } - } - } else { - console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."); - } - } - updateMorphTargets() { - const geometry = this.geometry; - if (geometry.isBufferGeometry) { - const morphAttributes = geometry.morphAttributes; - const keys2 = Object.keys(morphAttributes); - if (keys2.length > 0) { - const morphAttribute = morphAttributes[keys2[0]]; - if (morphAttribute !== void 0) { - this.morphTargetInfluences = []; - this.morphTargetDictionary = {}; - for (let m2 = 0, ml = morphAttribute.length; m2 < ml; m2++) { - const name = morphAttribute[m2].name || String(m2); - this.morphTargetInfluences.push(0); - this.morphTargetDictionary[name] = m2; - } - } - } - } else { - const morphTargets = geometry.morphTargets; - if (morphTargets !== void 0 && morphTargets.length > 0) { - console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead."); - } - } - } -} -Points.prototype.isPoints = true; -function testPoint(point, index, localThresholdSq, matrixWorld, raycaster, intersects2, object) { - const rayPointDistanceSq = _ray.distanceSqToPoint(point); - if (rayPointDistanceSq < localThresholdSq) { - const intersectPoint = new Vector3(); - _ray.closestPointToPoint(point, intersectPoint); - intersectPoint.applyMatrix4(matrixWorld); - const distance = raycaster.ray.origin.distanceTo(intersectPoint); - if (distance < raycaster.near || distance > raycaster.far) - return; - intersects2.push({ - distance, - distanceToRay: Math.sqrt(rayPointDistanceSq), - point: intersectPoint, - index, - face: null, - object - }); - } -} -class VideoTexture extends Texture$1 { - constructor(video, mapping, wrapS, wrapT, magFilter, minFilter, format2, type, anisotropy) { - super(video, mapping, wrapS, wrapT, magFilter, minFilter, format2, type, anisotropy); - this.minFilter = minFilter !== void 0 ? minFilter : LinearFilter; - this.magFilter = magFilter !== void 0 ? magFilter : LinearFilter; - this.generateMipmaps = false; - const scope = this; - function updateVideo() { - scope.needsUpdate = true; - video.requestVideoFrameCallback(updateVideo); - } - if ("requestVideoFrameCallback" in video) { - video.requestVideoFrameCallback(updateVideo); - } - } - clone() { - return new this.constructor(this.image).copy(this); - } - update() { - const video = this.image; - const hasVideoFrameCallback = "requestVideoFrameCallback" in video; - if (hasVideoFrameCallback === false && video.readyState >= video.HAVE_CURRENT_DATA) { - this.needsUpdate = true; - } - } -} -VideoTexture.prototype.isVideoTexture = true; -class FramebufferTexture extends Texture$1 { - constructor(width, height, format2) { - super({ width, height }); - this.format = format2; - this.magFilter = NearestFilter; - this.minFilter = NearestFilter; - this.generateMipmaps = false; - this.needsUpdate = true; - } -} -FramebufferTexture.prototype.isFramebufferTexture = true; -class CompressedTexture extends Texture$1 { - constructor(mipmaps, width, height, format2, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, encoding) { - super(null, mapping, wrapS, wrapT, magFilter, minFilter, format2, type, anisotropy, encoding); - this.image = { width, height }; - this.mipmaps = mipmaps; - this.flipY = false; - this.generateMipmaps = false; - } -} -CompressedTexture.prototype.isCompressedTexture = true; -class CanvasTexture extends Texture$1 { - constructor(canvas, mapping, wrapS, wrapT, magFilter, minFilter, format2, type, anisotropy) { - super(canvas, mapping, wrapS, wrapT, magFilter, minFilter, format2, type, anisotropy); - this.needsUpdate = true; - } -} -CanvasTexture.prototype.isCanvasTexture = true; -class CircleGeometry extends BufferGeometry { - constructor(radius = 1, segments = 8, thetaStart = 0, thetaLength = Math.PI * 2) { - super(); - this.type = "CircleGeometry"; - this.parameters = { - radius, - segments, - thetaStart, - thetaLength - }; - segments = Math.max(3, segments); - const indices = []; - const vertices = []; - const normals = []; - const uvs = []; - const vertex2 = new Vector3(); - const uv = new Vector2(); - vertices.push(0, 0, 0); - normals.push(0, 0, 1); - uvs.push(0.5, 0.5); - for (let s2 = 0, i2 = 3; s2 <= segments; s2++, i2 += 3) { - const segment = thetaStart + s2 / segments * thetaLength; - vertex2.x = radius * Math.cos(segment); - vertex2.y = radius * Math.sin(segment); - vertices.push(vertex2.x, vertex2.y, vertex2.z); - normals.push(0, 0, 1); - uv.x = (vertices[i2] / radius + 1) / 2; - uv.y = (vertices[i2 + 1] / radius + 1) / 2; - uvs.push(uv.x, uv.y); - } - for (let i2 = 1; i2 <= segments; i2++) { - indices.push(i2, i2 + 1, 0); - } - this.setIndex(indices); - this.setAttribute("position", new Float32BufferAttribute(vertices, 3)); - this.setAttribute("normal", new Float32BufferAttribute(normals, 3)); - this.setAttribute("uv", new Float32BufferAttribute(uvs, 2)); - } - static fromJSON(data) { - return new CircleGeometry(data.radius, data.segments, data.thetaStart, data.thetaLength); - } -} -class CylinderGeometry extends BufferGeometry { - constructor(radiusTop = 1, radiusBottom = 1, height = 1, radialSegments = 8, heightSegments = 1, openEnded = false, thetaStart = 0, thetaLength = Math.PI * 2) { - super(); - this.type = "CylinderGeometry"; - this.parameters = { - radiusTop, - radiusBottom, - height, - radialSegments, - heightSegments, - openEnded, - thetaStart, - thetaLength - }; - const scope = this; - radialSegments = Math.floor(radialSegments); - heightSegments = Math.floor(heightSegments); - const indices = []; - const vertices = []; - const normals = []; - const uvs = []; - let index = 0; - const indexArray = []; - const halfHeight = height / 2; - let groupStart = 0; - generateTorso(); - if (openEnded === false) { - if (radiusTop > 0) - generateCap(true); - if (radiusBottom > 0) - generateCap(false); - } - this.setIndex(indices); - this.setAttribute("position", new Float32BufferAttribute(vertices, 3)); - this.setAttribute("normal", new Float32BufferAttribute(normals, 3)); - this.setAttribute("uv", new Float32BufferAttribute(uvs, 2)); - function generateTorso() { - const normal = new Vector3(); - const vertex2 = new Vector3(); - let groupCount = 0; - const slope = (radiusBottom - radiusTop) / height; - for (let y2 = 0; y2 <= heightSegments; y2++) { - const indexRow = []; - const v2 = y2 / heightSegments; - const radius = v2 * (radiusBottom - radiusTop) + radiusTop; - for (let x2 = 0; x2 <= radialSegments; x2++) { - const u2 = x2 / radialSegments; - const theta = u2 * thetaLength + thetaStart; - const sinTheta = Math.sin(theta); - const cosTheta = Math.cos(theta); - vertex2.x = radius * sinTheta; - vertex2.y = -v2 * height + halfHeight; - vertex2.z = radius * cosTheta; - vertices.push(vertex2.x, vertex2.y, vertex2.z); - normal.set(sinTheta, slope, cosTheta).normalize(); - normals.push(normal.x, normal.y, normal.z); - uvs.push(u2, 1 - v2); - indexRow.push(index++); - } - indexArray.push(indexRow); - } - for (let x2 = 0; x2 < radialSegments; x2++) { - for (let y2 = 0; y2 < heightSegments; y2++) { - const a2 = indexArray[y2][x2]; - const b3 = indexArray[y2 + 1][x2]; - const c2 = indexArray[y2 + 1][x2 + 1]; - const d2 = indexArray[y2][x2 + 1]; - indices.push(a2, b3, d2); - indices.push(b3, c2, d2); - groupCount += 6; - } - } - scope.addGroup(groupStart, groupCount, 0); - groupStart += groupCount; - } - function generateCap(top) { - const centerIndexStart = index; - const uv = new Vector2(); - const vertex2 = new Vector3(); - let groupCount = 0; - const radius = top === true ? radiusTop : radiusBottom; - const sign2 = top === true ? 1 : -1; - for (let x2 = 1; x2 <= radialSegments; x2++) { - vertices.push(0, halfHeight * sign2, 0); - normals.push(0, sign2, 0); - uvs.push(0.5, 0.5); - index++; - } - const centerIndexEnd = index; - for (let x2 = 0; x2 <= radialSegments; x2++) { - const u2 = x2 / radialSegments; - const theta = u2 * thetaLength + thetaStart; - const cosTheta = Math.cos(theta); - const sinTheta = Math.sin(theta); - vertex2.x = radius * sinTheta; - vertex2.y = halfHeight * sign2; - vertex2.z = radius * cosTheta; - vertices.push(vertex2.x, vertex2.y, vertex2.z); - normals.push(0, sign2, 0); - uv.x = cosTheta * 0.5 + 0.5; - uv.y = sinTheta * 0.5 * sign2 + 0.5; - uvs.push(uv.x, uv.y); - index++; - } - for (let x2 = 0; x2 < radialSegments; x2++) { - const c2 = centerIndexStart + x2; - const i2 = centerIndexEnd + x2; - if (top === true) { - indices.push(i2, i2 + 1, c2); - } else { - indices.push(i2 + 1, i2, c2); - } - groupCount += 3; - } - scope.addGroup(groupStart, groupCount, top === true ? 1 : 2); - groupStart += groupCount; - } - } - static fromJSON(data) { - return new CylinderGeometry(data.radiusTop, data.radiusBottom, data.height, data.radialSegments, data.heightSegments, data.openEnded, data.thetaStart, data.thetaLength); - } -} -class ConeGeometry extends CylinderGeometry { - constructor(radius = 1, height = 1, radialSegments = 8, heightSegments = 1, openEnded = false, thetaStart = 0, thetaLength = Math.PI * 2) { - super(0, radius, height, radialSegments, heightSegments, openEnded, thetaStart, thetaLength); - this.type = "ConeGeometry"; - this.parameters = { - radius, - height, - radialSegments, - heightSegments, - openEnded, - thetaStart, - thetaLength - }; - } - static fromJSON(data) { - return new ConeGeometry(data.radius, data.height, data.radialSegments, data.heightSegments, data.openEnded, data.thetaStart, data.thetaLength); - } -} -class PolyhedronGeometry extends BufferGeometry { - constructor(vertices = [], indices = [], radius = 1, detail = 0) { - super(); - this.type = "PolyhedronGeometry"; - this.parameters = { - vertices, - indices, - radius, - detail - }; - const vertexBuffer = []; - const uvBuffer = []; - subdivide(detail); - applyRadius(radius); - generateUVs(); - this.setAttribute("position", new Float32BufferAttribute(vertexBuffer, 3)); - this.setAttribute("normal", new Float32BufferAttribute(vertexBuffer.slice(), 3)); - this.setAttribute("uv", new Float32BufferAttribute(uvBuffer, 2)); - if (detail === 0) { - this.computeVertexNormals(); - } else { - this.normalizeNormals(); - } - function subdivide(detail2) { - const a2 = new Vector3(); - const b3 = new Vector3(); - const c2 = new Vector3(); - for (let i2 = 0; i2 < indices.length; i2 += 3) { - getVertexByIndex(indices[i2 + 0], a2); - getVertexByIndex(indices[i2 + 1], b3); - getVertexByIndex(indices[i2 + 2], c2); - subdivideFace(a2, b3, c2, detail2); - } - } - function subdivideFace(a2, b3, c2, detail2) { - const cols = detail2 + 1; - const v2 = []; - for (let i2 = 0; i2 <= cols; i2++) { - v2[i2] = []; - const aj = a2.clone().lerp(c2, i2 / cols); - const bj = b3.clone().lerp(c2, i2 / cols); - const rows = cols - i2; - for (let j2 = 0; j2 <= rows; j2++) { - if (j2 === 0 && i2 === cols) { - v2[i2][j2] = aj; - } else { - v2[i2][j2] = aj.clone().lerp(bj, j2 / rows); - } - } - } - for (let i2 = 0; i2 < cols; i2++) { - for (let j2 = 0; j2 < 2 * (cols - i2) - 1; j2++) { - const k2 = Math.floor(j2 / 2); - if (j2 % 2 === 0) { - pushVertex(v2[i2][k2 + 1]); - pushVertex(v2[i2 + 1][k2]); - pushVertex(v2[i2][k2]); - } else { - pushVertex(v2[i2][k2 + 1]); - pushVertex(v2[i2 + 1][k2 + 1]); - pushVertex(v2[i2 + 1][k2]); - } - } - } - } - function applyRadius(radius2) { - const vertex2 = new Vector3(); - for (let i2 = 0; i2 < vertexBuffer.length; i2 += 3) { - vertex2.x = vertexBuffer[i2 + 0]; - vertex2.y = vertexBuffer[i2 + 1]; - vertex2.z = vertexBuffer[i2 + 2]; - vertex2.normalize().multiplyScalar(radius2); - vertexBuffer[i2 + 0] = vertex2.x; - vertexBuffer[i2 + 1] = vertex2.y; - vertexBuffer[i2 + 2] = vertex2.z; - } - } - function generateUVs() { - const vertex2 = new Vector3(); - for (let i2 = 0; i2 < vertexBuffer.length; i2 += 3) { - vertex2.x = vertexBuffer[i2 + 0]; - vertex2.y = vertexBuffer[i2 + 1]; - vertex2.z = vertexBuffer[i2 + 2]; - const u2 = azimuth(vertex2) / 2 / Math.PI + 0.5; - const v2 = inclination(vertex2) / Math.PI + 0.5; - uvBuffer.push(u2, 1 - v2); - } - correctUVs(); - correctSeam(); - } - function correctSeam() { - for (let i2 = 0; i2 < uvBuffer.length; i2 += 6) { - const x0 = uvBuffer[i2 + 0]; - const x1 = uvBuffer[i2 + 2]; - const x2 = uvBuffer[i2 + 4]; - const max2 = Math.max(x0, x1, x2); - const min = Math.min(x0, x1, x2); - if (max2 > 0.9 && min < 0.1) { - if (x0 < 0.2) - uvBuffer[i2 + 0] += 1; - if (x1 < 0.2) - uvBuffer[i2 + 2] += 1; - if (x2 < 0.2) - uvBuffer[i2 + 4] += 1; - } - } - } - function pushVertex(vertex2) { - vertexBuffer.push(vertex2.x, vertex2.y, vertex2.z); - } - function getVertexByIndex(index, vertex2) { - const stride = index * 3; - vertex2.x = vertices[stride + 0]; - vertex2.y = vertices[stride + 1]; - vertex2.z = vertices[stride + 2]; - } - function correctUVs() { - const a2 = new Vector3(); - const b3 = new Vector3(); - const c2 = new Vector3(); - const centroid = new Vector3(); - const uvA = new Vector2(); - const uvB = new Vector2(); - const uvC = new Vector2(); - for (let i2 = 0, j2 = 0; i2 < vertexBuffer.length; i2 += 9, j2 += 6) { - a2.set(vertexBuffer[i2 + 0], vertexBuffer[i2 + 1], vertexBuffer[i2 + 2]); - b3.set(vertexBuffer[i2 + 3], vertexBuffer[i2 + 4], vertexBuffer[i2 + 5]); - c2.set(vertexBuffer[i2 + 6], vertexBuffer[i2 + 7], vertexBuffer[i2 + 8]); - uvA.set(uvBuffer[j2 + 0], uvBuffer[j2 + 1]); - uvB.set(uvBuffer[j2 + 2], uvBuffer[j2 + 3]); - uvC.set(uvBuffer[j2 + 4], uvBuffer[j2 + 5]); - centroid.copy(a2).add(b3).add(c2).divideScalar(3); - const azi = azimuth(centroid); - correctUV(uvA, j2 + 0, a2, azi); - correctUV(uvB, j2 + 2, b3, azi); - correctUV(uvC, j2 + 4, c2, azi); - } - } - function correctUV(uv, stride, vector, azimuth2) { - if (azimuth2 < 0 && uv.x === 1) { - uvBuffer[stride] = uv.x - 1; - } - if (vector.x === 0 && vector.z === 0) { - uvBuffer[stride] = azimuth2 / 2 / Math.PI + 0.5; - } - } - function azimuth(vector) { - return Math.atan2(vector.z, -vector.x); - } - function inclination(vector) { - return Math.atan2(-vector.y, Math.sqrt(vector.x * vector.x + vector.z * vector.z)); - } - } - static fromJSON(data) { - return new PolyhedronGeometry(data.vertices, data.indices, data.radius, data.details); - } -} -class DodecahedronGeometry extends PolyhedronGeometry { - constructor(radius = 1, detail = 0) { - const t2 = (1 + Math.sqrt(5)) / 2; - const r2 = 1 / t2; - const vertices = [ - -1, - -1, - -1, - -1, - -1, - 1, - -1, - 1, - -1, - -1, - 1, - 1, - 1, - -1, - -1, - 1, - -1, - 1, - 1, - 1, - -1, - 1, - 1, - 1, - 0, - -r2, - -t2, - 0, - -r2, - t2, - 0, - r2, - -t2, - 0, - r2, - t2, - -r2, - -t2, - 0, - -r2, - t2, - 0, - r2, - -t2, - 0, - r2, - t2, - 0, - -t2, - 0, - -r2, - t2, - 0, - -r2, - -t2, - 0, - r2, - t2, - 0, - r2 - ]; - const indices = [ - 3, - 11, - 7, - 3, - 7, - 15, - 3, - 15, - 13, - 7, - 19, - 17, - 7, - 17, - 6, - 7, - 6, - 15, - 17, - 4, - 8, - 17, - 8, - 10, - 17, - 10, - 6, - 8, - 0, - 16, - 8, - 16, - 2, - 8, - 2, - 10, - 0, - 12, - 1, - 0, - 1, - 18, - 0, - 18, - 16, - 6, - 10, - 2, - 6, - 2, - 13, - 6, - 13, - 15, - 2, - 16, - 18, - 2, - 18, - 3, - 2, - 3, - 13, - 18, - 1, - 9, - 18, - 9, - 11, - 18, - 11, - 3, - 4, - 14, - 12, - 4, - 12, - 0, - 4, - 0, - 8, - 11, - 9, - 5, - 11, - 5, - 19, - 11, - 19, - 7, - 19, - 5, - 14, - 19, - 14, - 4, - 19, - 4, - 17, - 1, - 12, - 14, - 1, - 14, - 5, - 1, - 5, - 9 - ]; - super(vertices, indices, radius, detail); - this.type = "DodecahedronGeometry"; - this.parameters = { - radius, - detail - }; - } - static fromJSON(data) { - return new DodecahedronGeometry(data.radius, data.detail); - } -} -new Vector3(); -new Vector3(); -new Vector3(); -new Triangle(); -class Curve { - constructor() { - this.type = "Curve"; - this.arcLengthDivisions = 200; - } - getPoint() { - console.warn("THREE.Curve: .getPoint() not implemented."); - return null; - } - getPointAt(u2, optionalTarget) { - const t2 = this.getUtoTmapping(u2); - return this.getPoint(t2, optionalTarget); - } - getPoints(divisions = 5) { - const points = []; - for (let d2 = 0; d2 <= divisions; d2++) { - points.push(this.getPoint(d2 / divisions)); - } - return points; - } - getSpacedPoints(divisions = 5) { - const points = []; - for (let d2 = 0; d2 <= divisions; d2++) { - points.push(this.getPointAt(d2 / divisions)); - } - return points; - } - getLength() { - const lengths = this.getLengths(); - return lengths[lengths.length - 1]; - } - getLengths(divisions = this.arcLengthDivisions) { - if (this.cacheArcLengths && this.cacheArcLengths.length === divisions + 1 && !this.needsUpdate) { - return this.cacheArcLengths; - } - this.needsUpdate = false; - const cache = []; - let current, last = this.getPoint(0); - let sum2 = 0; - cache.push(0); - for (let p2 = 1; p2 <= divisions; p2++) { - current = this.getPoint(p2 / divisions); - sum2 += current.distanceTo(last); - cache.push(sum2); - last = current; - } - this.cacheArcLengths = cache; - return cache; - } - updateArcLengths() { - this.needsUpdate = true; - this.getLengths(); - } - getUtoTmapping(u2, distance) { - const arcLengths = this.getLengths(); - let i2 = 0; - const il = arcLengths.length; - let targetArcLength; - if (distance) { - targetArcLength = distance; - } else { - targetArcLength = u2 * arcLengths[il - 1]; - } - let low = 0, high = il - 1, comparison; - while (low <= high) { - i2 = Math.floor(low + (high - low) / 2); - comparison = arcLengths[i2] - targetArcLength; - if (comparison < 0) { - low = i2 + 1; - } else if (comparison > 0) { - high = i2 - 1; - } else { - high = i2; - break; - } - } - i2 = high; - if (arcLengths[i2] === targetArcLength) { - return i2 / (il - 1); - } - const lengthBefore = arcLengths[i2]; - const lengthAfter = arcLengths[i2 + 1]; - const segmentLength = lengthAfter - lengthBefore; - const segmentFraction = (targetArcLength - lengthBefore) / segmentLength; - const t2 = (i2 + segmentFraction) / (il - 1); - return t2; - } - getTangent(t2, optionalTarget) { - const delta = 1e-4; - let t1 = t2 - delta; - let t22 = t2 + delta; - if (t1 < 0) - t1 = 0; - if (t22 > 1) - t22 = 1; - const pt1 = this.getPoint(t1); - const pt2 = this.getPoint(t22); - const tangent = optionalTarget || (pt1.isVector2 ? new Vector2() : new Vector3()); - tangent.copy(pt2).sub(pt1).normalize(); - return tangent; - } - getTangentAt(u2, optionalTarget) { - const t2 = this.getUtoTmapping(u2); - return this.getTangent(t2, optionalTarget); - } - computeFrenetFrames(segments, closed) { - const normal = new Vector3(); - const tangents = []; - const normals = []; - const binormals = []; - const vec = new Vector3(); - const mat = new Matrix4(); - for (let i2 = 0; i2 <= segments; i2++) { - const u2 = i2 / segments; - tangents[i2] = this.getTangentAt(u2, new Vector3()); - } - normals[0] = new Vector3(); - binormals[0] = new Vector3(); - let min = Number.MAX_VALUE; - const tx = Math.abs(tangents[0].x); - const ty = Math.abs(tangents[0].y); - const tz = Math.abs(tangents[0].z); - if (tx <= min) { - min = tx; - normal.set(1, 0, 0); - } - if (ty <= min) { - min = ty; - normal.set(0, 1, 0); - } - if (tz <= min) { - normal.set(0, 0, 1); - } - vec.crossVectors(tangents[0], normal).normalize(); - normals[0].crossVectors(tangents[0], vec); - binormals[0].crossVectors(tangents[0], normals[0]); - for (let i2 = 1; i2 <= segments; i2++) { - normals[i2] = normals[i2 - 1].clone(); - binormals[i2] = binormals[i2 - 1].clone(); - vec.crossVectors(tangents[i2 - 1], tangents[i2]); - if (vec.length() > Number.EPSILON) { - vec.normalize(); - const theta = Math.acos(clamp(tangents[i2 - 1].dot(tangents[i2]), -1, 1)); - normals[i2].applyMatrix4(mat.makeRotationAxis(vec, theta)); - } - binormals[i2].crossVectors(tangents[i2], normals[i2]); - } - if (closed === true) { - let theta = Math.acos(clamp(normals[0].dot(normals[segments]), -1, 1)); - theta /= segments; - if (tangents[0].dot(vec.crossVectors(normals[0], normals[segments])) > 0) { - theta = -theta; - } - for (let i2 = 1; i2 <= segments; i2++) { - normals[i2].applyMatrix4(mat.makeRotationAxis(tangents[i2], theta * i2)); - binormals[i2].crossVectors(tangents[i2], normals[i2]); - } - } - return { - tangents, - normals, - binormals - }; - } - clone() { - return new this.constructor().copy(this); - } - copy(source) { - this.arcLengthDivisions = source.arcLengthDivisions; - return this; - } - toJSON() { - const data = { - metadata: { - version: 4.5, - type: "Curve", - generator: "Curve.toJSON" - } - }; - data.arcLengthDivisions = this.arcLengthDivisions; - data.type = this.type; - return data; - } - fromJSON(json) { - this.arcLengthDivisions = json.arcLengthDivisions; - return this; - } -} -class EllipseCurve extends Curve { - constructor(aX = 0, aY = 0, xRadius = 1, yRadius = 1, aStartAngle = 0, aEndAngle = Math.PI * 2, aClockwise = false, aRotation = 0) { - super(); - this.type = "EllipseCurve"; - this.aX = aX; - this.aY = aY; - this.xRadius = xRadius; - this.yRadius = yRadius; - this.aStartAngle = aStartAngle; - this.aEndAngle = aEndAngle; - this.aClockwise = aClockwise; - this.aRotation = aRotation; - } - getPoint(t2, optionalTarget) { - const point = optionalTarget || new Vector2(); - const twoPi = Math.PI * 2; - let deltaAngle = this.aEndAngle - this.aStartAngle; - const samePoints = Math.abs(deltaAngle) < Number.EPSILON; - while (deltaAngle < 0) - deltaAngle += twoPi; - while (deltaAngle > twoPi) - deltaAngle -= twoPi; - if (deltaAngle < Number.EPSILON) { - if (samePoints) { - deltaAngle = 0; - } else { - deltaAngle = twoPi; - } - } - if (this.aClockwise === true && !samePoints) { - if (deltaAngle === twoPi) { - deltaAngle = -twoPi; - } else { - deltaAngle = deltaAngle - twoPi; - } - } - const angle = this.aStartAngle + t2 * deltaAngle; - let x2 = this.aX + this.xRadius * Math.cos(angle); - let y2 = this.aY + this.yRadius * Math.sin(angle); - if (this.aRotation !== 0) { - const cos = Math.cos(this.aRotation); - const sin = Math.sin(this.aRotation); - const tx = x2 - this.aX; - const ty = y2 - this.aY; - x2 = tx * cos - ty * sin + this.aX; - y2 = tx * sin + ty * cos + this.aY; - } - return point.set(x2, y2); - } - copy(source) { - super.copy(source); - this.aX = source.aX; - this.aY = source.aY; - this.xRadius = source.xRadius; - this.yRadius = source.yRadius; - this.aStartAngle = source.aStartAngle; - this.aEndAngle = source.aEndAngle; - this.aClockwise = source.aClockwise; - this.aRotation = source.aRotation; - return this; - } - toJSON() { - const data = super.toJSON(); - data.aX = this.aX; - data.aY = this.aY; - data.xRadius = this.xRadius; - data.yRadius = this.yRadius; - data.aStartAngle = this.aStartAngle; - data.aEndAngle = this.aEndAngle; - data.aClockwise = this.aClockwise; - data.aRotation = this.aRotation; - return data; - } - fromJSON(json) { - super.fromJSON(json); - this.aX = json.aX; - this.aY = json.aY; - this.xRadius = json.xRadius; - this.yRadius = json.yRadius; - this.aStartAngle = json.aStartAngle; - this.aEndAngle = json.aEndAngle; - this.aClockwise = json.aClockwise; - this.aRotation = json.aRotation; - return this; - } -} -EllipseCurve.prototype.isEllipseCurve = true; -class ArcCurve extends EllipseCurve { - constructor(aX, aY, aRadius, aStartAngle, aEndAngle, aClockwise) { - super(aX, aY, aRadius, aRadius, aStartAngle, aEndAngle, aClockwise); - this.type = "ArcCurve"; - } -} -ArcCurve.prototype.isArcCurve = true; -function CubicPoly() { - let c0 = 0, c1 = 0, c2 = 0, c3 = 0; - function init(x0, x1, t0, t1) { - c0 = x0; - c1 = t0; - c2 = -3 * x0 + 3 * x1 - 2 * t0 - t1; - c3 = 2 * x0 - 2 * x1 + t0 + t1; - } - return { - initCatmullRom: function(x0, x1, x2, x3, tension) { - init(x1, x2, tension * (x2 - x0), tension * (x3 - x1)); - }, - initNonuniformCatmullRom: function(x0, x1, x2, x3, dt0, dt1, dt2) { - let t1 = (x1 - x0) / dt0 - (x2 - x0) / (dt0 + dt1) + (x2 - x1) / dt1; - let t2 = (x2 - x1) / dt1 - (x3 - x1) / (dt1 + dt2) + (x3 - x2) / dt2; - t1 *= dt1; - t2 *= dt1; - init(x1, x2, t1, t2); - }, - calc: function(t2) { - const t22 = t2 * t2; - const t3 = t22 * t2; - return c0 + c1 * t2 + c2 * t22 + c3 * t3; - } - }; -} -const tmp = new Vector3(); -const px = new CubicPoly(), py = new CubicPoly(), pz = new CubicPoly(); -class CatmullRomCurve3 extends Curve { - constructor(points = [], closed = false, curveType = "centripetal", tension = 0.5) { - super(); - this.type = "CatmullRomCurve3"; - this.points = points; - this.closed = closed; - this.curveType = curveType; - this.tension = tension; - } - getPoint(t2, optionalTarget = new Vector3()) { - const point = optionalTarget; - const points = this.points; - const l2 = points.length; - const p2 = (l2 - (this.closed ? 0 : 1)) * t2; - let intPoint = Math.floor(p2); - let weight = p2 - intPoint; - if (this.closed) { - intPoint += intPoint > 0 ? 0 : (Math.floor(Math.abs(intPoint) / l2) + 1) * l2; - } else if (weight === 0 && intPoint === l2 - 1) { - intPoint = l2 - 2; - weight = 1; - } - let p0, p3; - if (this.closed || intPoint > 0) { - p0 = points[(intPoint - 1) % l2]; - } else { - tmp.subVectors(points[0], points[1]).add(points[0]); - p0 = tmp; - } - const p1 = points[intPoint % l2]; - const p22 = points[(intPoint + 1) % l2]; - if (this.closed || intPoint + 2 < l2) { - p3 = points[(intPoint + 2) % l2]; - } else { - tmp.subVectors(points[l2 - 1], points[l2 - 2]).add(points[l2 - 1]); - p3 = tmp; - } - if (this.curveType === "centripetal" || this.curveType === "chordal") { - const pow = this.curveType === "chordal" ? 0.5 : 0.25; - let dt0 = Math.pow(p0.distanceToSquared(p1), pow); - let dt1 = Math.pow(p1.distanceToSquared(p22), pow); - let dt2 = Math.pow(p22.distanceToSquared(p3), pow); - if (dt1 < 1e-4) - dt1 = 1; - if (dt0 < 1e-4) - dt0 = dt1; - if (dt2 < 1e-4) - dt2 = dt1; - px.initNonuniformCatmullRom(p0.x, p1.x, p22.x, p3.x, dt0, dt1, dt2); - py.initNonuniformCatmullRom(p0.y, p1.y, p22.y, p3.y, dt0, dt1, dt2); - pz.initNonuniformCatmullRom(p0.z, p1.z, p22.z, p3.z, dt0, dt1, dt2); - } else if (this.curveType === "catmullrom") { - px.initCatmullRom(p0.x, p1.x, p22.x, p3.x, this.tension); - py.initCatmullRom(p0.y, p1.y, p22.y, p3.y, this.tension); - pz.initCatmullRom(p0.z, p1.z, p22.z, p3.z, this.tension); - } - point.set( - px.calc(weight), - py.calc(weight), - pz.calc(weight) - ); - return point; - } - copy(source) { - super.copy(source); - this.points = []; - for (let i2 = 0, l2 = source.points.length; i2 < l2; i2++) { - const point = source.points[i2]; - this.points.push(point.clone()); - } - this.closed = source.closed; - this.curveType = source.curveType; - this.tension = source.tension; - return this; - } - toJSON() { - const data = super.toJSON(); - data.points = []; - for (let i2 = 0, l2 = this.points.length; i2 < l2; i2++) { - const point = this.points[i2]; - data.points.push(point.toArray()); - } - data.closed = this.closed; - data.curveType = this.curveType; - data.tension = this.tension; - return data; - } - fromJSON(json) { - super.fromJSON(json); - this.points = []; - for (let i2 = 0, l2 = json.points.length; i2 < l2; i2++) { - const point = json.points[i2]; - this.points.push(new Vector3().fromArray(point)); - } - this.closed = json.closed; - this.curveType = json.curveType; - this.tension = json.tension; - return this; - } -} -CatmullRomCurve3.prototype.isCatmullRomCurve3 = true; -function CatmullRom(t2, p0, p1, p2, p3) { - const v0 = (p2 - p0) * 0.5; - const v1 = (p3 - p1) * 0.5; - const t22 = t2 * t2; - const t3 = t2 * t22; - return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t22 + v0 * t2 + p1; -} -function QuadraticBezierP0(t2, p2) { - const k2 = 1 - t2; - return k2 * k2 * p2; -} -function QuadraticBezierP1(t2, p2) { - return 2 * (1 - t2) * t2 * p2; -} -function QuadraticBezierP2(t2, p2) { - return t2 * t2 * p2; -} -function QuadraticBezier(t2, p0, p1, p2) { - return QuadraticBezierP0(t2, p0) + QuadraticBezierP1(t2, p1) + QuadraticBezierP2(t2, p2); -} -function CubicBezierP0(t2, p2) { - const k2 = 1 - t2; - return k2 * k2 * k2 * p2; -} -function CubicBezierP1(t2, p2) { - const k2 = 1 - t2; - return 3 * k2 * k2 * t2 * p2; -} -function CubicBezierP2(t2, p2) { - return 3 * (1 - t2) * t2 * t2 * p2; -} -function CubicBezierP3(t2, p2) { - return t2 * t2 * t2 * p2; -} -function CubicBezier(t2, p0, p1, p2, p3) { - return CubicBezierP0(t2, p0) + CubicBezierP1(t2, p1) + CubicBezierP2(t2, p2) + CubicBezierP3(t2, p3); -} -class CubicBezierCurve extends Curve { - constructor(v0 = new Vector2(), v1 = new Vector2(), v2 = new Vector2(), v3 = new Vector2()) { - super(); - this.type = "CubicBezierCurve"; - this.v0 = v0; - this.v1 = v1; - this.v2 = v2; - this.v3 = v3; - } - getPoint(t2, optionalTarget = new Vector2()) { - const point = optionalTarget; - const v0 = this.v0, v1 = this.v1, v2 = this.v2, v3 = this.v3; - point.set( - CubicBezier(t2, v0.x, v1.x, v2.x, v3.x), - CubicBezier(t2, v0.y, v1.y, v2.y, v3.y) - ); - return point; - } - copy(source) { - super.copy(source); - this.v0.copy(source.v0); - this.v1.copy(source.v1); - this.v2.copy(source.v2); - this.v3.copy(source.v3); - return this; - } - toJSON() { - const data = super.toJSON(); - data.v0 = this.v0.toArray(); - data.v1 = this.v1.toArray(); - data.v2 = this.v2.toArray(); - data.v3 = this.v3.toArray(); - return data; - } - fromJSON(json) { - super.fromJSON(json); - this.v0.fromArray(json.v0); - this.v1.fromArray(json.v1); - this.v2.fromArray(json.v2); - this.v3.fromArray(json.v3); - return this; - } -} -CubicBezierCurve.prototype.isCubicBezierCurve = true; -class CubicBezierCurve3 extends Curve { - constructor(v0 = new Vector3(), v1 = new Vector3(), v2 = new Vector3(), v3 = new Vector3()) { - super(); - this.type = "CubicBezierCurve3"; - this.v0 = v0; - this.v1 = v1; - this.v2 = v2; - this.v3 = v3; - } - getPoint(t2, optionalTarget = new Vector3()) { - const point = optionalTarget; - const v0 = this.v0, v1 = this.v1, v2 = this.v2, v3 = this.v3; - point.set( - CubicBezier(t2, v0.x, v1.x, v2.x, v3.x), - CubicBezier(t2, v0.y, v1.y, v2.y, v3.y), - CubicBezier(t2, v0.z, v1.z, v2.z, v3.z) - ); - return point; - } - copy(source) { - super.copy(source); - this.v0.copy(source.v0); - this.v1.copy(source.v1); - this.v2.copy(source.v2); - this.v3.copy(source.v3); - return this; - } - toJSON() { - const data = super.toJSON(); - data.v0 = this.v0.toArray(); - data.v1 = this.v1.toArray(); - data.v2 = this.v2.toArray(); - data.v3 = this.v3.toArray(); - return data; - } - fromJSON(json) { - super.fromJSON(json); - this.v0.fromArray(json.v0); - this.v1.fromArray(json.v1); - this.v2.fromArray(json.v2); - this.v3.fromArray(json.v3); - return this; - } -} -CubicBezierCurve3.prototype.isCubicBezierCurve3 = true; -class LineCurve extends Curve { - constructor(v1 = new Vector2(), v2 = new Vector2()) { - super(); - this.type = "LineCurve"; - this.v1 = v1; - this.v2 = v2; - } - getPoint(t2, optionalTarget = new Vector2()) { - const point = optionalTarget; - if (t2 === 1) { - point.copy(this.v2); - } else { - point.copy(this.v2).sub(this.v1); - point.multiplyScalar(t2).add(this.v1); - } - return point; - } - getPointAt(u2, optionalTarget) { - return this.getPoint(u2, optionalTarget); - } - getTangent(t2, optionalTarget) { - const tangent = optionalTarget || new Vector2(); - tangent.copy(this.v2).sub(this.v1).normalize(); - return tangent; - } - copy(source) { - super.copy(source); - this.v1.copy(source.v1); - this.v2.copy(source.v2); - return this; - } - toJSON() { - const data = super.toJSON(); - data.v1 = this.v1.toArray(); - data.v2 = this.v2.toArray(); - return data; - } - fromJSON(json) { - super.fromJSON(json); - this.v1.fromArray(json.v1); - this.v2.fromArray(json.v2); - return this; - } -} -LineCurve.prototype.isLineCurve = true; -class LineCurve3 extends Curve { - constructor(v1 = new Vector3(), v2 = new Vector3()) { - super(); - this.type = "LineCurve3"; - this.isLineCurve3 = true; - this.v1 = v1; - this.v2 = v2; - } - getPoint(t2, optionalTarget = new Vector3()) { - const point = optionalTarget; - if (t2 === 1) { - point.copy(this.v2); - } else { - point.copy(this.v2).sub(this.v1); - point.multiplyScalar(t2).add(this.v1); - } - return point; - } - getPointAt(u2, optionalTarget) { - return this.getPoint(u2, optionalTarget); - } - copy(source) { - super.copy(source); - this.v1.copy(source.v1); - this.v2.copy(source.v2); - return this; - } - toJSON() { - const data = super.toJSON(); - data.v1 = this.v1.toArray(); - data.v2 = this.v2.toArray(); - return data; - } - fromJSON(json) { - super.fromJSON(json); - this.v1.fromArray(json.v1); - this.v2.fromArray(json.v2); - return this; - } -} -class QuadraticBezierCurve extends Curve { - constructor(v0 = new Vector2(), v1 = new Vector2(), v2 = new Vector2()) { - super(); - this.type = "QuadraticBezierCurve"; - this.v0 = v0; - this.v1 = v1; - this.v2 = v2; - } - getPoint(t2, optionalTarget = new Vector2()) { - const point = optionalTarget; - const v0 = this.v0, v1 = this.v1, v2 = this.v2; - point.set( - QuadraticBezier(t2, v0.x, v1.x, v2.x), - QuadraticBezier(t2, v0.y, v1.y, v2.y) - ); - return point; - } - copy(source) { - super.copy(source); - this.v0.copy(source.v0); - this.v1.copy(source.v1); - this.v2.copy(source.v2); - return this; - } - toJSON() { - const data = super.toJSON(); - data.v0 = this.v0.toArray(); - data.v1 = this.v1.toArray(); - data.v2 = this.v2.toArray(); - return data; - } - fromJSON(json) { - super.fromJSON(json); - this.v0.fromArray(json.v0); - this.v1.fromArray(json.v1); - this.v2.fromArray(json.v2); - return this; - } -} -QuadraticBezierCurve.prototype.isQuadraticBezierCurve = true; -class QuadraticBezierCurve3 extends Curve { - constructor(v0 = new Vector3(), v1 = new Vector3(), v2 = new Vector3()) { - super(); - this.type = "QuadraticBezierCurve3"; - this.v0 = v0; - this.v1 = v1; - this.v2 = v2; - } - getPoint(t2, optionalTarget = new Vector3()) { - const point = optionalTarget; - const v0 = this.v0, v1 = this.v1, v2 = this.v2; - point.set( - QuadraticBezier(t2, v0.x, v1.x, v2.x), - QuadraticBezier(t2, v0.y, v1.y, v2.y), - QuadraticBezier(t2, v0.z, v1.z, v2.z) - ); - return point; - } - copy(source) { - super.copy(source); - this.v0.copy(source.v0); - this.v1.copy(source.v1); - this.v2.copy(source.v2); - return this; - } - toJSON() { - const data = super.toJSON(); - data.v0 = this.v0.toArray(); - data.v1 = this.v1.toArray(); - data.v2 = this.v2.toArray(); - return data; - } - fromJSON(json) { - super.fromJSON(json); - this.v0.fromArray(json.v0); - this.v1.fromArray(json.v1); - this.v2.fromArray(json.v2); - return this; - } -} -QuadraticBezierCurve3.prototype.isQuadraticBezierCurve3 = true; -class SplineCurve extends Curve { - constructor(points = []) { - super(); - this.type = "SplineCurve"; - this.points = points; - } - getPoint(t2, optionalTarget = new Vector2()) { - const point = optionalTarget; - const points = this.points; - const p2 = (points.length - 1) * t2; - const intPoint = Math.floor(p2); - const weight = p2 - intPoint; - const p0 = points[intPoint === 0 ? intPoint : intPoint - 1]; - const p1 = points[intPoint]; - const p22 = points[intPoint > points.length - 2 ? points.length - 1 : intPoint + 1]; - const p3 = points[intPoint > points.length - 3 ? points.length - 1 : intPoint + 2]; - point.set( - CatmullRom(weight, p0.x, p1.x, p22.x, p3.x), - CatmullRom(weight, p0.y, p1.y, p22.y, p3.y) - ); - return point; - } - copy(source) { - super.copy(source); - this.points = []; - for (let i2 = 0, l2 = source.points.length; i2 < l2; i2++) { - const point = source.points[i2]; - this.points.push(point.clone()); - } - return this; - } - toJSON() { - const data = super.toJSON(); - data.points = []; - for (let i2 = 0, l2 = this.points.length; i2 < l2; i2++) { - const point = this.points[i2]; - data.points.push(point.toArray()); - } - return data; - } - fromJSON(json) { - super.fromJSON(json); - this.points = []; - for (let i2 = 0, l2 = json.points.length; i2 < l2; i2++) { - const point = json.points[i2]; - this.points.push(new Vector2().fromArray(point)); - } - return this; - } -} -SplineCurve.prototype.isSplineCurve = true; -var Curves = /* @__PURE__ */ Object.freeze({ - __proto__: null, - ArcCurve, - CatmullRomCurve3, - CubicBezierCurve, - CubicBezierCurve3, - EllipseCurve, - LineCurve, - LineCurve3, - QuadraticBezierCurve, - QuadraticBezierCurve3, - SplineCurve -}); -class CurvePath extends Curve { - constructor() { - super(); - this.type = "CurvePath"; - this.curves = []; - this.autoClose = false; - } - add(curve) { - this.curves.push(curve); - } - closePath() { - const startPoint = this.curves[0].getPoint(0); - const endPoint = this.curves[this.curves.length - 1].getPoint(1); - if (!startPoint.equals(endPoint)) { - this.curves.push(new LineCurve(endPoint, startPoint)); - } - } - getPoint(t2, optionalTarget) { - const d2 = t2 * this.getLength(); - const curveLengths = this.getCurveLengths(); - let i2 = 0; - while (i2 < curveLengths.length) { - if (curveLengths[i2] >= d2) { - const diff = curveLengths[i2] - d2; - const curve = this.curves[i2]; - const segmentLength = curve.getLength(); - const u2 = segmentLength === 0 ? 0 : 1 - diff / segmentLength; - return curve.getPointAt(u2, optionalTarget); - } - i2++; - } - return null; - } - getLength() { - const lens = this.getCurveLengths(); - return lens[lens.length - 1]; - } - updateArcLengths() { - this.needsUpdate = true; - this.cacheLengths = null; - this.getCurveLengths(); - } - getCurveLengths() { - if (this.cacheLengths && this.cacheLengths.length === this.curves.length) { - return this.cacheLengths; - } - const lengths = []; - let sums = 0; - for (let i2 = 0, l2 = this.curves.length; i2 < l2; i2++) { - sums += this.curves[i2].getLength(); - lengths.push(sums); - } - this.cacheLengths = lengths; - return lengths; - } - getSpacedPoints(divisions = 40) { - const points = []; - for (let i2 = 0; i2 <= divisions; i2++) { - points.push(this.getPoint(i2 / divisions)); - } - if (this.autoClose) { - points.push(points[0]); - } - return points; - } - getPoints(divisions = 12) { - const points = []; - let last; - for (let i2 = 0, curves = this.curves; i2 < curves.length; i2++) { - const curve = curves[i2]; - const resolution = curve.isEllipseCurve ? divisions * 2 : curve.isLineCurve || curve.isLineCurve3 ? 1 : curve.isSplineCurve ? divisions * curve.points.length : divisions; - const pts = curve.getPoints(resolution); - for (let j2 = 0; j2 < pts.length; j2++) { - const point = pts[j2]; - if (last && last.equals(point)) - continue; - points.push(point); - last = point; - } - } - if (this.autoClose && points.length > 1 && !points[points.length - 1].equals(points[0])) { - points.push(points[0]); - } - return points; - } - copy(source) { - super.copy(source); - this.curves = []; - for (let i2 = 0, l2 = source.curves.length; i2 < l2; i2++) { - const curve = source.curves[i2]; - this.curves.push(curve.clone()); - } - this.autoClose = source.autoClose; - return this; - } - toJSON() { - const data = super.toJSON(); - data.autoClose = this.autoClose; - data.curves = []; - for (let i2 = 0, l2 = this.curves.length; i2 < l2; i2++) { - const curve = this.curves[i2]; - data.curves.push(curve.toJSON()); - } - return data; - } - fromJSON(json) { - super.fromJSON(json); - this.autoClose = json.autoClose; - this.curves = []; - for (let i2 = 0, l2 = json.curves.length; i2 < l2; i2++) { - const curve = json.curves[i2]; - this.curves.push(new Curves[curve.type]().fromJSON(curve)); - } - return this; - } -} -class Path extends CurvePath { - constructor(points) { - super(); - this.type = "Path"; - this.currentPoint = new Vector2(); - if (points) { - this.setFromPoints(points); - } - } - setFromPoints(points) { - this.moveTo(points[0].x, points[0].y); - for (let i2 = 1, l2 = points.length; i2 < l2; i2++) { - this.lineTo(points[i2].x, points[i2].y); - } - return this; - } - moveTo(x2, y2) { - this.currentPoint.set(x2, y2); - return this; - } - lineTo(x2, y2) { - const curve = new LineCurve(this.currentPoint.clone(), new Vector2(x2, y2)); - this.curves.push(curve); - this.currentPoint.set(x2, y2); - return this; - } - quadraticCurveTo(aCPx, aCPy, aX, aY) { - const curve = new QuadraticBezierCurve( - this.currentPoint.clone(), - new Vector2(aCPx, aCPy), - new Vector2(aX, aY) - ); - this.curves.push(curve); - this.currentPoint.set(aX, aY); - return this; - } - bezierCurveTo(aCP1x, aCP1y, aCP2x, aCP2y, aX, aY) { - const curve = new CubicBezierCurve( - this.currentPoint.clone(), - new Vector2(aCP1x, aCP1y), - new Vector2(aCP2x, aCP2y), - new Vector2(aX, aY) - ); - this.curves.push(curve); - this.currentPoint.set(aX, aY); - return this; - } - splineThru(pts) { - const npts = [this.currentPoint.clone()].concat(pts); - const curve = new SplineCurve(npts); - this.curves.push(curve); - this.currentPoint.copy(pts[pts.length - 1]); - return this; - } - arc(aX, aY, aRadius, aStartAngle, aEndAngle, aClockwise) { - const x0 = this.currentPoint.x; - const y0 = this.currentPoint.y; - this.absarc( - aX + x0, - aY + y0, - aRadius, - aStartAngle, - aEndAngle, - aClockwise - ); - return this; - } - absarc(aX, aY, aRadius, aStartAngle, aEndAngle, aClockwise) { - this.absellipse(aX, aY, aRadius, aRadius, aStartAngle, aEndAngle, aClockwise); - return this; - } - ellipse(aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation) { - const x0 = this.currentPoint.x; - const y0 = this.currentPoint.y; - this.absellipse(aX + x0, aY + y0, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation); - return this; - } - absellipse(aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation) { - const curve = new EllipseCurve(aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation); - if (this.curves.length > 0) { - const firstPoint = curve.getPoint(0); - if (!firstPoint.equals(this.currentPoint)) { - this.lineTo(firstPoint.x, firstPoint.y); - } - } - this.curves.push(curve); - const lastPoint = curve.getPoint(1); - this.currentPoint.copy(lastPoint); - return this; - } - copy(source) { - super.copy(source); - this.currentPoint.copy(source.currentPoint); - return this; - } - toJSON() { - const data = super.toJSON(); - data.currentPoint = this.currentPoint.toArray(); - return data; - } - fromJSON(json) { - super.fromJSON(json); - this.currentPoint.fromArray(json.currentPoint); - return this; - } -} -class Shape extends Path { - constructor(points) { - super(points); - this.uuid = generateUUID(); - this.type = "Shape"; - this.holes = []; - } - getPointsHoles(divisions) { - const holesPts = []; - for (let i2 = 0, l2 = this.holes.length; i2 < l2; i2++) { - holesPts[i2] = this.holes[i2].getPoints(divisions); - } - return holesPts; - } - extractPoints(divisions) { - return { - shape: this.getPoints(divisions), - holes: this.getPointsHoles(divisions) - }; - } - copy(source) { - super.copy(source); - this.holes = []; - for (let i2 = 0, l2 = source.holes.length; i2 < l2; i2++) { - const hole = source.holes[i2]; - this.holes.push(hole.clone()); - } - return this; - } - toJSON() { - const data = super.toJSON(); - data.uuid = this.uuid; - data.holes = []; - for (let i2 = 0, l2 = this.holes.length; i2 < l2; i2++) { - const hole = this.holes[i2]; - data.holes.push(hole.toJSON()); - } - return data; - } - fromJSON(json) { - super.fromJSON(json); - this.uuid = json.uuid; - this.holes = []; - for (let i2 = 0, l2 = json.holes.length; i2 < l2; i2++) { - const hole = json.holes[i2]; - this.holes.push(new Path().fromJSON(hole)); - } - return this; - } -} -const Earcut = { - triangulate: function(data, holeIndices, dim = 2) { - const hasHoles = holeIndices && holeIndices.length; - const outerLen = hasHoles ? holeIndices[0] * dim : data.length; - let outerNode = linkedList(data, 0, outerLen, dim, true); - const triangles = []; - if (!outerNode || outerNode.next === outerNode.prev) - return triangles; - let minX, minY, maxX, maxY, x2, y2, invSize; - if (hasHoles) - outerNode = eliminateHoles(data, holeIndices, outerNode, dim); - if (data.length > 80 * dim) { - minX = maxX = data[0]; - minY = maxY = data[1]; - for (let i2 = dim; i2 < outerLen; i2 += dim) { - x2 = data[i2]; - y2 = data[i2 + 1]; - if (x2 < minX) - minX = x2; - if (y2 < minY) - minY = y2; - if (x2 > maxX) - maxX = x2; - if (y2 > maxY) - maxY = y2; - } - invSize = Math.max(maxX - minX, maxY - minY); - invSize = invSize !== 0 ? 1 / invSize : 0; - } - earcutLinked(outerNode, triangles, dim, minX, minY, invSize); - return triangles; - } -}; -function linkedList(data, start, end, dim, clockwise) { - let i2, last; - if (clockwise === signedArea(data, start, end, dim) > 0) { - for (i2 = start; i2 < end; i2 += dim) - last = insertNode(i2, data[i2], data[i2 + 1], last); - } else { - for (i2 = end - dim; i2 >= start; i2 -= dim) - last = insertNode(i2, data[i2], data[i2 + 1], last); - } - if (last && equals(last, last.next)) { - removeNode(last); - last = last.next; - } - return last; -} -function filterPoints(start, end) { - if (!start) - return start; - if (!end) - end = start; - let p2 = start, again; - do { - again = false; - if (!p2.steiner && (equals(p2, p2.next) || area(p2.prev, p2, p2.next) === 0)) { - removeNode(p2); - p2 = end = p2.prev; - if (p2 === p2.next) - break; - again = true; - } else { - p2 = p2.next; - } - } while (again || p2 !== end); - return end; -} -function earcutLinked(ear, triangles, dim, minX, minY, invSize, pass) { - if (!ear) - return; - if (!pass && invSize) - indexCurve(ear, minX, minY, invSize); - let stop = ear, prev, next; - while (ear.prev !== ear.next) { - prev = ear.prev; - next = ear.next; - if (invSize ? isEarHashed(ear, minX, minY, invSize) : isEar(ear)) { - triangles.push(prev.i / dim); - triangles.push(ear.i / dim); - triangles.push(next.i / dim); - removeNode(ear); - ear = next.next; - stop = next.next; - continue; - } - ear = next; - if (ear === stop) { - if (!pass) { - earcutLinked(filterPoints(ear), triangles, dim, minX, minY, invSize, 1); - } else if (pass === 1) { - ear = cureLocalIntersections(filterPoints(ear), triangles, dim); - earcutLinked(ear, triangles, dim, minX, minY, invSize, 2); - } else if (pass === 2) { - splitEarcut(ear, triangles, dim, minX, minY, invSize); - } - break; - } - } -} -function isEar(ear) { - const a2 = ear.prev, b3 = ear, c2 = ear.next; - if (area(a2, b3, c2) >= 0) - return false; - let p2 = ear.next.next; - while (p2 !== ear.prev) { - if (pointInTriangle(a2.x, a2.y, b3.x, b3.y, c2.x, c2.y, p2.x, p2.y) && area(p2.prev, p2, p2.next) >= 0) - return false; - p2 = p2.next; - } - return true; -} -function isEarHashed(ear, minX, minY, invSize) { - const a2 = ear.prev, b3 = ear, c2 = ear.next; - if (area(a2, b3, c2) >= 0) - return false; - const minTX = a2.x < b3.x ? a2.x < c2.x ? a2.x : c2.x : b3.x < c2.x ? b3.x : c2.x, minTY = a2.y < b3.y ? a2.y < c2.y ? a2.y : c2.y : b3.y < c2.y ? b3.y : c2.y, maxTX = a2.x > b3.x ? a2.x > c2.x ? a2.x : c2.x : b3.x > c2.x ? b3.x : c2.x, maxTY = a2.y > b3.y ? a2.y > c2.y ? a2.y : c2.y : b3.y > c2.y ? b3.y : c2.y; - const minZ = zOrder(minTX, minTY, minX, minY, invSize), maxZ = zOrder(maxTX, maxTY, minX, minY, invSize); - let p2 = ear.prevZ, n2 = ear.nextZ; - while (p2 && p2.z >= minZ && n2 && n2.z <= maxZ) { - if (p2 !== ear.prev && p2 !== ear.next && pointInTriangle(a2.x, a2.y, b3.x, b3.y, c2.x, c2.y, p2.x, p2.y) && area(p2.prev, p2, p2.next) >= 0) - return false; - p2 = p2.prevZ; - if (n2 !== ear.prev && n2 !== ear.next && pointInTriangle(a2.x, a2.y, b3.x, b3.y, c2.x, c2.y, n2.x, n2.y) && area(n2.prev, n2, n2.next) >= 0) - return false; - n2 = n2.nextZ; - } - while (p2 && p2.z >= minZ) { - if (p2 !== ear.prev && p2 !== ear.next && pointInTriangle(a2.x, a2.y, b3.x, b3.y, c2.x, c2.y, p2.x, p2.y) && area(p2.prev, p2, p2.next) >= 0) - return false; - p2 = p2.prevZ; - } - while (n2 && n2.z <= maxZ) { - if (n2 !== ear.prev && n2 !== ear.next && pointInTriangle(a2.x, a2.y, b3.x, b3.y, c2.x, c2.y, n2.x, n2.y) && area(n2.prev, n2, n2.next) >= 0) - return false; - n2 = n2.nextZ; - } - return true; -} -function cureLocalIntersections(start, triangles, dim) { - let p2 = start; - do { - const a2 = p2.prev, b3 = p2.next.next; - if (!equals(a2, b3) && intersects(a2, p2, p2.next, b3) && locallyInside(a2, b3) && locallyInside(b3, a2)) { - triangles.push(a2.i / dim); - triangles.push(p2.i / dim); - triangles.push(b3.i / dim); - removeNode(p2); - removeNode(p2.next); - p2 = start = b3; - } - p2 = p2.next; - } while (p2 !== start); - return filterPoints(p2); -} -function splitEarcut(start, triangles, dim, minX, minY, invSize) { - let a2 = start; - do { - let b3 = a2.next.next; - while (b3 !== a2.prev) { - if (a2.i !== b3.i && isValidDiagonal(a2, b3)) { - let c2 = splitPolygon(a2, b3); - a2 = filterPoints(a2, a2.next); - c2 = filterPoints(c2, c2.next); - earcutLinked(a2, triangles, dim, minX, minY, invSize); - earcutLinked(c2, triangles, dim, minX, minY, invSize); - return; - } - b3 = b3.next; - } - a2 = a2.next; - } while (a2 !== start); -} -function eliminateHoles(data, holeIndices, outerNode, dim) { - const queue2 = []; - let i2, len, start, end, list; - for (i2 = 0, len = holeIndices.length; i2 < len; i2++) { - start = holeIndices[i2] * dim; - end = i2 < len - 1 ? holeIndices[i2 + 1] * dim : data.length; - list = linkedList(data, start, end, dim, false); - if (list === list.next) - list.steiner = true; - queue2.push(getLeftmost(list)); - } - queue2.sort(compareX); - for (i2 = 0; i2 < queue2.length; i2++) { - eliminateHole(queue2[i2], outerNode); - outerNode = filterPoints(outerNode, outerNode.next); - } - return outerNode; -} -function compareX(a2, b3) { - return a2.x - b3.x; -} -function eliminateHole(hole, outerNode) { - outerNode = findHoleBridge(hole, outerNode); - if (outerNode) { - const b3 = splitPolygon(outerNode, hole); - filterPoints(outerNode, outerNode.next); - filterPoints(b3, b3.next); - } -} -function findHoleBridge(hole, outerNode) { - let p2 = outerNode; - const hx = hole.x; - const hy = hole.y; - let qx = -Infinity, m2; - do { - if (hy <= p2.y && hy >= p2.next.y && p2.next.y !== p2.y) { - const x2 = p2.x + (hy - p2.y) * (p2.next.x - p2.x) / (p2.next.y - p2.y); - if (x2 <= hx && x2 > qx) { - qx = x2; - if (x2 === hx) { - if (hy === p2.y) - return p2; - if (hy === p2.next.y) - return p2.next; - } - m2 = p2.x < p2.next.x ? p2 : p2.next; - } - } - p2 = p2.next; - } while (p2 !== outerNode); - if (!m2) - return null; - if (hx === qx) - return m2; - const stop = m2, mx = m2.x, my = m2.y; - let tanMin = Infinity, tan; - p2 = m2; - do { - if (hx >= p2.x && p2.x >= mx && hx !== p2.x && pointInTriangle(hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p2.x, p2.y)) { - tan = Math.abs(hy - p2.y) / (hx - p2.x); - if (locallyInside(p2, hole) && (tan < tanMin || tan === tanMin && (p2.x > m2.x || p2.x === m2.x && sectorContainsSector(m2, p2)))) { - m2 = p2; - tanMin = tan; - } - } - p2 = p2.next; - } while (p2 !== stop); - return m2; -} -function sectorContainsSector(m2, p2) { - return area(m2.prev, m2, p2.prev) < 0 && area(p2.next, m2, m2.next) < 0; -} -function indexCurve(start, minX, minY, invSize) { - let p2 = start; - do { - if (p2.z === null) - p2.z = zOrder(p2.x, p2.y, minX, minY, invSize); - p2.prevZ = p2.prev; - p2.nextZ = p2.next; - p2 = p2.next; - } while (p2 !== start); - p2.prevZ.nextZ = null; - p2.prevZ = null; - sortLinked(p2); -} -function sortLinked(list) { - let i2, p2, q, e2, tail, numMerges, pSize, qSize, inSize = 1; - do { - p2 = list; - list = null; - tail = null; - numMerges = 0; - while (p2) { - numMerges++; - q = p2; - pSize = 0; - for (i2 = 0; i2 < inSize; i2++) { - pSize++; - q = q.nextZ; - if (!q) - break; - } - qSize = inSize; - while (pSize > 0 || qSize > 0 && q) { - if (pSize !== 0 && (qSize === 0 || !q || p2.z <= q.z)) { - e2 = p2; - p2 = p2.nextZ; - pSize--; - } else { - e2 = q; - q = q.nextZ; - qSize--; - } - if (tail) - tail.nextZ = e2; - else - list = e2; - e2.prevZ = tail; - tail = e2; - } - p2 = q; - } - tail.nextZ = null; - inSize *= 2; - } while (numMerges > 1); - return list; -} -function zOrder(x2, y2, minX, minY, invSize) { - x2 = 32767 * (x2 - minX) * invSize; - y2 = 32767 * (y2 - minY) * invSize; - x2 = (x2 | x2 << 8) & 16711935; - x2 = (x2 | x2 << 4) & 252645135; - x2 = (x2 | x2 << 2) & 858993459; - x2 = (x2 | x2 << 1) & 1431655765; - y2 = (y2 | y2 << 8) & 16711935; - y2 = (y2 | y2 << 4) & 252645135; - y2 = (y2 | y2 << 2) & 858993459; - y2 = (y2 | y2 << 1) & 1431655765; - return x2 | y2 << 1; -} -function getLeftmost(start) { - let p2 = start, leftmost = start; - do { - if (p2.x < leftmost.x || p2.x === leftmost.x && p2.y < leftmost.y) - leftmost = p2; - p2 = p2.next; - } while (p2 !== start); - return leftmost; -} -function pointInTriangle(ax, ay, bx, by, cx, cy, px2, py2) { - return (cx - px2) * (ay - py2) - (ax - px2) * (cy - py2) >= 0 && (ax - px2) * (by - py2) - (bx - px2) * (ay - py2) >= 0 && (bx - px2) * (cy - py2) - (cx - px2) * (by - py2) >= 0; -} -function isValidDiagonal(a2, b3) { - return a2.next.i !== b3.i && a2.prev.i !== b3.i && !intersectsPolygon(a2, b3) && (locallyInside(a2, b3) && locallyInside(b3, a2) && middleInside(a2, b3) && (area(a2.prev, a2, b3.prev) || area(a2, b3.prev, b3)) || equals(a2, b3) && area(a2.prev, a2, a2.next) > 0 && area(b3.prev, b3, b3.next) > 0); -} -function area(p2, q, r2) { - return (q.y - p2.y) * (r2.x - q.x) - (q.x - p2.x) * (r2.y - q.y); -} -function equals(p1, p2) { - return p1.x === p2.x && p1.y === p2.y; -} -function intersects(p1, q1, p2, q2) { - const o1 = sign(area(p1, q1, p2)); - const o2 = sign(area(p1, q1, q2)); - const o3 = sign(area(p2, q2, p1)); - const o4 = sign(area(p2, q2, q1)); - if (o1 !== o2 && o3 !== o4) - return true; - if (o1 === 0 && onSegment(p1, p2, q1)) - return true; - if (o2 === 0 && onSegment(p1, q2, q1)) - return true; - if (o3 === 0 && onSegment(p2, p1, q2)) - return true; - if (o4 === 0 && onSegment(p2, q1, q2)) - return true; - return false; -} -function onSegment(p2, q, r2) { - return q.x <= Math.max(p2.x, r2.x) && q.x >= Math.min(p2.x, r2.x) && q.y <= Math.max(p2.y, r2.y) && q.y >= Math.min(p2.y, r2.y); -} -function sign(num) { - return num > 0 ? 1 : num < 0 ? -1 : 0; -} -function intersectsPolygon(a2, b3) { - let p2 = a2; - do { - if (p2.i !== a2.i && p2.next.i !== a2.i && p2.i !== b3.i && p2.next.i !== b3.i && intersects(p2, p2.next, a2, b3)) - return true; - p2 = p2.next; - } while (p2 !== a2); - return false; -} -function locallyInside(a2, b3) { - return area(a2.prev, a2, a2.next) < 0 ? area(a2, b3, a2.next) >= 0 && area(a2, a2.prev, b3) >= 0 : area(a2, b3, a2.prev) < 0 || area(a2, a2.next, b3) < 0; -} -function middleInside(a2, b3) { - let p2 = a2, inside = false; - const px2 = (a2.x + b3.x) / 2, py2 = (a2.y + b3.y) / 2; - do { - if (p2.y > py2 !== p2.next.y > py2 && p2.next.y !== p2.y && px2 < (p2.next.x - p2.x) * (py2 - p2.y) / (p2.next.y - p2.y) + p2.x) - inside = !inside; - p2 = p2.next; - } while (p2 !== a2); - return inside; -} -function splitPolygon(a2, b3) { - const a22 = new Node$1(a2.i, a2.x, a2.y), b22 = new Node$1(b3.i, b3.x, b3.y), an = a2.next, bp = b3.prev; - a2.next = b3; - b3.prev = a2; - a22.next = an; - an.prev = a22; - b22.next = a22; - a22.prev = b22; - bp.next = b22; - b22.prev = bp; - return b22; -} -function insertNode(i2, x2, y2, last) { - const p2 = new Node$1(i2, x2, y2); - if (!last) { - p2.prev = p2; - p2.next = p2; - } else { - p2.next = last.next; - p2.prev = last; - last.next.prev = p2; - last.next = p2; - } - return p2; -} -function removeNode(p2) { - p2.next.prev = p2.prev; - p2.prev.next = p2.next; - if (p2.prevZ) - p2.prevZ.nextZ = p2.nextZ; - if (p2.nextZ) - p2.nextZ.prevZ = p2.prevZ; -} -function Node$1(i2, x2, y2) { - this.i = i2; - this.x = x2; - this.y = y2; - this.prev = null; - this.next = null; - this.z = null; - this.prevZ = null; - this.nextZ = null; - this.steiner = false; -} -function signedArea(data, start, end, dim) { - let sum2 = 0; - for (let i2 = start, j2 = end - dim; i2 < end; i2 += dim) { - sum2 += (data[j2] - data[i2]) * (data[i2 + 1] + data[j2 + 1]); - j2 = i2; - } - return sum2; -} -class ShapeUtils { - static area(contour) { - const n2 = contour.length; - let a2 = 0; - for (let p2 = n2 - 1, q = 0; q < n2; p2 = q++) { - a2 += contour[p2].x * contour[q].y - contour[q].x * contour[p2].y; - } - return a2 * 0.5; - } - static isClockWise(pts) { - return ShapeUtils.area(pts) < 0; - } - static triangulateShape(contour, holes) { - const vertices = []; - const holeIndices = []; - const faces = []; - removeDupEndPts(contour); - addContour(vertices, contour); - let holeIndex = contour.length; - holes.forEach(removeDupEndPts); - for (let i2 = 0; i2 < holes.length; i2++) { - holeIndices.push(holeIndex); - holeIndex += holes[i2].length; - addContour(vertices, holes[i2]); - } - const triangles = Earcut.triangulate(vertices, holeIndices); - for (let i2 = 0; i2 < triangles.length; i2 += 3) { - faces.push(triangles.slice(i2, i2 + 3)); - } - return faces; - } -} -function removeDupEndPts(points) { - const l2 = points.length; - if (l2 > 2 && points[l2 - 1].equals(points[0])) { - points.pop(); - } -} -function addContour(vertices, contour) { - for (let i2 = 0; i2 < contour.length; i2++) { - vertices.push(contour[i2].x); - vertices.push(contour[i2].y); - } -} -class ExtrudeGeometry extends BufferGeometry { - constructor(shapes = new Shape([new Vector2(0.5, 0.5), new Vector2(-0.5, 0.5), new Vector2(-0.5, -0.5), new Vector2(0.5, -0.5)]), options = {}) { - super(); - this.type = "ExtrudeGeometry"; - this.parameters = { - shapes, - options - }; - shapes = Array.isArray(shapes) ? shapes : [shapes]; - const scope = this; - const verticesArray = []; - const uvArray = []; - for (let i2 = 0, l2 = shapes.length; i2 < l2; i2++) { - const shape = shapes[i2]; - addShape(shape); - } - this.setAttribute("position", new Float32BufferAttribute(verticesArray, 3)); - this.setAttribute("uv", new Float32BufferAttribute(uvArray, 2)); - this.computeVertexNormals(); - function addShape(shape) { - const placeholder = []; - const curveSegments = options.curveSegments !== void 0 ? options.curveSegments : 12; - const steps = options.steps !== void 0 ? options.steps : 1; - let depth = options.depth !== void 0 ? options.depth : 1; - let bevelEnabled = options.bevelEnabled !== void 0 ? options.bevelEnabled : true; - let bevelThickness = options.bevelThickness !== void 0 ? options.bevelThickness : 0.2; - let bevelSize = options.bevelSize !== void 0 ? options.bevelSize : bevelThickness - 0.1; - let bevelOffset = options.bevelOffset !== void 0 ? options.bevelOffset : 0; - let bevelSegments = options.bevelSegments !== void 0 ? options.bevelSegments : 3; - const extrudePath = options.extrudePath; - const uvgen = options.UVGenerator !== void 0 ? options.UVGenerator : WorldUVGenerator; - if (options.amount !== void 0) { - console.warn("THREE.ExtrudeBufferGeometry: amount has been renamed to depth."); - depth = options.amount; - } - let extrudePts, extrudeByPath = false; - let splineTube, binormal, normal, position2; - if (extrudePath) { - extrudePts = extrudePath.getSpacedPoints(steps); - extrudeByPath = true; - bevelEnabled = false; - splineTube = extrudePath.computeFrenetFrames(steps, false); - binormal = new Vector3(); - normal = new Vector3(); - position2 = new Vector3(); - } - if (!bevelEnabled) { - bevelSegments = 0; - bevelThickness = 0; - bevelSize = 0; - bevelOffset = 0; - } - const shapePoints = shape.extractPoints(curveSegments); - let vertices = shapePoints.shape; - const holes = shapePoints.holes; - const reverse = !ShapeUtils.isClockWise(vertices); - if (reverse) { - vertices = vertices.reverse(); - for (let h2 = 0, hl = holes.length; h2 < hl; h2++) { - const ahole = holes[h2]; - if (ShapeUtils.isClockWise(ahole)) { - holes[h2] = ahole.reverse(); - } - } - } - const faces = ShapeUtils.triangulateShape(vertices, holes); - const contour = vertices; - for (let h2 = 0, hl = holes.length; h2 < hl; h2++) { - const ahole = holes[h2]; - vertices = vertices.concat(ahole); - } - function scalePt2(pt, vec, size2) { - if (!vec) - console.error("THREE.ExtrudeGeometry: vec does not exist"); - return vec.clone().multiplyScalar(size2).add(pt); - } - const vlen = vertices.length, flen = faces.length; - function getBevelVec(inPt, inPrev, inNext) { - let v_trans_x, v_trans_y, shrink_by; - const v_prev_x = inPt.x - inPrev.x, v_prev_y = inPt.y - inPrev.y; - const v_next_x = inNext.x - inPt.x, v_next_y = inNext.y - inPt.y; - const v_prev_lensq = v_prev_x * v_prev_x + v_prev_y * v_prev_y; - const collinear0 = v_prev_x * v_next_y - v_prev_y * v_next_x; - if (Math.abs(collinear0) > Number.EPSILON) { - const v_prev_len = Math.sqrt(v_prev_lensq); - const v_next_len = Math.sqrt(v_next_x * v_next_x + v_next_y * v_next_y); - const ptPrevShift_x = inPrev.x - v_prev_y / v_prev_len; - const ptPrevShift_y = inPrev.y + v_prev_x / v_prev_len; - const ptNextShift_x = inNext.x - v_next_y / v_next_len; - const ptNextShift_y = inNext.y + v_next_x / v_next_len; - const sf = ((ptNextShift_x - ptPrevShift_x) * v_next_y - (ptNextShift_y - ptPrevShift_y) * v_next_x) / (v_prev_x * v_next_y - v_prev_y * v_next_x); - v_trans_x = ptPrevShift_x + v_prev_x * sf - inPt.x; - v_trans_y = ptPrevShift_y + v_prev_y * sf - inPt.y; - const v_trans_lensq = v_trans_x * v_trans_x + v_trans_y * v_trans_y; - if (v_trans_lensq <= 2) { - return new Vector2(v_trans_x, v_trans_y); - } else { - shrink_by = Math.sqrt(v_trans_lensq / 2); - } - } else { - let direction_eq = false; - if (v_prev_x > Number.EPSILON) { - if (v_next_x > Number.EPSILON) { - direction_eq = true; - } - } else { - if (v_prev_x < -Number.EPSILON) { - if (v_next_x < -Number.EPSILON) { - direction_eq = true; - } - } else { - if (Math.sign(v_prev_y) === Math.sign(v_next_y)) { - direction_eq = true; - } - } - } - if (direction_eq) { - v_trans_x = -v_prev_y; - v_trans_y = v_prev_x; - shrink_by = Math.sqrt(v_prev_lensq); - } else { - v_trans_x = v_prev_x; - v_trans_y = v_prev_y; - shrink_by = Math.sqrt(v_prev_lensq / 2); - } - } - return new Vector2(v_trans_x / shrink_by, v_trans_y / shrink_by); - } - const contourMovements = []; - for (let i2 = 0, il = contour.length, j2 = il - 1, k2 = i2 + 1; i2 < il; i2++, j2++, k2++) { - if (j2 === il) - j2 = 0; - if (k2 === il) - k2 = 0; - contourMovements[i2] = getBevelVec(contour[i2], contour[j2], contour[k2]); - } - const holesMovements = []; - let oneHoleMovements, verticesMovements = contourMovements.concat(); - for (let h2 = 0, hl = holes.length; h2 < hl; h2++) { - const ahole = holes[h2]; - oneHoleMovements = []; - for (let i2 = 0, il = ahole.length, j2 = il - 1, k2 = i2 + 1; i2 < il; i2++, j2++, k2++) { - if (j2 === il) - j2 = 0; - if (k2 === il) - k2 = 0; - oneHoleMovements[i2] = getBevelVec(ahole[i2], ahole[j2], ahole[k2]); - } - holesMovements.push(oneHoleMovements); - verticesMovements = verticesMovements.concat(oneHoleMovements); - } - for (let b3 = 0; b3 < bevelSegments; b3++) { - const t2 = b3 / bevelSegments; - const z2 = bevelThickness * Math.cos(t2 * Math.PI / 2); - const bs2 = bevelSize * Math.sin(t2 * Math.PI / 2) + bevelOffset; - for (let i2 = 0, il = contour.length; i2 < il; i2++) { - const vert = scalePt2(contour[i2], contourMovements[i2], bs2); - v2(vert.x, vert.y, -z2); - } - for (let h2 = 0, hl = holes.length; h2 < hl; h2++) { - const ahole = holes[h2]; - oneHoleMovements = holesMovements[h2]; - for (let i2 = 0, il = ahole.length; i2 < il; i2++) { - const vert = scalePt2(ahole[i2], oneHoleMovements[i2], bs2); - v2(vert.x, vert.y, -z2); - } - } - } - const bs = bevelSize + bevelOffset; - for (let i2 = 0; i2 < vlen; i2++) { - const vert = bevelEnabled ? scalePt2(vertices[i2], verticesMovements[i2], bs) : vertices[i2]; - if (!extrudeByPath) { - v2(vert.x, vert.y, 0); - } else { - normal.copy(splineTube.normals[0]).multiplyScalar(vert.x); - binormal.copy(splineTube.binormals[0]).multiplyScalar(vert.y); - position2.copy(extrudePts[0]).add(normal).add(binormal); - v2(position2.x, position2.y, position2.z); - } - } - for (let s2 = 1; s2 <= steps; s2++) { - for (let i2 = 0; i2 < vlen; i2++) { - const vert = bevelEnabled ? scalePt2(vertices[i2], verticesMovements[i2], bs) : vertices[i2]; - if (!extrudeByPath) { - v2(vert.x, vert.y, depth / steps * s2); - } else { - normal.copy(splineTube.normals[s2]).multiplyScalar(vert.x); - binormal.copy(splineTube.binormals[s2]).multiplyScalar(vert.y); - position2.copy(extrudePts[s2]).add(normal).add(binormal); - v2(position2.x, position2.y, position2.z); - } - } - } - for (let b3 = bevelSegments - 1; b3 >= 0; b3--) { - const t2 = b3 / bevelSegments; - const z2 = bevelThickness * Math.cos(t2 * Math.PI / 2); - const bs2 = bevelSize * Math.sin(t2 * Math.PI / 2) + bevelOffset; - for (let i2 = 0, il = contour.length; i2 < il; i2++) { - const vert = scalePt2(contour[i2], contourMovements[i2], bs2); - v2(vert.x, vert.y, depth + z2); - } - for (let h2 = 0, hl = holes.length; h2 < hl; h2++) { - const ahole = holes[h2]; - oneHoleMovements = holesMovements[h2]; - for (let i2 = 0, il = ahole.length; i2 < il; i2++) { - const vert = scalePt2(ahole[i2], oneHoleMovements[i2], bs2); - if (!extrudeByPath) { - v2(vert.x, vert.y, depth + z2); - } else { - v2(vert.x, vert.y + extrudePts[steps - 1].y, extrudePts[steps - 1].x + z2); - } - } - } - } - buildLidFaces(); - buildSideFaces(); - function buildLidFaces() { - const start = verticesArray.length / 3; - if (bevelEnabled) { - let layer = 0; - let offset = vlen * layer; - for (let i2 = 0; i2 < flen; i2++) { - const face = faces[i2]; - f3(face[2] + offset, face[1] + offset, face[0] + offset); - } - layer = steps + bevelSegments * 2; - offset = vlen * layer; - for (let i2 = 0; i2 < flen; i2++) { - const face = faces[i2]; - f3(face[0] + offset, face[1] + offset, face[2] + offset); - } - } else { - for (let i2 = 0; i2 < flen; i2++) { - const face = faces[i2]; - f3(face[2], face[1], face[0]); - } - for (let i2 = 0; i2 < flen; i2++) { - const face = faces[i2]; - f3(face[0] + vlen * steps, face[1] + vlen * steps, face[2] + vlen * steps); - } - } - scope.addGroup(start, verticesArray.length / 3 - start, 0); - } - function buildSideFaces() { - const start = verticesArray.length / 3; - let layeroffset = 0; - sidewalls(contour, layeroffset); - layeroffset += contour.length; - for (let h2 = 0, hl = holes.length; h2 < hl; h2++) { - const ahole = holes[h2]; - sidewalls(ahole, layeroffset); - layeroffset += ahole.length; - } - scope.addGroup(start, verticesArray.length / 3 - start, 1); - } - function sidewalls(contour2, layeroffset) { - let i2 = contour2.length; - while (--i2 >= 0) { - const j2 = i2; - let k2 = i2 - 1; - if (k2 < 0) - k2 = contour2.length - 1; - for (let s2 = 0, sl = steps + bevelSegments * 2; s2 < sl; s2++) { - const slen1 = vlen * s2; - const slen2 = vlen * (s2 + 1); - const a2 = layeroffset + j2 + slen1, b3 = layeroffset + k2 + slen1, c2 = layeroffset + k2 + slen2, d2 = layeroffset + j2 + slen2; - f4(a2, b3, c2, d2); - } - } - } - function v2(x2, y2, z2) { - placeholder.push(x2); - placeholder.push(y2); - placeholder.push(z2); - } - function f3(a2, b3, c2) { - addVertex(a2); - addVertex(b3); - addVertex(c2); - const nextIndex = verticesArray.length / 3; - const uvs = uvgen.generateTopUV(scope, verticesArray, nextIndex - 3, nextIndex - 2, nextIndex - 1); - addUV(uvs[0]); - addUV(uvs[1]); - addUV(uvs[2]); - } - function f4(a2, b3, c2, d2) { - addVertex(a2); - addVertex(b3); - addVertex(d2); - addVertex(b3); - addVertex(c2); - addVertex(d2); - const nextIndex = verticesArray.length / 3; - const uvs = uvgen.generateSideWallUV(scope, verticesArray, nextIndex - 6, nextIndex - 3, nextIndex - 2, nextIndex - 1); - addUV(uvs[0]); - addUV(uvs[1]); - addUV(uvs[3]); - addUV(uvs[1]); - addUV(uvs[2]); - addUV(uvs[3]); - } - function addVertex(index) { - verticesArray.push(placeholder[index * 3 + 0]); - verticesArray.push(placeholder[index * 3 + 1]); - verticesArray.push(placeholder[index * 3 + 2]); - } - function addUV(vector2) { - uvArray.push(vector2.x); - uvArray.push(vector2.y); - } - } - } - toJSON() { - const data = super.toJSON(); - const shapes = this.parameters.shapes; - const options = this.parameters.options; - return toJSON$1(shapes, options, data); - } - static fromJSON(data, shapes) { - const geometryShapes = []; - for (let j2 = 0, jl = data.shapes.length; j2 < jl; j2++) { - const shape = shapes[data.shapes[j2]]; - geometryShapes.push(shape); - } - const extrudePath = data.options.extrudePath; - if (extrudePath !== void 0) { - data.options.extrudePath = new Curves[extrudePath.type]().fromJSON(extrudePath); - } - return new ExtrudeGeometry(geometryShapes, data.options); - } -} -const WorldUVGenerator = { - generateTopUV: function(geometry, vertices, indexA, indexB, indexC) { - const a_x = vertices[indexA * 3]; - const a_y = vertices[indexA * 3 + 1]; - const b_x = vertices[indexB * 3]; - const b_y = vertices[indexB * 3 + 1]; - const c_x = vertices[indexC * 3]; - const c_y = vertices[indexC * 3 + 1]; - return [ - new Vector2(a_x, a_y), - new Vector2(b_x, b_y), - new Vector2(c_x, c_y) - ]; - }, - generateSideWallUV: function(geometry, vertices, indexA, indexB, indexC, indexD) { - const a_x = vertices[indexA * 3]; - const a_y = vertices[indexA * 3 + 1]; - const a_z = vertices[indexA * 3 + 2]; - const b_x = vertices[indexB * 3]; - const b_y = vertices[indexB * 3 + 1]; - const b_z = vertices[indexB * 3 + 2]; - const c_x = vertices[indexC * 3]; - const c_y = vertices[indexC * 3 + 1]; - const c_z = vertices[indexC * 3 + 2]; - const d_x = vertices[indexD * 3]; - const d_y = vertices[indexD * 3 + 1]; - const d_z = vertices[indexD * 3 + 2]; - if (Math.abs(a_y - b_y) < Math.abs(a_x - b_x)) { - return [ - new Vector2(a_x, 1 - a_z), - new Vector2(b_x, 1 - b_z), - new Vector2(c_x, 1 - c_z), - new Vector2(d_x, 1 - d_z) - ]; - } else { - return [ - new Vector2(a_y, 1 - a_z), - new Vector2(b_y, 1 - b_z), - new Vector2(c_y, 1 - c_z), - new Vector2(d_y, 1 - d_z) - ]; - } - } -}; -function toJSON$1(shapes, options, data) { - data.shapes = []; - if (Array.isArray(shapes)) { - for (let i2 = 0, l2 = shapes.length; i2 < l2; i2++) { - const shape = shapes[i2]; - data.shapes.push(shape.uuid); - } - } else { - data.shapes.push(shapes.uuid); - } - if (options.extrudePath !== void 0) - data.options.extrudePath = options.extrudePath.toJSON(); - return data; -} -class IcosahedronGeometry extends PolyhedronGeometry { - constructor(radius = 1, detail = 0) { - const t2 = (1 + Math.sqrt(5)) / 2; - const vertices = [ - -1, - t2, - 0, - 1, - t2, - 0, - -1, - -t2, - 0, - 1, - -t2, - 0, - 0, - -1, - t2, - 0, - 1, - t2, - 0, - -1, - -t2, - 0, - 1, - -t2, - t2, - 0, - -1, - t2, - 0, - 1, - -t2, - 0, - -1, - -t2, - 0, - 1 - ]; - const indices = [ - 0, - 11, - 5, - 0, - 5, - 1, - 0, - 1, - 7, - 0, - 7, - 10, - 0, - 10, - 11, - 1, - 5, - 9, - 5, - 11, - 4, - 11, - 10, - 2, - 10, - 7, - 6, - 7, - 1, - 8, - 3, - 9, - 4, - 3, - 4, - 2, - 3, - 2, - 6, - 3, - 6, - 8, - 3, - 8, - 9, - 4, - 9, - 5, - 2, - 4, - 11, - 6, - 2, - 10, - 8, - 6, - 7, - 9, - 8, - 1 - ]; - super(vertices, indices, radius, detail); - this.type = "IcosahedronGeometry"; - this.parameters = { - radius, - detail - }; - } - static fromJSON(data) { - return new IcosahedronGeometry(data.radius, data.detail); - } -} -class LatheGeometry extends BufferGeometry { - constructor(points = [new Vector2(0, 0.5), new Vector2(0.5, 0), new Vector2(0, -0.5)], segments = 12, phiStart = 0, phiLength = Math.PI * 2) { - super(); - this.type = "LatheGeometry"; - this.parameters = { - points, - segments, - phiStart, - phiLength - }; - segments = Math.floor(segments); - phiLength = clamp(phiLength, 0, Math.PI * 2); - const indices = []; - const vertices = []; - const uvs = []; - const initNormals = []; - const normals = []; - const inverseSegments = 1 / segments; - const vertex2 = new Vector3(); - const uv = new Vector2(); - const normal = new Vector3(); - const curNormal = new Vector3(); - const prevNormal = new Vector3(); - let dx = 0; - let dy = 0; - for (let j2 = 0; j2 <= points.length - 1; j2++) { - switch (j2) { - case 0: - dx = points[j2 + 1].x - points[j2].x; - dy = points[j2 + 1].y - points[j2].y; - normal.x = dy * 1; - normal.y = -dx; - normal.z = dy * 0; - prevNormal.copy(normal); - normal.normalize(); - initNormals.push(normal.x, normal.y, normal.z); - break; - case points.length - 1: - initNormals.push(prevNormal.x, prevNormal.y, prevNormal.z); - break; - default: - dx = points[j2 + 1].x - points[j2].x; - dy = points[j2 + 1].y - points[j2].y; - normal.x = dy * 1; - normal.y = -dx; - normal.z = dy * 0; - curNormal.copy(normal); - normal.x += prevNormal.x; - normal.y += prevNormal.y; - normal.z += prevNormal.z; - normal.normalize(); - initNormals.push(normal.x, normal.y, normal.z); - prevNormal.copy(curNormal); - } - } - for (let i2 = 0; i2 <= segments; i2++) { - const phi = phiStart + i2 * inverseSegments * phiLength; - const sin = Math.sin(phi); - const cos = Math.cos(phi); - for (let j2 = 0; j2 <= points.length - 1; j2++) { - vertex2.x = points[j2].x * sin; - vertex2.y = points[j2].y; - vertex2.z = points[j2].x * cos; - vertices.push(vertex2.x, vertex2.y, vertex2.z); - uv.x = i2 / segments; - uv.y = j2 / (points.length - 1); - uvs.push(uv.x, uv.y); - const x2 = initNormals[3 * j2 + 0] * sin; - const y2 = initNormals[3 * j2 + 1]; - const z2 = initNormals[3 * j2 + 0] * cos; - normals.push(x2, y2, z2); - } - } - for (let i2 = 0; i2 < segments; i2++) { - for (let j2 = 0; j2 < points.length - 1; j2++) { - const base = j2 + i2 * points.length; - const a2 = base; - const b3 = base + points.length; - const c2 = base + points.length + 1; - const d2 = base + 1; - indices.push(a2, b3, d2); - indices.push(c2, d2, b3); - } - } - this.setIndex(indices); - this.setAttribute("position", new Float32BufferAttribute(vertices, 3)); - this.setAttribute("uv", new Float32BufferAttribute(uvs, 2)); - this.setAttribute("normal", new Float32BufferAttribute(normals, 3)); - } - static fromJSON(data) { - return new LatheGeometry(data.points, data.segments, data.phiStart, data.phiLength); - } -} -class OctahedronGeometry extends PolyhedronGeometry { - constructor(radius = 1, detail = 0) { - const vertices = [ - 1, - 0, - 0, - -1, - 0, - 0, - 0, - 1, - 0, - 0, - -1, - 0, - 0, - 0, - 1, - 0, - 0, - -1 - ]; - const indices = [ - 0, - 2, - 4, - 0, - 4, - 3, - 0, - 3, - 5, - 0, - 5, - 2, - 1, - 2, - 5, - 1, - 5, - 3, - 1, - 3, - 4, - 1, - 4, - 2 - ]; - super(vertices, indices, radius, detail); - this.type = "OctahedronGeometry"; - this.parameters = { - radius, - detail - }; - } - static fromJSON(data) { - return new OctahedronGeometry(data.radius, data.detail); - } -} -class RingGeometry extends BufferGeometry { - constructor(innerRadius = 0.5, outerRadius = 1, thetaSegments = 8, phiSegments = 1, thetaStart = 0, thetaLength = Math.PI * 2) { - super(); - this.type = "RingGeometry"; - this.parameters = { - innerRadius, - outerRadius, - thetaSegments, - phiSegments, - thetaStart, - thetaLength - }; - thetaSegments = Math.max(3, thetaSegments); - phiSegments = Math.max(1, phiSegments); - const indices = []; - const vertices = []; - const normals = []; - const uvs = []; - let radius = innerRadius; - const radiusStep = (outerRadius - innerRadius) / phiSegments; - const vertex2 = new Vector3(); - const uv = new Vector2(); - for (let j2 = 0; j2 <= phiSegments; j2++) { - for (let i2 = 0; i2 <= thetaSegments; i2++) { - const segment = thetaStart + i2 / thetaSegments * thetaLength; - vertex2.x = radius * Math.cos(segment); - vertex2.y = radius * Math.sin(segment); - vertices.push(vertex2.x, vertex2.y, vertex2.z); - normals.push(0, 0, 1); - uv.x = (vertex2.x / outerRadius + 1) / 2; - uv.y = (vertex2.y / outerRadius + 1) / 2; - uvs.push(uv.x, uv.y); - } - radius += radiusStep; - } - for (let j2 = 0; j2 < phiSegments; j2++) { - const thetaSegmentLevel = j2 * (thetaSegments + 1); - for (let i2 = 0; i2 < thetaSegments; i2++) { - const segment = i2 + thetaSegmentLevel; - const a2 = segment; - const b3 = segment + thetaSegments + 1; - const c2 = segment + thetaSegments + 2; - const d2 = segment + 1; - indices.push(a2, b3, d2); - indices.push(b3, c2, d2); - } - } - this.setIndex(indices); - this.setAttribute("position", new Float32BufferAttribute(vertices, 3)); - this.setAttribute("normal", new Float32BufferAttribute(normals, 3)); - this.setAttribute("uv", new Float32BufferAttribute(uvs, 2)); - } - static fromJSON(data) { - return new RingGeometry(data.innerRadius, data.outerRadius, data.thetaSegments, data.phiSegments, data.thetaStart, data.thetaLength); - } -} -class ShapeGeometry extends BufferGeometry { - constructor(shapes = new Shape([new Vector2(0, 0.5), new Vector2(-0.5, -0.5), new Vector2(0.5, -0.5)]), curveSegments = 12) { - super(); - this.type = "ShapeGeometry"; - this.parameters = { - shapes, - curveSegments - }; - const indices = []; - const vertices = []; - const normals = []; - const uvs = []; - let groupStart = 0; - let groupCount = 0; - if (Array.isArray(shapes) === false) { - addShape(shapes); - } else { - for (let i2 = 0; i2 < shapes.length; i2++) { - addShape(shapes[i2]); - this.addGroup(groupStart, groupCount, i2); - groupStart += groupCount; - groupCount = 0; - } - } - this.setIndex(indices); - this.setAttribute("position", new Float32BufferAttribute(vertices, 3)); - this.setAttribute("normal", new Float32BufferAttribute(normals, 3)); - this.setAttribute("uv", new Float32BufferAttribute(uvs, 2)); - function addShape(shape) { - const indexOffset = vertices.length / 3; - const points = shape.extractPoints(curveSegments); - let shapeVertices = points.shape; - const shapeHoles = points.holes; - if (ShapeUtils.isClockWise(shapeVertices) === false) { - shapeVertices = shapeVertices.reverse(); - } - for (let i2 = 0, l2 = shapeHoles.length; i2 < l2; i2++) { - const shapeHole = shapeHoles[i2]; - if (ShapeUtils.isClockWise(shapeHole) === true) { - shapeHoles[i2] = shapeHole.reverse(); - } - } - const faces = ShapeUtils.triangulateShape(shapeVertices, shapeHoles); - for (let i2 = 0, l2 = shapeHoles.length; i2 < l2; i2++) { - const shapeHole = shapeHoles[i2]; - shapeVertices = shapeVertices.concat(shapeHole); - } - for (let i2 = 0, l2 = shapeVertices.length; i2 < l2; i2++) { - const vertex2 = shapeVertices[i2]; - vertices.push(vertex2.x, vertex2.y, 0); - normals.push(0, 0, 1); - uvs.push(vertex2.x, vertex2.y); - } - for (let i2 = 0, l2 = faces.length; i2 < l2; i2++) { - const face = faces[i2]; - const a2 = face[0] + indexOffset; - const b3 = face[1] + indexOffset; - const c2 = face[2] + indexOffset; - indices.push(a2, b3, c2); - groupCount += 3; - } - } - } - toJSON() { - const data = super.toJSON(); - const shapes = this.parameters.shapes; - return toJSON(shapes, data); - } - static fromJSON(data, shapes) { - const geometryShapes = []; - for (let j2 = 0, jl = data.shapes.length; j2 < jl; j2++) { - const shape = shapes[data.shapes[j2]]; - geometryShapes.push(shape); - } - return new ShapeGeometry(geometryShapes, data.curveSegments); - } -} -function toJSON(shapes, data) { - data.shapes = []; - if (Array.isArray(shapes)) { - for (let i2 = 0, l2 = shapes.length; i2 < l2; i2++) { - const shape = shapes[i2]; - data.shapes.push(shape.uuid); - } - } else { - data.shapes.push(shapes.uuid); - } - return data; -} -class SphereGeometry extends BufferGeometry { - constructor(radius = 1, widthSegments = 32, heightSegments = 16, phiStart = 0, phiLength = Math.PI * 2, thetaStart = 0, thetaLength = Math.PI) { - super(); - this.type = "SphereGeometry"; - this.parameters = { - radius, - widthSegments, - heightSegments, - phiStart, - phiLength, - thetaStart, - thetaLength - }; - widthSegments = Math.max(3, Math.floor(widthSegments)); - heightSegments = Math.max(2, Math.floor(heightSegments)); - const thetaEnd = Math.min(thetaStart + thetaLength, Math.PI); - let index = 0; - const grid = []; - const vertex2 = new Vector3(); - const normal = new Vector3(); - const indices = []; - const vertices = []; - const normals = []; - const uvs = []; - for (let iy = 0; iy <= heightSegments; iy++) { - const verticesRow = []; - const v2 = iy / heightSegments; - let uOffset = 0; - if (iy == 0 && thetaStart == 0) { - uOffset = 0.5 / widthSegments; - } else if (iy == heightSegments && thetaEnd == Math.PI) { - uOffset = -0.5 / widthSegments; - } - for (let ix = 0; ix <= widthSegments; ix++) { - const u2 = ix / widthSegments; - vertex2.x = -radius * Math.cos(phiStart + u2 * phiLength) * Math.sin(thetaStart + v2 * thetaLength); - vertex2.y = radius * Math.cos(thetaStart + v2 * thetaLength); - vertex2.z = radius * Math.sin(phiStart + u2 * phiLength) * Math.sin(thetaStart + v2 * thetaLength); - vertices.push(vertex2.x, vertex2.y, vertex2.z); - normal.copy(vertex2).normalize(); - normals.push(normal.x, normal.y, normal.z); - uvs.push(u2 + uOffset, 1 - v2); - verticesRow.push(index++); - } - grid.push(verticesRow); - } - for (let iy = 0; iy < heightSegments; iy++) { - for (let ix = 0; ix < widthSegments; ix++) { - const a2 = grid[iy][ix + 1]; - const b3 = grid[iy][ix]; - const c2 = grid[iy + 1][ix]; - const d2 = grid[iy + 1][ix + 1]; - if (iy !== 0 || thetaStart > 0) - indices.push(a2, b3, d2); - if (iy !== heightSegments - 1 || thetaEnd < Math.PI) - indices.push(b3, c2, d2); - } - } - this.setIndex(indices); - this.setAttribute("position", new Float32BufferAttribute(vertices, 3)); - this.setAttribute("normal", new Float32BufferAttribute(normals, 3)); - this.setAttribute("uv", new Float32BufferAttribute(uvs, 2)); - } - static fromJSON(data) { - return new SphereGeometry(data.radius, data.widthSegments, data.heightSegments, data.phiStart, data.phiLength, data.thetaStart, data.thetaLength); - } -} -class TetrahedronGeometry extends PolyhedronGeometry { - constructor(radius = 1, detail = 0) { - const vertices = [ - 1, - 1, - 1, - -1, - -1, - 1, - -1, - 1, - -1, - 1, - -1, - -1 - ]; - const indices = [ - 2, - 1, - 0, - 0, - 3, - 2, - 1, - 3, - 0, - 2, - 3, - 1 - ]; - super(vertices, indices, radius, detail); - this.type = "TetrahedronGeometry"; - this.parameters = { - radius, - detail - }; - } - static fromJSON(data) { - return new TetrahedronGeometry(data.radius, data.detail); - } -} -class TorusGeometry extends BufferGeometry { - constructor(radius = 1, tube = 0.4, radialSegments = 8, tubularSegments = 6, arc = Math.PI * 2) { - super(); - this.type = "TorusGeometry"; - this.parameters = { - radius, - tube, - radialSegments, - tubularSegments, - arc - }; - radialSegments = Math.floor(radialSegments); - tubularSegments = Math.floor(tubularSegments); - const indices = []; - const vertices = []; - const normals = []; - const uvs = []; - const center = new Vector3(); - const vertex2 = new Vector3(); - const normal = new Vector3(); - for (let j2 = 0; j2 <= radialSegments; j2++) { - for (let i2 = 0; i2 <= tubularSegments; i2++) { - const u2 = i2 / tubularSegments * arc; - const v2 = j2 / radialSegments * Math.PI * 2; - vertex2.x = (radius + tube * Math.cos(v2)) * Math.cos(u2); - vertex2.y = (radius + tube * Math.cos(v2)) * Math.sin(u2); - vertex2.z = tube * Math.sin(v2); - vertices.push(vertex2.x, vertex2.y, vertex2.z); - center.x = radius * Math.cos(u2); - center.y = radius * Math.sin(u2); - normal.subVectors(vertex2, center).normalize(); - normals.push(normal.x, normal.y, normal.z); - uvs.push(i2 / tubularSegments); - uvs.push(j2 / radialSegments); - } - } - for (let j2 = 1; j2 <= radialSegments; j2++) { - for (let i2 = 1; i2 <= tubularSegments; i2++) { - const a2 = (tubularSegments + 1) * j2 + i2 - 1; - const b3 = (tubularSegments + 1) * (j2 - 1) + i2 - 1; - const c2 = (tubularSegments + 1) * (j2 - 1) + i2; - const d2 = (tubularSegments + 1) * j2 + i2; - indices.push(a2, b3, d2); - indices.push(b3, c2, d2); - } - } - this.setIndex(indices); - this.setAttribute("position", new Float32BufferAttribute(vertices, 3)); - this.setAttribute("normal", new Float32BufferAttribute(normals, 3)); - this.setAttribute("uv", new Float32BufferAttribute(uvs, 2)); - } - static fromJSON(data) { - return new TorusGeometry(data.radius, data.tube, data.radialSegments, data.tubularSegments, data.arc); - } -} -class TorusKnotGeometry extends BufferGeometry { - constructor(radius = 1, tube = 0.4, tubularSegments = 64, radialSegments = 8, p2 = 2, q = 3) { - super(); - this.type = "TorusKnotGeometry"; - this.parameters = { - radius, - tube, - tubularSegments, - radialSegments, - p: p2, - q - }; - tubularSegments = Math.floor(tubularSegments); - radialSegments = Math.floor(radialSegments); - const indices = []; - const vertices = []; - const normals = []; - const uvs = []; - const vertex2 = new Vector3(); - const normal = new Vector3(); - const P1 = new Vector3(); - const P2 = new Vector3(); - const B2 = new Vector3(); - const T2 = new Vector3(); - const N2 = new Vector3(); - for (let i2 = 0; i2 <= tubularSegments; ++i2) { - const u2 = i2 / tubularSegments * p2 * Math.PI * 2; - calculatePositionOnCurve(u2, p2, q, radius, P1); - calculatePositionOnCurve(u2 + 0.01, p2, q, radius, P2); - T2.subVectors(P2, P1); - N2.addVectors(P2, P1); - B2.crossVectors(T2, N2); - N2.crossVectors(B2, T2); - B2.normalize(); - N2.normalize(); - for (let j2 = 0; j2 <= radialSegments; ++j2) { - const v2 = j2 / radialSegments * Math.PI * 2; - const cx = -tube * Math.cos(v2); - const cy = tube * Math.sin(v2); - vertex2.x = P1.x + (cx * N2.x + cy * B2.x); - vertex2.y = P1.y + (cx * N2.y + cy * B2.y); - vertex2.z = P1.z + (cx * N2.z + cy * B2.z); - vertices.push(vertex2.x, vertex2.y, vertex2.z); - normal.subVectors(vertex2, P1).normalize(); - normals.push(normal.x, normal.y, normal.z); - uvs.push(i2 / tubularSegments); - uvs.push(j2 / radialSegments); - } - } - for (let j2 = 1; j2 <= tubularSegments; j2++) { - for (let i2 = 1; i2 <= radialSegments; i2++) { - const a2 = (radialSegments + 1) * (j2 - 1) + (i2 - 1); - const b3 = (radialSegments + 1) * j2 + (i2 - 1); - const c2 = (radialSegments + 1) * j2 + i2; - const d2 = (radialSegments + 1) * (j2 - 1) + i2; - indices.push(a2, b3, d2); - indices.push(b3, c2, d2); - } - } - this.setIndex(indices); - this.setAttribute("position", new Float32BufferAttribute(vertices, 3)); - this.setAttribute("normal", new Float32BufferAttribute(normals, 3)); - this.setAttribute("uv", new Float32BufferAttribute(uvs, 2)); - function calculatePositionOnCurve(u2, p3, q2, radius2, position) { - const cu = Math.cos(u2); - const su = Math.sin(u2); - const quOverP = q2 / p3 * u2; - const cs = Math.cos(quOverP); - position.x = radius2 * (2 + cs) * 0.5 * cu; - position.y = radius2 * (2 + cs) * su * 0.5; - position.z = radius2 * Math.sin(quOverP) * 0.5; - } - } - static fromJSON(data) { - return new TorusKnotGeometry(data.radius, data.tube, data.tubularSegments, data.radialSegments, data.p, data.q); - } -} -class TubeGeometry extends BufferGeometry { - constructor(path = new QuadraticBezierCurve3(new Vector3(-1, -1, 0), new Vector3(-1, 1, 0), new Vector3(1, 1, 0)), tubularSegments = 64, radius = 1, radialSegments = 8, closed = false) { - super(); - this.type = "TubeGeometry"; - this.parameters = { - path, - tubularSegments, - radius, - radialSegments, - closed - }; - const frames = path.computeFrenetFrames(tubularSegments, closed); - this.tangents = frames.tangents; - this.normals = frames.normals; - this.binormals = frames.binormals; - const vertex2 = new Vector3(); - const normal = new Vector3(); - const uv = new Vector2(); - let P2 = new Vector3(); - const vertices = []; - const normals = []; - const uvs = []; - const indices = []; - generateBufferData(); - this.setIndex(indices); - this.setAttribute("position", new Float32BufferAttribute(vertices, 3)); - this.setAttribute("normal", new Float32BufferAttribute(normals, 3)); - this.setAttribute("uv", new Float32BufferAttribute(uvs, 2)); - function generateBufferData() { - for (let i2 = 0; i2 < tubularSegments; i2++) { - generateSegment(i2); - } - generateSegment(closed === false ? tubularSegments : 0); - generateUVs(); - generateIndices(); - } - function generateSegment(i2) { - P2 = path.getPointAt(i2 / tubularSegments, P2); - const N2 = frames.normals[i2]; - const B2 = frames.binormals[i2]; - for (let j2 = 0; j2 <= radialSegments; j2++) { - const v2 = j2 / radialSegments * Math.PI * 2; - const sin = Math.sin(v2); - const cos = -Math.cos(v2); - normal.x = cos * N2.x + sin * B2.x; - normal.y = cos * N2.y + sin * B2.y; - normal.z = cos * N2.z + sin * B2.z; - normal.normalize(); - normals.push(normal.x, normal.y, normal.z); - vertex2.x = P2.x + radius * normal.x; - vertex2.y = P2.y + radius * normal.y; - vertex2.z = P2.z + radius * normal.z; - vertices.push(vertex2.x, vertex2.y, vertex2.z); - } - } - function generateIndices() { - for (let j2 = 1; j2 <= tubularSegments; j2++) { - for (let i2 = 1; i2 <= radialSegments; i2++) { - const a2 = (radialSegments + 1) * (j2 - 1) + (i2 - 1); - const b3 = (radialSegments + 1) * j2 + (i2 - 1); - const c2 = (radialSegments + 1) * j2 + i2; - const d2 = (radialSegments + 1) * (j2 - 1) + i2; - indices.push(a2, b3, d2); - indices.push(b3, c2, d2); - } - } - } - function generateUVs() { - for (let i2 = 0; i2 <= tubularSegments; i2++) { - for (let j2 = 0; j2 <= radialSegments; j2++) { - uv.x = i2 / tubularSegments; - uv.y = j2 / radialSegments; - uvs.push(uv.x, uv.y); - } - } - } - } - toJSON() { - const data = super.toJSON(); - data.path = this.parameters.path.toJSON(); - return data; - } - static fromJSON(data) { - return new TubeGeometry( - new Curves[data.path.type]().fromJSON(data.path), - data.tubularSegments, - data.radius, - data.radialSegments, - data.closed - ); - } -} -class ShadowMaterial extends Material { - constructor(parameters) { - super(); - this.type = "ShadowMaterial"; - this.color = new Color(0); - this.transparent = true; - this.setValues(parameters); - } - copy(source) { - super.copy(source); - this.color.copy(source.color); - return this; - } -} -ShadowMaterial.prototype.isShadowMaterial = true; -class RawShaderMaterial extends ShaderMaterial { - constructor(parameters) { - super(parameters); - this.type = "RawShaderMaterial"; - } -} -RawShaderMaterial.prototype.isRawShaderMaterial = true; -class MeshStandardMaterial extends Material { - constructor(parameters) { - super(); - this.defines = { "STANDARD": "" }; - this.type = "MeshStandardMaterial"; - this.color = new Color(16777215); - this.roughness = 1; - this.metalness = 0; - this.map = null; - this.lightMap = null; - this.lightMapIntensity = 1; - this.aoMap = null; - this.aoMapIntensity = 1; - this.emissive = new Color(0); - this.emissiveIntensity = 1; - this.emissiveMap = null; - this.bumpMap = null; - this.bumpScale = 1; - this.normalMap = null; - this.normalMapType = TangentSpaceNormalMap; - this.normalScale = new Vector2(1, 1); - this.displacementMap = null; - this.displacementScale = 1; - this.displacementBias = 0; - this.roughnessMap = null; - this.metalnessMap = null; - this.alphaMap = null; - this.envMap = null; - this.envMapIntensity = 1; - this.refractionRatio = 0.98; - this.wireframe = false; - this.wireframeLinewidth = 1; - this.wireframeLinecap = "round"; - this.wireframeLinejoin = "round"; - this.flatShading = false; - this.setValues(parameters); - } - copy(source) { - super.copy(source); - this.defines = { "STANDARD": "" }; - this.color.copy(source.color); - this.roughness = source.roughness; - this.metalness = source.metalness; - this.map = source.map; - this.lightMap = source.lightMap; - this.lightMapIntensity = source.lightMapIntensity; - this.aoMap = source.aoMap; - this.aoMapIntensity = source.aoMapIntensity; - this.emissive.copy(source.emissive); - this.emissiveMap = source.emissiveMap; - this.emissiveIntensity = source.emissiveIntensity; - this.bumpMap = source.bumpMap; - this.bumpScale = source.bumpScale; - this.normalMap = source.normalMap; - this.normalMapType = source.normalMapType; - this.normalScale.copy(source.normalScale); - this.displacementMap = source.displacementMap; - this.displacementScale = source.displacementScale; - this.displacementBias = source.displacementBias; - this.roughnessMap = source.roughnessMap; - this.metalnessMap = source.metalnessMap; - this.alphaMap = source.alphaMap; - this.envMap = source.envMap; - this.envMapIntensity = source.envMapIntensity; - this.refractionRatio = source.refractionRatio; - this.wireframe = source.wireframe; - this.wireframeLinewidth = source.wireframeLinewidth; - this.wireframeLinecap = source.wireframeLinecap; - this.wireframeLinejoin = source.wireframeLinejoin; - this.flatShading = source.flatShading; - return this; - } -} -MeshStandardMaterial.prototype.isMeshStandardMaterial = true; -class MeshPhysicalMaterial extends MeshStandardMaterial { - constructor(parameters) { - super(); - this.defines = { - "STANDARD": "", - "PHYSICAL": "" - }; - this.type = "MeshPhysicalMaterial"; - this.clearcoatMap = null; - this.clearcoatRoughness = 0; - this.clearcoatRoughnessMap = null; - this.clearcoatNormalScale = new Vector2(1, 1); - this.clearcoatNormalMap = null; - this.ior = 1.5; - Object.defineProperty(this, "reflectivity", { - get: function() { - return clamp(2.5 * (this.ior - 1) / (this.ior + 1), 0, 1); - }, - set: function(reflectivity) { - this.ior = (1 + 0.4 * reflectivity) / (1 - 0.4 * reflectivity); - } - }); - this.sheenColor = new Color(0); - this.sheenColorMap = null; - this.sheenRoughness = 1; - this.sheenRoughnessMap = null; - this.transmissionMap = null; - this.thickness = 0; - this.thicknessMap = null; - this.attenuationDistance = 0; - this.attenuationColor = new Color(1, 1, 1); - this.specularIntensity = 1; - this.specularIntensityMap = null; - this.specularColor = new Color(1, 1, 1); - this.specularColorMap = null; - this._sheen = 0; - this._clearcoat = 0; - this._transmission = 0; - this.setValues(parameters); - } - get sheen() { - return this._sheen; - } - set sheen(value) { - if (this._sheen > 0 !== value > 0) { - this.version++; - } - this._sheen = value; - } - get clearcoat() { - return this._clearcoat; - } - set clearcoat(value) { - if (this._clearcoat > 0 !== value > 0) { - this.version++; - } - this._clearcoat = value; - } - get transmission() { - return this._transmission; - } - set transmission(value) { - if (this._transmission > 0 !== value > 0) { - this.version++; - } - this._transmission = value; - } - copy(source) { - super.copy(source); - this.defines = { - "STANDARD": "", - "PHYSICAL": "" - }; - this.clearcoat = source.clearcoat; - this.clearcoatMap = source.clearcoatMap; - this.clearcoatRoughness = source.clearcoatRoughness; - this.clearcoatRoughnessMap = source.clearcoatRoughnessMap; - this.clearcoatNormalMap = source.clearcoatNormalMap; - this.clearcoatNormalScale.copy(source.clearcoatNormalScale); - this.ior = source.ior; - this.sheen = source.sheen; - this.sheenColor.copy(source.sheenColor); - this.sheenColorMap = source.sheenColorMap; - this.sheenRoughness = source.sheenRoughness; - this.sheenRoughnessMap = source.sheenRoughnessMap; - this.transmission = source.transmission; - this.transmissionMap = source.transmissionMap; - this.thickness = source.thickness; - this.thicknessMap = source.thicknessMap; - this.attenuationDistance = source.attenuationDistance; - this.attenuationColor.copy(source.attenuationColor); - this.specularIntensity = source.specularIntensity; - this.specularIntensityMap = source.specularIntensityMap; - this.specularColor.copy(source.specularColor); - this.specularColorMap = source.specularColorMap; - return this; - } -} -MeshPhysicalMaterial.prototype.isMeshPhysicalMaterial = true; -class MeshPhongMaterial extends Material { - constructor(parameters) { - super(); - this.type = "MeshPhongMaterial"; - this.color = new Color(16777215); - this.specular = new Color(1118481); - this.shininess = 30; - this.map = null; - this.lightMap = null; - this.lightMapIntensity = 1; - this.aoMap = null; - this.aoMapIntensity = 1; - this.emissive = new Color(0); - this.emissiveIntensity = 1; - this.emissiveMap = null; - this.bumpMap = null; - this.bumpScale = 1; - this.normalMap = null; - this.normalMapType = TangentSpaceNormalMap; - this.normalScale = new Vector2(1, 1); - this.displacementMap = null; - this.displacementScale = 1; - this.displacementBias = 0; - this.specularMap = null; - this.alphaMap = null; - this.envMap = null; - this.combine = MultiplyOperation; - this.reflectivity = 1; - this.refractionRatio = 0.98; - this.wireframe = false; - this.wireframeLinewidth = 1; - this.wireframeLinecap = "round"; - this.wireframeLinejoin = "round"; - this.flatShading = false; - this.setValues(parameters); - } - copy(source) { - super.copy(source); - this.color.copy(source.color); - this.specular.copy(source.specular); - this.shininess = source.shininess; - this.map = source.map; - this.lightMap = source.lightMap; - this.lightMapIntensity = source.lightMapIntensity; - this.aoMap = source.aoMap; - this.aoMapIntensity = source.aoMapIntensity; - this.emissive.copy(source.emissive); - this.emissiveMap = source.emissiveMap; - this.emissiveIntensity = source.emissiveIntensity; - this.bumpMap = source.bumpMap; - this.bumpScale = source.bumpScale; - this.normalMap = source.normalMap; - this.normalMapType = source.normalMapType; - this.normalScale.copy(source.normalScale); - this.displacementMap = source.displacementMap; - this.displacementScale = source.displacementScale; - this.displacementBias = source.displacementBias; - this.specularMap = source.specularMap; - this.alphaMap = source.alphaMap; - this.envMap = source.envMap; - this.combine = source.combine; - this.reflectivity = source.reflectivity; - this.refractionRatio = source.refractionRatio; - this.wireframe = source.wireframe; - this.wireframeLinewidth = source.wireframeLinewidth; - this.wireframeLinecap = source.wireframeLinecap; - this.wireframeLinejoin = source.wireframeLinejoin; - this.flatShading = source.flatShading; - return this; - } -} -MeshPhongMaterial.prototype.isMeshPhongMaterial = true; -class MeshToonMaterial extends Material { - constructor(parameters) { - super(); - this.defines = { "TOON": "" }; - this.type = "MeshToonMaterial"; - this.color = new Color(16777215); - this.map = null; - this.gradientMap = null; - this.lightMap = null; - this.lightMapIntensity = 1; - this.aoMap = null; - this.aoMapIntensity = 1; - this.emissive = new Color(0); - this.emissiveIntensity = 1; - this.emissiveMap = null; - this.bumpMap = null; - this.bumpScale = 1; - this.normalMap = null; - this.normalMapType = TangentSpaceNormalMap; - this.normalScale = new Vector2(1, 1); - this.displacementMap = null; - this.displacementScale = 1; - this.displacementBias = 0; - this.alphaMap = null; - this.wireframe = false; - this.wireframeLinewidth = 1; - this.wireframeLinecap = "round"; - this.wireframeLinejoin = "round"; - this.setValues(parameters); - } - copy(source) { - super.copy(source); - this.color.copy(source.color); - this.map = source.map; - this.gradientMap = source.gradientMap; - this.lightMap = source.lightMap; - this.lightMapIntensity = source.lightMapIntensity; - this.aoMap = source.aoMap; - this.aoMapIntensity = source.aoMapIntensity; - this.emissive.copy(source.emissive); - this.emissiveMap = source.emissiveMap; - this.emissiveIntensity = source.emissiveIntensity; - this.bumpMap = source.bumpMap; - this.bumpScale = source.bumpScale; - this.normalMap = source.normalMap; - this.normalMapType = source.normalMapType; - this.normalScale.copy(source.normalScale); - this.displacementMap = source.displacementMap; - this.displacementScale = source.displacementScale; - this.displacementBias = source.displacementBias; - this.alphaMap = source.alphaMap; - this.wireframe = source.wireframe; - this.wireframeLinewidth = source.wireframeLinewidth; - this.wireframeLinecap = source.wireframeLinecap; - this.wireframeLinejoin = source.wireframeLinejoin; - return this; - } -} -MeshToonMaterial.prototype.isMeshToonMaterial = true; -class MeshNormalMaterial extends Material { - constructor(parameters) { - super(); - this.type = "MeshNormalMaterial"; - this.bumpMap = null; - this.bumpScale = 1; - this.normalMap = null; - this.normalMapType = TangentSpaceNormalMap; - this.normalScale = new Vector2(1, 1); - this.displacementMap = null; - this.displacementScale = 1; - this.displacementBias = 0; - this.wireframe = false; - this.wireframeLinewidth = 1; - this.fog = false; - this.flatShading = false; - this.setValues(parameters); - } - copy(source) { - super.copy(source); - this.bumpMap = source.bumpMap; - this.bumpScale = source.bumpScale; - this.normalMap = source.normalMap; - this.normalMapType = source.normalMapType; - this.normalScale.copy(source.normalScale); - this.displacementMap = source.displacementMap; - this.displacementScale = source.displacementScale; - this.displacementBias = source.displacementBias; - this.wireframe = source.wireframe; - this.wireframeLinewidth = source.wireframeLinewidth; - this.flatShading = source.flatShading; - return this; - } -} -MeshNormalMaterial.prototype.isMeshNormalMaterial = true; -class MeshLambertMaterial extends Material { - constructor(parameters) { - super(); - this.type = "MeshLambertMaterial"; - this.color = new Color(16777215); - this.map = null; - this.lightMap = null; - this.lightMapIntensity = 1; - this.aoMap = null; - this.aoMapIntensity = 1; - this.emissive = new Color(0); - this.emissiveIntensity = 1; - this.emissiveMap = null; - this.specularMap = null; - this.alphaMap = null; - this.envMap = null; - this.combine = MultiplyOperation; - this.reflectivity = 1; - this.refractionRatio = 0.98; - this.wireframe = false; - this.wireframeLinewidth = 1; - this.wireframeLinecap = "round"; - this.wireframeLinejoin = "round"; - this.setValues(parameters); - } - copy(source) { - super.copy(source); - this.color.copy(source.color); - this.map = source.map; - this.lightMap = source.lightMap; - this.lightMapIntensity = source.lightMapIntensity; - this.aoMap = source.aoMap; - this.aoMapIntensity = source.aoMapIntensity; - this.emissive.copy(source.emissive); - this.emissiveMap = source.emissiveMap; - this.emissiveIntensity = source.emissiveIntensity; - this.specularMap = source.specularMap; - this.alphaMap = source.alphaMap; - this.envMap = source.envMap; - this.combine = source.combine; - this.reflectivity = source.reflectivity; - this.refractionRatio = source.refractionRatio; - this.wireframe = source.wireframe; - this.wireframeLinewidth = source.wireframeLinewidth; - this.wireframeLinecap = source.wireframeLinecap; - this.wireframeLinejoin = source.wireframeLinejoin; - return this; - } -} -MeshLambertMaterial.prototype.isMeshLambertMaterial = true; -class MeshMatcapMaterial extends Material { - constructor(parameters) { - super(); - this.defines = { "MATCAP": "" }; - this.type = "MeshMatcapMaterial"; - this.color = new Color(16777215); - this.matcap = null; - this.map = null; - this.bumpMap = null; - this.bumpScale = 1; - this.normalMap = null; - this.normalMapType = TangentSpaceNormalMap; - this.normalScale = new Vector2(1, 1); - this.displacementMap = null; - this.displacementScale = 1; - this.displacementBias = 0; - this.alphaMap = null; - this.flatShading = false; - this.setValues(parameters); - } - copy(source) { - super.copy(source); - this.defines = { "MATCAP": "" }; - this.color.copy(source.color); - this.matcap = source.matcap; - this.map = source.map; - this.bumpMap = source.bumpMap; - this.bumpScale = source.bumpScale; - this.normalMap = source.normalMap; - this.normalMapType = source.normalMapType; - this.normalScale.copy(source.normalScale); - this.displacementMap = source.displacementMap; - this.displacementScale = source.displacementScale; - this.displacementBias = source.displacementBias; - this.alphaMap = source.alphaMap; - this.flatShading = source.flatShading; - return this; - } -} -MeshMatcapMaterial.prototype.isMeshMatcapMaterial = true; -class LineDashedMaterial extends LineBasicMaterial { - constructor(parameters) { - super(); - this.type = "LineDashedMaterial"; - this.scale = 1; - this.dashSize = 3; - this.gapSize = 1; - this.setValues(parameters); - } - copy(source) { - super.copy(source); - this.scale = source.scale; - this.dashSize = source.dashSize; - this.gapSize = source.gapSize; - return this; - } -} -LineDashedMaterial.prototype.isLineDashedMaterial = true; -const materialLib = { - ShadowMaterial, - SpriteMaterial, - RawShaderMaterial, - ShaderMaterial, - PointsMaterial, - MeshPhysicalMaterial, - MeshStandardMaterial, - MeshPhongMaterial, - MeshToonMaterial, - MeshNormalMaterial, - MeshLambertMaterial, - MeshDepthMaterial, - MeshDistanceMaterial, - MeshBasicMaterial, - MeshMatcapMaterial, - LineDashedMaterial, - LineBasicMaterial, - Material -}; -Material.fromType = function(type) { - return new materialLib[type](); -}; -const AnimationUtils = { - arraySlice: function(array, from, to) { - if (AnimationUtils.isTypedArray(array)) { - return new array.constructor(array.subarray(from, to !== void 0 ? to : array.length)); - } - return array.slice(from, to); - }, - convertArray: function(array, type, forceClone) { - if (!array || !forceClone && array.constructor === type) - return array; - if (typeof type.BYTES_PER_ELEMENT === "number") { - return new type(array); - } - return Array.prototype.slice.call(array); - }, - isTypedArray: function(object) { - return ArrayBuffer.isView(object) && !(object instanceof DataView); - }, - getKeyframeOrder: function(times) { - function compareTime(i2, j2) { - return times[i2] - times[j2]; - } - const n2 = times.length; - const result = new Array(n2); - for (let i2 = 0; i2 !== n2; ++i2) - result[i2] = i2; - result.sort(compareTime); - return result; - }, - sortedArray: function(values, stride, order) { - const nValues = values.length; - const result = new values.constructor(nValues); - for (let i2 = 0, dstOffset = 0; dstOffset !== nValues; ++i2) { - const srcOffset = order[i2] * stride; - for (let j2 = 0; j2 !== stride; ++j2) { - result[dstOffset++] = values[srcOffset + j2]; - } - } - return result; - }, - flattenJSON: function(jsonKeys, times, values, valuePropertyName) { - let i2 = 1, key = jsonKeys[0]; - while (key !== void 0 && key[valuePropertyName] === void 0) { - key = jsonKeys[i2++]; - } - if (key === void 0) - return; - let value = key[valuePropertyName]; - if (value === void 0) - return; - if (Array.isArray(value)) { - do { - value = key[valuePropertyName]; - if (value !== void 0) { - times.push(key.time); - values.push.apply(values, value); - } - key = jsonKeys[i2++]; - } while (key !== void 0); - } else if (value.toArray !== void 0) { - do { - value = key[valuePropertyName]; - if (value !== void 0) { - times.push(key.time); - value.toArray(values, values.length); - } - key = jsonKeys[i2++]; - } while (key !== void 0); - } else { - do { - value = key[valuePropertyName]; - if (value !== void 0) { - times.push(key.time); - values.push(value); - } - key = jsonKeys[i2++]; - } while (key !== void 0); - } - }, - subclip: function(sourceClip, name, startFrame, endFrame, fps = 30) { - const clip = sourceClip.clone(); - clip.name = name; - const tracks = []; - for (let i2 = 0; i2 < clip.tracks.length; ++i2) { - const track2 = clip.tracks[i2]; - const valueSize = track2.getValueSize(); - const times = []; - const values = []; - for (let j2 = 0; j2 < track2.times.length; ++j2) { - const frame = track2.times[j2] * fps; - if (frame < startFrame || frame >= endFrame) - continue; - times.push(track2.times[j2]); - for (let k2 = 0; k2 < valueSize; ++k2) { - values.push(track2.values[j2 * valueSize + k2]); - } - } - if (times.length === 0) - continue; - track2.times = AnimationUtils.convertArray(times, track2.times.constructor); - track2.values = AnimationUtils.convertArray(values, track2.values.constructor); - tracks.push(track2); - } - clip.tracks = tracks; - let minStartTime = Infinity; - for (let i2 = 0; i2 < clip.tracks.length; ++i2) { - if (minStartTime > clip.tracks[i2].times[0]) { - minStartTime = clip.tracks[i2].times[0]; - } - } - for (let i2 = 0; i2 < clip.tracks.length; ++i2) { - clip.tracks[i2].shift(-1 * minStartTime); - } - clip.resetDuration(); - return clip; - }, - makeClipAdditive: function(targetClip, referenceFrame = 0, referenceClip = targetClip, fps = 30) { - if (fps <= 0) - fps = 30; - const numTracks = referenceClip.tracks.length; - const referenceTime = referenceFrame / fps; - for (let i2 = 0; i2 < numTracks; ++i2) { - const referenceTrack = referenceClip.tracks[i2]; - const referenceTrackType = referenceTrack.ValueTypeName; - if (referenceTrackType === "bool" || referenceTrackType === "string") - continue; - const targetTrack = targetClip.tracks.find(function(track2) { - return track2.name === referenceTrack.name && track2.ValueTypeName === referenceTrackType; - }); - if (targetTrack === void 0) - continue; - let referenceOffset = 0; - const referenceValueSize = referenceTrack.getValueSize(); - if (referenceTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline) { - referenceOffset = referenceValueSize / 3; - } - let targetOffset = 0; - const targetValueSize = targetTrack.getValueSize(); - if (targetTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline) { - targetOffset = targetValueSize / 3; - } - const lastIndex = referenceTrack.times.length - 1; - let referenceValue; - if (referenceTime <= referenceTrack.times[0]) { - const startIndex = referenceOffset; - const endIndex = referenceValueSize - referenceOffset; - referenceValue = AnimationUtils.arraySlice(referenceTrack.values, startIndex, endIndex); - } else if (referenceTime >= referenceTrack.times[lastIndex]) { - const startIndex = lastIndex * referenceValueSize + referenceOffset; - const endIndex = startIndex + referenceValueSize - referenceOffset; - referenceValue = AnimationUtils.arraySlice(referenceTrack.values, startIndex, endIndex); - } else { - const interpolant = referenceTrack.createInterpolant(); - const startIndex = referenceOffset; - const endIndex = referenceValueSize - referenceOffset; - interpolant.evaluate(referenceTime); - referenceValue = AnimationUtils.arraySlice(interpolant.resultBuffer, startIndex, endIndex); - } - if (referenceTrackType === "quaternion") { - const referenceQuat = new Quaternion().fromArray(referenceValue).normalize().conjugate(); - referenceQuat.toArray(referenceValue); - } - const numTimes = targetTrack.times.length; - for (let j2 = 0; j2 < numTimes; ++j2) { - const valueStart = j2 * targetValueSize + targetOffset; - if (referenceTrackType === "quaternion") { - Quaternion.multiplyQuaternionsFlat( - targetTrack.values, - valueStart, - referenceValue, - 0, - targetTrack.values, - valueStart - ); - } else { - const valueEnd = targetValueSize - targetOffset * 2; - for (let k2 = 0; k2 < valueEnd; ++k2) { - targetTrack.values[valueStart + k2] -= referenceValue[k2]; - } - } - } - } - targetClip.blendMode = AdditiveAnimationBlendMode; - return targetClip; - } -}; -class Interpolant { - constructor(parameterPositions, sampleValues, sampleSize, resultBuffer) { - this.parameterPositions = parameterPositions; - this._cachedIndex = 0; - this.resultBuffer = resultBuffer !== void 0 ? resultBuffer : new sampleValues.constructor(sampleSize); - this.sampleValues = sampleValues; - this.valueSize = sampleSize; - this.settings = null; - this.DefaultSettings_ = {}; - } - evaluate(t2) { - const pp = this.parameterPositions; - let i1 = this._cachedIndex, t1 = pp[i1], t0 = pp[i1 - 1]; - validate_interval: { - seek: { - let right; - linear_scan: { - forward_scan: - if (!(t2 < t1)) { - for (let giveUpAt = i1 + 2; ; ) { - if (t1 === void 0) { - if (t2 < t0) - break forward_scan; - i1 = pp.length; - this._cachedIndex = i1; - return this.afterEnd_(i1 - 1, t2, t0); - } - if (i1 === giveUpAt) - break; - t0 = t1; - t1 = pp[++i1]; - if (t2 < t1) { - break seek; - } - } - right = pp.length; - break linear_scan; - } - if (!(t2 >= t0)) { - const t1global = pp[1]; - if (t2 < t1global) { - i1 = 2; - t0 = t1global; - } - for (let giveUpAt = i1 - 2; ; ) { - if (t0 === void 0) { - this._cachedIndex = 0; - return this.beforeStart_(0, t2, t1); - } - if (i1 === giveUpAt) - break; - t1 = t0; - t0 = pp[--i1 - 1]; - if (t2 >= t0) { - break seek; - } - } - right = i1; - i1 = 0; - break linear_scan; - } - break validate_interval; - } - while (i1 < right) { - const mid = i1 + right >>> 1; - if (t2 < pp[mid]) { - right = mid; - } else { - i1 = mid + 1; - } - } - t1 = pp[i1]; - t0 = pp[i1 - 1]; - if (t0 === void 0) { - this._cachedIndex = 0; - return this.beforeStart_(0, t2, t1); - } - if (t1 === void 0) { - i1 = pp.length; - this._cachedIndex = i1; - return this.afterEnd_(i1 - 1, t0, t2); - } - } - this._cachedIndex = i1; - this.intervalChanged_(i1, t0, t1); - } - return this.interpolate_(i1, t0, t2, t1); - } - getSettings_() { - return this.settings || this.DefaultSettings_; - } - copySampleValue_(index) { - const result = this.resultBuffer, values = this.sampleValues, stride = this.valueSize, offset = index * stride; - for (let i2 = 0; i2 !== stride; ++i2) { - result[i2] = values[offset + i2]; - } - return result; - } - interpolate_() { - throw new Error("call to abstract method"); - } - intervalChanged_() { - } -} -Interpolant.prototype.beforeStart_ = Interpolant.prototype.copySampleValue_; -Interpolant.prototype.afterEnd_ = Interpolant.prototype.copySampleValue_; -class CubicInterpolant extends Interpolant { - constructor(parameterPositions, sampleValues, sampleSize, resultBuffer) { - super(parameterPositions, sampleValues, sampleSize, resultBuffer); - this._weightPrev = -0; - this._offsetPrev = -0; - this._weightNext = -0; - this._offsetNext = -0; - this.DefaultSettings_ = { - endingStart: ZeroCurvatureEnding, - endingEnd: ZeroCurvatureEnding - }; - } - intervalChanged_(i1, t0, t1) { - const pp = this.parameterPositions; - let iPrev = i1 - 2, iNext = i1 + 1, tPrev = pp[iPrev], tNext = pp[iNext]; - if (tPrev === void 0) { - switch (this.getSettings_().endingStart) { - case ZeroSlopeEnding: - iPrev = i1; - tPrev = 2 * t0 - t1; - break; - case WrapAroundEnding: - iPrev = pp.length - 2; - tPrev = t0 + pp[iPrev] - pp[iPrev + 1]; - break; - default: - iPrev = i1; - tPrev = t1; - } - } - if (tNext === void 0) { - switch (this.getSettings_().endingEnd) { - case ZeroSlopeEnding: - iNext = i1; - tNext = 2 * t1 - t0; - break; - case WrapAroundEnding: - iNext = 1; - tNext = t1 + pp[1] - pp[0]; - break; - default: - iNext = i1 - 1; - tNext = t0; - } - } - const halfDt = (t1 - t0) * 0.5, stride = this.valueSize; - this._weightPrev = halfDt / (t0 - tPrev); - this._weightNext = halfDt / (tNext - t1); - this._offsetPrev = iPrev * stride; - this._offsetNext = iNext * stride; - } - interpolate_(i1, t0, t2, t1) { - const result = this.resultBuffer, values = this.sampleValues, stride = this.valueSize, o1 = i1 * stride, o0 = o1 - stride, oP = this._offsetPrev, oN = this._offsetNext, wP = this._weightPrev, wN = this._weightNext, p2 = (t2 - t0) / (t1 - t0), pp = p2 * p2, ppp = pp * p2; - const sP = -wP * ppp + 2 * wP * pp - wP * p2; - const s0 = (1 + wP) * ppp + (-1.5 - 2 * wP) * pp + (-0.5 + wP) * p2 + 1; - const s1 = (-1 - wN) * ppp + (1.5 + wN) * pp + 0.5 * p2; - const sN = wN * ppp - wN * pp; - for (let i2 = 0; i2 !== stride; ++i2) { - result[i2] = sP * values[oP + i2] + s0 * values[o0 + i2] + s1 * values[o1 + i2] + sN * values[oN + i2]; - } - return result; - } -} -class LinearInterpolant extends Interpolant { - constructor(parameterPositions, sampleValues, sampleSize, resultBuffer) { - super(parameterPositions, sampleValues, sampleSize, resultBuffer); - } - interpolate_(i1, t0, t2, t1) { - const result = this.resultBuffer, values = this.sampleValues, stride = this.valueSize, offset1 = i1 * stride, offset0 = offset1 - stride, weight1 = (t2 - t0) / (t1 - t0), weight0 = 1 - weight1; - for (let i2 = 0; i2 !== stride; ++i2) { - result[i2] = values[offset0 + i2] * weight0 + values[offset1 + i2] * weight1; - } - return result; - } -} -class DiscreteInterpolant extends Interpolant { - constructor(parameterPositions, sampleValues, sampleSize, resultBuffer) { - super(parameterPositions, sampleValues, sampleSize, resultBuffer); - } - interpolate_(i1) { - return this.copySampleValue_(i1 - 1); - } -} -class KeyframeTrack { - constructor(name, times, values, interpolation) { - if (name === void 0) - throw new Error("THREE.KeyframeTrack: track name is undefined"); - if (times === void 0 || times.length === 0) - throw new Error("THREE.KeyframeTrack: no keyframes in track named " + name); - this.name = name; - this.times = AnimationUtils.convertArray(times, this.TimeBufferType); - this.values = AnimationUtils.convertArray(values, this.ValueBufferType); - this.setInterpolation(interpolation || this.DefaultInterpolation); - } - static toJSON(track2) { - const trackType = track2.constructor; - let json; - if (trackType.toJSON !== this.toJSON) { - json = trackType.toJSON(track2); - } else { - json = { - "name": track2.name, - "times": AnimationUtils.convertArray(track2.times, Array), - "values": AnimationUtils.convertArray(track2.values, Array) - }; - const interpolation = track2.getInterpolation(); - if (interpolation !== track2.DefaultInterpolation) { - json.interpolation = interpolation; - } - } - json.type = track2.ValueTypeName; - return json; - } - InterpolantFactoryMethodDiscrete(result) { - return new DiscreteInterpolant(this.times, this.values, this.getValueSize(), result); - } - InterpolantFactoryMethodLinear(result) { - return new LinearInterpolant(this.times, this.values, this.getValueSize(), result); - } - InterpolantFactoryMethodSmooth(result) { - return new CubicInterpolant(this.times, this.values, this.getValueSize(), result); - } - setInterpolation(interpolation) { - let factoryMethod; - switch (interpolation) { - case InterpolateDiscrete: - factoryMethod = this.InterpolantFactoryMethodDiscrete; - break; - case InterpolateLinear: - factoryMethod = this.InterpolantFactoryMethodLinear; - break; - case InterpolateSmooth: - factoryMethod = this.InterpolantFactoryMethodSmooth; - break; - } - if (factoryMethod === void 0) { - const message = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name; - if (this.createInterpolant === void 0) { - if (interpolation !== this.DefaultInterpolation) { - this.setInterpolation(this.DefaultInterpolation); - } else { - throw new Error(message); - } - } - console.warn("THREE.KeyframeTrack:", message); - return this; - } - this.createInterpolant = factoryMethod; - return this; - } - getInterpolation() { - switch (this.createInterpolant) { - case this.InterpolantFactoryMethodDiscrete: - return InterpolateDiscrete; - case this.InterpolantFactoryMethodLinear: - return InterpolateLinear; - case this.InterpolantFactoryMethodSmooth: - return InterpolateSmooth; - } - } - getValueSize() { - return this.values.length / this.times.length; - } - shift(timeOffset) { - if (timeOffset !== 0) { - const times = this.times; - for (let i2 = 0, n2 = times.length; i2 !== n2; ++i2) { - times[i2] += timeOffset; - } - } - return this; - } - scale(timeScale) { - if (timeScale !== 1) { - const times = this.times; - for (let i2 = 0, n2 = times.length; i2 !== n2; ++i2) { - times[i2] *= timeScale; - } - } - return this; - } - trim(startTime, endTime) { - const times = this.times, nKeys = times.length; - let from = 0, to = nKeys - 1; - while (from !== nKeys && times[from] < startTime) { - ++from; - } - while (to !== -1 && times[to] > endTime) { - --to; - } - ++to; - if (from !== 0 || to !== nKeys) { - if (from >= to) { - to = Math.max(to, 1); - from = to - 1; - } - const stride = this.getValueSize(); - this.times = AnimationUtils.arraySlice(times, from, to); - this.values = AnimationUtils.arraySlice(this.values, from * stride, to * stride); - } - return this; - } - validate() { - let valid = true; - const valueSize = this.getValueSize(); - if (valueSize - Math.floor(valueSize) !== 0) { - console.error("THREE.KeyframeTrack: Invalid value size in track.", this); - valid = false; - } - const times = this.times, values = this.values, nKeys = times.length; - if (nKeys === 0) { - console.error("THREE.KeyframeTrack: Track is empty.", this); - valid = false; - } - let prevTime = null; - for (let i2 = 0; i2 !== nKeys; i2++) { - const currTime = times[i2]; - if (typeof currTime === "number" && isNaN(currTime)) { - console.error("THREE.KeyframeTrack: Time is not a valid number.", this, i2, currTime); - valid = false; - break; - } - if (prevTime !== null && prevTime > currTime) { - console.error("THREE.KeyframeTrack: Out of order keys.", this, i2, currTime, prevTime); - valid = false; - break; - } - prevTime = currTime; - } - if (values !== void 0) { - if (AnimationUtils.isTypedArray(values)) { - for (let i2 = 0, n2 = values.length; i2 !== n2; ++i2) { - const value = values[i2]; - if (isNaN(value)) { - console.error("THREE.KeyframeTrack: Value is not a valid number.", this, i2, value); - valid = false; - break; - } - } - } - } - return valid; - } - optimize() { - const times = AnimationUtils.arraySlice(this.times), values = AnimationUtils.arraySlice(this.values), stride = this.getValueSize(), smoothInterpolation = this.getInterpolation() === InterpolateSmooth, lastIndex = times.length - 1; - let writeIndex = 1; - for (let i2 = 1; i2 < lastIndex; ++i2) { - let keep = false; - const time = times[i2]; - const timeNext = times[i2 + 1]; - if (time !== timeNext && (i2 !== 1 || time !== times[0])) { - if (!smoothInterpolation) { - const offset = i2 * stride, offsetP = offset - stride, offsetN = offset + stride; - for (let j2 = 0; j2 !== stride; ++j2) { - const value = values[offset + j2]; - if (value !== values[offsetP + j2] || value !== values[offsetN + j2]) { - keep = true; - break; - } - } - } else { - keep = true; - } - } - if (keep) { - if (i2 !== writeIndex) { - times[writeIndex] = times[i2]; - const readOffset = i2 * stride, writeOffset = writeIndex * stride; - for (let j2 = 0; j2 !== stride; ++j2) { - values[writeOffset + j2] = values[readOffset + j2]; - } - } - ++writeIndex; - } - } - if (lastIndex > 0) { - times[writeIndex] = times[lastIndex]; - for (let readOffset = lastIndex * stride, writeOffset = writeIndex * stride, j2 = 0; j2 !== stride; ++j2) { - values[writeOffset + j2] = values[readOffset + j2]; - } - ++writeIndex; - } - if (writeIndex !== times.length) { - this.times = AnimationUtils.arraySlice(times, 0, writeIndex); - this.values = AnimationUtils.arraySlice(values, 0, writeIndex * stride); - } else { - this.times = times; - this.values = values; - } - return this; - } - clone() { - const times = AnimationUtils.arraySlice(this.times, 0); - const values = AnimationUtils.arraySlice(this.values, 0); - const TypedKeyframeTrack = this.constructor; - const track2 = new TypedKeyframeTrack(this.name, times, values); - track2.createInterpolant = this.createInterpolant; - return track2; - } -} -KeyframeTrack.prototype.TimeBufferType = Float32Array; -KeyframeTrack.prototype.ValueBufferType = Float32Array; -KeyframeTrack.prototype.DefaultInterpolation = InterpolateLinear; -class BooleanKeyframeTrack extends KeyframeTrack { -} -BooleanKeyframeTrack.prototype.ValueTypeName = "bool"; -BooleanKeyframeTrack.prototype.ValueBufferType = Array; -BooleanKeyframeTrack.prototype.DefaultInterpolation = InterpolateDiscrete; -BooleanKeyframeTrack.prototype.InterpolantFactoryMethodLinear = void 0; -BooleanKeyframeTrack.prototype.InterpolantFactoryMethodSmooth = void 0; -class ColorKeyframeTrack extends KeyframeTrack { -} -ColorKeyframeTrack.prototype.ValueTypeName = "color"; -class NumberKeyframeTrack extends KeyframeTrack { -} -NumberKeyframeTrack.prototype.ValueTypeName = "number"; -class QuaternionLinearInterpolant extends Interpolant { - constructor(parameterPositions, sampleValues, sampleSize, resultBuffer) { - super(parameterPositions, sampleValues, sampleSize, resultBuffer); - } - interpolate_(i1, t0, t2, t1) { - const result = this.resultBuffer, values = this.sampleValues, stride = this.valueSize, alpha = (t2 - t0) / (t1 - t0); - let offset = i1 * stride; - for (let end = offset + stride; offset !== end; offset += 4) { - Quaternion.slerpFlat(result, 0, values, offset - stride, values, offset, alpha); - } - return result; - } -} -class QuaternionKeyframeTrack extends KeyframeTrack { - InterpolantFactoryMethodLinear(result) { - return new QuaternionLinearInterpolant(this.times, this.values, this.getValueSize(), result); - } -} -QuaternionKeyframeTrack.prototype.ValueTypeName = "quaternion"; -QuaternionKeyframeTrack.prototype.DefaultInterpolation = InterpolateLinear; -QuaternionKeyframeTrack.prototype.InterpolantFactoryMethodSmooth = void 0; -class StringKeyframeTrack extends KeyframeTrack { -} -StringKeyframeTrack.prototype.ValueTypeName = "string"; -StringKeyframeTrack.prototype.ValueBufferType = Array; -StringKeyframeTrack.prototype.DefaultInterpolation = InterpolateDiscrete; -StringKeyframeTrack.prototype.InterpolantFactoryMethodLinear = void 0; -StringKeyframeTrack.prototype.InterpolantFactoryMethodSmooth = void 0; -class VectorKeyframeTrack extends KeyframeTrack { -} -VectorKeyframeTrack.prototype.ValueTypeName = "vector"; -class AnimationClip { - constructor(name, duration = -1, tracks, blendMode = NormalAnimationBlendMode) { - this.name = name; - this.tracks = tracks; - this.duration = duration; - this.blendMode = blendMode; - this.uuid = generateUUID(); - if (this.duration < 0) { - this.resetDuration(); - } - } - static parse(json) { - const tracks = [], jsonTracks = json.tracks, frameTime = 1 / (json.fps || 1); - for (let i2 = 0, n2 = jsonTracks.length; i2 !== n2; ++i2) { - tracks.push(parseKeyframeTrack(jsonTracks[i2]).scale(frameTime)); - } - const clip = new this(json.name, json.duration, tracks, json.blendMode); - clip.uuid = json.uuid; - return clip; - } - static toJSON(clip) { - const tracks = [], clipTracks = clip.tracks; - const json = { - "name": clip.name, - "duration": clip.duration, - "tracks": tracks, - "uuid": clip.uuid, - "blendMode": clip.blendMode - }; - for (let i2 = 0, n2 = clipTracks.length; i2 !== n2; ++i2) { - tracks.push(KeyframeTrack.toJSON(clipTracks[i2])); - } - return json; - } - static CreateFromMorphTargetSequence(name, morphTargetSequence, fps, noLoop) { - const numMorphTargets = morphTargetSequence.length; - const tracks = []; - for (let i2 = 0; i2 < numMorphTargets; i2++) { - let times = []; - let values = []; - times.push( - (i2 + numMorphTargets - 1) % numMorphTargets, - i2, - (i2 + 1) % numMorphTargets - ); - values.push(0, 1, 0); - const order = AnimationUtils.getKeyframeOrder(times); - times = AnimationUtils.sortedArray(times, 1, order); - values = AnimationUtils.sortedArray(values, 1, order); - if (!noLoop && times[0] === 0) { - times.push(numMorphTargets); - values.push(values[0]); - } - tracks.push( - new NumberKeyframeTrack( - ".morphTargetInfluences[" + morphTargetSequence[i2].name + "]", - times, - values - ).scale(1 / fps) - ); - } - return new this(name, -1, tracks); - } - static findByName(objectOrClipArray, name) { - let clipArray = objectOrClipArray; - if (!Array.isArray(objectOrClipArray)) { - const o2 = objectOrClipArray; - clipArray = o2.geometry && o2.geometry.animations || o2.animations; - } - for (let i2 = 0; i2 < clipArray.length; i2++) { - if (clipArray[i2].name === name) { - return clipArray[i2]; - } - } - return null; - } - static CreateClipsFromMorphTargetSequences(morphTargets, fps, noLoop) { - const animationToMorphTargets = {}; - const pattern = /^([\w-]*?)([\d]+)$/; - for (let i2 = 0, il = morphTargets.length; i2 < il; i2++) { - const morphTarget = morphTargets[i2]; - const parts = morphTarget.name.match(pattern); - if (parts && parts.length > 1) { - const name = parts[1]; - let animationMorphTargets = animationToMorphTargets[name]; - if (!animationMorphTargets) { - animationToMorphTargets[name] = animationMorphTargets = []; - } - animationMorphTargets.push(morphTarget); - } - } - const clips = []; - for (const name in animationToMorphTargets) { - clips.push(this.CreateFromMorphTargetSequence(name, animationToMorphTargets[name], fps, noLoop)); - } - return clips; - } - static parseAnimation(animation, bones) { - if (!animation) { - console.error("THREE.AnimationClip: No animation in JSONLoader data."); - return null; - } - const addNonemptyTrack = function(trackType, trackName, animationKeys, propertyName, destTracks) { - if (animationKeys.length !== 0) { - const times = []; - const values = []; - AnimationUtils.flattenJSON(animationKeys, times, values, propertyName); - if (times.length !== 0) { - destTracks.push(new trackType(trackName, times, values)); - } - } - }; - const tracks = []; - const clipName = animation.name || "default"; - const fps = animation.fps || 30; - const blendMode = animation.blendMode; - let duration = animation.length || -1; - const hierarchyTracks = animation.hierarchy || []; - for (let h2 = 0; h2 < hierarchyTracks.length; h2++) { - const animationKeys = hierarchyTracks[h2].keys; - if (!animationKeys || animationKeys.length === 0) - continue; - if (animationKeys[0].morphTargets) { - const morphTargetNames = {}; - let k2; - for (k2 = 0; k2 < animationKeys.length; k2++) { - if (animationKeys[k2].morphTargets) { - for (let m2 = 0; m2 < animationKeys[k2].morphTargets.length; m2++) { - morphTargetNames[animationKeys[k2].morphTargets[m2]] = -1; - } - } - } - for (const morphTargetName in morphTargetNames) { - const times = []; - const values = []; - for (let m2 = 0; m2 !== animationKeys[k2].morphTargets.length; ++m2) { - const animationKey = animationKeys[k2]; - times.push(animationKey.time); - values.push(animationKey.morphTarget === morphTargetName ? 1 : 0); - } - tracks.push(new NumberKeyframeTrack(".morphTargetInfluence[" + morphTargetName + "]", times, values)); - } - duration = morphTargetNames.length * fps; - } else { - const boneName = ".bones[" + bones[h2].name + "]"; - addNonemptyTrack( - VectorKeyframeTrack, - boneName + ".position", - animationKeys, - "pos", - tracks - ); - addNonemptyTrack( - QuaternionKeyframeTrack, - boneName + ".quaternion", - animationKeys, - "rot", - tracks - ); - addNonemptyTrack( - VectorKeyframeTrack, - boneName + ".scale", - animationKeys, - "scl", - tracks - ); - } - } - if (tracks.length === 0) { - return null; - } - const clip = new this(clipName, duration, tracks, blendMode); - return clip; - } - resetDuration() { - const tracks = this.tracks; - let duration = 0; - for (let i2 = 0, n2 = tracks.length; i2 !== n2; ++i2) { - const track2 = this.tracks[i2]; - duration = Math.max(duration, track2.times[track2.times.length - 1]); - } - this.duration = duration; - return this; - } - trim() { - for (let i2 = 0; i2 < this.tracks.length; i2++) { - this.tracks[i2].trim(0, this.duration); - } - return this; - } - validate() { - let valid = true; - for (let i2 = 0; i2 < this.tracks.length; i2++) { - valid = valid && this.tracks[i2].validate(); - } - return valid; - } - optimize() { - for (let i2 = 0; i2 < this.tracks.length; i2++) { - this.tracks[i2].optimize(); - } - return this; - } - clone() { - const tracks = []; - for (let i2 = 0; i2 < this.tracks.length; i2++) { - tracks.push(this.tracks[i2].clone()); - } - return new this.constructor(this.name, this.duration, tracks, this.blendMode); - } - toJSON() { - return this.constructor.toJSON(this); - } -} -function getTrackTypeForValueTypeName(typeName) { - switch (typeName.toLowerCase()) { - case "scalar": - case "double": - case "float": - case "number": - case "integer": - return NumberKeyframeTrack; - case "vector": - case "vector2": - case "vector3": - case "vector4": - return VectorKeyframeTrack; - case "color": - return ColorKeyframeTrack; - case "quaternion": - return QuaternionKeyframeTrack; - case "bool": - case "boolean": - return BooleanKeyframeTrack; - case "string": - return StringKeyframeTrack; - } - throw new Error("THREE.KeyframeTrack: Unsupported typeName: " + typeName); -} -function parseKeyframeTrack(json) { - if (json.type === void 0) { - throw new Error("THREE.KeyframeTrack: track type undefined, can not parse"); - } - const trackType = getTrackTypeForValueTypeName(json.type); - if (json.times === void 0) { - const times = [], values = []; - AnimationUtils.flattenJSON(json.keys, times, values, "value"); - json.times = times; - json.values = values; - } - if (trackType.parse !== void 0) { - return trackType.parse(json); - } else { - return new trackType(json.name, json.times, json.values, json.interpolation); - } -} -const Cache = { - enabled: false, - files: {}, - add: function(key, file) { - if (this.enabled === false) - return; - this.files[key] = file; - }, - get: function(key) { - if (this.enabled === false) - return; - return this.files[key]; - }, - remove: function(key) { - delete this.files[key]; - }, - clear: function() { - this.files = {}; - } -}; -class LoadingManager { - constructor(onLoad, onProgress, onError) { - const scope = this; - let isLoading = false; - let itemsLoaded = 0; - let itemsTotal = 0; - let urlModifier = void 0; - const handlers2 = []; - this.onStart = void 0; - this.onLoad = onLoad; - this.onProgress = onProgress; - this.onError = onError; - this.itemStart = function(url) { - itemsTotal++; - if (isLoading === false) { - if (scope.onStart !== void 0) { - scope.onStart(url, itemsLoaded, itemsTotal); - } - } - isLoading = true; - }; - this.itemEnd = function(url) { - itemsLoaded++; - if (scope.onProgress !== void 0) { - scope.onProgress(url, itemsLoaded, itemsTotal); - } - if (itemsLoaded === itemsTotal) { - isLoading = false; - if (scope.onLoad !== void 0) { - scope.onLoad(); - } - } - }; - this.itemError = function(url) { - if (scope.onError !== void 0) { - scope.onError(url); - } - }; - this.resolveURL = function(url) { - if (urlModifier) { - return urlModifier(url); - } - return url; - }; - this.setURLModifier = function(transform) { - urlModifier = transform; - return this; - }; - this.addHandler = function(regex, loader) { - handlers2.push(regex, loader); - return this; - }; - this.removeHandler = function(regex) { - const index = handlers2.indexOf(regex); - if (index !== -1) { - handlers2.splice(index, 2); - } - return this; - }; - this.getHandler = function(file) { - for (let i2 = 0, l2 = handlers2.length; i2 < l2; i2 += 2) { - const regex = handlers2[i2]; - const loader = handlers2[i2 + 1]; - if (regex.global) - regex.lastIndex = 0; - if (regex.test(file)) { - return loader; - } - } - return null; - }; - } -} -const DefaultLoadingManager = new LoadingManager(); -class Loader { - constructor(manager) { - this.manager = manager !== void 0 ? manager : DefaultLoadingManager; - this.crossOrigin = "anonymous"; - this.withCredentials = false; - this.path = ""; - this.resourcePath = ""; - this.requestHeader = {}; - } - load() { - } - loadAsync(url, onProgress) { - const scope = this; - return new Promise(function(resolve2, reject) { - scope.load(url, resolve2, onProgress, reject); - }); - } - parse() { - } - setCrossOrigin(crossOrigin) { - this.crossOrigin = crossOrigin; - return this; - } - setWithCredentials(value) { - this.withCredentials = value; - return this; - } - setPath(path) { - this.path = path; - return this; - } - setResourcePath(resourcePath) { - this.resourcePath = resourcePath; - return this; - } - setRequestHeader(requestHeader) { - this.requestHeader = requestHeader; - return this; - } -} -const loading = {}; -class FileLoader extends Loader { - constructor(manager) { - super(manager); - } - load(url, onLoad, onProgress, onError) { - if (url === void 0) - url = ""; - if (this.path !== void 0) - url = this.path + url; - url = this.manager.resolveURL(url); - const cached = Cache.get(url); - if (cached !== void 0) { - this.manager.itemStart(url); - setTimeout(() => { - if (onLoad) - onLoad(cached); - this.manager.itemEnd(url); - }, 0); - return cached; - } - if (loading[url] !== void 0) { - loading[url].push({ - onLoad, - onProgress, - onError - }); - return; - } - loading[url] = []; - loading[url].push({ - onLoad, - onProgress, - onError - }); - const req = new Request(url, { - headers: new Headers(this.requestHeader), - credentials: this.withCredentials ? "include" : "same-origin" - }); - const mimeType = this.mimeType; - const responseType = this.responseType; - fetch(req).then((response) => { - if (response.status === 200 || response.status === 0) { - if (response.status === 0) { - console.warn("THREE.FileLoader: HTTP Status 0 received."); - } - if (typeof ReadableStream === "undefined" || response.body === void 0 || response.body.getReader === void 0) { - return response; - } - const callbacks = loading[url]; - const reader = response.body.getReader(); - const contentLength = response.headers.get("Content-Length"); - const total = contentLength ? parseInt(contentLength) : 0; - const lengthComputable = total !== 0; - let loaded = 0; - const stream = new ReadableStream({ - start(controller) { - readData(); - function readData() { - reader.read().then(({ done, value }) => { - if (done) { - controller.close(); - } else { - loaded += value.byteLength; - const event = new ProgressEvent("progress", { lengthComputable, loaded, total }); - for (let i2 = 0, il = callbacks.length; i2 < il; i2++) { - const callback = callbacks[i2]; - if (callback.onProgress) - callback.onProgress(event); - } - controller.enqueue(value); - readData(); - } - }); - } - } - }); - return new Response(stream); - } else { - throw Error(`fetch for "${response.url}" responded with ${response.status}: ${response.statusText}`); - } - }).then((response) => { - switch (responseType) { - case "arraybuffer": - return response.arrayBuffer(); - case "blob": - return response.blob(); - case "document": - return response.text().then((text) => { - const parser = new DOMParser(); - return parser.parseFromString(text, mimeType); - }); - case "json": - return response.json(); - default: - if (mimeType === void 0) { - return response.text(); - } else { - const re2 = /charset="?([^;"\s]*)"?/i; - const exec = re2.exec(mimeType); - const label = exec && exec[1] ? exec[1].toLowerCase() : void 0; - const decoder = new TextDecoder(label); - return response.arrayBuffer().then((ab) => decoder.decode(ab)); - } - } - }).then((data) => { - Cache.add(url, data); - const callbacks = loading[url]; - delete loading[url]; - for (let i2 = 0, il = callbacks.length; i2 < il; i2++) { - const callback = callbacks[i2]; - if (callback.onLoad) - callback.onLoad(data); - } - }).catch((err) => { - const callbacks = loading[url]; - if (callbacks === void 0) { - this.manager.itemError(url); - throw err; - } - delete loading[url]; - for (let i2 = 0, il = callbacks.length; i2 < il; i2++) { - const callback = callbacks[i2]; - if (callback.onError) - callback.onError(err); - } - this.manager.itemError(url); - }).finally(() => { - this.manager.itemEnd(url); - }); - this.manager.itemStart(url); - } - setResponseType(value) { - this.responseType = value; - return this; - } - setMimeType(value) { - this.mimeType = value; - return this; - } -} -class ImageLoader extends Loader { - constructor(manager) { - super(manager); - } - load(url, onLoad, onProgress, onError) { - if (this.path !== void 0) - url = this.path + url; - url = this.manager.resolveURL(url); - const scope = this; - const cached = Cache.get(url); - if (cached !== void 0) { - scope.manager.itemStart(url); - setTimeout(function() { - if (onLoad) - onLoad(cached); - scope.manager.itemEnd(url); - }, 0); - return cached; - } - const image = createElementNS("img"); - function onImageLoad() { - removeEventListeners(); - Cache.add(url, this); - if (onLoad) - onLoad(this); - scope.manager.itemEnd(url); - } - function onImageError(event) { - removeEventListeners(); - if (onError) - onError(event); - scope.manager.itemError(url); - scope.manager.itemEnd(url); - } - function removeEventListeners() { - image.removeEventListener("load", onImageLoad, false); - image.removeEventListener("error", onImageError, false); - } - image.addEventListener("load", onImageLoad, false); - image.addEventListener("error", onImageError, false); - if (url.slice(0, 5) !== "data:") { - if (this.crossOrigin !== void 0) - image.crossOrigin = this.crossOrigin; - } - scope.manager.itemStart(url); - image.src = url; - return image; - } -} -class CubeTextureLoader extends Loader { - constructor(manager) { - super(manager); - } - load(urls, onLoad, onProgress, onError) { - const texture = new CubeTexture(); - const loader = new ImageLoader(this.manager); - loader.setCrossOrigin(this.crossOrigin); - loader.setPath(this.path); - let loaded = 0; - function loadTexture(i2) { - loader.load(urls[i2], function(image) { - texture.images[i2] = image; - loaded++; - if (loaded === 6) { - texture.needsUpdate = true; - if (onLoad) - onLoad(texture); - } - }, void 0, onError); - } - for (let i2 = 0; i2 < urls.length; ++i2) { - loadTexture(i2); - } - return texture; - } -} -class TextureLoader extends Loader { - constructor(manager) { - super(manager); - } - load(url, onLoad, onProgress, onError) { - const texture = new Texture$1(); - const loader = new ImageLoader(this.manager); - loader.setCrossOrigin(this.crossOrigin); - loader.setPath(this.path); - loader.load(url, function(image) { - texture.image = image; - texture.needsUpdate = true; - if (onLoad !== void 0) { - onLoad(texture); - } - }, onProgress, onError); - return texture; - } -} -class Light$1 extends Object3D$1 { - constructor(color, intensity = 1) { - super(); - this.type = "Light"; - this.color = new Color(color); - this.intensity = intensity; - } - dispose() { - } - copy(source) { - super.copy(source); - this.color.copy(source.color); - this.intensity = source.intensity; - return this; - } - toJSON(meta) { - const data = super.toJSON(meta); - data.object.color = this.color.getHex(); - data.object.intensity = this.intensity; - if (this.groundColor !== void 0) - data.object.groundColor = this.groundColor.getHex(); - if (this.distance !== void 0) - data.object.distance = this.distance; - if (this.angle !== void 0) - data.object.angle = this.angle; - if (this.decay !== void 0) - data.object.decay = this.decay; - if (this.penumbra !== void 0) - data.object.penumbra = this.penumbra; - if (this.shadow !== void 0) - data.object.shadow = this.shadow.toJSON(); - return data; - } -} -Light$1.prototype.isLight = true; -class HemisphereLight extends Light$1 { - constructor(skyColor, groundColor, intensity) { - super(skyColor, intensity); - this.type = "HemisphereLight"; - this.position.copy(Object3D$1.DefaultUp); - this.updateMatrix(); - this.groundColor = new Color(groundColor); - } - copy(source) { - Light$1.prototype.copy.call(this, source); - this.groundColor.copy(source.groundColor); - return this; - } -} -HemisphereLight.prototype.isHemisphereLight = true; -const _projScreenMatrix$1 = /* @__PURE__ */ new Matrix4(); -const _lightPositionWorld$1 = /* @__PURE__ */ new Vector3(); -const _lookTarget$1 = /* @__PURE__ */ new Vector3(); -class LightShadow { - constructor(camera) { - this.camera = camera; - this.bias = 0; - this.normalBias = 0; - this.radius = 1; - this.blurSamples = 8; - this.mapSize = new Vector2(512, 512); - this.map = null; - this.mapPass = null; - this.matrix = new Matrix4(); - this.autoUpdate = true; - this.needsUpdate = false; - this._frustum = new Frustum(); - this._frameExtents = new Vector2(1, 1); - this._viewportCount = 1; - this._viewports = [ - new Vector4(0, 0, 1, 1) - ]; - } - getViewportCount() { - return this._viewportCount; - } - getFrustum() { - return this._frustum; - } - updateMatrices(light) { - const shadowCamera = this.camera; - const shadowMatrix = this.matrix; - _lightPositionWorld$1.setFromMatrixPosition(light.matrixWorld); - shadowCamera.position.copy(_lightPositionWorld$1); - _lookTarget$1.setFromMatrixPosition(light.target.matrixWorld); - shadowCamera.lookAt(_lookTarget$1); - shadowCamera.updateMatrixWorld(); - _projScreenMatrix$1.multiplyMatrices(shadowCamera.projectionMatrix, shadowCamera.matrixWorldInverse); - this._frustum.setFromProjectionMatrix(_projScreenMatrix$1); - shadowMatrix.set( - 0.5, - 0, - 0, - 0.5, - 0, - 0.5, - 0, - 0.5, - 0, - 0, - 0.5, - 0.5, - 0, - 0, - 0, - 1 - ); - shadowMatrix.multiply(shadowCamera.projectionMatrix); - shadowMatrix.multiply(shadowCamera.matrixWorldInverse); - } - getViewport(viewportIndex) { - return this._viewports[viewportIndex]; - } - getFrameExtents() { - return this._frameExtents; - } - dispose() { - if (this.map) { - this.map.dispose(); - } - if (this.mapPass) { - this.mapPass.dispose(); - } - } - copy(source) { - this.camera = source.camera.clone(); - this.bias = source.bias; - this.radius = source.radius; - this.mapSize.copy(source.mapSize); - return this; - } - clone() { - return new this.constructor().copy(this); - } - toJSON() { - const object = {}; - if (this.bias !== 0) - object.bias = this.bias; - if (this.normalBias !== 0) - object.normalBias = this.normalBias; - if (this.radius !== 1) - object.radius = this.radius; - if (this.mapSize.x !== 512 || this.mapSize.y !== 512) - object.mapSize = this.mapSize.toArray(); - object.camera = this.camera.toJSON(false).object; - delete object.camera.matrix; - return object; - } -} -class SpotLightShadow extends LightShadow { - constructor() { - super(new PerspectiveCamera$1(50, 1, 0.5, 500)); - this.focus = 1; - } - updateMatrices(light) { - const camera = this.camera; - const fov2 = RAD2DEG * 2 * light.angle * this.focus; - const aspect2 = this.mapSize.width / this.mapSize.height; - const far = light.distance || camera.far; - if (fov2 !== camera.fov || aspect2 !== camera.aspect || far !== camera.far) { - camera.fov = fov2; - camera.aspect = aspect2; - camera.far = far; - camera.updateProjectionMatrix(); - } - super.updateMatrices(light); - } - copy(source) { - super.copy(source); - this.focus = source.focus; - return this; - } -} -SpotLightShadow.prototype.isSpotLightShadow = true; -class SpotLight extends Light$1 { - constructor(color, intensity, distance = 0, angle = Math.PI / 3, penumbra = 0, decay = 1) { - super(color, intensity); - this.type = "SpotLight"; - this.position.copy(Object3D$1.DefaultUp); - this.updateMatrix(); - this.target = new Object3D$1(); - this.distance = distance; - this.angle = angle; - this.penumbra = penumbra; - this.decay = decay; - this.shadow = new SpotLightShadow(); - } - get power() { - return this.intensity * Math.PI; - } - set power(power) { - this.intensity = power / Math.PI; - } - dispose() { - this.shadow.dispose(); - } - copy(source) { - super.copy(source); - this.distance = source.distance; - this.angle = source.angle; - this.penumbra = source.penumbra; - this.decay = source.decay; - this.target = source.target.clone(); - this.shadow = source.shadow.clone(); - return this; - } -} -SpotLight.prototype.isSpotLight = true; -const _projScreenMatrix = /* @__PURE__ */ new Matrix4(); -const _lightPositionWorld = /* @__PURE__ */ new Vector3(); -const _lookTarget = /* @__PURE__ */ new Vector3(); -class PointLightShadow extends LightShadow { - constructor() { - super(new PerspectiveCamera$1(90, 1, 0.5, 500)); - this._frameExtents = new Vector2(4, 2); - this._viewportCount = 6; - this._viewports = [ - new Vector4(2, 1, 1, 1), - new Vector4(0, 1, 1, 1), - new Vector4(3, 1, 1, 1), - new Vector4(1, 1, 1, 1), - new Vector4(3, 0, 1, 1), - new Vector4(1, 0, 1, 1) - ]; - this._cubeDirections = [ - new Vector3(1, 0, 0), - new Vector3(-1, 0, 0), - new Vector3(0, 0, 1), - new Vector3(0, 0, -1), - new Vector3(0, 1, 0), - new Vector3(0, -1, 0) - ]; - this._cubeUps = [ - new Vector3(0, 1, 0), - new Vector3(0, 1, 0), - new Vector3(0, 1, 0), - new Vector3(0, 1, 0), - new Vector3(0, 0, 1), - new Vector3(0, 0, -1) - ]; - } - updateMatrices(light, viewportIndex = 0) { - const camera = this.camera; - const shadowMatrix = this.matrix; - const far = light.distance || camera.far; - if (far !== camera.far) { - camera.far = far; - camera.updateProjectionMatrix(); - } - _lightPositionWorld.setFromMatrixPosition(light.matrixWorld); - camera.position.copy(_lightPositionWorld); - _lookTarget.copy(camera.position); - _lookTarget.add(this._cubeDirections[viewportIndex]); - camera.up.copy(this._cubeUps[viewportIndex]); - camera.lookAt(_lookTarget); - camera.updateMatrixWorld(); - shadowMatrix.makeTranslation(-_lightPositionWorld.x, -_lightPositionWorld.y, -_lightPositionWorld.z); - _projScreenMatrix.multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse); - this._frustum.setFromProjectionMatrix(_projScreenMatrix); - } -} -PointLightShadow.prototype.isPointLightShadow = true; -class PointLight$1 extends Light$1 { - constructor(color, intensity, distance = 0, decay = 1) { - super(color, intensity); - this.type = "PointLight"; - this.distance = distance; - this.decay = decay; - this.shadow = new PointLightShadow(); - } - get power() { - return this.intensity * 4 * Math.PI; - } - set power(power) { - this.intensity = power / (4 * Math.PI); - } - dispose() { - this.shadow.dispose(); - } - copy(source) { - super.copy(source); - this.distance = source.distance; - this.decay = source.decay; - this.shadow = source.shadow.clone(); - return this; - } -} -PointLight$1.prototype.isPointLight = true; -class DirectionalLightShadow extends LightShadow { - constructor() { - super(new OrthographicCamera(-5, 5, 5, -5, 0.5, 500)); - } -} -DirectionalLightShadow.prototype.isDirectionalLightShadow = true; -class DirectionalLight extends Light$1 { - constructor(color, intensity) { - super(color, intensity); - this.type = "DirectionalLight"; - this.position.copy(Object3D$1.DefaultUp); - this.updateMatrix(); - this.target = new Object3D$1(); - this.shadow = new DirectionalLightShadow(); - } - dispose() { - this.shadow.dispose(); - } - copy(source) { - super.copy(source); - this.target = source.target.clone(); - this.shadow = source.shadow.clone(); - return this; - } -} -DirectionalLight.prototype.isDirectionalLight = true; -class AmbientLight$1 extends Light$1 { - constructor(color, intensity) { - super(color, intensity); - this.type = "AmbientLight"; - } -} -AmbientLight$1.prototype.isAmbientLight = true; -class RectAreaLight extends Light$1 { - constructor(color, intensity, width = 10, height = 10) { - super(color, intensity); - this.type = "RectAreaLight"; - this.width = width; - this.height = height; - } - get power() { - return this.intensity * this.width * this.height * Math.PI; - } - set power(power) { - this.intensity = power / (this.width * this.height * Math.PI); - } - copy(source) { - super.copy(source); - this.width = source.width; - this.height = source.height; - return this; - } - toJSON(meta) { - const data = super.toJSON(meta); - data.object.width = this.width; - data.object.height = this.height; - return data; - } -} -RectAreaLight.prototype.isRectAreaLight = true; -class SphericalHarmonics3 { - constructor() { - this.coefficients = []; - for (let i2 = 0; i2 < 9; i2++) { - this.coefficients.push(new Vector3()); - } - } - set(coefficients) { - for (let i2 = 0; i2 < 9; i2++) { - this.coefficients[i2].copy(coefficients[i2]); - } - return this; - } - zero() { - for (let i2 = 0; i2 < 9; i2++) { - this.coefficients[i2].set(0, 0, 0); - } - return this; - } - getAt(normal, target) { - const x2 = normal.x, y2 = normal.y, z2 = normal.z; - const coeff = this.coefficients; - target.copy(coeff[0]).multiplyScalar(0.282095); - target.addScaledVector(coeff[1], 0.488603 * y2); - target.addScaledVector(coeff[2], 0.488603 * z2); - target.addScaledVector(coeff[3], 0.488603 * x2); - target.addScaledVector(coeff[4], 1.092548 * (x2 * y2)); - target.addScaledVector(coeff[5], 1.092548 * (y2 * z2)); - target.addScaledVector(coeff[6], 0.315392 * (3 * z2 * z2 - 1)); - target.addScaledVector(coeff[7], 1.092548 * (x2 * z2)); - target.addScaledVector(coeff[8], 0.546274 * (x2 * x2 - y2 * y2)); - return target; - } - getIrradianceAt(normal, target) { - const x2 = normal.x, y2 = normal.y, z2 = normal.z; - const coeff = this.coefficients; - target.copy(coeff[0]).multiplyScalar(0.886227); - target.addScaledVector(coeff[1], 2 * 0.511664 * y2); - target.addScaledVector(coeff[2], 2 * 0.511664 * z2); - target.addScaledVector(coeff[3], 2 * 0.511664 * x2); - target.addScaledVector(coeff[4], 2 * 0.429043 * x2 * y2); - target.addScaledVector(coeff[5], 2 * 0.429043 * y2 * z2); - target.addScaledVector(coeff[6], 0.743125 * z2 * z2 - 0.247708); - target.addScaledVector(coeff[7], 2 * 0.429043 * x2 * z2); - target.addScaledVector(coeff[8], 0.429043 * (x2 * x2 - y2 * y2)); - return target; - } - add(sh) { - for (let i2 = 0; i2 < 9; i2++) { - this.coefficients[i2].add(sh.coefficients[i2]); - } - return this; - } - addScaledSH(sh, s2) { - for (let i2 = 0; i2 < 9; i2++) { - this.coefficients[i2].addScaledVector(sh.coefficients[i2], s2); - } - return this; - } - scale(s2) { - for (let i2 = 0; i2 < 9; i2++) { - this.coefficients[i2].multiplyScalar(s2); - } - return this; - } - lerp(sh, alpha) { - for (let i2 = 0; i2 < 9; i2++) { - this.coefficients[i2].lerp(sh.coefficients[i2], alpha); - } - return this; - } - equals(sh) { - for (let i2 = 0; i2 < 9; i2++) { - if (!this.coefficients[i2].equals(sh.coefficients[i2])) { - return false; - } - } - return true; - } - copy(sh) { - return this.set(sh.coefficients); - } - clone() { - return new this.constructor().copy(this); - } - fromArray(array, offset = 0) { - const coefficients = this.coefficients; - for (let i2 = 0; i2 < 9; i2++) { - coefficients[i2].fromArray(array, offset + i2 * 3); - } - return this; - } - toArray(array = [], offset = 0) { - const coefficients = this.coefficients; - for (let i2 = 0; i2 < 9; i2++) { - coefficients[i2].toArray(array, offset + i2 * 3); - } - return array; - } - static getBasisAt(normal, shBasis) { - const x2 = normal.x, y2 = normal.y, z2 = normal.z; - shBasis[0] = 0.282095; - shBasis[1] = 0.488603 * y2; - shBasis[2] = 0.488603 * z2; - shBasis[3] = 0.488603 * x2; - shBasis[4] = 1.092548 * x2 * y2; - shBasis[5] = 1.092548 * y2 * z2; - shBasis[6] = 0.315392 * (3 * z2 * z2 - 1); - shBasis[7] = 1.092548 * x2 * z2; - shBasis[8] = 0.546274 * (x2 * x2 - y2 * y2); - } -} -SphericalHarmonics3.prototype.isSphericalHarmonics3 = true; -class LightProbe extends Light$1 { - constructor(sh = new SphericalHarmonics3(), intensity = 1) { - super(void 0, intensity); - this.sh = sh; - } - copy(source) { - super.copy(source); - this.sh.copy(source.sh); - return this; - } - fromJSON(json) { - this.intensity = json.intensity; - this.sh.fromArray(json.sh); - return this; - } - toJSON(meta) { - const data = super.toJSON(meta); - data.object.sh = this.sh.toArray(); - return data; - } -} -LightProbe.prototype.isLightProbe = true; -class LoaderUtils { - static decodeText(array) { - if (typeof TextDecoder !== "undefined") { - return new TextDecoder().decode(array); - } - let s2 = ""; - for (let i2 = 0, il = array.length; i2 < il; i2++) { - s2 += String.fromCharCode(array[i2]); - } - try { - return decodeURIComponent(escape(s2)); - } catch (e2) { - return s2; - } - } - static extractUrlBase(url) { - const index = url.lastIndexOf("/"); - if (index === -1) - return "./"; - return url.slice(0, index + 1); - } - static resolveURL(url, path) { - if (typeof url !== "string" || url === "") - return ""; - if (/^https?:\/\//i.test(path) && /^\//.test(url)) { - path = path.replace(/(^https?:\/\/[^\/]+).*/i, "$1"); - } - if (/^(https?:)?\/\//i.test(url)) - return url; - if (/^data:.*,.*$/i.test(url)) - return url; - if (/^blob:.*$/i.test(url)) - return url; - return path + url; - } -} -class InstancedBufferGeometry extends BufferGeometry { - constructor() { - super(); - this.type = "InstancedBufferGeometry"; - this.instanceCount = Infinity; - } - copy(source) { - super.copy(source); - this.instanceCount = source.instanceCount; - return this; - } - clone() { - return new this.constructor().copy(this); - } - toJSON() { - const data = super.toJSON(this); - data.instanceCount = this.instanceCount; - data.isInstancedBufferGeometry = true; - return data; - } -} -InstancedBufferGeometry.prototype.isInstancedBufferGeometry = true; -class ImageBitmapLoader extends Loader { - constructor(manager) { - super(manager); - if (typeof createImageBitmap === "undefined") { - console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."); - } - if (typeof fetch === "undefined") { - console.warn("THREE.ImageBitmapLoader: fetch() not supported."); - } - this.options = { premultiplyAlpha: "none" }; - } - setOptions(options) { - this.options = options; - return this; - } - load(url, onLoad, onProgress, onError) { - if (url === void 0) - url = ""; - if (this.path !== void 0) - url = this.path + url; - url = this.manager.resolveURL(url); - const scope = this; - const cached = Cache.get(url); - if (cached !== void 0) { - scope.manager.itemStart(url); - setTimeout(function() { - if (onLoad) - onLoad(cached); - scope.manager.itemEnd(url); - }, 0); - return cached; - } - const fetchOptions = {}; - fetchOptions.credentials = this.crossOrigin === "anonymous" ? "same-origin" : "include"; - fetchOptions.headers = this.requestHeader; - fetch(url, fetchOptions).then(function(res) { - return res.blob(); - }).then(function(blob) { - return createImageBitmap(blob, Object.assign(scope.options, { colorSpaceConversion: "none" })); - }).then(function(imageBitmap) { - Cache.add(url, imageBitmap); - if (onLoad) - onLoad(imageBitmap); - scope.manager.itemEnd(url); - }).catch(function(e2) { - if (onError) - onError(e2); - scope.manager.itemError(url); - scope.manager.itemEnd(url); - }); - scope.manager.itemStart(url); - } -} -ImageBitmapLoader.prototype.isImageBitmapLoader = true; -let _context; -const AudioContext = { - getContext: function() { - if (_context === void 0) { - _context = new (window.AudioContext || window.webkitAudioContext)(); - } - return _context; - }, - setContext: function(value) { - _context = value; - } -}; -class AudioLoader extends Loader { - constructor(manager) { - super(manager); - } - load(url, onLoad, onProgress, onError) { - const scope = this; - const loader = new FileLoader(this.manager); - loader.setResponseType("arraybuffer"); - loader.setPath(this.path); - loader.setRequestHeader(this.requestHeader); - loader.setWithCredentials(this.withCredentials); - loader.load(url, function(buffer) { - try { - const bufferCopy = buffer.slice(0); - const context = AudioContext.getContext(); - context.decodeAudioData(bufferCopy, function(audioBuffer) { - onLoad(audioBuffer); - }); - } catch (e2) { - if (onError) { - onError(e2); - } else { - console.error(e2); - } - scope.manager.itemError(url); - } - }, onProgress, onError); - } -} -class HemisphereLightProbe extends LightProbe { - constructor(skyColor, groundColor, intensity = 1) { - super(void 0, intensity); - const color1 = new Color().set(skyColor); - const color2 = new Color().set(groundColor); - const sky = new Vector3(color1.r, color1.g, color1.b); - const ground = new Vector3(color2.r, color2.g, color2.b); - const c0 = Math.sqrt(Math.PI); - const c1 = c0 * Math.sqrt(0.75); - this.sh.coefficients[0].copy(sky).add(ground).multiplyScalar(c0); - this.sh.coefficients[1].copy(sky).sub(ground).multiplyScalar(c1); - } -} -HemisphereLightProbe.prototype.isHemisphereLightProbe = true; -class AmbientLightProbe extends LightProbe { - constructor(color, intensity = 1) { - super(void 0, intensity); - const color1 = new Color().set(color); - this.sh.coefficients[0].set(color1.r, color1.g, color1.b).multiplyScalar(2 * Math.sqrt(Math.PI)); - } -} -AmbientLightProbe.prototype.isAmbientLightProbe = true; -class Clock { - constructor(autoStart = true) { - this.autoStart = autoStart; - this.startTime = 0; - this.oldTime = 0; - this.elapsedTime = 0; - this.running = false; - } - start() { - this.startTime = now(); - this.oldTime = this.startTime; - this.elapsedTime = 0; - this.running = true; - } - stop() { - this.getElapsedTime(); - this.running = false; - this.autoStart = false; - } - getElapsedTime() { - this.getDelta(); - return this.elapsedTime; - } - getDelta() { - let diff = 0; - if (this.autoStart && !this.running) { - this.start(); - return 0; - } - if (this.running) { - const newTime = now(); - diff = (newTime - this.oldTime) / 1e3; - this.oldTime = newTime; - this.elapsedTime += diff; - } - return diff; - } -} -function now() { - return (typeof performance === "undefined" ? Date : performance).now(); -} -class Audio extends Object3D$1 { - constructor(listener) { - super(); - this.type = "Audio"; - this.listener = listener; - this.context = listener.context; - this.gain = this.context.createGain(); - this.gain.connect(listener.getInput()); - this.autoplay = false; - this.buffer = null; - this.detune = 0; - this.loop = false; - this.loopStart = 0; - this.loopEnd = 0; - this.offset = 0; - this.duration = void 0; - this.playbackRate = 1; - this.isPlaying = false; - this.hasPlaybackControl = true; - this.source = null; - this.sourceType = "empty"; - this._startedAt = 0; - this._progress = 0; - this._connected = false; - this.filters = []; - } - getOutput() { - return this.gain; - } - setNodeSource(audioNode) { - this.hasPlaybackControl = false; - this.sourceType = "audioNode"; - this.source = audioNode; - this.connect(); - return this; - } - setMediaElementSource(mediaElement) { - this.hasPlaybackControl = false; - this.sourceType = "mediaNode"; - this.source = this.context.createMediaElementSource(mediaElement); - this.connect(); - return this; - } - setMediaStreamSource(mediaStream) { - this.hasPlaybackControl = false; - this.sourceType = "mediaStreamNode"; - this.source = this.context.createMediaStreamSource(mediaStream); - this.connect(); - return this; - } - setBuffer(audioBuffer) { - this.buffer = audioBuffer; - this.sourceType = "buffer"; - if (this.autoplay) - this.play(); - return this; - } - play(delay = 0) { - if (this.isPlaying === true) { - console.warn("THREE.Audio: Audio is already playing."); - return; - } - if (this.hasPlaybackControl === false) { - console.warn("THREE.Audio: this Audio has no playback control."); - return; - } - this._startedAt = this.context.currentTime + delay; - const source = this.context.createBufferSource(); - source.buffer = this.buffer; - source.loop = this.loop; - source.loopStart = this.loopStart; - source.loopEnd = this.loopEnd; - source.onended = this.onEnded.bind(this); - source.start(this._startedAt, this._progress + this.offset, this.duration); - this.isPlaying = true; - this.source = source; - this.setDetune(this.detune); - this.setPlaybackRate(this.playbackRate); - return this.connect(); - } - pause() { - if (this.hasPlaybackControl === false) { - console.warn("THREE.Audio: this Audio has no playback control."); - return; - } - if (this.isPlaying === true) { - this._progress += Math.max(this.context.currentTime - this._startedAt, 0) * this.playbackRate; - if (this.loop === true) { - this._progress = this._progress % (this.duration || this.buffer.duration); - } - this.source.stop(); - this.source.onended = null; - this.isPlaying = false; - } - return this; - } - stop() { - if (this.hasPlaybackControl === false) { - console.warn("THREE.Audio: this Audio has no playback control."); - return; - } - this._progress = 0; - this.source.stop(); - this.source.onended = null; - this.isPlaying = false; - return this; - } - connect() { - if (this.filters.length > 0) { - this.source.connect(this.filters[0]); - for (let i2 = 1, l2 = this.filters.length; i2 < l2; i2++) { - this.filters[i2 - 1].connect(this.filters[i2]); - } - this.filters[this.filters.length - 1].connect(this.getOutput()); - } else { - this.source.connect(this.getOutput()); - } - this._connected = true; - return this; - } - disconnect() { - if (this.filters.length > 0) { - this.source.disconnect(this.filters[0]); - for (let i2 = 1, l2 = this.filters.length; i2 < l2; i2++) { - this.filters[i2 - 1].disconnect(this.filters[i2]); - } - this.filters[this.filters.length - 1].disconnect(this.getOutput()); - } else { - this.source.disconnect(this.getOutput()); - } - this._connected = false; - return this; - } - getFilters() { - return this.filters; - } - setFilters(value) { - if (!value) - value = []; - if (this._connected === true) { - this.disconnect(); - this.filters = value.slice(); - this.connect(); - } else { - this.filters = value.slice(); - } - return this; - } - setDetune(value) { - this.detune = value; - if (this.source.detune === void 0) - return; - if (this.isPlaying === true) { - this.source.detune.setTargetAtTime(this.detune, this.context.currentTime, 0.01); - } - return this; - } - getDetune() { - return this.detune; - } - getFilter() { - return this.getFilters()[0]; - } - setFilter(filter) { - return this.setFilters(filter ? [filter] : []); - } - setPlaybackRate(value) { - if (this.hasPlaybackControl === false) { - console.warn("THREE.Audio: this Audio has no playback control."); - return; - } - this.playbackRate = value; - if (this.isPlaying === true) { - this.source.playbackRate.setTargetAtTime(this.playbackRate, this.context.currentTime, 0.01); - } - return this; - } - getPlaybackRate() { - return this.playbackRate; - } - onEnded() { - this.isPlaying = false; - } - getLoop() { - if (this.hasPlaybackControl === false) { - console.warn("THREE.Audio: this Audio has no playback control."); - return false; - } - return this.loop; - } - setLoop(value) { - if (this.hasPlaybackControl === false) { - console.warn("THREE.Audio: this Audio has no playback control."); - return; - } - this.loop = value; - if (this.isPlaying === true) { - this.source.loop = this.loop; - } - return this; - } - setLoopStart(value) { - this.loopStart = value; - return this; - } - setLoopEnd(value) { - this.loopEnd = value; - return this; - } - getVolume() { - return this.gain.gain.value; - } - setVolume(value) { - this.gain.gain.setTargetAtTime(value, this.context.currentTime, 0.01); - return this; - } -} -class PropertyMixer { - constructor(binding, typeName, valueSize) { - this.binding = binding; - this.valueSize = valueSize; - let mixFunction, mixFunctionAdditive, setIdentity; - switch (typeName) { - case "quaternion": - mixFunction = this._slerp; - mixFunctionAdditive = this._slerpAdditive; - setIdentity = this._setAdditiveIdentityQuaternion; - this.buffer = new Float64Array(valueSize * 6); - this._workIndex = 5; - break; - case "string": - case "bool": - mixFunction = this._select; - mixFunctionAdditive = this._select; - setIdentity = this._setAdditiveIdentityOther; - this.buffer = new Array(valueSize * 5); - break; - default: - mixFunction = this._lerp; - mixFunctionAdditive = this._lerpAdditive; - setIdentity = this._setAdditiveIdentityNumeric; - this.buffer = new Float64Array(valueSize * 5); - } - this._mixBufferRegion = mixFunction; - this._mixBufferRegionAdditive = mixFunctionAdditive; - this._setIdentity = setIdentity; - this._origIndex = 3; - this._addIndex = 4; - this.cumulativeWeight = 0; - this.cumulativeWeightAdditive = 0; - this.useCount = 0; - this.referenceCount = 0; - } - accumulate(accuIndex, weight) { - const buffer = this.buffer, stride = this.valueSize, offset = accuIndex * stride + stride; - let currentWeight = this.cumulativeWeight; - if (currentWeight === 0) { - for (let i2 = 0; i2 !== stride; ++i2) { - buffer[offset + i2] = buffer[i2]; - } - currentWeight = weight; - } else { - currentWeight += weight; - const mix = weight / currentWeight; - this._mixBufferRegion(buffer, offset, 0, mix, stride); - } - this.cumulativeWeight = currentWeight; - } - accumulateAdditive(weight) { - const buffer = this.buffer, stride = this.valueSize, offset = stride * this._addIndex; - if (this.cumulativeWeightAdditive === 0) { - this._setIdentity(); - } - this._mixBufferRegionAdditive(buffer, offset, 0, weight, stride); - this.cumulativeWeightAdditive += weight; - } - apply(accuIndex) { - const stride = this.valueSize, buffer = this.buffer, offset = accuIndex * stride + stride, weight = this.cumulativeWeight, weightAdditive = this.cumulativeWeightAdditive, binding = this.binding; - this.cumulativeWeight = 0; - this.cumulativeWeightAdditive = 0; - if (weight < 1) { - const originalValueOffset = stride * this._origIndex; - this._mixBufferRegion( - buffer, - offset, - originalValueOffset, - 1 - weight, - stride - ); - } - if (weightAdditive > 0) { - this._mixBufferRegionAdditive(buffer, offset, this._addIndex * stride, 1, stride); - } - for (let i2 = stride, e2 = stride + stride; i2 !== e2; ++i2) { - if (buffer[i2] !== buffer[i2 + stride]) { - binding.setValue(buffer, offset); - break; - } - } - } - saveOriginalState() { - const binding = this.binding; - const buffer = this.buffer, stride = this.valueSize, originalValueOffset = stride * this._origIndex; - binding.getValue(buffer, originalValueOffset); - for (let i2 = stride, e2 = originalValueOffset; i2 !== e2; ++i2) { - buffer[i2] = buffer[originalValueOffset + i2 % stride]; - } - this._setIdentity(); - this.cumulativeWeight = 0; - this.cumulativeWeightAdditive = 0; - } - restoreOriginalState() { - const originalValueOffset = this.valueSize * 3; - this.binding.setValue(this.buffer, originalValueOffset); - } - _setAdditiveIdentityNumeric() { - const startIndex = this._addIndex * this.valueSize; - const endIndex = startIndex + this.valueSize; - for (let i2 = startIndex; i2 < endIndex; i2++) { - this.buffer[i2] = 0; - } - } - _setAdditiveIdentityQuaternion() { - this._setAdditiveIdentityNumeric(); - this.buffer[this._addIndex * this.valueSize + 3] = 1; - } - _setAdditiveIdentityOther() { - const startIndex = this._origIndex * this.valueSize; - const targetIndex = this._addIndex * this.valueSize; - for (let i2 = 0; i2 < this.valueSize; i2++) { - this.buffer[targetIndex + i2] = this.buffer[startIndex + i2]; - } - } - _select(buffer, dstOffset, srcOffset, t2, stride) { - if (t2 >= 0.5) { - for (let i2 = 0; i2 !== stride; ++i2) { - buffer[dstOffset + i2] = buffer[srcOffset + i2]; - } - } - } - _slerp(buffer, dstOffset, srcOffset, t2) { - Quaternion.slerpFlat(buffer, dstOffset, buffer, dstOffset, buffer, srcOffset, t2); - } - _slerpAdditive(buffer, dstOffset, srcOffset, t2, stride) { - const workOffset = this._workIndex * stride; - Quaternion.multiplyQuaternionsFlat(buffer, workOffset, buffer, dstOffset, buffer, srcOffset); - Quaternion.slerpFlat(buffer, dstOffset, buffer, dstOffset, buffer, workOffset, t2); - } - _lerp(buffer, dstOffset, srcOffset, t2, stride) { - const s2 = 1 - t2; - for (let i2 = 0; i2 !== stride; ++i2) { - const j2 = dstOffset + i2; - buffer[j2] = buffer[j2] * s2 + buffer[srcOffset + i2] * t2; - } - } - _lerpAdditive(buffer, dstOffset, srcOffset, t2, stride) { - for (let i2 = 0; i2 !== stride; ++i2) { - const j2 = dstOffset + i2; - buffer[j2] = buffer[j2] + buffer[srcOffset + i2] * t2; - } - } -} -const _RESERVED_CHARS_RE = "\\[\\]\\.:\\/"; -const _reservedRe = new RegExp("[" + _RESERVED_CHARS_RE + "]", "g"); -const _wordChar = "[^" + _RESERVED_CHARS_RE + "]"; -const _wordCharOrDot = "[^" + _RESERVED_CHARS_RE.replace("\\.", "") + "]"; -const _directoryRe = /((?:WC+[\/:])*)/.source.replace("WC", _wordChar); -const _nodeRe = /(WCOD+)?/.source.replace("WCOD", _wordCharOrDot); -const _objectRe = /(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC", _wordChar); -const _propertyRe = /\.(WC+)(?:\[(.+)\])?/.source.replace("WC", _wordChar); -const _trackRe = new RegExp( - "^" + _directoryRe + _nodeRe + _objectRe + _propertyRe + "$" -); -const _supportedObjectNames = ["material", "materials", "bones"]; -class Composite { - constructor(targetGroup, path, optionalParsedPath) { - const parsedPath = optionalParsedPath || PropertyBinding.parseTrackName(path); - this._targetGroup = targetGroup; - this._bindings = targetGroup.subscribe_(path, parsedPath); - } - getValue(array, offset) { - this.bind(); - const firstValidIndex = this._targetGroup.nCachedObjects_, binding = this._bindings[firstValidIndex]; - if (binding !== void 0) - binding.getValue(array, offset); - } - setValue(array, offset) { - const bindings = this._bindings; - for (let i2 = this._targetGroup.nCachedObjects_, n2 = bindings.length; i2 !== n2; ++i2) { - bindings[i2].setValue(array, offset); - } - } - bind() { - const bindings = this._bindings; - for (let i2 = this._targetGroup.nCachedObjects_, n2 = bindings.length; i2 !== n2; ++i2) { - bindings[i2].bind(); - } - } - unbind() { - const bindings = this._bindings; - for (let i2 = this._targetGroup.nCachedObjects_, n2 = bindings.length; i2 !== n2; ++i2) { - bindings[i2].unbind(); - } - } -} -class PropertyBinding { - constructor(rootNode, path, parsedPath) { - this.path = path; - this.parsedPath = parsedPath || PropertyBinding.parseTrackName(path); - this.node = PropertyBinding.findNode(rootNode, this.parsedPath.nodeName) || rootNode; - this.rootNode = rootNode; - this.getValue = this._getValue_unbound; - this.setValue = this._setValue_unbound; - } - static create(root2, path, parsedPath) { - if (!(root2 && root2.isAnimationObjectGroup)) { - return new PropertyBinding(root2, path, parsedPath); - } else { - return new PropertyBinding.Composite(root2, path, parsedPath); - } - } - static sanitizeNodeName(name) { - return name.replace(/\s/g, "_").replace(_reservedRe, ""); - } - static parseTrackName(trackName) { - const matches = _trackRe.exec(trackName); - if (matches === null) { - throw new Error("PropertyBinding: Cannot parse trackName: " + trackName); - } - const results = { - nodeName: matches[2], - objectName: matches[3], - objectIndex: matches[4], - propertyName: matches[5], - propertyIndex: matches[6] - }; - const lastDot = results.nodeName && results.nodeName.lastIndexOf("."); - if (lastDot !== void 0 && lastDot !== -1) { - const objectName = results.nodeName.substring(lastDot + 1); - if (_supportedObjectNames.indexOf(objectName) !== -1) { - results.nodeName = results.nodeName.substring(0, lastDot); - results.objectName = objectName; - } - } - if (results.propertyName === null || results.propertyName.length === 0) { - throw new Error("PropertyBinding: can not parse propertyName from trackName: " + trackName); - } - return results; - } - static findNode(root2, nodeName) { - if (nodeName === void 0 || nodeName === "" || nodeName === "." || nodeName === -1 || nodeName === root2.name || nodeName === root2.uuid) { - return root2; - } - if (root2.skeleton) { - const bone = root2.skeleton.getBoneByName(nodeName); - if (bone !== void 0) { - return bone; - } - } - if (root2.children) { - const searchNodeSubtree = function(children) { - for (let i2 = 0; i2 < children.length; i2++) { - const childNode = children[i2]; - if (childNode.name === nodeName || childNode.uuid === nodeName) { - return childNode; - } - const result = searchNodeSubtree(childNode.children); - if (result) - return result; - } - return null; - }; - const subTreeNode = searchNodeSubtree(root2.children); - if (subTreeNode) { - return subTreeNode; - } - } - return null; - } - _getValue_unavailable() { - } - _setValue_unavailable() { - } - _getValue_direct(buffer, offset) { - buffer[offset] = this.targetObject[this.propertyName]; - } - _getValue_array(buffer, offset) { - const source = this.resolvedProperty; - for (let i2 = 0, n2 = source.length; i2 !== n2; ++i2) { - buffer[offset++] = source[i2]; - } - } - _getValue_arrayElement(buffer, offset) { - buffer[offset] = this.resolvedProperty[this.propertyIndex]; - } - _getValue_toArray(buffer, offset) { - this.resolvedProperty.toArray(buffer, offset); - } - _setValue_direct(buffer, offset) { - this.targetObject[this.propertyName] = buffer[offset]; - } - _setValue_direct_setNeedsUpdate(buffer, offset) { - this.targetObject[this.propertyName] = buffer[offset]; - this.targetObject.needsUpdate = true; - } - _setValue_direct_setMatrixWorldNeedsUpdate(buffer, offset) { - this.targetObject[this.propertyName] = buffer[offset]; - this.targetObject.matrixWorldNeedsUpdate = true; - } - _setValue_array(buffer, offset) { - const dest = this.resolvedProperty; - for (let i2 = 0, n2 = dest.length; i2 !== n2; ++i2) { - dest[i2] = buffer[offset++]; - } - } - _setValue_array_setNeedsUpdate(buffer, offset) { - const dest = this.resolvedProperty; - for (let i2 = 0, n2 = dest.length; i2 !== n2; ++i2) { - dest[i2] = buffer[offset++]; - } - this.targetObject.needsUpdate = true; - } - _setValue_array_setMatrixWorldNeedsUpdate(buffer, offset) { - const dest = this.resolvedProperty; - for (let i2 = 0, n2 = dest.length; i2 !== n2; ++i2) { - dest[i2] = buffer[offset++]; - } - this.targetObject.matrixWorldNeedsUpdate = true; - } - _setValue_arrayElement(buffer, offset) { - this.resolvedProperty[this.propertyIndex] = buffer[offset]; - } - _setValue_arrayElement_setNeedsUpdate(buffer, offset) { - this.resolvedProperty[this.propertyIndex] = buffer[offset]; - this.targetObject.needsUpdate = true; - } - _setValue_arrayElement_setMatrixWorldNeedsUpdate(buffer, offset) { - this.resolvedProperty[this.propertyIndex] = buffer[offset]; - this.targetObject.matrixWorldNeedsUpdate = true; - } - _setValue_fromArray(buffer, offset) { - this.resolvedProperty.fromArray(buffer, offset); - } - _setValue_fromArray_setNeedsUpdate(buffer, offset) { - this.resolvedProperty.fromArray(buffer, offset); - this.targetObject.needsUpdate = true; - } - _setValue_fromArray_setMatrixWorldNeedsUpdate(buffer, offset) { - this.resolvedProperty.fromArray(buffer, offset); - this.targetObject.matrixWorldNeedsUpdate = true; - } - _getValue_unbound(targetArray, offset) { - this.bind(); - this.getValue(targetArray, offset); - } - _setValue_unbound(sourceArray, offset) { - this.bind(); - this.setValue(sourceArray, offset); - } - bind() { - let targetObject = this.node; - const parsedPath = this.parsedPath; - const objectName = parsedPath.objectName; - const propertyName = parsedPath.propertyName; - let propertyIndex = parsedPath.propertyIndex; - if (!targetObject) { - targetObject = PropertyBinding.findNode(this.rootNode, parsedPath.nodeName) || this.rootNode; - this.node = targetObject; - } - this.getValue = this._getValue_unavailable; - this.setValue = this._setValue_unavailable; - if (!targetObject) { - console.error("THREE.PropertyBinding: Trying to update node for track: " + this.path + " but it wasn't found."); - return; - } - if (objectName) { - let objectIndex = parsedPath.objectIndex; - switch (objectName) { - case "materials": - if (!targetObject.material) { - console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.", this); - return; - } - if (!targetObject.material.materials) { - console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.", this); - return; - } - targetObject = targetObject.material.materials; - break; - case "bones": - if (!targetObject.skeleton) { - console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.", this); - return; - } - targetObject = targetObject.skeleton.bones; - for (let i2 = 0; i2 < targetObject.length; i2++) { - if (targetObject[i2].name === objectIndex) { - objectIndex = i2; - break; - } - } - break; - default: - if (targetObject[objectName] === void 0) { - console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.", this); - return; - } - targetObject = targetObject[objectName]; - } - if (objectIndex !== void 0) { - if (targetObject[objectIndex] === void 0) { - console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.", this, targetObject); - return; - } - targetObject = targetObject[objectIndex]; - } - } - const nodeProperty = targetObject[propertyName]; - if (nodeProperty === void 0) { - const nodeName = parsedPath.nodeName; - console.error("THREE.PropertyBinding: Trying to update property for track: " + nodeName + "." + propertyName + " but it wasn't found.", targetObject); - return; - } - let versioning = this.Versioning.None; - this.targetObject = targetObject; - if (targetObject.needsUpdate !== void 0) { - versioning = this.Versioning.NeedsUpdate; - } else if (targetObject.matrixWorldNeedsUpdate !== void 0) { - versioning = this.Versioning.MatrixWorldNeedsUpdate; - } - let bindingType = this.BindingType.Direct; - if (propertyIndex !== void 0) { - if (propertyName === "morphTargetInfluences") { - if (!targetObject.geometry) { - console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.", this); - return; - } - if (targetObject.geometry.isBufferGeometry) { - if (!targetObject.geometry.morphAttributes) { - console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.", this); - return; - } - if (targetObject.morphTargetDictionary[propertyIndex] !== void 0) { - propertyIndex = targetObject.morphTargetDictionary[propertyIndex]; - } - } else { - console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.", this); - return; - } - } - bindingType = this.BindingType.ArrayElement; - this.resolvedProperty = nodeProperty; - this.propertyIndex = propertyIndex; - } else if (nodeProperty.fromArray !== void 0 && nodeProperty.toArray !== void 0) { - bindingType = this.BindingType.HasFromToArray; - this.resolvedProperty = nodeProperty; - } else if (Array.isArray(nodeProperty)) { - bindingType = this.BindingType.EntireArray; - this.resolvedProperty = nodeProperty; - } else { - this.propertyName = propertyName; - } - this.getValue = this.GetterByBindingType[bindingType]; - this.setValue = this.SetterByBindingTypeAndVersioning[bindingType][versioning]; - } - unbind() { - this.node = null; - this.getValue = this._getValue_unbound; - this.setValue = this._setValue_unbound; - } -} -PropertyBinding.Composite = Composite; -PropertyBinding.prototype.BindingType = { - Direct: 0, - EntireArray: 1, - ArrayElement: 2, - HasFromToArray: 3 -}; -PropertyBinding.prototype.Versioning = { - None: 0, - NeedsUpdate: 1, - MatrixWorldNeedsUpdate: 2 -}; -PropertyBinding.prototype.GetterByBindingType = [ - PropertyBinding.prototype._getValue_direct, - PropertyBinding.prototype._getValue_array, - PropertyBinding.prototype._getValue_arrayElement, - PropertyBinding.prototype._getValue_toArray -]; -PropertyBinding.prototype.SetterByBindingTypeAndVersioning = [ - [ - PropertyBinding.prototype._setValue_direct, - PropertyBinding.prototype._setValue_direct_setNeedsUpdate, - PropertyBinding.prototype._setValue_direct_setMatrixWorldNeedsUpdate - ], - [ - PropertyBinding.prototype._setValue_array, - PropertyBinding.prototype._setValue_array_setNeedsUpdate, - PropertyBinding.prototype._setValue_array_setMatrixWorldNeedsUpdate - ], - [ - PropertyBinding.prototype._setValue_arrayElement, - PropertyBinding.prototype._setValue_arrayElement_setNeedsUpdate, - PropertyBinding.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate - ], - [ - PropertyBinding.prototype._setValue_fromArray, - PropertyBinding.prototype._setValue_fromArray_setNeedsUpdate, - PropertyBinding.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate - ] -]; -class AnimationAction { - constructor(mixer, clip, localRoot = null, blendMode = clip.blendMode) { - this._mixer = mixer; - this._clip = clip; - this._localRoot = localRoot; - this.blendMode = blendMode; - const tracks = clip.tracks, nTracks = tracks.length, interpolants = new Array(nTracks); - const interpolantSettings = { - endingStart: ZeroCurvatureEnding, - endingEnd: ZeroCurvatureEnding - }; - for (let i2 = 0; i2 !== nTracks; ++i2) { - const interpolant = tracks[i2].createInterpolant(null); - interpolants[i2] = interpolant; - interpolant.settings = interpolantSettings; - } - this._interpolantSettings = interpolantSettings; - this._interpolants = interpolants; - this._propertyBindings = new Array(nTracks); - this._cacheIndex = null; - this._byClipCacheIndex = null; - this._timeScaleInterpolant = null; - this._weightInterpolant = null; - this.loop = LoopRepeat; - this._loopCount = -1; - this._startTime = null; - this.time = 0; - this.timeScale = 1; - this._effectiveTimeScale = 1; - this.weight = 1; - this._effectiveWeight = 1; - this.repetitions = Infinity; - this.paused = false; - this.enabled = true; - this.clampWhenFinished = false; - this.zeroSlopeAtStart = true; - this.zeroSlopeAtEnd = true; - } - play() { - this._mixer._activateAction(this); - return this; - } - stop() { - this._mixer._deactivateAction(this); - return this.reset(); - } - reset() { - this.paused = false; - this.enabled = true; - this.time = 0; - this._loopCount = -1; - this._startTime = null; - return this.stopFading().stopWarping(); - } - isRunning() { - return this.enabled && !this.paused && this.timeScale !== 0 && this._startTime === null && this._mixer._isActiveAction(this); - } - isScheduled() { - return this._mixer._isActiveAction(this); - } - startAt(time) { - this._startTime = time; - return this; - } - setLoop(mode2, repetitions) { - this.loop = mode2; - this.repetitions = repetitions; - return this; - } - setEffectiveWeight(weight) { - this.weight = weight; - this._effectiveWeight = this.enabled ? weight : 0; - return this.stopFading(); - } - getEffectiveWeight() { - return this._effectiveWeight; - } - fadeIn(duration) { - return this._scheduleFading(duration, 0, 1); - } - fadeOut(duration) { - return this._scheduleFading(duration, 1, 0); - } - crossFadeFrom(fadeOutAction, duration, warp) { - fadeOutAction.fadeOut(duration); - this.fadeIn(duration); - if (warp) { - const fadeInDuration = this._clip.duration, fadeOutDuration = fadeOutAction._clip.duration, startEndRatio = fadeOutDuration / fadeInDuration, endStartRatio = fadeInDuration / fadeOutDuration; - fadeOutAction.warp(1, startEndRatio, duration); - this.warp(endStartRatio, 1, duration); - } - return this; - } - crossFadeTo(fadeInAction, duration, warp) { - return fadeInAction.crossFadeFrom(this, duration, warp); - } - stopFading() { - const weightInterpolant = this._weightInterpolant; - if (weightInterpolant !== null) { - this._weightInterpolant = null; - this._mixer._takeBackControlInterpolant(weightInterpolant); - } - return this; - } - setEffectiveTimeScale(timeScale) { - this.timeScale = timeScale; - this._effectiveTimeScale = this.paused ? 0 : timeScale; - return this.stopWarping(); - } - getEffectiveTimeScale() { - return this._effectiveTimeScale; - } - setDuration(duration) { - this.timeScale = this._clip.duration / duration; - return this.stopWarping(); - } - syncWith(action) { - this.time = action.time; - this.timeScale = action.timeScale; - return this.stopWarping(); - } - halt(duration) { - return this.warp(this._effectiveTimeScale, 0, duration); - } - warp(startTimeScale, endTimeScale, duration) { - const mixer = this._mixer, now2 = mixer.time, timeScale = this.timeScale; - let interpolant = this._timeScaleInterpolant; - if (interpolant === null) { - interpolant = mixer._lendControlInterpolant(); - this._timeScaleInterpolant = interpolant; - } - const times = interpolant.parameterPositions, values = interpolant.sampleValues; - times[0] = now2; - times[1] = now2 + duration; - values[0] = startTimeScale / timeScale; - values[1] = endTimeScale / timeScale; - return this; - } - stopWarping() { - const timeScaleInterpolant = this._timeScaleInterpolant; - if (timeScaleInterpolant !== null) { - this._timeScaleInterpolant = null; - this._mixer._takeBackControlInterpolant(timeScaleInterpolant); - } - return this; - } - getMixer() { - return this._mixer; - } - getClip() { - return this._clip; - } - getRoot() { - return this._localRoot || this._mixer._root; - } - _update(time, deltaTime, timeDirection, accuIndex) { - if (!this.enabled) { - this._updateWeight(time); - return; - } - const startTime = this._startTime; - if (startTime !== null) { - const timeRunning = (time - startTime) * timeDirection; - if (timeRunning < 0 || timeDirection === 0) { - return; - } - this._startTime = null; - deltaTime = timeDirection * timeRunning; - } - deltaTime *= this._updateTimeScale(time); - const clipTime = this._updateTime(deltaTime); - const weight = this._updateWeight(time); - if (weight > 0) { - const interpolants = this._interpolants; - const propertyMixers = this._propertyBindings; - switch (this.blendMode) { - case AdditiveAnimationBlendMode: - for (let j2 = 0, m2 = interpolants.length; j2 !== m2; ++j2) { - interpolants[j2].evaluate(clipTime); - propertyMixers[j2].accumulateAdditive(weight); - } - break; - case NormalAnimationBlendMode: - default: - for (let j2 = 0, m2 = interpolants.length; j2 !== m2; ++j2) { - interpolants[j2].evaluate(clipTime); - propertyMixers[j2].accumulate(accuIndex, weight); - } - } - } - } - _updateWeight(time) { - let weight = 0; - if (this.enabled) { - weight = this.weight; - const interpolant = this._weightInterpolant; - if (interpolant !== null) { - const interpolantValue = interpolant.evaluate(time)[0]; - weight *= interpolantValue; - if (time > interpolant.parameterPositions[1]) { - this.stopFading(); - if (interpolantValue === 0) { - this.enabled = false; - } - } - } - } - this._effectiveWeight = weight; - return weight; - } - _updateTimeScale(time) { - let timeScale = 0; - if (!this.paused) { - timeScale = this.timeScale; - const interpolant = this._timeScaleInterpolant; - if (interpolant !== null) { - const interpolantValue = interpolant.evaluate(time)[0]; - timeScale *= interpolantValue; - if (time > interpolant.parameterPositions[1]) { - this.stopWarping(); - if (timeScale === 0) { - this.paused = true; - } else { - this.timeScale = timeScale; - } - } - } - } - this._effectiveTimeScale = timeScale; - return timeScale; - } - _updateTime(deltaTime) { - const duration = this._clip.duration; - const loop = this.loop; - let time = this.time + deltaTime; - let loopCount = this._loopCount; - const pingPong = loop === LoopPingPong; - if (deltaTime === 0) { - if (loopCount === -1) - return time; - return pingPong && (loopCount & 1) === 1 ? duration - time : time; - } - if (loop === LoopOnce) { - if (loopCount === -1) { - this._loopCount = 0; - this._setEndings(true, true, false); - } - handle_stop: { - if (time >= duration) { - time = duration; - } else if (time < 0) { - time = 0; - } else { - this.time = time; - break handle_stop; - } - if (this.clampWhenFinished) - this.paused = true; - else - this.enabled = false; - this.time = time; - this._mixer.dispatchEvent({ - type: "finished", - action: this, - direction: deltaTime < 0 ? -1 : 1 - }); - } - } else { - if (loopCount === -1) { - if (deltaTime >= 0) { - loopCount = 0; - this._setEndings(true, this.repetitions === 0, pingPong); - } else { - this._setEndings(this.repetitions === 0, true, pingPong); - } - } - if (time >= duration || time < 0) { - const loopDelta = Math.floor(time / duration); - time -= duration * loopDelta; - loopCount += Math.abs(loopDelta); - const pending = this.repetitions - loopCount; - if (pending <= 0) { - if (this.clampWhenFinished) - this.paused = true; - else - this.enabled = false; - time = deltaTime > 0 ? duration : 0; - this.time = time; - this._mixer.dispatchEvent({ - type: "finished", - action: this, - direction: deltaTime > 0 ? 1 : -1 - }); - } else { - if (pending === 1) { - const atStart = deltaTime < 0; - this._setEndings(atStart, !atStart, pingPong); - } else { - this._setEndings(false, false, pingPong); - } - this._loopCount = loopCount; - this.time = time; - this._mixer.dispatchEvent({ - type: "loop", - action: this, - loopDelta - }); - } - } else { - this.time = time; - } - if (pingPong && (loopCount & 1) === 1) { - return duration - time; - } - } - return time; - } - _setEndings(atStart, atEnd, pingPong) { - const settings = this._interpolantSettings; - if (pingPong) { - settings.endingStart = ZeroSlopeEnding; - settings.endingEnd = ZeroSlopeEnding; - } else { - if (atStart) { - settings.endingStart = this.zeroSlopeAtStart ? ZeroSlopeEnding : ZeroCurvatureEnding; - } else { - settings.endingStart = WrapAroundEnding; - } - if (atEnd) { - settings.endingEnd = this.zeroSlopeAtEnd ? ZeroSlopeEnding : ZeroCurvatureEnding; - } else { - settings.endingEnd = WrapAroundEnding; - } - } - } - _scheduleFading(duration, weightNow, weightThen) { - const mixer = this._mixer, now2 = mixer.time; - let interpolant = this._weightInterpolant; - if (interpolant === null) { - interpolant = mixer._lendControlInterpolant(); - this._weightInterpolant = interpolant; - } - const times = interpolant.parameterPositions, values = interpolant.sampleValues; - times[0] = now2; - values[0] = weightNow; - times[1] = now2 + duration; - values[1] = weightThen; - return this; - } -} -class AnimationMixer extends EventDispatcher { - constructor(root2) { - super(); - this._root = root2; - this._initMemoryManager(); - this._accuIndex = 0; - this.time = 0; - this.timeScale = 1; - } - _bindAction(action, prototypeAction) { - const root2 = action._localRoot || this._root, tracks = action._clip.tracks, nTracks = tracks.length, bindings = action._propertyBindings, interpolants = action._interpolants, rootUuid = root2.uuid, bindingsByRoot = this._bindingsByRootAndName; - let bindingsByName = bindingsByRoot[rootUuid]; - if (bindingsByName === void 0) { - bindingsByName = {}; - bindingsByRoot[rootUuid] = bindingsByName; - } - for (let i2 = 0; i2 !== nTracks; ++i2) { - const track2 = tracks[i2], trackName = track2.name; - let binding = bindingsByName[trackName]; - if (binding !== void 0) { - ++binding.referenceCount; - bindings[i2] = binding; - } else { - binding = bindings[i2]; - if (binding !== void 0) { - if (binding._cacheIndex === null) { - ++binding.referenceCount; - this._addInactiveBinding(binding, rootUuid, trackName); - } - continue; - } - const path = prototypeAction && prototypeAction._propertyBindings[i2].binding.parsedPath; - binding = new PropertyMixer( - PropertyBinding.create(root2, trackName, path), - track2.ValueTypeName, - track2.getValueSize() - ); - ++binding.referenceCount; - this._addInactiveBinding(binding, rootUuid, trackName); - bindings[i2] = binding; - } - interpolants[i2].resultBuffer = binding.buffer; - } - } - _activateAction(action) { - if (!this._isActiveAction(action)) { - if (action._cacheIndex === null) { - const rootUuid = (action._localRoot || this._root).uuid, clipUuid = action._clip.uuid, actionsForClip = this._actionsByClip[clipUuid]; - this._bindAction( - action, - actionsForClip && actionsForClip.knownActions[0] - ); - this._addInactiveAction(action, clipUuid, rootUuid); - } - const bindings = action._propertyBindings; - for (let i2 = 0, n2 = bindings.length; i2 !== n2; ++i2) { - const binding = bindings[i2]; - if (binding.useCount++ === 0) { - this._lendBinding(binding); - binding.saveOriginalState(); - } - } - this._lendAction(action); - } - } - _deactivateAction(action) { - if (this._isActiveAction(action)) { - const bindings = action._propertyBindings; - for (let i2 = 0, n2 = bindings.length; i2 !== n2; ++i2) { - const binding = bindings[i2]; - if (--binding.useCount === 0) { - binding.restoreOriginalState(); - this._takeBackBinding(binding); - } - } - this._takeBackAction(action); - } - } - _initMemoryManager() { - this._actions = []; - this._nActiveActions = 0; - this._actionsByClip = {}; - this._bindings = []; - this._nActiveBindings = 0; - this._bindingsByRootAndName = {}; - this._controlInterpolants = []; - this._nActiveControlInterpolants = 0; - const scope = this; - this.stats = { - actions: { - get total() { - return scope._actions.length; - }, - get inUse() { - return scope._nActiveActions; - } - }, - bindings: { - get total() { - return scope._bindings.length; - }, - get inUse() { - return scope._nActiveBindings; - } - }, - controlInterpolants: { - get total() { - return scope._controlInterpolants.length; - }, - get inUse() { - return scope._nActiveControlInterpolants; - } - } - }; - } - _isActiveAction(action) { - const index = action._cacheIndex; - return index !== null && index < this._nActiveActions; - } - _addInactiveAction(action, clipUuid, rootUuid) { - const actions = this._actions, actionsByClip = this._actionsByClip; - let actionsForClip = actionsByClip[clipUuid]; - if (actionsForClip === void 0) { - actionsForClip = { - knownActions: [action], - actionByRoot: {} - }; - action._byClipCacheIndex = 0; - actionsByClip[clipUuid] = actionsForClip; - } else { - const knownActions = actionsForClip.knownActions; - action._byClipCacheIndex = knownActions.length; - knownActions.push(action); - } - action._cacheIndex = actions.length; - actions.push(action); - actionsForClip.actionByRoot[rootUuid] = action; - } - _removeInactiveAction(action) { - const actions = this._actions, lastInactiveAction = actions[actions.length - 1], cacheIndex = action._cacheIndex; - lastInactiveAction._cacheIndex = cacheIndex; - actions[cacheIndex] = lastInactiveAction; - actions.pop(); - action._cacheIndex = null; - const clipUuid = action._clip.uuid, actionsByClip = this._actionsByClip, actionsForClip = actionsByClip[clipUuid], knownActionsForClip = actionsForClip.knownActions, lastKnownAction = knownActionsForClip[knownActionsForClip.length - 1], byClipCacheIndex = action._byClipCacheIndex; - lastKnownAction._byClipCacheIndex = byClipCacheIndex; - knownActionsForClip[byClipCacheIndex] = lastKnownAction; - knownActionsForClip.pop(); - action._byClipCacheIndex = null; - const actionByRoot = actionsForClip.actionByRoot, rootUuid = (action._localRoot || this._root).uuid; - delete actionByRoot[rootUuid]; - if (knownActionsForClip.length === 0) { - delete actionsByClip[clipUuid]; - } - this._removeInactiveBindingsForAction(action); - } - _removeInactiveBindingsForAction(action) { - const bindings = action._propertyBindings; - for (let i2 = 0, n2 = bindings.length; i2 !== n2; ++i2) { - const binding = bindings[i2]; - if (--binding.referenceCount === 0) { - this._removeInactiveBinding(binding); - } - } - } - _lendAction(action) { - const actions = this._actions, prevIndex = action._cacheIndex, lastActiveIndex = this._nActiveActions++, firstInactiveAction = actions[lastActiveIndex]; - action._cacheIndex = lastActiveIndex; - actions[lastActiveIndex] = action; - firstInactiveAction._cacheIndex = prevIndex; - actions[prevIndex] = firstInactiveAction; - } - _takeBackAction(action) { - const actions = this._actions, prevIndex = action._cacheIndex, firstInactiveIndex = --this._nActiveActions, lastActiveAction = actions[firstInactiveIndex]; - action._cacheIndex = firstInactiveIndex; - actions[firstInactiveIndex] = action; - lastActiveAction._cacheIndex = prevIndex; - actions[prevIndex] = lastActiveAction; - } - _addInactiveBinding(binding, rootUuid, trackName) { - const bindingsByRoot = this._bindingsByRootAndName, bindings = this._bindings; - let bindingByName = bindingsByRoot[rootUuid]; - if (bindingByName === void 0) { - bindingByName = {}; - bindingsByRoot[rootUuid] = bindingByName; - } - bindingByName[trackName] = binding; - binding._cacheIndex = bindings.length; - bindings.push(binding); - } - _removeInactiveBinding(binding) { - const bindings = this._bindings, propBinding = binding.binding, rootUuid = propBinding.rootNode.uuid, trackName = propBinding.path, bindingsByRoot = this._bindingsByRootAndName, bindingByName = bindingsByRoot[rootUuid], lastInactiveBinding = bindings[bindings.length - 1], cacheIndex = binding._cacheIndex; - lastInactiveBinding._cacheIndex = cacheIndex; - bindings[cacheIndex] = lastInactiveBinding; - bindings.pop(); - delete bindingByName[trackName]; - if (Object.keys(bindingByName).length === 0) { - delete bindingsByRoot[rootUuid]; - } - } - _lendBinding(binding) { - const bindings = this._bindings, prevIndex = binding._cacheIndex, lastActiveIndex = this._nActiveBindings++, firstInactiveBinding = bindings[lastActiveIndex]; - binding._cacheIndex = lastActiveIndex; - bindings[lastActiveIndex] = binding; - firstInactiveBinding._cacheIndex = prevIndex; - bindings[prevIndex] = firstInactiveBinding; - } - _takeBackBinding(binding) { - const bindings = this._bindings, prevIndex = binding._cacheIndex, firstInactiveIndex = --this._nActiveBindings, lastActiveBinding = bindings[firstInactiveIndex]; - binding._cacheIndex = firstInactiveIndex; - bindings[firstInactiveIndex] = binding; - lastActiveBinding._cacheIndex = prevIndex; - bindings[prevIndex] = lastActiveBinding; - } - _lendControlInterpolant() { - const interpolants = this._controlInterpolants, lastActiveIndex = this._nActiveControlInterpolants++; - let interpolant = interpolants[lastActiveIndex]; - if (interpolant === void 0) { - interpolant = new LinearInterpolant( - new Float32Array(2), - new Float32Array(2), - 1, - this._controlInterpolantsResultBuffer - ); - interpolant.__cacheIndex = lastActiveIndex; - interpolants[lastActiveIndex] = interpolant; - } - return interpolant; - } - _takeBackControlInterpolant(interpolant) { - const interpolants = this._controlInterpolants, prevIndex = interpolant.__cacheIndex, firstInactiveIndex = --this._nActiveControlInterpolants, lastActiveInterpolant = interpolants[firstInactiveIndex]; - interpolant.__cacheIndex = firstInactiveIndex; - interpolants[firstInactiveIndex] = interpolant; - lastActiveInterpolant.__cacheIndex = prevIndex; - interpolants[prevIndex] = lastActiveInterpolant; - } - clipAction(clip, optionalRoot, blendMode) { - const root2 = optionalRoot || this._root, rootUuid = root2.uuid; - let clipObject = typeof clip === "string" ? AnimationClip.findByName(root2, clip) : clip; - const clipUuid = clipObject !== null ? clipObject.uuid : clip; - const actionsForClip = this._actionsByClip[clipUuid]; - let prototypeAction = null; - if (blendMode === void 0) { - if (clipObject !== null) { - blendMode = clipObject.blendMode; - } else { - blendMode = NormalAnimationBlendMode; - } - } - if (actionsForClip !== void 0) { - const existingAction = actionsForClip.actionByRoot[rootUuid]; - if (existingAction !== void 0 && existingAction.blendMode === blendMode) { - return existingAction; - } - prototypeAction = actionsForClip.knownActions[0]; - if (clipObject === null) - clipObject = prototypeAction._clip; - } - if (clipObject === null) - return null; - const newAction = new AnimationAction(this, clipObject, optionalRoot, blendMode); - this._bindAction(newAction, prototypeAction); - this._addInactiveAction(newAction, clipUuid, rootUuid); - return newAction; - } - existingAction(clip, optionalRoot) { - const root2 = optionalRoot || this._root, rootUuid = root2.uuid, clipObject = typeof clip === "string" ? AnimationClip.findByName(root2, clip) : clip, clipUuid = clipObject ? clipObject.uuid : clip, actionsForClip = this._actionsByClip[clipUuid]; - if (actionsForClip !== void 0) { - return actionsForClip.actionByRoot[rootUuid] || null; - } - return null; - } - stopAllAction() { - const actions = this._actions, nActions = this._nActiveActions; - for (let i2 = nActions - 1; i2 >= 0; --i2) { - actions[i2].stop(); - } - return this; - } - update(deltaTime) { - deltaTime *= this.timeScale; - const actions = this._actions, nActions = this._nActiveActions, time = this.time += deltaTime, timeDirection = Math.sign(deltaTime), accuIndex = this._accuIndex ^= 1; - for (let i2 = 0; i2 !== nActions; ++i2) { - const action = actions[i2]; - action._update(time, deltaTime, timeDirection, accuIndex); - } - const bindings = this._bindings, nBindings = this._nActiveBindings; - for (let i2 = 0; i2 !== nBindings; ++i2) { - bindings[i2].apply(accuIndex); - } - return this; - } - setTime(timeInSeconds) { - this.time = 0; - for (let i2 = 0; i2 < this._actions.length; i2++) { - this._actions[i2].time = 0; - } - return this.update(timeInSeconds); - } - getRoot() { - return this._root; - } - uncacheClip(clip) { - const actions = this._actions, clipUuid = clip.uuid, actionsByClip = this._actionsByClip, actionsForClip = actionsByClip[clipUuid]; - if (actionsForClip !== void 0) { - const actionsToRemove = actionsForClip.knownActions; - for (let i2 = 0, n2 = actionsToRemove.length; i2 !== n2; ++i2) { - const action = actionsToRemove[i2]; - this._deactivateAction(action); - const cacheIndex = action._cacheIndex, lastInactiveAction = actions[actions.length - 1]; - action._cacheIndex = null; - action._byClipCacheIndex = null; - lastInactiveAction._cacheIndex = cacheIndex; - actions[cacheIndex] = lastInactiveAction; - actions.pop(); - this._removeInactiveBindingsForAction(action); - } - delete actionsByClip[clipUuid]; - } - } - uncacheRoot(root2) { - const rootUuid = root2.uuid, actionsByClip = this._actionsByClip; - for (const clipUuid in actionsByClip) { - const actionByRoot = actionsByClip[clipUuid].actionByRoot, action = actionByRoot[rootUuid]; - if (action !== void 0) { - this._deactivateAction(action); - this._removeInactiveAction(action); - } - } - const bindingsByRoot = this._bindingsByRootAndName, bindingByName = bindingsByRoot[rootUuid]; - if (bindingByName !== void 0) { - for (const trackName in bindingByName) { - const binding = bindingByName[trackName]; - binding.restoreOriginalState(); - this._removeInactiveBinding(binding); - } - } - } - uncacheAction(clip, optionalRoot) { - const action = this.existingAction(clip, optionalRoot); - if (action !== null) { - this._deactivateAction(action); - this._removeInactiveAction(action); - } - } -} -AnimationMixer.prototype._controlInterpolantsResultBuffer = new Float32Array(1); -class InstancedInterleavedBuffer extends InterleavedBuffer { - constructor(array, stride, meshPerAttribute = 1) { - super(array, stride); - this.meshPerAttribute = meshPerAttribute; - } - copy(source) { - super.copy(source); - this.meshPerAttribute = source.meshPerAttribute; - return this; - } - clone(data) { - const ib = super.clone(data); - ib.meshPerAttribute = this.meshPerAttribute; - return ib; - } - toJSON(data) { - const json = super.toJSON(data); - json.isInstancedInterleavedBuffer = true; - json.meshPerAttribute = this.meshPerAttribute; - return json; - } -} -InstancedInterleavedBuffer.prototype.isInstancedInterleavedBuffer = true; -class Raycaster { - constructor(origin, direction, near = 0, far = Infinity) { - this.ray = new Ray(origin, direction); - this.near = near; - this.far = far; - this.camera = null; - this.layers = new Layers(); - this.params = { - Mesh: {}, - Line: { threshold: 1 }, - LOD: {}, - Points: { threshold: 1 }, - Sprite: {} - }; - } - set(origin, direction) { - this.ray.set(origin, direction); - } - setFromCamera(coords, camera) { - if (camera.isPerspectiveCamera) { - this.ray.origin.setFromMatrixPosition(camera.matrixWorld); - this.ray.direction.set(coords.x, coords.y, 0.5).unproject(camera).sub(this.ray.origin).normalize(); - this.camera = camera; - } else if (camera.isOrthographicCamera) { - this.ray.origin.set(coords.x, coords.y, (camera.near + camera.far) / (camera.near - camera.far)).unproject(camera); - this.ray.direction.set(0, 0, -1).transformDirection(camera.matrixWorld); - this.camera = camera; - } else { - console.error("THREE.Raycaster: Unsupported camera type: " + camera.type); - } - } - intersectObject(object, recursive = true, intersects2 = []) { - intersectObject(object, this, intersects2, recursive); - intersects2.sort(ascSort); - return intersects2; - } - intersectObjects(objects, recursive = true, intersects2 = []) { - for (let i2 = 0, l2 = objects.length; i2 < l2; i2++) { - intersectObject(objects[i2], this, intersects2, recursive); - } - intersects2.sort(ascSort); - return intersects2; - } -} -function ascSort(a2, b3) { - return a2.distance - b3.distance; -} -function intersectObject(object, raycaster, intersects2, recursive) { - if (object.layers.test(raycaster.layers)) { - object.raycast(raycaster, intersects2); - } - if (recursive === true) { - const children = object.children; - for (let i2 = 0, l2 = children.length; i2 < l2; i2++) { - intersectObject(children[i2], raycaster, intersects2, true); - } - } -} -class Spherical { - constructor(radius = 1, phi = 0, theta = 0) { - this.radius = radius; - this.phi = phi; - this.theta = theta; - return this; - } - set(radius, phi, theta) { - this.radius = radius; - this.phi = phi; - this.theta = theta; - return this; - } - copy(other) { - this.radius = other.radius; - this.phi = other.phi; - this.theta = other.theta; - return this; - } - makeSafe() { - const EPS = 1e-6; - this.phi = Math.max(EPS, Math.min(Math.PI - EPS, this.phi)); - return this; - } - setFromVector3(v2) { - return this.setFromCartesianCoords(v2.x, v2.y, v2.z); - } - setFromCartesianCoords(x2, y2, z2) { - this.radius = Math.sqrt(x2 * x2 + y2 * y2 + z2 * z2); - if (this.radius === 0) { - this.theta = 0; - this.phi = 0; - } else { - this.theta = Math.atan2(x2, z2); - this.phi = Math.acos(clamp(y2 / this.radius, -1, 1)); - } - return this; - } - clone() { - return new this.constructor().copy(this); - } -} -const _vector$2 = /* @__PURE__ */ new Vector3(); -const _boneMatrix = /* @__PURE__ */ new Matrix4(); -const _matrixWorldInv = /* @__PURE__ */ new Matrix4(); -class SkeletonHelper extends LineSegments { - constructor(object) { - const bones = getBoneList(object); - const geometry = new BufferGeometry(); - const vertices = []; - const colors = []; - const color1 = new Color(0, 0, 1); - const color2 = new Color(0, 1, 0); - for (let i2 = 0; i2 < bones.length; i2++) { - const bone = bones[i2]; - if (bone.parent && bone.parent.isBone) { - vertices.push(0, 0, 0); - vertices.push(0, 0, 0); - colors.push(color1.r, color1.g, color1.b); - colors.push(color2.r, color2.g, color2.b); - } - } - geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3)); - geometry.setAttribute("color", new Float32BufferAttribute(colors, 3)); - const material = new LineBasicMaterial({ vertexColors: true, depthTest: false, depthWrite: false, toneMapped: false, transparent: true }); - super(geometry, material); - this.type = "SkeletonHelper"; - this.isSkeletonHelper = true; - this.root = object; - this.bones = bones; - this.matrix = object.matrixWorld; - this.matrixAutoUpdate = false; - } - updateMatrixWorld(force) { - const bones = this.bones; - const geometry = this.geometry; - const position = geometry.getAttribute("position"); - _matrixWorldInv.copy(this.root.matrixWorld).invert(); - for (let i2 = 0, j2 = 0; i2 < bones.length; i2++) { - const bone = bones[i2]; - if (bone.parent && bone.parent.isBone) { - _boneMatrix.multiplyMatrices(_matrixWorldInv, bone.matrixWorld); - _vector$2.setFromMatrixPosition(_boneMatrix); - position.setXYZ(j2, _vector$2.x, _vector$2.y, _vector$2.z); - _boneMatrix.multiplyMatrices(_matrixWorldInv, bone.parent.matrixWorld); - _vector$2.setFromMatrixPosition(_boneMatrix); - position.setXYZ(j2 + 1, _vector$2.x, _vector$2.y, _vector$2.z); - j2 += 2; - } - } - geometry.getAttribute("position").needsUpdate = true; - super.updateMatrixWorld(force); - } -} -function getBoneList(object) { - const boneList = []; - if (object.isBone === true) { - boneList.push(object); - } - for (let i2 = 0; i2 < object.children.length; i2++) { - boneList.push.apply(boneList, getBoneList(object.children[i2])); - } - return boneList; -} -class GridHelper extends LineSegments { - constructor(size2 = 10, divisions = 10, color1 = 4473924, color2 = 8947848) { - color1 = new Color(color1); - color2 = new Color(color2); - const center = divisions / 2; - const step = size2 / divisions; - const halfSize = size2 / 2; - const vertices = [], colors = []; - for (let i2 = 0, j2 = 0, k2 = -halfSize; i2 <= divisions; i2++, k2 += step) { - vertices.push(-halfSize, 0, k2, halfSize, 0, k2); - vertices.push(k2, 0, -halfSize, k2, 0, halfSize); - const color = i2 === center ? color1 : color2; - color.toArray(colors, j2); - j2 += 3; - color.toArray(colors, j2); - j2 += 3; - color.toArray(colors, j2); - j2 += 3; - color.toArray(colors, j2); - j2 += 3; - } - const geometry = new BufferGeometry(); - geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3)); - geometry.setAttribute("color", new Float32BufferAttribute(colors, 3)); - const material = new LineBasicMaterial({ vertexColors: true, toneMapped: false }); - super(geometry, material); - this.type = "GridHelper"; - } -} -class ShapePath { - constructor() { - this.type = "ShapePath"; - this.color = new Color(); - this.subPaths = []; - this.currentPath = null; - } - moveTo(x2, y2) { - this.currentPath = new Path(); - this.subPaths.push(this.currentPath); - this.currentPath.moveTo(x2, y2); - return this; - } - lineTo(x2, y2) { - this.currentPath.lineTo(x2, y2); - return this; - } - quadraticCurveTo(aCPx, aCPy, aX, aY) { - this.currentPath.quadraticCurveTo(aCPx, aCPy, aX, aY); - return this; - } - bezierCurveTo(aCP1x, aCP1y, aCP2x, aCP2y, aX, aY) { - this.currentPath.bezierCurveTo(aCP1x, aCP1y, aCP2x, aCP2y, aX, aY); - return this; - } - splineThru(pts) { - this.currentPath.splineThru(pts); - return this; - } - toShapes(isCCW, noHoles) { - function toShapesNoHoles(inSubpaths) { - const shapes2 = []; - for (let i2 = 0, l2 = inSubpaths.length; i2 < l2; i2++) { - const tmpPath2 = inSubpaths[i2]; - const tmpShape2 = new Shape(); - tmpShape2.curves = tmpPath2.curves; - shapes2.push(tmpShape2); - } - return shapes2; - } - function isPointInsidePolygon(inPt, inPolygon) { - const polyLen = inPolygon.length; - let inside = false; - for (let p2 = polyLen - 1, q = 0; q < polyLen; p2 = q++) { - let edgeLowPt = inPolygon[p2]; - let edgeHighPt = inPolygon[q]; - let edgeDx = edgeHighPt.x - edgeLowPt.x; - let edgeDy = edgeHighPt.y - edgeLowPt.y; - if (Math.abs(edgeDy) > Number.EPSILON) { - if (edgeDy < 0) { - edgeLowPt = inPolygon[q]; - edgeDx = -edgeDx; - edgeHighPt = inPolygon[p2]; - edgeDy = -edgeDy; - } - if (inPt.y < edgeLowPt.y || inPt.y > edgeHighPt.y) - continue; - if (inPt.y === edgeLowPt.y) { - if (inPt.x === edgeLowPt.x) - return true; - } else { - const perpEdge = edgeDy * (inPt.x - edgeLowPt.x) - edgeDx * (inPt.y - edgeLowPt.y); - if (perpEdge === 0) - return true; - if (perpEdge < 0) - continue; - inside = !inside; - } - } else { - if (inPt.y !== edgeLowPt.y) - continue; - if (edgeHighPt.x <= inPt.x && inPt.x <= edgeLowPt.x || edgeLowPt.x <= inPt.x && inPt.x <= edgeHighPt.x) - return true; - } - } - return inside; - } - const isClockWise = ShapeUtils.isClockWise; - const subPaths = this.subPaths; - if (subPaths.length === 0) - return []; - if (noHoles === true) - return toShapesNoHoles(subPaths); - let solid, tmpPath, tmpShape; - const shapes = []; - if (subPaths.length === 1) { - tmpPath = subPaths[0]; - tmpShape = new Shape(); - tmpShape.curves = tmpPath.curves; - shapes.push(tmpShape); - return shapes; - } - let holesFirst = !isClockWise(subPaths[0].getPoints()); - holesFirst = isCCW ? !holesFirst : holesFirst; - const betterShapeHoles = []; - const newShapes = []; - let newShapeHoles = []; - let mainIdx = 0; - let tmpPoints; - newShapes[mainIdx] = void 0; - newShapeHoles[mainIdx] = []; - for (let i2 = 0, l2 = subPaths.length; i2 < l2; i2++) { - tmpPath = subPaths[i2]; - tmpPoints = tmpPath.getPoints(); - solid = isClockWise(tmpPoints); - solid = isCCW ? !solid : solid; - if (solid) { - if (!holesFirst && newShapes[mainIdx]) - mainIdx++; - newShapes[mainIdx] = { s: new Shape(), p: tmpPoints }; - newShapes[mainIdx].s.curves = tmpPath.curves; - if (holesFirst) - mainIdx++; - newShapeHoles[mainIdx] = []; - } else { - newShapeHoles[mainIdx].push({ h: tmpPath, p: tmpPoints[0] }); - } - } - if (!newShapes[0]) - return toShapesNoHoles(subPaths); - if (newShapes.length > 1) { - let ambiguous = false; - let toChange = 0; - for (let sIdx = 0, sLen = newShapes.length; sIdx < sLen; sIdx++) { - betterShapeHoles[sIdx] = []; - } - for (let sIdx = 0, sLen = newShapes.length; sIdx < sLen; sIdx++) { - const sho = newShapeHoles[sIdx]; - for (let hIdx = 0; hIdx < sho.length; hIdx++) { - const ho = sho[hIdx]; - let hole_unassigned = true; - for (let s2Idx = 0; s2Idx < newShapes.length; s2Idx++) { - if (isPointInsidePolygon(ho.p, newShapes[s2Idx].p)) { - if (sIdx !== s2Idx) - toChange++; - if (hole_unassigned) { - hole_unassigned = false; - betterShapeHoles[s2Idx].push(ho); - } else { - ambiguous = true; - } - } - } - if (hole_unassigned) { - betterShapeHoles[sIdx].push(ho); - } - } - } - if (toChange > 0 && ambiguous === false) { - newShapeHoles = betterShapeHoles; - } - } - let tmpHoles; - for (let i2 = 0, il = newShapes.length; i2 < il; i2++) { - tmpShape = newShapes[i2].s; - shapes.push(tmpShape); - tmpHoles = newShapeHoles[i2]; - for (let j2 = 0, jl = tmpHoles.length; j2 < jl; j2++) { - tmpShape.holes.push(tmpHoles[j2].h); - } - } - return shapes; - } -} -const _floatView = new Float32Array(1); -const _int32View = new Int32Array(_floatView.buffer); -class DataUtils { - static toHalfFloat(val) { - if (val > 65504) { - console.warn("THREE.DataUtils.toHalfFloat(): value exceeds 65504."); - val = 65504; - } - _floatView[0] = val; - const x2 = _int32View[0]; - let bits2 = x2 >> 16 & 32768; - let m2 = x2 >> 12 & 2047; - const e2 = x2 >> 23 & 255; - if (e2 < 103) - return bits2; - if (e2 > 142) { - bits2 |= 31744; - bits2 |= (e2 == 255 ? 0 : 1) && x2 & 8388607; - return bits2; - } - if (e2 < 113) { - m2 |= 2048; - bits2 |= (m2 >> 114 - e2) + (m2 >> 113 - e2 & 1); - return bits2; - } - bits2 |= e2 - 112 << 10 | m2 >> 1; - bits2 += m2 & 1; - return bits2; - } -} -Curve.create = function(construct, getPoint) { - console.log("THREE.Curve.create() has been deprecated"); - construct.prototype = Object.create(Curve.prototype); - construct.prototype.constructor = construct; - construct.prototype.getPoint = getPoint; - return construct; -}; -Path.prototype.fromPoints = function(points) { - console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."); - return this.setFromPoints(points); -}; -GridHelper.prototype.setColors = function() { - console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead."); -}; -SkeletonHelper.prototype.update = function() { - console.error("THREE.SkeletonHelper: update() no longer needs to be called."); -}; -Loader.prototype.extractUrlBase = function(url) { - console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."); - return LoaderUtils.extractUrlBase(url); -}; -Loader.Handlers = { - add: function() { - console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead."); - }, - get: function() { - console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead."); - } -}; -Box3.prototype.center = function(optionalTarget) { - console.warn("THREE.Box3: .center() has been renamed to .getCenter()."); - return this.getCenter(optionalTarget); -}; -Box3.prototype.empty = function() { - console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."); - return this.isEmpty(); -}; -Box3.prototype.isIntersectionBox = function(box) { - console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."); - return this.intersectsBox(box); -}; -Box3.prototype.isIntersectionSphere = function(sphere) { - console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."); - return this.intersectsSphere(sphere); -}; -Box3.prototype.size = function(optionalTarget) { - console.warn("THREE.Box3: .size() has been renamed to .getSize()."); - return this.getSize(optionalTarget); -}; -Euler.prototype.toVector3 = function() { - console.error("THREE.Euler: .toVector3() has been removed. Use Vector3.setFromEuler() instead"); -}; -Sphere.prototype.empty = function() { - console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."); - return this.isEmpty(); -}; -Frustum.prototype.setFromMatrix = function(m2) { - console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."); - return this.setFromProjectionMatrix(m2); -}; -Matrix3.prototype.flattenToArrayOffset = function(array, offset) { - console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."); - return this.toArray(array, offset); -}; -Matrix3.prototype.multiplyVector3 = function(vector) { - console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."); - return vector.applyMatrix3(this); -}; -Matrix3.prototype.multiplyVector3Array = function() { - console.error("THREE.Matrix3: .multiplyVector3Array() has been removed."); -}; -Matrix3.prototype.applyToBufferAttribute = function(attribute) { - console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."); - return attribute.applyMatrix3(this); -}; -Matrix3.prototype.applyToVector3Array = function() { - console.error("THREE.Matrix3: .applyToVector3Array() has been removed."); -}; -Matrix3.prototype.getInverse = function(matrix) { - console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."); - return this.copy(matrix).invert(); -}; -Matrix4.prototype.extractPosition = function(m2) { - console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."); - return this.copyPosition(m2); -}; -Matrix4.prototype.flattenToArrayOffset = function(array, offset) { - console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."); - return this.toArray(array, offset); -}; -Matrix4.prototype.getPosition = function() { - console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."); - return new Vector3().setFromMatrixColumn(this, 3); -}; -Matrix4.prototype.setRotationFromQuaternion = function(q) { - console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."); - return this.makeRotationFromQuaternion(q); -}; -Matrix4.prototype.multiplyToArray = function() { - console.warn("THREE.Matrix4: .multiplyToArray() has been removed."); -}; -Matrix4.prototype.multiplyVector3 = function(vector) { - console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."); - return vector.applyMatrix4(this); -}; -Matrix4.prototype.multiplyVector4 = function(vector) { - console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."); - return vector.applyMatrix4(this); -}; -Matrix4.prototype.multiplyVector3Array = function() { - console.error("THREE.Matrix4: .multiplyVector3Array() has been removed."); -}; -Matrix4.prototype.rotateAxis = function(v2) { - console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."); - v2.transformDirection(this); -}; -Matrix4.prototype.crossVector = function(vector) { - console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."); - return vector.applyMatrix4(this); -}; -Matrix4.prototype.translate = function() { - console.error("THREE.Matrix4: .translate() has been removed."); -}; -Matrix4.prototype.rotateX = function() { - console.error("THREE.Matrix4: .rotateX() has been removed."); -}; -Matrix4.prototype.rotateY = function() { - console.error("THREE.Matrix4: .rotateY() has been removed."); -}; -Matrix4.prototype.rotateZ = function() { - console.error("THREE.Matrix4: .rotateZ() has been removed."); -}; -Matrix4.prototype.rotateByAxis = function() { - console.error("THREE.Matrix4: .rotateByAxis() has been removed."); -}; -Matrix4.prototype.applyToBufferAttribute = function(attribute) { - console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."); - return attribute.applyMatrix4(this); -}; -Matrix4.prototype.applyToVector3Array = function() { - console.error("THREE.Matrix4: .applyToVector3Array() has been removed."); -}; -Matrix4.prototype.makeFrustum = function(left, right, bottom, top, near, far) { - console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."); - return this.makePerspective(left, right, top, bottom, near, far); -}; -Matrix4.prototype.getInverse = function(matrix) { - console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."); - return this.copy(matrix).invert(); -}; -Plane.prototype.isIntersectionLine = function(line) { - console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."); - return this.intersectsLine(line); -}; -Quaternion.prototype.multiplyVector3 = function(vector) { - console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."); - return vector.applyQuaternion(this); -}; -Quaternion.prototype.inverse = function() { - console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."); - return this.invert(); -}; -Ray.prototype.isIntersectionBox = function(box) { - console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."); - return this.intersectsBox(box); -}; -Ray.prototype.isIntersectionPlane = function(plane) { - console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."); - return this.intersectsPlane(plane); -}; -Ray.prototype.isIntersectionSphere = function(sphere) { - console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."); - return this.intersectsSphere(sphere); -}; -Triangle.prototype.area = function() { - console.warn("THREE.Triangle: .area() has been renamed to .getArea()."); - return this.getArea(); -}; -Triangle.prototype.barycoordFromPoint = function(point, target) { - console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."); - return this.getBarycoord(point, target); -}; -Triangle.prototype.midpoint = function(target) { - console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."); - return this.getMidpoint(target); -}; -Triangle.prototypenormal = function(target) { - console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."); - return this.getNormal(target); -}; -Triangle.prototype.plane = function(target) { - console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."); - return this.getPlane(target); -}; -Triangle.barycoordFromPoint = function(point, a2, b3, c2, target) { - console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."); - return Triangle.getBarycoord(point, a2, b3, c2, target); -}; -Triangle.normal = function(a2, b3, c2, target) { - console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."); - return Triangle.getNormal(a2, b3, c2, target); -}; -Shape.prototype.extractAllPoints = function(divisions) { - console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."); - return this.extractPoints(divisions); -}; -Shape.prototype.extrude = function(options) { - console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."); - return new ExtrudeGeometry(this, options); -}; -Shape.prototype.makeGeometry = function(options) { - console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."); - return new ShapeGeometry(this, options); -}; -Vector2.prototype.fromAttribute = function(attribute, index, offset) { - console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."); - return this.fromBufferAttribute(attribute, index, offset); -}; -Vector2.prototype.distanceToManhattan = function(v2) { - console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."); - return this.manhattanDistanceTo(v2); -}; -Vector2.prototype.lengthManhattan = function() { - console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."); - return this.manhattanLength(); -}; -Vector3.prototype.setEulerFromRotationMatrix = function() { - console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead."); -}; -Vector3.prototype.setEulerFromQuaternion = function() { - console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead."); -}; -Vector3.prototype.getPositionFromMatrix = function(m2) { - console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."); - return this.setFromMatrixPosition(m2); -}; -Vector3.prototype.getScaleFromMatrix = function(m2) { - console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."); - return this.setFromMatrixScale(m2); -}; -Vector3.prototype.getColumnFromMatrix = function(index, matrix) { - console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."); - return this.setFromMatrixColumn(matrix, index); -}; -Vector3.prototype.applyProjection = function(m2) { - console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."); - return this.applyMatrix4(m2); -}; -Vector3.prototype.fromAttribute = function(attribute, index, offset) { - console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."); - return this.fromBufferAttribute(attribute, index, offset); -}; -Vector3.prototype.distanceToManhattan = function(v2) { - console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."); - return this.manhattanDistanceTo(v2); -}; -Vector3.prototype.lengthManhattan = function() { - console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."); - return this.manhattanLength(); -}; -Vector4.prototype.fromAttribute = function(attribute, index, offset) { - console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."); - return this.fromBufferAttribute(attribute, index, offset); -}; -Vector4.prototype.lengthManhattan = function() { - console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."); - return this.manhattanLength(); -}; -Object3D$1.prototype.getChildByName = function(name) { - console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."); - return this.getObjectByName(name); -}; -Object3D$1.prototype.renderDepth = function() { - console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead."); -}; -Object3D$1.prototype.translate = function(distance, axis) { - console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."); - return this.translateOnAxis(axis, distance); -}; -Object3D$1.prototype.getWorldRotation = function() { - console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead."); -}; -Object3D$1.prototype.applyMatrix = function(matrix) { - console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."); - return this.applyMatrix4(matrix); -}; -Object.defineProperties(Object3D$1.prototype, { - eulerOrder: { - get: function() { - console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."); - return this.rotation.order; - }, - set: function(value) { - console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."); - this.rotation.order = value; - } - }, - useQuaternion: { - get: function() { - console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default."); - }, - set: function() { - console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default."); - } - } -}); -Mesh$1.prototype.setDrawMode = function() { - console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary."); -}; -Object.defineProperties(Mesh$1.prototype, { - drawMode: { - get: function() { - console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."); - return TrianglesDrawMode; - }, - set: function() { - console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary."); - } - } -}); -SkinnedMesh.prototype.initBones = function() { - console.error("THREE.SkinnedMesh: initBones() has been removed."); -}; -PerspectiveCamera$1.prototype.setLens = function(focalLength, filmGauge) { - console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."); - if (filmGauge !== void 0) - this.filmGauge = filmGauge; - this.setFocalLength(focalLength); -}; -Object.defineProperties(Light$1.prototype, { - onlyShadow: { - set: function() { - console.warn("THREE.Light: .onlyShadow has been removed."); - } - }, - shadowCameraFov: { - set: function(value) { - console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."); - this.shadow.camera.fov = value; - } - }, - shadowCameraLeft: { - set: function(value) { - console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."); - this.shadow.camera.left = value; - } - }, - shadowCameraRight: { - set: function(value) { - console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."); - this.shadow.camera.right = value; - } - }, - shadowCameraTop: { - set: function(value) { - console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."); - this.shadow.camera.top = value; - } - }, - shadowCameraBottom: { - set: function(value) { - console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."); - this.shadow.camera.bottom = value; - } - }, - shadowCameraNear: { - set: function(value) { - console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."); - this.shadow.camera.near = value; - } - }, - shadowCameraFar: { - set: function(value) { - console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."); - this.shadow.camera.far = value; - } - }, - shadowCameraVisible: { - set: function() { - console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead."); - } - }, - shadowBias: { - set: function(value) { - console.warn("THREE.Light: .shadowBias is now .shadow.bias."); - this.shadow.bias = value; - } - }, - shadowDarkness: { - set: function() { - console.warn("THREE.Light: .shadowDarkness has been removed."); - } - }, - shadowMapWidth: { - set: function(value) { - console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."); - this.shadow.mapSize.width = value; - } - }, - shadowMapHeight: { - set: function(value) { - console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."); - this.shadow.mapSize.height = value; - } - } -}); -Object.defineProperties(BufferAttribute.prototype, { - length: { - get: function() { - console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."); - return this.array.length; - } - }, - dynamic: { - get: function() { - console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."); - return this.usage === DynamicDrawUsage; - }, - set: function() { - console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."); - this.setUsage(DynamicDrawUsage); - } - } -}); -BufferAttribute.prototype.setDynamic = function(value) { - console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."); - this.setUsage(value === true ? DynamicDrawUsage : StaticDrawUsage); - return this; -}; -BufferAttribute.prototype.copyIndicesArray = function() { - console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed."); -}, BufferAttribute.prototype.setArray = function() { - console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers"); -}; -BufferGeometry.prototype.addIndex = function(index) { - console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."); - this.setIndex(index); -}; -BufferGeometry.prototype.addAttribute = function(name, attribute) { - console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."); - if (!(attribute && attribute.isBufferAttribute) && !(attribute && attribute.isInterleavedBufferAttribute)) { - console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."); - return this.setAttribute(name, new BufferAttribute(arguments[1], arguments[2])); - } - if (name === "index") { - console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."); - this.setIndex(attribute); - return this; - } - return this.setAttribute(name, attribute); -}; -BufferGeometry.prototype.addDrawCall = function(start, count, indexOffset) { - if (indexOffset !== void 0) { - console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."); - } - console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."); - this.addGroup(start, count); -}; -BufferGeometry.prototype.clearDrawCalls = function() { - console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."); - this.clearGroups(); -}; -BufferGeometry.prototype.computeOffsets = function() { - console.warn("THREE.BufferGeometry: .computeOffsets() has been removed."); -}; -BufferGeometry.prototype.removeAttribute = function(name) { - console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."); - return this.deleteAttribute(name); -}; -BufferGeometry.prototype.applyMatrix = function(matrix) { - console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."); - return this.applyMatrix4(matrix); -}; -Object.defineProperties(BufferGeometry.prototype, { - drawcalls: { - get: function() { - console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."); - return this.groups; - } - }, - offsets: { - get: function() { - console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."); - return this.groups; - } - } -}); -InterleavedBuffer.prototype.setDynamic = function(value) { - console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."); - this.setUsage(value === true ? DynamicDrawUsage : StaticDrawUsage); - return this; -}; -InterleavedBuffer.prototype.setArray = function() { - console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers"); -}; -ExtrudeGeometry.prototype.getArrays = function() { - console.error("THREE.ExtrudeGeometry: .getArrays() has been removed."); -}; -ExtrudeGeometry.prototype.addShapeList = function() { - console.error("THREE.ExtrudeGeometry: .addShapeList() has been removed."); -}; -ExtrudeGeometry.prototype.addShape = function() { - console.error("THREE.ExtrudeGeometry: .addShape() has been removed."); -}; -Scene$1.prototype.dispose = function() { - console.error("THREE.Scene: .dispose() has been removed."); -}; -Object.defineProperties(Material.prototype, { - wrapAround: { - get: function() { - console.warn("THREE.Material: .wrapAround has been removed."); - }, - set: function() { - console.warn("THREE.Material: .wrapAround has been removed."); - } - }, - overdraw: { - get: function() { - console.warn("THREE.Material: .overdraw has been removed."); - }, - set: function() { - console.warn("THREE.Material: .overdraw has been removed."); - } - }, - wrapRGB: { - get: function() { - console.warn("THREE.Material: .wrapRGB has been removed."); - return new Color(); - } - }, - shading: { - get: function() { - console.error("THREE." + this.type + ": .shading has been removed. Use the boolean .flatShading instead."); - }, - set: function(value) { - console.warn("THREE." + this.type + ": .shading has been removed. Use the boolean .flatShading instead."); - this.flatShading = value === FlatShading; - } - }, - stencilMask: { - get: function() { - console.warn("THREE." + this.type + ": .stencilMask has been removed. Use .stencilFuncMask instead."); - return this.stencilFuncMask; - }, - set: function(value) { - console.warn("THREE." + this.type + ": .stencilMask has been removed. Use .stencilFuncMask instead."); - this.stencilFuncMask = value; - } - }, - vertexTangents: { - get: function() { - console.warn("THREE." + this.type + ": .vertexTangents has been removed."); - }, - set: function() { - console.warn("THREE." + this.type + ": .vertexTangents has been removed."); - } - } -}); -Object.defineProperties(ShaderMaterial.prototype, { - derivatives: { - get: function() { - console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."); - return this.extensions.derivatives; - }, - set: function(value) { - console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."); - this.extensions.derivatives = value; - } - } -}); -WebGLRenderer.prototype.clearTarget = function(renderTarget, color, depth, stencil) { - console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."); - this.setRenderTarget(renderTarget); - this.clear(color, depth, stencil); -}; -WebGLRenderer.prototype.animate = function(callback) { - console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."); - this.setAnimationLoop(callback); -}; -WebGLRenderer.prototype.getCurrentRenderTarget = function() { - console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."); - return this.getRenderTarget(); -}; -WebGLRenderer.prototype.getMaxAnisotropy = function() { - console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."); - return this.capabilities.getMaxAnisotropy(); -}; -WebGLRenderer.prototype.getPrecision = function() { - console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."); - return this.capabilities.precision; -}; -WebGLRenderer.prototype.resetGLState = function() { - console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."); - return this.state.reset(); -}; -WebGLRenderer.prototype.supportsFloatTextures = function() { - console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."); - return this.extensions.get("OES_texture_float"); -}; -WebGLRenderer.prototype.supportsHalfFloatTextures = function() { - console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."); - return this.extensions.get("OES_texture_half_float"); -}; -WebGLRenderer.prototype.supportsStandardDerivatives = function() { - console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."); - return this.extensions.get("OES_standard_derivatives"); -}; -WebGLRenderer.prototype.supportsCompressedTextureS3TC = function() { - console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."); - return this.extensions.get("WEBGL_compressed_texture_s3tc"); -}; -WebGLRenderer.prototype.supportsCompressedTexturePVRTC = function() { - console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."); - return this.extensions.get("WEBGL_compressed_texture_pvrtc"); -}; -WebGLRenderer.prototype.supportsBlendMinMax = function() { - console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."); - return this.extensions.get("EXT_blend_minmax"); -}; -WebGLRenderer.prototype.supportsVertexTextures = function() { - console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."); - return this.capabilities.vertexTextures; -}; -WebGLRenderer.prototype.supportsInstancedArrays = function() { - console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."); - return this.extensions.get("ANGLE_instanced_arrays"); -}; -WebGLRenderer.prototype.enableScissorTest = function(boolean) { - console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."); - this.setScissorTest(boolean); -}; -WebGLRenderer.prototype.initMaterial = function() { - console.warn("THREE.WebGLRenderer: .initMaterial() has been removed."); -}; -WebGLRenderer.prototype.addPrePlugin = function() { - console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed."); -}; -WebGLRenderer.prototype.addPostPlugin = function() { - console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed."); -}; -WebGLRenderer.prototype.updateShadowMap = function() { - console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed."); -}; -WebGLRenderer.prototype.setFaceCulling = function() { - console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed."); -}; -WebGLRenderer.prototype.allocTextureUnit = function() { - console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed."); -}; -WebGLRenderer.prototype.setTexture = function() { - console.warn("THREE.WebGLRenderer: .setTexture() has been removed."); -}; -WebGLRenderer.prototype.setTexture2D = function() { - console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed."); -}; -WebGLRenderer.prototype.setTextureCube = function() { - console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed."); -}; -WebGLRenderer.prototype.getActiveMipMapLevel = function() { - console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."); - return this.getActiveMipmapLevel(); -}; -Object.defineProperties(WebGLRenderer.prototype, { - shadowMapEnabled: { - get: function() { - return this.shadowMap.enabled; - }, - set: function(value) { - console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."); - this.shadowMap.enabled = value; - } - }, - shadowMapType: { - get: function() { - return this.shadowMap.type; - }, - set: function(value) { - console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."); - this.shadowMap.type = value; - } - }, - shadowMapCullFace: { - get: function() { - console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead."); - return void 0; - }, - set: function() { - console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead."); - } - }, - context: { - get: function() { - console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."); - return this.getContext(); - } - }, - vr: { - get: function() { - console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"); - return this.xr; - } - }, - gammaInput: { - get: function() { - console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."); - return false; - }, - set: function() { - console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."); - } - }, - gammaOutput: { - get: function() { - console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."); - return false; - }, - set: function(value) { - console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."); - this.outputEncoding = value === true ? sRGBEncoding : LinearEncoding; - } - }, - toneMappingWhitePoint: { - get: function() { - console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."); - return 1; - }, - set: function() { - console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."); - } - }, - gammaFactor: { - get: function() { - console.warn("THREE.WebGLRenderer: .gammaFactor has been removed."); - return 2; - }, - set: function() { - console.warn("THREE.WebGLRenderer: .gammaFactor has been removed."); - } - } -}); -Object.defineProperties(WebGLShadowMap.prototype, { - cullFace: { - get: function() { - console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead."); - return void 0; - }, - set: function() { - console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead."); - } - }, - renderReverseSided: { - get: function() { - console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead."); - return void 0; - }, - set: function() { - console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead."); - } - }, - renderSingleSided: { - get: function() { - console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead."); - return void 0; - }, - set: function() { - console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead."); - } - } -}); -Object.defineProperties(WebGLRenderTarget.prototype, { - wrapS: { - get: function() { - console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."); - return this.texture.wrapS; - }, - set: function(value) { - console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."); - this.texture.wrapS = value; - } - }, - wrapT: { - get: function() { - console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."); - return this.texture.wrapT; - }, - set: function(value) { - console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."); - this.texture.wrapT = value; - } - }, - magFilter: { - get: function() { - console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."); - return this.texture.magFilter; - }, - set: function(value) { - console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."); - this.texture.magFilter = value; - } - }, - minFilter: { - get: function() { - console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."); - return this.texture.minFilter; - }, - set: function(value) { - console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."); - this.texture.minFilter = value; - } - }, - anisotropy: { - get: function() { - console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."); - return this.texture.anisotropy; - }, - set: function(value) { - console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."); - this.texture.anisotropy = value; - } - }, - offset: { - get: function() { - console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."); - return this.texture.offset; - }, - set: function(value) { - console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."); - this.texture.offset = value; - } - }, - repeat: { - get: function() { - console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."); - return this.texture.repeat; - }, - set: function(value) { - console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."); - this.texture.repeat = value; - } - }, - format: { - get: function() { - console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."); - return this.texture.format; - }, - set: function(value) { - console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."); - this.texture.format = value; - } - }, - type: { - get: function() { - console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."); - return this.texture.type; - }, - set: function(value) { - console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."); - this.texture.type = value; - } - }, - generateMipmaps: { - get: function() { - console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."); - return this.texture.generateMipmaps; - }, - set: function(value) { - console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."); - this.texture.generateMipmaps = value; - } - } -}); -Audio.prototype.load = function(file) { - console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead."); - const scope = this; - const audioLoader = new AudioLoader(); - audioLoader.load(file, function(buffer) { - scope.setBuffer(buffer); - }); - return this; -}; -CubeCamera.prototype.updateCubeMap = function(renderer2, scene) { - console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."); - return this.update(renderer2, scene); -}; -CubeCamera.prototype.clear = function(renderer2, color, depth, stencil) { - console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."); - return this.renderTarget.clear(renderer2, color, depth, stencil); -}; -ImageUtils.crossOrigin = void 0; -ImageUtils.loadTexture = function(url, mapping, onLoad, onError) { - console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead."); - const loader = new TextureLoader(); - loader.setCrossOrigin(this.crossOrigin); - const texture = loader.load(url, onLoad, void 0, onError); - if (mapping) - texture.mapping = mapping; - return texture; -}; -ImageUtils.loadTextureCube = function(urls, mapping, onLoad, onError) { - console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead."); - const loader = new CubeTextureLoader(); - loader.setCrossOrigin(this.crossOrigin); - const texture = loader.load(urls, onLoad, void 0, onError); - if (mapping) - texture.mapping = mapping; - return texture; -}; -ImageUtils.loadCompressedTexture = function() { - console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead."); -}; -ImageUtils.loadCompressedTextureCube = function() { - console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead."); -}; -if (typeof __THREE_DEVTOOLS__ !== "undefined") { - __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register", { detail: { - revision: REVISION - } })); -} -if (typeof window !== "undefined") { - if (window.__THREE__) { - console.warn("WARNING: Multiple instances of Three.js being imported."); - } else { - window.__THREE__ = REVISION; - } -} -const _changeEvent = { type: "change" }; -const _startEvent = { type: "start" }; -const _endEvent = { type: "end" }; -class OrbitControls extends EventDispatcher { - constructor(object, domElement) { - super(); - if (domElement === void 0) - console.warn('THREE.OrbitControls: The second parameter "domElement" is now mandatory.'); - if (domElement === document) - console.error('THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'); - this.object = object; - this.domElement = domElement; - this.domElement.style.touchAction = "none"; - this.enabled = true; - this.target = new Vector3(); - this.minDistance = 0; - this.maxDistance = Infinity; - this.minZoom = 0; - this.maxZoom = Infinity; - this.minPolarAngle = 0; - this.maxPolarAngle = Math.PI; - this.minAzimuthAngle = -Infinity; - this.maxAzimuthAngle = Infinity; - this.enableDamping = false; - this.dampingFactor = 0.05; - this.enableZoom = true; - this.zoomSpeed = 1; - this.enableRotate = true; - this.rotateSpeed = 1; - this.enablePan = true; - this.panSpeed = 1; - this.screenSpacePanning = true; - this.keyPanSpeed = 7; - this.autoRotate = false; - this.autoRotateSpeed = 2; - this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" }; - this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN }; - this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN }; - this.target0 = this.target.clone(); - this.position0 = this.object.position.clone(); - this.zoom0 = this.object.zoom; - this._domElementKeyEvents = null; - this.getPolarAngle = function() { - return spherical.phi; - }; - this.getAzimuthalAngle = function() { - return spherical.theta; - }; - this.getDistance = function() { - return this.object.position.distanceTo(this.target); - }; - this.listenToKeyEvents = function(domElement2) { - domElement2.addEventListener("keydown", onKeyDown); - this._domElementKeyEvents = domElement2; - }; - this.saveState = function() { - scope.target0.copy(scope.target); - scope.position0.copy(scope.object.position); - scope.zoom0 = scope.object.zoom; - }; - this.reset = function() { - scope.target.copy(scope.target0); - scope.object.position.copy(scope.position0); - scope.object.zoom = scope.zoom0; - scope.object.updateProjectionMatrix(); - scope.dispatchEvent(_changeEvent); - scope.update(); - state = STATE.NONE; - }; - this.update = function() { - const offset = new Vector3(); - const quat = new Quaternion().setFromUnitVectors(object.up, new Vector3(0, 1, 0)); - const quatInverse = quat.clone().invert(); - const lastPosition = new Vector3(); - const lastQuaternion = new Quaternion(); - const twoPI = 2 * Math.PI; - return function update() { - const position = scope.object.position; - offset.copy(position).sub(scope.target); - offset.applyQuaternion(quat); - spherical.setFromVector3(offset); - if (scope.autoRotate && state === STATE.NONE) { - rotateLeft(getAutoRotationAngle()); - } - if (scope.enableDamping) { - spherical.theta += sphericalDelta.theta * scope.dampingFactor; - spherical.phi += sphericalDelta.phi * scope.dampingFactor; - } else { - spherical.theta += sphericalDelta.theta; - spherical.phi += sphericalDelta.phi; - } - let min = scope.minAzimuthAngle; - let max2 = scope.maxAzimuthAngle; - if (isFinite(min) && isFinite(max2)) { - if (min < -Math.PI) - min += twoPI; - else if (min > Math.PI) - min -= twoPI; - if (max2 < -Math.PI) - max2 += twoPI; - else if (max2 > Math.PI) - max2 -= twoPI; - if (min <= max2) { - spherical.theta = Math.max(min, Math.min(max2, spherical.theta)); - } else { - spherical.theta = spherical.theta > (min + max2) / 2 ? Math.max(min, spherical.theta) : Math.min(max2, spherical.theta); - } - } - spherical.phi = Math.max(scope.minPolarAngle, Math.min(scope.maxPolarAngle, spherical.phi)); - spherical.makeSafe(); - spherical.radius *= scale; - spherical.radius = Math.max(scope.minDistance, Math.min(scope.maxDistance, spherical.radius)); - if (scope.enableDamping === true) { - scope.target.addScaledVector(panOffset, scope.dampingFactor); - } else { - scope.target.add(panOffset); - } - offset.setFromSpherical(spherical); - offset.applyQuaternion(quatInverse); - position.copy(scope.target).add(offset); - scope.object.lookAt(scope.target); - if (scope.enableDamping === true) { - sphericalDelta.theta *= 1 - scope.dampingFactor; - sphericalDelta.phi *= 1 - scope.dampingFactor; - panOffset.multiplyScalar(1 - scope.dampingFactor); - } else { - sphericalDelta.set(0, 0, 0); - panOffset.set(0, 0, 0); - } - scale = 1; - if (zoomChanged || lastPosition.distanceToSquared(scope.object.position) > EPS || 8 * (1 - lastQuaternion.dot(scope.object.quaternion)) > EPS) { - scope.dispatchEvent(_changeEvent); - lastPosition.copy(scope.object.position); - lastQuaternion.copy(scope.object.quaternion); - zoomChanged = false; - return true; - } - return false; - }; - }(); - this.dispose = function() { - scope.domElement.removeEventListener("contextmenu", onContextMenu); - scope.domElement.removeEventListener("pointerdown", onPointerDown); - scope.domElement.removeEventListener("pointercancel", onPointerCancel); - scope.domElement.removeEventListener("wheel", onMouseWheel); - scope.domElement.removeEventListener("pointermove", onPointerMove); - scope.domElement.removeEventListener("pointerup", onPointerUp); - if (scope._domElementKeyEvents !== null) { - scope._domElementKeyEvents.removeEventListener("keydown", onKeyDown); - } - }; - const scope = this; - const STATE = { - NONE: -1, - ROTATE: 0, - DOLLY: 1, - PAN: 2, - TOUCH_ROTATE: 3, - TOUCH_PAN: 4, - TOUCH_DOLLY_PAN: 5, - TOUCH_DOLLY_ROTATE: 6 - }; - let state = STATE.NONE; - const EPS = 1e-6; - const spherical = new Spherical(); - const sphericalDelta = new Spherical(); - let scale = 1; - const panOffset = new Vector3(); - let zoomChanged = false; - const rotateStart = new Vector2(); - const rotateEnd = new Vector2(); - const rotateDelta = new Vector2(); - const panStart = new Vector2(); - const panEnd = new Vector2(); - const panDelta = new Vector2(); - const dollyStart = new Vector2(); - const dollyEnd = new Vector2(); - const dollyDelta = new Vector2(); - const pointers = []; - const pointerPositions = {}; - function getAutoRotationAngle() { - return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed; - } - function getZoomScale() { - return Math.pow(0.95, scope.zoomSpeed); - } - function rotateLeft(angle) { - sphericalDelta.theta -= angle; - } - function rotateUp(angle) { - sphericalDelta.phi -= angle; - } - const panLeft = function() { - const v2 = new Vector3(); - return function panLeft2(distance, objectMatrix) { - v2.setFromMatrixColumn(objectMatrix, 0); - v2.multiplyScalar(-distance); - panOffset.add(v2); - }; - }(); - const panUp = function() { - const v2 = new Vector3(); - return function panUp2(distance, objectMatrix) { - if (scope.screenSpacePanning === true) { - v2.setFromMatrixColumn(objectMatrix, 1); - } else { - v2.setFromMatrixColumn(objectMatrix, 0); - v2.crossVectors(scope.object.up, v2); - } - v2.multiplyScalar(distance); - panOffset.add(v2); - }; - }(); - const pan = function() { - const offset = new Vector3(); - return function pan2(deltaX, deltaY) { - const element = scope.domElement; - if (scope.object.isPerspectiveCamera) { - const position = scope.object.position; - offset.copy(position).sub(scope.target); - let targetDistance = offset.length(); - targetDistance *= Math.tan(scope.object.fov / 2 * Math.PI / 180); - panLeft(2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix); - panUp(2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix); - } else if (scope.object.isOrthographicCamera) { - panLeft(deltaX * (scope.object.right - scope.object.left) / scope.object.zoom / element.clientWidth, scope.object.matrix); - panUp(deltaY * (scope.object.top - scope.object.bottom) / scope.object.zoom / element.clientHeight, scope.object.matrix); - } else { - console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."); - scope.enablePan = false; - } - }; - }(); - function dollyOut(dollyScale) { - if (scope.object.isPerspectiveCamera) { - scale /= dollyScale; - } else if (scope.object.isOrthographicCamera) { - scope.object.zoom = Math.max(scope.minZoom, Math.min(scope.maxZoom, scope.object.zoom * dollyScale)); - scope.object.updateProjectionMatrix(); - zoomChanged = true; - } else { - console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."); - scope.enableZoom = false; - } - } - function dollyIn(dollyScale) { - if (scope.object.isPerspectiveCamera) { - scale *= dollyScale; - } else if (scope.object.isOrthographicCamera) { - scope.object.zoom = Math.max(scope.minZoom, Math.min(scope.maxZoom, scope.object.zoom / dollyScale)); - scope.object.updateProjectionMatrix(); - zoomChanged = true; - } else { - console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."); - scope.enableZoom = false; - } - } - function handleMouseDownRotate(event) { - rotateStart.set(event.clientX, event.clientY); - } - function handleMouseDownDolly(event) { - dollyStart.set(event.clientX, event.clientY); - } - function handleMouseDownPan(event) { - panStart.set(event.clientX, event.clientY); - } - function handleMouseMoveRotate(event) { - rotateEnd.set(event.clientX, event.clientY); - rotateDelta.subVectors(rotateEnd, rotateStart).multiplyScalar(scope.rotateSpeed); - const element = scope.domElement; - rotateLeft(2 * Math.PI * rotateDelta.x / element.clientHeight); - rotateUp(2 * Math.PI * rotateDelta.y / element.clientHeight); - rotateStart.copy(rotateEnd); - scope.update(); - } - function handleMouseMoveDolly(event) { - dollyEnd.set(event.clientX, event.clientY); - dollyDelta.subVectors(dollyEnd, dollyStart); - if (dollyDelta.y > 0) { - dollyOut(getZoomScale()); - } else if (dollyDelta.y < 0) { - dollyIn(getZoomScale()); - } - dollyStart.copy(dollyEnd); - scope.update(); - } - function handleMouseMovePan(event) { - panEnd.set(event.clientX, event.clientY); - panDelta.subVectors(panEnd, panStart).multiplyScalar(scope.panSpeed); - pan(panDelta.x, panDelta.y); - panStart.copy(panEnd); - scope.update(); - } - function handleMouseWheel(event) { - if (event.deltaY < 0) { - dollyIn(getZoomScale()); - } else if (event.deltaY > 0) { - dollyOut(getZoomScale()); - } - scope.update(); - } - function handleKeyDown(event) { - let needsUpdate = false; - switch (event.code) { - case scope.keys.UP: - pan(0, scope.keyPanSpeed); - needsUpdate = true; - break; - case scope.keys.BOTTOM: - pan(0, -scope.keyPanSpeed); - needsUpdate = true; - break; - case scope.keys.LEFT: - pan(scope.keyPanSpeed, 0); - needsUpdate = true; - break; - case scope.keys.RIGHT: - pan(-scope.keyPanSpeed, 0); - needsUpdate = true; - break; - } - if (needsUpdate) { - event.preventDefault(); - scope.update(); - } - } - function handleTouchStartRotate() { - if (pointers.length === 1) { - rotateStart.set(pointers[0].pageX, pointers[0].pageY); - } else { - const x2 = 0.5 * (pointers[0].pageX + pointers[1].pageX); - const y2 = 0.5 * (pointers[0].pageY + pointers[1].pageY); - rotateStart.set(x2, y2); - } - } - function handleTouchStartPan() { - if (pointers.length === 1) { - panStart.set(pointers[0].pageX, pointers[0].pageY); - } else { - const x2 = 0.5 * (pointers[0].pageX + pointers[1].pageX); - const y2 = 0.5 * (pointers[0].pageY + pointers[1].pageY); - panStart.set(x2, y2); - } - } - function handleTouchStartDolly() { - const dx = pointers[0].pageX - pointers[1].pageX; - const dy = pointers[0].pageY - pointers[1].pageY; - const distance = Math.sqrt(dx * dx + dy * dy); - dollyStart.set(0, distance); - } - function handleTouchStartDollyPan() { - if (scope.enableZoom) - handleTouchStartDolly(); - if (scope.enablePan) - handleTouchStartPan(); - } - function handleTouchStartDollyRotate() { - if (scope.enableZoom) - handleTouchStartDolly(); - if (scope.enableRotate) - handleTouchStartRotate(); - } - function handleTouchMoveRotate(event) { - if (pointers.length == 1) { - rotateEnd.set(event.pageX, event.pageY); - } else { - const position = getSecondPointerPosition(event); - const x2 = 0.5 * (event.pageX + position.x); - const y2 = 0.5 * (event.pageY + position.y); - rotateEnd.set(x2, y2); - } - rotateDelta.subVectors(rotateEnd, rotateStart).multiplyScalar(scope.rotateSpeed); - const element = scope.domElement; - rotateLeft(2 * Math.PI * rotateDelta.x / element.clientHeight); - rotateUp(2 * Math.PI * rotateDelta.y / element.clientHeight); - rotateStart.copy(rotateEnd); - } - function handleTouchMovePan(event) { - if (pointers.length === 1) { - panEnd.set(event.pageX, event.pageY); - } else { - const position = getSecondPointerPosition(event); - const x2 = 0.5 * (event.pageX + position.x); - const y2 = 0.5 * (event.pageY + position.y); - panEnd.set(x2, y2); - } - panDelta.subVectors(panEnd, panStart).multiplyScalar(scope.panSpeed); - pan(panDelta.x, panDelta.y); - panStart.copy(panEnd); - } - function handleTouchMoveDolly(event) { - const position = getSecondPointerPosition(event); - const dx = event.pageX - position.x; - const dy = event.pageY - position.y; - const distance = Math.sqrt(dx * dx + dy * dy); - dollyEnd.set(0, distance); - dollyDelta.set(0, Math.pow(dollyEnd.y / dollyStart.y, scope.zoomSpeed)); - dollyOut(dollyDelta.y); - dollyStart.copy(dollyEnd); - } - function handleTouchMoveDollyPan(event) { - if (scope.enableZoom) - handleTouchMoveDolly(event); - if (scope.enablePan) - handleTouchMovePan(event); - } - function handleTouchMoveDollyRotate(event) { - if (scope.enableZoom) - handleTouchMoveDolly(event); - if (scope.enableRotate) - handleTouchMoveRotate(event); - } - function onPointerDown(event) { - if (scope.enabled === false) - return; - if (pointers.length === 0) { - scope.domElement.setPointerCapture(event.pointerId); - scope.domElement.addEventListener("pointermove", onPointerMove); - scope.domElement.addEventListener("pointerup", onPointerUp); - } - addPointer(event); - if (event.pointerType === "touch") { - onTouchStart(event); - } else { - onMouseDown(event); - } - } - function onPointerMove(event) { - if (scope.enabled === false) - return; - if (event.pointerType === "touch") { - onTouchMove(event); - } else { - onMouseMove(event); - } - } - function onPointerUp(event) { - removePointer(event); - if (pointers.length === 0) { - scope.domElement.releasePointerCapture(event.pointerId); - scope.domElement.removeEventListener("pointermove", onPointerMove); - scope.domElement.removeEventListener("pointerup", onPointerUp); - } - scope.dispatchEvent(_endEvent); - state = STATE.NONE; - } - function onPointerCancel(event) { - removePointer(event); - } - function onMouseDown(event) { - let mouseAction; - switch (event.button) { - case 0: - mouseAction = scope.mouseButtons.LEFT; - break; - case 1: - mouseAction = scope.mouseButtons.MIDDLE; - break; - case 2: - mouseAction = scope.mouseButtons.RIGHT; - break; - default: - mouseAction = -1; - } - switch (mouseAction) { - case MOUSE.DOLLY: - if (scope.enableZoom === false) - return; - handleMouseDownDolly(event); - state = STATE.DOLLY; - break; - case MOUSE.ROTATE: - if (event.ctrlKey || event.metaKey || event.shiftKey) { - if (scope.enablePan === false) - return; - handleMouseDownPan(event); - state = STATE.PAN; - } else { - if (scope.enableRotate === false) - return; - handleMouseDownRotate(event); - state = STATE.ROTATE; - } - break; - case MOUSE.PAN: - if (event.ctrlKey || event.metaKey || event.shiftKey) { - if (scope.enableRotate === false) - return; - handleMouseDownRotate(event); - state = STATE.ROTATE; - } else { - if (scope.enablePan === false) - return; - handleMouseDownPan(event); - state = STATE.PAN; - } - break; - default: - state = STATE.NONE; - } - if (state !== STATE.NONE) { - scope.dispatchEvent(_startEvent); - } - } - function onMouseMove(event) { - if (scope.enabled === false) - return; - switch (state) { - case STATE.ROTATE: - if (scope.enableRotate === false) - return; - handleMouseMoveRotate(event); - break; - case STATE.DOLLY: - if (scope.enableZoom === false) - return; - handleMouseMoveDolly(event); - break; - case STATE.PAN: - if (scope.enablePan === false) - return; - handleMouseMovePan(event); - break; - } - } - function onMouseWheel(event) { - if (scope.enabled === false || scope.enableZoom === false || state !== STATE.NONE) - return; - event.preventDefault(); - scope.dispatchEvent(_startEvent); - handleMouseWheel(event); - scope.dispatchEvent(_endEvent); - } - function onKeyDown(event) { - if (scope.enabled === false || scope.enablePan === false) - return; - handleKeyDown(event); - } - function onTouchStart(event) { - trackPointer(event); - switch (pointers.length) { - case 1: - switch (scope.touches.ONE) { - case TOUCH.ROTATE: - if (scope.enableRotate === false) - return; - handleTouchStartRotate(); - state = STATE.TOUCH_ROTATE; - break; - case TOUCH.PAN: - if (scope.enablePan === false) - return; - handleTouchStartPan(); - state = STATE.TOUCH_PAN; - break; - default: - state = STATE.NONE; - } - break; - case 2: - switch (scope.touches.TWO) { - case TOUCH.DOLLY_PAN: - if (scope.enableZoom === false && scope.enablePan === false) - return; - handleTouchStartDollyPan(); - state = STATE.TOUCH_DOLLY_PAN; - break; - case TOUCH.DOLLY_ROTATE: - if (scope.enableZoom === false && scope.enableRotate === false) - return; - handleTouchStartDollyRotate(); - state = STATE.TOUCH_DOLLY_ROTATE; - break; - default: - state = STATE.NONE; - } - break; - default: - state = STATE.NONE; - } - if (state !== STATE.NONE) { - scope.dispatchEvent(_startEvent); - } - } - function onTouchMove(event) { - trackPointer(event); - switch (state) { - case STATE.TOUCH_ROTATE: - if (scope.enableRotate === false) - return; - handleTouchMoveRotate(event); - scope.update(); - break; - case STATE.TOUCH_PAN: - if (scope.enablePan === false) - return; - handleTouchMovePan(event); - scope.update(); - break; - case STATE.TOUCH_DOLLY_PAN: - if (scope.enableZoom === false && scope.enablePan === false) - return; - handleTouchMoveDollyPan(event); - scope.update(); - break; - case STATE.TOUCH_DOLLY_ROTATE: - if (scope.enableZoom === false && scope.enableRotate === false) - return; - handleTouchMoveDollyRotate(event); - scope.update(); - break; - default: - state = STATE.NONE; - } - } - function onContextMenu(event) { - if (scope.enabled === false) - return; - event.preventDefault(); - } - function addPointer(event) { - pointers.push(event); - } - function removePointer(event) { - delete pointerPositions[event.pointerId]; - for (let i2 = 0; i2 < pointers.length; i2++) { - if (pointers[i2].pointerId == event.pointerId) { - pointers.splice(i2, 1); - return; - } - } - } - function trackPointer(event) { - let position = pointerPositions[event.pointerId]; - if (position === void 0) { - position = new Vector2(); - pointerPositions[event.pointerId] = position; - } - position.set(event.pageX, event.pageY); - } - function getSecondPointerPosition(event) { - const pointer = event.pointerId === pointers[0].pointerId ? pointers[1] : pointers[0]; - return pointerPositions[pointer.pointerId]; - } - scope.domElement.addEventListener("contextmenu", onContextMenu); - scope.domElement.addEventListener("pointerdown", onPointerDown); - scope.domElement.addEventListener("pointercancel", onPointerCancel); - scope.domElement.addEventListener("wheel", onMouseWheel, { passive: false }); - this.update(); - } -} -class RectAreaLightUniformsLib { - static init() { - const LTC_MAT_1 = [1, 0, 0, 2e-5, 1, 0, 0, 503905e-9, 1, 0, 0, 201562e-8, 1, 0, 0, 453516e-8, 1, 0, 0, 806253e-8, 1, 0, 0, 0.0125978, 1, 0, 0, 0.018141, 1, 0, 0, 0.0246924, 1, 0, 0, 0.0322525, 1, 0, 0, 0.0408213, 1, 0, 0, 0.0503999, 1, 0, 0, 0.0609894, 1, 0, 0, 0.0725906, 1, 0, 0, 0.0852058, 1, 0, 0, 0.0988363, 1, 0, 0, 0.113484, 1, 0, 0, 0.129153, 1, 0, 0, 0.145839, 1, 0, 0, 0.163548, 1, 0, 0, 0.182266, 1, 0, 0, 0.201942, 1, 0, 0, 0.222314, 1, 0, 0, 0.241906, 1, 0, 0, 0.262314, 1, 0, 0, 0.285754, 1, 0, 0, 0.310159, 1, 0, 0, 0.335426, 1, 0, 0, 0.361341, 1, 0, 0, 0.387445, 1, 0, 0, 0.412784, 1, 0, 0, 0.438197, 1, 0, 0, 0.466966, 1, 0, 0, 0.49559, 1, 0, 0, 0.523448, 1, 0, 0, 0.549938, 1, 0, 0, 0.57979, 1, 0, 0, 0.608746, 1, 0, 0, 0.636185, 1, 0, 0, 0.664748, 1, 0, 0, 0.69313, 1, 0, 0, 0.71966, 1, 0, 0, 0.747662, 1, 0, 0, 0.774023, 1, 0, 0, 0.799775, 1, 0, 0, 0.825274, 1, 0, 0, 0.849156, 1, 0, 0, 0.873248, 1, 0, 0, 0.89532, 1, 0, 0, 0.917565, 1, 0, 0, 0.937863, 1, 0, 0, 0.958139, 1, 0, 0, 0.976563, 1, 0, 0, 0.994658, 1, 0, 0, 1.0112, 1, 0, 0, 1.02712, 1, 0, 0, 1.04189, 1, 0, 0, 1.05568, 1, 0, 0, 1.06877, 1, 0, 0, 1.08058, 1, 0, 0, 1.09194, 1, 0, 0, 1.10191, 1, 0, 0, 1.11161, 1, 0, 0, 1.1199, 1, 0, 0, 1.12813, 0.999547, -448815e-12, 0.0224417, 199902e-10, 0.999495, -113079e-10, 0.0224406, 503651e-9, 0.999496, -452317e-10, 0.0224406, 201461e-8, 0.999496, -101772e-9, 0.0224406, 453287e-8, 0.999495, -180928e-9, 0.0224406, 805845e-8, 0.999497, -282702e-9, 0.0224406, 0.0125914, 0.999496, -407096e-9, 0.0224406, 0.0181319, 0.999498, -554114e-9, 0.0224406, 0.02468, 0.999499, -723768e-9, 0.0224406, 0.0322363, 0.999495, -916058e-9, 0.0224405, 0.0408009, 0.999499, -113101e-8, 0.0224408, 0.050375, 0.999494, -136863e-8, 0.0224405, 0.0609586, 0.999489, -162896e-8, 0.0224401, 0.0725537, 0.999489, -191201e-8, 0.0224414, 0.0851619, 0.999498, -221787e-8, 0.0224413, 0.0987867, 0.999492, -254642e-8, 0.0224409, 0.113426, 0.999507, -289779e-8, 0.0224417, 0.129088, 0.999494, -32716e-7, 0.0224386, 0.145767, 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0.0194267, -0.0224652, 0.133986, 910557e-8, 0.0230967, -0.0265976, 0.143979, 0.0118074, 0.0273627, -0.0312848, 0.154645, 0.0151266, 0.0323898, -0.0365949, 0.166765, 0.0191791, 0.0379225, -0.0422914, 0.177932, 0.0239236, 0.0447501, -0.0487469, 0.19167, 0.0296568, 0.0519391, -0.0556398, 0.203224, 0.0362924, 0.0599464, -0.0631646, 0.215652, 0.0440585, 0.0702427, -0.0714308, 0.232089, 0.0531619, 0.0806902, -0.0800605, 0.245258, 0.0634564, 0.0923194, -0.0892815, 0.258609, 0.0752481, 0.106938, -0.09931, 0.276654, 0.0888914, 0.121238, -0.109575, 0.289847, 0.104055, 0.138817, -0.120461, 0.307566, 0.121266, 0.15595, -0.131209, 0.320117, 0.139944, 0.178418, -0.143049, 0.339677, 0.161591, 0.197875, -0.154074, 0.349886, 0.184303, 0.224368, -0.166307, 0.369352, 0.210669, 0.252213, -0.178051, 0.386242, 0.238895, 0.277321, -0.189335, 0.395294, 0.269182, 0.310332, -0.200683, 0.412148, 0.302508, 0.338809, -0.210856, 0.418266, 0.337264, 0.372678, -0.220655, 0.428723, 0.374881, 0.405632, -0.230053, 0.433887, 0.415656, 0.442293, -0.237993, 0.439911, 0.457982, 0.477256, -0.244897, 0.440175, 0.502831, 0.515592, -0.250657, 0.441079, 0.550277, 0.550969, -0.255459, 0.435219, 0.601102, 0.592883, -0.257696, 0.432882, 0.651785, 0.629092, -0.259894, 0.421054, 0.708961, 0.672033, -0.258592, 0.41177, 0.763806, 0.709147, -0.256525, 0.395267, 0.824249, 0.745367, -0.254677, 0.375013, 0.8951, 0.784715, -0.247892, 0.353906, 0.959317, 0.818107, -0.240162, 0.327801, 1.03153, 0.847895, -0.229741, 0.298821, 1.10601, 0.879603, -0.213084, 0.269115, 1.164, 0.902605, -0.195242, 0.236606, 1.22854, 0.922788, -0.174505, 0.203442, 1.29017, 0.944831, -0.150169, 0.169594, 1.34157, 0.959656, -0.124099, 0.135909, 1.3956, 0.972399, -0.0960626, 0.0990563, 1.45128, 0.986549, -0.0657097, 0.0602348, 1.50312, 1.00013, -0.0333558, 0.0186694, 1.55364, 619747e-11, -1e-7, 778326e-8, 796756e-16, 237499e-13, -999999e-13, 282592e-10, 114596e-15, 100292e-11, -166369e-11, 250354e-9, 677492e-14, 350752e-11, -637769e-11, 357289e-9, 631655e-13, 826445e-11, -174689e-10, 516179e-9, 31851e-11, 242481e-10, -450868e-10, 10223e-7, 130577e-11, 455631e-10, -89044e-9, 144302e-8, 374587e-11, 971222e-10, -178311e-9, 241912e-8, 102584e-10, 171403e-9, -313976e-9, 354938e-8, 236481e-10, 292747e-9, -520026e-9, 513765e-8, 496014e-10, 789827e-9, -118187e-8, 0.0238621, 139056e-9, 114093e-8, -171827e-8, 0.0286691, 244093e-9, 176119e-8, -249667e-8, 0.0368565, 420623e-9, 22233e-7, -333742e-8, 0.0400469, 65673e-8, 343382e-8, -481976e-8, 0.0535751, 109323e-8, 427602e-8, -600755e-8, 0.057099, 155268e-8, 461435e-8, -737637e-8, 0.0551084, 215031e-8, 695698e-8, -971401e-8, 0.0715767, 316529e-8, 867619e-8, -0.0120943, 0.0793314, 436995e-8, 0.0106694, -0.0148202, 0.0869391, 58959e-7, 0.0140351, -0.0183501, 0.101572, 798757e-8, 0.0168939, -0.022006, 0.11018, 0.0104233, 0.020197, -0.0261568, 0.119041, 0.0134167, 0.0254702, -0.0312778, 0.135404, 0.0173009, 0.0298384, -0.0362469, 0.1437, 0.0215428, 0.035159, -0.042237, 0.15512, 0.0268882, 0.0427685, -0.0488711, 0.17128, 0.033235, 0.0494848, -0.0557997, 0.181813, 0.0404443, 0.0592394, -0.0635578, 0.198745, 0.0490043, 0.0681463, -0.071838, 0.210497, 0.0588239, 0.0804753, -0.0809297, 0.228864, 0.0702835, 0.0942205, -0.0906488, 0.247008, 0.0834012, 0.106777, -0.100216, 0.258812, 0.0975952, 0.124471, -0.110827, 0.278617, 0.114162, 0.138389, -0.121193, 0.287049, 0.131983, 0.159543, -0.13253, 0.307151, 0.152541, 0.176432, -0.143611, 0.31564, 0.174673, 0.201723, -0.15548, 0.33538, 0.199842, 0.229721, -0.167166, 0.355256, 0.227097, 0.250206, -0.178238, 0.360047, 0.256014, 0.282118, -0.189905, 0.378761, 0.28855, 0.312821, -0.201033, 0.39181, 0.323348, 0.341482, -0.211584, 0.397716, 0.360564, 0.377368, -0.221314, 0.410141, 0.400004, 0.418229, -0.230474, 0.423485, 0.442371, 0.444881, -0.239443, 0.418874, 0.488796, 0.488899, -0.245987, 0.427545, 0.535012, 0.520317, -0.253948, 0.422147, 0.589678, 0.568566, -0.256616, 0.42719, 0.637683, 0.599607, -0.26376, 0.415114, 0.703363, 0.64222, -0.268687, 0.408715, 0.771363, 0.685698, -0.2694, 0.399722, 0.83574, 0.732327, -0.266642, 0.388651, 0.897764, 0.769873, -0.267712, 0.369198, 0.983312, 0.806733, -0.263479, 0.346802, 1.06222, 0.843466, -0.254575, 0.321368, 1.13477, 0.873008, -0.242749, 0.29211, 1.20712, 0.908438, -0.22725, 0.262143, 1.27465, 0.936321, -0.207621, 0.228876, 1.33203, 0.950353, -0.187932, 0.19484, 1.40439, 0.96442, -0.165154, 0.163178, 1.4732, 0.979856, -0.139302, 0.127531, 1.53574, 0.982561, -0.11134, 0.0903457, 1.59982, 0.996389, -0.0808124, 0.0489007, 1.6577]; - const LTC_MAT_2 = [1, 0, 0, 0, 1, 791421e-36, 0, 0, 1, 104392e-29, 0, 0, 1, 349405e-26, 0, 0, 1, 109923e-23, 0, 0, 1, 947414e-22, 0, 0, 1, 359627e-20, 0, 0, 1, 772053e-19, 0, 0, 1, 108799e-17, 0, 0, 1, 110655e-16, 0, 0, 1, 865818e-16, 0, 0, 0.999998, 545037e-15, 0, 0, 0.999994, 285095e-14, 0, 0, 0.999989, 126931e-13, 0, 0, 0.999973, 489938e-13, 0, 0, 0.999947, 166347e-12, 0, 0, 0.999894, 502694e-12, 0, 0, 0.999798, 136532e-11, 0, 0, 0.999617, 335898e-11, 0, 0, 0.999234, 752126e-11, 0, 0, 0.998258, 152586e-10, 0, 0, 0.99504, 266207e-10, 0, 0, 0.980816, 236802e-10, 0, 0, 0.967553, 207684e-11, 0, 0, 0.966877, 403733e-11, 0, 0, 0.965752, 741174e-11, 0, 0, 0.96382, 127746e-10, 0, 0, 0.960306, 202792e-10, 0, 0, 0.953619, 280232e-10, 0, 0, 0.941103, 278816e-10, 0, 0, 0.926619, 160221e-10, 0, 0, 0.920983, 235164e-10, 0, 0, 0.912293, 311924e-10, 0, 0.0158731, 0.899277, 348118e-10, 0, 0.0476191, 0.880884, 26041e-9, 0, 0.0793651, 0.870399, 338726e-10, 0, 0.111111, 0.856138, 392906e-10, 0, 0.142857, 0.837436, 372874e-10, 0, 0.174603, 0.820973, 392558e-10, 0, 0.206349, 0.803583, 434658e-10, 0, 0.238095, 0.782168, 40256e-9, 0, 0.269841, 0.764107, 448159e-10, 0, 0.301587, 0.743092, 457627e-10, 0, 0.333333, 0.721626, 455314e-10, 0, 0.365079, 0.700375, 477335e-10, 0, 0.396825, 0.677334, 461072e-10, 0, 0.428571, 0.655702, 484393e-10, 0, 0.460317, 0.632059, 464583e-10, 0, 0.492064, 0.610125, 483923e-10, 0, 0.52381, 0.58653, 464342e-10, 0, 0.555556, 0.564508, 477033e-10, 0, 0.587302, 0.541405, 459263e-10, 0, 0.619048, 0.519556, 46412e-9, 0, 0.650794, 0.497292, 448913e-10, 0, 0.68254, 0.475898, 445789e-10, 0, 0.714286, 0.454722, 433496e-10, 0, 0.746032, 0.434042, 423054e-10, 0, 0.777778, 0.414126, 413737e-10, 0, 0.809524, 0.394387, 397265e-10, 0, 0.84127, 0.375841, 390709e-10, 0, 0.873016, 0.357219, 369938e-10, 0, 0.904762, 0.340084, 365618e-10, 0, 0.936508, 0.322714, 342533e-10, 0, 0.968254, 0.306974, 339596e-10, 0, 1, 1, 101524e-23, 0, 0, 1, 10292e-22, 0, 0, 1, 130908e-23, 0, 0, 1, 473331e-23, 0, 0, 1, 625319e-22, 0, 0, 1, 107932e-20, 0, 0, 1, 163779e-19, 0, 0, 1, 203198e-18, 0, 0, 1, 204717e-17, 0, 0, 0.999999, 168995e-16, 0, 0, 0.999998, 115855e-15, 0, 0, 0.999996, 66947e-14, 0, 0, 0.999991, 330863e-14, 0, 0, 0.999983, 141737e-13, 0, 0, 0.999968, 532626e-13, 0, 0, 0.99994, 177431e-12, 0, 0, 0.999891, 528835e-12, 0, 0, 0.999797, 142169e-11, 0, 0, 0.999617, 347057e-11, 0, 0, 0.999227, 77231e-10, 0, 0, 0.998239, 155753e-10, 0, 0, 0.994937, 268495e-10, 0, 0, 0.980225, 213742e-10, 0, 0, 0.967549, 21631e-10, 0, 0, 0.966865, 417989e-11, 0, 0, 0.965739, 763341e-11, 0, 0, 0.963794, 130892e-10, 0, 0, 0.960244, 206456e-10, 0, 0, 0.953495, 282016e-10, 0, 148105e-9, 0.940876, 271581e-10, 0, 2454e-6, 0.926569, 164159e-10, 0, 867491e-8, 0.920905, 239521e-10, 0, 0.01956, 0.912169, 315127e-10, 0, 0.035433, 0.899095, 346626e-10, 0, 0.056294, 0.882209, 290223e-10, 0, 0.0818191, 0.870272, 342992e-10, 0, 0.111259, 0.855977, 394164e-10, 0, 0.142857, 0.837431, 372343e-10, 0, 0.174603, 0.820826, 396691e-10, 0, 0.206349, 0.803408, 435395e-10, 0, 0.238095, 0.782838, 419579e-10, 0, 0.269841, 0.763941, 450953e-10, 0, 0.301587, 0.742904, 455847e-10, 0, 0.333333, 0.721463, 458833e-10, 0, 0.365079, 0.700197, 477159e-10, 0, 0.396825, 0.677501, 470641e-10, 0, 0.428571, 0.655527, 484732e-10, 0, 0.460317, 0.6324, 476834e-10, 0, 0.492064, 0.609964, 484213e-10, 0, 0.52381, 0.586839, 475541e-10, 0, 0.555556, 0.564353, 476951e-10, 0, 0.587302, 0.541589, 467611e-10, 0, 0.619048, 0.519413, 463493e-10, 0, 0.650794, 0.497337, 453994e-10, 0, 0.68254, 0.475797, 445308e-10, 0, 0.714286, 0.454659, 435787e-10, 0, 0.746032, 0.434065, 424839e-10, 0, 0.777778, 0.414018, 41436e-9, 0, 0.809524, 0.39455, 401902e-10, 0, 0.84127, 0.375742, 390813e-10, 0, 0.873016, 0.357501, 377116e-10, 0, 0.904762, 0.339996, 36535e-9, 0, 0.936508, 0.323069, 351265e-10, 0, 0.968254, 0.306897, 339112e-10, 0, 1, 1, 10396e-19, 0, 0, 1, 104326e-20, 0, 0, 1, 110153e-20, 0, 0, 1, 144668e-20, 0, 0, 1, 34528e-19, 0, 0, 1, 175958e-19, 0, 0, 1, 12627e-17, 0, 0, 1, 936074e-18, 0, 0, 1, 645742e-17, 0, 0, 0.999998, 401228e-16, 0, 0, 0.999997, 222338e-15, 0, 0, 0.999995, 10967e-13, 0, 0, 0.999991, 482132e-14, 0, 0, 0.999981, 189434e-13, 0, 0, 0.999967, 667716e-13, 0, 0, 0.999938, 212066e-12, 0, 0, 0.999886, 60977e-11, 0, 0, 0.999792, 159504e-11, 0, 0, 0.999608, 381191e-11, 0, 0, 0.999209, 833727e-11, 0, 0, 0.998179, 165288e-10, 0, 0, 0.994605, 274387e-10, 0, 0, 0.979468, 167316e-10, 0, 0, 0.967529, 242877e-11, 0, 0, 0.966836, 461696e-11, 0, 0, 0.96569, 830977e-11, 0, 0, 0.963706, 140427e-10, 0, 244659e-11, 0.960063, 217353e-10, 0, 760774e-9, 0.953113, 286606e-10, 0, 367261e-8, 0.940192, 247691e-10, 0, 940263e-8, 0.927731, 195814e-10, 0, 0.018333, 0.920669, 252531e-10, 0, 0.0306825, 0.911799, 324277e-10, 0, 0.0465556, 0.89857, 340982e-10, 0, 0.0659521, 0.883283, 319622e-10, 0, 0.0887677, 0.86989, 35548e-9, 0, 0.114784, 0.855483, 397143e-10, 0, 0.143618, 0.837987, 391665e-10, 0, 0.174606, 0.820546, 411306e-10, 0, 0.206349, 0.802878, 436753e-10, 0, 0.238095, 0.783402, 444e-7, 0, 0.269841, 0.763439, 458726e-10, 0, 0.301587, 0.742925, 467097e-10, 0, 0.333333, 0.721633, 478887e-10, 0, 0.365079, 0.69985, 481251e-10, 0, 0.396825, 0.67783, 491811e-10, 0, 0.428571, 0.655126, 488199e-10, 0, 0.460318, 0.632697, 496025e-10, 0, 0.492064, 0.609613, 48829e-9, 0, 0.52381, 0.587098, 492754e-10, 0, 0.555556, 0.564119, 482625e-10, 0, 0.587302, 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0.931191, 0.566897, 0, 0.222222, 0.93149, 0.534485, 0, 0.238095, 0.931737, 0.503429, 0, 0.253968, 0.931939, 0.473811, 0, 0.269841, 0.932108, 0.445668, 0, 0.285714, 0.93225, 0.418993, 0, 0.301587, 0.932371, 0.393762, 0, 0.31746, 0.932474, 0.369939, 0, 0.333333, 0.932562, 0.347479, 0, 0.349206, 0.932638, 0.326336, 0, 0.365079, 0.932703, 0.306462, 0, 0.380952, 0.93276, 0.287805, 0, 0.396825, 0.932809, 0.270313, 0, 0.412698, 0.932851, 0.253933, 0, 0.428571, 0.932887, 0.23861, 0, 0.444444, 0.932917, 0.224289, 0, 0.460317, 0.932943, 0.210917, 0, 0.47619, 0.932965, 0.19844, 0, 0.492063, 0.932982, 0.186807, 0, 0.507937, 0.932995, 0.175966, 0, 0.52381, 0.933005, 0.165869, 0, 0.539683, 0.933011, 0.156468, 0, 0.555556, 0.933013, 0.147719, 0, 0.571429, 0.933013, 0.139579, 0, 0.587302, 0.93301, 0.132007, 0, 0.603175, 0.933004, 0.124965, 0, 0.619048, 0.932994, 0.118416, 0, 0.634921, 0.932982, 0.112326, 0, 0.650794, 0.932968, 0.106663, 0, 0.666667, 0.93295, 0.101397, 0, 0.68254, 0.932931, 0.0964993, 0, 0.698413, 0.932908, 0.0919438, 0, 0.714286, 0.932883, 0.0877057, 0, 0.730159, 0.932856, 0.0837623, 0, 0.746032, 0.932827, 0.0800921, 0, 0.761905, 0.932796, 0.0766754, 0, 0.777778, 0.932762, 0.0734936, 0, 0.793651, 0.932727, 0.0705296, 0, 0.809524, 0.932689, 0.0677676, 0, 0.825397, 0.93265, 0.0651929, 0, 0.84127, 0.932609, 0.0627917, 0, 0.857143, 0.932565, 0.0605515, 0, 0.873016, 0.932521, 0.0584606, 0, 0.888889, 0.932474, 0.0565082, 0, 0.904762, 0.932427, 0.0546841, 0, 0.920635, 0.932377, 0.0529793, 0, 0.936508, 0.932326, 0.0513851, 0, 0.952381, 0.932274, 0.0498936, 0, 0.968254, 0.93222, 0.0484975, 0, 0.984127, 0.932164, 0.0471899, 0, 1]; - const ltc_float_1 = new Float32Array(LTC_MAT_1); - const ltc_float_2 = new Float32Array(LTC_MAT_2); - UniformsLib.LTC_FLOAT_1 = new DataTexture(ltc_float_1, 64, 64, RGBAFormat, FloatType, UVMapping, ClampToEdgeWrapping, ClampToEdgeWrapping, LinearFilter, NearestFilter, 1); - UniformsLib.LTC_FLOAT_2 = new DataTexture(ltc_float_2, 64, 64, RGBAFormat, FloatType, UVMapping, ClampToEdgeWrapping, ClampToEdgeWrapping, LinearFilter, NearestFilter, 1); - UniformsLib.LTC_FLOAT_1.needsUpdate = true; - UniformsLib.LTC_FLOAT_2.needsUpdate = true; - const ltc_half_1 = new Uint16Array(LTC_MAT_1.length); - LTC_MAT_1.forEach(function(x2, index) { - ltc_half_1[index] = DataUtils.toHalfFloat(x2); - }); - const ltc_half_2 = new Uint16Array(LTC_MAT_2.length); - LTC_MAT_2.forEach(function(x2, index) { - ltc_half_2[index] = DataUtils.toHalfFloat(x2); - }); - UniformsLib.LTC_HALF_1 = new DataTexture(ltc_half_1, 64, 64, RGBAFormat, HalfFloatType, UVMapping, ClampToEdgeWrapping, ClampToEdgeWrapping, LinearFilter, NearestFilter, 1); - UniformsLib.LTC_HALF_2 = new DataTexture(ltc_half_2, 64, 64, RGBAFormat, HalfFloatType, UVMapping, ClampToEdgeWrapping, ClampToEdgeWrapping, LinearFilter, NearestFilter, 1); - UniformsLib.LTC_HALF_1.needsUpdate = true; - UniformsLib.LTC_HALF_2.needsUpdate = true; - } -} -class RectAreaLightHelper extends Line { - constructor(light, color) { - const positions = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0, 1, 1, 0]; - const geometry = new BufferGeometry(); - geometry.setAttribute("position", new Float32BufferAttribute(positions, 3)); - geometry.computeBoundingSphere(); - const material = new LineBasicMaterial({ fog: false }); - super(geometry, material); - this.light = light; - this.color = color; - this.type = "RectAreaLightHelper"; - const positions2 = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 0]; - const geometry2 = new BufferGeometry(); - geometry2.setAttribute("position", new Float32BufferAttribute(positions2, 3)); - geometry2.computeBoundingSphere(); - this.add(new Mesh$1(geometry2, new MeshBasicMaterial({ side: BackSide, fog: false }))); - } - updateMatrixWorld() { - this.scale.set(0.5 * this.light.width, 0.5 * this.light.height, 1); - if (this.color !== void 0) { - this.material.color.set(this.color); - this.children[0].material.color.set(this.color); - } else { - this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity); - const c2 = this.material.color; - const max2 = Math.max(c2.r, c2.g, c2.b); - if (max2 > 1) - c2.multiplyScalar(1 / max2); - this.children[0].material.color.copy(this.material.color); - } - this.matrixWorld.extractRotation(this.light.matrixWorld).scale(this.scale).copyPosition(this.light.matrixWorld); - this.children[0].matrixWorld.copy(this.matrixWorld); - } - dispose() { - this.geometry.dispose(); - this.material.dispose(); - this.children[0].geometry.dispose(); - this.children[0].material.dispose(); - } -} -class TextGeometry extends ExtrudeGeometry { - constructor(text, parameters = {}) { - const font = parameters.font; - if (font === void 0) { - super(); - } else { - const shapes = font.generateShapes(text, parameters.size); - parameters.depth = parameters.height !== void 0 ? parameters.height : 50; - if (parameters.bevelThickness === void 0) - parameters.bevelThickness = 10; - if (parameters.bevelSize === void 0) - parameters.bevelSize = 8; - if (parameters.bevelEnabled === void 0) - parameters.bevelEnabled = false; - super(shapes, parameters); - } - this.type = "TextGeometry"; - } -} -class FontLoader extends Loader { - constructor(manager) { - super(manager); - } - load(url, onLoad, onProgress, onError) { - const scope = this; - const loader = new FileLoader(this.manager); - loader.setPath(this.path); - loader.setRequestHeader(this.requestHeader); - loader.setWithCredentials(scope.withCredentials); - loader.load(url, function(text) { - let json; - try { - json = JSON.parse(text); - } catch (e2) { - console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."); - json = JSON.parse(text.substring(65, text.length - 2)); - } - const font = scope.parse(json); - if (onLoad) - onLoad(font); - }, onProgress, onError); - } - parse(json) { - return new Font(json); - } -} -class Font { - constructor(data) { - this.type = "Font"; - this.data = data; - } - generateShapes(text, size2 = 100) { - const shapes = []; - const paths = createPaths(text, size2, this.data); - for (let p2 = 0, pl = paths.length; p2 < pl; p2++) { - Array.prototype.push.apply(shapes, paths[p2].toShapes()); - } - return shapes; - } -} -function createPaths(text, size2, data) { - const chars = Array.from(text); - const scale = size2 / data.resolution; - const line_height = (data.boundingBox.yMax - data.boundingBox.yMin + data.underlineThickness) * scale; - const paths = []; - let offsetX = 0, offsetY = 0; - for (let i2 = 0; i2 < chars.length; i2++) { - const char = chars[i2]; - if (char === "\n") { - offsetX = 0; - offsetY -= line_height; - } else { - const ret = createPath(char, scale, offsetX, offsetY, data); - offsetX += ret.offsetX; - paths.push(ret.path); - } - } - return paths; -} -function createPath(char, scale, offsetX, offsetY, data) { - const glyph = data.glyphs[char] || data.glyphs["?"]; - if (!glyph) { - console.error('THREE.Font: character "' + char + '" does not exists in font family ' + data.familyName + "."); - return; - } - const path = new ShapePath(); - let x2, y2, cpx, cpy, cpx1, cpy1, cpx2, cpy2; - if (glyph.o) { - const outline = glyph._cachedOutline || (glyph._cachedOutline = glyph.o.split(" ")); - for (let i2 = 0, l2 = outline.length; i2 < l2; ) { - const action = outline[i2++]; - switch (action) { - case "m": - x2 = outline[i2++] * scale + offsetX; - y2 = outline[i2++] * scale + offsetY; - path.moveTo(x2, y2); - break; - case "l": - x2 = outline[i2++] * scale + offsetX; - y2 = outline[i2++] * scale + offsetY; - path.lineTo(x2, y2); - break; - case "q": - cpx = outline[i2++] * scale + offsetX; - cpy = outline[i2++] * scale + offsetY; - cpx1 = outline[i2++] * scale + offsetX; - cpy1 = outline[i2++] * scale + offsetY; - path.quadraticCurveTo(cpx1, cpy1, cpx, cpy); - break; - case "b": - cpx = outline[i2++] * scale + offsetX; - cpy = outline[i2++] * scale + offsetY; - cpx1 = outline[i2++] * scale + offsetX; - cpy1 = outline[i2++] * scale + offsetY; - cpx2 = outline[i2++] * scale + offsetX; - cpy2 = outline[i2++] * scale + offsetY; - path.bezierCurveTo(cpx1, cpy1, cpx2, cpy2, cpx, cpy); - break; - } - } - } - return { offsetX: glyph.ha * scale, path }; -} -Font.prototype.isFont = true; -class GLTFLoader extends Loader { - constructor(manager) { - super(manager); - this.dracoLoader = null; - this.ktx2Loader = null; - this.meshoptDecoder = null; - this.pluginCallbacks = []; - this.register(function(parser) { - return new GLTFMaterialsClearcoatExtension(parser); - }); - this.register(function(parser) { - return new GLTFTextureBasisUExtension(parser); - }); - this.register(function(parser) { - return new GLTFTextureWebPExtension(parser); - }); - this.register(function(parser) { - return new GLTFMaterialsSheenExtension(parser); - }); - this.register(function(parser) { - return new GLTFMaterialsTransmissionExtension(parser); - }); - this.register(function(parser) { - return new GLTFMaterialsVolumeExtension(parser); - }); - this.register(function(parser) { - return new GLTFMaterialsIorExtension(parser); - }); - this.register(function(parser) { - return new GLTFMaterialsSpecularExtension(parser); - }); - this.register(function(parser) { - return new GLTFLightsExtension(parser); - }); - this.register(function(parser) { - return new GLTFMeshoptCompression(parser); - }); - } - load(url, onLoad, onProgress, onError) { - const scope = this; - let resourcePath; - if (this.resourcePath !== "") { - resourcePath = this.resourcePath; - } else if (this.path !== "") { - resourcePath = this.path; - } else { - resourcePath = LoaderUtils.extractUrlBase(url); - } - this.manager.itemStart(url); - const _onError = function(e2) { - if (onError) { - onError(e2); - } else { - console.error(e2); - } - scope.manager.itemError(url); - scope.manager.itemEnd(url); - }; - const loader = new FileLoader(this.manager); - loader.setPath(this.path); - loader.setResponseType("arraybuffer"); - loader.setRequestHeader(this.requestHeader); - loader.setWithCredentials(this.withCredentials); - loader.load(url, function(data) { - try { - scope.parse(data, resourcePath, function(gltf) { - onLoad(gltf); - scope.manager.itemEnd(url); - }, _onError); - } catch (e2) { - _onError(e2); - } - }, onProgress, _onError); - } - setDRACOLoader(dracoLoader) { - this.dracoLoader = dracoLoader; - return this; - } - setDDSLoader() { - throw new Error( - 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' - ); - } - setKTX2Loader(ktx2Loader) { - this.ktx2Loader = ktx2Loader; - return this; - } - setMeshoptDecoder(meshoptDecoder) { - this.meshoptDecoder = meshoptDecoder; - return this; - } - register(callback) { - if (this.pluginCallbacks.indexOf(callback) === -1) { - this.pluginCallbacks.push(callback); - } - return this; - } - unregister(callback) { - if (this.pluginCallbacks.indexOf(callback) !== -1) { - this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(callback), 1); - } - return this; - } - parse(data, path, onLoad, onError) { - let content; - const extensions = {}; - const plugins = {}; - if (typeof data === "string") { - content = data; - } else { - const magic = LoaderUtils.decodeText(new Uint8Array(data, 0, 4)); - if (magic === BINARY_EXTENSION_HEADER_MAGIC) { - try { - extensions[EXTENSIONS.KHR_BINARY_GLTF] = new GLTFBinaryExtension(data); - } catch (error) { - if (onError) - onError(error); - return; - } - content = extensions[EXTENSIONS.KHR_BINARY_GLTF].content; - } else { - content = LoaderUtils.decodeText(new Uint8Array(data)); - } - } - const json = JSON.parse(content); - if (json.asset === void 0 || json.asset.version[0] < 2) { - if (onError) - onError(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.")); - return; - } - const parser = new GLTFParser(json, { - path: path || this.resourcePath || "", - crossOrigin: this.crossOrigin, - requestHeader: this.requestHeader, - manager: this.manager, - ktx2Loader: this.ktx2Loader, - meshoptDecoder: this.meshoptDecoder - }); - parser.fileLoader.setRequestHeader(this.requestHeader); - for (let i2 = 0; i2 < this.pluginCallbacks.length; i2++) { - const plugin = this.pluginCallbacks[i2](parser); - plugins[plugin.name] = plugin; - extensions[plugin.name] = true; - } - if (json.extensionsUsed) { - for (let i2 = 0; i2 < json.extensionsUsed.length; ++i2) { - const extensionName = json.extensionsUsed[i2]; - const extensionsRequired = json.extensionsRequired || []; - switch (extensionName) { - case EXTENSIONS.KHR_MATERIALS_UNLIT: - extensions[extensionName] = new GLTFMaterialsUnlitExtension(); - break; - case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: - extensions[extensionName] = new GLTFMaterialsPbrSpecularGlossinessExtension(); - break; - case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION: - extensions[extensionName] = new GLTFDracoMeshCompressionExtension(json, this.dracoLoader); - break; - case EXTENSIONS.KHR_TEXTURE_TRANSFORM: - extensions[extensionName] = new GLTFTextureTransformExtension(); - break; - case EXTENSIONS.KHR_MESH_QUANTIZATION: - extensions[extensionName] = new GLTFMeshQuantizationExtension(); - break; - default: - if (extensionsRequired.indexOf(extensionName) >= 0 && plugins[extensionName] === void 0) { - console.warn('THREE.GLTFLoader: Unknown extension "' + extensionName + '".'); - } - } - } - } - parser.setExtensions(extensions); - parser.setPlugins(plugins); - parser.parse(onLoad, onError); - } - parseAsync(data, path) { - const scope = this; - return new Promise(function(resolve2, reject) { - scope.parse(data, path, resolve2, reject); - }); - } -} -function GLTFRegistry() { - let objects = {}; - return { - get: function(key) { - return objects[key]; - }, - add: function(key, object) { - objects[key] = object; - }, - remove: function(key) { - delete objects[key]; - }, - removeAll: function() { - objects = {}; - } - }; -} -const EXTENSIONS = { - KHR_BINARY_GLTF: "KHR_binary_glTF", - KHR_DRACO_MESH_COMPRESSION: "KHR_draco_mesh_compression", - KHR_LIGHTS_PUNCTUAL: "KHR_lights_punctual", - KHR_MATERIALS_CLEARCOAT: "KHR_materials_clearcoat", - KHR_MATERIALS_IOR: "KHR_materials_ior", - KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: "KHR_materials_pbrSpecularGlossiness", - KHR_MATERIALS_SHEEN: "KHR_materials_sheen", - KHR_MATERIALS_SPECULAR: "KHR_materials_specular", - KHR_MATERIALS_TRANSMISSION: "KHR_materials_transmission", - KHR_MATERIALS_UNLIT: "KHR_materials_unlit", - KHR_MATERIALS_VOLUME: "KHR_materials_volume", - KHR_TEXTURE_BASISU: "KHR_texture_basisu", - KHR_TEXTURE_TRANSFORM: "KHR_texture_transform", - KHR_MESH_QUANTIZATION: "KHR_mesh_quantization", - EXT_TEXTURE_WEBP: "EXT_texture_webp", - EXT_MESHOPT_COMPRESSION: "EXT_meshopt_compression" -}; -class GLTFLightsExtension { - constructor(parser) { - this.parser = parser; - this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; - this.cache = { refs: {}, uses: {} }; - } - _markDefs() { - const parser = this.parser; - const nodeDefs = this.parser.json.nodes || []; - for (let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) { - const nodeDef = nodeDefs[nodeIndex]; - if (nodeDef.extensions && nodeDef.extensions[this.name] && nodeDef.extensions[this.name].light !== void 0) { - parser._addNodeRef(this.cache, nodeDef.extensions[this.name].light); - } - } - } - _loadLight(lightIndex) { - const parser = this.parser; - const cacheKey = "light:" + lightIndex; - let dependency = parser.cache.get(cacheKey); - if (dependency) - return dependency; - const json = parser.json; - const extensions = json.extensions && json.extensions[this.name] || {}; - const lightDefs = extensions.lights || []; - const lightDef = lightDefs[lightIndex]; - let lightNode; - const color = new Color(16777215); - if (lightDef.color !== void 0) - color.fromArray(lightDef.color); - const range = lightDef.range !== void 0 ? lightDef.range : 0; - switch (lightDef.type) { - case "directional": - lightNode = new DirectionalLight(color); - lightNode.target.position.set(0, 0, -1); - lightNode.add(lightNode.target); - break; - case "point": - lightNode = new PointLight$1(color); - lightNode.distance = range; - break; - case "spot": - lightNode = new SpotLight(color); - lightNode.distance = range; - lightDef.spot = lightDef.spot || {}; - lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== void 0 ? lightDef.spot.innerConeAngle : 0; - lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== void 0 ? lightDef.spot.outerConeAngle : Math.PI / 4; - lightNode.angle = lightDef.spot.outerConeAngle; - lightNode.penumbra = 1 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle; - lightNode.target.position.set(0, 0, -1); - lightNode.add(lightNode.target); - break; - default: - throw new Error("THREE.GLTFLoader: Unexpected light type: " + lightDef.type); - } - lightNode.position.set(0, 0, 0); - lightNode.decay = 2; - if (lightDef.intensity !== void 0) - lightNode.intensity = lightDef.intensity; - lightNode.name = parser.createUniqueName(lightDef.name || "light_" + lightIndex); - dependency = Promise.resolve(lightNode); - parser.cache.add(cacheKey, dependency); - return dependency; - } - createNodeAttachment(nodeIndex) { - const self2 = this; - const parser = this.parser; - const json = parser.json; - const nodeDef = json.nodes[nodeIndex]; - const lightDef = nodeDef.extensions && nodeDef.extensions[this.name] || {}; - const lightIndex = lightDef.light; - if (lightIndex === void 0) - return null; - return this._loadLight(lightIndex).then(function(light) { - return parser._getNodeRef(self2.cache, lightIndex, light); - }); - } -} -class GLTFMaterialsUnlitExtension { - constructor() { - this.name = EXTENSIONS.KHR_MATERIALS_UNLIT; - } - getMaterialType() { - return MeshBasicMaterial; - } - extendParams(materialParams, materialDef, parser) { - const pending = []; - materialParams.color = new Color(1, 1, 1); - materialParams.opacity = 1; - const metallicRoughness = materialDef.pbrMetallicRoughness; - if (metallicRoughness) { - if (Array.isArray(metallicRoughness.baseColorFactor)) { - const array = metallicRoughness.baseColorFactor; - materialParams.color.fromArray(array); - materialParams.opacity = array[3]; - } - if (metallicRoughness.baseColorTexture !== void 0) { - pending.push(parser.assignTexture(materialParams, "map", metallicRoughness.baseColorTexture)); - } - } - return Promise.all(pending); - } -} -class GLTFMaterialsClearcoatExtension { - constructor(parser) { - this.parser = parser; - this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT; - } - getMaterialType(materialIndex) { - const parser = this.parser; - const materialDef = parser.json.materials[materialIndex]; - if (!materialDef.extensions || !materialDef.extensions[this.name]) - return null; - return MeshPhysicalMaterial; - } - extendMaterialParams(materialIndex, materialParams) { - const parser = this.parser; - const materialDef = parser.json.materials[materialIndex]; - if (!materialDef.extensions || !materialDef.extensions[this.name]) { - return Promise.resolve(); - } - const pending = []; - const extension = materialDef.extensions[this.name]; - if (extension.clearcoatFactor !== void 0) { - materialParams.clearcoat = extension.clearcoatFactor; - } - if (extension.clearcoatTexture !== void 0) { - pending.push(parser.assignTexture(materialParams, "clearcoatMap", extension.clearcoatTexture)); - } - if (extension.clearcoatRoughnessFactor !== void 0) { - materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor; - } - if (extension.clearcoatRoughnessTexture !== void 0) { - pending.push(parser.assignTexture(materialParams, "clearcoatRoughnessMap", extension.clearcoatRoughnessTexture)); - } - if (extension.clearcoatNormalTexture !== void 0) { - pending.push(parser.assignTexture(materialParams, "clearcoatNormalMap", extension.clearcoatNormalTexture)); - if (extension.clearcoatNormalTexture.scale !== void 0) { - const scale = extension.clearcoatNormalTexture.scale; - materialParams.clearcoatNormalScale = new Vector2(scale, scale); - } - } - return Promise.all(pending); - } -} -class GLTFMaterialsSheenExtension { - constructor(parser) { - this.parser = parser; - this.name = EXTENSIONS.KHR_MATERIALS_SHEEN; - } - getMaterialType(materialIndex) { - const parser = this.parser; - const materialDef = parser.json.materials[materialIndex]; - if (!materialDef.extensions || !materialDef.extensions[this.name]) - return null; - return MeshPhysicalMaterial; - } - extendMaterialParams(materialIndex, materialParams) { - const parser = this.parser; - const materialDef = parser.json.materials[materialIndex]; - if (!materialDef.extensions || !materialDef.extensions[this.name]) { - return Promise.resolve(); - } - const pending = []; - materialParams.sheenColor = new Color(0, 0, 0); - materialParams.sheenRoughness = 0; - materialParams.sheen = 1; - const extension = materialDef.extensions[this.name]; - if (extension.sheenColorFactor !== void 0) { - materialParams.sheenColor.fromArray(extension.sheenColorFactor); - } - if (extension.sheenRoughnessFactor !== void 0) { - materialParams.sheenRoughness = extension.sheenRoughnessFactor; - } - if (extension.sheenColorTexture !== void 0) { - pending.push(parser.assignTexture(materialParams, "sheenColorMap", extension.sheenColorTexture)); - } - if (extension.sheenRoughnessTexture !== void 0) { - pending.push(parser.assignTexture(materialParams, "sheenRoughnessMap", extension.sheenRoughnessTexture)); - } - return Promise.all(pending); - } -} -class GLTFMaterialsTransmissionExtension { - constructor(parser) { - this.parser = parser; - this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION; - } - getMaterialType(materialIndex) { - const parser = this.parser; - const materialDef = parser.json.materials[materialIndex]; - if (!materialDef.extensions || !materialDef.extensions[this.name]) - return null; - return MeshPhysicalMaterial; - } - extendMaterialParams(materialIndex, materialParams) { - const parser = this.parser; - const materialDef = parser.json.materials[materialIndex]; - if (!materialDef.extensions || !materialDef.extensions[this.name]) { - return Promise.resolve(); - } - const pending = []; - const extension = materialDef.extensions[this.name]; - if (extension.transmissionFactor !== void 0) { - materialParams.transmission = extension.transmissionFactor; - } - if (extension.transmissionTexture !== void 0) { - pending.push(parser.assignTexture(materialParams, "transmissionMap", extension.transmissionTexture)); - } - return Promise.all(pending); - } -} -class GLTFMaterialsVolumeExtension { - constructor(parser) { - this.parser = parser; - this.name = EXTENSIONS.KHR_MATERIALS_VOLUME; - } - getMaterialType(materialIndex) { - const parser = this.parser; - const materialDef = parser.json.materials[materialIndex]; - if (!materialDef.extensions || !materialDef.extensions[this.name]) - return null; - return MeshPhysicalMaterial; - } - extendMaterialParams(materialIndex, materialParams) { - const parser = this.parser; - const materialDef = parser.json.materials[materialIndex]; - if (!materialDef.extensions || !materialDef.extensions[this.name]) { - return Promise.resolve(); - } - const pending = []; - const extension = materialDef.extensions[this.name]; - materialParams.thickness = extension.thicknessFactor !== void 0 ? extension.thicknessFactor : 0; - if (extension.thicknessTexture !== void 0) { - pending.push(parser.assignTexture(materialParams, "thicknessMap", extension.thicknessTexture)); - } - materialParams.attenuationDistance = extension.attenuationDistance || 0; - const colorArray = extension.attenuationColor || [1, 1, 1]; - materialParams.attenuationColor = new Color(colorArray[0], colorArray[1], colorArray[2]); - return Promise.all(pending); - } -} -class GLTFMaterialsIorExtension { - constructor(parser) { - this.parser = parser; - this.name = EXTENSIONS.KHR_MATERIALS_IOR; - } - getMaterialType(materialIndex) { - const parser = this.parser; - const materialDef = parser.json.materials[materialIndex]; - if (!materialDef.extensions || !materialDef.extensions[this.name]) - return null; - return MeshPhysicalMaterial; - } - extendMaterialParams(materialIndex, materialParams) { - const parser = this.parser; - const materialDef = parser.json.materials[materialIndex]; - if (!materialDef.extensions || !materialDef.extensions[this.name]) { - return Promise.resolve(); - } - const extension = materialDef.extensions[this.name]; - materialParams.ior = extension.ior !== void 0 ? extension.ior : 1.5; - return Promise.resolve(); - } -} -class GLTFMaterialsSpecularExtension { - constructor(parser) { - this.parser = parser; - this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR; - } - getMaterialType(materialIndex) { - const parser = this.parser; - const materialDef = parser.json.materials[materialIndex]; - if (!materialDef.extensions || !materialDef.extensions[this.name]) - return null; - return MeshPhysicalMaterial; - } - extendMaterialParams(materialIndex, materialParams) { - const parser = this.parser; - const materialDef = parser.json.materials[materialIndex]; - if (!materialDef.extensions || !materialDef.extensions[this.name]) { - return Promise.resolve(); - } - const pending = []; - const extension = materialDef.extensions[this.name]; - materialParams.specularIntensity = extension.specularFactor !== void 0 ? extension.specularFactor : 1; - if (extension.specularTexture !== void 0) { - pending.push(parser.assignTexture(materialParams, "specularIntensityMap", extension.specularTexture)); - } - const colorArray = extension.specularColorFactor || [1, 1, 1]; - materialParams.specularColor = new Color(colorArray[0], colorArray[1], colorArray[2]); - if (extension.specularColorTexture !== void 0) { - pending.push(parser.assignTexture(materialParams, "specularColorMap", extension.specularColorTexture).then(function(texture) { - texture.encoding = sRGBEncoding; - })); - } - return Promise.all(pending); - } -} -class GLTFTextureBasisUExtension { - constructor(parser) { - this.parser = parser; - this.name = EXTENSIONS.KHR_TEXTURE_BASISU; - } - loadTexture(textureIndex) { - const parser = this.parser; - const json = parser.json; - const textureDef = json.textures[textureIndex]; - if (!textureDef.extensions || !textureDef.extensions[this.name]) { - return null; - } - const extension = textureDef.extensions[this.name]; - const loader = parser.options.ktx2Loader; - if (!loader) { - if (json.extensionsRequired && json.extensionsRequired.indexOf(this.name) >= 0) { - throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures"); - } else { - return null; - } - } - return parser.loadTextureImage(textureIndex, extension.source, loader); - } -} -class GLTFTextureWebPExtension { - constructor(parser) { - this.parser = parser; - this.name = EXTENSIONS.EXT_TEXTURE_WEBP; - this.isSupported = null; - } - loadTexture(textureIndex) { - const name = this.name; - const parser = this.parser; - const json = parser.json; - const textureDef = json.textures[textureIndex]; - if (!textureDef.extensions || !textureDef.extensions[name]) { - return null; - } - const extension = textureDef.extensions[name]; - const source = json.images[extension.source]; - let loader = parser.textureLoader; - if (source.uri) { - const handler = parser.options.manager.getHandler(source.uri); - if (handler !== null) - loader = handler; - } - return this.detectSupport().then(function(isSupported) { - if (isSupported) - return parser.loadTextureImage(textureIndex, source, loader); - if (json.extensionsRequired && json.extensionsRequired.indexOf(name) >= 0) { - throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported."); - } - return parser.loadTexture(textureIndex); - }); - } - detectSupport() { - if (!this.isSupported) { - this.isSupported = new Promise(function(resolve2) { - const image = new Image(); - image.src = "data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA"; - image.onload = image.onerror = function() { - resolve2(image.height === 1); - }; - }); - } - return this.isSupported; - } -} -class GLTFMeshoptCompression { - constructor(parser) { - this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION; - this.parser = parser; - } - loadBufferView(index) { - const json = this.parser.json; - const bufferView = json.bufferViews[index]; - if (bufferView.extensions && bufferView.extensions[this.name]) { - const extensionDef = bufferView.extensions[this.name]; - const buffer = this.parser.getDependency("buffer", extensionDef.buffer); - const decoder = this.parser.options.meshoptDecoder; - if (!decoder || !decoder.supported) { - if (json.extensionsRequired && json.extensionsRequired.indexOf(this.name) >= 0) { - throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files"); - } else { - return null; - } - } - return Promise.all([buffer, decoder.ready]).then(function(res) { - const byteOffset = extensionDef.byteOffset || 0; - const byteLength = extensionDef.byteLength || 0; - const count = extensionDef.count; - const stride = extensionDef.byteStride; - const result = new ArrayBuffer(count * stride); - const source = new Uint8Array(res[0], byteOffset, byteLength); - decoder.decodeGltfBuffer(new Uint8Array(result), count, stride, source, extensionDef.mode, extensionDef.filter); - return result; - }); - } else { - return null; - } - } -} -const BINARY_EXTENSION_HEADER_MAGIC = "glTF"; -const BINARY_EXTENSION_HEADER_LENGTH = 12; -const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 1313821514, BIN: 5130562 }; -class GLTFBinaryExtension { - constructor(data) { - this.name = EXTENSIONS.KHR_BINARY_GLTF; - this.content = null; - this.body = null; - const headerView = new DataView(data, 0, BINARY_EXTENSION_HEADER_LENGTH); - this.header = { - magic: LoaderUtils.decodeText(new Uint8Array(data.slice(0, 4))), - version: headerView.getUint32(4, true), - length: headerView.getUint32(8, true) - }; - if (this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC) { - throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header."); - } else if (this.header.version < 2) { - throw new Error("THREE.GLTFLoader: Legacy binary file detected."); - } - const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH; - const chunkView = new DataView(data, BINARY_EXTENSION_HEADER_LENGTH); - let chunkIndex = 0; - while (chunkIndex < chunkContentsLength) { - const chunkLength = chunkView.getUint32(chunkIndex, true); - chunkIndex += 4; - const chunkType = chunkView.getUint32(chunkIndex, true); - chunkIndex += 4; - if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON) { - const contentArray = new Uint8Array(data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength); - this.content = LoaderUtils.decodeText(contentArray); - } else if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN) { - const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex; - this.body = data.slice(byteOffset, byteOffset + chunkLength); - } - chunkIndex += chunkLength; - } - if (this.content === null) { - throw new Error("THREE.GLTFLoader: JSON content not found."); - } - } -} -class GLTFDracoMeshCompressionExtension { - constructor(json, dracoLoader) { - if (!dracoLoader) { - throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided."); - } - this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION; - this.json = json; - this.dracoLoader = dracoLoader; - this.dracoLoader.preload(); - } - decodePrimitive(primitive, parser) { - const json = this.json; - const dracoLoader = this.dracoLoader; - const bufferViewIndex = primitive.extensions[this.name].bufferView; - const gltfAttributeMap = primitive.extensions[this.name].attributes; - const threeAttributeMap = {}; - const attributeNormalizedMap = {}; - const attributeTypeMap = {}; - for (const attributeName in gltfAttributeMap) { - const threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase(); - threeAttributeMap[threeAttributeName] = gltfAttributeMap[attributeName]; - } - for (const attributeName in primitive.attributes) { - const threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase(); - if (gltfAttributeMap[attributeName] !== void 0) { - const accessorDef = json.accessors[primitive.attributes[attributeName]]; - const componentType = WEBGL_COMPONENT_TYPES[accessorDef.componentType]; - attributeTypeMap[threeAttributeName] = componentType; - attributeNormalizedMap[threeAttributeName] = accessorDef.normalized === true; - } - } - return parser.getDependency("bufferView", bufferViewIndex).then(function(bufferView) { - return new Promise(function(resolve2) { - dracoLoader.decodeDracoFile(bufferView, function(geometry) { - for (const attributeName in geometry.attributes) { - const attribute = geometry.attributes[attributeName]; - const normalized = attributeNormalizedMap[attributeName]; - if (normalized !== void 0) - attribute.normalized = normalized; - } - resolve2(geometry); - }, threeAttributeMap, attributeTypeMap); - }); - }); - } -} -class GLTFTextureTransformExtension { - constructor() { - this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM; - } - extendTexture(texture, transform) { - if (transform.texCoord !== void 0) { - console.warn('THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.'); - } - if (transform.offset === void 0 && transform.rotation === void 0 && transform.scale === void 0) { - return texture; - } - texture = texture.clone(); - if (transform.offset !== void 0) { - texture.offset.fromArray(transform.offset); - } - if (transform.rotation !== void 0) { - texture.rotation = transform.rotation; - } - if (transform.scale !== void 0) { - texture.repeat.fromArray(transform.scale); - } - texture.needsUpdate = true; - return texture; - } -} -class GLTFMeshStandardSGMaterial extends MeshStandardMaterial { - constructor(params) { - super(); - this.isGLTFSpecularGlossinessMaterial = true; - const specularMapParsFragmentChunk = [ - "#ifdef USE_SPECULARMAP", - " uniform sampler2D specularMap;", - "#endif" - ].join("\n"); - const glossinessMapParsFragmentChunk = [ - "#ifdef USE_GLOSSINESSMAP", - " uniform sampler2D glossinessMap;", - "#endif" - ].join("\n"); - const specularMapFragmentChunk = [ - "vec3 specularFactor = specular;", - "#ifdef USE_SPECULARMAP", - " vec4 texelSpecular = texture2D( specularMap, vUv );", - " // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture", - " specularFactor *= texelSpecular.rgb;", - "#endif" - ].join("\n"); - const glossinessMapFragmentChunk = [ - "float glossinessFactor = glossiness;", - "#ifdef USE_GLOSSINESSMAP", - " vec4 texelGlossiness = texture2D( glossinessMap, vUv );", - " // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture", - " glossinessFactor *= texelGlossiness.a;", - "#endif" - ].join("\n"); - const lightPhysicalFragmentChunk = [ - "PhysicalMaterial material;", - "material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );", - "vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );", - "float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );", - "material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.", - "material.roughness += geometryRoughness;", - "material.roughness = min( material.roughness, 1.0 );", - "material.specularColor = specularFactor;" - ].join("\n"); - const uniforms = { - specular: { value: new Color().setHex(16777215) }, - glossiness: { value: 1 }, - specularMap: { value: null }, - glossinessMap: { value: null } - }; - this._extraUniforms = uniforms; - this.onBeforeCompile = function(shader) { - for (const uniformName in uniforms) { - shader.uniforms[uniformName] = uniforms[uniformName]; - } - shader.fragmentShader = shader.fragmentShader.replace("uniform float roughness;", "uniform vec3 specular;").replace("uniform float metalness;", "uniform float glossiness;").replace("#include ", specularMapParsFragmentChunk).replace("#include ", glossinessMapParsFragmentChunk).replace("#include ", specularMapFragmentChunk).replace("#include ", glossinessMapFragmentChunk).replace("#include ", lightPhysicalFragmentChunk); - }; - Object.defineProperties(this, { - specular: { - get: function() { - return uniforms.specular.value; - }, - set: function(v2) { - uniforms.specular.value = v2; - } - }, - specularMap: { - get: function() { - return uniforms.specularMap.value; - }, - set: function(v2) { - uniforms.specularMap.value = v2; - if (v2) { - this.defines.USE_SPECULARMAP = ""; - } else { - delete this.defines.USE_SPECULARMAP; - } - } - }, - glossiness: { - get: function() { - return uniforms.glossiness.value; - }, - set: function(v2) { - uniforms.glossiness.value = v2; - } - }, - glossinessMap: { - get: function() { - return uniforms.glossinessMap.value; - }, - set: function(v2) { - uniforms.glossinessMap.value = v2; - if (v2) { - this.defines.USE_GLOSSINESSMAP = ""; - this.defines.USE_UV = ""; - } else { - delete this.defines.USE_GLOSSINESSMAP; - delete this.defines.USE_UV; - } - } - } - }); - delete this.metalness; - delete this.roughness; - delete this.metalnessMap; - delete this.roughnessMap; - this.setValues(params); - } - copy(source) { - super.copy(source); - this.specularMap = source.specularMap; - this.specular.copy(source.specular); - this.glossinessMap = source.glossinessMap; - this.glossiness = source.glossiness; - delete this.metalness; - delete this.roughness; - delete this.metalnessMap; - delete this.roughnessMap; - return this; - } -} -class GLTFMaterialsPbrSpecularGlossinessExtension { - constructor() { - this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS; - this.specularGlossinessParams = [ - "color", - "map", - "lightMap", - "lightMapIntensity", - "aoMap", - "aoMapIntensity", - "emissive", - "emissiveIntensity", - "emissiveMap", - "bumpMap", - "bumpScale", - "normalMap", - "normalMapType", - "displacementMap", - "displacementScale", - "displacementBias", - "specularMap", - "specular", - "glossinessMap", - "glossiness", - "alphaMap", - "envMap", - "envMapIntensity", - "refractionRatio" - ]; - } - getMaterialType() { - return GLTFMeshStandardSGMaterial; - } - extendParams(materialParams, materialDef, parser) { - const pbrSpecularGlossiness = materialDef.extensions[this.name]; - materialParams.color = new Color(1, 1, 1); - materialParams.opacity = 1; - const pending = []; - if (Array.isArray(pbrSpecularGlossiness.diffuseFactor)) { - const array = pbrSpecularGlossiness.diffuseFactor; - materialParams.color.fromArray(array); - materialParams.opacity = array[3]; - } - if (pbrSpecularGlossiness.diffuseTexture !== void 0) { - pending.push(parser.assignTexture(materialParams, "map", pbrSpecularGlossiness.diffuseTexture)); - } - materialParams.emissive = new Color(0, 0, 0); - materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== void 0 ? pbrSpecularGlossiness.glossinessFactor : 1; - materialParams.specular = new Color(1, 1, 1); - if (Array.isArray(pbrSpecularGlossiness.specularFactor)) { - materialParams.specular.fromArray(pbrSpecularGlossiness.specularFactor); - } - if (pbrSpecularGlossiness.specularGlossinessTexture !== void 0) { - const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture; - pending.push(parser.assignTexture(materialParams, "glossinessMap", specGlossMapDef)); - pending.push(parser.assignTexture(materialParams, "specularMap", specGlossMapDef)); - } - return Promise.all(pending); - } - createMaterial(materialParams) { - const material = new GLTFMeshStandardSGMaterial(materialParams); - material.fog = true; - material.color = materialParams.color; - material.map = materialParams.map === void 0 ? null : materialParams.map; - material.lightMap = null; - material.lightMapIntensity = 1; - material.aoMap = materialParams.aoMap === void 0 ? null : materialParams.aoMap; - material.aoMapIntensity = 1; - material.emissive = materialParams.emissive; - material.emissiveIntensity = 1; - material.emissiveMap = materialParams.emissiveMap === void 0 ? null : materialParams.emissiveMap; - material.bumpMap = materialParams.bumpMap === void 0 ? null : materialParams.bumpMap; - material.bumpScale = 1; - material.normalMap = materialParams.normalMap === void 0 ? null : materialParams.normalMap; - material.normalMapType = TangentSpaceNormalMap; - if (materialParams.normalScale) - material.normalScale = materialParams.normalScale; - material.displacementMap = null; - material.displacementScale = 1; - material.displacementBias = 0; - material.specularMap = materialParams.specularMap === void 0 ? null : materialParams.specularMap; - material.specular = materialParams.specular; - material.glossinessMap = materialParams.glossinessMap === void 0 ? null : materialParams.glossinessMap; - material.glossiness = materialParams.glossiness; - material.alphaMap = null; - material.envMap = materialParams.envMap === void 0 ? null : materialParams.envMap; - material.envMapIntensity = 1; - material.refractionRatio = 0.98; - return material; - } -} -class GLTFMeshQuantizationExtension { - constructor() { - this.name = EXTENSIONS.KHR_MESH_QUANTIZATION; - } -} -class GLTFCubicSplineInterpolant extends Interpolant { - constructor(parameterPositions, sampleValues, sampleSize, resultBuffer) { - super(parameterPositions, sampleValues, sampleSize, resultBuffer); - } - copySampleValue_(index) { - const result = this.resultBuffer, values = this.sampleValues, valueSize = this.valueSize, offset = index * valueSize * 3 + valueSize; - for (let i2 = 0; i2 !== valueSize; i2++) { - result[i2] = values[offset + i2]; - } - return result; - } -} -GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_; -GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_; -GLTFCubicSplineInterpolant.prototype.interpolate_ = function(i1, t0, t2, t1) { - const result = this.resultBuffer; - const values = this.sampleValues; - const stride = this.valueSize; - const stride2 = stride * 2; - const stride3 = stride * 3; - const td2 = t1 - t0; - const p2 = (t2 - t0) / td2; - const pp = p2 * p2; - const ppp = pp * p2; - const offset1 = i1 * stride3; - const offset0 = offset1 - stride3; - const s2 = -2 * ppp + 3 * pp; - const s3 = ppp - pp; - const s0 = 1 - s2; - const s1 = s3 - pp + p2; - for (let i2 = 0; i2 !== stride; i2++) { - const p0 = values[offset0 + i2 + stride]; - const m0 = values[offset0 + i2 + stride2] * td2; - const p1 = values[offset1 + i2 + stride]; - const m1 = values[offset1 + i2] * td2; - result[i2] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1; - } - return result; -}; -const _q = new Quaternion(); -class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant { - interpolate_(i1, t0, t2, t1) { - const result = super.interpolate_(i1, t0, t2, t1); - _q.fromArray(result).normalize().toArray(result); - return result; - } -} -const WEBGL_CONSTANTS = { - FLOAT: 5126, - FLOAT_MAT3: 35675, - FLOAT_MAT4: 35676, - FLOAT_VEC2: 35664, - FLOAT_VEC3: 35665, - FLOAT_VEC4: 35666, - LINEAR: 9729, - REPEAT: 10497, - SAMPLER_2D: 35678, - POINTS: 0, - LINES: 1, - LINE_LOOP: 2, - LINE_STRIP: 3, - TRIANGLES: 4, - TRIANGLE_STRIP: 5, - TRIANGLE_FAN: 6, - UNSIGNED_BYTE: 5121, - UNSIGNED_SHORT: 5123 -}; -const WEBGL_COMPONENT_TYPES = { - 5120: Int8Array, - 5121: Uint8Array, - 5122: Int16Array, - 5123: Uint16Array, - 5125: Uint32Array, - 5126: Float32Array -}; -const WEBGL_FILTERS = { - 9728: NearestFilter, - 9729: LinearFilter, - 9984: NearestMipmapNearestFilter, - 9985: LinearMipmapNearestFilter, - 9986: NearestMipmapLinearFilter, - 9987: LinearMipmapLinearFilter -}; -const WEBGL_WRAPPINGS = { - 33071: ClampToEdgeWrapping, - 33648: MirroredRepeatWrapping, - 10497: RepeatWrapping -}; -const WEBGL_TYPE_SIZES = { - "SCALAR": 1, - "VEC2": 2, - "VEC3": 3, - "VEC4": 4, - "MAT2": 4, - "MAT3": 9, - "MAT4": 16 -}; -const ATTRIBUTES = { - POSITION: "position", - NORMAL: "normal", - TANGENT: "tangent", - TEXCOORD_0: "uv", - TEXCOORD_1: "uv2", - COLOR_0: "color", - WEIGHTS_0: "skinWeight", - JOINTS_0: "skinIndex" -}; -const PATH_PROPERTIES = { - scale: "scale", - translation: "position", - rotation: "quaternion", - weights: "morphTargetInfluences" -}; -const INTERPOLATION = { - CUBICSPLINE: void 0, - LINEAR: InterpolateLinear, - STEP: InterpolateDiscrete -}; -const ALPHA_MODES = { - OPAQUE: "OPAQUE", - MASK: "MASK", - BLEND: "BLEND" -}; -function createDefaultMaterial(cache) { - if (cache["DefaultMaterial"] === void 0) { - cache["DefaultMaterial"] = new MeshStandardMaterial({ - color: 16777215, - emissive: 0, - metalness: 1, - roughness: 1, - transparent: false, - depthTest: true, - side: FrontSide - }); - } - return cache["DefaultMaterial"]; -} -function addUnknownExtensionsToUserData(knownExtensions, object, objectDef) { - for (const name in objectDef.extensions) { - if (knownExtensions[name] === void 0) { - object.userData.gltfExtensions = object.userData.gltfExtensions || {}; - object.userData.gltfExtensions[name] = objectDef.extensions[name]; - } - } -} -function assignExtrasToUserData(object, gltfDef) { - if (gltfDef.extras !== void 0) { - if (typeof gltfDef.extras === "object") { - Object.assign(object.userData, gltfDef.extras); - } else { - console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, " + gltfDef.extras); - } - } -} -function addMorphTargets(geometry, targets, parser) { - let hasMorphPosition = false; - let hasMorphNormal = false; - let hasMorphColor = false; - for (let i2 = 0, il = targets.length; i2 < il; i2++) { - const target = targets[i2]; - if (target.POSITION !== void 0) - hasMorphPosition = true; - if (target.NORMAL !== void 0) - hasMorphNormal = true; - if (target.COLOR_0 !== void 0) - hasMorphColor = true; - if (hasMorphPosition && hasMorphNormal && hasMorphColor) - break; - } - if (!hasMorphPosition && !hasMorphNormal && !hasMorphColor) - return Promise.resolve(geometry); - const pendingPositionAccessors = []; - const pendingNormalAccessors = []; - const pendingColorAccessors = []; - for (let i2 = 0, il = targets.length; i2 < il; i2++) { - const target = targets[i2]; - if (hasMorphPosition) { - const pendingAccessor = target.POSITION !== void 0 ? parser.getDependency("accessor", target.POSITION) : geometry.attributes.position; - pendingPositionAccessors.push(pendingAccessor); - } - if (hasMorphNormal) { - const pendingAccessor = target.NORMAL !== void 0 ? parser.getDependency("accessor", target.NORMAL) : geometry.attributes.normal; - pendingNormalAccessors.push(pendingAccessor); - } - if (hasMorphColor) { - const pendingAccessor = target.COLOR_0 !== void 0 ? parser.getDependency("accessor", target.COLOR_0) : geometry.attributes.color; - pendingColorAccessors.push(pendingAccessor); - } - } - return Promise.all([ - Promise.all(pendingPositionAccessors), - Promise.all(pendingNormalAccessors), - Promise.all(pendingColorAccessors) - ]).then(function(accessors) { - const morphPositions = accessors[0]; - const morphNormals = accessors[1]; - const morphColors = accessors[2]; - if (hasMorphPosition) - geometry.morphAttributes.position = morphPositions; - if (hasMorphNormal) - geometry.morphAttributes.normal = morphNormals; - if (hasMorphColor) - geometry.morphAttributes.color = morphColors; - geometry.morphTargetsRelative = true; - return geometry; - }); -} -function updateMorphTargets(mesh, meshDef) { - mesh.updateMorphTargets(); - if (meshDef.weights !== void 0) { - for (let i2 = 0, il = meshDef.weights.length; i2 < il; i2++) { - mesh.morphTargetInfluences[i2] = meshDef.weights[i2]; - } - } - if (meshDef.extras && Array.isArray(meshDef.extras.targetNames)) { - const targetNames = meshDef.extras.targetNames; - if (mesh.morphTargetInfluences.length === targetNames.length) { - mesh.morphTargetDictionary = {}; - for (let i2 = 0, il = targetNames.length; i2 < il; i2++) { - mesh.morphTargetDictionary[targetNames[i2]] = i2; - } - } else { - console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names."); - } - } -} -function createPrimitiveKey(primitiveDef) { - const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]; - let geometryKey; - if (dracoExtension) { - geometryKey = "draco:" + dracoExtension.bufferView + ":" + dracoExtension.indices + ":" + createAttributesKey(dracoExtension.attributes); - } else { - geometryKey = primitiveDef.indices + ":" + createAttributesKey(primitiveDef.attributes) + ":" + primitiveDef.mode; - } - return geometryKey; -} -function createAttributesKey(attributes) { - let attributesKey = ""; - const keys2 = Object.keys(attributes).sort(); - for (let i2 = 0, il = keys2.length; i2 < il; i2++) { - attributesKey += keys2[i2] + ":" + attributes[keys2[i2]] + ";"; - } - return attributesKey; -} -function getNormalizedComponentScale(constructor) { - switch (constructor) { - case Int8Array: - return 1 / 127; - case Uint8Array: - return 1 / 255; - case Int16Array: - return 1 / 32767; - case Uint16Array: - return 1 / 65535; - default: - throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type."); - } -} -function getImageURIMimeType(uri) { - if (uri.search(/\.jpe?g($|\?)/i) > 0 || uri.search(/^data\:image\/jpeg/) === 0) - return "image/jpeg"; - if (uri.search(/\.webp($|\?)/i) > 0 || uri.search(/^data\:image\/webp/) === 0) - return "image/webp"; - return "image/png"; -} -class GLTFParser { - constructor(json = {}, options = {}) { - this.json = json; - this.extensions = {}; - this.plugins = {}; - this.options = options; - this.cache = new GLTFRegistry(); - this.associations = /* @__PURE__ */ new Map(); - this.primitiveCache = {}; - this.meshCache = { refs: {}, uses: {} }; - this.cameraCache = { refs: {}, uses: {} }; - this.lightCache = { refs: {}, uses: {} }; - this.sourceCache = {}; - this.textureCache = {}; - this.nodeNamesUsed = {}; - if (typeof createImageBitmap !== "undefined" && /Firefox|^((?!chrome|android).)*safari/i.test(navigator.userAgent) === false) { - this.textureLoader = new ImageBitmapLoader(this.options.manager); - } else { - this.textureLoader = new TextureLoader(this.options.manager); - } - this.textureLoader.setCrossOrigin(this.options.crossOrigin); - this.textureLoader.setRequestHeader(this.options.requestHeader); - this.fileLoader = new FileLoader(this.options.manager); - this.fileLoader.setResponseType("arraybuffer"); - if (this.options.crossOrigin === "use-credentials") { - this.fileLoader.setWithCredentials(true); - } - } - setExtensions(extensions) { - this.extensions = extensions; - } - setPlugins(plugins) { - this.plugins = plugins; - } - parse(onLoad, onError) { - const parser = this; - const json = this.json; - const extensions = this.extensions; - this.cache.removeAll(); - this._invokeAll(function(ext) { - return ext._markDefs && ext._markDefs(); - }); - Promise.all(this._invokeAll(function(ext) { - return ext.beforeRoot && ext.beforeRoot(); - })).then(function() { - return Promise.all([ - parser.getDependencies("scene"), - parser.getDependencies("animation"), - parser.getDependencies("camera") - ]); - }).then(function(dependencies) { - const result = { - scene: dependencies[0][json.scene || 0], - scenes: dependencies[0], - animations: dependencies[1], - cameras: dependencies[2], - asset: json.asset, - parser, - userData: {} - }; - addUnknownExtensionsToUserData(extensions, result, json); - assignExtrasToUserData(result, json); - Promise.all(parser._invokeAll(function(ext) { - return ext.afterRoot && ext.afterRoot(result); - })).then(function() { - onLoad(result); - }); - }).catch(onError); - } - _markDefs() { - const nodeDefs = this.json.nodes || []; - const skinDefs = this.json.skins || []; - const meshDefs = this.json.meshes || []; - for (let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex++) { - const joints = skinDefs[skinIndex].joints; - for (let i2 = 0, il = joints.length; i2 < il; i2++) { - nodeDefs[joints[i2]].isBone = true; - } - } - for (let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) { - const nodeDef = nodeDefs[nodeIndex]; - if (nodeDef.mesh !== void 0) { - this._addNodeRef(this.meshCache, nodeDef.mesh); - if (nodeDef.skin !== void 0) { - meshDefs[nodeDef.mesh].isSkinnedMesh = true; - } - } - if (nodeDef.camera !== void 0) { - this._addNodeRef(this.cameraCache, nodeDef.camera); - } - } - } - _addNodeRef(cache, index) { - if (index === void 0) - return; - if (cache.refs[index] === void 0) { - cache.refs[index] = cache.uses[index] = 0; - } - cache.refs[index]++; - } - _getNodeRef(cache, index, object) { - if (cache.refs[index] <= 1) - return object; - const ref2 = object.clone(); - const updateMappings = (original, clone) => { - const mappings = this.associations.get(original); - if (mappings != null) { - this.associations.set(clone, mappings); - } - for (const [i2, child] of original.children.entries()) { - updateMappings(child, clone.children[i2]); - } - }; - updateMappings(object, ref2); - ref2.name += "_instance_" + cache.uses[index]++; - return ref2; - } - _invokeOne(func) { - const extensions = Object.values(this.plugins); - extensions.push(this); - for (let i2 = 0; i2 < extensions.length; i2++) { - const result = func(extensions[i2]); - if (result) - return result; - } - return null; - } - _invokeAll(func) { - const extensions = Object.values(this.plugins); - extensions.unshift(this); - const pending = []; - for (let i2 = 0; i2 < extensions.length; i2++) { - const result = func(extensions[i2]); - if (result) - pending.push(result); - } - return pending; - } - getDependency(type, index) { - const cacheKey = type + ":" + index; - let dependency = this.cache.get(cacheKey); - if (!dependency) { - switch (type) { - case "scene": - dependency = this.loadScene(index); - break; - case "node": - dependency = this.loadNode(index); - break; - case "mesh": - dependency = this._invokeOne(function(ext) { - return ext.loadMesh && ext.loadMesh(index); - }); - break; - case "accessor": - dependency = this.loadAccessor(index); - break; - case "bufferView": - dependency = this._invokeOne(function(ext) { - return ext.loadBufferView && ext.loadBufferView(index); - }); - break; - case "buffer": - dependency = this.loadBuffer(index); - break; - case "material": - dependency = this._invokeOne(function(ext) { - return ext.loadMaterial && ext.loadMaterial(index); - }); - break; - case "texture": - dependency = this._invokeOne(function(ext) { - return ext.loadTexture && ext.loadTexture(index); - }); - break; - case "skin": - dependency = this.loadSkin(index); - break; - case "animation": - dependency = this.loadAnimation(index); - break; - case "camera": - dependency = this.loadCamera(index); - break; - default: - throw new Error("Unknown type: " + type); - } - this.cache.add(cacheKey, dependency); - } - return dependency; - } - getDependencies(type) { - let dependencies = this.cache.get(type); - if (!dependencies) { - const parser = this; - const defs = this.json[type + (type === "mesh" ? "es" : "s")] || []; - dependencies = Promise.all(defs.map(function(def2, index) { - return parser.getDependency(type, index); - })); - this.cache.add(type, dependencies); - } - return dependencies; - } - loadBuffer(bufferIndex) { - const bufferDef = this.json.buffers[bufferIndex]; - const loader = this.fileLoader; - if (bufferDef.type && bufferDef.type !== "arraybuffer") { - throw new Error("THREE.GLTFLoader: " + bufferDef.type + " buffer type is not supported."); - } - if (bufferDef.uri === void 0 && bufferIndex === 0) { - return Promise.resolve(this.extensions[EXTENSIONS.KHR_BINARY_GLTF].body); - } - const options = this.options; - return new Promise(function(resolve2, reject) { - loader.load(LoaderUtils.resolveURL(bufferDef.uri, options.path), resolve2, void 0, function() { - reject(new Error('THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".')); - }); - }); - } - loadBufferView(bufferViewIndex) { - const bufferViewDef = this.json.bufferViews[bufferViewIndex]; - return this.getDependency("buffer", bufferViewDef.buffer).then(function(buffer) { - const byteLength = bufferViewDef.byteLength || 0; - const byteOffset = bufferViewDef.byteOffset || 0; - return buffer.slice(byteOffset, byteOffset + byteLength); - }); - } - loadAccessor(accessorIndex) { - const parser = this; - const json = this.json; - const accessorDef = this.json.accessors[accessorIndex]; - if (accessorDef.bufferView === void 0 && accessorDef.sparse === void 0) { - return Promise.resolve(null); - } - const pendingBufferViews = []; - if (accessorDef.bufferView !== void 0) { - pendingBufferViews.push(this.getDependency("bufferView", accessorDef.bufferView)); - } else { - pendingBufferViews.push(null); - } - if (accessorDef.sparse !== void 0) { - pendingBufferViews.push(this.getDependency("bufferView", accessorDef.sparse.indices.bufferView)); - pendingBufferViews.push(this.getDependency("bufferView", accessorDef.sparse.values.bufferView)); - } - return Promise.all(pendingBufferViews).then(function(bufferViews) { - const bufferView = bufferViews[0]; - const itemSize = WEBGL_TYPE_SIZES[accessorDef.type]; - const TypedArray = WEBGL_COMPONENT_TYPES[accessorDef.componentType]; - const elementBytes = TypedArray.BYTES_PER_ELEMENT; - const itemBytes = elementBytes * itemSize; - const byteOffset = accessorDef.byteOffset || 0; - const byteStride = accessorDef.bufferView !== void 0 ? json.bufferViews[accessorDef.bufferView].byteStride : void 0; - const normalized = accessorDef.normalized === true; - let array, bufferAttribute; - if (byteStride && byteStride !== itemBytes) { - const ibSlice = Math.floor(byteOffset / byteStride); - const ibCacheKey = "InterleavedBuffer:" + accessorDef.bufferView + ":" + accessorDef.componentType + ":" + ibSlice + ":" + accessorDef.count; - let ib = parser.cache.get(ibCacheKey); - if (!ib) { - array = new TypedArray(bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes); - ib = new InterleavedBuffer(array, byteStride / elementBytes); - parser.cache.add(ibCacheKey, ib); - } - bufferAttribute = new InterleavedBufferAttribute(ib, itemSize, byteOffset % byteStride / elementBytes, normalized); - } else { - if (bufferView === null) { - array = new TypedArray(accessorDef.count * itemSize); - } else { - array = new TypedArray(bufferView, byteOffset, accessorDef.count * itemSize); - } - bufferAttribute = new BufferAttribute(array, itemSize, normalized); - } - if (accessorDef.sparse !== void 0) { - const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR; - const TypedArrayIndices = WEBGL_COMPONENT_TYPES[accessorDef.sparse.indices.componentType]; - const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0; - const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0; - const sparseIndices = new TypedArrayIndices(bufferViews[1], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices); - const sparseValues = new TypedArray(bufferViews[2], byteOffsetValues, accessorDef.sparse.count * itemSize); - if (bufferView !== null) { - bufferAttribute = new BufferAttribute(bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized); - } - for (let i2 = 0, il = sparseIndices.length; i2 < il; i2++) { - const index = sparseIndices[i2]; - bufferAttribute.setX(index, sparseValues[i2 * itemSize]); - if (itemSize >= 2) - bufferAttribute.setY(index, sparseValues[i2 * itemSize + 1]); - if (itemSize >= 3) - bufferAttribute.setZ(index, sparseValues[i2 * itemSize + 2]); - if (itemSize >= 4) - bufferAttribute.setW(index, sparseValues[i2 * itemSize + 3]); - if (itemSize >= 5) - throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute."); - } - } - return bufferAttribute; - }); - } - loadTexture(textureIndex) { - const json = this.json; - const options = this.options; - const textureDef = json.textures[textureIndex]; - const sourceIndex = textureDef.source; - const sourceDef = json.images[sourceIndex]; - let loader = this.textureLoader; - if (sourceDef.uri) { - const handler = options.manager.getHandler(sourceDef.uri); - if (handler !== null) - loader = handler; - } - return this.loadTextureImage(textureIndex, sourceIndex, loader); - } - loadTextureImage(textureIndex, sourceIndex, loader) { - const parser = this; - const json = this.json; - const textureDef = json.textures[textureIndex]; - const sourceDef = json.images[sourceIndex]; - const cacheKey = (sourceDef.uri || sourceDef.bufferView) + ":" + textureDef.sampler; - if (this.textureCache[cacheKey]) { - return this.textureCache[cacheKey]; - } - const promise = this.loadImageSource(sourceIndex, loader).then(function(texture) { - texture.flipY = false; - if (textureDef.name) - texture.name = textureDef.name; - const samplers = json.samplers || {}; - const sampler = samplers[textureDef.sampler] || {}; - texture.magFilter = WEBGL_FILTERS[sampler.magFilter] || LinearFilter; - texture.minFilter = WEBGL_FILTERS[sampler.minFilter] || LinearMipmapLinearFilter; - texture.wrapS = WEBGL_WRAPPINGS[sampler.wrapS] || RepeatWrapping; - texture.wrapT = WEBGL_WRAPPINGS[sampler.wrapT] || RepeatWrapping; - parser.associations.set(texture, { textures: textureIndex }); - return texture; - }).catch(function() { - return null; - }); - this.textureCache[cacheKey] = promise; - return promise; - } - loadImageSource(sourceIndex, loader) { - const parser = this; - const json = this.json; - const options = this.options; - if (this.sourceCache[sourceIndex] !== void 0) { - return this.sourceCache[sourceIndex].then(function(texture) { - return texture.clone(); - }).catch(function(error) { - throw error; - }); - } - const sourceDef = json.images[sourceIndex]; - const URL2 = self.URL || self.webkitURL; - let sourceURI = sourceDef.uri || ""; - let isObjectURL = false; - if (sourceDef.bufferView !== void 0) { - sourceURI = parser.getDependency("bufferView", sourceDef.bufferView).then(function(bufferView) { - isObjectURL = true; - const blob = new Blob([bufferView], { type: sourceDef.mimeType }); - sourceURI = URL2.createObjectURL(blob); - return sourceURI; - }); - } else if (sourceDef.uri === void 0) { - throw new Error("THREE.GLTFLoader: Image " + sourceIndex + " is missing URI and bufferView"); - } - const promise = Promise.resolve(sourceURI).then(function(sourceURI2) { - return new Promise(function(resolve2, reject) { - let onLoad = resolve2; - if (loader.isImageBitmapLoader === true) { - onLoad = function(imageBitmap) { - const texture = new Texture$1(imageBitmap); - texture.needsUpdate = true; - resolve2(texture); - }; - } - loader.load(LoaderUtils.resolveURL(sourceURI2, options.path), onLoad, void 0, reject); - }); - }).then(function(texture) { - if (isObjectURL === true) { - URL2.revokeObjectURL(sourceURI); - } - texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType(sourceDef.uri); - return texture; - }).catch(function(error) { - console.error("THREE.GLTFLoader: Couldn't load texture", sourceURI); - throw error; - }); - this.sourceCache[sourceIndex] = promise; - return promise; - } - assignTexture(materialParams, mapName, mapDef) { - const parser = this; - return this.getDependency("texture", mapDef.index).then(function(texture) { - if (mapDef.texCoord !== void 0 && mapDef.texCoord != 0 && !(mapName === "aoMap" && mapDef.texCoord == 1)) { - console.warn("THREE.GLTFLoader: Custom UV set " + mapDef.texCoord + " for texture " + mapName + " not yet supported."); - } - if (parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM]) { - const transform = mapDef.extensions !== void 0 ? mapDef.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM] : void 0; - if (transform) { - const gltfReference = parser.associations.get(texture); - texture = parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM].extendTexture(texture, transform); - parser.associations.set(texture, gltfReference); - } - } - materialParams[mapName] = texture; - return texture; - }); - } - assignFinalMaterial(mesh) { - const geometry = mesh.geometry; - let material = mesh.material; - const useDerivativeTangents = geometry.attributes.tangent === void 0; - const useVertexColors = geometry.attributes.color !== void 0; - const useFlatShading = geometry.attributes.normal === void 0; - if (mesh.isPoints) { - const cacheKey = "PointsMaterial:" + material.uuid; - let pointsMaterial = this.cache.get(cacheKey); - if (!pointsMaterial) { - pointsMaterial = new PointsMaterial(); - Material.prototype.copy.call(pointsMaterial, material); - pointsMaterial.color.copy(material.color); - pointsMaterial.map = material.map; - pointsMaterial.sizeAttenuation = false; - this.cache.add(cacheKey, pointsMaterial); - } - material = pointsMaterial; - } else if (mesh.isLine) { - const cacheKey = "LineBasicMaterial:" + material.uuid; - let lineMaterial = this.cache.get(cacheKey); - if (!lineMaterial) { - lineMaterial = new LineBasicMaterial(); - Material.prototype.copy.call(lineMaterial, material); - lineMaterial.color.copy(material.color); - this.cache.add(cacheKey, lineMaterial); - } - material = lineMaterial; - } - if (useDerivativeTangents || useVertexColors || useFlatShading) { - let cacheKey = "ClonedMaterial:" + material.uuid + ":"; - if (material.isGLTFSpecularGlossinessMaterial) - cacheKey += "specular-glossiness:"; - if (useDerivativeTangents) - cacheKey += "derivative-tangents:"; - if (useVertexColors) - cacheKey += "vertex-colors:"; - if (useFlatShading) - cacheKey += "flat-shading:"; - let cachedMaterial = this.cache.get(cacheKey); - if (!cachedMaterial) { - cachedMaterial = material.clone(); - if (useVertexColors) - cachedMaterial.vertexColors = true; - if (useFlatShading) - cachedMaterial.flatShading = true; - if (useDerivativeTangents) { - if (cachedMaterial.normalScale) - cachedMaterial.normalScale.y *= -1; - if (cachedMaterial.clearcoatNormalScale) - cachedMaterial.clearcoatNormalScale.y *= -1; - } - this.cache.add(cacheKey, cachedMaterial); - this.associations.set(cachedMaterial, this.associations.get(material)); - } - material = cachedMaterial; - } - if (material.aoMap && geometry.attributes.uv2 === void 0 && geometry.attributes.uv !== void 0) { - geometry.setAttribute("uv2", geometry.attributes.uv); - } - mesh.material = material; - } - getMaterialType() { - return MeshStandardMaterial; - } - loadMaterial(materialIndex) { - const parser = this; - const json = this.json; - const extensions = this.extensions; - const materialDef = json.materials[materialIndex]; - let materialType; - const materialParams = {}; - const materialExtensions = materialDef.extensions || {}; - const pending = []; - if (materialExtensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]) { - const sgExtension = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]; - materialType = sgExtension.getMaterialType(); - pending.push(sgExtension.extendParams(materialParams, materialDef, parser)); - } else if (materialExtensions[EXTENSIONS.KHR_MATERIALS_UNLIT]) { - const kmuExtension = extensions[EXTENSIONS.KHR_MATERIALS_UNLIT]; - materialType = kmuExtension.getMaterialType(); - pending.push(kmuExtension.extendParams(materialParams, materialDef, parser)); - } else { - const metallicRoughness = materialDef.pbrMetallicRoughness || {}; - materialParams.color = new Color(1, 1, 1); - materialParams.opacity = 1; - if (Array.isArray(metallicRoughness.baseColorFactor)) { - const array = metallicRoughness.baseColorFactor; - materialParams.color.fromArray(array); - materialParams.opacity = array[3]; - } - if (metallicRoughness.baseColorTexture !== void 0) { - pending.push(parser.assignTexture(materialParams, "map", metallicRoughness.baseColorTexture)); - } - materialParams.metalness = metallicRoughness.metallicFactor !== void 0 ? metallicRoughness.metallicFactor : 1; - materialParams.roughness = metallicRoughness.roughnessFactor !== void 0 ? metallicRoughness.roughnessFactor : 1; - if (metallicRoughness.metallicRoughnessTexture !== void 0) { - pending.push(parser.assignTexture(materialParams, "metalnessMap", metallicRoughness.metallicRoughnessTexture)); - pending.push(parser.assignTexture(materialParams, "roughnessMap", metallicRoughness.metallicRoughnessTexture)); - } - materialType = this._invokeOne(function(ext) { - return ext.getMaterialType && ext.getMaterialType(materialIndex); - }); - pending.push(Promise.all(this._invokeAll(function(ext) { - return ext.extendMaterialParams && ext.extendMaterialParams(materialIndex, materialParams); - }))); - } - if (materialDef.doubleSided === true) { - materialParams.side = DoubleSide; - } - const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE; - if (alphaMode === ALPHA_MODES.BLEND) { - materialParams.transparent = true; - materialParams.depthWrite = false; - } else { - materialParams.transparent = false; - if (alphaMode === ALPHA_MODES.MASK) { - materialParams.alphaTest = materialDef.alphaCutoff !== void 0 ? materialDef.alphaCutoff : 0.5; - } - } - if (materialDef.normalTexture !== void 0 && materialType !== MeshBasicMaterial) { - pending.push(parser.assignTexture(materialParams, "normalMap", materialDef.normalTexture)); - materialParams.normalScale = new Vector2(1, 1); - if (materialDef.normalTexture.scale !== void 0) { - const scale = materialDef.normalTexture.scale; - materialParams.normalScale.set(scale, scale); - } - } - if (materialDef.occlusionTexture !== void 0 && materialType !== MeshBasicMaterial) { - pending.push(parser.assignTexture(materialParams, "aoMap", materialDef.occlusionTexture)); - if (materialDef.occlusionTexture.strength !== void 0) { - materialParams.aoMapIntensity = materialDef.occlusionTexture.strength; - } - } - if (materialDef.emissiveFactor !== void 0 && materialType !== MeshBasicMaterial) { - materialParams.emissive = new Color().fromArray(materialDef.emissiveFactor); - } - if (materialDef.emissiveTexture !== void 0 && materialType !== MeshBasicMaterial) { - pending.push(parser.assignTexture(materialParams, "emissiveMap", materialDef.emissiveTexture)); - } - return Promise.all(pending).then(function() { - let material; - if (materialType === GLTFMeshStandardSGMaterial) { - material = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(materialParams); - } else { - material = new materialType(materialParams); - } - if (materialDef.name) - material.name = materialDef.name; - if (material.map) - material.map.encoding = sRGBEncoding; - if (material.emissiveMap) - material.emissiveMap.encoding = sRGBEncoding; - if (material.sheenColorMap) - material.sheenColorMap.encoding = sRGBEncoding; - if (material.specularColorMap) - material.specularColorMap.encoding = sRGBEncoding; - if (material.specularMap) - material.specularMap.encoding = sRGBEncoding; - assignExtrasToUserData(material, materialDef); - parser.associations.set(material, { materials: materialIndex }); - if (materialDef.extensions) - addUnknownExtensionsToUserData(extensions, material, materialDef); - return material; - }); - } - createUniqueName(originalName) { - const sanitizedName = PropertyBinding.sanitizeNodeName(originalName || ""); - let name = sanitizedName; - for (let i2 = 1; this.nodeNamesUsed[name]; ++i2) { - name = sanitizedName + "_" + i2; - } - this.nodeNamesUsed[name] = true; - return name; - } - loadGeometries(primitives) { - const parser = this; - const extensions = this.extensions; - const cache = this.primitiveCache; - function createDracoPrimitive(primitive) { - return extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(primitive, parser).then(function(geometry) { - return addPrimitiveAttributes(geometry, primitive, parser); - }); - } - const pending = []; - for (let i2 = 0, il = primitives.length; i2 < il; i2++) { - const primitive = primitives[i2]; - const cacheKey = createPrimitiveKey(primitive); - const cached = cache[cacheKey]; - if (cached) { - pending.push(cached.promise); - } else { - let geometryPromise; - if (primitive.extensions && primitive.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]) { - geometryPromise = createDracoPrimitive(primitive); - } else { - geometryPromise = addPrimitiveAttributes(new BufferGeometry(), primitive, parser); - } - cache[cacheKey] = { primitive, promise: geometryPromise }; - pending.push(geometryPromise); - } - } - return Promise.all(pending); - } - loadMesh(meshIndex) { - const parser = this; - const json = this.json; - const extensions = this.extensions; - const meshDef = json.meshes[meshIndex]; - const primitives = meshDef.primitives; - const pending = []; - for (let i2 = 0, il = primitives.length; i2 < il; i2++) { - const material = primitives[i2].material === void 0 ? createDefaultMaterial(this.cache) : this.getDependency("material", primitives[i2].material); - pending.push(material); - } - pending.push(parser.loadGeometries(primitives)); - return Promise.all(pending).then(function(results) { - const materials = results.slice(0, results.length - 1); - const geometries = results[results.length - 1]; - const meshes = []; - for (let i2 = 0, il = geometries.length; i2 < il; i2++) { - const geometry = geometries[i2]; - const primitive = primitives[i2]; - let mesh; - const material = materials[i2]; - if (primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === void 0) { - mesh = meshDef.isSkinnedMesh === true ? new SkinnedMesh(geometry, material) : new Mesh$1(geometry, material); - if (mesh.isSkinnedMesh === true && !mesh.geometry.attributes.skinWeight.normalized) { - mesh.normalizeSkinWeights(); - } - if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP) { - mesh.geometry = toTrianglesDrawMode(mesh.geometry, TriangleStripDrawMode); - } else if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN) { - mesh.geometry = toTrianglesDrawMode(mesh.geometry, TriangleFanDrawMode); - } - } else if (primitive.mode === WEBGL_CONSTANTS.LINES) { - mesh = new LineSegments(geometry, material); - } else if (primitive.mode === WEBGL_CONSTANTS.LINE_STRIP) { - mesh = new Line(geometry, material); - } else if (primitive.mode === WEBGL_CONSTANTS.LINE_LOOP) { - mesh = new LineLoop(geometry, material); - } else if (primitive.mode === WEBGL_CONSTANTS.POINTS) { - mesh = new Points(geometry, material); - } else { - throw new Error("THREE.GLTFLoader: Primitive mode unsupported: " + primitive.mode); - } - if (Object.keys(mesh.geometry.morphAttributes).length > 0) { - updateMorphTargets(mesh, meshDef); - } - mesh.name = parser.createUniqueName(meshDef.name || "mesh_" + meshIndex); - assignExtrasToUserData(mesh, meshDef); - if (primitive.extensions) - addUnknownExtensionsToUserData(extensions, mesh, primitive); - parser.assignFinalMaterial(mesh); - meshes.push(mesh); - } - for (let i2 = 0, il = meshes.length; i2 < il; i2++) { - parser.associations.set(meshes[i2], { - meshes: meshIndex, - primitives: i2 - }); - } - if (meshes.length === 1) { - return meshes[0]; - } - const group = new Group(); - parser.associations.set(group, { meshes: meshIndex }); - for (let i2 = 0, il = meshes.length; i2 < il; i2++) { - group.add(meshes[i2]); - } - return group; - }); - } - loadCamera(cameraIndex) { - let camera; - const cameraDef = this.json.cameras[cameraIndex]; - const params = cameraDef[cameraDef.type]; - if (!params) { - console.warn("THREE.GLTFLoader: Missing camera parameters."); - return; - } - if (cameraDef.type === "perspective") { - camera = new PerspectiveCamera$1(MathUtils.radToDeg(params.yfov), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6); - } else if (cameraDef.type === "orthographic") { - camera = new OrthographicCamera(-params.xmag, params.xmag, params.ymag, -params.ymag, params.znear, params.zfar); - } - if (cameraDef.name) - camera.name = this.createUniqueName(cameraDef.name); - assignExtrasToUserData(camera, cameraDef); - return Promise.resolve(camera); - } - loadSkin(skinIndex) { - const skinDef = this.json.skins[skinIndex]; - const skinEntry = { joints: skinDef.joints }; - if (skinDef.inverseBindMatrices === void 0) { - return Promise.resolve(skinEntry); - } - return this.getDependency("accessor", skinDef.inverseBindMatrices).then(function(accessor) { - skinEntry.inverseBindMatrices = accessor; - return skinEntry; - }); - } - loadAnimation(animationIndex) { - const json = this.json; - const animationDef = json.animations[animationIndex]; - const pendingNodes = []; - const pendingInputAccessors = []; - const pendingOutputAccessors = []; - const pendingSamplers = []; - const pendingTargets = []; - for (let i2 = 0, il = animationDef.channels.length; i2 < il; i2++) { - const channel = animationDef.channels[i2]; - const sampler = animationDef.samplers[channel.sampler]; - const target = channel.target; - const name = target.node !== void 0 ? target.node : target.id; - const input = animationDef.parameters !== void 0 ? animationDef.parameters[sampler.input] : sampler.input; - const output = animationDef.parameters !== void 0 ? animationDef.parameters[sampler.output] : sampler.output; - pendingNodes.push(this.getDependency("node", name)); - pendingInputAccessors.push(this.getDependency("accessor", input)); - pendingOutputAccessors.push(this.getDependency("accessor", output)); - pendingSamplers.push(sampler); - pendingTargets.push(target); - } - return Promise.all([ - Promise.all(pendingNodes), - Promise.all(pendingInputAccessors), - Promise.all(pendingOutputAccessors), - Promise.all(pendingSamplers), - Promise.all(pendingTargets) - ]).then(function(dependencies) { - const nodes = dependencies[0]; - const inputAccessors = dependencies[1]; - const outputAccessors = dependencies[2]; - const samplers = dependencies[3]; - const targets = dependencies[4]; - const tracks = []; - for (let i2 = 0, il = nodes.length; i2 < il; i2++) { - const node = nodes[i2]; - const inputAccessor = inputAccessors[i2]; - const outputAccessor = outputAccessors[i2]; - const sampler = samplers[i2]; - const target = targets[i2]; - if (node === void 0) - continue; - node.updateMatrix(); - node.matrixAutoUpdate = true; - let TypedKeyframeTrack; - switch (PATH_PROPERTIES[target.path]) { - case PATH_PROPERTIES.weights: - TypedKeyframeTrack = NumberKeyframeTrack; - break; - case PATH_PROPERTIES.rotation: - TypedKeyframeTrack = QuaternionKeyframeTrack; - break; - case PATH_PROPERTIES.position: - case PATH_PROPERTIES.scale: - default: - TypedKeyframeTrack = VectorKeyframeTrack; - break; - } - const targetName = node.name ? node.name : node.uuid; - const interpolation = sampler.interpolation !== void 0 ? INTERPOLATION[sampler.interpolation] : InterpolateLinear; - const targetNames = []; - if (PATH_PROPERTIES[target.path] === PATH_PROPERTIES.weights) { - node.traverse(function(object) { - if (object.morphTargetInfluences) { - targetNames.push(object.name ? object.name : object.uuid); - } - }); - } else { - targetNames.push(targetName); - } - let outputArray = outputAccessor.array; - if (outputAccessor.normalized) { - const scale = getNormalizedComponentScale(outputArray.constructor); - const scaled = new Float32Array(outputArray.length); - for (let j2 = 0, jl = outputArray.length; j2 < jl; j2++) { - scaled[j2] = outputArray[j2] * scale; - } - outputArray = scaled; - } - for (let j2 = 0, jl = targetNames.length; j2 < jl; j2++) { - const track2 = new TypedKeyframeTrack( - targetNames[j2] + "." + PATH_PROPERTIES[target.path], - inputAccessor.array, - outputArray, - interpolation - ); - if (sampler.interpolation === "CUBICSPLINE") { - track2.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline(result) { - const interpolantType = this instanceof QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant; - return new interpolantType(this.times, this.values, this.getValueSize() / 3, result); - }; - track2.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true; - } - tracks.push(track2); - } - } - const name = animationDef.name ? animationDef.name : "animation_" + animationIndex; - return new AnimationClip(name, void 0, tracks); - }); - } - createNodeMesh(nodeIndex) { - const json = this.json; - const parser = this; - const nodeDef = json.nodes[nodeIndex]; - if (nodeDef.mesh === void 0) - return null; - return parser.getDependency("mesh", nodeDef.mesh).then(function(mesh) { - const node = parser._getNodeRef(parser.meshCache, nodeDef.mesh, mesh); - if (nodeDef.weights !== void 0) { - node.traverse(function(o2) { - if (!o2.isMesh) - return; - for (let i2 = 0, il = nodeDef.weights.length; i2 < il; i2++) { - o2.morphTargetInfluences[i2] = nodeDef.weights[i2]; - } - }); - } - return node; - }); - } - loadNode(nodeIndex) { - const json = this.json; - const extensions = this.extensions; - const parser = this; - const nodeDef = json.nodes[nodeIndex]; - const nodeName = nodeDef.name ? parser.createUniqueName(nodeDef.name) : ""; - return function() { - const pending = []; - const meshPromise = parser._invokeOne(function(ext) { - return ext.createNodeMesh && ext.createNodeMesh(nodeIndex); - }); - if (meshPromise) { - pending.push(meshPromise); - } - if (nodeDef.camera !== void 0) { - pending.push(parser.getDependency("camera", nodeDef.camera).then(function(camera) { - return parser._getNodeRef(parser.cameraCache, nodeDef.camera, camera); - })); - } - parser._invokeAll(function(ext) { - return ext.createNodeAttachment && ext.createNodeAttachment(nodeIndex); - }).forEach(function(promise) { - pending.push(promise); - }); - return Promise.all(pending); - }().then(function(objects) { - let node; - if (nodeDef.isBone === true) { - node = new Bone(); - } else if (objects.length > 1) { - node = new Group(); - } else if (objects.length === 1) { - node = objects[0]; - } else { - node = new Object3D$1(); - } - if (node !== objects[0]) { - for (let i2 = 0, il = objects.length; i2 < il; i2++) { - node.add(objects[i2]); - } - } - if (nodeDef.name) { - node.userData.name = nodeDef.name; - node.name = nodeName; - } - assignExtrasToUserData(node, nodeDef); - if (nodeDef.extensions) - addUnknownExtensionsToUserData(extensions, node, nodeDef); - if (nodeDef.matrix !== void 0) { - const matrix = new Matrix4(); - matrix.fromArray(nodeDef.matrix); - node.applyMatrix4(matrix); - } else { - if (nodeDef.translation !== void 0) { - node.position.fromArray(nodeDef.translation); - } - if (nodeDef.rotation !== void 0) { - node.quaternion.fromArray(nodeDef.rotation); - } - if (nodeDef.scale !== void 0) { - node.scale.fromArray(nodeDef.scale); - } - } - if (!parser.associations.has(node)) { - parser.associations.set(node, {}); - } - parser.associations.get(node).nodes = nodeIndex; - return node; - }); - } - loadScene(sceneIndex) { - const json = this.json; - const extensions = this.extensions; - const sceneDef = this.json.scenes[sceneIndex]; - const parser = this; - const scene = new Group(); - if (sceneDef.name) - scene.name = parser.createUniqueName(sceneDef.name); - assignExtrasToUserData(scene, sceneDef); - if (sceneDef.extensions) - addUnknownExtensionsToUserData(extensions, scene, sceneDef); - const nodeIds = sceneDef.nodes || []; - const pending = []; - for (let i2 = 0, il = nodeIds.length; i2 < il; i2++) { - pending.push(buildNodeHierarchy(nodeIds[i2], scene, json, parser)); - } - return Promise.all(pending).then(function() { - const reduceAssociations = (node) => { - const reducedAssociations = /* @__PURE__ */ new Map(); - for (const [key, value] of parser.associations) { - if (key instanceof Material || key instanceof Texture$1) { - reducedAssociations.set(key, value); - } - } - node.traverse((node2) => { - const mappings = parser.associations.get(node2); - if (mappings != null) { - reducedAssociations.set(node2, mappings); - } - }); - return reducedAssociations; - }; - parser.associations = reduceAssociations(scene); - return scene; - }); - } -} -function buildNodeHierarchy(nodeId, parentObject, json, parser) { - const nodeDef = json.nodes[nodeId]; - return parser.getDependency("node", nodeId).then(function(node) { - if (nodeDef.skin === void 0) - return node; - let skinEntry; - return parser.getDependency("skin", nodeDef.skin).then(function(skin) { - skinEntry = skin; - const pendingJoints = []; - for (let i2 = 0, il = skinEntry.joints.length; i2 < il; i2++) { - pendingJoints.push(parser.getDependency("node", skinEntry.joints[i2])); - } - return Promise.all(pendingJoints); - }).then(function(jointNodes) { - node.traverse(function(mesh) { - if (!mesh.isMesh) - return; - const bones = []; - const boneInverses = []; - for (let j2 = 0, jl = jointNodes.length; j2 < jl; j2++) { - const jointNode = jointNodes[j2]; - if (jointNode) { - bones.push(jointNode); - const mat = new Matrix4(); - if (skinEntry.inverseBindMatrices !== void 0) { - mat.fromArray(skinEntry.inverseBindMatrices.array, j2 * 16); - } - boneInverses.push(mat); - } else { - console.warn('THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[j2]); - } - } - mesh.bind(new Skeleton(bones, boneInverses), mesh.matrixWorld); - }); - return node; - }); - }).then(function(node) { - parentObject.add(node); - const pending = []; - if (nodeDef.children) { - const children = nodeDef.children; - for (let i2 = 0, il = children.length; i2 < il; i2++) { - const child = children[i2]; - pending.push(buildNodeHierarchy(child, node, json, parser)); - } - } - return Promise.all(pending); - }); -} -function computeBounds(geometry, primitiveDef, parser) { - const attributes = primitiveDef.attributes; - const box = new Box3(); - if (attributes.POSITION !== void 0) { - const accessor = parser.json.accessors[attributes.POSITION]; - const min = accessor.min; - const max2 = accessor.max; - if (min !== void 0 && max2 !== void 0) { - box.set( - new Vector3(min[0], min[1], min[2]), - new Vector3(max2[0], max2[1], max2[2]) - ); - if (accessor.normalized) { - const boxScale = getNormalizedComponentScale(WEBGL_COMPONENT_TYPES[accessor.componentType]); - box.min.multiplyScalar(boxScale); - box.max.multiplyScalar(boxScale); - } - } else { - console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION."); - return; - } - } else { - return; - } - const targets = primitiveDef.targets; - if (targets !== void 0) { - const maxDisplacement = new Vector3(); - const vector = new Vector3(); - for (let i2 = 0, il = targets.length; i2 < il; i2++) { - const target = targets[i2]; - if (target.POSITION !== void 0) { - const accessor = parser.json.accessors[target.POSITION]; - const min = accessor.min; - const max2 = accessor.max; - if (min !== void 0 && max2 !== void 0) { - vector.setX(Math.max(Math.abs(min[0]), Math.abs(max2[0]))); - vector.setY(Math.max(Math.abs(min[1]), Math.abs(max2[1]))); - vector.setZ(Math.max(Math.abs(min[2]), Math.abs(max2[2]))); - if (accessor.normalized) { - const boxScale = getNormalizedComponentScale(WEBGL_COMPONENT_TYPES[accessor.componentType]); - vector.multiplyScalar(boxScale); - } - maxDisplacement.max(vector); - } else { - console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION."); - } - } - } - box.expandByVector(maxDisplacement); - } - geometry.boundingBox = box; - const sphere = new Sphere(); - box.getCenter(sphere.center); - sphere.radius = box.min.distanceTo(box.max) / 2; - geometry.boundingSphere = sphere; -} -function addPrimitiveAttributes(geometry, primitiveDef, parser) { - const attributes = primitiveDef.attributes; - const pending = []; - function assignAttributeAccessor(accessorIndex, attributeName) { - return parser.getDependency("accessor", accessorIndex).then(function(accessor) { - geometry.setAttribute(attributeName, accessor); - }); - } - for (const gltfAttributeName in attributes) { - const threeAttributeName = ATTRIBUTES[gltfAttributeName] || gltfAttributeName.toLowerCase(); - if (threeAttributeName in geometry.attributes) - continue; - pending.push(assignAttributeAccessor(attributes[gltfAttributeName], threeAttributeName)); - } - if (primitiveDef.indices !== void 0 && !geometry.index) { - const accessor = parser.getDependency("accessor", primitiveDef.indices).then(function(accessor2) { - geometry.setIndex(accessor2); - }); - pending.push(accessor); - } - assignExtrasToUserData(geometry, primitiveDef); - computeBounds(geometry, primitiveDef, parser); - return Promise.all(pending).then(function() { - return primitiveDef.targets !== void 0 ? addMorphTargets(geometry, primitiveDef.targets, parser) : geometry; - }); -} -function toTrianglesDrawMode(geometry, drawMode) { - let index = geometry.getIndex(); - if (index === null) { - const indices = []; - const position = geometry.getAttribute("position"); - if (position !== void 0) { - for (let i2 = 0; i2 < position.count; i2++) { - indices.push(i2); - } - geometry.setIndex(indices); - index = geometry.getIndex(); - } else { - console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."); - return geometry; - } - } - const numberOfTriangles = index.count - 2; - const newIndices = []; - if (drawMode === TriangleFanDrawMode) { - for (let i2 = 1; i2 <= numberOfTriangles; i2++) { - newIndices.push(index.getX(0)); - newIndices.push(index.getX(i2)); - newIndices.push(index.getX(i2 + 1)); - } - } else { - for (let i2 = 0; i2 < numberOfTriangles; i2++) { - if (i2 % 2 === 0) { - newIndices.push(index.getX(i2)); - newIndices.push(index.getX(i2 + 1)); - newIndices.push(index.getX(i2 + 2)); - } else { - newIndices.push(index.getX(i2 + 2)); - newIndices.push(index.getX(i2 + 1)); - newIndices.push(index.getX(i2)); - } - } - } - if (newIndices.length / 3 !== numberOfTriangles) { - console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles."); - } - const newGeometry = geometry.clone(); - newGeometry.setIndex(newIndices); - return newGeometry; -} -/*! -fflate - fast JavaScript compression/decompression - -Licensed under MIT. https://github.com/101arrowz/fflate/blob/master/LICENSE -version 0.6.9 -*/ -var ch2 = {}; -var durl = function(c2) { - return URL.createObjectURL(new Blob([c2], { type: "text/javascript" })); -}; -var cwk = function(u2) { - return new Worker(u2); -}; -try { - URL.revokeObjectURL(durl("")); -} catch (e2) { - durl = function(c2) { - return "data:application/javascript;charset=UTF-8," + encodeURI(c2); - }; - cwk = function(u2) { - return new Worker(u2, { type: "module" }); - }; -} -var wk = function(c2, id, msg, transfer, cb) { - var w2 = cwk(ch2[id] || (ch2[id] = durl(c2))); - w2.onerror = function(e2) { - return cb(e2.error, null); - }; - w2.onmessage = function(e2) { - return cb(null, e2.data); - }; - w2.postMessage(msg, transfer); - return w2; -}; -var u8 = Uint8Array, u16 = Uint16Array, u32 = Uint32Array; -var fleb = new u8([0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 0, 0, 0]); -var fdeb = new u8([0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 0, 0]); -var clim = new u8([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]); -var freb = function(eb, start) { - var b3 = new u16(31); - for (var i2 = 0; i2 < 31; ++i2) { - b3[i2] = start += 1 << eb[i2 - 1]; - } - var r2 = new u32(b3[30]); - for (var i2 = 1; i2 < 30; ++i2) { - for (var j2 = b3[i2]; j2 < b3[i2 + 1]; ++j2) { - r2[j2] = j2 - b3[i2] << 5 | i2; - } - } - return [b3, r2]; -}; -var _a = freb(fleb, 2), fl = _a[0], revfl = _a[1]; -fl[28] = 258, revfl[258] = 28; -var _b = freb(fdeb, 0), fd = _b[0], revfd = _b[1]; -var rev = new u16(32768); -for (var i = 0; i < 32768; ++i) { - var x = (i & 43690) >>> 1 | (i & 21845) << 1; - x = (x & 52428) >>> 2 | (x & 13107) << 2; - x = (x & 61680) >>> 4 | (x & 3855) << 4; - rev[i] = ((x & 65280) >>> 8 | (x & 255) << 8) >>> 1; -} -var hMap = function(cd, mb, r2) { - var s2 = cd.length; - var i2 = 0; - var l2 = new u16(mb); - for (; i2 < s2; ++i2) - ++l2[cd[i2] - 1]; - var le2 = new u16(mb); - for (i2 = 0; i2 < mb; ++i2) { - le2[i2] = le2[i2 - 1] + l2[i2 - 1] << 1; - } - var co; - if (r2) { - co = new u16(1 << mb); - var rvb = 15 - mb; - for (i2 = 0; i2 < s2; ++i2) { - if (cd[i2]) { - var sv = i2 << 4 | cd[i2]; - var r_1 = mb - cd[i2]; - var v2 = le2[cd[i2] - 1]++ << r_1; - for (var m2 = v2 | (1 << r_1) - 1; v2 <= m2; ++v2) { - co[rev[v2] >>> rvb] = sv; - } - } - } - } else { - co = new u16(s2); - for (i2 = 0; i2 < s2; ++i2) { - if (cd[i2]) { - co[i2] = rev[le2[cd[i2] - 1]++] >>> 15 - cd[i2]; - } - } - } - return co; -}; -var flt = new u8(288); -for (var i = 0; i < 144; ++i) - flt[i] = 8; -for (var i = 144; i < 256; ++i) - flt[i] = 9; -for (var i = 256; i < 280; ++i) - flt[i] = 7; -for (var i = 280; i < 288; ++i) - flt[i] = 8; -var fdt = new u8(32); -for (var i = 0; i < 32; ++i) - fdt[i] = 5; -var flm = /* @__PURE__ */ hMap(flt, 9, 0), flrm = /* @__PURE__ */ hMap(flt, 9, 1); -var fdm = /* @__PURE__ */ hMap(fdt, 5, 0), fdrm = /* @__PURE__ */ hMap(fdt, 5, 1); -var max = function(a2) { - var m2 = a2[0]; - for (var i2 = 1; i2 < a2.length; ++i2) { - if (a2[i2] > m2) - m2 = a2[i2]; - } - return m2; -}; -var bits = function(d2, p2, m2) { - var o2 = p2 / 8 | 0; - return (d2[o2] | d2[o2 + 1] << 8) >> (p2 & 7) & m2; -}; -var bits16 = function(d2, p2) { - var o2 = p2 / 8 | 0; - return (d2[o2] | d2[o2 + 1] << 8 | d2[o2 + 2] << 16) >> (p2 & 7); -}; -var shft = function(p2) { - return (p2 / 8 | 0) + (p2 & 7 && 1); -}; -var slc = function(v2, s2, e2) { - if (s2 == null || s2 < 0) - s2 = 0; - if (e2 == null || e2 > v2.length) - e2 = v2.length; - var n2 = new (v2 instanceof u16 ? u16 : v2 instanceof u32 ? u32 : u8)(e2 - s2); - n2.set(v2.subarray(s2, e2)); - return n2; -}; -var inflt = function(dat, buf, st) { - var sl = dat.length; - if (!sl || st && !st.l && sl < 5) - return buf || new u8(0); - var noBuf = !buf || st; - var noSt = !st || st.i; - if (!st) - st = {}; - if (!buf) - buf = new u8(sl * 3); - var cbuf = function(l3) { - var bl = buf.length; - if (l3 > bl) { - var nbuf = new u8(Math.max(bl * 2, l3)); - nbuf.set(buf); - buf = nbuf; - } - }; - var final = st.f || 0, pos = st.p || 0, bt = st.b || 0, lm = st.l, dm = st.d, lbt = st.m, dbt = st.n; - var tbts = sl * 8; - do { - if (!lm) { - st.f = final = bits(dat, pos, 1); - var type = bits(dat, pos + 1, 3); - pos += 3; - if (!type) { - var s2 = shft(pos) + 4, l2 = dat[s2 - 4] | dat[s2 - 3] << 8, t2 = s2 + l2; - if (t2 > sl) { - if (noSt) - throw "unexpected EOF"; - break; - } - if (noBuf) - cbuf(bt + l2); - buf.set(dat.subarray(s2, t2), bt); - st.b = bt += l2, st.p = pos = t2 * 8; - continue; - } else if (type == 1) - lm = flrm, dm = fdrm, lbt = 9, dbt = 5; - else if (type == 2) { - var hLit = bits(dat, pos, 31) + 257, hcLen = bits(dat, pos + 10, 15) + 4; - var tl = hLit + bits(dat, pos + 5, 31) + 1; - pos += 14; - var ldt = new u8(tl); - var clt = new u8(19); - for (var i2 = 0; i2 < hcLen; ++i2) { - clt[clim[i2]] = bits(dat, pos + i2 * 3, 7); - } - pos += hcLen * 3; - var clb = max(clt), clbmsk = (1 << clb) - 1; - var clm = hMap(clt, clb, 1); - for (var i2 = 0; i2 < tl; ) { - var r2 = clm[bits(dat, pos, clbmsk)]; - pos += r2 & 15; - var s2 = r2 >>> 4; - if (s2 < 16) { - ldt[i2++] = s2; - } else { - var c2 = 0, n2 = 0; - if (s2 == 16) - n2 = 3 + bits(dat, pos, 3), pos += 2, c2 = ldt[i2 - 1]; - else if (s2 == 17) - n2 = 3 + bits(dat, pos, 7), pos += 3; - else if (s2 == 18) - n2 = 11 + bits(dat, pos, 127), pos += 7; - while (n2--) - ldt[i2++] = c2; - } - } - var lt = ldt.subarray(0, hLit), dt = ldt.subarray(hLit); - lbt = max(lt); - dbt = max(dt); - lm = hMap(lt, lbt, 1); - dm = hMap(dt, dbt, 1); - } else - throw "invalid block type"; - if (pos > tbts) { - if (noSt) - throw "unexpected EOF"; - break; - } - } - if (noBuf) - cbuf(bt + 131072); - var lms = (1 << lbt) - 1, dms = (1 << dbt) - 1; - var lpos = pos; - for (; ; lpos = pos) { - var c2 = lm[bits16(dat, pos) & lms], sym = c2 >>> 4; - pos += c2 & 15; - if (pos > tbts) { - if (noSt) - throw "unexpected EOF"; - break; - } - if (!c2) - throw "invalid length/literal"; - if (sym < 256) - buf[bt++] = sym; - else if (sym == 256) { - lpos = pos, lm = null; - break; - } else { - var add2 = sym - 254; - if (sym > 264) { - var i2 = sym - 257, b3 = fleb[i2]; - add2 = bits(dat, pos, (1 << b3) - 1) + fl[i2]; - pos += b3; - } - var d2 = dm[bits16(dat, pos) & dms], dsym = d2 >>> 4; - if (!d2) - throw "invalid distance"; - pos += d2 & 15; - var dt = fd[dsym]; - if (dsym > 3) { - var b3 = fdeb[dsym]; - dt += bits16(dat, pos) & (1 << b3) - 1, pos += b3; - } - if (pos > tbts) { - if (noSt) - throw "unexpected EOF"; - break; - } - if (noBuf) - cbuf(bt + 131072); - var end = bt + add2; - for (; bt < end; bt += 4) { - buf[bt] = buf[bt - dt]; - buf[bt + 1] = buf[bt + 1 - dt]; - buf[bt + 2] = buf[bt + 2 - dt]; - buf[bt + 3] = buf[bt + 3 - dt]; - } - bt = end; - } - } - st.l = lm, st.p = lpos, st.b = bt; - if (lm) - final = 1, st.m = lbt, st.d = dm, st.n = dbt; - } while (!final); - return bt == buf.length ? buf : slc(buf, 0, bt); -}; -var wbits = function(d2, p2, v2) { - v2 <<= p2 & 7; - var o2 = p2 / 8 | 0; - d2[o2] |= v2; - d2[o2 + 1] |= v2 >>> 8; -}; -var wbits16 = function(d2, p2, v2) { - v2 <<= p2 & 7; - var o2 = p2 / 8 | 0; - d2[o2] |= v2; - d2[o2 + 1] |= v2 >>> 8; - d2[o2 + 2] |= v2 >>> 16; -}; -var hTree = function(d2, mb) { - var t2 = []; - for (var i2 = 0; i2 < d2.length; ++i2) { - if (d2[i2]) - t2.push({ s: i2, f: d2[i2] }); - } - var s2 = t2.length; - var t22 = t2.slice(); - if (!s2) - return [et, 0]; - if (s2 == 1) { - var v2 = new u8(t2[0].s + 1); - v2[t2[0].s] = 1; - return [v2, 1]; - } - t2.sort(function(a2, b3) { - return a2.f - b3.f; - }); - t2.push({ s: -1, f: 25001 }); - var l2 = t2[0], r2 = t2[1], i0 = 0, i1 = 1, i22 = 2; - t2[0] = { s: -1, f: l2.f + r2.f, l: l2, r: r2 }; - while (i1 != s2 - 1) { - l2 = t2[t2[i0].f < t2[i22].f ? i0++ : i22++]; - r2 = t2[i0 != i1 && t2[i0].f < t2[i22].f ? i0++ : i22++]; - t2[i1++] = { s: -1, f: l2.f + r2.f, l: l2, r: r2 }; - } - var maxSym = t22[0].s; - for (var i2 = 1; i2 < s2; ++i2) { - if (t22[i2].s > maxSym) - maxSym = t22[i2].s; - } - var tr = new u16(maxSym + 1); - var mbt = ln(t2[i1 - 1], tr, 0); - if (mbt > mb) { - var i2 = 0, dt = 0; - var lft = mbt - mb, cst = 1 << lft; - t22.sort(function(a2, b3) { - return tr[b3.s] - tr[a2.s] || a2.f - b3.f; - }); - for (; i2 < s2; ++i2) { - var i2_1 = t22[i2].s; - if (tr[i2_1] > mb) { - dt += cst - (1 << mbt - tr[i2_1]); - tr[i2_1] = mb; - } else - break; - } - dt >>>= lft; - while (dt > 0) { - var i2_2 = t22[i2].s; - if (tr[i2_2] < mb) - dt -= 1 << mb - tr[i2_2]++ - 1; - else - ++i2; - } - for (; i2 >= 0 && dt; --i2) { - var i2_3 = t22[i2].s; - if (tr[i2_3] == mb) { - --tr[i2_3]; - ++dt; - } - } - mbt = mb; - } - return [new u8(tr), mbt]; -}; -var ln = function(n2, l2, d2) { - return n2.s == -1 ? Math.max(ln(n2.l, l2, d2 + 1), ln(n2.r, l2, d2 + 1)) : l2[n2.s] = d2; -}; -var lc = function(c2) { - var s2 = c2.length; - while (s2 && !c2[--s2]) - ; - var cl = new u16(++s2); - var cli = 0, cln = c2[0], cls = 1; - var w2 = function(v2) { - cl[cli++] = v2; - }; - for (var i2 = 1; i2 <= s2; ++i2) { - if (c2[i2] == cln && i2 != s2) - ++cls; - else { - if (!cln && cls > 2) { - for (; cls > 138; cls -= 138) - w2(32754); - if (cls > 2) { - w2(cls > 10 ? cls - 11 << 5 | 28690 : cls - 3 << 5 | 12305); - cls = 0; - } - } else if (cls > 3) { - w2(cln), --cls; - for (; cls > 6; cls -= 6) - w2(8304); - if (cls > 2) - w2(cls - 3 << 5 | 8208), cls = 0; - } - while (cls--) - w2(cln); - cls = 1; - cln = c2[i2]; - } - } - return [cl.subarray(0, cli), s2]; -}; -var clen = function(cf, cl) { - var l2 = 0; - for (var i2 = 0; i2 < cl.length; ++i2) - l2 += cf[i2] * cl[i2]; - return l2; -}; -var wfblk = function(out, pos, dat) { - var s2 = dat.length; - var o2 = shft(pos + 2); - out[o2] = s2 & 255; - out[o2 + 1] = s2 >>> 8; - out[o2 + 2] = out[o2] ^ 255; - out[o2 + 3] = out[o2 + 1] ^ 255; - for (var i2 = 0; i2 < s2; ++i2) - out[o2 + i2 + 4] = dat[i2]; - return (o2 + 4 + s2) * 8; -}; -var wblk = function(dat, out, final, syms, lf, df, eb, li, bs, bl, p2) { - wbits(out, p2++, final); - ++lf[256]; - var _a2 = hTree(lf, 15), dlt = _a2[0], mlb = _a2[1]; - var _b2 = hTree(df, 15), ddt = _b2[0], mdb = _b2[1]; - var _c = lc(dlt), lclt = _c[0], nlc = _c[1]; - var _d = lc(ddt), lcdt = _d[0], ndc = _d[1]; - var lcfreq = new u16(19); - for (var i2 = 0; i2 < lclt.length; ++i2) - lcfreq[lclt[i2] & 31]++; - for (var i2 = 0; i2 < lcdt.length; ++i2) - lcfreq[lcdt[i2] & 31]++; - var _e = hTree(lcfreq, 7), lct = _e[0], mlcb = _e[1]; - var nlcc = 19; - for (; nlcc > 4 && !lct[clim[nlcc - 1]]; --nlcc) - ; - var flen = bl + 5 << 3; - var ftlen = clen(lf, flt) + clen(df, fdt) + eb; - var dtlen = clen(lf, dlt) + clen(df, ddt) + eb + 14 + 3 * nlcc + clen(lcfreq, lct) + (2 * lcfreq[16] + 3 * lcfreq[17] + 7 * lcfreq[18]); - if (flen <= ftlen && flen <= dtlen) - return wfblk(out, p2, dat.subarray(bs, bs + bl)); - var lm, ll, dm, dl; - wbits(out, p2, 1 + (dtlen < ftlen)), p2 += 2; - if (dtlen < ftlen) { - lm = hMap(dlt, mlb, 0), ll = dlt, dm = hMap(ddt, mdb, 0), dl = ddt; - var llm = hMap(lct, mlcb, 0); - wbits(out, p2, nlc - 257); - wbits(out, p2 + 5, ndc - 1); - wbits(out, p2 + 10, nlcc - 4); - p2 += 14; - for (var i2 = 0; i2 < nlcc; ++i2) - wbits(out, p2 + 3 * i2, lct[clim[i2]]); - p2 += 3 * nlcc; - var lcts = [lclt, lcdt]; - for (var it = 0; it < 2; ++it) { - var clct = lcts[it]; - for (var i2 = 0; i2 < clct.length; ++i2) { - var len = clct[i2] & 31; - wbits(out, p2, llm[len]), p2 += lct[len]; - if (len > 15) - wbits(out, p2, clct[i2] >>> 5 & 127), p2 += clct[i2] >>> 12; - } - } - } else { - lm = flm, ll = flt, dm = fdm, dl = fdt; - } - for (var i2 = 0; i2 < li; ++i2) { - if (syms[i2] > 255) { - var len = syms[i2] >>> 18 & 31; - wbits16(out, p2, lm[len + 257]), p2 += ll[len + 257]; - if (len > 7) - wbits(out, p2, syms[i2] >>> 23 & 31), p2 += fleb[len]; - var dst = syms[i2] & 31; - wbits16(out, p2, dm[dst]), p2 += dl[dst]; - if (dst > 3) - wbits16(out, p2, syms[i2] >>> 5 & 8191), p2 += fdeb[dst]; - } else { - wbits16(out, p2, lm[syms[i2]]), p2 += ll[syms[i2]]; - } - } - wbits16(out, p2, lm[256]); - return p2 + ll[256]; -}; -var deo = /* @__PURE__ */ new u32([65540, 131080, 131088, 131104, 262176, 1048704, 1048832, 2114560, 2117632]); -var et = /* @__PURE__ */ new u8(0); -var dflt = function(dat, lvl, plvl, pre, post, lst) { - var s2 = dat.length; - var o2 = new u8(pre + s2 + 5 * (1 + Math.ceil(s2 / 7e3)) + post); - var w2 = o2.subarray(pre, o2.length - post); - var pos = 0; - if (!lvl || s2 < 8) { - for (var i2 = 0; i2 <= s2; i2 += 65535) { - var e2 = i2 + 65535; - if (e2 < s2) { - pos = wfblk(w2, pos, dat.subarray(i2, e2)); - } else { - w2[i2] = lst; - pos = wfblk(w2, pos, dat.subarray(i2, s2)); - } - } - } else { - var opt = deo[lvl - 1]; - var n2 = opt >>> 13, c2 = opt & 8191; - var msk_1 = (1 << plvl) - 1; - var prev = new u16(32768), head = new u16(msk_1 + 1); - var bs1_1 = Math.ceil(plvl / 3), bs2_1 = 2 * bs1_1; - var hsh = function(i3) { - return (dat[i3] ^ dat[i3 + 1] << bs1_1 ^ dat[i3 + 2] << bs2_1) & msk_1; - }; - var syms = new u32(25e3); - var lf = new u16(288), df = new u16(32); - var lc_1 = 0, eb = 0, i2 = 0, li = 0, wi = 0, bs = 0; - for (; i2 < s2; ++i2) { - var hv = hsh(i2); - var imod = i2 & 32767, pimod = head[hv]; - prev[imod] = pimod; - head[hv] = imod; - if (wi <= i2) { - var rem = s2 - i2; - if ((lc_1 > 7e3 || li > 24576) && rem > 423) { - pos = wblk(dat, w2, 0, syms, lf, df, eb, li, bs, i2 - bs, pos); - li = lc_1 = eb = 0, bs = i2; - for (var j2 = 0; j2 < 286; ++j2) - lf[j2] = 0; - for (var j2 = 0; j2 < 30; ++j2) - df[j2] = 0; - } - var l2 = 2, d2 = 0, ch_1 = c2, dif = imod - pimod & 32767; - if (rem > 2 && hv == hsh(i2 - dif)) { - var maxn = Math.min(n2, rem) - 1; - var maxd = Math.min(32767, i2); - var ml = Math.min(258, rem); - while (dif <= maxd && --ch_1 && imod != pimod) { - if (dat[i2 + l2] == dat[i2 + l2 - dif]) { - var nl = 0; - for (; nl < ml && dat[i2 + nl] == dat[i2 + nl - dif]; ++nl) - ; - if (nl > l2) { - l2 = nl, d2 = dif; - if (nl > maxn) - break; - var mmd = Math.min(dif, nl - 2); - var md = 0; - for (var j2 = 0; j2 < mmd; ++j2) { - var ti = i2 - dif + j2 + 32768 & 32767; - var pti = prev[ti]; - var cd = ti - pti + 32768 & 32767; - if (cd > md) - md = cd, pimod = ti; - } - } - } - imod = pimod, pimod = prev[imod]; - dif += imod - pimod + 32768 & 32767; - } - } - if (d2) { - syms[li++] = 268435456 | revfl[l2] << 18 | revfd[d2]; - var lin = revfl[l2] & 31, din = revfd[d2] & 31; - eb += fleb[lin] + fdeb[din]; - ++lf[257 + lin]; - ++df[din]; - wi = i2 + l2; - ++lc_1; - } else { - syms[li++] = dat[i2]; - ++lf[dat[i2]]; - } - } - } - pos = wblk(dat, w2, lst, syms, lf, df, eb, li, bs, i2 - bs, pos); - if (!lst && pos & 7) - pos = wfblk(w2, pos + 1, et); - } - return slc(o2, 0, pre + shft(pos) + post); -}; -var crct = /* @__PURE__ */ function() { - var t2 = new u32(256); - for (var i2 = 0; i2 < 256; ++i2) { - var c2 = i2, k2 = 9; - while (--k2) - c2 = (c2 & 1 && 3988292384) ^ c2 >>> 1; - t2[i2] = c2; - } - return t2; -}(); -var crc = function() { - var c2 = -1; - return { - p: function(d2) { - var cr = c2; - for (var i2 = 0; i2 < d2.length; ++i2) - cr = crct[cr & 255 ^ d2[i2]] ^ cr >>> 8; - c2 = cr; - }, - d: function() { - return ~c2; - } - }; -}; -var adler = function() { - var a2 = 1, b3 = 0; - return { - p: function(d2) { - var n2 = a2, m2 = b3; - var l2 = d2.length; - for (var i2 = 0; i2 != l2; ) { - var e2 = Math.min(i2 + 2655, l2); - for (; i2 < e2; ++i2) - m2 += n2 += d2[i2]; - n2 = (n2 & 65535) + 15 * (n2 >> 16), m2 = (m2 & 65535) + 15 * (m2 >> 16); - } - a2 = n2, b3 = m2; - }, - d: function() { - a2 %= 65521, b3 %= 65521; - return (a2 & 255) << 24 | a2 >>> 8 << 16 | (b3 & 255) << 8 | b3 >>> 8; - } - }; -}; -var dopt = function(dat, opt, pre, post, st) { - return dflt(dat, opt.level == null ? 6 : opt.level, opt.mem == null ? Math.ceil(Math.max(8, Math.min(13, Math.log(dat.length))) * 1.5) : 12 + opt.mem, pre, post, !st); -}; -var mrg = function(a2, b3) { - var o2 = {}; - for (var k2 in a2) - o2[k2] = a2[k2]; - for (var k2 in b3) - o2[k2] = b3[k2]; - return o2; -}; -var wcln = function(fn, fnStr, td2) { - var dt = fn(); - var st = fn.toString(); - var ks = st.slice(st.indexOf("[") + 1, st.lastIndexOf("]")).replace(/ /g, "").split(","); - for (var i2 = 0; i2 < dt.length; ++i2) { - var v2 = dt[i2], k2 = ks[i2]; - if (typeof v2 == "function") { - fnStr += ";" + k2 + "="; - var st_1 = v2.toString(); - if (v2.prototype) { - if (st_1.indexOf("[native code]") != -1) { - var spInd = st_1.indexOf(" ", 8) + 1; - fnStr += st_1.slice(spInd, st_1.indexOf("(", spInd)); - } else { - fnStr += st_1; - for (var t2 in v2.prototype) - fnStr += ";" + k2 + ".prototype." + t2 + "=" + v2.prototype[t2].toString(); - } - } else - fnStr += st_1; - } else - td2[k2] = v2; - } - return [fnStr, td2]; -}; -var ch = []; -var cbfs = function(v2) { - var tl = []; - for (var k2 in v2) { - if (v2[k2] instanceof u8 || v2[k2] instanceof u16 || v2[k2] instanceof u32) - tl.push((v2[k2] = new v2[k2].constructor(v2[k2])).buffer); - } - return tl; -}; -var wrkr = function(fns, init, id, cb) { - var _a2; - if (!ch[id]) { - var fnStr = "", td_1 = {}, m2 = fns.length - 1; - for (var i2 = 0; i2 < m2; ++i2) - _a2 = wcln(fns[i2], fnStr, td_1), fnStr = _a2[0], td_1 = _a2[1]; - ch[id] = wcln(fns[m2], fnStr, td_1); - } - var td2 = mrg({}, ch[id][1]); - return wk(ch[id][0] + ";onmessage=function(e){for(var k in e.data)self[k]=e.data[k];onmessage=" + init.toString() + "}", id, td2, cbfs(td2), cb); -}; -var bInflt = function() { - return [u8, u16, u32, fleb, fdeb, clim, fl, fd, flrm, fdrm, rev, hMap, max, bits, bits16, shft, slc, inflt, inflateSync, pbf, gu8]; -}; -var bDflt = function() { - return [u8, u16, u32, fleb, fdeb, clim, revfl, revfd, flm, flt, fdm, fdt, rev, deo, et, hMap, wbits, wbits16, hTree, ln, lc, clen, wfblk, wblk, shft, slc, dflt, dopt, deflateSync, pbf]; -}; -var gze = function() { - return [gzh, gzhl, wbytes, crc, crct]; -}; -var guze = function() { - return [gzs, gzl]; -}; -var zle = function() { - return [zlh, wbytes, adler]; -}; -var zule = function() { - return [zlv]; -}; -var pbf = function(msg) { - return postMessage(msg, [msg.buffer]); -}; -var gu8 = function(o2) { - return o2 && o2.size && new u8(o2.size); -}; -var cbify = function(dat, opts, fns, init, id, cb) { - var w2 = wrkr(fns, init, id, function(err, dat2) { - w2.terminate(); - cb(err, dat2); - }); - w2.postMessage([dat, opts], opts.consume ? [dat.buffer] : []); - return function() { - w2.terminate(); - }; -}; -var astrm = function(strm) { - strm.ondata = function(dat, final) { - return postMessage([dat, final], [dat.buffer]); - }; - return function(ev) { - return strm.push(ev.data[0], ev.data[1]); - }; -}; -var astrmify = function(fns, strm, opts, init, id) { - var t2; - var w2 = wrkr(fns, init, id, function(err, dat) { - if (err) - w2.terminate(), strm.ondata.call(strm, err); - else { - if (dat[1]) - w2.terminate(); - strm.ondata.call(strm, err, dat[0], dat[1]); - } - }); - w2.postMessage(opts); - strm.push = function(d2, f2) { - if (t2) - throw "stream finished"; - if (!strm.ondata) - throw "no stream handler"; - w2.postMessage([d2, t2 = f2], [d2.buffer]); - }; - strm.terminate = function() { - w2.terminate(); - }; -}; -var b2 = function(d2, b3) { - return d2[b3] | d2[b3 + 1] << 8; -}; -var b4 = function(d2, b3) { - return (d2[b3] | d2[b3 + 1] << 8 | d2[b3 + 2] << 16 | d2[b3 + 3] << 24) >>> 0; -}; -var b8 = function(d2, b3) { - return b4(d2, b3) + b4(d2, b3 + 4) * 4294967296; -}; -var wbytes = function(d2, b3, v2) { - for (; v2; ++b3) - d2[b3] = v2, v2 >>>= 8; -}; -var gzh = function(c2, o2) { - var fn = o2.filename; - c2[0] = 31, c2[1] = 139, c2[2] = 8, c2[8] = o2.level < 2 ? 4 : o2.level == 9 ? 2 : 0, c2[9] = 3; - if (o2.mtime != 0) - wbytes(c2, 4, Math.floor(new Date(o2.mtime || Date.now()) / 1e3)); - if (fn) { - c2[3] = 8; - for (var i2 = 0; i2 <= fn.length; ++i2) - c2[i2 + 10] = fn.charCodeAt(i2); - } -}; -var gzs = function(d2) { - if (d2[0] != 31 || d2[1] != 139 || d2[2] != 8) - throw "invalid gzip data"; - var flg = d2[3]; - var st = 10; - if (flg & 4) - st += d2[10] | (d2[11] << 8) + 2; - for (var zs = (flg >> 3 & 1) + (flg >> 4 & 1); zs > 0; zs -= !d2[st++]) - ; - return st + (flg & 2); -}; -var gzl = function(d2) { - var l2 = d2.length; - return (d2[l2 - 4] | d2[l2 - 3] << 8 | d2[l2 - 2] << 16 | d2[l2 - 1] << 24) >>> 0; -}; -var gzhl = function(o2) { - return 10 + (o2.filename && o2.filename.length + 1 || 0); -}; -var zlh = function(c2, o2) { - var lv = o2.level, fl2 = lv == 0 ? 0 : lv < 6 ? 1 : lv == 9 ? 3 : 2; - c2[0] = 120, c2[1] = fl2 << 6 | (fl2 ? 32 - 2 * fl2 : 1); -}; -var zlv = function(d2) { - if ((d2[0] & 15) != 8 || d2[0] >>> 4 > 7 || (d2[0] << 8 | d2[1]) % 31) - throw "invalid zlib data"; - if (d2[1] & 32) - throw "invalid zlib data: preset dictionaries not supported"; -}; -function AsyncCmpStrm(opts, cb) { - if (!cb && typeof opts == "function") - cb = opts, opts = {}; - this.ondata = cb; - return opts; -} -var Deflate = /* @__PURE__ */ function() { - function Deflate2(opts, cb) { - if (!cb && typeof opts == "function") - cb = opts, opts = {}; - this.ondata = cb; - this.o = opts || {}; - } - Deflate2.prototype.p = function(c2, f2) { - this.ondata(dopt(c2, this.o, 0, 0, !f2), f2); - }; - Deflate2.prototype.push = function(chunk, final) { - if (this.d) - throw "stream finished"; - if (!this.ondata) - throw "no stream handler"; - this.d = final; - this.p(chunk, final || false); - }; - return Deflate2; -}(); -var AsyncDeflate = /* @__PURE__ */ function() { - function AsyncDeflate2(opts, cb) { - astrmify([ - bDflt, - function() { - return [astrm, Deflate]; - } - ], this, AsyncCmpStrm.call(this, opts, cb), function(ev) { - var strm = new Deflate(ev.data); - onmessage = astrm(strm); - }, 6); - } - return AsyncDeflate2; -}(); -function deflate(data, opts, cb) { - if (!cb) - cb = opts, opts = {}; - if (typeof cb != "function") - throw "no callback"; - return cbify(data, opts, [ - bDflt - ], function(ev) { - return pbf(deflateSync(ev.data[0], ev.data[1])); - }, 0, cb); -} -function deflateSync(data, opts) { - return dopt(data, opts || {}, 0, 0); -} -var Inflate = /* @__PURE__ */ function() { - function Inflate2(cb) { - this.s = {}; - this.p = new u8(0); - this.ondata = cb; - } - Inflate2.prototype.e = function(c2) { - if (this.d) - throw "stream finished"; - if (!this.ondata) - throw "no stream handler"; - var l2 = this.p.length; - var n2 = new u8(l2 + c2.length); - n2.set(this.p), n2.set(c2, l2), this.p = n2; - }; - Inflate2.prototype.c = function(final) { - this.d = this.s.i = final || false; - var bts = this.s.b; - var dt = inflt(this.p, this.o, this.s); - this.ondata(slc(dt, bts, this.s.b), this.d); - this.o = slc(dt, this.s.b - 32768), this.s.b = this.o.length; - this.p = slc(this.p, this.s.p / 8 | 0), this.s.p &= 7; - }; - Inflate2.prototype.push = function(chunk, final) { - this.e(chunk), this.c(final); - }; - return Inflate2; -}(); -var AsyncInflate = /* @__PURE__ */ function() { - function AsyncInflate2(cb) { - this.ondata = cb; - astrmify([ - bInflt, - function() { - return [astrm, Inflate]; - } - ], this, 0, function() { - var strm = new Inflate(); - onmessage = astrm(strm); - }, 7); - } - return AsyncInflate2; -}(); -function inflate(data, opts, cb) { - if (!cb) - cb = opts, opts = {}; - if (typeof cb != "function") - throw "no callback"; - return cbify(data, opts, [ - bInflt - ], function(ev) { - return pbf(inflateSync(ev.data[0], gu8(ev.data[1]))); - }, 1, cb); -} -function inflateSync(data, out) { - return inflt(data, out); -} -var Gzip = /* @__PURE__ */ function() { - function Gzip2(opts, cb) { - this.c = crc(); - this.l = 0; - this.v = 1; - Deflate.call(this, opts, cb); - } - Gzip2.prototype.push = function(chunk, final) { - Deflate.prototype.push.call(this, chunk, final); - }; - Gzip2.prototype.p = function(c2, f2) { - this.c.p(c2); - this.l += c2.length; - var raw = dopt(c2, this.o, this.v && gzhl(this.o), f2 && 8, !f2); - if (this.v) - gzh(raw, this.o), this.v = 0; - if (f2) - wbytes(raw, raw.length - 8, this.c.d()), wbytes(raw, raw.length - 4, this.l); - this.ondata(raw, f2); - }; - return Gzip2; -}(); -var AsyncGzip = /* @__PURE__ */ function() { - function AsyncGzip2(opts, cb) { - astrmify([ - bDflt, - gze, - function() { - return [astrm, Deflate, Gzip]; - } - ], this, AsyncCmpStrm.call(this, opts, cb), function(ev) { - var strm = new Gzip(ev.data); - onmessage = astrm(strm); - }, 8); - } - return AsyncGzip2; -}(); -function gzip(data, opts, cb) { - if (!cb) - cb = opts, opts = {}; - if (typeof cb != "function") - throw "no callback"; - return cbify(data, opts, [ - bDflt, - gze, - function() { - return [gzipSync]; - } - ], function(ev) { - return pbf(gzipSync(ev.data[0], ev.data[1])); - }, 2, cb); -} -function gzipSync(data, opts) { - if (!opts) - opts = {}; - var c2 = crc(), l2 = data.length; - c2.p(data); - var d2 = dopt(data, opts, gzhl(opts), 8), s2 = d2.length; - return gzh(d2, opts), wbytes(d2, s2 - 8, c2.d()), wbytes(d2, s2 - 4, l2), d2; -} -var Gunzip = /* @__PURE__ */ function() { - function Gunzip2(cb) { - this.v = 1; - Inflate.call(this, cb); - } - Gunzip2.prototype.push = function(chunk, final) { - Inflate.prototype.e.call(this, chunk); - if (this.v) { - var s2 = this.p.length > 3 ? gzs(this.p) : 4; - if (s2 >= this.p.length && !final) - return; - this.p = this.p.subarray(s2), this.v = 0; - } - if (final) { - if (this.p.length < 8) - throw "invalid gzip stream"; - this.p = this.p.subarray(0, -8); - } - Inflate.prototype.c.call(this, final); - }; - return Gunzip2; -}(); -var AsyncGunzip = /* @__PURE__ */ function() { - function AsyncGunzip2(cb) { - this.ondata = cb; - astrmify([ - bInflt, - guze, - function() { - return [astrm, Inflate, Gunzip]; - } - ], this, 0, function() { - var strm = new Gunzip(); - onmessage = astrm(strm); - }, 9); - } - return AsyncGunzip2; -}(); -function gunzip(data, opts, cb) { - if (!cb) - cb = opts, opts = {}; - if (typeof cb != "function") - throw "no callback"; - return cbify(data, opts, [ - bInflt, - guze, - function() { - return [gunzipSync]; - } - ], function(ev) { - return pbf(gunzipSync(ev.data[0])); - }, 3, cb); -} -function gunzipSync(data, out) { - return inflt(data.subarray(gzs(data), -8), out || new u8(gzl(data))); -} -var Zlib = /* @__PURE__ */ function() { - function Zlib2(opts, cb) { - this.c = adler(); - this.v = 1; - Deflate.call(this, opts, cb); - } - Zlib2.prototype.push = function(chunk, final) { - Deflate.prototype.push.call(this, chunk, final); - }; - Zlib2.prototype.p = function(c2, f2) { - this.c.p(c2); - var raw = dopt(c2, this.o, this.v && 2, f2 && 4, !f2); - if (this.v) - zlh(raw, this.o), this.v = 0; - if (f2) - wbytes(raw, raw.length - 4, this.c.d()); - this.ondata(raw, f2); - }; - return Zlib2; -}(); -var AsyncZlib = /* @__PURE__ */ function() { - function AsyncZlib2(opts, cb) { - astrmify([ - bDflt, - zle, - function() { - return [astrm, Deflate, Zlib]; - } - ], this, AsyncCmpStrm.call(this, opts, cb), function(ev) { - var strm = new Zlib(ev.data); - onmessage = astrm(strm); - }, 10); - } - return AsyncZlib2; -}(); -function zlib(data, opts, cb) { - if (!cb) - cb = opts, opts = {}; - if (typeof cb != "function") - throw "no callback"; - return cbify(data, opts, [ - bDflt, - zle, - function() { - return [zlibSync]; - } - ], function(ev) { - return pbf(zlibSync(ev.data[0], ev.data[1])); - }, 4, cb); -} -function zlibSync(data, opts) { - if (!opts) - opts = {}; - var a2 = adler(); - a2.p(data); - var d2 = dopt(data, opts, 2, 4); - return zlh(d2, opts), wbytes(d2, d2.length - 4, a2.d()), d2; -} -var Unzlib = /* @__PURE__ */ function() { - function Unzlib2(cb) { - this.v = 1; - Inflate.call(this, cb); - } - Unzlib2.prototype.push = function(chunk, final) { - Inflate.prototype.e.call(this, chunk); - if (this.v) { - if (this.p.length < 2 && !final) - return; - this.p = this.p.subarray(2), this.v = 0; - } - if (final) { - if (this.p.length < 4) - throw "invalid zlib stream"; - this.p = this.p.subarray(0, -4); - } - Inflate.prototype.c.call(this, final); - }; - return Unzlib2; -}(); -var AsyncUnzlib = /* @__PURE__ */ function() { - function AsyncUnzlib2(cb) { - this.ondata = cb; - astrmify([ - bInflt, - zule, - function() { - return [astrm, Inflate, Unzlib]; - } - ], this, 0, function() { - var strm = new Unzlib(); - onmessage = astrm(strm); - }, 11); - } - return AsyncUnzlib2; -}(); -function unzlib(data, opts, cb) { - if (!cb) - cb = opts, opts = {}; - if (typeof cb != "function") - throw "no callback"; - return cbify(data, opts, [ - bInflt, - zule, - function() { - return [unzlibSync]; - } - ], function(ev) { - return pbf(unzlibSync(ev.data[0], gu8(ev.data[1]))); - }, 5, cb); -} -function unzlibSync(data, out) { - return inflt((zlv(data), data.subarray(2, -4)), out); -} -var Decompress = /* @__PURE__ */ function() { - function Decompress2(cb) { - this.G = Gunzip; - this.I = Inflate; - this.Z = Unzlib; - this.ondata = cb; - } - Decompress2.prototype.push = function(chunk, final) { - if (!this.ondata) - throw "no stream handler"; - if (!this.s) { - if (this.p && this.p.length) { - var n2 = new u8(this.p.length + chunk.length); - n2.set(this.p), n2.set(chunk, this.p.length); - } else - this.p = chunk; - if (this.p.length > 2) { - var _this_1 = this; - var cb = function() { - _this_1.ondata.apply(_this_1, arguments); - }; - this.s = this.p[0] == 31 && this.p[1] == 139 && this.p[2] == 8 ? new this.G(cb) : (this.p[0] & 15) != 8 || this.p[0] >> 4 > 7 || (this.p[0] << 8 | this.p[1]) % 31 ? new this.I(cb) : new this.Z(cb); - this.s.push(this.p, final); - this.p = null; - } - } else - this.s.push(chunk, final); - }; - return Decompress2; -}(); -var AsyncDecompress = /* @__PURE__ */ function() { - function AsyncDecompress2(cb) { - this.G = AsyncGunzip; - this.I = AsyncInflate; - this.Z = AsyncUnzlib; - this.ondata = cb; - } - AsyncDecompress2.prototype.push = function(chunk, final) { - Decompress.prototype.push.call(this, chunk, final); - }; - return AsyncDecompress2; -}(); -function decompress(data, opts, cb) { - if (!cb) - cb = opts, opts = {}; - if (typeof cb != "function") - throw "no callback"; - return data[0] == 31 && data[1] == 139 && data[2] == 8 ? gunzip(data, opts, cb) : (data[0] & 15) != 8 || data[0] >> 4 > 7 || (data[0] << 8 | data[1]) % 31 ? inflate(data, opts, cb) : unzlib(data, opts, cb); -} -function decompressSync(data, out) { - return data[0] == 31 && data[1] == 139 && data[2] == 8 ? gunzipSync(data, out) : (data[0] & 15) != 8 || data[0] >> 4 > 7 || (data[0] << 8 | data[1]) % 31 ? inflateSync(data, out) : unzlibSync(data, out); -} -var fltn = function(d2, p2, t2, o2) { - for (var k2 in d2) { - var val = d2[k2], n2 = p2 + k2; - if (val instanceof u8) - t2[n2] = [val, o2]; - else if (Array.isArray(val)) - t2[n2] = [val[0], mrg(o2, val[1])]; - else - fltn(val, n2 + "/", t2, o2); - } -}; -var te = typeof TextEncoder != "undefined" && /* @__PURE__ */ new TextEncoder(); -var td = typeof TextDecoder != "undefined" && /* @__PURE__ */ new TextDecoder(); -var tds = 0; -try { - td.decode(et, { stream: true }); - tds = 1; -} catch (e2) { -} -var dutf8 = function(d2) { - for (var r2 = "", i2 = 0; ; ) { - var c2 = d2[i2++]; - var eb = (c2 > 127) + (c2 > 223) + (c2 > 239); - if (i2 + eb > d2.length) - return [r2, slc(d2, i2 - 1)]; - if (!eb) - r2 += String.fromCharCode(c2); - else if (eb == 3) { - c2 = ((c2 & 15) << 18 | (d2[i2++] & 63) << 12 | (d2[i2++] & 63) << 6 | d2[i2++] & 63) - 65536, r2 += String.fromCharCode(55296 | c2 >> 10, 56320 | c2 & 1023); - } else if (eb & 1) - r2 += String.fromCharCode((c2 & 31) << 6 | d2[i2++] & 63); - else - r2 += String.fromCharCode((c2 & 15) << 12 | (d2[i2++] & 63) << 6 | d2[i2++] & 63); - } -}; -var DecodeUTF8 = /* @__PURE__ */ function() { - function DecodeUTF82(cb) { - this.ondata = cb; - if (tds) - this.t = new TextDecoder(); - else - this.p = et; - } - DecodeUTF82.prototype.push = function(chunk, final) { - if (!this.ondata) - throw "no callback"; - final = !!final; - if (this.t) { - this.ondata(this.t.decode(chunk, { stream: true }), final); - if (final) { - if (this.t.decode().length) - throw "invalid utf-8 data"; - this.t = null; - } - return; - } - if (!this.p) - throw "stream finished"; - var dat = new u8(this.p.length + chunk.length); - dat.set(this.p); - dat.set(chunk, this.p.length); - var _a2 = dutf8(dat), ch3 = _a2[0], np = _a2[1]; - if (final) { - if (np.length) - throw "invalid utf-8 data"; - this.p = null; - } else - this.p = np; - this.ondata(ch3, final); - }; - return DecodeUTF82; -}(); -var EncodeUTF8 = /* @__PURE__ */ function() { - function EncodeUTF82(cb) { - this.ondata = cb; - } - EncodeUTF82.prototype.push = function(chunk, final) { - if (!this.ondata) - throw "no callback"; - if (this.d) - throw "stream finished"; - this.ondata(strToU8(chunk), this.d = final || false); - }; - return EncodeUTF82; -}(); -function strToU8(str, latin1) { - if (latin1) { - var ar_1 = new u8(str.length); - for (var i2 = 0; i2 < str.length; ++i2) - ar_1[i2] = str.charCodeAt(i2); - return ar_1; - } - if (te) - return te.encode(str); - var l2 = str.length; - var ar = new u8(str.length + (str.length >> 1)); - var ai = 0; - var w2 = function(v2) { - ar[ai++] = v2; - }; - for (var i2 = 0; i2 < l2; ++i2) { - if (ai + 5 > ar.length) { - var n2 = new u8(ai + 8 + (l2 - i2 << 1)); - n2.set(ar); - ar = n2; - } - var c2 = str.charCodeAt(i2); - if (c2 < 128 || latin1) - w2(c2); - else if (c2 < 2048) - w2(192 | c2 >> 6), w2(128 | c2 & 63); - else if (c2 > 55295 && c2 < 57344) - c2 = 65536 + (c2 & 1023 << 10) | str.charCodeAt(++i2) & 1023, w2(240 | c2 >> 18), w2(128 | c2 >> 12 & 63), w2(128 | c2 >> 6 & 63), w2(128 | c2 & 63); - else - w2(224 | c2 >> 12), w2(128 | c2 >> 6 & 63), w2(128 | c2 & 63); - } - return slc(ar, 0, ai); -} -function strFromU8(dat, latin1) { - if (latin1) { - var r2 = ""; - for (var i2 = 0; i2 < dat.length; i2 += 16384) - r2 += String.fromCharCode.apply(null, dat.subarray(i2, i2 + 16384)); - return r2; - } else if (td) - return td.decode(dat); - else { - var _a2 = dutf8(dat), out = _a2[0], ext = _a2[1]; - if (ext.length) - throw "invalid utf-8 data"; - return out; - } -} -var dbf = function(l2) { - return l2 == 1 ? 3 : l2 < 6 ? 2 : l2 == 9 ? 1 : 0; -}; -var slzh = function(d2, b3) { - return b3 + 30 + b2(d2, b3 + 26) + b2(d2, b3 + 28); -}; -var zh = function(d2, b3, z2) { - var fnl = b2(d2, b3 + 28), fn = strFromU8(d2.subarray(b3 + 46, b3 + 46 + fnl), !(b2(d2, b3 + 8) & 2048)), es = b3 + 46 + fnl, bs = b4(d2, b3 + 20); - var _a2 = z2 && bs == 4294967295 ? z64e(d2, es) : [bs, b4(d2, b3 + 24), b4(d2, b3 + 42)], sc = _a2[0], su = _a2[1], off = _a2[2]; - return [b2(d2, b3 + 10), sc, su, fn, es + b2(d2, b3 + 30) + b2(d2, b3 + 32), off]; -}; -var z64e = function(d2, b3) { - for (; b2(d2, b3) != 1; b3 += 4 + b2(d2, b3 + 2)) - ; - return [b8(d2, b3 + 12), b8(d2, b3 + 4), b8(d2, b3 + 20)]; -}; -var exfl = function(ex) { - var le2 = 0; - if (ex) { - for (var k2 in ex) { - var l2 = ex[k2].length; - if (l2 > 65535) - throw "extra field too long"; - le2 += l2 + 4; - } - } - return le2; -}; -var wzh = function(d2, b3, f2, fn, u2, c2, ce2, co) { - var fl2 = fn.length, ex = f2.extra, col = co && co.length; - var exl = exfl(ex); - wbytes(d2, b3, ce2 != null ? 33639248 : 67324752), b3 += 4; - if (ce2 != null) - d2[b3++] = 20, d2[b3++] = f2.os; - d2[b3] = 20, b3 += 2; - d2[b3++] = f2.flag << 1 | (c2 == null && 8), d2[b3++] = u2 && 8; - d2[b3++] = f2.compression & 255, d2[b3++] = f2.compression >> 8; - var dt = new Date(f2.mtime == null ? Date.now() : f2.mtime), y2 = dt.getFullYear() - 1980; - if (y2 < 0 || y2 > 119) - throw "date not in range 1980-2099"; - wbytes(d2, b3, y2 << 25 | dt.getMonth() + 1 << 21 | dt.getDate() << 16 | dt.getHours() << 11 | dt.getMinutes() << 5 | dt.getSeconds() >>> 1), b3 += 4; - if (c2 != null) { - wbytes(d2, b3, f2.crc); - wbytes(d2, b3 + 4, c2); - wbytes(d2, b3 + 8, f2.size); - } - wbytes(d2, b3 + 12, fl2); - wbytes(d2, b3 + 14, exl), b3 += 16; - if (ce2 != null) { - wbytes(d2, b3, col); - wbytes(d2, b3 + 6, f2.attrs); - wbytes(d2, b3 + 10, ce2), b3 += 14; - } - d2.set(fn, b3); - b3 += fl2; - if (exl) { - for (var k2 in ex) { - var exf = ex[k2], l2 = exf.length; - wbytes(d2, b3, +k2); - wbytes(d2, b3 + 2, l2); - d2.set(exf, b3 + 4), b3 += 4 + l2; - } - } - if (col) - d2.set(co, b3), b3 += col; - return b3; -}; -var wzf = function(o2, b3, c2, d2, e2) { - wbytes(o2, b3, 101010256); - wbytes(o2, b3 + 8, c2); - wbytes(o2, b3 + 10, c2); - wbytes(o2, b3 + 12, d2); - wbytes(o2, b3 + 16, e2); -}; -var ZipPassThrough = /* @__PURE__ */ function() { - function ZipPassThrough2(filename) { - this.filename = filename; - this.c = crc(); - this.size = 0; - this.compression = 0; - } - ZipPassThrough2.prototype.process = function(chunk, final) { - this.ondata(null, chunk, final); - }; - ZipPassThrough2.prototype.push = function(chunk, final) { - if (!this.ondata) - throw "no callback - add to ZIP archive before pushing"; - this.c.p(chunk); - this.size += chunk.length; - if (final) - this.crc = this.c.d(); - this.process(chunk, final || false); - }; - return ZipPassThrough2; -}(); -var ZipDeflate = /* @__PURE__ */ function() { - function ZipDeflate2(filename, opts) { - var _this_1 = this; - if (!opts) - opts = {}; - ZipPassThrough.call(this, filename); - this.d = new Deflate(opts, function(dat, final) { - _this_1.ondata(null, dat, final); - }); - this.compression = 8; - this.flag = dbf(opts.level); - } - ZipDeflate2.prototype.process = function(chunk, final) { - try { - this.d.push(chunk, final); - } catch (e2) { - this.ondata(e2, null, final); - } - }; - ZipDeflate2.prototype.push = function(chunk, final) { - ZipPassThrough.prototype.push.call(this, chunk, final); - }; - return ZipDeflate2; -}(); -var AsyncZipDeflate = /* @__PURE__ */ function() { - function AsyncZipDeflate2(filename, opts) { - var _this_1 = this; - if (!opts) - opts = {}; - ZipPassThrough.call(this, filename); - this.d = new AsyncDeflate(opts, function(err, dat, final) { - _this_1.ondata(err, dat, final); - }); - this.compression = 8; - this.flag = dbf(opts.level); - this.terminate = this.d.terminate; - } - AsyncZipDeflate2.prototype.process = function(chunk, final) { - this.d.push(chunk, final); - }; - AsyncZipDeflate2.prototype.push = function(chunk, final) { - ZipPassThrough.prototype.push.call(this, chunk, final); - }; - return AsyncZipDeflate2; -}(); -var Zip = /* @__PURE__ */ function() { - function Zip2(cb) { - this.ondata = cb; - this.u = []; - this.d = 1; - } - Zip2.prototype.add = function(file) { - var _this_1 = this; - if (this.d & 2) - throw "stream finished"; - var f2 = strToU8(file.filename), fl2 = f2.length; - var com = file.comment, o2 = com && strToU8(com); - var u2 = fl2 != file.filename.length || o2 && com.length != o2.length; - var hl = fl2 + exfl(file.extra) + 30; - if (fl2 > 65535) - throw "filename too long"; - var header = new u8(hl); - wzh(header, 0, file, f2, u2); - var chks = [header]; - var pAll = function() { - for (var _i = 0, chks_1 = chks; _i < chks_1.length; _i++) { - var chk = chks_1[_i]; - _this_1.ondata(null, chk, false); - } - chks = []; - }; - var tr = this.d; - this.d = 0; - var ind = this.u.length; - var uf = mrg(file, { - f: f2, - u: u2, - o: o2, - t: function() { - if (file.terminate) - file.terminate(); - }, - r: function() { - pAll(); - if (tr) { - var nxt = _this_1.u[ind + 1]; - if (nxt) - nxt.r(); - else - _this_1.d = 1; - } - tr = 1; - } - }); - var cl = 0; - file.ondata = function(err, dat, final) { - if (err) { - _this_1.ondata(err, dat, final); - _this_1.terminate(); - } else { - cl += dat.length; - chks.push(dat); - if (final) { - var dd = new u8(16); - wbytes(dd, 0, 134695760); - wbytes(dd, 4, file.crc); - wbytes(dd, 8, cl); - wbytes(dd, 12, file.size); - chks.push(dd); - uf.c = cl, uf.b = hl + cl + 16, uf.crc = file.crc, uf.size = file.size; - if (tr) - uf.r(); - tr = 1; - } else if (tr) - pAll(); - } - }; - this.u.push(uf); - }; - Zip2.prototype.end = function() { - var _this_1 = this; - if (this.d & 2) { - if (this.d & 1) - throw "stream finishing"; - throw "stream finished"; - } - if (this.d) - this.e(); - else - this.u.push({ - r: function() { - if (!(_this_1.d & 1)) - return; - _this_1.u.splice(-1, 1); - _this_1.e(); - }, - t: function() { - } - }); - this.d = 3; - }; - Zip2.prototype.e = function() { - var bt = 0, l2 = 0, tl = 0; - for (var _i = 0, _a2 = this.u; _i < _a2.length; _i++) { - var f2 = _a2[_i]; - tl += 46 + f2.f.length + exfl(f2.extra) + (f2.o ? f2.o.length : 0); - } - var out = new u8(tl + 22); - for (var _b2 = 0, _c = this.u; _b2 < _c.length; _b2++) { - var f2 = _c[_b2]; - wzh(out, bt, f2, f2.f, f2.u, f2.c, l2, f2.o); - bt += 46 + f2.f.length + exfl(f2.extra) + (f2.o ? f2.o.length : 0), l2 += f2.b; - } - wzf(out, bt, this.u.length, tl, l2); - this.ondata(null, out, true); - this.d = 2; - }; - Zip2.prototype.terminate = function() { - for (var _i = 0, _a2 = this.u; _i < _a2.length; _i++) { - var f2 = _a2[_i]; - f2.t(); - } - this.d = 2; - }; - return Zip2; -}(); -function zip(data, opts, cb) { - if (!cb) - cb = opts, opts = {}; - if (typeof cb != "function") - throw "no callback"; - var r2 = {}; - fltn(data, "", r2, opts); - var k2 = Object.keys(r2); - var lft = k2.length, o2 = 0, tot = 0; - var slft = lft, files = new Array(lft); - var term = []; - var tAll = function() { - for (var i3 = 0; i3 < term.length; ++i3) - term[i3](); - }; - var cbf = function() { - var out = new u8(tot + 22), oe = o2, cdl = tot - o2; - tot = 0; - for (var i3 = 0; i3 < slft; ++i3) { - var f2 = files[i3]; - try { - var l2 = f2.c.length; - wzh(out, tot, f2, f2.f, f2.u, l2); - var badd = 30 + f2.f.length + exfl(f2.extra); - var loc = tot + badd; - out.set(f2.c, loc); - wzh(out, o2, f2, f2.f, f2.u, l2, tot, f2.m), o2 += 16 + badd + (f2.m ? f2.m.length : 0), tot = loc + l2; - } catch (e2) { - return cb(e2, null); - } - } - wzf(out, o2, files.length, cdl, oe); - cb(null, out); - }; - if (!lft) - cbf(); - var _loop_1 = function(i3) { - var fn = k2[i3]; - var _a2 = r2[fn], file = _a2[0], p2 = _a2[1]; - var c2 = crc(), size2 = file.length; - c2.p(file); - var f2 = strToU8(fn), s2 = f2.length; - var com = p2.comment, m2 = com && strToU8(com), ms = m2 && m2.length; - var exl = exfl(p2.extra); - var compression = p2.level == 0 ? 0 : 8; - var cbl = function(e2, d2) { - if (e2) { - tAll(); - cb(e2, null); - } else { - var l2 = d2.length; - files[i3] = mrg(p2, { - size: size2, - crc: c2.d(), - c: d2, - f: f2, - m: m2, - u: s2 != fn.length || m2 && com.length != ms, - compression - }); - o2 += 30 + s2 + exl + l2; - tot += 76 + 2 * (s2 + exl) + (ms || 0) + l2; - if (!--lft) - cbf(); - } - }; - if (s2 > 65535) - cbl("filename too long", null); - if (!compression) - cbl(null, file); - else if (size2 < 16e4) { - try { - cbl(null, deflateSync(file, p2)); - } catch (e2) { - cbl(e2, null); - } - } else - term.push(deflate(file, p2, cbl)); - }; - for (var i2 = 0; i2 < slft; ++i2) { - _loop_1(i2); - } - return tAll; -} -function zipSync(data, opts) { - if (!opts) - opts = {}; - var r2 = {}; - var files = []; - fltn(data, "", r2, opts); - var o2 = 0; - var tot = 0; - for (var fn in r2) { - var _a2 = r2[fn], file = _a2[0], p2 = _a2[1]; - var compression = p2.level == 0 ? 0 : 8; - var f2 = strToU8(fn), s2 = f2.length; - var com = p2.comment, m2 = com && strToU8(com), ms = m2 && m2.length; - var exl = exfl(p2.extra); - if (s2 > 65535) - throw "filename too long"; - var d2 = compression ? deflateSync(file, p2) : file, l2 = d2.length; - var c2 = crc(); - c2.p(file); - files.push(mrg(p2, { - size: file.length, - crc: c2.d(), - c: d2, - f: f2, - m: m2, - u: s2 != fn.length || m2 && com.length != ms, - o: o2, - compression - })); - o2 += 30 + s2 + exl + l2; - tot += 76 + 2 * (s2 + exl) + (ms || 0) + l2; - } - var out = new u8(tot + 22), oe = o2, cdl = tot - o2; - for (var i2 = 0; i2 < files.length; ++i2) { - var f2 = files[i2]; - wzh(out, f2.o, f2, f2.f, f2.u, f2.c.length); - var badd = 30 + f2.f.length + exfl(f2.extra); - out.set(f2.c, f2.o + badd); - wzh(out, o2, f2, f2.f, f2.u, f2.c.length, f2.o, f2.m), o2 += 16 + badd + (f2.m ? f2.m.length : 0); - } - wzf(out, o2, files.length, cdl, oe); - return out; -} -var UnzipPassThrough = /* @__PURE__ */ function() { - function UnzipPassThrough2() { - } - UnzipPassThrough2.prototype.push = function(data, final) { - this.ondata(null, data, final); - }; - UnzipPassThrough2.compression = 0; - return UnzipPassThrough2; -}(); -var UnzipInflate = /* @__PURE__ */ function() { - function UnzipInflate2() { - var _this_1 = this; - this.i = new Inflate(function(dat, final) { - _this_1.ondata(null, dat, final); - }); - } - UnzipInflate2.prototype.push = function(data, final) { - try { - this.i.push(data, final); - } catch (e2) { - this.ondata(e2, data, final); - } - }; - UnzipInflate2.compression = 8; - return UnzipInflate2; -}(); -var AsyncUnzipInflate = /* @__PURE__ */ function() { - function AsyncUnzipInflate2(_2, sz) { - var _this_1 = this; - if (sz < 32e4) { - this.i = new Inflate(function(dat, final) { - _this_1.ondata(null, dat, final); - }); - } else { - this.i = new AsyncInflate(function(err, dat, final) { - _this_1.ondata(err, dat, final); - }); - this.terminate = this.i.terminate; - } - } - AsyncUnzipInflate2.prototype.push = function(data, final) { - if (this.i.terminate) - data = slc(data, 0); - this.i.push(data, final); - }; - AsyncUnzipInflate2.compression = 8; - return AsyncUnzipInflate2; -}(); -var Unzip = /* @__PURE__ */ function() { - function Unzip2(cb) { - this.onfile = cb; - this.k = []; - this.o = { - 0: UnzipPassThrough - }; - this.p = et; - } - Unzip2.prototype.push = function(chunk, final) { - var _this_1 = this; - if (!this.onfile) - throw "no callback"; - if (!this.p) - throw "stream finished"; - if (this.c > 0) { - var len = Math.min(this.c, chunk.length); - var toAdd = chunk.subarray(0, len); - this.c -= len; - if (this.d) - this.d.push(toAdd, !this.c); - else - this.k[0].push(toAdd); - chunk = chunk.subarray(len); - if (chunk.length) - return this.push(chunk, final); - } else { - var f2 = 0, i2 = 0, is = void 0, buf = void 0; - if (!this.p.length) - buf = chunk; - else if (!chunk.length) - buf = this.p; - else { - buf = new u8(this.p.length + chunk.length); - buf.set(this.p), buf.set(chunk, this.p.length); - } - var l2 = buf.length, oc = this.c, add2 = oc && this.d; - var _loop_2 = function() { - var _a2; - var sig = b4(buf, i2); - if (sig == 67324752) { - f2 = 1, is = i2; - this_1.d = null; - this_1.c = 0; - var bf = b2(buf, i2 + 6), cmp_1 = b2(buf, i2 + 8), u2 = bf & 2048, dd = bf & 8, fnl = b2(buf, i2 + 26), es = b2(buf, i2 + 28); - if (l2 > i2 + 30 + fnl + es) { - var chks_2 = []; - this_1.k.unshift(chks_2); - f2 = 2; - var sc_1 = b4(buf, i2 + 18), su_1 = b4(buf, i2 + 22); - var fn_1 = strFromU8(buf.subarray(i2 + 30, i2 += 30 + fnl), !u2); - if (sc_1 == 4294967295) { - _a2 = dd ? [-2] : z64e(buf, i2), sc_1 = _a2[0], su_1 = _a2[1]; - } else if (dd) - sc_1 = -1; - i2 += es; - this_1.c = sc_1; - var d_1; - var file_1 = { - name: fn_1, - compression: cmp_1, - start: function() { - if (!file_1.ondata) - throw "no callback"; - if (!sc_1) - file_1.ondata(null, et, true); - else { - var ctr = _this_1.o[cmp_1]; - if (!ctr) - throw "unknown compression type " + cmp_1; - d_1 = sc_1 < 0 ? new ctr(fn_1) : new ctr(fn_1, sc_1, su_1); - d_1.ondata = function(err, dat3, final2) { - file_1.ondata(err, dat3, final2); - }; - for (var _i = 0, chks_3 = chks_2; _i < chks_3.length; _i++) { - var dat2 = chks_3[_i]; - d_1.push(dat2, false); - } - if (_this_1.k[0] == chks_2 && _this_1.c) - _this_1.d = d_1; - else - d_1.push(et, true); - } - }, - terminate: function() { - if (d_1 && d_1.terminate) - d_1.terminate(); - } - }; - if (sc_1 >= 0) - file_1.size = sc_1, file_1.originalSize = su_1; - this_1.onfile(file_1); - } - return "break"; - } else if (oc) { - if (sig == 134695760) { - is = i2 += 12 + (oc == -2 && 8), f2 = 3, this_1.c = 0; - return "break"; - } else if (sig == 33639248) { - is = i2 -= 4, f2 = 3, this_1.c = 0; - return "break"; - } - } - }; - var this_1 = this; - for (; i2 < l2 - 4; ++i2) { - var state_1 = _loop_2(); - if (state_1 === "break") - break; - } - this.p = et; - if (oc < 0) { - var dat = f2 ? buf.subarray(0, is - 12 - (oc == -2 && 8) - (b4(buf, is - 16) == 134695760 && 4)) : buf.subarray(0, i2); - if (add2) - add2.push(dat, !!f2); - else - this.k[+(f2 == 2)].push(dat); - } - if (f2 & 2) - return this.push(buf.subarray(i2), final); - this.p = buf.subarray(i2); - } - if (final) { - if (this.c) - throw "invalid zip file"; - this.p = null; - } - }; - Unzip2.prototype.register = function(decoder) { - this.o[decoder.compression] = decoder; - }; - return Unzip2; -}(); -function unzip(data, cb) { - if (typeof cb != "function") - throw "no callback"; - var term = []; - var tAll = function() { - for (var i3 = 0; i3 < term.length; ++i3) - term[i3](); - }; - var files = {}; - var e2 = data.length - 22; - for (; b4(data, e2) != 101010256; --e2) { - if (!e2 || data.length - e2 > 65558) { - cb("invalid zip file", null); - return; - } - } - var lft = b2(data, e2 + 8); - if (!lft) - cb(null, {}); - var c2 = lft; - var o2 = b4(data, e2 + 16); - var z2 = o2 == 4294967295; - if (z2) { - e2 = b4(data, e2 - 12); - if (b4(data, e2) != 101075792) { - cb("invalid zip file", null); - return; - } - c2 = lft = b4(data, e2 + 32); - o2 = b4(data, e2 + 48); - } - var _loop_3 = function(i3) { - var _a2 = zh(data, o2, z2), c_1 = _a2[0], sc = _a2[1], su = _a2[2], fn = _a2[3], no = _a2[4], off = _a2[5], b3 = slzh(data, off); - o2 = no; - var cbl = function(e3, d2) { - if (e3) { - tAll(); - cb(e3, null); - } else { - files[fn] = d2; - if (!--lft) - cb(null, files); - } - }; - if (!c_1) - cbl(null, slc(data, b3, b3 + sc)); - else if (c_1 == 8) { - var infl = data.subarray(b3, b3 + sc); - if (sc < 32e4) { - try { - cbl(null, inflateSync(infl, new u8(su))); - } catch (e3) { - cbl(e3, null); - } - } else - term.push(inflate(infl, { size: su }, cbl)); - } else - cbl("unknown compression type " + c_1, null); - }; - for (var i2 = 0; i2 < c2; ++i2) { - _loop_3(); - } - return tAll; -} -function unzipSync(data) { - var files = {}; - var e2 = data.length - 22; - for (; b4(data, e2) != 101010256; --e2) { - if (!e2 || data.length - e2 > 65558) - throw "invalid zip file"; - } - var c2 = b2(data, e2 + 8); - if (!c2) - return {}; - var o2 = b4(data, e2 + 16); - var z2 = o2 == 4294967295; - if (z2) { - e2 = b4(data, e2 - 12); - if (b4(data, e2) != 101075792) - throw "invalid zip file"; - c2 = b4(data, e2 + 32); - o2 = b4(data, e2 + 48); - } - for (var i2 = 0; i2 < c2; ++i2) { - var _a2 = zh(data, o2, z2), c_2 = _a2[0], sc = _a2[1], su = _a2[2], fn = _a2[3], no = _a2[4], off = _a2[5], b3 = slzh(data, off); - o2 = no; - if (!c_2) - files[fn] = slc(data, b3, b3 + sc); - else if (c_2 == 8) - files[fn] = inflateSync(data.subarray(b3, b3 + sc), new u8(su)); - else - throw "unknown compression type " + c_2; - } - return files; -} -var fflate = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({ - __proto__: null, - Deflate, - AsyncDeflate, - deflate, - deflateSync, - Inflate, - AsyncInflate, - inflate, - inflateSync, - Gzip, - AsyncGzip, - gzip, - gzipSync, - Gunzip, - AsyncGunzip, - gunzip, - gunzipSync, - Zlib, - AsyncZlib, - zlib, - zlibSync, - Unzlib, - AsyncUnzlib, - unzlib, - unzlibSync, - compress: gzip, - AsyncCompress: AsyncGzip, - compressSync: gzipSync, - Compress: Gzip, - Decompress, - AsyncDecompress, - decompress, - decompressSync, - DecodeUTF8, - EncodeUTF8, - strToU8, - strFromU8, - ZipPassThrough, - ZipDeflate, - AsyncZipDeflate, - Zip, - zip, - zipSync, - UnzipPassThrough, - UnzipInflate, - AsyncUnzipInflate, - Unzip, - unzip, - unzipSync -}, Symbol.toStringTag, { value: "Module" })); -function findSpan(p2, u2, U2) { - const n2 = U2.length - p2 - 1; - if (u2 >= U2[n2]) { - return n2 - 1; - } - if (u2 <= U2[p2]) { - return p2; - } - let low = p2; - let high = n2; - let mid = Math.floor((low + high) / 2); - while (u2 < U2[mid] || u2 >= U2[mid + 1]) { - if (u2 < U2[mid]) { - high = mid; - } else { - low = mid; - } - mid = Math.floor((low + high) / 2); - } - return mid; -} -function calcBasisFunctions(span, u2, p2, U2) { - const N2 = []; - const left = []; - const right = []; - N2[0] = 1; - for (let j2 = 1; j2 <= p2; ++j2) { - left[j2] = u2 - U2[span + 1 - j2]; - right[j2] = U2[span + j2] - u2; - let saved = 0; - for (let r2 = 0; r2 < j2; ++r2) { - const rv = right[r2 + 1]; - const lv = left[j2 - r2]; - const temp = N2[r2] / (rv + lv); - N2[r2] = saved + rv * temp; - saved = lv * temp; - } - N2[j2] = saved; - } - return N2; -} -function calcBSplinePoint(p2, U2, P2, u2) { - const span = findSpan(p2, u2, U2); - const N2 = calcBasisFunctions(span, u2, p2, U2); - const C2 = new Vector4(0, 0, 0, 0); - for (let j2 = 0; j2 <= p2; ++j2) { - const point = P2[span - p2 + j2]; - const Nj = N2[j2]; - const wNj = point.w * Nj; - C2.x += point.x * wNj; - C2.y += point.y * wNj; - C2.z += point.z * wNj; - C2.w += point.w * Nj; - } - return C2; -} -function calcBasisFunctionDerivatives(span, u2, p2, n2, U2) { - const zeroArr = []; - for (let i2 = 0; i2 <= p2; ++i2) - zeroArr[i2] = 0; - const ders = []; - for (let i2 = 0; i2 <= n2; ++i2) - ders[i2] = zeroArr.slice(0); - const ndu = []; - for (let i2 = 0; i2 <= p2; ++i2) - ndu[i2] = zeroArr.slice(0); - ndu[0][0] = 1; - const left = zeroArr.slice(0); - const right = zeroArr.slice(0); - for (let j2 = 1; j2 <= p2; ++j2) { - left[j2] = u2 - U2[span + 1 - j2]; - right[j2] = U2[span + j2] - u2; - let saved = 0; - for (let r3 = 0; r3 < j2; ++r3) { - const rv = right[r3 + 1]; - const lv = left[j2 - r3]; - ndu[j2][r3] = rv + lv; - const temp = ndu[r3][j2 - 1] / ndu[j2][r3]; - ndu[r3][j2] = saved + rv * temp; - saved = lv * temp; - } - ndu[j2][j2] = saved; - } - for (let j2 = 0; j2 <= p2; ++j2) { - ders[0][j2] = ndu[j2][p2]; - } - for (let r3 = 0; r3 <= p2; ++r3) { - let s1 = 0; - let s2 = 1; - const a2 = []; - for (let i2 = 0; i2 <= p2; ++i2) { - a2[i2] = zeroArr.slice(0); - } - a2[0][0] = 1; - for (let k2 = 1; k2 <= n2; ++k2) { - let d2 = 0; - const rk = r3 - k2; - const pk = p2 - k2; - if (r3 >= k2) { - a2[s2][0] = a2[s1][0] / ndu[pk + 1][rk]; - d2 = a2[s2][0] * ndu[rk][pk]; - } - const j1 = rk >= -1 ? 1 : -rk; - const j2 = r3 - 1 <= pk ? k2 - 1 : p2 - r3; - for (let j4 = j1; j4 <= j2; ++j4) { - a2[s2][j4] = (a2[s1][j4] - a2[s1][j4 - 1]) / ndu[pk + 1][rk + j4]; - d2 += a2[s2][j4] * ndu[rk + j4][pk]; - } - if (r3 <= pk) { - a2[s2][k2] = -a2[s1][k2 - 1] / ndu[pk + 1][r3]; - d2 += a2[s2][k2] * ndu[r3][pk]; - } - ders[k2][r3] = d2; - const j3 = s1; - s1 = s2; - s2 = j3; - } - } - let r2 = p2; - for (let k2 = 1; k2 <= n2; ++k2) { - for (let j2 = 0; j2 <= p2; ++j2) { - ders[k2][j2] *= r2; - } - r2 *= p2 - k2; - } - return ders; -} -function calcBSplineDerivatives(p2, U2, P2, u2, nd) { - const du = nd < p2 ? nd : p2; - const CK = []; - const span = findSpan(p2, u2, U2); - const nders = calcBasisFunctionDerivatives(span, u2, p2, du, U2); - const Pw = []; - for (let i2 = 0; i2 < P2.length; ++i2) { - const point = P2[i2].clone(); - const w2 = point.w; - point.x *= w2; - point.y *= w2; - point.z *= w2; - Pw[i2] = point; - } - for (let k2 = 0; k2 <= du; ++k2) { - const point = Pw[span - p2].clone().multiplyScalar(nders[k2][0]); - for (let j2 = 1; j2 <= p2; ++j2) { - point.add(Pw[span - p2 + j2].clone().multiplyScalar(nders[k2][j2])); - } - CK[k2] = point; - } - for (let k2 = du + 1; k2 <= nd + 1; ++k2) { - CK[k2] = new Vector4(0, 0, 0); - } - return CK; -} -function calcKoverI(k2, i2) { - let nom = 1; - for (let j2 = 2; j2 <= k2; ++j2) { - nom *= j2; - } - let denom = 1; - for (let j2 = 2; j2 <= i2; ++j2) { - denom *= j2; - } - for (let j2 = 2; j2 <= k2 - i2; ++j2) { - denom *= j2; - } - return nom / denom; -} -function calcRationalCurveDerivatives(Pders) { - const nd = Pders.length; - const Aders = []; - const wders = []; - for (let i2 = 0; i2 < nd; ++i2) { - const point = Pders[i2]; - Aders[i2] = new Vector3(point.x, point.y, point.z); - wders[i2] = point.w; - } - const CK = []; - for (let k2 = 0; k2 < nd; ++k2) { - const v2 = Aders[k2].clone(); - for (let i2 = 1; i2 <= k2; ++i2) { - v2.sub(CK[k2 - i2].clone().multiplyScalar(calcKoverI(k2, i2) * wders[i2])); - } - CK[k2] = v2.divideScalar(wders[0]); - } - return CK; -} -function calcNURBSDerivatives(p2, U2, P2, u2, nd) { - const Pders = calcBSplineDerivatives(p2, U2, P2, u2, nd); - return calcRationalCurveDerivatives(Pders); -} -class NURBSCurve extends Curve { - constructor(degree, knots, controlPoints, startKnot, endKnot) { - super(); - this.degree = degree; - this.knots = knots; - this.controlPoints = []; - this.startKnot = startKnot || 0; - this.endKnot = endKnot || this.knots.length - 1; - for (let i2 = 0; i2 < controlPoints.length; ++i2) { - const point = controlPoints[i2]; - this.controlPoints[i2] = new Vector4(point.x, point.y, point.z, point.w); - } - } - getPoint(t2, optionalTarget = new Vector3()) { - const point = optionalTarget; - const u2 = this.knots[this.startKnot] + t2 * (this.knots[this.endKnot] - this.knots[this.startKnot]); - const hpoint = calcBSplinePoint(this.degree, this.knots, this.controlPoints, u2); - if (hpoint.w !== 1) { - hpoint.divideScalar(hpoint.w); - } - return point.set(hpoint.x, hpoint.y, hpoint.z); - } - getTangent(t2, optionalTarget = new Vector3()) { - const tangent = optionalTarget; - const u2 = this.knots[0] + t2 * (this.knots[this.knots.length - 1] - this.knots[0]); - const ders = calcNURBSDerivatives(this.degree, this.knots, this.controlPoints, u2, 1); - tangent.copy(ders[1]).normalize(); - return tangent; - } -} -let fbxTree; -let connections; -let sceneGraph; -class FBXLoader extends Loader { - constructor(manager) { - super(manager); - } - load(url, onLoad, onProgress, onError) { - const scope = this; - const path = scope.path === "" ? LoaderUtils.extractUrlBase(url) : scope.path; - const loader = new FileLoader(this.manager); - loader.setPath(scope.path); - loader.setResponseType("arraybuffer"); - loader.setRequestHeader(scope.requestHeader); - loader.setWithCredentials(scope.withCredentials); - loader.load(url, function(buffer) { - try { - onLoad(scope.parse(buffer, path)); - } catch (e2) { - if (onError) { - onError(e2); - } else { - console.error(e2); - } - scope.manager.itemError(url); - } - }, onProgress, onError); - } - parse(FBXBuffer, path) { - if (isFbxFormatBinary(FBXBuffer)) { - fbxTree = new BinaryParser().parse(FBXBuffer); - } else { - const FBXText = convertArrayBufferToString(FBXBuffer); - if (!isFbxFormatASCII(FBXText)) { - throw new Error("THREE.FBXLoader: Unknown format."); - } - if (getFbxVersion(FBXText) < 7e3) { - throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: " + getFbxVersion(FBXText)); - } - fbxTree = new TextParser().parse(FBXText); - } - const textureLoader = new TextureLoader(this.manager).setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin); - return new FBXTreeParser(textureLoader, this.manager).parse(fbxTree); - } -} -class FBXTreeParser { - constructor(textureLoader, manager) { - this.textureLoader = textureLoader; - this.manager = manager; - } - parse() { - connections = this.parseConnections(); - const images = this.parseImages(); - const textures = this.parseTextures(images); - const materials = this.parseMaterials(textures); - const deformers = this.parseDeformers(); - const geometryMap = new GeometryParser().parse(deformers); - this.parseScene(deformers, geometryMap, materials); - return sceneGraph; - } - parseConnections() { - const connectionMap = /* @__PURE__ */ new Map(); - if ("Connections" in fbxTree) { - const rawConnections = fbxTree.Connections.connections; - rawConnections.forEach(function(rawConnection) { - const fromID = rawConnection[0]; - const toID = rawConnection[1]; - const relationship = rawConnection[2]; - if (!connectionMap.has(fromID)) { - connectionMap.set(fromID, { - parents: [], - children: [] - }); - } - const parentRelationship = { ID: toID, relationship }; - connectionMap.get(fromID).parents.push(parentRelationship); - if (!connectionMap.has(toID)) { - connectionMap.set(toID, { - parents: [], - children: [] - }); - } - const childRelationship = { ID: fromID, relationship }; - connectionMap.get(toID).children.push(childRelationship); - }); - } - return connectionMap; - } - parseImages() { - const images = {}; - const blobs = {}; - if ("Video" in fbxTree.Objects) { - const videoNodes = fbxTree.Objects.Video; - for (const nodeID in videoNodes) { - const videoNode = videoNodes[nodeID]; - const id = parseInt(nodeID); - images[id] = videoNode.RelativeFilename || videoNode.Filename; - if ("Content" in videoNode) { - const arrayBufferContent = videoNode.Content instanceof ArrayBuffer && videoNode.Content.byteLength > 0; - const base64Content = typeof videoNode.Content === "string" && videoNode.Content !== ""; - if (arrayBufferContent || base64Content) { - const image = this.parseImage(videoNodes[nodeID]); - blobs[videoNode.RelativeFilename || videoNode.Filename] = image; - } - } - } - } - for (const id in images) { - const filename = images[id]; - if (blobs[filename] !== void 0) - images[id] = blobs[filename]; - else - images[id] = images[id].split("\\").pop(); - } - return images; - } - parseImage(videoNode) { - const content = videoNode.Content; - const fileName = videoNode.RelativeFilename || videoNode.Filename; - const extension = fileName.slice(fileName.lastIndexOf(".") + 1).toLowerCase(); - let type; - switch (extension) { - case "bmp": - type = "image/bmp"; - break; - case "jpg": - case "jpeg": - type = "image/jpeg"; - break; - case "png": - type = "image/png"; - break; - case "tif": - type = "image/tiff"; - break; - case "tga": - if (this.manager.getHandler(".tga") === null) { - console.warn("FBXLoader: TGA loader not found, skipping ", fileName); - } - type = "image/tga"; - break; - default: - console.warn('FBXLoader: Image type "' + extension + '" is not supported.'); - return; - } - if (typeof content === "string") { - return "data:" + type + ";base64," + content; - } else { - const array = new Uint8Array(content); - return window.URL.createObjectURL(new Blob([array], { type })); - } - } - parseTextures(images) { - const textureMap = /* @__PURE__ */ new Map(); - if ("Texture" in fbxTree.Objects) { - const textureNodes = fbxTree.Objects.Texture; - for (const nodeID in textureNodes) { - const texture = this.parseTexture(textureNodes[nodeID], images); - textureMap.set(parseInt(nodeID), texture); - } - } - return textureMap; - } - parseTexture(textureNode, images) { - const texture = this.loadTexture(textureNode, images); - texture.ID = textureNode.id; - texture.name = textureNode.attrName; - const wrapModeU = textureNode.WrapModeU; - const wrapModeV = textureNode.WrapModeV; - const valueU = wrapModeU !== void 0 ? wrapModeU.value : 0; - const valueV = wrapModeV !== void 0 ? wrapModeV.value : 0; - texture.wrapS = valueU === 0 ? RepeatWrapping : ClampToEdgeWrapping; - texture.wrapT = valueV === 0 ? RepeatWrapping : ClampToEdgeWrapping; - if ("Scaling" in textureNode) { - const values = textureNode.Scaling.value; - texture.repeat.x = values[0]; - texture.repeat.y = values[1]; - } - return texture; - } - loadTexture(textureNode, images) { - let fileName; - const currentPath = this.textureLoader.path; - const children = connections.get(textureNode.id).children; - if (children !== void 0 && children.length > 0 && images[children[0].ID] !== void 0) { - fileName = images[children[0].ID]; - if (fileName.indexOf("blob:") === 0 || fileName.indexOf("data:") === 0) { - this.textureLoader.setPath(void 0); - } - } - let texture; - const extension = textureNode.FileName.slice(-3).toLowerCase(); - if (extension === "tga") { - const loader = this.manager.getHandler(".tga"); - if (loader === null) { - console.warn("FBXLoader: TGA loader not found, creating placeholder texture for", textureNode.RelativeFilename); - texture = new Texture$1(); - } else { - loader.setPath(this.textureLoader.path); - texture = loader.load(fileName); - } - } else if (extension === "psd") { - console.warn("FBXLoader: PSD textures are not supported, creating placeholder texture for", textureNode.RelativeFilename); - texture = new Texture$1(); - } else { - texture = this.textureLoader.load(fileName); - } - this.textureLoader.setPath(currentPath); - return texture; - } - parseMaterials(textureMap) { - const materialMap = /* @__PURE__ */ new Map(); - if ("Material" in fbxTree.Objects) { - const materialNodes = fbxTree.Objects.Material; - for (const nodeID in materialNodes) { - const material = this.parseMaterial(materialNodes[nodeID], textureMap); - if (material !== null) - materialMap.set(parseInt(nodeID), material); - } - } - return materialMap; - } - parseMaterial(materialNode, textureMap) { - const ID = materialNode.id; - const name = materialNode.attrName; - let type = materialNode.ShadingModel; - if (typeof type === "object") { - type = type.value; - } - if (!connections.has(ID)) - return null; - const parameters = this.parseParameters(materialNode, textureMap, ID); - let material; - switch (type.toLowerCase()) { - case "phong": - material = new MeshPhongMaterial(); - break; - case "lambert": - material = new MeshLambertMaterial(); - break; - default: - console.warn('THREE.FBXLoader: unknown material type "%s". Defaulting to MeshPhongMaterial.', type); - material = new MeshPhongMaterial(); - break; - } - material.setValues(parameters); - material.name = name; - return material; - } - parseParameters(materialNode, textureMap, ID) { - const parameters = {}; - if (materialNode.BumpFactor) { - parameters.bumpScale = materialNode.BumpFactor.value; - } - if (materialNode.Diffuse) { - parameters.color = new Color().fromArray(materialNode.Diffuse.value); - } else if (materialNode.DiffuseColor && (materialNode.DiffuseColor.type === "Color" || materialNode.DiffuseColor.type === "ColorRGB")) { - parameters.color = new Color().fromArray(materialNode.DiffuseColor.value); - } - if (materialNode.DisplacementFactor) { - parameters.displacementScale = materialNode.DisplacementFactor.value; - } - if (materialNode.Emissive) { - parameters.emissive = new Color().fromArray(materialNode.Emissive.value); - } else if (materialNode.EmissiveColor && (materialNode.EmissiveColor.type === "Color" || materialNode.EmissiveColor.type === "ColorRGB")) { - parameters.emissive = new Color().fromArray(materialNode.EmissiveColor.value); - } - if (materialNode.EmissiveFactor) { - parameters.emissiveIntensity = parseFloat(materialNode.EmissiveFactor.value); - } - if (materialNode.Opacity) { - parameters.opacity = parseFloat(materialNode.Opacity.value); - } - if (parameters.opacity < 1) { - parameters.transparent = true; - } - if (materialNode.ReflectionFactor) { - parameters.reflectivity = materialNode.ReflectionFactor.value; - } - if (materialNode.Shininess) { - parameters.shininess = materialNode.Shininess.value; - } - if (materialNode.Specular) { - parameters.specular = new Color().fromArray(materialNode.Specular.value); - } else if (materialNode.SpecularColor && materialNode.SpecularColor.type === "Color") { - parameters.specular = new Color().fromArray(materialNode.SpecularColor.value); - } - const scope = this; - connections.get(ID).children.forEach(function(child) { - const type = child.relationship; - switch (type) { - case "Bump": - parameters.bumpMap = scope.getTexture(textureMap, child.ID); - break; - case "Maya|TEX_ao_map": - parameters.aoMap = scope.getTexture(textureMap, child.ID); - break; - case "DiffuseColor": - case "Maya|TEX_color_map": - parameters.map = scope.getTexture(textureMap, child.ID); - if (parameters.map !== void 0) { - parameters.map.encoding = sRGBEncoding; - } - break; - case "DisplacementColor": - parameters.displacementMap = scope.getTexture(textureMap, child.ID); - break; - case "EmissiveColor": - parameters.emissiveMap = scope.getTexture(textureMap, child.ID); - if (parameters.emissiveMap !== void 0) { - parameters.emissiveMap.encoding = sRGBEncoding; - } - break; - case "NormalMap": - case "Maya|TEX_normal_map": - parameters.normalMap = scope.getTexture(textureMap, child.ID); - break; - case "ReflectionColor": - parameters.envMap = scope.getTexture(textureMap, child.ID); - if (parameters.envMap !== void 0) { - parameters.envMap.mapping = EquirectangularReflectionMapping; - parameters.envMap.encoding = sRGBEncoding; - } - break; - case "SpecularColor": - parameters.specularMap = scope.getTexture(textureMap, child.ID); - if (parameters.specularMap !== void 0) { - parameters.specularMap.encoding = sRGBEncoding; - } - break; - case "TransparentColor": - case "TransparencyFactor": - parameters.alphaMap = scope.getTexture(textureMap, child.ID); - parameters.transparent = true; - break; - case "AmbientColor": - case "ShininessExponent": - case "SpecularFactor": - case "VectorDisplacementColor": - default: - console.warn("THREE.FBXLoader: %s map is not supported in three.js, skipping texture.", type); - break; - } - }); - return parameters; - } - getTexture(textureMap, id) { - if ("LayeredTexture" in fbxTree.Objects && id in fbxTree.Objects.LayeredTexture) { - console.warn("THREE.FBXLoader: layered textures are not supported in three.js. Discarding all but first layer."); - id = connections.get(id).children[0].ID; - } - return textureMap.get(id); - } - parseDeformers() { - const skeletons = {}; - const morphTargets = {}; - if ("Deformer" in fbxTree.Objects) { - const DeformerNodes = fbxTree.Objects.Deformer; - for (const nodeID in DeformerNodes) { - const deformerNode = DeformerNodes[nodeID]; - const relationships = connections.get(parseInt(nodeID)); - if (deformerNode.attrType === "Skin") { - const skeleton = this.parseSkeleton(relationships, DeformerNodes); - skeleton.ID = nodeID; - if (relationships.parents.length > 1) - console.warn("THREE.FBXLoader: skeleton attached to more than one geometry is not supported."); - skeleton.geometryID = relationships.parents[0].ID; - skeletons[nodeID] = skeleton; - } else if (deformerNode.attrType === "BlendShape") { - const morphTarget = { - id: nodeID - }; - morphTarget.rawTargets = this.parseMorphTargets(relationships, DeformerNodes); - morphTarget.id = nodeID; - if (relationships.parents.length > 1) - console.warn("THREE.FBXLoader: morph target attached to more than one geometry is not supported."); - morphTargets[nodeID] = morphTarget; - } - } - } - return { - skeletons, - morphTargets - }; - } - parseSkeleton(relationships, deformerNodes) { - const rawBones = []; - relationships.children.forEach(function(child) { - const boneNode = deformerNodes[child.ID]; - if (boneNode.attrType !== "Cluster") - return; - const rawBone = { - ID: child.ID, - indices: [], - weights: [], - transformLink: new Matrix4().fromArray(boneNode.TransformLink.a) - }; - if ("Indexes" in boneNode) { - rawBone.indices = boneNode.Indexes.a; - rawBone.weights = boneNode.Weights.a; - } - rawBones.push(rawBone); - }); - return { - rawBones, - bones: [] - }; - } - parseMorphTargets(relationships, deformerNodes) { - const rawMorphTargets = []; - for (let i2 = 0; i2 < relationships.children.length; i2++) { - const child = relationships.children[i2]; - const morphTargetNode = deformerNodes[child.ID]; - const rawMorphTarget = { - name: morphTargetNode.attrName, - initialWeight: morphTargetNode.DeformPercent, - id: morphTargetNode.id, - fullWeights: morphTargetNode.FullWeights.a - }; - if (morphTargetNode.attrType !== "BlendShapeChannel") - return; - rawMorphTarget.geoID = connections.get(parseInt(child.ID)).children.filter(function(child2) { - return child2.relationship === void 0; - })[0].ID; - rawMorphTargets.push(rawMorphTarget); - } - return rawMorphTargets; - } - parseScene(deformers, geometryMap, materialMap) { - sceneGraph = new Group(); - const modelMap = this.parseModels(deformers.skeletons, geometryMap, materialMap); - const modelNodes = fbxTree.Objects.Model; - const scope = this; - modelMap.forEach(function(model) { - const modelNode = modelNodes[model.ID]; - scope.setLookAtProperties(model, modelNode); - const parentConnections = connections.get(model.ID).parents; - parentConnections.forEach(function(connection) { - const parent = modelMap.get(connection.ID); - if (parent !== void 0) - parent.add(model); - }); - if (model.parent === null) { - sceneGraph.add(model); - } - }); - this.bindSkeleton(deformers.skeletons, geometryMap, modelMap); - this.createAmbientLight(); - sceneGraph.traverse(function(node) { - if (node.userData.transformData) { - if (node.parent) { - node.userData.transformData.parentMatrix = node.parent.matrix; - node.userData.transformData.parentMatrixWorld = node.parent.matrixWorld; - } - const transform = generateTransform(node.userData.transformData); - node.applyMatrix4(transform); - node.updateWorldMatrix(); - } - }); - const animations = new AnimationParser().parse(); - if (sceneGraph.children.length === 1 && sceneGraph.children[0].isGroup) { - sceneGraph.children[0].animations = animations; - sceneGraph = sceneGraph.children[0]; - } - sceneGraph.animations = animations; - } - parseModels(skeletons, geometryMap, materialMap) { - const modelMap = /* @__PURE__ */ new Map(); - const modelNodes = fbxTree.Objects.Model; - for (const nodeID in modelNodes) { - const id = parseInt(nodeID); - const node = modelNodes[nodeID]; - const relationships = connections.get(id); - let model = this.buildSkeleton(relationships, skeletons, id, node.attrName); - if (!model) { - switch (node.attrType) { - case "Camera": - model = this.createCamera(relationships); - break; - case "Light": - model = this.createLight(relationships); - break; - case "Mesh": - model = this.createMesh(relationships, geometryMap, materialMap); - break; - case "NurbsCurve": - model = this.createCurve(relationships, geometryMap); - break; - case "LimbNode": - case "Root": - model = new Bone(); - break; - case "Null": - default: - model = new Group(); - break; - } - model.name = node.attrName ? PropertyBinding.sanitizeNodeName(node.attrName) : ""; - model.ID = id; - } - this.getTransformData(model, node); - modelMap.set(id, model); - } - return modelMap; - } - buildSkeleton(relationships, skeletons, id, name) { - let bone = null; - relationships.parents.forEach(function(parent) { - for (const ID in skeletons) { - const skeleton = skeletons[ID]; - skeleton.rawBones.forEach(function(rawBone, i2) { - if (rawBone.ID === parent.ID) { - const subBone = bone; - bone = new Bone(); - bone.matrixWorld.copy(rawBone.transformLink); - bone.name = name ? PropertyBinding.sanitizeNodeName(name) : ""; - bone.ID = id; - skeleton.bones[i2] = bone; - if (subBone !== null) { - bone.add(subBone); - } - } - }); - } - }); - return bone; - } - createCamera(relationships) { - let model; - let cameraAttribute; - relationships.children.forEach(function(child) { - const attr = fbxTree.Objects.NodeAttribute[child.ID]; - if (attr !== void 0) { - cameraAttribute = attr; - } - }); - if (cameraAttribute === void 0) { - model = new Object3D$1(); - } else { - let type = 0; - if (cameraAttribute.CameraProjectionType !== void 0 && cameraAttribute.CameraProjectionType.value === 1) { - type = 1; - } - let nearClippingPlane = 1; - if (cameraAttribute.NearPlane !== void 0) { - nearClippingPlane = cameraAttribute.NearPlane.value / 1e3; - } - let farClippingPlane = 1e3; - if (cameraAttribute.FarPlane !== void 0) { - farClippingPlane = cameraAttribute.FarPlane.value / 1e3; - } - let width = window.innerWidth; - let height = window.innerHeight; - if (cameraAttribute.AspectWidth !== void 0 && cameraAttribute.AspectHeight !== void 0) { - width = cameraAttribute.AspectWidth.value; - height = cameraAttribute.AspectHeight.value; - } - const aspect2 = width / height; - let fov2 = 45; - if (cameraAttribute.FieldOfView !== void 0) { - fov2 = cameraAttribute.FieldOfView.value; - } - const focalLength = cameraAttribute.FocalLength ? cameraAttribute.FocalLength.value : null; - switch (type) { - case 0: - model = new PerspectiveCamera$1(fov2, aspect2, nearClippingPlane, farClippingPlane); - if (focalLength !== null) - model.setFocalLength(focalLength); - break; - case 1: - model = new OrthographicCamera(-width / 2, width / 2, height / 2, -height / 2, nearClippingPlane, farClippingPlane); - break; - default: - console.warn("THREE.FBXLoader: Unknown camera type " + type + "."); - model = new Object3D$1(); - break; - } - } - return model; - } - createLight(relationships) { - let model; - let lightAttribute; - relationships.children.forEach(function(child) { - const attr = fbxTree.Objects.NodeAttribute[child.ID]; - if (attr !== void 0) { - lightAttribute = attr; - } - }); - if (lightAttribute === void 0) { - model = new Object3D$1(); - } else { - let type; - if (lightAttribute.LightType === void 0) { - type = 0; - } else { - type = lightAttribute.LightType.value; - } - let color = 16777215; - if (lightAttribute.Color !== void 0) { - color = new Color().fromArray(lightAttribute.Color.value); - } - let intensity = lightAttribute.Intensity === void 0 ? 1 : lightAttribute.Intensity.value / 100; - if (lightAttribute.CastLightOnObject !== void 0 && lightAttribute.CastLightOnObject.value === 0) { - intensity = 0; - } - let distance = 0; - if (lightAttribute.FarAttenuationEnd !== void 0) { - if (lightAttribute.EnableFarAttenuation !== void 0 && lightAttribute.EnableFarAttenuation.value === 0) { - distance = 0; - } else { - distance = lightAttribute.FarAttenuationEnd.value; - } - } - const decay = 1; - switch (type) { - case 0: - model = new PointLight$1(color, intensity, distance, decay); - break; - case 1: - model = new DirectionalLight(color, intensity); - break; - case 2: - let angle = Math.PI / 3; - if (lightAttribute.InnerAngle !== void 0) { - angle = MathUtils.degToRad(lightAttribute.InnerAngle.value); - } - let penumbra = 0; - if (lightAttribute.OuterAngle !== void 0) { - penumbra = MathUtils.degToRad(lightAttribute.OuterAngle.value); - penumbra = Math.max(penumbra, 1); - } - model = new SpotLight(color, intensity, distance, angle, penumbra, decay); - break; - default: - console.warn("THREE.FBXLoader: Unknown light type " + lightAttribute.LightType.value + ", defaulting to a PointLight."); - model = new PointLight$1(color, intensity); - break; - } - if (lightAttribute.CastShadows !== void 0 && lightAttribute.CastShadows.value === 1) { - model.castShadow = true; - } - } - return model; - } - createMesh(relationships, geometryMap, materialMap) { - let model; - let geometry = null; - let material = null; - const materials = []; - relationships.children.forEach(function(child) { - if (geometryMap.has(child.ID)) { - geometry = geometryMap.get(child.ID); - } - if (materialMap.has(child.ID)) { - materials.push(materialMap.get(child.ID)); - } - }); - if (materials.length > 1) { - material = materials; - } else if (materials.length > 0) { - material = materials[0]; - } else { - material = new MeshPhongMaterial({ color: 13421772 }); - materials.push(material); - } - if ("color" in geometry.attributes) { - materials.forEach(function(material2) { - material2.vertexColors = true; - }); - } - if (geometry.FBX_Deformer) { - model = new SkinnedMesh(geometry, material); - model.normalizeSkinWeights(); - } else { - model = new Mesh$1(geometry, material); - } - return model; - } - createCurve(relationships, geometryMap) { - const geometry = relationships.children.reduce(function(geo, child) { - if (geometryMap.has(child.ID)) - geo = geometryMap.get(child.ID); - return geo; - }, null); - const material = new LineBasicMaterial({ color: 3342591, linewidth: 1 }); - return new Line(geometry, material); - } - getTransformData(model, modelNode) { - const transformData = {}; - if ("InheritType" in modelNode) - transformData.inheritType = parseInt(modelNode.InheritType.value); - if ("RotationOrder" in modelNode) - transformData.eulerOrder = getEulerOrder(modelNode.RotationOrder.value); - else - transformData.eulerOrder = "ZYX"; - if ("Lcl_Translation" in modelNode) - transformData.translation = modelNode.Lcl_Translation.value; - if ("PreRotation" in modelNode) - transformData.preRotation = modelNode.PreRotation.value; - if ("Lcl_Rotation" in modelNode) - transformData.rotation = modelNode.Lcl_Rotation.value; - if ("PostRotation" in modelNode) - transformData.postRotation = modelNode.PostRotation.value; - if ("Lcl_Scaling" in modelNode) - transformData.scale = modelNode.Lcl_Scaling.value; - if ("ScalingOffset" in modelNode) - transformData.scalingOffset = modelNode.ScalingOffset.value; - if ("ScalingPivot" in modelNode) - transformData.scalingPivot = modelNode.ScalingPivot.value; - if ("RotationOffset" in modelNode) - transformData.rotationOffset = modelNode.RotationOffset.value; - if ("RotationPivot" in modelNode) - transformData.rotationPivot = modelNode.RotationPivot.value; - model.userData.transformData = transformData; - } - setLookAtProperties(model, modelNode) { - if ("LookAtProperty" in modelNode) { - const children = connections.get(model.ID).children; - children.forEach(function(child) { - if (child.relationship === "LookAtProperty") { - const lookAtTarget = fbxTree.Objects.Model[child.ID]; - if ("Lcl_Translation" in lookAtTarget) { - const pos = lookAtTarget.Lcl_Translation.value; - if (model.target !== void 0) { - model.target.position.fromArray(pos); - sceneGraph.add(model.target); - } else { - model.lookAt(new Vector3().fromArray(pos)); - } - } - } - }); - } - } - bindSkeleton(skeletons, geometryMap, modelMap) { - const bindMatrices = this.parsePoseNodes(); - for (const ID in skeletons) { - const skeleton = skeletons[ID]; - const parents = connections.get(parseInt(skeleton.ID)).parents; - parents.forEach(function(parent) { - if (geometryMap.has(parent.ID)) { - const geoID = parent.ID; - const geoRelationships = connections.get(geoID); - geoRelationships.parents.forEach(function(geoConnParent) { - if (modelMap.has(geoConnParent.ID)) { - const model = modelMap.get(geoConnParent.ID); - model.bind(new Skeleton(skeleton.bones), bindMatrices[geoConnParent.ID]); - } - }); - } - }); - } - } - parsePoseNodes() { - const bindMatrices = {}; - if ("Pose" in fbxTree.Objects) { - const BindPoseNode = fbxTree.Objects.Pose; - for (const nodeID in BindPoseNode) { - if (BindPoseNode[nodeID].attrType === "BindPose" && BindPoseNode[nodeID].NbPoseNodes > 0) { - const poseNodes = BindPoseNode[nodeID].PoseNode; - if (Array.isArray(poseNodes)) { - poseNodes.forEach(function(poseNode) { - bindMatrices[poseNode.Node] = new Matrix4().fromArray(poseNode.Matrix.a); - }); - } else { - bindMatrices[poseNodes.Node] = new Matrix4().fromArray(poseNodes.Matrix.a); - } - } - } - } - return bindMatrices; - } - createAmbientLight() { - if ("GlobalSettings" in fbxTree && "AmbientColor" in fbxTree.GlobalSettings) { - const ambientColor = fbxTree.GlobalSettings.AmbientColor.value; - const r2 = ambientColor[0]; - const g2 = ambientColor[1]; - const b3 = ambientColor[2]; - if (r2 !== 0 || g2 !== 0 || b3 !== 0) { - const color = new Color(r2, g2, b3); - sceneGraph.add(new AmbientLight$1(color, 1)); - } - } - } -} -class GeometryParser { - parse(deformers) { - const geometryMap = /* @__PURE__ */ new Map(); - if ("Geometry" in fbxTree.Objects) { - const geoNodes = fbxTree.Objects.Geometry; - for (const nodeID in geoNodes) { - const relationships = connections.get(parseInt(nodeID)); - const geo = this.parseGeometry(relationships, geoNodes[nodeID], deformers); - geometryMap.set(parseInt(nodeID), geo); - } - } - return geometryMap; - } - parseGeometry(relationships, geoNode, deformers) { - switch (geoNode.attrType) { - case "Mesh": - return this.parseMeshGeometry(relationships, geoNode, deformers); - case "NurbsCurve": - return this.parseNurbsGeometry(geoNode); - } - } - parseMeshGeometry(relationships, geoNode, deformers) { - const skeletons = deformers.skeletons; - const morphTargets = []; - const modelNodes = relationships.parents.map(function(parent) { - return fbxTree.Objects.Model[parent.ID]; - }); - if (modelNodes.length === 0) - return; - const skeleton = relationships.children.reduce(function(skeleton2, child) { - if (skeletons[child.ID] !== void 0) - skeleton2 = skeletons[child.ID]; - return skeleton2; - }, null); - relationships.children.forEach(function(child) { - if (deformers.morphTargets[child.ID] !== void 0) { - morphTargets.push(deformers.morphTargets[child.ID]); - } - }); - const modelNode = modelNodes[0]; - const transformData = {}; - if ("RotationOrder" in modelNode) - transformData.eulerOrder = getEulerOrder(modelNode.RotationOrder.value); - if ("InheritType" in modelNode) - transformData.inheritType = parseInt(modelNode.InheritType.value); - if ("GeometricTranslation" in modelNode) - transformData.translation = modelNode.GeometricTranslation.value; - if ("GeometricRotation" in modelNode) - transformData.rotation = modelNode.GeometricRotation.value; - if ("GeometricScaling" in modelNode) - transformData.scale = modelNode.GeometricScaling.value; - const transform = generateTransform(transformData); - return this.genGeometry(geoNode, skeleton, morphTargets, transform); - } - genGeometry(geoNode, skeleton, morphTargets, preTransform) { - const geo = new BufferGeometry(); - if (geoNode.attrName) - geo.name = geoNode.attrName; - const geoInfo = this.parseGeoNode(geoNode, skeleton); - const buffers = this.genBuffers(geoInfo); - const positionAttribute = new Float32BufferAttribute(buffers.vertex, 3); - positionAttribute.applyMatrix4(preTransform); - geo.setAttribute("position", positionAttribute); - if (buffers.colors.length > 0) { - geo.setAttribute("color", new Float32BufferAttribute(buffers.colors, 3)); - } - if (skeleton) { - geo.setAttribute("skinIndex", new Uint16BufferAttribute(buffers.weightsIndices, 4)); - geo.setAttribute("skinWeight", new Float32BufferAttribute(buffers.vertexWeights, 4)); - geo.FBX_Deformer = skeleton; - } - if (buffers.normal.length > 0) { - const normalMatrix = new Matrix3().getNormalMatrix(preTransform); - const normalAttribute = new Float32BufferAttribute(buffers.normal, 3); - normalAttribute.applyNormalMatrix(normalMatrix); - geo.setAttribute("normal", normalAttribute); - } - buffers.uvs.forEach(function(uvBuffer, i2) { - let name = "uv" + (i2 + 1).toString(); - if (i2 === 0) { - name = "uv"; - } - geo.setAttribute(name, new Float32BufferAttribute(buffers.uvs[i2], 2)); - }); - if (geoInfo.material && geoInfo.material.mappingType !== "AllSame") { - let prevMaterialIndex = buffers.materialIndex[0]; - let startIndex = 0; - buffers.materialIndex.forEach(function(currentIndex, i2) { - if (currentIndex !== prevMaterialIndex) { - geo.addGroup(startIndex, i2 - startIndex, prevMaterialIndex); - prevMaterialIndex = currentIndex; - startIndex = i2; - } - }); - if (geo.groups.length > 0) { - const lastGroup = geo.groups[geo.groups.length - 1]; - const lastIndex = lastGroup.start + lastGroup.count; - if (lastIndex !== buffers.materialIndex.length) { - geo.addGroup(lastIndex, buffers.materialIndex.length - lastIndex, prevMaterialIndex); - } - } - if (geo.groups.length === 0) { - geo.addGroup(0, buffers.materialIndex.length, buffers.materialIndex[0]); - } - } - this.addMorphTargets(geo, geoNode, morphTargets, preTransform); - return geo; - } - parseGeoNode(geoNode, skeleton) { - const geoInfo = {}; - geoInfo.vertexPositions = geoNode.Vertices !== void 0 ? geoNode.Vertices.a : []; - geoInfo.vertexIndices = geoNode.PolygonVertexIndex !== void 0 ? geoNode.PolygonVertexIndex.a : []; - if (geoNode.LayerElementColor) { - geoInfo.color = this.parseVertexColors(geoNode.LayerElementColor[0]); - } - if (geoNode.LayerElementMaterial) { - geoInfo.material = this.parseMaterialIndices(geoNode.LayerElementMaterial[0]); - } - if (geoNode.LayerElementNormal) { - geoInfo.normal = this.parseNormals(geoNode.LayerElementNormal[0]); - } - if (geoNode.LayerElementUV) { - geoInfo.uv = []; - let i2 = 0; - while (geoNode.LayerElementUV[i2]) { - if (geoNode.LayerElementUV[i2].UV) { - geoInfo.uv.push(this.parseUVs(geoNode.LayerElementUV[i2])); - } - i2++; - } - } - geoInfo.weightTable = {}; - if (skeleton !== null) { - geoInfo.skeleton = skeleton; - skeleton.rawBones.forEach(function(rawBone, i2) { - rawBone.indices.forEach(function(index, j2) { - if (geoInfo.weightTable[index] === void 0) - geoInfo.weightTable[index] = []; - geoInfo.weightTable[index].push({ - id: i2, - weight: rawBone.weights[j2] - }); - }); - }); - } - return geoInfo; - } - genBuffers(geoInfo) { - const buffers = { - vertex: [], - normal: [], - colors: [], - uvs: [], - materialIndex: [], - vertexWeights: [], - weightsIndices: [] - }; - let polygonIndex = 0; - let faceLength = 0; - let displayedWeightsWarning = false; - let facePositionIndexes = []; - let faceNormals = []; - let faceColors = []; - let faceUVs = []; - let faceWeights = []; - let faceWeightIndices = []; - const scope = this; - geoInfo.vertexIndices.forEach(function(vertexIndex, polygonVertexIndex) { - let materialIndex; - let endOfFace = false; - if (vertexIndex < 0) { - vertexIndex = vertexIndex ^ -1; - endOfFace = true; - } - let weightIndices = []; - let weights = []; - facePositionIndexes.push(vertexIndex * 3, vertexIndex * 3 + 1, vertexIndex * 3 + 2); - if (geoInfo.color) { - const data = getData(polygonVertexIndex, polygonIndex, vertexIndex, geoInfo.color); - faceColors.push(data[0], data[1], data[2]); - } - if (geoInfo.skeleton) { - if (geoInfo.weightTable[vertexIndex] !== void 0) { - geoInfo.weightTable[vertexIndex].forEach(function(wt) { - weights.push(wt.weight); - weightIndices.push(wt.id); - }); - } - if (weights.length > 4) { - if (!displayedWeightsWarning) { - console.warn("THREE.FBXLoader: Vertex has more than 4 skinning weights assigned to vertex. Deleting additional weights."); - displayedWeightsWarning = true; - } - const wIndex = [0, 0, 0, 0]; - const Weight = [0, 0, 0, 0]; - weights.forEach(function(weight, weightIndex) { - let currentWeight = weight; - let currentIndex = weightIndices[weightIndex]; - Weight.forEach(function(comparedWeight, comparedWeightIndex, comparedWeightArray) { - if (currentWeight > comparedWeight) { - comparedWeightArray[comparedWeightIndex] = currentWeight; - currentWeight = comparedWeight; - const tmp2 = wIndex[comparedWeightIndex]; - wIndex[comparedWeightIndex] = currentIndex; - currentIndex = tmp2; - } - }); - }); - weightIndices = wIndex; - weights = Weight; - } - while (weights.length < 4) { - weights.push(0); - weightIndices.push(0); - } - for (let i2 = 0; i2 < 4; ++i2) { - faceWeights.push(weights[i2]); - faceWeightIndices.push(weightIndices[i2]); - } - } - if (geoInfo.normal) { - const data = getData(polygonVertexIndex, polygonIndex, vertexIndex, geoInfo.normal); - faceNormals.push(data[0], data[1], data[2]); - } - if (geoInfo.material && geoInfo.material.mappingType !== "AllSame") { - materialIndex = getData(polygonVertexIndex, polygonIndex, vertexIndex, geoInfo.material)[0]; - } - if (geoInfo.uv) { - geoInfo.uv.forEach(function(uv, i2) { - const data = getData(polygonVertexIndex, polygonIndex, vertexIndex, uv); - if (faceUVs[i2] === void 0) { - faceUVs[i2] = []; - } - faceUVs[i2].push(data[0]); - faceUVs[i2].push(data[1]); - }); - } - faceLength++; - if (endOfFace) { - scope.genFace(buffers, geoInfo, facePositionIndexes, materialIndex, faceNormals, faceColors, faceUVs, faceWeights, faceWeightIndices, faceLength); - polygonIndex++; - faceLength = 0; - facePositionIndexes = []; - faceNormals = []; - faceColors = []; - faceUVs = []; - faceWeights = []; - faceWeightIndices = []; - } - }); - return buffers; - } - genFace(buffers, geoInfo, facePositionIndexes, materialIndex, faceNormals, faceColors, faceUVs, faceWeights, faceWeightIndices, faceLength) { - for (let i2 = 2; i2 < faceLength; i2++) { - buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[0]]); - buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[1]]); - buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[2]]); - buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[(i2 - 1) * 3]]); - buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[(i2 - 1) * 3 + 1]]); - buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[(i2 - 1) * 3 + 2]]); - buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[i2 * 3]]); - buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[i2 * 3 + 1]]); - buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[i2 * 3 + 2]]); - if (geoInfo.skeleton) { - buffers.vertexWeights.push(faceWeights[0]); - buffers.vertexWeights.push(faceWeights[1]); - buffers.vertexWeights.push(faceWeights[2]); - buffers.vertexWeights.push(faceWeights[3]); - buffers.vertexWeights.push(faceWeights[(i2 - 1) * 4]); - buffers.vertexWeights.push(faceWeights[(i2 - 1) * 4 + 1]); - buffers.vertexWeights.push(faceWeights[(i2 - 1) * 4 + 2]); - buffers.vertexWeights.push(faceWeights[(i2 - 1) * 4 + 3]); - buffers.vertexWeights.push(faceWeights[i2 * 4]); - buffers.vertexWeights.push(faceWeights[i2 * 4 + 1]); - buffers.vertexWeights.push(faceWeights[i2 * 4 + 2]); - buffers.vertexWeights.push(faceWeights[i2 * 4 + 3]); - buffers.weightsIndices.push(faceWeightIndices[0]); - buffers.weightsIndices.push(faceWeightIndices[1]); - buffers.weightsIndices.push(faceWeightIndices[2]); - buffers.weightsIndices.push(faceWeightIndices[3]); - buffers.weightsIndices.push(faceWeightIndices[(i2 - 1) * 4]); - buffers.weightsIndices.push(faceWeightIndices[(i2 - 1) * 4 + 1]); - buffers.weightsIndices.push(faceWeightIndices[(i2 - 1) * 4 + 2]); - buffers.weightsIndices.push(faceWeightIndices[(i2 - 1) * 4 + 3]); - buffers.weightsIndices.push(faceWeightIndices[i2 * 4]); - buffers.weightsIndices.push(faceWeightIndices[i2 * 4 + 1]); - buffers.weightsIndices.push(faceWeightIndices[i2 * 4 + 2]); - buffers.weightsIndices.push(faceWeightIndices[i2 * 4 + 3]); - } - if (geoInfo.color) { - buffers.colors.push(faceColors[0]); - buffers.colors.push(faceColors[1]); - buffers.colors.push(faceColors[2]); - buffers.colors.push(faceColors[(i2 - 1) * 3]); - buffers.colors.push(faceColors[(i2 - 1) * 3 + 1]); - buffers.colors.push(faceColors[(i2 - 1) * 3 + 2]); - buffers.colors.push(faceColors[i2 * 3]); - buffers.colors.push(faceColors[i2 * 3 + 1]); - buffers.colors.push(faceColors[i2 * 3 + 2]); - } - if (geoInfo.material && geoInfo.material.mappingType !== "AllSame") { - buffers.materialIndex.push(materialIndex); - buffers.materialIndex.push(materialIndex); - buffers.materialIndex.push(materialIndex); - } - if (geoInfo.normal) { - buffers.normal.push(faceNormals[0]); - buffers.normal.push(faceNormals[1]); - buffers.normal.push(faceNormals[2]); - buffers.normal.push(faceNormals[(i2 - 1) * 3]); - buffers.normal.push(faceNormals[(i2 - 1) * 3 + 1]); - buffers.normal.push(faceNormals[(i2 - 1) * 3 + 2]); - buffers.normal.push(faceNormals[i2 * 3]); - buffers.normal.push(faceNormals[i2 * 3 + 1]); - buffers.normal.push(faceNormals[i2 * 3 + 2]); - } - if (geoInfo.uv) { - geoInfo.uv.forEach(function(uv, j2) { - if (buffers.uvs[j2] === void 0) - buffers.uvs[j2] = []; - buffers.uvs[j2].push(faceUVs[j2][0]); - buffers.uvs[j2].push(faceUVs[j2][1]); - buffers.uvs[j2].push(faceUVs[j2][(i2 - 1) * 2]); - buffers.uvs[j2].push(faceUVs[j2][(i2 - 1) * 2 + 1]); - buffers.uvs[j2].push(faceUVs[j2][i2 * 2]); - buffers.uvs[j2].push(faceUVs[j2][i2 * 2 + 1]); - }); - } - } - } - addMorphTargets(parentGeo, parentGeoNode, morphTargets, preTransform) { - if (morphTargets.length === 0) - return; - parentGeo.morphTargetsRelative = true; - parentGeo.morphAttributes.position = []; - const scope = this; - morphTargets.forEach(function(morphTarget) { - morphTarget.rawTargets.forEach(function(rawTarget) { - const morphGeoNode = fbxTree.Objects.Geometry[rawTarget.geoID]; - if (morphGeoNode !== void 0) { - scope.genMorphGeometry(parentGeo, parentGeoNode, morphGeoNode, preTransform, rawTarget.name); - } - }); - }); - } - genMorphGeometry(parentGeo, parentGeoNode, morphGeoNode, preTransform, name) { - const vertexIndices = parentGeoNode.PolygonVertexIndex !== void 0 ? parentGeoNode.PolygonVertexIndex.a : []; - const morphPositionsSparse = morphGeoNode.Vertices !== void 0 ? morphGeoNode.Vertices.a : []; - const indices = morphGeoNode.Indexes !== void 0 ? morphGeoNode.Indexes.a : []; - const length = parentGeo.attributes.position.count * 3; - const morphPositions = new Float32Array(length); - for (let i2 = 0; i2 < indices.length; i2++) { - const morphIndex = indices[i2] * 3; - morphPositions[morphIndex] = morphPositionsSparse[i2 * 3]; - morphPositions[morphIndex + 1] = morphPositionsSparse[i2 * 3 + 1]; - morphPositions[morphIndex + 2] = morphPositionsSparse[i2 * 3 + 2]; - } - const morphGeoInfo = { - vertexIndices, - vertexPositions: morphPositions - }; - const morphBuffers = this.genBuffers(morphGeoInfo); - const positionAttribute = new Float32BufferAttribute(morphBuffers.vertex, 3); - positionAttribute.name = name || morphGeoNode.attrName; - positionAttribute.applyMatrix4(preTransform); - parentGeo.morphAttributes.position.push(positionAttribute); - } - parseNormals(NormalNode) { - const mappingType = NormalNode.MappingInformationType; - const referenceType = NormalNode.ReferenceInformationType; - const buffer = NormalNode.Normals.a; - let indexBuffer = []; - if (referenceType === "IndexToDirect") { - if ("NormalIndex" in NormalNode) { - indexBuffer = NormalNode.NormalIndex.a; - } else if ("NormalsIndex" in NormalNode) { - indexBuffer = NormalNode.NormalsIndex.a; - } - } - return { - dataSize: 3, - buffer, - indices: indexBuffer, - mappingType, - referenceType - }; - } - parseUVs(UVNode) { - const mappingType = UVNode.MappingInformationType; - const referenceType = UVNode.ReferenceInformationType; - const buffer = UVNode.UV.a; - let indexBuffer = []; - if (referenceType === "IndexToDirect") { - indexBuffer = UVNode.UVIndex.a; - } - return { - dataSize: 2, - buffer, - indices: indexBuffer, - mappingType, - referenceType - }; - } - parseVertexColors(ColorNode) { - const mappingType = ColorNode.MappingInformationType; - const referenceType = ColorNode.ReferenceInformationType; - const buffer = ColorNode.Colors.a; - let indexBuffer = []; - if (referenceType === "IndexToDirect") { - indexBuffer = ColorNode.ColorIndex.a; - } - return { - dataSize: 4, - buffer, - indices: indexBuffer, - mappingType, - referenceType - }; - } - parseMaterialIndices(MaterialNode) { - const mappingType = MaterialNode.MappingInformationType; - const referenceType = MaterialNode.ReferenceInformationType; - if (mappingType === "NoMappingInformation") { - return { - dataSize: 1, - buffer: [0], - indices: [0], - mappingType: "AllSame", - referenceType - }; - } - const materialIndexBuffer = MaterialNode.Materials.a; - const materialIndices = []; - for (let i2 = 0; i2 < materialIndexBuffer.length; ++i2) { - materialIndices.push(i2); - } - return { - dataSize: 1, - buffer: materialIndexBuffer, - indices: materialIndices, - mappingType, - referenceType - }; - } - parseNurbsGeometry(geoNode) { - if (NURBSCurve === void 0) { - console.error("THREE.FBXLoader: The loader relies on NURBSCurve for any nurbs present in the model. Nurbs will show up as empty geometry."); - return new BufferGeometry(); - } - const order = parseInt(geoNode.Order); - if (isNaN(order)) { - console.error("THREE.FBXLoader: Invalid Order %s given for geometry ID: %s", geoNode.Order, geoNode.id); - return new BufferGeometry(); - } - const degree = order - 1; - const knots = geoNode.KnotVector.a; - const controlPoints = []; - const pointsValues = geoNode.Points.a; - for (let i2 = 0, l2 = pointsValues.length; i2 < l2; i2 += 4) { - controlPoints.push(new Vector4().fromArray(pointsValues, i2)); - } - let startKnot, endKnot; - if (geoNode.Form === "Closed") { - controlPoints.push(controlPoints[0]); - } else if (geoNode.Form === "Periodic") { - startKnot = degree; - endKnot = knots.length - 1 - startKnot; - for (let i2 = 0; i2 < degree; ++i2) { - controlPoints.push(controlPoints[i2]); - } - } - const curve = new NURBSCurve(degree, knots, controlPoints, startKnot, endKnot); - const points = curve.getPoints(controlPoints.length * 12); - return new BufferGeometry().setFromPoints(points); - } -} -class AnimationParser { - parse() { - const animationClips = []; - const rawClips = this.parseClips(); - if (rawClips !== void 0) { - for (const key in rawClips) { - const rawClip = rawClips[key]; - const clip = this.addClip(rawClip); - animationClips.push(clip); - } - } - return animationClips; - } - parseClips() { - if (fbxTree.Objects.AnimationCurve === void 0) - return void 0; - const curveNodesMap = this.parseAnimationCurveNodes(); - this.parseAnimationCurves(curveNodesMap); - const layersMap = this.parseAnimationLayers(curveNodesMap); - const rawClips = this.parseAnimStacks(layersMap); - return rawClips; - } - parseAnimationCurveNodes() { - const rawCurveNodes = fbxTree.Objects.AnimationCurveNode; - const curveNodesMap = /* @__PURE__ */ new Map(); - for (const nodeID in rawCurveNodes) { - const rawCurveNode = rawCurveNodes[nodeID]; - if (rawCurveNode.attrName.match(/S|R|T|DeformPercent/) !== null) { - const curveNode = { - id: rawCurveNode.id, - attr: rawCurveNode.attrName, - curves: {} - }; - curveNodesMap.set(curveNode.id, curveNode); - } - } - return curveNodesMap; - } - parseAnimationCurves(curveNodesMap) { - const rawCurves = fbxTree.Objects.AnimationCurve; - for (const nodeID in rawCurves) { - const animationCurve = { - id: rawCurves[nodeID].id, - times: rawCurves[nodeID].KeyTime.a.map(convertFBXTimeToSeconds), - values: rawCurves[nodeID].KeyValueFloat.a - }; - const relationships = connections.get(animationCurve.id); - if (relationships !== void 0) { - const animationCurveID = relationships.parents[0].ID; - const animationCurveRelationship = relationships.parents[0].relationship; - if (animationCurveRelationship.match(/X/)) { - curveNodesMap.get(animationCurveID).curves["x"] = animationCurve; - } else if (animationCurveRelationship.match(/Y/)) { - curveNodesMap.get(animationCurveID).curves["y"] = animationCurve; - } else if (animationCurveRelationship.match(/Z/)) { - curveNodesMap.get(animationCurveID).curves["z"] = animationCurve; - } else if (animationCurveRelationship.match(/d|DeformPercent/) && curveNodesMap.has(animationCurveID)) { - curveNodesMap.get(animationCurveID).curves["morph"] = animationCurve; - } - } - } - } - parseAnimationLayers(curveNodesMap) { - const rawLayers = fbxTree.Objects.AnimationLayer; - const layersMap = /* @__PURE__ */ new Map(); - for (const nodeID in rawLayers) { - const layerCurveNodes = []; - const connection = connections.get(parseInt(nodeID)); - if (connection !== void 0) { - const children = connection.children; - children.forEach(function(child, i2) { - if (curveNodesMap.has(child.ID)) { - const curveNode = curveNodesMap.get(child.ID); - if (curveNode.curves.x !== void 0 || curveNode.curves.y !== void 0 || curveNode.curves.z !== void 0) { - if (layerCurveNodes[i2] === void 0) { - const modelID = connections.get(child.ID).parents.filter(function(parent) { - return parent.relationship !== void 0; - })[0].ID; - if (modelID !== void 0) { - const rawModel = fbxTree.Objects.Model[modelID.toString()]; - if (rawModel === void 0) { - console.warn("THREE.FBXLoader: Encountered a unused curve.", child); - return; - } - const node = { - modelName: rawModel.attrName ? PropertyBinding.sanitizeNodeName(rawModel.attrName) : "", - ID: rawModel.id, - initialPosition: [0, 0, 0], - initialRotation: [0, 0, 0], - initialScale: [1, 1, 1] - }; - sceneGraph.traverse(function(child2) { - if (child2.ID === rawModel.id) { - node.transform = child2.matrix; - if (child2.userData.transformData) - node.eulerOrder = child2.userData.transformData.eulerOrder; - } - }); - if (!node.transform) - node.transform = new Matrix4(); - if ("PreRotation" in rawModel) - node.preRotation = rawModel.PreRotation.value; - if ("PostRotation" in rawModel) - node.postRotation = rawModel.PostRotation.value; - layerCurveNodes[i2] = node; - } - } - if (layerCurveNodes[i2]) - layerCurveNodes[i2][curveNode.attr] = curveNode; - } else if (curveNode.curves.morph !== void 0) { - if (layerCurveNodes[i2] === void 0) { - const deformerID = connections.get(child.ID).parents.filter(function(parent) { - return parent.relationship !== void 0; - })[0].ID; - const morpherID = connections.get(deformerID).parents[0].ID; - const geoID = connections.get(morpherID).parents[0].ID; - const modelID = connections.get(geoID).parents[0].ID; - const rawModel = fbxTree.Objects.Model[modelID]; - const node = { - modelName: rawModel.attrName ? PropertyBinding.sanitizeNodeName(rawModel.attrName) : "", - morphName: fbxTree.Objects.Deformer[deformerID].attrName - }; - layerCurveNodes[i2] = node; - } - layerCurveNodes[i2][curveNode.attr] = curveNode; - } - } - }); - layersMap.set(parseInt(nodeID), layerCurveNodes); - } - } - return layersMap; - } - parseAnimStacks(layersMap) { - const rawStacks = fbxTree.Objects.AnimationStack; - const rawClips = {}; - for (const nodeID in rawStacks) { - const children = connections.get(parseInt(nodeID)).children; - if (children.length > 1) { - console.warn("THREE.FBXLoader: Encountered an animation stack with multiple layers, this is currently not supported. Ignoring subsequent layers."); - } - const layer = layersMap.get(children[0].ID); - rawClips[nodeID] = { - name: rawStacks[nodeID].attrName, - layer - }; - } - return rawClips; - } - addClip(rawClip) { - let tracks = []; - const scope = this; - rawClip.layer.forEach(function(rawTracks) { - tracks = tracks.concat(scope.generateTracks(rawTracks)); - }); - return new AnimationClip(rawClip.name, -1, tracks); - } - generateTracks(rawTracks) { - const tracks = []; - let initialPosition = new Vector3(); - let initialRotation = new Quaternion(); - let initialScale = new Vector3(); - if (rawTracks.transform) - rawTracks.transform.decompose(initialPosition, initialRotation, initialScale); - initialPosition = initialPosition.toArray(); - initialRotation = new Euler().setFromQuaternion(initialRotation, rawTracks.eulerOrder).toArray(); - initialScale = initialScale.toArray(); - if (rawTracks.T !== void 0 && Object.keys(rawTracks.T.curves).length > 0) { - const positionTrack = this.generateVectorTrack(rawTracks.modelName, rawTracks.T.curves, initialPosition, "position"); - if (positionTrack !== void 0) - tracks.push(positionTrack); - } - if (rawTracks.R !== void 0 && Object.keys(rawTracks.R.curves).length > 0) { - const rotationTrack = this.generateRotationTrack(rawTracks.modelName, rawTracks.R.curves, initialRotation, rawTracks.preRotation, rawTracks.postRotation, rawTracks.eulerOrder); - if (rotationTrack !== void 0) - tracks.push(rotationTrack); - } - if (rawTracks.S !== void 0 && Object.keys(rawTracks.S.curves).length > 0) { - const scaleTrack = this.generateVectorTrack(rawTracks.modelName, rawTracks.S.curves, initialScale, "scale"); - if (scaleTrack !== void 0) - tracks.push(scaleTrack); - } - if (rawTracks.DeformPercent !== void 0) { - const morphTrack = this.generateMorphTrack(rawTracks); - if (morphTrack !== void 0) - tracks.push(morphTrack); - } - return tracks; - } - generateVectorTrack(modelName, curves, initialValue, type) { - const times = this.getTimesForAllAxes(curves); - const values = this.getKeyframeTrackValues(times, curves, initialValue); - return new VectorKeyframeTrack(modelName + "." + type, times, values); - } - generateRotationTrack(modelName, curves, initialValue, preRotation, postRotation, eulerOrder) { - if (curves.x !== void 0) { - this.interpolateRotations(curves.x); - curves.x.values = curves.x.values.map(MathUtils.degToRad); - } - if (curves.y !== void 0) { - this.interpolateRotations(curves.y); - curves.y.values = curves.y.values.map(MathUtils.degToRad); - } - if (curves.z !== void 0) { - this.interpolateRotations(curves.z); - curves.z.values = curves.z.values.map(MathUtils.degToRad); - } - const times = this.getTimesForAllAxes(curves); - const values = this.getKeyframeTrackValues(times, curves, initialValue); - if (preRotation !== void 0) { - preRotation = preRotation.map(MathUtils.degToRad); - preRotation.push(eulerOrder); - preRotation = new Euler().fromArray(preRotation); - preRotation = new Quaternion().setFromEuler(preRotation); - } - if (postRotation !== void 0) { - postRotation = postRotation.map(MathUtils.degToRad); - postRotation.push(eulerOrder); - postRotation = new Euler().fromArray(postRotation); - postRotation = new Quaternion().setFromEuler(postRotation).invert(); - } - const quaternion = new Quaternion(); - const euler = new Euler(); - const quaternionValues = []; - for (let i2 = 0; i2 < values.length; i2 += 3) { - euler.set(values[i2], values[i2 + 1], values[i2 + 2], eulerOrder); - quaternion.setFromEuler(euler); - if (preRotation !== void 0) - quaternion.premultiply(preRotation); - if (postRotation !== void 0) - quaternion.multiply(postRotation); - quaternion.toArray(quaternionValues, i2 / 3 * 4); - } - return new QuaternionKeyframeTrack(modelName + ".quaternion", times, quaternionValues); - } - generateMorphTrack(rawTracks) { - const curves = rawTracks.DeformPercent.curves.morph; - const values = curves.values.map(function(val) { - return val / 100; - }); - const morphNum = sceneGraph.getObjectByName(rawTracks.modelName).morphTargetDictionary[rawTracks.morphName]; - return new NumberKeyframeTrack(rawTracks.modelName + ".morphTargetInfluences[" + morphNum + "]", curves.times, values); - } - getTimesForAllAxes(curves) { - let times = []; - if (curves.x !== void 0) - times = times.concat(curves.x.times); - if (curves.y !== void 0) - times = times.concat(curves.y.times); - if (curves.z !== void 0) - times = times.concat(curves.z.times); - times = times.sort(function(a2, b3) { - return a2 - b3; - }); - if (times.length > 1) { - let targetIndex = 1; - let lastValue = times[0]; - for (let i2 = 1; i2 < times.length; i2++) { - const currentValue = times[i2]; - if (currentValue !== lastValue) { - times[targetIndex] = currentValue; - lastValue = currentValue; - targetIndex++; - } - } - times = times.slice(0, targetIndex); - } - return times; - } - getKeyframeTrackValues(times, curves, initialValue) { - const prevValue = initialValue; - const values = []; - let xIndex = -1; - let yIndex = -1; - let zIndex = -1; - times.forEach(function(time) { - if (curves.x) - xIndex = curves.x.times.indexOf(time); - if (curves.y) - yIndex = curves.y.times.indexOf(time); - if (curves.z) - zIndex = curves.z.times.indexOf(time); - if (xIndex !== -1) { - const xValue = curves.x.values[xIndex]; - values.push(xValue); - prevValue[0] = xValue; - } else { - values.push(prevValue[0]); - } - if (yIndex !== -1) { - const yValue = curves.y.values[yIndex]; - values.push(yValue); - prevValue[1] = yValue; - } else { - values.push(prevValue[1]); - } - if (zIndex !== -1) { - const zValue = curves.z.values[zIndex]; - values.push(zValue); - prevValue[2] = zValue; - } else { - values.push(prevValue[2]); - } - }); - return values; - } - interpolateRotations(curve) { - for (let i2 = 1; i2 < curve.values.length; i2++) { - const initialValue = curve.values[i2 - 1]; - const valuesSpan = curve.values[i2] - initialValue; - const absoluteSpan = Math.abs(valuesSpan); - if (absoluteSpan >= 180) { - const numSubIntervals = absoluteSpan / 180; - const step = valuesSpan / numSubIntervals; - let nextValue = initialValue + step; - const initialTime = curve.times[i2 - 1]; - const timeSpan = curve.times[i2] - initialTime; - const interval = timeSpan / numSubIntervals; - let nextTime = initialTime + interval; - const interpolatedTimes = []; - const interpolatedValues = []; - while (nextTime < curve.times[i2]) { - interpolatedTimes.push(nextTime); - nextTime += interval; - interpolatedValues.push(nextValue); - nextValue += step; - } - curve.times = inject(curve.times, i2, interpolatedTimes); - curve.values = inject(curve.values, i2, interpolatedValues); - } - } - } -} -class TextParser { - getPrevNode() { - return this.nodeStack[this.currentIndent - 2]; - } - getCurrentNode() { - return this.nodeStack[this.currentIndent - 1]; - } - getCurrentProp() { - return this.currentProp; - } - pushStack(node) { - this.nodeStack.push(node); - this.currentIndent += 1; - } - popStack() { - this.nodeStack.pop(); - this.currentIndent -= 1; - } - setCurrentProp(val, name) { - this.currentProp = val; - this.currentPropName = name; - } - parse(text) { - this.currentIndent = 0; - this.allNodes = new FBXTree(); - this.nodeStack = []; - this.currentProp = []; - this.currentPropName = ""; - const scope = this; - const split = text.split(/[\r\n]+/); - split.forEach(function(line, i2) { - const matchComment = line.match(/^[\s\t]*;/); - const matchEmpty = line.match(/^[\s\t]*$/); - if (matchComment || matchEmpty) - return; - const matchBeginning = line.match("^\\t{" + scope.currentIndent + "}(\\w+):(.*){", ""); - const matchProperty = line.match("^\\t{" + scope.currentIndent + "}(\\w+):[\\s\\t\\r\\n](.*)"); - const matchEnd = line.match("^\\t{" + (scope.currentIndent - 1) + "}}"); - if (matchBeginning) { - scope.parseNodeBegin(line, matchBeginning); - } else if (matchProperty) { - scope.parseNodeProperty(line, matchProperty, split[++i2]); - } else if (matchEnd) { - scope.popStack(); - } else if (line.match(/^[^\s\t}]/)) { - scope.parseNodePropertyContinued(line); - } - }); - return this.allNodes; - } - parseNodeBegin(line, property2) { - const nodeName = property2[1].trim().replace(/^"/, "").replace(/"$/, ""); - const nodeAttrs = property2[2].split(",").map(function(attr) { - return attr.trim().replace(/^"/, "").replace(/"$/, ""); - }); - const node = { name: nodeName }; - const attrs = this.parseNodeAttr(nodeAttrs); - const currentNode = this.getCurrentNode(); - if (this.currentIndent === 0) { - this.allNodes.add(nodeName, node); - } else { - if (nodeName in currentNode) { - if (nodeName === "PoseNode") { - currentNode.PoseNode.push(node); - } else if (currentNode[nodeName].id !== void 0) { - currentNode[nodeName] = {}; - currentNode[nodeName][currentNode[nodeName].id] = currentNode[nodeName]; - } - if (attrs.id !== "") - currentNode[nodeName][attrs.id] = node; - } else if (typeof attrs.id === "number") { - currentNode[nodeName] = {}; - currentNode[nodeName][attrs.id] = node; - } else if (nodeName !== "Properties70") { - if (nodeName === "PoseNode") - currentNode[nodeName] = [node]; - else - currentNode[nodeName] = node; - } - } - if (typeof attrs.id === "number") - node.id = attrs.id; - if (attrs.name !== "") - node.attrName = attrs.name; - if (attrs.type !== "") - node.attrType = attrs.type; - this.pushStack(node); - } - parseNodeAttr(attrs) { - let id = attrs[0]; - if (attrs[0] !== "") { - id = parseInt(attrs[0]); - if (isNaN(id)) { - id = attrs[0]; - } - } - let name = "", type = ""; - if (attrs.length > 1) { - name = attrs[1].replace(/^(\w+)::/, ""); - type = attrs[2]; - } - return { id, name, type }; - } - parseNodeProperty(line, property2, contentLine) { - let propName = property2[1].replace(/^"/, "").replace(/"$/, "").trim(); - let propValue = property2[2].replace(/^"/, "").replace(/"$/, "").trim(); - if (propName === "Content" && propValue === ",") { - propValue = contentLine.replace(/"/g, "").replace(/,$/, "").trim(); - } - const currentNode = this.getCurrentNode(); - const parentName = currentNode.name; - if (parentName === "Properties70") { - this.parseNodeSpecialProperty(line, propName, propValue); - return; - } - if (propName === "C") { - const connProps = propValue.split(",").slice(1); - const from = parseInt(connProps[0]); - const to = parseInt(connProps[1]); - let rest = propValue.split(",").slice(3); - rest = rest.map(function(elem) { - return elem.trim().replace(/^"/, ""); - }); - propName = "connections"; - propValue = [from, to]; - append(propValue, rest); - if (currentNode[propName] === void 0) { - currentNode[propName] = []; - } - } - if (propName === "Node") - currentNode.id = propValue; - if (propName in currentNode && Array.isArray(currentNode[propName])) { - currentNode[propName].push(propValue); - } else { - if (propName !== "a") - currentNode[propName] = propValue; - else - currentNode.a = propValue; - } - this.setCurrentProp(currentNode, propName); - if (propName === "a" && propValue.slice(-1) !== ",") { - currentNode.a = parseNumberArray(propValue); - } - } - parseNodePropertyContinued(line) { - const currentNode = this.getCurrentNode(); - currentNode.a += line; - if (line.slice(-1) !== ",") { - currentNode.a = parseNumberArray(currentNode.a); - } - } - parseNodeSpecialProperty(line, propName, propValue) { - const props2 = propValue.split('",').map(function(prop) { - return prop.trim().replace(/^\"/, "").replace(/\s/, "_"); - }); - const innerPropName = props2[0]; - const innerPropType1 = props2[1]; - const innerPropType2 = props2[2]; - const innerPropFlag = props2[3]; - let innerPropValue = props2[4]; - switch (innerPropType1) { - case "int": - case "enum": - case "bool": - case "ULongLong": - case "double": - case "Number": - case "FieldOfView": - innerPropValue = parseFloat(innerPropValue); - break; - case "Color": - case "ColorRGB": - case "Vector3D": - case "Lcl_Translation": - case "Lcl_Rotation": - case "Lcl_Scaling": - innerPropValue = parseNumberArray(innerPropValue); - break; - } - this.getPrevNode()[innerPropName] = { - "type": innerPropType1, - "type2": innerPropType2, - "flag": innerPropFlag, - "value": innerPropValue - }; - this.setCurrentProp(this.getPrevNode(), innerPropName); - } -} -class BinaryParser { - parse(buffer) { - const reader = new BinaryReader(buffer); - reader.skip(23); - const version2 = reader.getUint32(); - if (version2 < 6400) { - throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: " + version2); - } - const allNodes = new FBXTree(); - while (!this.endOfContent(reader)) { - const node = this.parseNode(reader, version2); - if (node !== null) - allNodes.add(node.name, node); - } - return allNodes; - } - endOfContent(reader) { - if (reader.size() % 16 === 0) { - return (reader.getOffset() + 160 + 16 & ~15) >= reader.size(); - } else { - return reader.getOffset() + 160 + 16 >= reader.size(); - } - } - parseNode(reader, version2) { - const node = {}; - const endOffset = version2 >= 7500 ? reader.getUint64() : reader.getUint32(); - const numProperties = version2 >= 7500 ? reader.getUint64() : reader.getUint32(); - version2 >= 7500 ? reader.getUint64() : reader.getUint32(); - const nameLen = reader.getUint8(); - const name = reader.getString(nameLen); - if (endOffset === 0) - return null; - const propertyList = []; - for (let i2 = 0; i2 < numProperties; i2++) { - propertyList.push(this.parseProperty(reader)); - } - const id = propertyList.length > 0 ? propertyList[0] : ""; - const attrName = propertyList.length > 1 ? propertyList[1] : ""; - const attrType = propertyList.length > 2 ? propertyList[2] : ""; - node.singleProperty = numProperties === 1 && reader.getOffset() === endOffset ? true : false; - while (endOffset > reader.getOffset()) { - const subNode = this.parseNode(reader, version2); - if (subNode !== null) - this.parseSubNode(name, node, subNode); - } - node.propertyList = propertyList; - if (typeof id === "number") - node.id = id; - if (attrName !== "") - node.attrName = attrName; - if (attrType !== "") - node.attrType = attrType; - if (name !== "") - node.name = name; - return node; - } - parseSubNode(name, node, subNode) { - if (subNode.singleProperty === true) { - const value = subNode.propertyList[0]; - if (Array.isArray(value)) { - node[subNode.name] = subNode; - subNode.a = value; - } else { - node[subNode.name] = value; - } - } else if (name === "Connections" && subNode.name === "C") { - const array = []; - subNode.propertyList.forEach(function(property2, i2) { - if (i2 !== 0) - array.push(property2); - }); - if (node.connections === void 0) { - node.connections = []; - } - node.connections.push(array); - } else if (subNode.name === "Properties70") { - const keys2 = Object.keys(subNode); - keys2.forEach(function(key) { - node[key] = subNode[key]; - }); - } else if (name === "Properties70" && subNode.name === "P") { - let innerPropName = subNode.propertyList[0]; - let innerPropType1 = subNode.propertyList[1]; - const innerPropType2 = subNode.propertyList[2]; - const innerPropFlag = subNode.propertyList[3]; - let innerPropValue; - if (innerPropName.indexOf("Lcl ") === 0) - innerPropName = innerPropName.replace("Lcl ", "Lcl_"); - if (innerPropType1.indexOf("Lcl ") === 0) - innerPropType1 = innerPropType1.replace("Lcl ", "Lcl_"); - if (innerPropType1 === "Color" || innerPropType1 === "ColorRGB" || innerPropType1 === "Vector" || innerPropType1 === "Vector3D" || innerPropType1.indexOf("Lcl_") === 0) { - innerPropValue = [ - subNode.propertyList[4], - subNode.propertyList[5], - subNode.propertyList[6] - ]; - } else { - innerPropValue = subNode.propertyList[4]; - } - node[innerPropName] = { - "type": innerPropType1, - "type2": innerPropType2, - "flag": innerPropFlag, - "value": innerPropValue - }; - } else if (node[subNode.name] === void 0) { - if (typeof subNode.id === "number") { - node[subNode.name] = {}; - node[subNode.name][subNode.id] = subNode; - } else { - node[subNode.name] = subNode; - } - } else { - if (subNode.name === "PoseNode") { - if (!Array.isArray(node[subNode.name])) { - node[subNode.name] = [node[subNode.name]]; - } - node[subNode.name].push(subNode); - } else if (node[subNode.name][subNode.id] === void 0) { - node[subNode.name][subNode.id] = subNode; - } - } - } - parseProperty(reader) { - const type = reader.getString(1); - let length; - switch (type) { - case "C": - return reader.getBoolean(); - case "D": - return reader.getFloat64(); - case "F": - return reader.getFloat32(); - case "I": - return reader.getInt32(); - case "L": - return reader.getInt64(); - case "R": - length = reader.getUint32(); - return reader.getArrayBuffer(length); - case "S": - length = reader.getUint32(); - return reader.getString(length); - case "Y": - return reader.getInt16(); - case "b": - case "c": - case "d": - case "f": - case "i": - case "l": - const arrayLength = reader.getUint32(); - const encoding = reader.getUint32(); - const compressedLength = reader.getUint32(); - if (encoding === 0) { - switch (type) { - case "b": - case "c": - return reader.getBooleanArray(arrayLength); - case "d": - return reader.getFloat64Array(arrayLength); - case "f": - return reader.getFloat32Array(arrayLength); - case "i": - return reader.getInt32Array(arrayLength); - case "l": - return reader.getInt64Array(arrayLength); - } - } - if (typeof fflate === "undefined") { - console.error("THREE.FBXLoader: External library fflate.min.js required."); - } - const data = unzlibSync(new Uint8Array(reader.getArrayBuffer(compressedLength))); - const reader2 = new BinaryReader(data.buffer); - switch (type) { - case "b": - case "c": - return reader2.getBooleanArray(arrayLength); - case "d": - return reader2.getFloat64Array(arrayLength); - case "f": - return reader2.getFloat32Array(arrayLength); - case "i": - return reader2.getInt32Array(arrayLength); - case "l": - return reader2.getInt64Array(arrayLength); - } - default: - throw new Error("THREE.FBXLoader: Unknown property type " + type); - } - } -} -class BinaryReader { - constructor(buffer, littleEndian) { - this.dv = new DataView(buffer); - this.offset = 0; - this.littleEndian = littleEndian !== void 0 ? littleEndian : true; - } - getOffset() { - return this.offset; - } - size() { - return this.dv.buffer.byteLength; - } - skip(length) { - this.offset += length; - } - getBoolean() { - return (this.getUint8() & 1) === 1; - } - getBooleanArray(size2) { - const a2 = []; - for (let i2 = 0; i2 < size2; i2++) { - a2.push(this.getBoolean()); - } - return a2; - } - getUint8() { - const value = this.dv.getUint8(this.offset); - this.offset += 1; - return value; - } - getInt16() { - const value = this.dv.getInt16(this.offset, this.littleEndian); - this.offset += 2; - return value; - } - getInt32() { - const value = this.dv.getInt32(this.offset, this.littleEndian); - this.offset += 4; - return value; - } - getInt32Array(size2) { - const a2 = []; - for (let i2 = 0; i2 < size2; i2++) { - a2.push(this.getInt32()); - } - return a2; - } - getUint32() { - const value = this.dv.getUint32(this.offset, this.littleEndian); - this.offset += 4; - return value; - } - getInt64() { - let low, high; - if (this.littleEndian) { - low = this.getUint32(); - high = this.getUint32(); - } else { - high = this.getUint32(); - low = this.getUint32(); - } - if (high & 2147483648) { - high = ~high & 4294967295; - low = ~low & 4294967295; - if (low === 4294967295) - high = high + 1 & 4294967295; - low = low + 1 & 4294967295; - return -(high * 4294967296 + low); - } - return high * 4294967296 + low; - } - getInt64Array(size2) { - const a2 = []; - for (let i2 = 0; i2 < size2; i2++) { - a2.push(this.getInt64()); - } - return a2; - } - getUint64() { - let low, high; - if (this.littleEndian) { - low = this.getUint32(); - high = this.getUint32(); - } else { - high = this.getUint32(); - low = this.getUint32(); - } - return high * 4294967296 + low; - } - getFloat32() { - const value = this.dv.getFloat32(this.offset, this.littleEndian); - this.offset += 4; - return value; - } - getFloat32Array(size2) { - const a2 = []; - for (let i2 = 0; i2 < size2; i2++) { - a2.push(this.getFloat32()); - } - return a2; - } - getFloat64() { - const value = this.dv.getFloat64(this.offset, this.littleEndian); - this.offset += 8; - return value; - } - getFloat64Array(size2) { - const a2 = []; - for (let i2 = 0; i2 < size2; i2++) { - a2.push(this.getFloat64()); - } - return a2; - } - getArrayBuffer(size2) { - const value = this.dv.buffer.slice(this.offset, this.offset + size2); - this.offset += size2; - return value; - } - getString(size2) { - let a2 = []; - for (let i2 = 0; i2 < size2; i2++) { - a2[i2] = this.getUint8(); - } - const nullByte = a2.indexOf(0); - if (nullByte >= 0) - a2 = a2.slice(0, nullByte); - return LoaderUtils.decodeText(new Uint8Array(a2)); - } -} -class FBXTree { - add(key, val) { - this[key] = val; - } -} -function isFbxFormatBinary(buffer) { - const CORRECT = "Kaydara FBX Binary \0"; - return buffer.byteLength >= CORRECT.length && CORRECT === convertArrayBufferToString(buffer, 0, CORRECT.length); -} -function isFbxFormatASCII(text) { - const CORRECT = ["K", "a", "y", "d", "a", "r", "a", "\\", "F", "B", "X", "\\", "B", "i", "n", "a", "r", "y", "\\", "\\"]; - let cursor = 0; - function read(offset) { - const result = text[offset - 1]; - text = text.slice(cursor + offset); - cursor++; - return result; - } - for (let i2 = 0; i2 < CORRECT.length; ++i2) { - const num = read(1); - if (num === CORRECT[i2]) { - return false; - } - } - return true; -} -function getFbxVersion(text) { - const versionRegExp = /FBXVersion: (\d+)/; - const match2 = text.match(versionRegExp); - if (match2) { - const version2 = parseInt(match2[1]); - return version2; - } - throw new Error("THREE.FBXLoader: Cannot find the version number for the file given."); -} -function convertFBXTimeToSeconds(time) { - return time / 46186158e3; -} -const dataArray = []; -function getData(polygonVertexIndex, polygonIndex, vertexIndex, infoObject) { - let index; - switch (infoObject.mappingType) { - case "ByPolygonVertex": - index = polygonVertexIndex; - break; - case "ByPolygon": - index = polygonIndex; - break; - case "ByVertice": - index = vertexIndex; - break; - case "AllSame": - index = infoObject.indices[0]; - break; - default: - console.warn("THREE.FBXLoader: unknown attribute mapping type " + infoObject.mappingType); - } - if (infoObject.referenceType === "IndexToDirect") - index = infoObject.indices[index]; - const from = index * infoObject.dataSize; - const to = from + infoObject.dataSize; - return slice(dataArray, infoObject.buffer, from, to); -} -const tempEuler = new Euler(); -const tempVec = new Vector3(); -function generateTransform(transformData) { - const lTranslationM = new Matrix4(); - const lPreRotationM = new Matrix4(); - const lRotationM = new Matrix4(); - const lPostRotationM = new Matrix4(); - const lScalingM = new Matrix4(); - const lScalingPivotM = new Matrix4(); - const lScalingOffsetM = new Matrix4(); - const lRotationOffsetM = new Matrix4(); - const lRotationPivotM = new Matrix4(); - const lParentGX = new Matrix4(); - const lParentLX = new Matrix4(); - const lGlobalT = new Matrix4(); - const inheritType = transformData.inheritType ? transformData.inheritType : 0; - if (transformData.translation) - lTranslationM.setPosition(tempVec.fromArray(transformData.translation)); - if (transformData.preRotation) { - const array = transformData.preRotation.map(MathUtils.degToRad); - array.push(transformData.eulerOrder); - lPreRotationM.makeRotationFromEuler(tempEuler.fromArray(array)); - } - if (transformData.rotation) { - const array = transformData.rotation.map(MathUtils.degToRad); - array.push(transformData.eulerOrder); - lRotationM.makeRotationFromEuler(tempEuler.fromArray(array)); - } - if (transformData.postRotation) { - const array = transformData.postRotation.map(MathUtils.degToRad); - array.push(transformData.eulerOrder); - lPostRotationM.makeRotationFromEuler(tempEuler.fromArray(array)); - lPostRotationM.invert(); - } - if (transformData.scale) - lScalingM.scale(tempVec.fromArray(transformData.scale)); - if (transformData.scalingOffset) - lScalingOffsetM.setPosition(tempVec.fromArray(transformData.scalingOffset)); - if (transformData.scalingPivot) - lScalingPivotM.setPosition(tempVec.fromArray(transformData.scalingPivot)); - if (transformData.rotationOffset) - lRotationOffsetM.setPosition(tempVec.fromArray(transformData.rotationOffset)); - if (transformData.rotationPivot) - lRotationPivotM.setPosition(tempVec.fromArray(transformData.rotationPivot)); - if (transformData.parentMatrixWorld) { - lParentLX.copy(transformData.parentMatrix); - lParentGX.copy(transformData.parentMatrixWorld); - } - const lLRM = lPreRotationM.clone().multiply(lRotationM).multiply(lPostRotationM); - const lParentGRM = new Matrix4(); - lParentGRM.extractRotation(lParentGX); - const lParentTM = new Matrix4(); - lParentTM.copyPosition(lParentGX); - const lParentGRSM = lParentTM.clone().invert().multiply(lParentGX); - const lParentGSM = lParentGRM.clone().invert().multiply(lParentGRSM); - const lLSM = lScalingM; - const lGlobalRS = new Matrix4(); - if (inheritType === 0) { - lGlobalRS.copy(lParentGRM).multiply(lLRM).multiply(lParentGSM).multiply(lLSM); - } else if (inheritType === 1) { - lGlobalRS.copy(lParentGRM).multiply(lParentGSM).multiply(lLRM).multiply(lLSM); - } else { - const lParentLSM = new Matrix4().scale(new Vector3().setFromMatrixScale(lParentLX)); - const lParentLSM_inv = lParentLSM.clone().invert(); - const lParentGSM_noLocal = lParentGSM.clone().multiply(lParentLSM_inv); - lGlobalRS.copy(lParentGRM).multiply(lLRM).multiply(lParentGSM_noLocal).multiply(lLSM); - } - const lRotationPivotM_inv = lRotationPivotM.clone().invert(); - const lScalingPivotM_inv = lScalingPivotM.clone().invert(); - let lTransform = lTranslationM.clone().multiply(lRotationOffsetM).multiply(lRotationPivotM).multiply(lPreRotationM).multiply(lRotationM).multiply(lPostRotationM).multiply(lRotationPivotM_inv).multiply(lScalingOffsetM).multiply(lScalingPivotM).multiply(lScalingM).multiply(lScalingPivotM_inv); - const lLocalTWithAllPivotAndOffsetInfo = new Matrix4().copyPosition(lTransform); - const lGlobalTranslation = lParentGX.clone().multiply(lLocalTWithAllPivotAndOffsetInfo); - lGlobalT.copyPosition(lGlobalTranslation); - lTransform = lGlobalT.clone().multiply(lGlobalRS); - lTransform.premultiply(lParentGX.invert()); - return lTransform; -} -function getEulerOrder(order) { - order = order || 0; - const enums = [ - "ZYX", - "YZX", - "XZY", - "ZXY", - "YXZ", - "XYZ" - ]; - if (order === 6) { - console.warn("THREE.FBXLoader: unsupported Euler Order: Spherical XYZ. Animations and rotations may be incorrect."); - return enums[0]; - } - return enums[order]; -} -function parseNumberArray(value) { - const array = value.split(",").map(function(val) { - return parseFloat(val); - }); - return array; -} -function convertArrayBufferToString(buffer, from, to) { - if (from === void 0) - from = 0; - if (to === void 0) - to = buffer.byteLength; - return LoaderUtils.decodeText(new Uint8Array(buffer, from, to)); -} -function append(a2, b3) { - for (let i2 = 0, j2 = a2.length, l2 = b3.length; i2 < l2; i2++, j2++) { - a2[j2] = b3[i2]; - } -} -function slice(a2, b3, from, to) { - for (let i2 = from, j2 = 0; i2 < to; i2++, j2++) { - a2[j2] = b3[i2]; - } - return a2; -} -function inject(a1, index, a2) { - return a1.slice(0, index).concat(a2).concat(a1.slice(index)); -} -const CopyShader = { - uniforms: { - "tDiffuse": { value: null }, - "opacity": { value: 1 } - }, - vertexShader: ` - - varying vec2 vUv; - - void main() { - - vUv = uv; - gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); - - }`, - fragmentShader: ` - - uniform float opacity; - - uniform sampler2D tDiffuse; - - varying vec2 vUv; - - void main() { - - vec4 texel = texture2D( tDiffuse, vUv ); - gl_FragColor = opacity * texel; - - }` -}; -class Pass { - constructor() { - this.enabled = true; - this.needsSwap = true; - this.clear = false; - this.renderToScreen = false; - } - setSize() { - } - render() { - console.error("THREE.Pass: .render() must be implemented in derived pass."); - } -} -const _camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1); -const _geometry$1 = new BufferGeometry(); -_geometry$1.setAttribute("position", new Float32BufferAttribute([-1, 3, 0, -1, -1, 0, 3, -1, 0], 3)); -_geometry$1.setAttribute("uv", new Float32BufferAttribute([0, 2, 0, 0, 2, 0], 2)); -class FullScreenQuad { - constructor(material) { - this._mesh = new Mesh$1(_geometry$1, material); - } - dispose() { - this._mesh.geometry.dispose(); - } - render(renderer2) { - renderer2.render(this._mesh, _camera); - } - get material() { - return this._mesh.material; - } - set material(value) { - this._mesh.material = value; - } -} -class ShaderPass extends Pass { - constructor(shader, textureID) { - super(); - this.textureID = textureID !== void 0 ? textureID : "tDiffuse"; - if (shader instanceof ShaderMaterial) { - this.uniforms = shader.uniforms; - this.material = shader; - } else if (shader) { - this.uniforms = UniformsUtils.clone(shader.uniforms); - this.material = new ShaderMaterial({ - defines: Object.assign({}, shader.defines), - uniforms: this.uniforms, - vertexShader: shader.vertexShader, - fragmentShader: shader.fragmentShader - }); - } - this.fsQuad = new FullScreenQuad(this.material); - } - render(renderer2, writeBuffer, readBuffer) { - if (this.uniforms[this.textureID]) { - this.uniforms[this.textureID].value = readBuffer.texture; - } - this.fsQuad.material = this.material; - if (this.renderToScreen) { - renderer2.setRenderTarget(null); - this.fsQuad.render(renderer2); - } else { - renderer2.setRenderTarget(writeBuffer); - if (this.clear) - renderer2.clear(renderer2.autoClearColor, renderer2.autoClearDepth, renderer2.autoClearStencil); - this.fsQuad.render(renderer2); - } - } -} -class MaskPass extends Pass { - constructor(scene, camera) { - super(); - this.scene = scene; - this.camera = camera; - this.clear = true; - this.needsSwap = false; - this.inverse = false; - } - render(renderer2, writeBuffer, readBuffer) { - const context = renderer2.getContext(); - const state = renderer2.state; - state.buffers.color.setMask(false); - state.buffers.depth.setMask(false); - state.buffers.color.setLocked(true); - state.buffers.depth.setLocked(true); - let writeValue, clearValue; - if (this.inverse) { - writeValue = 0; - clearValue = 1; - } else { - writeValue = 1; - clearValue = 0; - } - state.buffers.stencil.setTest(true); - state.buffers.stencil.setOp(context.REPLACE, context.REPLACE, context.REPLACE); - state.buffers.stencil.setFunc(context.ALWAYS, writeValue, 4294967295); - state.buffers.stencil.setClear(clearValue); - state.buffers.stencil.setLocked(true); - renderer2.setRenderTarget(readBuffer); - if (this.clear) - renderer2.clear(); - renderer2.render(this.scene, this.camera); - renderer2.setRenderTarget(writeBuffer); - if (this.clear) - renderer2.clear(); - renderer2.render(this.scene, this.camera); - state.buffers.color.setLocked(false); - state.buffers.depth.setLocked(false); - state.buffers.stencil.setLocked(false); - state.buffers.stencil.setFunc(context.EQUAL, 1, 4294967295); - state.buffers.stencil.setOp(context.KEEP, context.KEEP, context.KEEP); - state.buffers.stencil.setLocked(true); - } -} -class ClearMaskPass extends Pass { - constructor() { - super(); - this.needsSwap = false; - } - render(renderer2) { - renderer2.state.buffers.stencil.setLocked(false); - renderer2.state.buffers.stencil.setTest(false); - } -} -class EffectComposer { - constructor(renderer2, renderTarget) { - this.renderer = renderer2; - if (renderTarget === void 0) { - const parameters = { - minFilter: LinearFilter, - magFilter: LinearFilter, - format: RGBAFormat - }; - const size2 = renderer2.getSize(new Vector2()); - this._pixelRatio = renderer2.getPixelRatio(); - this._width = size2.width; - this._height = size2.height; - renderTarget = new WebGLRenderTarget(this._width * this._pixelRatio, this._height * this._pixelRatio, parameters); - renderTarget.texture.name = "EffectComposer.rt1"; - } else { - this._pixelRatio = 1; - this._width = renderTarget.width; - this._height = renderTarget.height; - } - this.renderTarget1 = renderTarget; - this.renderTarget2 = renderTarget.clone(); - this.renderTarget2.texture.name = "EffectComposer.rt2"; - this.writeBuffer = this.renderTarget1; - this.readBuffer = this.renderTarget2; - this.renderToScreen = true; - this.passes = []; - if (CopyShader === void 0) { - console.error("THREE.EffectComposer relies on CopyShader"); - } - if (ShaderPass === void 0) { - console.error("THREE.EffectComposer relies on ShaderPass"); - } - this.copyPass = new ShaderPass(CopyShader); - this.clock = new Clock(); - } - swapBuffers() { - const tmp2 = this.readBuffer; - this.readBuffer = this.writeBuffer; - this.writeBuffer = tmp2; - } - addPass(pass) { - this.passes.push(pass); - pass.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio); - } - insertPass(pass, index) { - this.passes.splice(index, 0, pass); - pass.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio); - } - removePass(pass) { - const index = this.passes.indexOf(pass); - if (index !== -1) { - this.passes.splice(index, 1); - } - } - isLastEnabledPass(passIndex) { - for (let i2 = passIndex + 1; i2 < this.passes.length; i2++) { - if (this.passes[i2].enabled) { - return false; - } - } - return true; - } - render(deltaTime) { - if (deltaTime === void 0) { - deltaTime = this.clock.getDelta(); - } - const currentRenderTarget = this.renderer.getRenderTarget(); - let maskActive = false; - for (let i2 = 0, il = this.passes.length; i2 < il; i2++) { - const pass = this.passes[i2]; - if (pass.enabled === false) - continue; - pass.renderToScreen = this.renderToScreen && this.isLastEnabledPass(i2); - pass.render(this.renderer, this.writeBuffer, this.readBuffer, deltaTime, maskActive); - if (pass.needsSwap) { - if (maskActive) { - const context = this.renderer.getContext(); - const stencil = this.renderer.state.buffers.stencil; - stencil.setFunc(context.NOTEQUAL, 1, 4294967295); - this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, deltaTime); - stencil.setFunc(context.EQUAL, 1, 4294967295); - } - this.swapBuffers(); - } - if (MaskPass !== void 0) { - if (pass instanceof MaskPass) { - maskActive = true; - } else if (pass instanceof ClearMaskPass) { - maskActive = false; - } - } - } - this.renderer.setRenderTarget(currentRenderTarget); - } - reset(renderTarget) { - if (renderTarget === void 0) { - const size2 = this.renderer.getSize(new Vector2()); - this._pixelRatio = this.renderer.getPixelRatio(); - this._width = size2.width; - this._height = size2.height; - renderTarget = this.renderTarget1.clone(); - renderTarget.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio); - } - this.renderTarget1.dispose(); - this.renderTarget2.dispose(); - this.renderTarget1 = renderTarget; - this.renderTarget2 = renderTarget.clone(); - this.writeBuffer = this.renderTarget1; - this.readBuffer = this.renderTarget2; - } - setSize(width, height) { - this._width = width; - this._height = height; - const effectiveWidth = this._width * this._pixelRatio; - const effectiveHeight = this._height * this._pixelRatio; - this.renderTarget1.setSize(effectiveWidth, effectiveHeight); - this.renderTarget2.setSize(effectiveWidth, effectiveHeight); - for (let i2 = 0; i2 < this.passes.length; i2++) { - this.passes[i2].setSize(effectiveWidth, effectiveHeight); - } - } - setPixelRatio(pixelRatio) { - this._pixelRatio = pixelRatio; - this.setSize(this._width, this._height); - } -} -new OrthographicCamera(-1, 1, 1, -1, 0, 1); -const _geometry = new BufferGeometry(); -_geometry.setAttribute("position", new Float32BufferAttribute([-1, 3, 0, -1, -1, 0, 3, -1, 0], 3)); -_geometry.setAttribute("uv", new Float32BufferAttribute([0, 2, 0, 0, 2, 0], 2)); -class RenderPass extends Pass { - constructor(scene, camera, overrideMaterial, clearColor, clearAlpha) { - super(); - this.scene = scene; - this.camera = camera; - this.overrideMaterial = overrideMaterial; - this.clearColor = clearColor; - this.clearAlpha = clearAlpha !== void 0 ? clearAlpha : 0; - this.clear = true; - this.clearDepth = false; - this.needsSwap = false; - this._oldClearColor = new Color(); - } - render(renderer2, writeBuffer, readBuffer) { - const oldAutoClear = renderer2.autoClear; - renderer2.autoClear = false; - let oldClearAlpha, oldOverrideMaterial; - if (this.overrideMaterial !== void 0) { - oldOverrideMaterial = this.scene.overrideMaterial; - this.scene.overrideMaterial = this.overrideMaterial; - } - if (this.clearColor) { - renderer2.getClearColor(this._oldClearColor); - oldClearAlpha = renderer2.getClearAlpha(); - renderer2.setClearColor(this.clearColor, this.clearAlpha); - } - if (this.clearDepth) { - renderer2.clearDepth(); - } - renderer2.setRenderTarget(this.renderToScreen ? null : readBuffer); - if (this.clear) - renderer2.clear(renderer2.autoClearColor, renderer2.autoClearDepth, renderer2.autoClearStencil); - renderer2.render(this.scene, this.camera); - if (this.clearColor) { - renderer2.setClearColor(this._oldClearColor, oldClearAlpha); - } - if (this.overrideMaterial !== void 0) { - this.scene.overrideMaterial = oldOverrideMaterial; - } - renderer2.autoClear = oldAutoClear; - } -} -const BokehShader = { - defines: { - "DEPTH_PACKING": 1, - "PERSPECTIVE_CAMERA": 1 - }, - uniforms: { - "tColor": { value: null }, - "tDepth": { value: null }, - "focus": { value: 1 }, - "aspect": { value: 1 }, - "aperture": { value: 0.025 }, - "maxblur": { value: 0.01 }, - "nearClip": { value: 1 }, - "farClip": { value: 1e3 } - }, - vertexShader: ` - - varying vec2 vUv; - - void main() { - - vUv = uv; - gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); - - }`, - fragmentShader: ` - - #include - - varying vec2 vUv; - - uniform sampler2D tColor; - uniform sampler2D tDepth; - - uniform float maxblur; // max blur amount - uniform float aperture; // aperture - bigger values for shallower depth of field - - uniform float nearClip; - uniform float farClip; - - uniform float focus; - uniform float aspect; - - #include - - float getDepth( const in vec2 screenPosition ) { - #if DEPTH_PACKING == 1 - return unpackRGBAToDepth( texture2D( tDepth, screenPosition ) ); - #else - return texture2D( tDepth, screenPosition ).x; - #endif - } - - float getViewZ( const in float depth ) { - #if PERSPECTIVE_CAMERA == 1 - return perspectiveDepthToViewZ( depth, nearClip, farClip ); - #else - return orthographicDepthToViewZ( depth, nearClip, farClip ); - #endif - } - - - void main() { - - vec2 aspectcorrect = vec2( 1.0, aspect ); - - float viewZ = getViewZ( getDepth( vUv ) ); - - float factor = ( focus + viewZ ); // viewZ is <= 0, so this is a difference equation - - vec2 dofblur = vec2 ( clamp( factor * aperture, -maxblur, maxblur ) ); - - vec2 dofblur9 = dofblur * 0.9; - vec2 dofblur7 = dofblur * 0.7; - vec2 dofblur4 = dofblur * 0.4; - - vec4 col = vec4( 0.0 ); - - col += texture2D( tColor, vUv.xy ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.0, 0.4 ) * aspectcorrect ) * dofblur ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.15, 0.37 ) * aspectcorrect ) * dofblur ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.29, 0.29 ) * aspectcorrect ) * dofblur ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.37, 0.15 ) * aspectcorrect ) * dofblur ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.40, 0.0 ) * aspectcorrect ) * dofblur ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.37, -0.15 ) * aspectcorrect ) * dofblur ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.29, -0.29 ) * aspectcorrect ) * dofblur ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.15, -0.37 ) * aspectcorrect ) * dofblur ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.0, -0.4 ) * aspectcorrect ) * dofblur ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.15, 0.37 ) * aspectcorrect ) * dofblur ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.29, 0.29 ) * aspectcorrect ) * dofblur ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.37, 0.15 ) * aspectcorrect ) * dofblur ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.4, 0.0 ) * aspectcorrect ) * dofblur ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.37, -0.15 ) * aspectcorrect ) * dofblur ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.29, -0.29 ) * aspectcorrect ) * dofblur ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.15, -0.37 ) * aspectcorrect ) * dofblur ); - - col += texture2D( tColor, vUv.xy + ( vec2( 0.15, 0.37 ) * aspectcorrect ) * dofblur9 ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.37, 0.15 ) * aspectcorrect ) * dofblur9 ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.37, -0.15 ) * aspectcorrect ) * dofblur9 ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.15, -0.37 ) * aspectcorrect ) * dofblur9 ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.15, 0.37 ) * aspectcorrect ) * dofblur9 ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.37, 0.15 ) * aspectcorrect ) * dofblur9 ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.37, -0.15 ) * aspectcorrect ) * dofblur9 ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.15, -0.37 ) * aspectcorrect ) * dofblur9 ); - - col += texture2D( tColor, vUv.xy + ( vec2( 0.29, 0.29 ) * aspectcorrect ) * dofblur7 ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.40, 0.0 ) * aspectcorrect ) * dofblur7 ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.29, -0.29 ) * aspectcorrect ) * dofblur7 ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.0, -0.4 ) * aspectcorrect ) * dofblur7 ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.29, 0.29 ) * aspectcorrect ) * dofblur7 ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.4, 0.0 ) * aspectcorrect ) * dofblur7 ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.29, -0.29 ) * aspectcorrect ) * dofblur7 ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.0, 0.4 ) * aspectcorrect ) * dofblur7 ); - - col += texture2D( tColor, vUv.xy + ( vec2( 0.29, 0.29 ) * aspectcorrect ) * dofblur4 ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.4, 0.0 ) * aspectcorrect ) * dofblur4 ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.29, -0.29 ) * aspectcorrect ) * dofblur4 ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.0, -0.4 ) * aspectcorrect ) * dofblur4 ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.29, 0.29 ) * aspectcorrect ) * dofblur4 ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.4, 0.0 ) * aspectcorrect ) * dofblur4 ); - col += texture2D( tColor, vUv.xy + ( vec2( -0.29, -0.29 ) * aspectcorrect ) * dofblur4 ); - col += texture2D( tColor, vUv.xy + ( vec2( 0.0, 0.4 ) * aspectcorrect ) * dofblur4 ); - - gl_FragColor = col / 41.0; - gl_FragColor.a = 1.0; - - }` -}; -class BokehPass extends Pass { - constructor(scene, camera, params) { - super(); - this.scene = scene; - this.camera = camera; - const focus = params.focus !== void 0 ? params.focus : 1; - const aspect2 = params.aspect !== void 0 ? params.aspect : camera.aspect; - const aperture = params.aperture !== void 0 ? params.aperture : 0.025; - const maxblur = params.maxblur !== void 0 ? params.maxblur : 1; - const width = params.width || window.innerWidth || 1; - const height = params.height || window.innerHeight || 1; - this.renderTargetDepth = new WebGLRenderTarget(width, height, { - minFilter: NearestFilter, - magFilter: NearestFilter - }); - this.renderTargetDepth.texture.name = "BokehPass.depth"; - this.materialDepth = new MeshDepthMaterial(); - this.materialDepth.depthPacking = RGBADepthPacking; - this.materialDepth.blending = NoBlending; - if (BokehShader === void 0) { - console.error("THREE.BokehPass relies on BokehShader"); - } - const bokehShader = BokehShader; - const bokehUniforms = UniformsUtils.clone(bokehShader.uniforms); - bokehUniforms["tDepth"].value = this.renderTargetDepth.texture; - bokehUniforms["focus"].value = focus; - bokehUniforms["aspect"].value = aspect2; - bokehUniforms["aperture"].value = aperture; - bokehUniforms["maxblur"].value = maxblur; - bokehUniforms["nearClip"].value = camera.near; - bokehUniforms["farClip"].value = camera.far; - this.materialBokeh = new ShaderMaterial({ - defines: Object.assign({}, bokehShader.defines), - uniforms: bokehUniforms, - vertexShader: bokehShader.vertexShader, - fragmentShader: bokehShader.fragmentShader - }); - this.uniforms = bokehUniforms; - this.needsSwap = false; - this.fsQuad = new FullScreenQuad(this.materialBokeh); - this._oldClearColor = new Color(); - } - render(renderer2, writeBuffer, readBuffer) { - this.scene.overrideMaterial = this.materialDepth; - renderer2.getClearColor(this._oldClearColor); - const oldClearAlpha = renderer2.getClearAlpha(); - const oldAutoClear = renderer2.autoClear; - renderer2.autoClear = false; - renderer2.setClearColor(16777215); - renderer2.setClearAlpha(1); - renderer2.setRenderTarget(this.renderTargetDepth); - renderer2.clear(); - renderer2.render(this.scene, this.camera); - this.uniforms["tColor"].value = readBuffer.texture; - this.uniforms["nearClip"].value = this.camera.near; - this.uniforms["farClip"].value = this.camera.far; - if (this.renderToScreen) { - renderer2.setRenderTarget(null); - this.fsQuad.render(renderer2); - } else { - renderer2.setRenderTarget(writeBuffer); - renderer2.clear(); - this.fsQuad.render(renderer2); - } - this.scene.overrideMaterial = null; - renderer2.setClearColor(this._oldClearColor); - renderer2.setClearAlpha(oldClearAlpha); - renderer2.autoClear = oldAutoClear; - } -} -const FilmShader = { - uniforms: { - "tDiffuse": { value: null }, - "time": { value: 0 }, - "nIntensity": { value: 0.5 }, - "sIntensity": { value: 0.05 }, - "sCount": { value: 4096 }, - "grayscale": { value: 1 } - }, - vertexShader: ` - - varying vec2 vUv; - - void main() { - - vUv = uv; - gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); - - }`, - fragmentShader: ` - - #include - - // control parameter - uniform float time; - - uniform bool grayscale; - - // noise effect intensity value (0 = no effect, 1 = full effect) - uniform float nIntensity; - - // scanlines effect intensity value (0 = no effect, 1 = full effect) - uniform float sIntensity; - - // scanlines effect count value (0 = no effect, 4096 = full effect) - uniform float sCount; - - uniform sampler2D tDiffuse; - - varying vec2 vUv; - - void main() { - - // sample the source - vec4 cTextureScreen = texture2D( tDiffuse, vUv ); - - // make some noise - float dx = rand( vUv + time ); - - // add noise - vec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx, 0.0, 1.0 ); - - // get us a sine and cosine - vec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) ); - - // add scanlines - cResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity; - - // interpolate between source and result by intensity - cResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb ); - - // convert to grayscale if desired - if( grayscale ) { - - cResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 ); - - } - - gl_FragColor = vec4( cResult, cTextureScreen.a ); - - }` -}; -class FilmPass extends Pass { - constructor(noiseIntensity, scanlinesIntensity, scanlinesCount, grayscale) { - super(); - if (FilmShader === void 0) - console.error("THREE.FilmPass relies on FilmShader"); - const shader = FilmShader; - this.uniforms = UniformsUtils.clone(shader.uniforms); - this.material = new ShaderMaterial({ - uniforms: this.uniforms, - vertexShader: shader.vertexShader, - fragmentShader: shader.fragmentShader - }); - if (grayscale !== void 0) - this.uniforms.grayscale.value = grayscale; - if (noiseIntensity !== void 0) - this.uniforms.nIntensity.value = noiseIntensity; - if (scanlinesIntensity !== void 0) - this.uniforms.sIntensity.value = scanlinesIntensity; - if (scanlinesCount !== void 0) - this.uniforms.sCount.value = scanlinesCount; - this.fsQuad = new FullScreenQuad(this.material); - } - render(renderer2, writeBuffer, readBuffer, deltaTime) { - this.uniforms["tDiffuse"].value = readBuffer.texture; - this.uniforms["time"].value += deltaTime; - if (this.renderToScreen) { - renderer2.setRenderTarget(null); - this.fsQuad.render(renderer2); - } else { - renderer2.setRenderTarget(writeBuffer); - if (this.clear) - renderer2.clear(); - this.fsQuad.render(renderer2); - } - } -} -const FXAAShader = { - uniforms: { - "tDiffuse": { value: null }, - "resolution": { value: new Vector2(1 / 1024, 1 / 512) } - }, - vertexShader: ` - - varying vec2 vUv; - - void main() { - - vUv = uv; - gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); - - }`, - fragmentShader: ` - - precision highp float; - - uniform sampler2D tDiffuse; - - uniform vec2 resolution; - - varying vec2 vUv; - - #define FXAA_PC 1 - #define FXAA_GLSL_100 1 - #define FXAA_QUALITY_PRESET 12 - - #define FXAA_GREEN_AS_LUMA 1 - - /*--------------------------------------------------------------------------*/ - #ifndef FXAA_PC_CONSOLE - // - // The console algorithm for PC is included - // for developers targeting really low spec machines. - // Likely better to just run FXAA_PC, and use a really low preset. - // - #define FXAA_PC_CONSOLE 0 - #endif - /*--------------------------------------------------------------------------*/ - #ifndef FXAA_GLSL_120 - #define FXAA_GLSL_120 0 - #endif - /*--------------------------------------------------------------------------*/ - #ifndef FXAA_GLSL_130 - #define FXAA_GLSL_130 0 - #endif - /*--------------------------------------------------------------------------*/ - #ifndef FXAA_HLSL_3 - #define FXAA_HLSL_3 0 - #endif - /*--------------------------------------------------------------------------*/ - #ifndef FXAA_HLSL_4 - #define FXAA_HLSL_4 0 - #endif - /*--------------------------------------------------------------------------*/ - #ifndef FXAA_HLSL_5 - #define FXAA_HLSL_5 0 - #endif - /*==========================================================================*/ - #ifndef FXAA_GREEN_AS_LUMA - // - // For those using non-linear color, - // and either not able to get luma in alpha, or not wanting to, - // this enables FXAA to run using green as a proxy for luma. - // So with this enabled, no need to pack luma in alpha. - // - // This will turn off AA on anything which lacks some amount of green. - // Pure red and blue or combination of only R and B, will get no AA. - // - // Might want to lower the settings for both, - // fxaaConsoleEdgeThresholdMin - // fxaaQualityEdgeThresholdMin - // In order to insure AA does not get turned off on colors - // which contain a minor amount of green. - // - // 1 = On. - // 0 = Off. - // - #define FXAA_GREEN_AS_LUMA 0 - #endif - /*--------------------------------------------------------------------------*/ - #ifndef FXAA_EARLY_EXIT - // - // Controls algorithm's early exit path. - // On PS3 turning this ON adds 2 cycles to the shader. - // On 360 turning this OFF adds 10ths of a millisecond to the shader. - // Turning this off on console will result in a more blurry image. - // So this defaults to on. - // - // 1 = On. - // 0 = Off. - // - #define FXAA_EARLY_EXIT 1 - #endif - /*--------------------------------------------------------------------------*/ - #ifndef FXAA_DISCARD - // - // Only valid for PC OpenGL currently. - // Probably will not work when FXAA_GREEN_AS_LUMA = 1. - // - // 1 = Use discard on pixels which don't need AA. - // For APIs which enable concurrent TEX+ROP from same surface. - // 0 = Return unchanged color on pixels which don't need AA. - // - #define FXAA_DISCARD 0 - #endif - /*--------------------------------------------------------------------------*/ - #ifndef FXAA_FAST_PIXEL_OFFSET - // - // Used for GLSL 120 only. - // - // 1 = GL API supports fast pixel offsets - // 0 = do not use fast pixel offsets - // - #ifdef GL_EXT_gpu_shader4 - #define FXAA_FAST_PIXEL_OFFSET 1 - #endif - #ifdef GL_NV_gpu_shader5 - #define FXAA_FAST_PIXEL_OFFSET 1 - #endif - #ifdef GL_ARB_gpu_shader5 - #define FXAA_FAST_PIXEL_OFFSET 1 - #endif - #ifndef FXAA_FAST_PIXEL_OFFSET - #define FXAA_FAST_PIXEL_OFFSET 0 - #endif - #endif - /*--------------------------------------------------------------------------*/ - #ifndef FXAA_GATHER4_ALPHA - // - // 1 = API supports gather4 on alpha channel. - // 0 = API does not support gather4 on alpha channel. - // - #if (FXAA_HLSL_5 == 1) - #define FXAA_GATHER4_ALPHA 1 - #endif - #ifdef GL_ARB_gpu_shader5 - #define FXAA_GATHER4_ALPHA 1 - #endif - #ifdef GL_NV_gpu_shader5 - #define FXAA_GATHER4_ALPHA 1 - #endif - #ifndef FXAA_GATHER4_ALPHA - #define FXAA_GATHER4_ALPHA 0 - #endif - #endif - - - /*============================================================================ - FXAA QUALITY - TUNING KNOBS - ------------------------------------------------------------------------------ - NOTE the other tuning knobs are now in the shader function inputs! - ============================================================================*/ - #ifndef FXAA_QUALITY_PRESET - // - // Choose the quality preset. - // This needs to be compiled into the shader as it effects code. - // Best option to include multiple presets is to - // in each shader define the preset, then include this file. - // - // OPTIONS - // ----------------------------------------------------------------------- - // 10 to 15 - default medium dither (10=fastest, 15=highest quality) - // 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality) - // 39 - no dither, very expensive - // - // NOTES - // ----------------------------------------------------------------------- - // 12 = slightly faster then FXAA 3.9 and higher edge quality (default) - // 13 = about same speed as FXAA 3.9 and better than 12 - // 23 = closest to FXAA 3.9 visually and performance wise - // _ = the lowest digit is directly related to performance - // _ = the highest digit is directly related to style - // - #define FXAA_QUALITY_PRESET 12 - #endif - - - /*============================================================================ - - FXAA QUALITY - PRESETS - - ============================================================================*/ - - /*============================================================================ - FXAA QUALITY - MEDIUM DITHER PRESETS - ============================================================================*/ - #if (FXAA_QUALITY_PRESET == 10) - #define FXAA_QUALITY_PS 3 - #define FXAA_QUALITY_P0 1.5 - #define FXAA_QUALITY_P1 3.0 - #define FXAA_QUALITY_P2 12.0 - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PRESET == 11) - #define FXAA_QUALITY_PS 4 - #define FXAA_QUALITY_P0 1.0 - #define FXAA_QUALITY_P1 1.5 - #define FXAA_QUALITY_P2 3.0 - #define FXAA_QUALITY_P3 12.0 - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PRESET == 12) - #define FXAA_QUALITY_PS 5 - #define FXAA_QUALITY_P0 1.0 - #define FXAA_QUALITY_P1 1.5 - #define FXAA_QUALITY_P2 2.0 - #define FXAA_QUALITY_P3 4.0 - #define FXAA_QUALITY_P4 12.0 - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PRESET == 13) - #define FXAA_QUALITY_PS 6 - #define FXAA_QUALITY_P0 1.0 - #define FXAA_QUALITY_P1 1.5 - #define FXAA_QUALITY_P2 2.0 - #define FXAA_QUALITY_P3 2.0 - #define FXAA_QUALITY_P4 4.0 - #define FXAA_QUALITY_P5 12.0 - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PRESET == 14) - #define FXAA_QUALITY_PS 7 - #define FXAA_QUALITY_P0 1.0 - #define FXAA_QUALITY_P1 1.5 - #define FXAA_QUALITY_P2 2.0 - #define FXAA_QUALITY_P3 2.0 - #define FXAA_QUALITY_P4 2.0 - #define FXAA_QUALITY_P5 4.0 - #define FXAA_QUALITY_P6 12.0 - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PRESET == 15) - #define FXAA_QUALITY_PS 8 - #define FXAA_QUALITY_P0 1.0 - #define FXAA_QUALITY_P1 1.5 - #define FXAA_QUALITY_P2 2.0 - #define FXAA_QUALITY_P3 2.0 - #define FXAA_QUALITY_P4 2.0 - #define FXAA_QUALITY_P5 2.0 - #define FXAA_QUALITY_P6 4.0 - #define FXAA_QUALITY_P7 12.0 - #endif - - /*============================================================================ - FXAA QUALITY - LOW DITHER PRESETS - ============================================================================*/ - #if (FXAA_QUALITY_PRESET == 20) - #define FXAA_QUALITY_PS 3 - #define FXAA_QUALITY_P0 1.5 - #define FXAA_QUALITY_P1 2.0 - #define FXAA_QUALITY_P2 8.0 - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PRESET == 21) - #define FXAA_QUALITY_PS 4 - #define FXAA_QUALITY_P0 1.0 - #define FXAA_QUALITY_P1 1.5 - #define FXAA_QUALITY_P2 2.0 - #define FXAA_QUALITY_P3 8.0 - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PRESET == 22) - #define FXAA_QUALITY_PS 5 - #define FXAA_QUALITY_P0 1.0 - #define FXAA_QUALITY_P1 1.5 - #define FXAA_QUALITY_P2 2.0 - #define FXAA_QUALITY_P3 2.0 - #define FXAA_QUALITY_P4 8.0 - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PRESET == 23) - #define FXAA_QUALITY_PS 6 - #define FXAA_QUALITY_P0 1.0 - #define FXAA_QUALITY_P1 1.5 - #define FXAA_QUALITY_P2 2.0 - #define FXAA_QUALITY_P3 2.0 - #define FXAA_QUALITY_P4 2.0 - #define FXAA_QUALITY_P5 8.0 - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PRESET == 24) - #define FXAA_QUALITY_PS 7 - #define FXAA_QUALITY_P0 1.0 - #define FXAA_QUALITY_P1 1.5 - #define FXAA_QUALITY_P2 2.0 - #define FXAA_QUALITY_P3 2.0 - #define FXAA_QUALITY_P4 2.0 - #define FXAA_QUALITY_P5 3.0 - #define FXAA_QUALITY_P6 8.0 - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PRESET == 25) - #define FXAA_QUALITY_PS 8 - #define FXAA_QUALITY_P0 1.0 - #define FXAA_QUALITY_P1 1.5 - #define FXAA_QUALITY_P2 2.0 - #define FXAA_QUALITY_P3 2.0 - #define FXAA_QUALITY_P4 2.0 - #define FXAA_QUALITY_P5 2.0 - #define FXAA_QUALITY_P6 4.0 - #define FXAA_QUALITY_P7 8.0 - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PRESET == 26) - #define FXAA_QUALITY_PS 9 - #define FXAA_QUALITY_P0 1.0 - #define FXAA_QUALITY_P1 1.5 - #define FXAA_QUALITY_P2 2.0 - #define FXAA_QUALITY_P3 2.0 - #define FXAA_QUALITY_P4 2.0 - #define FXAA_QUALITY_P5 2.0 - #define FXAA_QUALITY_P6 2.0 - #define FXAA_QUALITY_P7 4.0 - #define FXAA_QUALITY_P8 8.0 - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PRESET == 27) - #define FXAA_QUALITY_PS 10 - #define FXAA_QUALITY_P0 1.0 - #define FXAA_QUALITY_P1 1.5 - #define FXAA_QUALITY_P2 2.0 - #define FXAA_QUALITY_P3 2.0 - #define FXAA_QUALITY_P4 2.0 - #define FXAA_QUALITY_P5 2.0 - #define FXAA_QUALITY_P6 2.0 - #define FXAA_QUALITY_P7 2.0 - #define FXAA_QUALITY_P8 4.0 - #define FXAA_QUALITY_P9 8.0 - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PRESET == 28) - #define FXAA_QUALITY_PS 11 - #define FXAA_QUALITY_P0 1.0 - #define FXAA_QUALITY_P1 1.5 - #define FXAA_QUALITY_P2 2.0 - #define FXAA_QUALITY_P3 2.0 - #define FXAA_QUALITY_P4 2.0 - #define FXAA_QUALITY_P5 2.0 - #define FXAA_QUALITY_P6 2.0 - #define FXAA_QUALITY_P7 2.0 - #define FXAA_QUALITY_P8 2.0 - #define FXAA_QUALITY_P9 4.0 - #define FXAA_QUALITY_P10 8.0 - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PRESET == 29) - #define FXAA_QUALITY_PS 12 - #define FXAA_QUALITY_P0 1.0 - #define FXAA_QUALITY_P1 1.5 - #define FXAA_QUALITY_P2 2.0 - #define FXAA_QUALITY_P3 2.0 - #define FXAA_QUALITY_P4 2.0 - #define FXAA_QUALITY_P5 2.0 - #define FXAA_QUALITY_P6 2.0 - #define FXAA_QUALITY_P7 2.0 - #define FXAA_QUALITY_P8 2.0 - #define FXAA_QUALITY_P9 2.0 - #define FXAA_QUALITY_P10 4.0 - #define FXAA_QUALITY_P11 8.0 - #endif - - /*============================================================================ - FXAA QUALITY - EXTREME QUALITY - ============================================================================*/ - #if (FXAA_QUALITY_PRESET == 39) - #define FXAA_QUALITY_PS 12 - #define FXAA_QUALITY_P0 1.0 - #define FXAA_QUALITY_P1 1.0 - #define FXAA_QUALITY_P2 1.0 - #define FXAA_QUALITY_P3 1.0 - #define FXAA_QUALITY_P4 1.0 - #define FXAA_QUALITY_P5 1.5 - #define FXAA_QUALITY_P6 2.0 - #define FXAA_QUALITY_P7 2.0 - #define FXAA_QUALITY_P8 2.0 - #define FXAA_QUALITY_P9 2.0 - #define FXAA_QUALITY_P10 4.0 - #define FXAA_QUALITY_P11 8.0 - #endif - - - - /*============================================================================ - - API PORTING - - ============================================================================*/ - #if (FXAA_GLSL_100 == 1) || (FXAA_GLSL_120 == 1) || (FXAA_GLSL_130 == 1) - #define FxaaBool bool - #define FxaaDiscard discard - #define FxaaFloat float - #define FxaaFloat2 vec2 - #define FxaaFloat3 vec3 - #define FxaaFloat4 vec4 - #define FxaaHalf float - #define FxaaHalf2 vec2 - #define FxaaHalf3 vec3 - #define FxaaHalf4 vec4 - #define FxaaInt2 ivec2 - #define FxaaSat(x) clamp(x, 0.0, 1.0) - #define FxaaTex sampler2D - #else - #define FxaaBool bool - #define FxaaDiscard clip(-1) - #define FxaaFloat float - #define FxaaFloat2 float2 - #define FxaaFloat3 float3 - #define FxaaFloat4 float4 - #define FxaaHalf half - #define FxaaHalf2 half2 - #define FxaaHalf3 half3 - #define FxaaHalf4 half4 - #define FxaaSat(x) saturate(x) - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_GLSL_100 == 1) - #define FxaaTexTop(t, p) texture2D(t, p, 0.0) - #define FxaaTexOff(t, p, o, r) texture2D(t, p + (o * r), 0.0) - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_GLSL_120 == 1) - // Requires, - // #version 120 - // And at least, - // #extension GL_EXT_gpu_shader4 : enable - // (or set FXAA_FAST_PIXEL_OFFSET 1 to work like DX9) - #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0) - #if (FXAA_FAST_PIXEL_OFFSET == 1) - #define FxaaTexOff(t, p, o, r) texture2DLodOffset(t, p, 0.0, o) - #else - #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0) - #endif - #if (FXAA_GATHER4_ALPHA == 1) - // use #extension GL_ARB_gpu_shader5 : enable - #define FxaaTexAlpha4(t, p) textureGather(t, p, 3) - #define FxaaTexOffAlpha4(t, p, o) textureGatherOffset(t, p, o, 3) - #define FxaaTexGreen4(t, p) textureGather(t, p, 1) - #define FxaaTexOffGreen4(t, p, o) textureGatherOffset(t, p, o, 1) - #endif - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_GLSL_130 == 1) - // Requires "#version 130" or better - #define FxaaTexTop(t, p) textureLod(t, p, 0.0) - #define FxaaTexOff(t, p, o, r) textureLodOffset(t, p, 0.0, o) - #if (FXAA_GATHER4_ALPHA == 1) - // use #extension GL_ARB_gpu_shader5 : enable - #define FxaaTexAlpha4(t, p) textureGather(t, p, 3) - #define FxaaTexOffAlpha4(t, p, o) textureGatherOffset(t, p, o, 3) - #define FxaaTexGreen4(t, p) textureGather(t, p, 1) - #define FxaaTexOffGreen4(t, p, o) textureGatherOffset(t, p, o, 1) - #endif - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_HLSL_3 == 1) - #define FxaaInt2 float2 - #define FxaaTex sampler2D - #define FxaaTexTop(t, p) tex2Dlod(t, float4(p, 0.0, 0.0)) - #define FxaaTexOff(t, p, o, r) tex2Dlod(t, float4(p + (o * r), 0, 0)) - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_HLSL_4 == 1) - #define FxaaInt2 int2 - struct FxaaTex { SamplerState smpl; Texture2D tex; }; - #define FxaaTexTop(t, p) t.tex.SampleLevel(t.smpl, p, 0.0) - #define FxaaTexOff(t, p, o, r) t.tex.SampleLevel(t.smpl, p, 0.0, o) - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_HLSL_5 == 1) - #define FxaaInt2 int2 - struct FxaaTex { SamplerState smpl; Texture2D tex; }; - #define FxaaTexTop(t, p) t.tex.SampleLevel(t.smpl, p, 0.0) - #define FxaaTexOff(t, p, o, r) t.tex.SampleLevel(t.smpl, p, 0.0, o) - #define FxaaTexAlpha4(t, p) t.tex.GatherAlpha(t.smpl, p) - #define FxaaTexOffAlpha4(t, p, o) t.tex.GatherAlpha(t.smpl, p, o) - #define FxaaTexGreen4(t, p) t.tex.GatherGreen(t.smpl, p) - #define FxaaTexOffGreen4(t, p, o) t.tex.GatherGreen(t.smpl, p, o) - #endif - - - /*============================================================================ - GREEN AS LUMA OPTION SUPPORT FUNCTION - ============================================================================*/ - #if (FXAA_GREEN_AS_LUMA == 0) - FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.w; } - #else - FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; } - #endif - - - - - /*============================================================================ - - FXAA3 QUALITY - PC - - ============================================================================*/ - #if (FXAA_PC == 1) - /*--------------------------------------------------------------------------*/ - FxaaFloat4 FxaaPixelShader( - // - // Use noperspective interpolation here (turn off perspective interpolation). - // {xy} = center of pixel - FxaaFloat2 pos, - // - // Used only for FXAA Console, and not used on the 360 version. - // Use noperspective interpolation here (turn off perspective interpolation). - // {xy_} = upper left of pixel - // {_zw} = lower right of pixel - FxaaFloat4 fxaaConsolePosPos, - // - // Input color texture. - // {rgb_} = color in linear or perceptual color space - // if (FXAA_GREEN_AS_LUMA == 0) - // {__a} = luma in perceptual color space (not linear) - FxaaTex tex, - // - // Only used on the optimized 360 version of FXAA Console. - // For everything but 360, just use the same input here as for "tex". - // For 360, same texture, just alias with a 2nd sampler. - // This sampler needs to have an exponent bias of -1. - FxaaTex fxaaConsole360TexExpBiasNegOne, - // - // Only used on the optimized 360 version of FXAA Console. - // For everything but 360, just use the same input here as for "tex". - // For 360, same texture, just alias with a 3nd sampler. - // This sampler needs to have an exponent bias of -2. - FxaaTex fxaaConsole360TexExpBiasNegTwo, - // - // Only used on FXAA Quality. - // This must be from a constant/uniform. - // {x_} = 1.0/screenWidthInPixels - // {_y} = 1.0/screenHeightInPixels - FxaaFloat2 fxaaQualityRcpFrame, - // - // Only used on FXAA Console. - // This must be from a constant/uniform. - // This effects sub-pixel AA quality and inversely sharpness. - // Where N ranges between, - // N = 0.50 (default) - // N = 0.33 (sharper) - // {x__} = -N/screenWidthInPixels - // {_y_} = -N/screenHeightInPixels - // {_z_} = N/screenWidthInPixels - // {__w} = N/screenHeightInPixels - FxaaFloat4 fxaaConsoleRcpFrameOpt, - // - // Only used on FXAA Console. - // Not used on 360, but used on PS3 and PC. - // This must be from a constant/uniform. - // {x__} = -2.0/screenWidthInPixels - // {_y_} = -2.0/screenHeightInPixels - // {_z_} = 2.0/screenWidthInPixels - // {__w} = 2.0/screenHeightInPixels - FxaaFloat4 fxaaConsoleRcpFrameOpt2, - // - // Only used on FXAA Console. - // Only used on 360 in place of fxaaConsoleRcpFrameOpt2. - // This must be from a constant/uniform. - // {x__} = 8.0/screenWidthInPixels - // {_y_} = 8.0/screenHeightInPixels - // {_z_} = -4.0/screenWidthInPixels - // {__w} = -4.0/screenHeightInPixels - FxaaFloat4 fxaaConsole360RcpFrameOpt2, - // - // Only used on FXAA Quality. - // This used to be the FXAA_QUALITY_SUBPIX define. - // It is here now to allow easier tuning. - // Choose the amount of sub-pixel aliasing removal. - // This can effect sharpness. - // 1.00 - upper limit (softer) - // 0.75 - default amount of filtering - // 0.50 - lower limit (sharper, less sub-pixel aliasing removal) - // 0.25 - almost off - // 0.00 - completely off - FxaaFloat fxaaQualitySubpix, - // - // Only used on FXAA Quality. - // This used to be the FXAA_QUALITY_EDGE_THRESHOLD define. - // It is here now to allow easier tuning. - // The minimum amount of local contrast required to apply algorithm. - // 0.333 - too little (faster) - // 0.250 - low quality - // 0.166 - default - // 0.125 - high quality - // 0.063 - overkill (slower) - FxaaFloat fxaaQualityEdgeThreshold, - // - // Only used on FXAA Quality. - // This used to be the FXAA_QUALITY_EDGE_THRESHOLD_MIN define. - // It is here now to allow easier tuning. - // Trims the algorithm from processing darks. - // 0.0833 - upper limit (default, the start of visible unfiltered edges) - // 0.0625 - high quality (faster) - // 0.0312 - visible limit (slower) - // Special notes when using FXAA_GREEN_AS_LUMA, - // Likely want to set this to zero. - // As colors that are mostly not-green - // will appear very dark in the green channel! - // Tune by looking at mostly non-green content, - // then start at zero and increase until aliasing is a problem. - FxaaFloat fxaaQualityEdgeThresholdMin, - // - // Only used on FXAA Console. - // This used to be the FXAA_CONSOLE_EDGE_SHARPNESS define. - // It is here now to allow easier tuning. - // This does not effect PS3, as this needs to be compiled in. - // Use FXAA_CONSOLE_PS3_EDGE_SHARPNESS for PS3. - // Due to the PS3 being ALU bound, - // there are only three safe values here: 2 and 4 and 8. - // These options use the shaders ability to a free *|/ by 2|4|8. - // For all other platforms can be a non-power of two. - // 8.0 is sharper (default!!!) - // 4.0 is softer - // 2.0 is really soft (good only for vector graphics inputs) - FxaaFloat fxaaConsoleEdgeSharpness, - // - // Only used on FXAA Console. - // This used to be the FXAA_CONSOLE_EDGE_THRESHOLD define. - // It is here now to allow easier tuning. - // This does not effect PS3, as this needs to be compiled in. - // Use FXAA_CONSOLE_PS3_EDGE_THRESHOLD for PS3. - // Due to the PS3 being ALU bound, - // there are only two safe values here: 1/4 and 1/8. - // These options use the shaders ability to a free *|/ by 2|4|8. - // The console setting has a different mapping than the quality setting. - // Other platforms can use other values. - // 0.125 leaves less aliasing, but is softer (default!!!) - // 0.25 leaves more aliasing, and is sharper - FxaaFloat fxaaConsoleEdgeThreshold, - // - // Only used on FXAA Console. - // This used to be the FXAA_CONSOLE_EDGE_THRESHOLD_MIN define. - // It is here now to allow easier tuning. - // Trims the algorithm from processing darks. - // The console setting has a different mapping than the quality setting. - // This only applies when FXAA_EARLY_EXIT is 1. - // This does not apply to PS3, - // PS3 was simplified to avoid more shader instructions. - // 0.06 - faster but more aliasing in darks - // 0.05 - default - // 0.04 - slower and less aliasing in darks - // Special notes when using FXAA_GREEN_AS_LUMA, - // Likely want to set this to zero. - // As colors that are mostly not-green - // will appear very dark in the green channel! - // Tune by looking at mostly non-green content, - // then start at zero and increase until aliasing is a problem. - FxaaFloat fxaaConsoleEdgeThresholdMin, - // - // Extra constants for 360 FXAA Console only. - // Use zeros or anything else for other platforms. - // These must be in physical constant registers and NOT immediates. - // Immediates will result in compiler un-optimizing. - // {xyzw} = float4(1.0, -1.0, 0.25, -0.25) - FxaaFloat4 fxaaConsole360ConstDir - ) { - /*--------------------------------------------------------------------------*/ - FxaaFloat2 posM; - posM.x = pos.x; - posM.y = pos.y; - #if (FXAA_GATHER4_ALPHA == 1) - #if (FXAA_DISCARD == 0) - FxaaFloat4 rgbyM = FxaaTexTop(tex, posM); - #if (FXAA_GREEN_AS_LUMA == 0) - #define lumaM rgbyM.w - #else - #define lumaM rgbyM.y - #endif - #endif - #if (FXAA_GREEN_AS_LUMA == 0) - FxaaFloat4 luma4A = FxaaTexAlpha4(tex, posM); - FxaaFloat4 luma4B = FxaaTexOffAlpha4(tex, posM, FxaaInt2(-1, -1)); - #else - FxaaFloat4 luma4A = FxaaTexGreen4(tex, posM); - FxaaFloat4 luma4B = FxaaTexOffGreen4(tex, posM, FxaaInt2(-1, -1)); - #endif - #if (FXAA_DISCARD == 1) - #define lumaM luma4A.w - #endif - #define lumaE luma4A.z - #define lumaS luma4A.x - #define lumaSE luma4A.y - #define lumaNW luma4B.w - #define lumaN luma4B.z - #define lumaW luma4B.x - #else - FxaaFloat4 rgbyM = FxaaTexTop(tex, posM); - #if (FXAA_GREEN_AS_LUMA == 0) - #define lumaM rgbyM.w - #else - #define lumaM rgbyM.y - #endif - #if (FXAA_GLSL_100 == 1) - FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaFloat2( 0.0, 1.0), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaFloat2( 1.0, 0.0), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaFloat2( 0.0,-1.0), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaFloat2(-1.0, 0.0), fxaaQualityRcpFrame.xy)); - #else - FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy)); - #endif - #endif - /*--------------------------------------------------------------------------*/ - FxaaFloat maxSM = max(lumaS, lumaM); - FxaaFloat minSM = min(lumaS, lumaM); - FxaaFloat maxESM = max(lumaE, maxSM); - FxaaFloat minESM = min(lumaE, minSM); - FxaaFloat maxWN = max(lumaN, lumaW); - FxaaFloat minWN = min(lumaN, lumaW); - FxaaFloat rangeMax = max(maxWN, maxESM); - FxaaFloat rangeMin = min(minWN, minESM); - FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold; - FxaaFloat range = rangeMax - rangeMin; - FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled); - FxaaBool earlyExit = range < rangeMaxClamped; - /*--------------------------------------------------------------------------*/ - if(earlyExit) - #if (FXAA_DISCARD == 1) - FxaaDiscard; - #else - return rgbyM; - #endif - /*--------------------------------------------------------------------------*/ - #if (FXAA_GATHER4_ALPHA == 0) - #if (FXAA_GLSL_100 == 1) - FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaFloat2(-1.0,-1.0), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaFloat2( 1.0, 1.0), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaFloat2( 1.0,-1.0), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaFloat2(-1.0, 1.0), fxaaQualityRcpFrame.xy)); - #else - FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy)); - #endif - #else - FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(1, -1), fxaaQualityRcpFrame.xy)); - FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy)); - #endif - /*--------------------------------------------------------------------------*/ - FxaaFloat lumaNS = lumaN + lumaS; - FxaaFloat lumaWE = lumaW + lumaE; - FxaaFloat subpixRcpRange = 1.0/range; - FxaaFloat subpixNSWE = lumaNS + lumaWE; - FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS; - FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE; - /*--------------------------------------------------------------------------*/ - FxaaFloat lumaNESE = lumaNE + lumaSE; - FxaaFloat lumaNWNE = lumaNW + lumaNE; - FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE; - FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE; - /*--------------------------------------------------------------------------*/ - FxaaFloat lumaNWSW = lumaNW + lumaSW; - FxaaFloat lumaSWSE = lumaSW + lumaSE; - FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2); - FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2); - FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW; - FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE; - FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4; - FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4; - /*--------------------------------------------------------------------------*/ - FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE; - FxaaFloat lengthSign = fxaaQualityRcpFrame.x; - FxaaBool horzSpan = edgeHorz >= edgeVert; - FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE; - /*--------------------------------------------------------------------------*/ - if(!horzSpan) lumaN = lumaW; - if(!horzSpan) lumaS = lumaE; - if(horzSpan) lengthSign = fxaaQualityRcpFrame.y; - FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM; - /*--------------------------------------------------------------------------*/ - FxaaFloat gradientN = lumaN - lumaM; - FxaaFloat gradientS = lumaS - lumaM; - FxaaFloat lumaNN = lumaN + lumaM; - FxaaFloat lumaSS = lumaS + lumaM; - FxaaBool pairN = abs(gradientN) >= abs(gradientS); - FxaaFloat gradient = max(abs(gradientN), abs(gradientS)); - if(pairN) lengthSign = -lengthSign; - FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange); - /*--------------------------------------------------------------------------*/ - FxaaFloat2 posB; - posB.x = posM.x; - posB.y = posM.y; - FxaaFloat2 offNP; - offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x; - offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y; - if(!horzSpan) posB.x += lengthSign * 0.5; - if( horzSpan) posB.y += lengthSign * 0.5; - /*--------------------------------------------------------------------------*/ - FxaaFloat2 posN; - posN.x = posB.x - offNP.x * FXAA_QUALITY_P0; - posN.y = posB.y - offNP.y * FXAA_QUALITY_P0; - FxaaFloat2 posP; - posP.x = posB.x + offNP.x * FXAA_QUALITY_P0; - posP.y = posB.y + offNP.y * FXAA_QUALITY_P0; - FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0; - FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN)); - FxaaFloat subpixE = subpixC * subpixC; - FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP)); - /*--------------------------------------------------------------------------*/ - if(!pairN) lumaNN = lumaSS; - FxaaFloat gradientScaled = gradient * 1.0/4.0; - FxaaFloat lumaMM = lumaM - lumaNN * 0.5; - FxaaFloat subpixF = subpixD * subpixE; - FxaaBool lumaMLTZero = lumaMM < 0.0; - /*--------------------------------------------------------------------------*/ - lumaEndN -= lumaNN * 0.5; - lumaEndP -= lumaNN * 0.5; - FxaaBool doneN = abs(lumaEndN) >= gradientScaled; - FxaaBool doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P1; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P1; - FxaaBool doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P1; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P1; - /*--------------------------------------------------------------------------*/ - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P2; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P2; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P2; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P2; - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PS > 3) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P3; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P3; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P3; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P3; - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PS > 4) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P4; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P4; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P4; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P4; - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PS > 5) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P5; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P5; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P5; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P5; - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PS > 6) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P6; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P6; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P6; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P6; - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PS > 7) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P7; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P7; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P7; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P7; - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PS > 8) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P8; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P8; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P8; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P8; - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PS > 9) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P9; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P9; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P9; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P9; - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PS > 10) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P10; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P10; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P10; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P10; - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PS > 11) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P11; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P11; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P11; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P11; - /*--------------------------------------------------------------------------*/ - #if (FXAA_QUALITY_PS > 12) - if(doneNP) { - if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy)); - if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy)); - if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5; - if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5; - doneN = abs(lumaEndN) >= gradientScaled; - doneP = abs(lumaEndP) >= gradientScaled; - if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P12; - if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P12; - doneNP = (!doneN) || (!doneP); - if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P12; - if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P12; - /*--------------------------------------------------------------------------*/ - } - #endif - /*--------------------------------------------------------------------------*/ - } - #endif - /*--------------------------------------------------------------------------*/ - } - #endif - /*--------------------------------------------------------------------------*/ - } - #endif - /*--------------------------------------------------------------------------*/ - } - #endif - /*--------------------------------------------------------------------------*/ - } - #endif - /*--------------------------------------------------------------------------*/ - } - #endif - /*--------------------------------------------------------------------------*/ - } - #endif - /*--------------------------------------------------------------------------*/ - } - #endif - /*--------------------------------------------------------------------------*/ - } - #endif - /*--------------------------------------------------------------------------*/ - } - /*--------------------------------------------------------------------------*/ - FxaaFloat dstN = posM.x - posN.x; - FxaaFloat dstP = posP.x - posM.x; - if(!horzSpan) dstN = posM.y - posN.y; - if(!horzSpan) dstP = posP.y - posM.y; - /*--------------------------------------------------------------------------*/ - FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero; - FxaaFloat spanLength = (dstP + dstN); - FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero; - FxaaFloat spanLengthRcp = 1.0/spanLength; - /*--------------------------------------------------------------------------*/ - FxaaBool directionN = dstN < dstP; - FxaaFloat dst = min(dstN, dstP); - FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP; - FxaaFloat subpixG = subpixF * subpixF; - FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5; - FxaaFloat subpixH = subpixG * fxaaQualitySubpix; - /*--------------------------------------------------------------------------*/ - FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0; - FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH); - if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign; - if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign; - #if (FXAA_DISCARD == 1) - return FxaaTexTop(tex, posM); - #else - return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM); - #endif - } - /*==========================================================================*/ - #endif - - void main() { - gl_FragColor = FxaaPixelShader( - vUv, - vec4(0.0), - tDiffuse, - tDiffuse, - tDiffuse, - resolution, - vec4(0.0), - vec4(0.0), - vec4(0.0), - 0.75, - 0.166, - 0.0833, - 0.0, - 0.0, - 0.0, - vec4(0.0) - ); - - // TODO avoid querying texture twice for same texel - gl_FragColor.a = texture2D(tDiffuse, vUv).a; - }` -}; -const HalftoneShader = { - uniforms: { - "tDiffuse": { value: null }, - "shape": { value: 1 }, - "radius": { value: 4 }, - "rotateR": { value: Math.PI / 12 * 1 }, - "rotateG": { value: Math.PI / 12 * 2 }, - "rotateB": { value: Math.PI / 12 * 3 }, - "scatter": { value: 0 }, - "width": { value: 1 }, - "height": { value: 1 }, - "blending": { value: 1 }, - "blendingMode": { value: 1 }, - "greyscale": { value: false }, - "disable": { value: false } - }, - vertexShader: ` - - varying vec2 vUV; - - void main() { - - vUV = uv; - gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0); - - }`, - fragmentShader: ` - - #define SQRT2_MINUS_ONE 0.41421356 - #define SQRT2_HALF_MINUS_ONE 0.20710678 - #define PI2 6.28318531 - #define SHAPE_DOT 1 - #define SHAPE_ELLIPSE 2 - #define SHAPE_LINE 3 - #define SHAPE_SQUARE 4 - #define BLENDING_LINEAR 1 - #define BLENDING_MULTIPLY 2 - #define BLENDING_ADD 3 - #define BLENDING_LIGHTER 4 - #define BLENDING_DARKER 5 - uniform sampler2D tDiffuse; - uniform float radius; - uniform float rotateR; - uniform float rotateG; - uniform float rotateB; - uniform float scatter; - uniform float width; - uniform float height; - uniform int shape; - uniform bool disable; - uniform float blending; - uniform int blendingMode; - varying vec2 vUV; - uniform bool greyscale; - const int samples = 8; - - float blend( float a, float b, float t ) { - - // linear blend - return a * ( 1.0 - t ) + b * t; - - } - - float hypot( float x, float y ) { - - // vector magnitude - return sqrt( x * x + y * y ); - - } - - float rand( vec2 seed ){ - - // get pseudo-random number - return fract( sin( dot( seed.xy, vec2( 12.9898, 78.233 ) ) ) * 43758.5453 ); - - } - - float distanceToDotRadius( float channel, vec2 coord, vec2 normal, vec2 p, float angle, float rad_max ) { - - // apply shape-specific transforms - float dist = hypot( coord.x - p.x, coord.y - p.y ); - float rad = channel; - - if ( shape == SHAPE_DOT ) { - - rad = pow( abs( rad ), 1.125 ) * rad_max; - - } else if ( shape == SHAPE_ELLIPSE ) { - - rad = pow( abs( rad ), 1.125 ) * rad_max; - - if ( dist != 0.0 ) { - float dot_p = abs( ( p.x - coord.x ) / dist * normal.x + ( p.y - coord.y ) / dist * normal.y ); - dist = ( dist * ( 1.0 - SQRT2_HALF_MINUS_ONE ) ) + dot_p * dist * SQRT2_MINUS_ONE; - } - - } else if ( shape == SHAPE_LINE ) { - - rad = pow( abs( rad ), 1.5) * rad_max; - float dot_p = ( p.x - coord.x ) * normal.x + ( p.y - coord.y ) * normal.y; - dist = hypot( normal.x * dot_p, normal.y * dot_p ); - - } else if ( shape == SHAPE_SQUARE ) { - - float theta = atan( p.y - coord.y, p.x - coord.x ) - angle; - float sin_t = abs( sin( theta ) ); - float cos_t = abs( cos( theta ) ); - rad = pow( abs( rad ), 1.4 ); - rad = rad_max * ( rad + ( ( sin_t > cos_t ) ? rad - sin_t * rad : rad - cos_t * rad ) ); - - } - - return rad - dist; - - } - - struct Cell { - - // grid sample positions - vec2 normal; - vec2 p1; - vec2 p2; - vec2 p3; - vec2 p4; - float samp2; - float samp1; - float samp3; - float samp4; - - }; - - vec4 getSample( vec2 point ) { - - // multi-sampled point - vec4 tex = texture2D( tDiffuse, vec2( point.x / width, point.y / height ) ); - float base = rand( vec2( floor( point.x ), floor( point.y ) ) ) * PI2; - float step = PI2 / float( samples ); - float dist = radius * 0.66; - - for ( int i = 0; i < samples; ++i ) { - - float r = base + step * float( i ); - vec2 coord = point + vec2( cos( r ) * dist, sin( r ) * dist ); - tex += texture2D( tDiffuse, vec2( coord.x / width, coord.y / height ) ); - - } - - tex /= float( samples ) + 1.0; - return tex; - - } - - float getDotColour( Cell c, vec2 p, int channel, float angle, float aa ) { - - // get colour for given point - float dist_c_1, dist_c_2, dist_c_3, dist_c_4, res; - - if ( channel == 0 ) { - - c.samp1 = getSample( c.p1 ).r; - c.samp2 = getSample( c.p2 ).r; - c.samp3 = getSample( c.p3 ).r; - c.samp4 = getSample( c.p4 ).r; - - } else if (channel == 1) { - - c.samp1 = getSample( c.p1 ).g; - c.samp2 = getSample( c.p2 ).g; - c.samp3 = getSample( c.p3 ).g; - c.samp4 = getSample( c.p4 ).g; - - } else { - - c.samp1 = getSample( c.p1 ).b; - c.samp3 = getSample( c.p3 ).b; - c.samp2 = getSample( c.p2 ).b; - c.samp4 = getSample( c.p4 ).b; - - } - - dist_c_1 = distanceToDotRadius( c.samp1, c.p1, c.normal, p, angle, radius ); - dist_c_2 = distanceToDotRadius( c.samp2, c.p2, c.normal, p, angle, radius ); - dist_c_3 = distanceToDotRadius( c.samp3, c.p3, c.normal, p, angle, radius ); - dist_c_4 = distanceToDotRadius( c.samp4, c.p4, c.normal, p, angle, radius ); - res = ( dist_c_1 > 0.0 ) ? clamp( dist_c_1 / aa, 0.0, 1.0 ) : 0.0; - res += ( dist_c_2 > 0.0 ) ? clamp( dist_c_2 / aa, 0.0, 1.0 ) : 0.0; - res += ( dist_c_3 > 0.0 ) ? clamp( dist_c_3 / aa, 0.0, 1.0 ) : 0.0; - res += ( dist_c_4 > 0.0 ) ? clamp( dist_c_4 / aa, 0.0, 1.0 ) : 0.0; - res = clamp( res, 0.0, 1.0 ); - - return res; - - } - - Cell getReferenceCell( vec2 p, vec2 origin, float grid_angle, float step ) { - - // get containing cell - Cell c; - - // calc grid - vec2 n = vec2( cos( grid_angle ), sin( grid_angle ) ); - float threshold = step * 0.5; - float dot_normal = n.x * ( p.x - origin.x ) + n.y * ( p.y - origin.y ); - float dot_line = -n.y * ( p.x - origin.x ) + n.x * ( p.y - origin.y ); - vec2 offset = vec2( n.x * dot_normal, n.y * dot_normal ); - float offset_normal = mod( hypot( offset.x, offset.y ), step ); - float normal_dir = ( dot_normal < 0.0 ) ? 1.0 : -1.0; - float normal_scale = ( ( offset_normal < threshold ) ? -offset_normal : step - offset_normal ) * normal_dir; - float offset_line = mod( hypot( ( p.x - offset.x ) - origin.x, ( p.y - offset.y ) - origin.y ), step ); - float line_dir = ( dot_line < 0.0 ) ? 1.0 : -1.0; - float line_scale = ( ( offset_line < threshold ) ? -offset_line : step - offset_line ) * line_dir; - - // get closest corner - c.normal = n; - c.p1.x = p.x - n.x * normal_scale + n.y * line_scale; - c.p1.y = p.y - n.y * normal_scale - n.x * line_scale; - - // scatter - if ( scatter != 0.0 ) { - - float off_mag = scatter * threshold * 0.5; - float off_angle = rand( vec2( floor( c.p1.x ), floor( c.p1.y ) ) ) * PI2; - c.p1.x += cos( off_angle ) * off_mag; - c.p1.y += sin( off_angle ) * off_mag; - - } - - // find corners - float normal_step = normal_dir * ( ( offset_normal < threshold ) ? step : -step ); - float line_step = line_dir * ( ( offset_line < threshold ) ? step : -step ); - c.p2.x = c.p1.x - n.x * normal_step; - c.p2.y = c.p1.y - n.y * normal_step; - c.p3.x = c.p1.x + n.y * line_step; - c.p3.y = c.p1.y - n.x * line_step; - c.p4.x = c.p1.x - n.x * normal_step + n.y * line_step; - c.p4.y = c.p1.y - n.y * normal_step - n.x * line_step; - - return c; - - } - - float blendColour( float a, float b, float t ) { - - // blend colours - if ( blendingMode == BLENDING_LINEAR ) { - return blend( a, b, 1.0 - t ); - } else if ( blendingMode == BLENDING_ADD ) { - return blend( a, min( 1.0, a + b ), t ); - } else if ( blendingMode == BLENDING_MULTIPLY ) { - return blend( a, max( 0.0, a * b ), t ); - } else if ( blendingMode == BLENDING_LIGHTER ) { - return blend( a, max( a, b ), t ); - } else if ( blendingMode == BLENDING_DARKER ) { - return blend( a, min( a, b ), t ); - } else { - return blend( a, b, 1.0 - t ); - } - - } - - void main() { - - if ( ! disable ) { - - // setup - vec2 p = vec2( vUV.x * width, vUV.y * height ); - vec2 origin = vec2( 0, 0 ); - float aa = ( radius < 2.5 ) ? radius * 0.5 : 1.25; - - // get channel samples - Cell cell_r = getReferenceCell( p, origin, rotateR, radius ); - Cell cell_g = getReferenceCell( p, origin, rotateG, radius ); - Cell cell_b = getReferenceCell( p, origin, rotateB, radius ); - float r = getDotColour( cell_r, p, 0, rotateR, aa ); - float g = getDotColour( cell_g, p, 1, rotateG, aa ); - float b = getDotColour( cell_b, p, 2, rotateB, aa ); - - // blend with original - vec4 colour = texture2D( tDiffuse, vUV ); - r = blendColour( r, colour.r, blending ); - g = blendColour( g, colour.g, blending ); - b = blendColour( b, colour.b, blending ); - - if ( greyscale ) { - r = g = b = (r + b + g) / 3.0; - } - - gl_FragColor = vec4( r, g, b, 1.0 ); - - } else { - - gl_FragColor = texture2D( tDiffuse, vUV ); - - } - - }` -}; -class HalftonePass extends Pass { - constructor(width, height, params) { - super(); - if (HalftoneShader === void 0) { - console.error("THREE.HalftonePass requires HalftoneShader"); - } - this.uniforms = UniformsUtils.clone(HalftoneShader.uniforms); - this.material = new ShaderMaterial({ - uniforms: this.uniforms, - fragmentShader: HalftoneShader.fragmentShader, - vertexShader: HalftoneShader.vertexShader - }); - this.uniforms.width.value = width; - this.uniforms.height.value = height; - for (const key in params) { - if (params.hasOwnProperty(key) && this.uniforms.hasOwnProperty(key)) { - this.uniforms[key].value = params[key]; - } - } - this.fsQuad = new FullScreenQuad(this.material); - } - render(renderer2, writeBuffer, readBuffer) { - this.material.uniforms["tDiffuse"].value = readBuffer.texture; - if (this.renderToScreen) { - renderer2.setRenderTarget(null); - this.fsQuad.render(renderer2); - } else { - renderer2.setRenderTarget(writeBuffer); - if (this.clear) - renderer2.clear(); - this.fsQuad.render(renderer2); - } - } - setSize(width, height) { - this.uniforms.width.value = width; - this.uniforms.height.value = height; - } -} -const SMAAEdgesShader = { - defines: { - "SMAA_THRESHOLD": "0.1" - }, - uniforms: { - "tDiffuse": { value: null }, - "resolution": { value: new Vector2(1 / 1024, 1 / 512) } - }, - vertexShader: ` - - uniform vec2 resolution; - - varying vec2 vUv; - varying vec4 vOffset[ 3 ]; - - void SMAAEdgeDetectionVS( vec2 texcoord ) { - vOffset[ 0 ] = texcoord.xyxy + resolution.xyxy * vec4( -1.0, 0.0, 0.0, 1.0 ); // WebGL port note: Changed sign in W component - vOffset[ 1 ] = texcoord.xyxy + resolution.xyxy * vec4( 1.0, 0.0, 0.0, -1.0 ); // WebGL port note: Changed sign in W component - vOffset[ 2 ] = texcoord.xyxy + resolution.xyxy * vec4( -2.0, 0.0, 0.0, 2.0 ); // WebGL port note: Changed sign in W component - } - - void main() { - - vUv = uv; - - SMAAEdgeDetectionVS( vUv ); - - gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); - - }`, - fragmentShader: ` - - uniform sampler2D tDiffuse; - - varying vec2 vUv; - varying vec4 vOffset[ 3 ]; - - vec4 SMAAColorEdgeDetectionPS( vec2 texcoord, vec4 offset[3], sampler2D colorTex ) { - vec2 threshold = vec2( SMAA_THRESHOLD, SMAA_THRESHOLD ); - - // Calculate color deltas: - vec4 delta; - vec3 C = texture2D( colorTex, texcoord ).rgb; - - vec3 Cleft = texture2D( colorTex, offset[0].xy ).rgb; - vec3 t = abs( C - Cleft ); - delta.x = max( max( t.r, t.g ), t.b ); - - vec3 Ctop = texture2D( colorTex, offset[0].zw ).rgb; - t = abs( C - Ctop ); - delta.y = max( max( t.r, t.g ), t.b ); - - // We do the usual threshold: - vec2 edges = step( threshold, delta.xy ); - - // Then discard if there is no edge: - if ( dot( edges, vec2( 1.0, 1.0 ) ) == 0.0 ) - discard; - - // Calculate right and bottom deltas: - vec3 Cright = texture2D( colorTex, offset[1].xy ).rgb; - t = abs( C - Cright ); - delta.z = max( max( t.r, t.g ), t.b ); - - vec3 Cbottom = texture2D( colorTex, offset[1].zw ).rgb; - t = abs( C - Cbottom ); - delta.w = max( max( t.r, t.g ), t.b ); - - // Calculate the maximum delta in the direct neighborhood: - float maxDelta = max( max( max( delta.x, delta.y ), delta.z ), delta.w ); - - // Calculate left-left and top-top deltas: - vec3 Cleftleft = texture2D( colorTex, offset[2].xy ).rgb; - t = abs( C - Cleftleft ); - delta.z = max( max( t.r, t.g ), t.b ); - - vec3 Ctoptop = texture2D( colorTex, offset[2].zw ).rgb; - t = abs( C - Ctoptop ); - delta.w = max( max( t.r, t.g ), t.b ); - - // Calculate the final maximum delta: - maxDelta = max( max( maxDelta, delta.z ), delta.w ); - - // Local contrast adaptation in action: - edges.xy *= step( 0.5 * maxDelta, delta.xy ); - - return vec4( edges, 0.0, 0.0 ); - } - - void main() { - - gl_FragColor = SMAAColorEdgeDetectionPS( vUv, vOffset, tDiffuse ); - - }` -}; -const SMAAWeightsShader = { - defines: { - "SMAA_MAX_SEARCH_STEPS": "8", - "SMAA_AREATEX_MAX_DISTANCE": "16", - "SMAA_AREATEX_PIXEL_SIZE": "( 1.0 / vec2( 160.0, 560.0 ) )", - "SMAA_AREATEX_SUBTEX_SIZE": "( 1.0 / 7.0 )" - }, - uniforms: { - "tDiffuse": { value: null }, - "tArea": { value: null }, - "tSearch": { value: null }, - "resolution": { value: new Vector2(1 / 1024, 1 / 512) } - }, - vertexShader: ` - - uniform vec2 resolution; - - varying vec2 vUv; - varying vec4 vOffset[ 3 ]; - varying vec2 vPixcoord; - - void SMAABlendingWeightCalculationVS( vec2 texcoord ) { - vPixcoord = texcoord / resolution; - - // We will use these offsets for the searches later on (see @PSEUDO_GATHER4): - vOffset[ 0 ] = texcoord.xyxy + resolution.xyxy * vec4( -0.25, 0.125, 1.25, 0.125 ); // WebGL port note: Changed sign in Y and W components - vOffset[ 1 ] = texcoord.xyxy + resolution.xyxy * vec4( -0.125, 0.25, -0.125, -1.25 ); // WebGL port note: Changed sign in Y and W components - - // And these for the searches, they indicate the ends of the loops: - vOffset[ 2 ] = vec4( vOffset[ 0 ].xz, vOffset[ 1 ].yw ) + vec4( -2.0, 2.0, -2.0, 2.0 ) * resolution.xxyy * float( SMAA_MAX_SEARCH_STEPS ); - - } - - void main() { - - vUv = uv; - - SMAABlendingWeightCalculationVS( vUv ); - - gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); - - }`, - fragmentShader: ` - - #define SMAASampleLevelZeroOffset( tex, coord, offset ) texture2D( tex, coord + float( offset ) * resolution, 0.0 ) - - uniform sampler2D tDiffuse; - uniform sampler2D tArea; - uniform sampler2D tSearch; - uniform vec2 resolution; - - varying vec2 vUv; - varying vec4 vOffset[3]; - varying vec2 vPixcoord; - - #if __VERSION__ == 100 - vec2 round( vec2 x ) { - return sign( x ) * floor( abs( x ) + 0.5 ); - } - #endif - - float SMAASearchLength( sampler2D searchTex, vec2 e, float bias, float scale ) { - // Not required if searchTex accesses are set to point: - // float2 SEARCH_TEX_PIXEL_SIZE = 1.0 / float2(66.0, 33.0); - // e = float2(bias, 0.0) + 0.5 * SEARCH_TEX_PIXEL_SIZE + - // e * float2(scale, 1.0) * float2(64.0, 32.0) * SEARCH_TEX_PIXEL_SIZE; - e.r = bias + e.r * scale; - return 255.0 * texture2D( searchTex, e, 0.0 ).r; - } - - float SMAASearchXLeft( sampler2D edgesTex, sampler2D searchTex, vec2 texcoord, float end ) { - /** - * @PSEUDO_GATHER4 - * This texcoord has been offset by (-0.25, -0.125) in the vertex shader to - * sample between edge, thus fetching four edges in a row. - * Sampling with different offsets in each direction allows to disambiguate - * which edges are active from the four fetched ones. - */ - vec2 e = vec2( 0.0, 1.0 ); - - for ( int i = 0; i < SMAA_MAX_SEARCH_STEPS; i ++ ) { // WebGL port note: Changed while to for - e = texture2D( edgesTex, texcoord, 0.0 ).rg; - texcoord -= vec2( 2.0, 0.0 ) * resolution; - if ( ! ( texcoord.x > end && e.g > 0.8281 && e.r == 0.0 ) ) break; - } - - // We correct the previous (-0.25, -0.125) offset we applied: - texcoord.x += 0.25 * resolution.x; - - // The searches are bias by 1, so adjust the coords accordingly: - texcoord.x += resolution.x; - - // Disambiguate the length added by the last step: - texcoord.x += 2.0 * resolution.x; // Undo last step - texcoord.x -= resolution.x * SMAASearchLength(searchTex, e, 0.0, 0.5); - - return texcoord.x; - } - - float SMAASearchXRight( sampler2D edgesTex, sampler2D searchTex, vec2 texcoord, float end ) { - vec2 e = vec2( 0.0, 1.0 ); - - for ( int i = 0; i < SMAA_MAX_SEARCH_STEPS; i ++ ) { // WebGL port note: Changed while to for - e = texture2D( edgesTex, texcoord, 0.0 ).rg; - texcoord += vec2( 2.0, 0.0 ) * resolution; - if ( ! ( texcoord.x < end && e.g > 0.8281 && e.r == 0.0 ) ) break; - } - - texcoord.x -= 0.25 * resolution.x; - texcoord.x -= resolution.x; - texcoord.x -= 2.0 * resolution.x; - texcoord.x += resolution.x * SMAASearchLength( searchTex, e, 0.5, 0.5 ); - - return texcoord.x; - } - - float SMAASearchYUp( sampler2D edgesTex, sampler2D searchTex, vec2 texcoord, float end ) { - vec2 e = vec2( 1.0, 0.0 ); - - for ( int i = 0; i < SMAA_MAX_SEARCH_STEPS; i ++ ) { // WebGL port note: Changed while to for - e = texture2D( edgesTex, texcoord, 0.0 ).rg; - texcoord += vec2( 0.0, 2.0 ) * resolution; // WebGL port note: Changed sign - if ( ! ( texcoord.y > end && e.r > 0.8281 && e.g == 0.0 ) ) break; - } - - texcoord.y -= 0.25 * resolution.y; // WebGL port note: Changed sign - texcoord.y -= resolution.y; // WebGL port note: Changed sign - texcoord.y -= 2.0 * resolution.y; // WebGL port note: Changed sign - texcoord.y += resolution.y * SMAASearchLength( searchTex, e.gr, 0.0, 0.5 ); // WebGL port note: Changed sign - - return texcoord.y; - } - - float SMAASearchYDown( sampler2D edgesTex, sampler2D searchTex, vec2 texcoord, float end ) { - vec2 e = vec2( 1.0, 0.0 ); - - for ( int i = 0; i < SMAA_MAX_SEARCH_STEPS; i ++ ) { // WebGL port note: Changed while to for - e = texture2D( edgesTex, texcoord, 0.0 ).rg; - texcoord -= vec2( 0.0, 2.0 ) * resolution; // WebGL port note: Changed sign - if ( ! ( texcoord.y < end && e.r > 0.8281 && e.g == 0.0 ) ) break; - } - - texcoord.y += 0.25 * resolution.y; // WebGL port note: Changed sign - texcoord.y += resolution.y; // WebGL port note: Changed sign - texcoord.y += 2.0 * resolution.y; // WebGL port note: Changed sign - texcoord.y -= resolution.y * SMAASearchLength( searchTex, e.gr, 0.5, 0.5 ); // WebGL port note: Changed sign - - return texcoord.y; - } - - vec2 SMAAArea( sampler2D areaTex, vec2 dist, float e1, float e2, float offset ) { - // Rounding prevents precision errors of bilinear filtering: - vec2 texcoord = float( SMAA_AREATEX_MAX_DISTANCE ) * round( 4.0 * vec2( e1, e2 ) ) + dist; - - // We do a scale and bias for mapping to texel space: - texcoord = SMAA_AREATEX_PIXEL_SIZE * texcoord + ( 0.5 * SMAA_AREATEX_PIXEL_SIZE ); - - // Move to proper place, according to the subpixel offset: - texcoord.y += SMAA_AREATEX_SUBTEX_SIZE * offset; - - return texture2D( areaTex, texcoord, 0.0 ).rg; - } - - vec4 SMAABlendingWeightCalculationPS( vec2 texcoord, vec2 pixcoord, vec4 offset[ 3 ], sampler2D edgesTex, sampler2D areaTex, sampler2D searchTex, ivec4 subsampleIndices ) { - vec4 weights = vec4( 0.0, 0.0, 0.0, 0.0 ); - - vec2 e = texture2D( edgesTex, texcoord ).rg; - - if ( e.g > 0.0 ) { // Edge at north - vec2 d; - - // Find the distance to the left: - vec2 coords; - coords.x = SMAASearchXLeft( edgesTex, searchTex, offset[ 0 ].xy, offset[ 2 ].x ); - coords.y = offset[ 1 ].y; // offset[1].y = texcoord.y - 0.25 * resolution.y (@CROSSING_OFFSET) - d.x = coords.x; - - // Now fetch the left crossing edges, two at a time using bilinear - // filtering. Sampling at -0.25 (see @CROSSING_OFFSET) enables to - // discern what value each edge has: - float e1 = texture2D( edgesTex, coords, 0.0 ).r; - - // Find the distance to the right: - coords.x = SMAASearchXRight( edgesTex, searchTex, offset[ 0 ].zw, offset[ 2 ].y ); - d.y = coords.x; - - // We want the distances to be in pixel units (doing this here allow to - // better interleave arithmetic and memory accesses): - d = d / resolution.x - pixcoord.x; - - // SMAAArea below needs a sqrt, as the areas texture is compressed - // quadratically: - vec2 sqrt_d = sqrt( abs( d ) ); - - // Fetch the right crossing edges: - coords.y -= 1.0 * resolution.y; // WebGL port note: Added - float e2 = SMAASampleLevelZeroOffset( edgesTex, coords, ivec2( 1, 0 ) ).r; - - // Ok, we know how this pattern looks like, now it is time for getting - // the actual area: - weights.rg = SMAAArea( areaTex, sqrt_d, e1, e2, float( subsampleIndices.y ) ); - } - - if ( e.r > 0.0 ) { // Edge at west - vec2 d; - - // Find the distance to the top: - vec2 coords; - - coords.y = SMAASearchYUp( edgesTex, searchTex, offset[ 1 ].xy, offset[ 2 ].z ); - coords.x = offset[ 0 ].x; // offset[1].x = texcoord.x - 0.25 * resolution.x; - d.x = coords.y; - - // Fetch the top crossing edges: - float e1 = texture2D( edgesTex, coords, 0.0 ).g; - - // Find the distance to the bottom: - coords.y = SMAASearchYDown( edgesTex, searchTex, offset[ 1 ].zw, offset[ 2 ].w ); - d.y = coords.y; - - // We want the distances to be in pixel units: - d = d / resolution.y - pixcoord.y; - - // SMAAArea below needs a sqrt, as the areas texture is compressed - // quadratically: - vec2 sqrt_d = sqrt( abs( d ) ); - - // Fetch the bottom crossing edges: - coords.y -= 1.0 * resolution.y; // WebGL port note: Added - float e2 = SMAASampleLevelZeroOffset( edgesTex, coords, ivec2( 0, 1 ) ).g; - - // Get the area for this direction: - weights.ba = SMAAArea( areaTex, sqrt_d, e1, e2, float( subsampleIndices.x ) ); - } - - return weights; - } - - void main() { - - gl_FragColor = SMAABlendingWeightCalculationPS( vUv, vPixcoord, vOffset, tDiffuse, tArea, tSearch, ivec4( 0.0 ) ); - - }` -}; -const SMAABlendShader = { - uniforms: { - "tDiffuse": { value: null }, - "tColor": { value: null }, - "resolution": { value: new Vector2(1 / 1024, 1 / 512) } - }, - vertexShader: ` - - uniform vec2 resolution; - - varying vec2 vUv; - varying vec4 vOffset[ 2 ]; - - void SMAANeighborhoodBlendingVS( vec2 texcoord ) { - vOffset[ 0 ] = texcoord.xyxy + resolution.xyxy * vec4( -1.0, 0.0, 0.0, 1.0 ); // WebGL port note: Changed sign in W component - vOffset[ 1 ] = texcoord.xyxy + resolution.xyxy * vec4( 1.0, 0.0, 0.0, -1.0 ); // WebGL port note: Changed sign in W component - } - - void main() { - - vUv = uv; - - SMAANeighborhoodBlendingVS( vUv ); - - gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); - - }`, - fragmentShader: ` - - uniform sampler2D tDiffuse; - uniform sampler2D tColor; - uniform vec2 resolution; - - varying vec2 vUv; - varying vec4 vOffset[ 2 ]; - - vec4 SMAANeighborhoodBlendingPS( vec2 texcoord, vec4 offset[ 2 ], sampler2D colorTex, sampler2D blendTex ) { - // Fetch the blending weights for current pixel: - vec4 a; - a.xz = texture2D( blendTex, texcoord ).xz; - a.y = texture2D( blendTex, offset[ 1 ].zw ).g; - a.w = texture2D( blendTex, offset[ 1 ].xy ).a; - - // Is there any blending weight with a value greater than 0.0? - if ( dot(a, vec4( 1.0, 1.0, 1.0, 1.0 )) < 1e-5 ) { - return texture2D( colorTex, texcoord, 0.0 ); - } else { - // Up to 4 lines can be crossing a pixel (one through each edge). We - // favor blending by choosing the line with the maximum weight for each - // direction: - vec2 offset; - offset.x = a.a > a.b ? a.a : -a.b; // left vs. right - offset.y = a.g > a.r ? -a.g : a.r; // top vs. bottom // WebGL port note: Changed signs - - // Then we go in the direction that has the maximum weight: - if ( abs( offset.x ) > abs( offset.y )) { // horizontal vs. vertical - offset.y = 0.0; - } else { - offset.x = 0.0; - } - - // Fetch the opposite color and lerp by hand: - vec4 C = texture2D( colorTex, texcoord, 0.0 ); - texcoord += sign( offset ) * resolution; - vec4 Cop = texture2D( colorTex, texcoord, 0.0 ); - float s = abs( offset.x ) > abs( offset.y ) ? abs( offset.x ) : abs( offset.y ); - - // WebGL port note: Added gamma correction - C.xyz = pow(C.xyz, vec3(2.2)); - Cop.xyz = pow(Cop.xyz, vec3(2.2)); - vec4 mixed = mix(C, Cop, s); - mixed.xyz = pow(mixed.xyz, vec3(1.0 / 2.2)); - - return mixed; - } - } - - void main() { - - gl_FragColor = SMAANeighborhoodBlendingPS( vUv, vOffset, tColor, tDiffuse ); - - }` -}; -class SMAAPass extends Pass { - constructor(width, height) { - super(); - this.edgesRT = new WebGLRenderTarget(width, height, { - depthBuffer: false - }); - this.edgesRT.texture.name = "SMAAPass.edges"; - this.weightsRT = new WebGLRenderTarget(width, height, { - depthBuffer: false - }); - this.weightsRT.texture.name = "SMAAPass.weights"; - const scope = this; - const areaTextureImage = new Image(); - areaTextureImage.src = this.getAreaTexture(); - areaTextureImage.onload = function() { - scope.areaTexture.needsUpdate = true; - }; - this.areaTexture = new Texture$1(); - this.areaTexture.name = "SMAAPass.area"; - this.areaTexture.image = areaTextureImage; - this.areaTexture.minFilter = LinearFilter; - this.areaTexture.generateMipmaps = false; - this.areaTexture.flipY = false; - const searchTextureImage = new Image(); - searchTextureImage.src = this.getSearchTexture(); - searchTextureImage.onload = function() { - scope.searchTexture.needsUpdate = true; - }; - this.searchTexture = new Texture$1(); - this.searchTexture.name = "SMAAPass.search"; - this.searchTexture.image = searchTextureImage; - this.searchTexture.magFilter = NearestFilter; - this.searchTexture.minFilter = NearestFilter; - this.searchTexture.generateMipmaps = false; - this.searchTexture.flipY = false; - if (SMAAEdgesShader === void 0) { - console.error("THREE.SMAAPass relies on SMAAShader"); - } - this.uniformsEdges = UniformsUtils.clone(SMAAEdgesShader.uniforms); - this.uniformsEdges["resolution"].value.set(1 / width, 1 / height); - this.materialEdges = new ShaderMaterial({ - defines: Object.assign({}, SMAAEdgesShader.defines), - uniforms: this.uniformsEdges, - vertexShader: SMAAEdgesShader.vertexShader, - fragmentShader: SMAAEdgesShader.fragmentShader - }); - this.uniformsWeights = UniformsUtils.clone(SMAAWeightsShader.uniforms); - this.uniformsWeights["resolution"].value.set(1 / width, 1 / height); - this.uniformsWeights["tDiffuse"].value = this.edgesRT.texture; - this.uniformsWeights["tArea"].value = this.areaTexture; - this.uniformsWeights["tSearch"].value = this.searchTexture; - this.materialWeights = new ShaderMaterial({ - defines: Object.assign({}, SMAAWeightsShader.defines), - uniforms: this.uniformsWeights, - vertexShader: SMAAWeightsShader.vertexShader, - fragmentShader: SMAAWeightsShader.fragmentShader - }); - this.uniformsBlend = UniformsUtils.clone(SMAABlendShader.uniforms); - this.uniformsBlend["resolution"].value.set(1 / width, 1 / height); - this.uniformsBlend["tDiffuse"].value = this.weightsRT.texture; - this.materialBlend = new ShaderMaterial({ - uniforms: this.uniformsBlend, - vertexShader: SMAABlendShader.vertexShader, - fragmentShader: SMAABlendShader.fragmentShader - }); - this.needsSwap = false; - this.fsQuad = new FullScreenQuad(null); - } - render(renderer2, writeBuffer, readBuffer) { - this.uniformsEdges["tDiffuse"].value = readBuffer.texture; - this.fsQuad.material = this.materialEdges; - renderer2.setRenderTarget(this.edgesRT); - if (this.clear) - renderer2.clear(); - this.fsQuad.render(renderer2); - this.fsQuad.material = this.materialWeights; - renderer2.setRenderTarget(this.weightsRT); - if (this.clear) - renderer2.clear(); - this.fsQuad.render(renderer2); - this.uniformsBlend["tColor"].value = readBuffer.texture; - this.fsQuad.material = this.materialBlend; - if (this.renderToScreen) { - renderer2.setRenderTarget(null); - this.fsQuad.render(renderer2); - } else { - renderer2.setRenderTarget(writeBuffer); - if (this.clear) - renderer2.clear(); - this.fsQuad.render(renderer2); - } - } - setSize(width, height) { - this.edgesRT.setSize(width, height); - this.weightsRT.setSize(width, height); - this.materialEdges.uniforms["resolution"].value.set(1 / width, 1 / height); - this.materialWeights.uniforms["resolution"].value.set(1 / width, 1 / height); - this.materialBlend.uniforms["resolution"].value.set(1 / width, 1 / height); - } - getAreaTexture() { - return 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"; - } - getSearchTexture() { - return "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEIAAAAhCAAAAABIXyLAAAAAOElEQVRIx2NgGAWjYBSMglEwEICREYRgFBZBqDCSLA2MGPUIVQETE9iNUAqLR5gIeoQKRgwXjwAAGn4AtaFeYLEAAAAASUVORK5CYII="; - } -} -class SimplexNoise { - constructor(r2 = Math) { - this.grad3 = [ - [1, 1, 0], - [-1, 1, 0], - [1, -1, 0], - [-1, -1, 0], - [1, 0, 1], - [-1, 0, 1], - [1, 0, -1], - [-1, 0, -1], - [0, 1, 1], - [0, -1, 1], - [0, 1, -1], - [0, -1, -1] - ]; - this.grad4 = [ - [0, 1, 1, 1], - [0, 1, 1, -1], - [0, 1, -1, 1], - [0, 1, -1, -1], - [0, -1, 1, 1], - [0, -1, 1, -1], - [0, -1, -1, 1], - [0, -1, -1, -1], - [1, 0, 1, 1], - [1, 0, 1, -1], - [1, 0, -1, 1], - [1, 0, -1, -1], - [-1, 0, 1, 1], - [-1, 0, 1, -1], - [-1, 0, -1, 1], - [-1, 0, -1, -1], - [1, 1, 0, 1], - [1, 1, 0, -1], - [1, -1, 0, 1], - [1, -1, 0, -1], - [-1, 1, 0, 1], - [-1, 1, 0, -1], - [-1, -1, 0, 1], - [-1, -1, 0, -1], - [1, 1, 1, 0], - [1, 1, -1, 0], - [1, -1, 1, 0], - [1, -1, -1, 0], - [-1, 1, 1, 0], - [-1, 1, -1, 0], - [-1, -1, 1, 0], - [-1, -1, -1, 0] - ]; - this.p = []; - for (let i2 = 0; i2 < 256; i2++) { - this.p[i2] = Math.floor(r2.random() * 256); - } - this.perm = []; - for (let i2 = 0; i2 < 512; i2++) { - this.perm[i2] = this.p[i2 & 255]; - } - this.simplex = [ - [0, 1, 2, 3], - [0, 1, 3, 2], - [0, 0, 0, 0], - [0, 2, 3, 1], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [1, 2, 3, 0], - [0, 2, 1, 3], - [0, 0, 0, 0], - [0, 3, 1, 2], - [0, 3, 2, 1], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [1, 3, 2, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [1, 2, 0, 3], - [0, 0, 0, 0], - [1, 3, 0, 2], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [2, 3, 0, 1], - [2, 3, 1, 0], - [1, 0, 2, 3], - [1, 0, 3, 2], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [2, 0, 3, 1], - [0, 0, 0, 0], - [2, 1, 3, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [2, 0, 1, 3], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [3, 0, 1, 2], - [3, 0, 2, 1], - [0, 0, 0, 0], - [3, 1, 2, 0], - [2, 1, 0, 3], - [0, 0, 0, 0], - [0, 0, 0, 0], - [0, 0, 0, 0], - [3, 1, 0, 2], - [0, 0, 0, 0], - [3, 2, 0, 1], - [3, 2, 1, 0] - ]; - } - dot(g2, x2, y2) { - return g2[0] * x2 + g2[1] * y2; - } - dot3(g2, x2, y2, z2) { - return g2[0] * x2 + g2[1] * y2 + g2[2] * z2; - } - dot4(g2, x2, y2, z2, w2) { - return g2[0] * x2 + g2[1] * y2 + g2[2] * z2 + g2[3] * w2; - } - noise(xin, yin) { - let n0; - let n1; - let n2; - const F2 = 0.5 * (Math.sqrt(3) - 1); - const s2 = (xin + yin) * F2; - const i2 = Math.floor(xin + s2); - const j2 = Math.floor(yin + s2); - const G2 = (3 - Math.sqrt(3)) / 6; - const t2 = (i2 + j2) * G2; - const X0 = i2 - t2; - const Y0 = j2 - t2; - const x0 = xin - X0; - const y0 = yin - Y0; - let i1; - let j1; - if (x0 > y0) { - i1 = 1; - j1 = 0; - } else { - i1 = 0; - j1 = 1; - } - const x1 = x0 - i1 + G2; - const y1 = y0 - j1 + G2; - const x2 = x0 - 1 + 2 * G2; - const y2 = y0 - 1 + 2 * G2; - const ii = i2 & 255; - const jj = j2 & 255; - const gi0 = this.perm[ii + this.perm[jj]] % 12; - const gi1 = this.perm[ii + i1 + this.perm[jj + j1]] % 12; - const gi2 = this.perm[ii + 1 + this.perm[jj + 1]] % 12; - let t0 = 0.5 - x0 * x0 - y0 * y0; - if (t0 < 0) - n0 = 0; - else { - t0 *= t0; - n0 = t0 * t0 * this.dot(this.grad3[gi0], x0, y0); - } - let t1 = 0.5 - x1 * x1 - y1 * y1; - if (t1 < 0) - n1 = 0; - else { - t1 *= t1; - n1 = t1 * t1 * this.dot(this.grad3[gi1], x1, y1); - } - let t22 = 0.5 - x2 * x2 - y2 * y2; - if (t22 < 0) - n2 = 0; - else { - t22 *= t22; - n2 = t22 * t22 * this.dot(this.grad3[gi2], x2, y2); - } - return 70 * (n0 + n1 + n2); - } - noise3d(xin, yin, zin) { - let n0; - let n1; - let n2; - let n3; - const F3 = 1 / 3; - const s2 = (xin + yin + zin) * F3; - const i2 = Math.floor(xin + s2); - const j2 = Math.floor(yin + s2); - const k2 = Math.floor(zin + s2); - const G3 = 1 / 6; - const t2 = (i2 + j2 + k2) * G3; - const X0 = i2 - t2; - const Y0 = j2 - t2; - const Z0 = k2 - t2; - const x0 = xin - X0; - const y0 = yin - Y0; - const z0 = zin - Z0; - let i1; - let j1; - let k1; - let i22; - let j22; - let k22; - if (x0 >= y0) { - if (y0 >= z0) { - i1 = 1; - j1 = 0; - k1 = 0; - i22 = 1; - j22 = 1; - k22 = 0; - } else if (x0 >= z0) { - i1 = 1; - j1 = 0; - k1 = 0; - i22 = 1; - j22 = 0; - k22 = 1; - } else { - i1 = 0; - j1 = 0; - k1 = 1; - i22 = 1; - j22 = 0; - k22 = 1; - } - } else { - if (y0 < z0) { - i1 = 0; - j1 = 0; - k1 = 1; - i22 = 0; - j22 = 1; - k22 = 1; - } else if (x0 < z0) { - i1 = 0; - j1 = 1; - k1 = 0; - i22 = 0; - j22 = 1; - k22 = 1; - } else { - i1 = 0; - j1 = 1; - k1 = 0; - i22 = 1; - j22 = 1; - k22 = 0; - } - } - const x1 = x0 - i1 + G3; - const y1 = y0 - j1 + G3; - const z1 = z0 - k1 + G3; - const x2 = x0 - i22 + 2 * G3; - const y2 = y0 - j22 + 2 * G3; - const z2 = z0 - k22 + 2 * G3; - const x3 = x0 - 1 + 3 * G3; - const y3 = y0 - 1 + 3 * G3; - const z3 = z0 - 1 + 3 * G3; - const ii = i2 & 255; - const jj = j2 & 255; - const kk = k2 & 255; - const gi0 = this.perm[ii + this.perm[jj + this.perm[kk]]] % 12; - const gi1 = this.perm[ii + i1 + this.perm[jj + j1 + this.perm[kk + k1]]] % 12; - const gi2 = this.perm[ii + i22 + this.perm[jj + j22 + this.perm[kk + k22]]] % 12; - const gi3 = this.perm[ii + 1 + this.perm[jj + 1 + this.perm[kk + 1]]] % 12; - let t0 = 0.6 - x0 * x0 - y0 * y0 - z0 * z0; - if (t0 < 0) - n0 = 0; - else { - t0 *= t0; - n0 = t0 * t0 * this.dot3(this.grad3[gi0], x0, y0, z0); - } - let t1 = 0.6 - x1 * x1 - y1 * y1 - z1 * z1; - if (t1 < 0) - n1 = 0; - else { - t1 *= t1; - n1 = t1 * t1 * this.dot3(this.grad3[gi1], x1, y1, z1); - } - let t22 = 0.6 - x2 * x2 - y2 * y2 - z2 * z2; - if (t22 < 0) - n2 = 0; - else { - t22 *= t22; - n2 = t22 * t22 * this.dot3(this.grad3[gi2], x2, y2, z2); - } - let t3 = 0.6 - x3 * x3 - y3 * y3 - z3 * z3; - if (t3 < 0) - n3 = 0; - else { - t3 *= t3; - n3 = t3 * t3 * this.dot3(this.grad3[gi3], x3, y3, z3); - } - return 32 * (n0 + n1 + n2 + n3); - } - noise4d(x2, y2, z2, w2) { - const grad4 = this.grad4; - const simplex = this.simplex; - const perm = this.perm; - const F4 = (Math.sqrt(5) - 1) / 4; - const G4 = (5 - Math.sqrt(5)) / 20; - let n0; - let n1; - let n2; - let n3; - let n4; - const s2 = (x2 + y2 + z2 + w2) * F4; - const i2 = Math.floor(x2 + s2); - const j2 = Math.floor(y2 + s2); - const k2 = Math.floor(z2 + s2); - const l2 = Math.floor(w2 + s2); - const t2 = (i2 + j2 + k2 + l2) * G4; - const X0 = i2 - t2; - const Y0 = j2 - t2; - const Z0 = k2 - t2; - const W0 = l2 - t2; - const x0 = x2 - X0; - const y0 = y2 - Y0; - const z0 = z2 - Z0; - const w0 = w2 - W0; - const c1 = x0 > y0 ? 32 : 0; - const c2 = x0 > z0 ? 16 : 0; - const c3 = y0 > z0 ? 8 : 0; - const c4 = x0 > w0 ? 4 : 0; - const c5 = y0 > w0 ? 2 : 0; - const c6 = z0 > w0 ? 1 : 0; - const c7 = c1 + c2 + c3 + c4 + c5 + c6; - const i1 = simplex[c7][0] >= 3 ? 1 : 0; - const j1 = simplex[c7][1] >= 3 ? 1 : 0; - const k1 = simplex[c7][2] >= 3 ? 1 : 0; - const l1 = simplex[c7][3] >= 3 ? 1 : 0; - const i22 = simplex[c7][0] >= 2 ? 1 : 0; - const j22 = simplex[c7][1] >= 2 ? 1 : 0; - const k22 = simplex[c7][2] >= 2 ? 1 : 0; - const l22 = simplex[c7][3] >= 2 ? 1 : 0; - const i3 = simplex[c7][0] >= 1 ? 1 : 0; - const j3 = simplex[c7][1] >= 1 ? 1 : 0; - const k3 = simplex[c7][2] >= 1 ? 1 : 0; - const l3 = simplex[c7][3] >= 1 ? 1 : 0; - const x1 = x0 - i1 + G4; - const y1 = y0 - j1 + G4; - const z1 = z0 - k1 + G4; - const w1 = w0 - l1 + G4; - const x22 = x0 - i22 + 2 * G4; - const y22 = y0 - j22 + 2 * G4; - const z22 = z0 - k22 + 2 * G4; - const w22 = w0 - l22 + 2 * G4; - const x3 = x0 - i3 + 3 * G4; - const y3 = y0 - j3 + 3 * G4; - const z3 = z0 - k3 + 3 * G4; - const w3 = w0 - l3 + 3 * G4; - const x4 = x0 - 1 + 4 * G4; - const y4 = y0 - 1 + 4 * G4; - const z4 = z0 - 1 + 4 * G4; - const w4 = w0 - 1 + 4 * G4; - const ii = i2 & 255; - const jj = j2 & 255; - const kk = k2 & 255; - const ll = l2 & 255; - const gi0 = perm[ii + perm[jj + perm[kk + perm[ll]]]] % 32; - const gi1 = perm[ii + i1 + perm[jj + j1 + perm[kk + k1 + perm[ll + l1]]]] % 32; - const gi2 = perm[ii + i22 + perm[jj + j22 + perm[kk + k22 + perm[ll + l22]]]] % 32; - const gi3 = perm[ii + i3 + perm[jj + j3 + perm[kk + k3 + perm[ll + l3]]]] % 32; - const gi4 = perm[ii + 1 + perm[jj + 1 + perm[kk + 1 + perm[ll + 1]]]] % 32; - let t0 = 0.6 - x0 * x0 - y0 * y0 - z0 * z0 - w0 * w0; - if (t0 < 0) - n0 = 0; - else { - t0 *= t0; - n0 = t0 * t0 * this.dot4(grad4[gi0], x0, y0, z0, w0); - } - let t1 = 0.6 - x1 * x1 - y1 * y1 - z1 * z1 - w1 * w1; - if (t1 < 0) - n1 = 0; - else { - t1 *= t1; - n1 = t1 * t1 * this.dot4(grad4[gi1], x1, y1, z1, w1); - } - let t22 = 0.6 - x22 * x22 - y22 * y22 - z22 * z22 - w22 * w22; - if (t22 < 0) - n2 = 0; - else { - t22 *= t22; - n2 = t22 * t22 * this.dot4(grad4[gi2], x22, y22, z22, w22); - } - let t3 = 0.6 - x3 * x3 - y3 * y3 - z3 * z3 - w3 * w3; - if (t3 < 0) - n3 = 0; - else { - t3 *= t3; - n3 = t3 * t3 * this.dot4(grad4[gi3], x3, y3, z3, w3); - } - let t4 = 0.6 - x4 * x4 - y4 * y4 - z4 * z4 - w4 * w4; - if (t4 < 0) - n4 = 0; - else { - t4 *= t4; - n4 = t4 * t4 * this.dot4(grad4[gi4], x4, y4, z4, w4); - } - return 27 * (n0 + n1 + n2 + n3 + n4); - } -} -const SSAOShader = { - defines: { - "PERSPECTIVE_CAMERA": 1, - "KERNEL_SIZE": 32 - }, - uniforms: { - "tDiffuse": { value: null }, - "tNormal": { value: null }, - "tDepth": { value: null }, - "tNoise": { value: null }, - "kernel": { value: null }, - "cameraNear": { value: null }, - "cameraFar": { value: null }, - "resolution": { value: new Vector2() }, - "cameraProjectionMatrix": { value: new Matrix4() }, - "cameraInverseProjectionMatrix": { value: new Matrix4() }, - "kernelRadius": { value: 8 }, - "minDistance": { value: 5e-3 }, - "maxDistance": { value: 0.05 } - }, - vertexShader: ` - - varying vec2 vUv; - - void main() { - - vUv = uv; - - gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); - - }`, - fragmentShader: ` - - uniform sampler2D tDiffuse; - uniform sampler2D tNormal; - uniform sampler2D tDepth; - uniform sampler2D tNoise; - - uniform vec3 kernel[ KERNEL_SIZE ]; - - uniform vec2 resolution; - - uniform float cameraNear; - uniform float cameraFar; - uniform mat4 cameraProjectionMatrix; - uniform mat4 cameraInverseProjectionMatrix; - - uniform float kernelRadius; - uniform float minDistance; // avoid artifacts caused by neighbour fragments with minimal depth difference - uniform float maxDistance; // avoid the influence of fragments which are too far away - - varying vec2 vUv; - - #include - - float getDepth( const in vec2 screenPosition ) { - - return texture2D( tDepth, screenPosition ).x; - - } - - float getLinearDepth( const in vec2 screenPosition ) { - - #if PERSPECTIVE_CAMERA == 1 - - float fragCoordZ = texture2D( tDepth, screenPosition ).x; - float viewZ = perspectiveDepthToViewZ( fragCoordZ, cameraNear, cameraFar ); - return viewZToOrthographicDepth( viewZ, cameraNear, cameraFar ); - - #else - - return texture2D( tDepth, screenPosition ).x; - - #endif - - } - - float getViewZ( const in float depth ) { - - #if PERSPECTIVE_CAMERA == 1 - - return perspectiveDepthToViewZ( depth, cameraNear, cameraFar ); - - #else - - return orthographicDepthToViewZ( depth, cameraNear, cameraFar ); - - #endif - - } - - vec3 getViewPosition( const in vec2 screenPosition, const in float depth, const in float viewZ ) { - - float clipW = cameraProjectionMatrix[2][3] * viewZ + cameraProjectionMatrix[3][3]; - - vec4 clipPosition = vec4( ( vec3( screenPosition, depth ) - 0.5 ) * 2.0, 1.0 ); - - clipPosition *= clipW; // unprojection. - - return ( cameraInverseProjectionMatrix * clipPosition ).xyz; - - } - - vec3 getViewNormal( const in vec2 screenPosition ) { - - return unpackRGBToNormal( texture2D( tNormal, screenPosition ).xyz ); - - } - - void main() { - - float depth = getDepth( vUv ); - float viewZ = getViewZ( depth ); - - vec3 viewPosition = getViewPosition( vUv, depth, viewZ ); - vec3 viewNormal = getViewNormal( vUv ); - - vec2 noiseScale = vec2( resolution.x / 4.0, resolution.y / 4.0 ); - vec3 random = vec3( texture2D( tNoise, vUv * noiseScale ).r ); - - // compute matrix used to reorient a kernel vector - - vec3 tangent = normalize( random - viewNormal * dot( random, viewNormal ) ); - vec3 bitangent = cross( viewNormal, tangent ); - mat3 kernelMatrix = mat3( tangent, bitangent, viewNormal ); - - float occlusion = 0.0; - - for ( int i = 0; i < KERNEL_SIZE; i ++ ) { - - vec3 sampleVector = kernelMatrix * kernel[ i ]; // reorient sample vector in view space - vec3 samplePoint = viewPosition + ( sampleVector * kernelRadius ); // calculate sample point - - vec4 samplePointNDC = cameraProjectionMatrix * vec4( samplePoint, 1.0 ); // project point and calculate NDC - samplePointNDC /= samplePointNDC.w; - - vec2 samplePointUv = samplePointNDC.xy * 0.5 + 0.5; // compute uv coordinates - - float realDepth = getLinearDepth( samplePointUv ); // get linear depth from depth texture - float sampleDepth = viewZToOrthographicDepth( samplePoint.z, cameraNear, cameraFar ); // compute linear depth of the sample view Z value - float delta = sampleDepth - realDepth; - - if ( delta > minDistance && delta < maxDistance ) { // if fragment is before sample point, increase occlusion - - occlusion += 1.0; - - } - - } - - occlusion = clamp( occlusion / float( KERNEL_SIZE ), 0.0, 1.0 ); - - gl_FragColor = vec4( vec3( 1.0 - occlusion ), 1.0 ); - - }` -}; -const SSAODepthShader = { - defines: { - "PERSPECTIVE_CAMERA": 1 - }, - uniforms: { - "tDepth": { value: null }, - "cameraNear": { value: null }, - "cameraFar": { value: null } - }, - vertexShader: `varying vec2 vUv; - - void main() { - - vUv = uv; - gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); - - }`, - fragmentShader: `uniform sampler2D tDepth; - - uniform float cameraNear; - uniform float cameraFar; - - varying vec2 vUv; - - #include - - float getLinearDepth( const in vec2 screenPosition ) { - - #if PERSPECTIVE_CAMERA == 1 - - float fragCoordZ = texture2D( tDepth, screenPosition ).x; - float viewZ = perspectiveDepthToViewZ( fragCoordZ, cameraNear, cameraFar ); - return viewZToOrthographicDepth( viewZ, cameraNear, cameraFar ); - - #else - - return texture2D( tDepth, screenPosition ).x; - - #endif - - } - - void main() { - - float depth = getLinearDepth( vUv ); - gl_FragColor = vec4( vec3( 1.0 - depth ), 1.0 ); - - }` -}; -const SSAOBlurShader = { - uniforms: { - "tDiffuse": { value: null }, - "resolution": { value: new Vector2() } - }, - vertexShader: `varying vec2 vUv; - - void main() { - - vUv = uv; - gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); - - }`, - fragmentShader: `uniform sampler2D tDiffuse; - - uniform vec2 resolution; - - varying vec2 vUv; - - void main() { - - vec2 texelSize = ( 1.0 / resolution ); - float result = 0.0; - - for ( int i = - 2; i <= 2; i ++ ) { - - for ( int j = - 2; j <= 2; j ++ ) { - - vec2 offset = ( vec2( float( i ), float( j ) ) ) * texelSize; - result += texture2D( tDiffuse, vUv + offset ).r; - - } - - } - - gl_FragColor = vec4( vec3( result / ( 5.0 * 5.0 ) ), 1.0 ); - - }` -}; -class SSAOPass extends Pass { - constructor(scene, camera, width, height) { - super(); - this.width = width !== void 0 ? width : 512; - this.height = height !== void 0 ? height : 512; - this.clear = true; - this.camera = camera; - this.scene = scene; - this.kernelRadius = 8; - this.kernelSize = 32; - this.kernel = []; - this.noiseTexture = null; - this.output = 0; - this.minDistance = 5e-3; - this.maxDistance = 0.1; - this._visibilityCache = /* @__PURE__ */ new Map(); - this.generateSampleKernel(); - this.generateRandomKernelRotations(); - const depthTexture = new DepthTexture(); - depthTexture.format = DepthStencilFormat; - depthTexture.type = UnsignedInt248Type; - this.beautyRenderTarget = new WebGLRenderTarget(this.width, this.height); - this.normalRenderTarget = new WebGLRenderTarget(this.width, this.height, { - minFilter: NearestFilter, - magFilter: NearestFilter, - depthTexture - }); - this.ssaoRenderTarget = new WebGLRenderTarget(this.width, this.height); - this.blurRenderTarget = this.ssaoRenderTarget.clone(); - if (SSAOShader === void 0) { - console.error("THREE.SSAOPass: The pass relies on SSAOShader."); - } - this.ssaoMaterial = new ShaderMaterial({ - defines: Object.assign({}, SSAOShader.defines), - uniforms: UniformsUtils.clone(SSAOShader.uniforms), - vertexShader: SSAOShader.vertexShader, - fragmentShader: SSAOShader.fragmentShader, - blending: NoBlending - }); - this.ssaoMaterial.uniforms["tDiffuse"].value = this.beautyRenderTarget.texture; - this.ssaoMaterial.uniforms["tNormal"].value = this.normalRenderTarget.texture; - this.ssaoMaterial.uniforms["tDepth"].value = this.normalRenderTarget.depthTexture; - this.ssaoMaterial.uniforms["tNoise"].value = this.noiseTexture; - this.ssaoMaterial.uniforms["kernel"].value = this.kernel; - this.ssaoMaterial.uniforms["cameraNear"].value = this.camera.near; - this.ssaoMaterial.uniforms["cameraFar"].value = this.camera.far; - this.ssaoMaterial.uniforms["resolution"].value.set(this.width, this.height); - this.ssaoMaterial.uniforms["cameraProjectionMatrix"].value.copy(this.camera.projectionMatrix); - this.ssaoMaterial.uniforms["cameraInverseProjectionMatrix"].value.copy(this.camera.projectionMatrixInverse); - this.normalMaterial = new MeshNormalMaterial(); - this.normalMaterial.blending = NoBlending; - this.blurMaterial = new ShaderMaterial({ - defines: Object.assign({}, SSAOBlurShader.defines), - uniforms: UniformsUtils.clone(SSAOBlurShader.uniforms), - vertexShader: SSAOBlurShader.vertexShader, - fragmentShader: SSAOBlurShader.fragmentShader - }); - this.blurMaterial.uniforms["tDiffuse"].value = this.ssaoRenderTarget.texture; - this.blurMaterial.uniforms["resolution"].value.set(this.width, this.height); - this.depthRenderMaterial = new ShaderMaterial({ - defines: Object.assign({}, SSAODepthShader.defines), - uniforms: UniformsUtils.clone(SSAODepthShader.uniforms), - vertexShader: SSAODepthShader.vertexShader, - fragmentShader: SSAODepthShader.fragmentShader, - blending: NoBlending - }); - this.depthRenderMaterial.uniforms["tDepth"].value = this.normalRenderTarget.depthTexture; - this.depthRenderMaterial.uniforms["cameraNear"].value = this.camera.near; - this.depthRenderMaterial.uniforms["cameraFar"].value = this.camera.far; - this.copyMaterial = new ShaderMaterial({ - uniforms: UniformsUtils.clone(CopyShader.uniforms), - vertexShader: CopyShader.vertexShader, - fragmentShader: CopyShader.fragmentShader, - transparent: true, - depthTest: false, - depthWrite: false, - blendSrc: DstColorFactor, - blendDst: ZeroFactor, - blendEquation: AddEquation, - blendSrcAlpha: DstAlphaFactor, - blendDstAlpha: ZeroFactor, - blendEquationAlpha: AddEquation - }); - this.fsQuad = new FullScreenQuad(null); - this.originalClearColor = new Color(); - } - dispose() { - this.beautyRenderTarget.dispose(); - this.normalRenderTarget.dispose(); - this.ssaoRenderTarget.dispose(); - this.blurRenderTarget.dispose(); - this.normalMaterial.dispose(); - this.blurMaterial.dispose(); - this.copyMaterial.dispose(); - this.depthRenderMaterial.dispose(); - this.fsQuad.dispose(); - } - render(renderer2, writeBuffer) { - if (renderer2.capabilities.isWebGL2 === false) - this.noiseTexture.format = LuminanceFormat; - renderer2.setRenderTarget(this.beautyRenderTarget); - renderer2.clear(); - renderer2.render(this.scene, this.camera); - this.overrideVisibility(); - this.renderOverride(renderer2, this.normalMaterial, this.normalRenderTarget, 7829503, 1); - this.restoreVisibility(); - this.ssaoMaterial.uniforms["kernelRadius"].value = this.kernelRadius; - this.ssaoMaterial.uniforms["minDistance"].value = this.minDistance; - this.ssaoMaterial.uniforms["maxDistance"].value = this.maxDistance; - this.renderPass(renderer2, this.ssaoMaterial, this.ssaoRenderTarget); - this.renderPass(renderer2, this.blurMaterial, this.blurRenderTarget); - switch (this.output) { - case SSAOPass.OUTPUT.SSAO: - this.copyMaterial.uniforms["tDiffuse"].value = this.ssaoRenderTarget.texture; - this.copyMaterial.blending = NoBlending; - this.renderPass(renderer2, this.copyMaterial, this.renderToScreen ? null : writeBuffer); - break; - case SSAOPass.OUTPUT.Blur: - this.copyMaterial.uniforms["tDiffuse"].value = this.blurRenderTarget.texture; - this.copyMaterial.blending = NoBlending; - this.renderPass(renderer2, this.copyMaterial, this.renderToScreen ? null : writeBuffer); - break; - case SSAOPass.OUTPUT.Beauty: - this.copyMaterial.uniforms["tDiffuse"].value = this.beautyRenderTarget.texture; - this.copyMaterial.blending = NoBlending; - this.renderPass(renderer2, this.copyMaterial, this.renderToScreen ? null : writeBuffer); - break; - case SSAOPass.OUTPUT.Depth: - this.renderPass(renderer2, this.depthRenderMaterial, this.renderToScreen ? null : writeBuffer); - break; - case SSAOPass.OUTPUT.Normal: - this.copyMaterial.uniforms["tDiffuse"].value = this.normalRenderTarget.texture; - this.copyMaterial.blending = NoBlending; - this.renderPass(renderer2, this.copyMaterial, this.renderToScreen ? null : writeBuffer); - break; - case SSAOPass.OUTPUT.Default: - this.copyMaterial.uniforms["tDiffuse"].value = this.beautyRenderTarget.texture; - this.copyMaterial.blending = NoBlending; - this.renderPass(renderer2, this.copyMaterial, this.renderToScreen ? null : writeBuffer); - this.copyMaterial.uniforms["tDiffuse"].value = this.blurRenderTarget.texture; - this.copyMaterial.blending = CustomBlending; - this.renderPass(renderer2, this.copyMaterial, this.renderToScreen ? null : writeBuffer); - break; - default: - console.warn("THREE.SSAOPass: Unknown output type."); - } - } - renderPass(renderer2, passMaterial, renderTarget, clearColor, clearAlpha) { - renderer2.getClearColor(this.originalClearColor); - const originalClearAlpha = renderer2.getClearAlpha(); - const originalAutoClear = renderer2.autoClear; - renderer2.setRenderTarget(renderTarget); - renderer2.autoClear = false; - if (clearColor !== void 0 && clearColor !== null) { - renderer2.setClearColor(clearColor); - renderer2.setClearAlpha(clearAlpha || 0); - renderer2.clear(); - } - this.fsQuad.material = passMaterial; - this.fsQuad.render(renderer2); - renderer2.autoClear = originalAutoClear; - renderer2.setClearColor(this.originalClearColor); - renderer2.setClearAlpha(originalClearAlpha); - } - renderOverride(renderer2, overrideMaterial, renderTarget, clearColor, clearAlpha) { - renderer2.getClearColor(this.originalClearColor); - const originalClearAlpha = renderer2.getClearAlpha(); - const originalAutoClear = renderer2.autoClear; - renderer2.setRenderTarget(renderTarget); - renderer2.autoClear = false; - clearColor = overrideMaterial.clearColor || clearColor; - clearAlpha = overrideMaterial.clearAlpha || clearAlpha; - if (clearColor !== void 0 && clearColor !== null) { - renderer2.setClearColor(clearColor); - renderer2.setClearAlpha(clearAlpha || 0); - renderer2.clear(); - } - this.scene.overrideMaterial = overrideMaterial; - renderer2.render(this.scene, this.camera); - this.scene.overrideMaterial = null; - renderer2.autoClear = originalAutoClear; - renderer2.setClearColor(this.originalClearColor); - renderer2.setClearAlpha(originalClearAlpha); - } - setSize(width, height) { - this.width = width; - this.height = height; - this.beautyRenderTarget.setSize(width, height); - this.ssaoRenderTarget.setSize(width, height); - this.normalRenderTarget.setSize(width, height); - this.blurRenderTarget.setSize(width, height); - this.ssaoMaterial.uniforms["resolution"].value.set(width, height); - this.ssaoMaterial.uniforms["cameraProjectionMatrix"].value.copy(this.camera.projectionMatrix); - this.ssaoMaterial.uniforms["cameraInverseProjectionMatrix"].value.copy(this.camera.projectionMatrixInverse); - this.blurMaterial.uniforms["resolution"].value.set(width, height); - } - generateSampleKernel() { - const kernelSize = this.kernelSize; - const kernel = this.kernel; - for (let i2 = 0; i2 < kernelSize; i2++) { - const sample = new Vector3(); - sample.x = Math.random() * 2 - 1; - sample.y = Math.random() * 2 - 1; - sample.z = Math.random(); - sample.normalize(); - let scale = i2 / kernelSize; - scale = MathUtils.lerp(0.1, 1, scale * scale); - sample.multiplyScalar(scale); - kernel.push(sample); - } - } - generateRandomKernelRotations() { - const width = 4, height = 4; - if (SimplexNoise === void 0) { - console.error("THREE.SSAOPass: The pass relies on SimplexNoise."); - } - const simplex = new SimplexNoise(); - const size2 = width * height; - const data = new Float32Array(size2); - for (let i2 = 0; i2 < size2; i2++) { - const x2 = Math.random() * 2 - 1; - const y2 = Math.random() * 2 - 1; - const z2 = 0; - data[i2] = simplex.noise3d(x2, y2, z2); - } - this.noiseTexture = new DataTexture(data, width, height, RedFormat, FloatType); - this.noiseTexture.wrapS = RepeatWrapping; - this.noiseTexture.wrapT = RepeatWrapping; - this.noiseTexture.needsUpdate = true; - } - overrideVisibility() { - const scene = this.scene; - const cache = this._visibilityCache; - scene.traverse(function(object) { - cache.set(object, object.visible); - if (object.isPoints || object.isLine) - object.visible = false; - }); - } - restoreVisibility() { - const scene = this.scene; - const cache = this._visibilityCache; - scene.traverse(function(object) { - const visible = cache.get(object); - object.visible = visible; - }); - cache.clear(); - } -} -SSAOPass.OUTPUT = { - "Default": 0, - "SSAO": 1, - "Blur": 2, - "Beauty": 3, - "Depth": 4, - "Normal": 5 -}; -const LuminosityHighPassShader = { - shaderID: "luminosityHighPass", - uniforms: { - "tDiffuse": { value: null }, - "luminosityThreshold": { value: 1 }, - "smoothWidth": { value: 1 }, - "defaultColor": { value: new Color(0) }, - "defaultOpacity": { value: 0 } - }, - vertexShader: ` - - varying vec2 vUv; - - void main() { - - vUv = uv; - - gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); - - }`, - fragmentShader: ` - - uniform sampler2D tDiffuse; - uniform vec3 defaultColor; - uniform float defaultOpacity; - uniform float luminosityThreshold; - uniform float smoothWidth; - - varying vec2 vUv; - - void main() { - - vec4 texel = texture2D( tDiffuse, vUv ); - - vec3 luma = vec3( 0.299, 0.587, 0.114 ); - - float v = dot( texel.xyz, luma ); - - vec4 outputColor = vec4( defaultColor.rgb, defaultOpacity ); - - float alpha = smoothstep( luminosityThreshold, luminosityThreshold + smoothWidth, v ); - - gl_FragColor = mix( outputColor, texel, alpha ); - - }` -}; -class UnrealBloomPass extends Pass { - constructor(resolution, strength, radius, threshold) { - super(); - this.strength = strength !== void 0 ? strength : 1; - this.radius = radius; - this.threshold = threshold; - this.resolution = resolution !== void 0 ? new Vector2(resolution.x, resolution.y) : new Vector2(256, 256); - this.clearColor = new Color(0, 0, 0); - const pars = { minFilter: LinearFilter, magFilter: LinearFilter, format: RGBAFormat }; - this.renderTargetsHorizontal = []; - this.renderTargetsVertical = []; - this.nMips = 5; - let resx = Math.round(this.resolution.x / 2); - let resy = Math.round(this.resolution.y / 2); - this.renderTargetBright = new WebGLRenderTarget(resx, resy, pars); - this.renderTargetBright.texture.name = "UnrealBloomPass.bright"; - this.renderTargetBright.texture.generateMipmaps = false; - for (let i2 = 0; i2 < this.nMips; i2++) { - const renderTargetHorizonal = new WebGLRenderTarget(resx, resy, pars); - renderTargetHorizonal.texture.name = "UnrealBloomPass.h" + i2; - renderTargetHorizonal.texture.generateMipmaps = false; - this.renderTargetsHorizontal.push(renderTargetHorizonal); - const renderTargetVertical = new WebGLRenderTarget(resx, resy, pars); - renderTargetVertical.texture.name = "UnrealBloomPass.v" + i2; - renderTargetVertical.texture.generateMipmaps = false; - this.renderTargetsVertical.push(renderTargetVertical); - resx = Math.round(resx / 2); - resy = Math.round(resy / 2); - } - if (LuminosityHighPassShader === void 0) - console.error("THREE.UnrealBloomPass relies on LuminosityHighPassShader"); - const highPassShader = LuminosityHighPassShader; - this.highPassUniforms = UniformsUtils.clone(highPassShader.uniforms); - this.highPassUniforms["luminosityThreshold"].value = threshold; - this.highPassUniforms["smoothWidth"].value = 0.01; - this.materialHighPassFilter = new ShaderMaterial({ - uniforms: this.highPassUniforms, - vertexShader: highPassShader.vertexShader, - fragmentShader: highPassShader.fragmentShader, - defines: {} - }); - this.separableBlurMaterials = []; - const kernelSizeArray = [3, 5, 7, 9, 11]; - resx = Math.round(this.resolution.x / 2); - resy = Math.round(this.resolution.y / 2); - for (let i2 = 0; i2 < this.nMips; i2++) { - this.separableBlurMaterials.push(this.getSeperableBlurMaterial(kernelSizeArray[i2])); - this.separableBlurMaterials[i2].uniforms["texSize"].value = new Vector2(resx, resy); - resx = Math.round(resx / 2); - resy = Math.round(resy / 2); - } - this.compositeMaterial = this.getCompositeMaterial(this.nMips); - this.compositeMaterial.uniforms["blurTexture1"].value = this.renderTargetsVertical[0].texture; - this.compositeMaterial.uniforms["blurTexture2"].value = this.renderTargetsVertical[1].texture; - this.compositeMaterial.uniforms["blurTexture3"].value = this.renderTargetsVertical[2].texture; - this.compositeMaterial.uniforms["blurTexture4"].value = this.renderTargetsVertical[3].texture; - this.compositeMaterial.uniforms["blurTexture5"].value = this.renderTargetsVertical[4].texture; - this.compositeMaterial.uniforms["bloomStrength"].value = strength; - this.compositeMaterial.uniforms["bloomRadius"].value = 0.1; - this.compositeMaterial.needsUpdate = true; - const bloomFactors = [1, 0.8, 0.6, 0.4, 0.2]; - this.compositeMaterial.uniforms["bloomFactors"].value = bloomFactors; - this.bloomTintColors = [new Vector3(1, 1, 1), new Vector3(1, 1, 1), new Vector3(1, 1, 1), new Vector3(1, 1, 1), new Vector3(1, 1, 1)]; - this.compositeMaterial.uniforms["bloomTintColors"].value = this.bloomTintColors; - if (CopyShader === void 0) { - console.error("THREE.UnrealBloomPass relies on CopyShader"); - } - const copyShader = CopyShader; - this.copyUniforms = UniformsUtils.clone(copyShader.uniforms); - this.copyUniforms["opacity"].value = 1; - this.materialCopy = new ShaderMaterial({ - uniforms: this.copyUniforms, - vertexShader: copyShader.vertexShader, - fragmentShader: copyShader.fragmentShader, - blending: AdditiveBlending, - depthTest: false, - depthWrite: false, - transparent: true - }); - this.enabled = true; - this.needsSwap = false; - this._oldClearColor = new Color(); - this.oldClearAlpha = 1; - this.basic = new MeshBasicMaterial(); - this.fsQuad = new FullScreenQuad(null); - } - dispose() { - for (let i2 = 0; i2 < this.renderTargetsHorizontal.length; i2++) { - this.renderTargetsHorizontal[i2].dispose(); - } - for (let i2 = 0; i2 < this.renderTargetsVertical.length; i2++) { - this.renderTargetsVertical[i2].dispose(); - } - this.renderTargetBright.dispose(); - } - setSize(width, height) { - let resx = Math.round(width / 2); - let resy = Math.round(height / 2); - this.renderTargetBright.setSize(resx, resy); - for (let i2 = 0; i2 < this.nMips; i2++) { - this.renderTargetsHorizontal[i2].setSize(resx, resy); - this.renderTargetsVertical[i2].setSize(resx, resy); - this.separableBlurMaterials[i2].uniforms["texSize"].value = new Vector2(resx, resy); - resx = Math.round(resx / 2); - resy = Math.round(resy / 2); - } - } - render(renderer2, writeBuffer, readBuffer, deltaTime, maskActive) { - renderer2.getClearColor(this._oldClearColor); - this.oldClearAlpha = renderer2.getClearAlpha(); - const oldAutoClear = renderer2.autoClear; - renderer2.autoClear = false; - renderer2.setClearColor(this.clearColor, 0); - if (maskActive) - renderer2.state.buffers.stencil.setTest(false); - if (this.renderToScreen) { - this.fsQuad.material = this.basic; - this.basic.map = readBuffer.texture; - renderer2.setRenderTarget(null); - renderer2.clear(); - this.fsQuad.render(renderer2); - } - this.highPassUniforms["tDiffuse"].value = readBuffer.texture; - this.highPassUniforms["luminosityThreshold"].value = this.threshold; - this.fsQuad.material = this.materialHighPassFilter; - renderer2.setRenderTarget(this.renderTargetBright); - renderer2.clear(); - this.fsQuad.render(renderer2); - let inputRenderTarget = this.renderTargetBright; - for (let i2 = 0; i2 < this.nMips; i2++) { - this.fsQuad.material = this.separableBlurMaterials[i2]; - this.separableBlurMaterials[i2].uniforms["colorTexture"].value = inputRenderTarget.texture; - this.separableBlurMaterials[i2].uniforms["direction"].value = UnrealBloomPass.BlurDirectionX; - renderer2.setRenderTarget(this.renderTargetsHorizontal[i2]); - renderer2.clear(); - this.fsQuad.render(renderer2); - this.separableBlurMaterials[i2].uniforms["colorTexture"].value = this.renderTargetsHorizontal[i2].texture; - this.separableBlurMaterials[i2].uniforms["direction"].value = UnrealBloomPass.BlurDirectionY; - renderer2.setRenderTarget(this.renderTargetsVertical[i2]); - renderer2.clear(); - this.fsQuad.render(renderer2); - inputRenderTarget = this.renderTargetsVertical[i2]; - } - this.fsQuad.material = this.compositeMaterial; - this.compositeMaterial.uniforms["bloomStrength"].value = this.strength; - this.compositeMaterial.uniforms["bloomRadius"].value = this.radius; - this.compositeMaterial.uniforms["bloomTintColors"].value = this.bloomTintColors; - renderer2.setRenderTarget(this.renderTargetsHorizontal[0]); - renderer2.clear(); - this.fsQuad.render(renderer2); - this.fsQuad.material = this.materialCopy; - this.copyUniforms["tDiffuse"].value = this.renderTargetsHorizontal[0].texture; - if (maskActive) - renderer2.state.buffers.stencil.setTest(true); - if (this.renderToScreen) { - renderer2.setRenderTarget(null); - this.fsQuad.render(renderer2); - } else { - renderer2.setRenderTarget(readBuffer); - this.fsQuad.render(renderer2); - } - renderer2.setClearColor(this._oldClearColor, this.oldClearAlpha); - renderer2.autoClear = oldAutoClear; - } - getSeperableBlurMaterial(kernelRadius) { - return new ShaderMaterial({ - defines: { - "KERNEL_RADIUS": kernelRadius, - "SIGMA": kernelRadius - }, - uniforms: { - "colorTexture": { value: null }, - "texSize": { value: new Vector2(0.5, 0.5) }, - "direction": { value: new Vector2(0.5, 0.5) } - }, - vertexShader: `varying vec2 vUv; - void main() { - vUv = uv; - gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); - }`, - fragmentShader: `#include - varying vec2 vUv; - uniform sampler2D colorTexture; - uniform vec2 texSize; - uniform vec2 direction; - - float gaussianPdf(in float x, in float sigma) { - return 0.39894 * exp( -0.5 * x * x/( sigma * sigma))/sigma; - } - void main() { - vec2 invSize = 1.0 / texSize; - float fSigma = float(SIGMA); - float weightSum = gaussianPdf(0.0, fSigma); - vec3 diffuseSum = texture2D( colorTexture, vUv).rgb * weightSum; - for( int i = 1; i < KERNEL_RADIUS; i ++ ) { - float x = float(i); - float w = gaussianPdf(x, fSigma); - vec2 uvOffset = direction * invSize * x; - vec3 sample1 = texture2D( colorTexture, vUv + uvOffset).rgb; - vec3 sample2 = texture2D( colorTexture, vUv - uvOffset).rgb; - diffuseSum += (sample1 + sample2) * w; - weightSum += 2.0 * w; - } - gl_FragColor = vec4(diffuseSum/weightSum, 1.0); - }` - }); - } - getCompositeMaterial(nMips) { - return new ShaderMaterial({ - defines: { - "NUM_MIPS": nMips - }, - uniforms: { - "blurTexture1": { value: null }, - "blurTexture2": { value: null }, - "blurTexture3": { value: null }, - "blurTexture4": { value: null }, - "blurTexture5": { value: null }, - "dirtTexture": { value: null }, - "bloomStrength": { value: 1 }, - "bloomFactors": { value: null }, - "bloomTintColors": { value: null }, - "bloomRadius": { value: 0 } - }, - vertexShader: `varying vec2 vUv; - void main() { - vUv = uv; - gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); - }`, - fragmentShader: `varying vec2 vUv; - uniform sampler2D blurTexture1; - uniform sampler2D blurTexture2; - uniform sampler2D blurTexture3; - uniform sampler2D blurTexture4; - uniform sampler2D blurTexture5; - uniform sampler2D dirtTexture; - uniform float bloomStrength; - uniform float bloomRadius; - uniform float bloomFactors[NUM_MIPS]; - uniform vec3 bloomTintColors[NUM_MIPS]; - - float lerpBloomFactor(const in float factor) { - float mirrorFactor = 1.2 - factor; - return mix(factor, mirrorFactor, bloomRadius); - } - - void main() { - gl_FragColor = bloomStrength * ( lerpBloomFactor(bloomFactors[0]) * vec4(bloomTintColors[0], 1.0) * texture2D(blurTexture1, vUv) + - lerpBloomFactor(bloomFactors[1]) * vec4(bloomTintColors[1], 1.0) * texture2D(blurTexture2, vUv) + - lerpBloomFactor(bloomFactors[2]) * vec4(bloomTintColors[2], 1.0) * texture2D(blurTexture3, vUv) + - lerpBloomFactor(bloomFactors[3]) * vec4(bloomTintColors[3], 1.0) * texture2D(blurTexture4, vUv) + - lerpBloomFactor(bloomFactors[4]) * vec4(bloomTintColors[4], 1.0) * texture2D(blurTexture5, vUv) ); - }` - }); - } -} -UnrealBloomPass.BlurDirectionX = new Vector2(1, 0); -UnrealBloomPass.BlurDirectionY = new Vector2(0, 1); -function applyObjectProps(dst, options, setter) { - if (options instanceof Object) { - Object.entries(options).forEach(([key, value]) => { - if (setter) - setter(dst, key, value); - else - dst[key] = value; - }); - } -} -function bindObjectProp(src, prop, dst, apply = true, setter) { - if (apply) - applyObjectProps(dst, src[prop], setter); - const r2 = toRef$1(src, prop); - return watch(r2, (value) => { - applyObjectProps(dst, value, setter); - }); -} -function setFromProp(o2, prop) { - if (prop instanceof Object) { - Object.entries(prop).forEach(([key, value]) => { - o2[key] = value; - }); - } -} -function bindProp(src, srcProp, dst, dstProp) { - const _dstProp = dstProp || srcProp; - const ref2 = toRef$1(src, srcProp); - if (ref2.value instanceof Object) { - setFromProp(dst[_dstProp], ref2.value); - watch(ref2, (value) => { - setFromProp(dst[_dstProp], value); - }, { deep: true }); - } else { - if (ref2.value !== void 0) - dst[_dstProp] = src[srcProp]; - watch(ref2, (value) => { - dst[_dstProp] = value; - }); - } -} -function propsValues(props2, exclude = []) { - const values = {}; - Object.entries(props2).forEach(([key, value]) => { - if (!exclude || !exclude.includes(key)) { - values[key] = value; - } - }); - return values; -} -const MATCAP_ROOT = "https://rawcdn.githack.com/emmelleppi/matcaps/9b36ccaaf0a24881a39062d05566c9e92be4aa0d"; -const DEFAULT_MATCAP = "0404E8_0404B5_0404CB_3333FC"; -function getMatcapUrl(hash = DEFAULT_MATCAP, format2 = 1024) { - const fileName = `${hash}${getMatcapFormatString(format2)}.png`; - return `${MATCAP_ROOT}/${format2}/${fileName}`; -} -function getMatcapFormatString(format2) { - switch (format2) { - case 64: - return "-64px"; - case 128: - return "-128px"; - case 256: - return "-256px"; - case 512: - return "-512px"; - default: - return ""; - } -} -function useRaycaster(options) { - const { - camera, - resetPosition = new Vector3(0, 0, 0) - } = options; - const raycaster = new Raycaster(); - const position = resetPosition.clone(); - const plane = new Plane(new Vector3(0, 0, 1), 0); - const updatePosition = (coords) => { - raycaster.setFromCamera(coords, camera); - camera.getWorldDirection(plane.normal); - raycaster.ray.intersectPlane(plane, position); - }; - const intersect = (coords, objects, recursive = false) => { - raycaster.setFromCamera(coords, camera); - return raycaster.intersectObjects(objects, recursive); - }; - return { - position, - updatePosition, - intersect - }; -} -function usePointer(options) { - const { - camera, - domElement, - intersectObjects, - intersectRecursive = false, - touch = true, - resetOnEnd = false, - onEnter = () => { - }, - onMove = () => { - }, - onLeave = () => { - }, - onClick = () => { - }, - onIntersectEnter = () => { - }, - onIntersectOver = () => { - }, - onIntersectMove = () => { - }, - onIntersectLeave = () => { - }, - onIntersectClick = () => { - } - } = options; - const position = new Vector2(0, 0); - const positionN = new Vector2(0, 0); - const raycaster = useRaycaster({ camera }); - const positionV3 = raycaster.position; - const obj = { - position, - positionN, - positionV3, - intersectObjects, - listeners: false, - addListeners, - removeListeners, - intersect - }; - return obj; - function reset() { - position.set(0, 0); - positionN.set(0, 0); - positionV3.set(0, 0, 0); - } - function updatePosition(event) { - let x2, y2; - if (event.touches && event.touches.length > 0) { - x2 = event.touches[0].clientX; - y2 = event.touches[0].clientY; - } else { - x2 = event.clientX; - y2 = event.clientY; - } - const rect = domElement.getBoundingClientRect(); - position.x = x2 - rect.left; - position.y = y2 - rect.top; - positionN.x = position.x / rect.width * 2 - 1; - positionN.y = -(position.y / rect.height) * 2 + 1; - raycaster.updatePosition(positionN); - } - function intersect() { - const _intersectObjects = getIntersectObjects(); - if (_intersectObjects.length) { - const intersects2 = raycaster.intersect(positionN, _intersectObjects, intersectRecursive); - const offObjects = [..._intersectObjects]; - const iMeshes = []; - intersects2.forEach((intersect2) => { - var _a2, _b2, _c; - const { object } = intersect2; - const component = getComponent(object); - if (object instanceof InstancedMesh) { - if (iMeshes.indexOf(object) !== -1) - return; - iMeshes.push(object); - } - if (!object.userData.over) { - object.userData.over = true; - const overEvent = { type: "pointerover", over: true, component, intersect: intersect2 }; - const enterEvent = { ...overEvent, type: "pointerenter" }; - onIntersectOver(overEvent); - onIntersectEnter(enterEvent); - (_a2 = component == null ? void 0 : component.onPointerOver) == null ? void 0 : _a2.call(component, overEvent); - (_b2 = component == null ? void 0 : component.onPointerEnter) == null ? void 0 : _b2.call(component, enterEvent); - } - const moveEvent = { type: "pointermove", component, intersect: intersect2 }; - onIntersectMove(moveEvent); - (_c = component == null ? void 0 : component.onPointerMove) == null ? void 0 : _c.call(component, moveEvent); - offObjects.splice(offObjects.indexOf(object), 1); - }); - offObjects.forEach((object) => { - var _a2, _b2; - const component = getComponent(object); - if (object.userData.over) { - object.userData.over = false; - const overEvent = { type: "pointerover", over: false, component }; - const leaveEvent = { ...overEvent, type: "pointerleave" }; - onIntersectOver(overEvent); - onIntersectLeave(leaveEvent); - (_a2 = component == null ? void 0 : component.onPointerOver) == null ? void 0 : _a2.call(component, overEvent); - (_b2 = component == null ? void 0 : component.onPointerLeave) == null ? void 0 : _b2.call(component, leaveEvent); - } - }); - } - } - function pointerEnter(event) { - updatePosition(event); - onEnter({ type: "pointerenter", position, positionN, positionV3 }); - } - function pointerMove(event) { - updatePosition(event); - onMove({ type: "pointermove", position, positionN, positionV3 }); - intersect(); - } - function pointerClick(event) { - updatePosition(event); - const _intersectObjects = getIntersectObjects(); - if (_intersectObjects.length) { - const intersects2 = raycaster.intersect(positionN, _intersectObjects, intersectRecursive); - const iMeshes = []; - intersects2.forEach((intersect2) => { - var _a2; - const { object } = intersect2; - const component = getComponent(object); - if (object instanceof InstancedMesh) { - if (iMeshes.indexOf(object) !== -1) - return; - iMeshes.push(object); - } - const event2 = { type: "click", component, intersect: intersect2 }; - onIntersectClick(event2); - (_a2 = component == null ? void 0 : component.onClick) == null ? void 0 : _a2.call(component, event2); - }); - } - onClick({ type: "click", position, positionN, positionV3 }); - } - function pointerLeave() { - if (resetOnEnd) - reset(); - onLeave({ type: "pointerleave" }); - } - function getComponent(object) { - if (object.userData.component) - return object.userData.component; - let parent = object.parent; - while (parent) { - if (parent.userData.component) { - return parent.userData.component; - } - parent = parent.parent; - } - return void 0; - } - function getIntersectObjects() { - if (typeof intersectObjects === "function") { - return intersectObjects(); - } else - return intersectObjects; - } - function addListeners() { - domElement.addEventListener("mouseenter", pointerEnter); - domElement.addEventListener("mousemove", pointerMove); - domElement.addEventListener("mouseleave", pointerLeave); - domElement.addEventListener("click", pointerClick); - if (touch) { - domElement.addEventListener("touchstart", pointerEnter); - domElement.addEventListener("touchmove", pointerMove); - domElement.addEventListener("touchend", pointerLeave); - } - obj.listeners = true; - } - function removeListeners() { - domElement.removeEventListener("mouseenter", pointerEnter); - domElement.removeEventListener("mousemove", pointerMove); - domElement.removeEventListener("mouseleave", pointerLeave); - domElement.removeEventListener("click", pointerClick); - domElement.removeEventListener("touchstart", pointerEnter); - domElement.removeEventListener("touchmove", pointerMove); - domElement.removeEventListener("touchend", pointerLeave); - obj.listeners = false; - } -} -function useThree(params) { - const config = { - antialias: true, - alpha: false, - autoClear: true, - orbitCtrl: false, - pointer: false, - resize: false, - width: 300, - height: 150 - }; - if (params) { - Object.entries(params).forEach(([key, value]) => { - config[key] = value; - }); - } - const size2 = { - width: 1, - height: 1, - wWidth: 1, - wHeight: 1, - ratio: 1 - }; - const beforeRenderCallbacks = []; - const intersectObjects = []; - const renderer2 = createRenderer2(); - const obj = { - config, - renderer: renderer2, - size: size2, - init, - dispose, - render: render2, - renderC, - setSize, - addIntersectObject, - removeIntersectObject - }; - return obj; - function createRenderer2() { - const renderer22 = new WebGLRenderer({ canvas: config.canvas, antialias: config.antialias, alpha: config.alpha, ...config.params }); - renderer22.autoClear = config.autoClear; - return renderer22; - } - function init() { - if (!obj.scene) { - console.error("Missing Scene"); - return false; - } - if (!obj.camera) { - console.error("Missing Camera"); - return false; - } - if (config.resize) { - onResize(); - window.addEventListener("resize", onResize); - } else if (config.width && config.height) { - setSize(config.width, config.height); - } - initPointer(); - if (config.orbitCtrl) { - const cameraCtrl = new OrbitControls(obj.camera, obj.renderer.domElement); - if (config.orbitCtrl instanceof Object) { - Object.entries(config.orbitCtrl).forEach(([key, value]) => { - cameraCtrl[key] = value; - }); - } - onBeforeRender(() => { - cameraCtrl.update(); - }); - obj.cameraCtrl = cameraCtrl; - } - return true; - } - function initPointer() { - let pointerConf = { - camera: obj.camera, - domElement: obj.renderer.domElement, - intersectObjects - }; - if (config.pointer && config.pointer instanceof Object) { - pointerConf = { ...pointerConf, ...config.pointer }; - } - const pointer = obj.pointer = usePointer(pointerConf); - if (config.pointer || intersectObjects.length) { - pointer.addListeners(); - if (pointerConf.intersectMode === "frame") { - onBeforeRender(pointer.intersect); - } - } - } - function onBeforeRender(cb) { - beforeRenderCallbacks.push(cb); - } - function render2() { - beforeRenderCallbacks.forEach((c2) => c2()); - obj.renderer.render(obj.scene, obj.camera); - } - function renderC() { - beforeRenderCallbacks.forEach((c2) => c2()); - obj.composer.render(); - } - function addIntersectObject(o2) { - if (intersectObjects.indexOf(o2) === -1) { - intersectObjects.push(o2); - } - if (obj.pointer && !obj.pointer.listeners) { - obj.pointer.addListeners(); - } - } - function removeIntersectObject(o2) { - const i2 = intersectObjects.indexOf(o2); - if (i2 !== -1) { - intersectObjects.splice(i2, 1); - } - if (obj.pointer && !config.pointer && intersectObjects.length === 0) { - obj.pointer.removeListeners(); - } - } - function dispose() { - window.removeEventListener("resize", onResize); - if (obj.pointer) - obj.pointer.removeListeners(); - if (obj.cameraCtrl) - obj.cameraCtrl.dispose(); - if (obj.renderer) - obj.renderer.dispose(); - } - function onResize() { - var _a2; - if (config.resize === "window") { - setSize(window.innerWidth, window.innerHeight); - } else { - const elt = obj.renderer.domElement.parentNode; - if (elt) - setSize(elt.clientWidth, elt.clientHeight); - } - (_a2 = config.onResize) == null ? void 0 : _a2.call(config, size2); - } - function setSize(width, height) { - size2.width = width; - size2.height = height; - size2.ratio = width / height; - obj.renderer.setSize(width, height, false); - const camera = obj.camera; - if (camera.type === "PerspectiveCamera") { - const pCamera = camera; - pCamera.aspect = size2.ratio; - pCamera.updateProjectionMatrix(); - } - if (camera.type === "OrthographicCamera") { - const oCamera = camera; - size2.wWidth = oCamera.right - oCamera.left; - size2.wHeight = oCamera.top - oCamera.bottom; - } else { - const wsize = getCameraSize(); - size2.wWidth = wsize[0]; - size2.wHeight = wsize[1]; - } - } - function getCameraSize() { - const camera = obj.camera; - const vFOV = camera.fov * Math.PI / 180; - const h2 = 2 * Math.tan(vFOV / 2) * Math.abs(camera.position.z); - const w2 = h2 * camera.aspect; - return [w2, h2]; - } -} -const RendererInjectionKey = Symbol("Renderer"); -var Renderer = defineComponent({ - name: "Renderer", - props: { - params: { type: Object, default: () => ({}) }, - antialias: Boolean, - alpha: Boolean, - autoClear: { type: Boolean, default: true }, - orbitCtrl: { type: [Boolean, Object], default: false }, - pointer: { type: [Boolean, Object], default: false }, - resize: { type: [Boolean, String], default: false }, - shadow: Boolean, - width: String, - height: String, - pixelRatio: Number, - xr: Boolean, - props: { type: Object, default: () => ({}) }, - onReady: Function - }, - inheritAttrs: false, - setup(props2, { attrs }) { - const initCallbacks = []; - const mountedCallbacks = []; - const beforeRenderCallbacks = []; - const afterRenderCallbacks = []; - const resizeCallbacks = []; - const canvas = document.createElement("canvas"); - Object.entries(attrs).forEach(([key, value]) => { - const matches = key.match(/^on([A-Z][a-zA-Z]*)$/); - if (matches) { - canvas.addEventListener(matches[1].toLowerCase(), value); - } else { - canvas.setAttribute(key, value); - } - }); - const config = { - canvas, - params: props2.params, - antialias: props2.antialias, - alpha: props2.alpha, - autoClear: props2.autoClear, - orbitCtrl: props2.orbitCtrl, - pointer: props2.pointer, - resize: props2.resize - }; - if (props2.width) - config.width = parseInt(props2.width); - if (props2.height) - config.height = parseInt(props2.height); - const three = useThree(config); - bindObjectProp(props2, "props", three.renderer); - watchEffect(() => { - if (props2.pixelRatio) - three.renderer.setPixelRatio(props2.pixelRatio); - }); - const renderFn = () => { - }; - return { - canvas, - three, - renderer: three.renderer, - size: three.size, - renderFn, - raf: true, - initCallbacks, - mountedCallbacks, - beforeRenderCallbacks, - afterRenderCallbacks, - resizeCallbacks - }; - }, - computed: { - camera: { - get: function() { - return this.three.camera; - }, - set: function(camera) { - this.three.camera = camera; - } - }, - scene: { - get: function() { - return this.three.scene; - }, - set: function(scene) { - this.three.scene = scene; - } - }, - composer: { - get: function() { - return this.three.composer; - }, - set: function(composer) { - this.three.composer = composer; - } - } - }, - provide() { - return { - [RendererInjectionKey]: this - }; - }, - mounted() { - var _a2; - this.$el.parentNode.insertBefore(this.canvas, this.$el); - if (this.three.init()) { - if (this.three.pointer) { - this.$pointer = this.three.pointer; - } - this.three.config.onResize = (size2) => { - this.resizeCallbacks.forEach((e2) => e2({ type: "resize", renderer: this, size: size2 })); - }; - if (this.shadow) { - this.renderer.shadowMap.enabled = true; - } - this.renderFn = this.three.composer ? this.three.renderC : this.three.render; - this.initCallbacks.forEach((e2) => e2({ type: "init", renderer: this })); - (_a2 = this.onReady) == null ? void 0 : _a2.call(this, this); - if (this.xr) { - this.renderer.xr.enabled = true; - this.renderer.setAnimationLoop(this.render); - } else { - requestAnimationFrame(this.renderLoop); - } - } - this.mountedCallbacks.forEach((e2) => e2({ type: "mounted", renderer: this })); - }, - beforeUnmount() { - this.canvas.remove(); - this.beforeRenderCallbacks = []; - this.afterRenderCallbacks = []; - this.raf = false; - this.three.dispose(); - }, - methods: { - onInit(cb) { - this.addListener("init", cb); - }, - onMounted(cb) { - this.addListener("mounted", cb); - }, - onBeforeRender(cb) { - this.addListener("beforerender", cb); - }, - offBeforeRender(cb) { - this.removeListener("beforerender", cb); - }, - onAfterRender(cb) { - this.addListener("afterrender", cb); - }, - offAfterRender(cb) { - this.removeListener("afterrender", cb); - }, - onResize(cb) { - this.addListener("resize", cb); - }, - offResize(cb) { - this.removeListener("resize", cb); - }, - addListener(type, cb) { - const callbacks = this.getCallbacks(type); - callbacks.push(cb); - }, - removeListener(type, cb) { - const callbacks = this.getCallbacks(type); - const index = callbacks.indexOf(cb); - if (index !== -1) - callbacks.splice(index, 1); - }, - getCallbacks(type) { - if (type === "init") { - return this.initCallbacks; - } else if (type === "mounted") { - return this.mountedCallbacks; - } else if (type === "beforerender") { - return this.beforeRenderCallbacks; - } else if (type === "afterrender") { - return this.afterRenderCallbacks; - } else { - return this.resizeCallbacks; - } - }, - render(time) { - this.beforeRenderCallbacks.forEach((e2) => e2({ type: "beforerender", renderer: this, time })); - this.renderFn({ renderer: this, time }); - this.afterRenderCallbacks.forEach((e2) => e2({ type: "afterrender", renderer: this, time })); - }, - renderLoop(time) { - if (this.raf) - requestAnimationFrame(this.renderLoop); - this.render(time); - } - }, - render() { - return this.$slots.default ? this.$slots.default() : []; - }, - __hmrId: "Renderer" -}); -var Camera = defineComponent({ - props: { - props: { type: Object, default: () => ({}) } - }, - render() { - return this.$slots.default ? this.$slots.default() : []; - } -}); -function cameraSetProp(camera, key, value, updateProjectionMatrix = true) { - camera[key] = value; - if (updateProjectionMatrix) - camera.updateProjectionMatrix(); -} -defineComponent({ - extends: Camera, - name: "OrthographicCamera", - props: { - left: { type: Number, default: -1 }, - right: { type: Number, default: 1 }, - top: { type: Number, default: 1 }, - bottom: { type: Number, default: -1 }, - near: { type: Number, default: 0.1 }, - far: { type: Number, default: 2e3 }, - zoom: { type: Number, default: 1 }, - position: { type: Object, default: () => ({ x: 0, y: 0, z: 0 }) } - }, - setup(props2) { - const renderer2 = inject$1(RendererInjectionKey); - if (!renderer2) { - console.error("Renderer not found"); - return; - } - const camera = new OrthographicCamera(props2.left, props2.right, props2.top, props2.bottom, props2.near, props2.far); - renderer2.camera = camera; - bindProp(props2, "position", camera); - bindObjectProp(props2, "props", camera, true, cameraSetProp); - ["left", "right", "top", "bottom", "near", "far", "zoom"].forEach((p2) => { - watch(() => props2[p2], (value) => { - cameraSetProp(camera, p2, value); - }); - }); - return { renderer: renderer2, camera }; - }, - __hmrId: "OrthographicCamera" -}); -var PerspectiveCamera = defineComponent({ - extends: Camera, - name: "PerspectiveCamera", - props: { - aspect: { type: Number, default: 1 }, - far: { type: Number, default: 2e3 }, - fov: { type: Number, default: 50 }, - near: { type: Number, default: 0.1 }, - position: { type: Object, default: () => ({ x: 0, y: 0, z: 0 }) }, - lookAt: { type: Object, default: null } - }, - setup(props2) { - var _a2; - const renderer2 = inject$1(RendererInjectionKey); - if (!renderer2) { - console.error("Renderer not found"); - return; - } - const camera = new PerspectiveCamera$1(props2.fov, props2.aspect, props2.near, props2.far); - renderer2.camera = camera; - bindProp(props2, "position", camera); - if (props2.lookAt) - camera.lookAt((_a2 = props2.lookAt.x) != null ? _a2 : 0, props2.lookAt.y, props2.lookAt.z); - watch(() => props2.lookAt, (v2) => { - var _a22; - camera.lookAt((_a22 = v2.x) != null ? _a22 : 0, v2.y, v2.z); - }, { deep: true }); - bindObjectProp(props2, "props", camera, true, cameraSetProp); - ["aspect", "far", "fov", "near"].forEach((p2) => { - watch(() => props2[p2], (value) => { - cameraSetProp(camera, p2, value); - }); - }); - return { renderer: renderer2, camera }; - }, - __hmrId: "PerspectiveCamera" -}); -const SceneInjectionKey = Symbol("Scene"); -var Scene = defineComponent({ - name: "Scene", - props: { - background: [String, Number, Object] - }, - setup(props2) { - const renderer2 = inject$1(RendererInjectionKey); - const scene = new Scene$1(); - if (!renderer2) { - console.error("Renderer not found"); - return; - } - renderer2.scene = scene; - provide(SceneInjectionKey, scene); - const setBackground = (value) => { - if (!value) - return; - if (typeof value === "string" || typeof value === "number") { - if (scene.background instanceof Color) - scene.background.set(value); - else - scene.background = new Color(value); - } else if (value instanceof Texture$1) { - scene.background = value; - } - }; - setBackground(props2.background); - watch(() => props2.background, setBackground); - const add2 = (o2) => { - scene.add(o2); - }; - const remove2 = (o2) => { - scene.remove(o2); - }; - return { scene, add: add2, remove: remove2 }; - }, - render() { - return this.$slots.default ? this.$slots.default() : []; - }, - __hmrId: "Scene" -}); -const pointerProps = { - onPointerEnter: Function, - onPointerOver: Function, - onPointerMove: Function, - onPointerLeave: Function, - onPointerDown: Function, - onPointerUp: Function, - onClick: Function -}; -var Object3D = defineComponent({ - name: "Object3D", - inject: { - renderer: RendererInjectionKey, - scene: SceneInjectionKey - }, - emits: ["created", "ready"], - props: { - position: { type: Object, default: () => ({ x: 0, y: 0, z: 0 }) }, - rotation: { type: Object, default: () => ({ x: 0, y: 0, z: 0 }) }, - scale: { type: Object, default: () => ({ x: 1, y: 1, z: 1, order: "XYZ" }) }, - lookAt: { type: Object, default: null }, - userData: { type: Object, default: () => ({}) }, - visible: { type: Boolean, default: true }, - props: { type: Object, default: () => ({}) }, - disableAdd: { type: Boolean, default: false }, - disableRemove: { type: Boolean, default: false }, - ...pointerProps - }, - setup() { - return {}; - }, - created() { - if (!this.renderer) { - console.error("Missing parent Renderer"); - } - if (!this.scene) { - console.error("Missing parent Scene"); - } - }, - unmounted() { - if (!this.disableRemove) - this.removeFromParent(); - if (this.o3d) { - if (this.renderer) - this.renderer.three.removeIntersectObject(this.o3d); - } - }, - methods: { - initObject3D(o3d) { - var _a2; - this.o3d = o3d; - o3d.userData.component = this; - if (this.onPointerEnter || this.onPointerOver || this.onPointerMove || this.onPointerLeave || this.onPointerDown || this.onPointerUp || this.onClick) { - if (this.renderer) - this.renderer.three.addIntersectObject(o3d); - } - bindProp(this, "position", o3d); - bindProp(this, "rotation", o3d); - bindProp(this, "scale", o3d); - bindProp(this, "userData", o3d.userData); - bindProp(this, "visible", o3d); - bindObjectProp(this, "props", o3d); - this.$emit("created", o3d); - if (this.lookAt) - o3d.lookAt((_a2 = this.lookAt.x) != null ? _a2 : 0, this.lookAt.y, this.lookAt.z); - watch(() => this.lookAt, (v2) => { - var _a22; - o3d.lookAt((_a22 = v2.x) != null ? _a22 : 0, v2.y, v2.z); - }, { deep: true }); - this.parent = this.getParent(); - if (!this.disableAdd) { - if (this.addToParent()) - this.$emit("ready", this); - else - console.error("Missing parent (Scene, Group...)"); - } - }, - getParent() { - let parent = this.$parent; - if (!parent) { - const instance = getCurrentInstance(); - if (instance && instance.parent) - parent = instance.parent.ctx; - } - while (parent) { - if (parent.add) - return parent; - parent = parent.$parent; - } - return void 0; - }, - addToParent(o2) { - const o3d = o2 || this.o3d; - if (this.parent) { - this.parent.add(o3d); - return true; - } - return false; - }, - removeFromParent(o2) { - const o3d = o2 || this.o3d; - if (this.parent) { - this.parent.remove(o3d); - return true; - } - return false; - }, - add(o2) { - var _a2; - (_a2 = this.o3d) == null ? void 0 : _a2.add(o2); - }, - remove(o2) { - var _a2; - (_a2 = this.o3d) == null ? void 0 : _a2.remove(o2); - } - }, - render() { - return this.$slots.default ? this.$slots.default() : []; - }, - __hmrId: "Object3D" -}); -defineComponent({ - name: "Group", - extends: Object3D, - setup() { - return { - group: new Group() - }; - }, - created() { - this.initObject3D(this.group); - }, - __hmrId: "Group" -}); -const emptyCallBack = () => { -}; -defineComponent({ - name: "Raycaster", - props: { - onPointerEnter: { type: Function, default: emptyCallBack }, - onPointerOver: { type: Function, default: emptyCallBack }, - onPointerMove: { type: Function, default: emptyCallBack }, - onPointerLeave: { type: Function, default: emptyCallBack }, - onClick: { type: Function, default: emptyCallBack }, - intersectMode: { type: String, default: "move" }, - intersectRecursive: { type: Boolean, default: false } - }, - setup() { - const renderer2 = inject$1(RendererInjectionKey); - return { renderer: renderer2 }; - }, - mounted() { - if (!this.renderer) { - console.error("Renderer not found"); - return; - } - const renderer2 = this.renderer; - this.renderer.onMounted(() => { - if (!renderer2.camera) - return; - this.pointer = usePointer({ - camera: renderer2.camera, - domElement: renderer2.canvas, - intersectObjects: () => renderer2.scene ? renderer2.scene.children : [], - intersectRecursive: this.intersectRecursive, - onIntersectEnter: this.onPointerEnter, - onIntersectOver: this.onPointerOver, - onIntersectMove: this.onPointerMove, - onIntersectLeave: this.onPointerLeave, - onIntersectClick: this.onClick - }); - this.pointer.addListeners(); - if (this.intersectMode === "frame") { - renderer2.onBeforeRender(this.pointer.intersect); - } - }); - }, - unmounted() { - var _a2; - if (this.pointer) { - this.pointer.removeListeners(); - (_a2 = this.renderer) == null ? void 0 : _a2.offBeforeRender(this.pointer.intersect); - } - }, - render() { - return []; - }, - __hmrId: "Raycaster" -}); -defineComponent({ - extends: Object3D, - props: { - cubeRTSize: { type: Number, default: 256 }, - cubeCameraNear: { type: Number, default: 0.1 }, - cubeCameraFar: { type: Number, default: 2e3 }, - autoUpdate: Boolean, - hideMeshes: { type: Array, default: () => [] } - }, - setup(props2) { - const rendererC = inject$1(RendererInjectionKey); - if (!rendererC || !rendererC.scene) { - console.error("Missing Renderer / Scene"); - return {}; - } - const renderer2 = rendererC.renderer, scene = rendererC.scene; - const cubeRT = new WebGLCubeRenderTarget(props2.cubeRTSize, { format: RGBFormat, generateMipmaps: true, minFilter: LinearMipmapLinearFilter }); - const cubeCamera = new CubeCamera(props2.cubeCameraNear, props2.cubeCameraFar, cubeRT); - const updateRT = () => { - props2.hideMeshes.forEach((m2) => { - m2.visible = false; - }); - cubeCamera.update(renderer2, scene); - props2.hideMeshes.forEach((m2) => { - m2.visible = true; - }); - }; - if (props2.autoUpdate) { - rendererC.onBeforeRender(updateRT); - onUnmounted(() => { - rendererC.offBeforeRender(updateRT); - }); - } else { - rendererC.onMounted(updateRT); - } - return { cubeRT, cubeCamera, updateRT }; - }, - created() { - if (this.cubeCamera) - this.initObject3D(this.cubeCamera); - }, - render() { - return []; - }, - __hmrId: "CubeCamera" -}); -const MeshInjectionKey = Symbol("Mesh"); -const Mesh = defineComponent({ - name: "Mesh", - extends: Object3D, - props: { - castShadow: Boolean, - receiveShadow: Boolean - }, - setup() { - return {}; - }, - provide() { - return { - [MeshInjectionKey]: this - }; - }, - mounted() { - if (!this.mesh && !this.loading) - this.initMesh(); - }, - methods: { - initMesh() { - const mesh = new Mesh$1(this.geometry, this.material); - bindProp(this, "castShadow", mesh); - bindProp(this, "receiveShadow", mesh); - this.mesh = mesh; - this.initObject3D(mesh); - }, - createGeometry() { - }, - addGeometryWatchers(props2) { - Object.keys(props2).forEach((prop) => { - watch(() => this[prop], () => { - this.refreshGeometry(); - }); - }); - }, - setGeometry(geometry) { - this.geometry = geometry; - if (this.mesh) - this.mesh.geometry = geometry; - }, - setMaterial(material) { - this.material = material; - if (this.mesh) - this.mesh.material = material; - }, - refreshGeometry() { - const oldGeo = this.geometry; - this.createGeometry(); - if (this.mesh && this.geometry) - this.mesh.geometry = this.geometry; - oldGeo == null ? void 0 : oldGeo.dispose(); - } - }, - unmounted() { - if (this.geometry) - this.geometry.dispose(); - if (this.material) - this.material.dispose(); - }, - __hmrId: "Mesh" -}); -function meshComponent(name, props2, createGeometry2) { - return defineComponent({ - name, - extends: Mesh, - props: props2, - created() { - this.createGeometry(); - this.addGeometryWatchers(props2); - }, - methods: { - createGeometry() { - this.geometry = createGeometry2(this); - } - } - }); -} -const Geometry = defineComponent({ - emits: ["created"], - props: { - rotateX: Number, - rotateY: Number, - rotateZ: Number, - attributes: { type: Array, default: () => [] } - }, - inject: { - mesh: MeshInjectionKey - }, - setup() { - return {}; - }, - created() { - if (!this.mesh) { - console.error("Missing parent Mesh"); - return; - } - this.createGeometry(); - this.rotateGeometry(); - if (this.geometry) - this.mesh.setGeometry(this.geometry); - Object.keys(this.$props).forEach((prop) => { - watch(() => this[prop], this.refreshGeometry); - }); - }, - unmounted() { - var _a2; - (_a2 = this.geometry) == null ? void 0 : _a2.dispose(); - }, - methods: { - createGeometry() { - const bufferAttributes = {}; - const geometry = new BufferGeometry(); - this.attributes.forEach((attribute) => { - if (attribute.name && attribute.itemSize && attribute.array) { - const bufferAttribute = bufferAttributes[attribute.name] = new BufferAttribute(attribute.array, attribute.itemSize, attribute.normalized); - geometry.setAttribute(attribute.name, bufferAttribute); - } - }); - geometry.computeBoundingBox(); - geometry.userData.component = this; - this.geometry = geometry; - this.$emit("created", geometry); - }, - rotateGeometry() { - if (!this.geometry) - return; - if (this.rotateX) - this.geometry.rotateX(this.rotateX); - if (this.rotateY) - this.geometry.rotateY(this.rotateY); - if (this.rotateZ) - this.geometry.rotateZ(this.rotateZ); - }, - refreshGeometry() { - const oldGeo = this.geometry; - this.createGeometry(); - this.rotateGeometry(); - if (this.geometry && this.mesh) - this.mesh.setGeometry(this.geometry); - oldGeo == null ? void 0 : oldGeo.dispose(); - } - }, - render() { - return []; - } -}); -function geometryComponent(name, props2, createGeometry2) { - return defineComponent({ - name, - extends: Geometry, - props: props2, - methods: { - createGeometry() { - this.geometry = createGeometry2(this); - this.geometry.userData.component = this; - this.$emit("created", this.geometry); - } - } - }); -} -const props$n = { - size: Number, - width: { type: Number, default: 1 }, - height: { type: Number, default: 1 }, - depth: { type: Number, default: 1 }, - widthSegments: { type: Number, default: 1 }, - heightSegments: { type: Number, default: 1 }, - depthSegments: { type: Number, default: 1 } -}; -function createGeometry$h(comp) { - if (comp.size) { - return new BoxGeometry(comp.size, comp.size, comp.size, comp.widthSegments, comp.heightSegments, comp.depthSegments); - } else { - return new BoxGeometry(comp.width, comp.height, comp.depth, comp.widthSegments, comp.heightSegments, comp.depthSegments); - } -} -geometryComponent("BoxGeometry", props$n, createGeometry$h); -const props$m = { - radius: { type: Number, default: 1 }, - segments: { type: Number, default: 8 }, - thetaStart: { type: Number, default: 0 }, - thetaLength: { type: Number, default: Math.PI * 2 } -}; -function createGeometry$g(comp) { - return new CircleGeometry(comp.radius, comp.segments, comp.thetaStart, comp.thetaLength); -} -geometryComponent("CircleGeometry", props$m, createGeometry$g); -const props$l = { - radius: { type: Number, default: 1 }, - height: { type: Number, default: 1 }, - radialSegments: { type: Number, default: 8 }, - heightSegments: { type: Number, default: 1 }, - openEnded: { type: Boolean, default: false }, - thetaStart: { type: Number, default: 0 }, - thetaLength: { type: Number, default: Math.PI * 2 } -}; -function createGeometry$f(comp) { - return new ConeGeometry(comp.radius, comp.height, comp.radialSegments, comp.heightSegments, comp.openEnded, comp.thetaStart, comp.thetaLength); -} -geometryComponent("ConeGeometry", props$l, createGeometry$f); -const props$k = { - radiusTop: { type: Number, default: 1 }, - radiusBottom: { type: Number, default: 1 }, - height: { type: Number, default: 1 }, - radialSegments: { type: Number, default: 8 }, - heightSegments: { type: Number, default: 1 }, - openEnded: { type: Boolean, default: false }, - thetaStart: { type: Number, default: 0 }, - thetaLength: { type: Number, default: Math.PI * 2 } -}; -function createGeometry$e(comp) { - return new CylinderGeometry(comp.radiusTop, comp.radiusBottom, comp.height, comp.radialSegments, comp.heightSegments, comp.openEnded, comp.thetaStart, comp.thetaLength); -} -geometryComponent("CylinderGeometry", props$k, createGeometry$e); -const props$j = { - radius: { type: Number, default: 1 }, - detail: { type: Number, default: 0 } -}; -function createGeometry$d(comp) { - return new DodecahedronGeometry(comp.radius, comp.detail); -} -geometryComponent("DodecahedronGeometry", props$j, createGeometry$d); -const props$i = { - shapes: { type: [Object, Array] }, - options: { type: Object } -}; -function createGeometry$c(comp) { - return new ExtrudeGeometry(comp.shapes, comp.options); -} -geometryComponent("ExtrudeGeometry", props$i, createGeometry$c); -const props$h = { - radius: { type: Number, default: 1 }, - detail: { type: Number, default: 0 } -}; -function createGeometry$b(comp) { - return new IcosahedronGeometry(comp.radius, comp.detail); -} -geometryComponent("IcosahedronGeometry", props$h, createGeometry$b); -const props$g = { - points: Array, - segments: { type: Number, default: 12 }, - phiStart: { type: Number, default: 0 }, - phiLength: { type: Number, default: Math.PI * 2 } -}; -function createGeometry$a(comp) { - return new LatheGeometry(comp.points, comp.segments, comp.phiStart, comp.phiLength); -} -geometryComponent("LatheGeometry", props$g, createGeometry$a); -const props$f = { - radius: { type: Number, default: 1 }, - detail: { type: Number, default: 0 } -}; -function createGeometry$9(comp) { - return new OctahedronGeometry(comp.radius, comp.detail); -} -geometryComponent("OctahedronGeometry", props$f, createGeometry$9); -const props$e = { - width: { type: Number, default: 1 }, - height: { type: Number, default: 1 }, - widthSegments: { type: Number, default: 1 }, - heightSegments: { type: Number, default: 1 } -}; -function createGeometry$8(comp) { - return new PlaneGeometry(comp.width, comp.height, comp.widthSegments, comp.heightSegments); -} -geometryComponent("PlaneGeometry", props$e, createGeometry$8); -const props$d = { - vertices: Array, - indices: Array, - radius: { type: Number, default: 1 }, - detail: { type: Number, default: 0 } -}; -function createGeometry$7(comp) { - return new PolyhedronGeometry(comp.vertices, comp.indices, comp.radius, comp.detail); -} -geometryComponent("PolyhedronGeometry", props$d, createGeometry$7); -const props$c = { - innerRadius: { type: Number, default: 0.5 }, - outerRadius: { type: Number, default: 1 }, - thetaSegments: { type: Number, default: 8 }, - phiSegments: { type: Number, default: 1 }, - thetaStart: { type: Number, default: 0 }, - thetaLength: { type: Number, default: Math.PI * 2 } -}; -function createGeometry$6(comp) { - return new RingGeometry(comp.innerRadius, comp.outerRadius, comp.thetaSegments, comp.phiSegments, comp.thetaStart, comp.thetaLength); -} -geometryComponent("RingGeometry", props$c, createGeometry$6); -const props$b = { - radius: { type: Number, default: 1 }, - widthSegments: { type: Number, default: 12 }, - heightSegments: { type: Number, default: 12 }, - phiStart: { type: Number, default: 0 }, - phiLength: { type: Number, default: Math.PI * 2 }, - thetaStart: { type: Number, default: 0 }, - thetaLength: { type: Number, default: Math.PI } -}; -function createGeometry$5(comp) { - return new SphereGeometry(comp.radius, comp.widthSegments, comp.heightSegments, comp.phiStart, comp.phiLength, comp.thetaStart, comp.thetaLength); -} -geometryComponent("SphereGeometry", props$b, createGeometry$5); -const props$a = { - shapes: { type: [Object, Array] }, - curveSegments: { type: Number } -}; -function createGeometry$4(comp) { - return new ShapeGeometry(comp.shapes, comp.curveSegments); -} -geometryComponent("ShapeGeometry", props$a, createGeometry$4); -const props$9 = { - radius: { type: Number, default: 1 }, - detail: { type: Number, default: 0 } -}; -function createGeometry$3(comp) { - return new TetrahedronGeometry(comp.radius, comp.detail); -} -geometryComponent("TetrahedronGeometry", props$9, createGeometry$3); -const props$8 = { - radius: { type: Number, default: 1 }, - tube: { type: Number, default: 0.4 }, - radialSegments: { type: Number, default: 8 }, - tubularSegments: { type: Number, default: 6 }, - arc: { type: Number, default: Math.PI * 2 } -}; -function createGeometry$2(comp) { - return new TorusGeometry(comp.radius, comp.tube, comp.radialSegments, comp.tubularSegments, comp.arc); -} -geometryComponent("TorusGeometry", props$8, createGeometry$2); -const props$7 = { - radius: { type: Number, default: 1 }, - tube: { type: Number, default: 0.4 }, - tubularSegments: { type: Number, default: 64 }, - radialSegments: { type: Number, default: 8 }, - p: { type: Number, default: 2 }, - q: { type: Number, default: 3 } -}; -function createGeometry$1(comp) { - return new TorusKnotGeometry(comp.radius, comp.tube, comp.tubularSegments, comp.radialSegments, comp.p, comp.q); -} -geometryComponent("TorusKnotGeometry", props$7, createGeometry$1); -const props$6 = { - points: Array, - path: Curve, - tubularSegments: { type: Number, default: 64 }, - radius: { type: Number, default: 1 }, - radialSegments: { type: Number, default: 8 }, - closed: { type: Boolean, default: false } -}; -function createGeometry(comp) { - let curve; - if (comp.points) { - curve = new CatmullRomCurve3(comp.points); - } else if (comp.path) { - curve = comp.path; - } else { - console.error("Missing path curve or points."); - } - return new TubeGeometry(curve, comp.tubularSegments, comp.radius, comp.radiusSegments, comp.closed); -} -defineComponent({ - extends: Geometry, - props: props$6, - methods: { - createGeometry() { - this.geometry = createGeometry(this); - }, - updatePoints(points) { - updateTubeGeometryPoints(this.geometry, points); - } - } -}); -function updateTubeGeometryPoints(tube, points) { - const curve = new CatmullRomCurve3(points); - const { radialSegments, radius, tubularSegments, closed } = tube.parameters; - const frames = curve.computeFrenetFrames(tubularSegments, closed); - tube.tangents = frames.tangents; - tube.normals = frames.normals; - tube.binormals = frames.binormals; - tube.parameters.path = curve; - const pAttribute = tube.getAttribute("position"); - const nAttribute = tube.getAttribute("normal"); - const normal = new Vector3(); - const P2 = new Vector3(); - for (let i2 = 0; i2 < tubularSegments; i2++) { - updateSegment(i2); - } - updateSegment(tubularSegments); - tube.attributes.position.needsUpdate = true; - tube.attributes.normal.needsUpdate = true; - function updateSegment(i2) { - curve.getPointAt(i2 / tubularSegments, P2); - const N2 = frames.normals[i2]; - const B2 = frames.binormals[i2]; - for (let j2 = 0; j2 <= radialSegments; j2++) { - const v2 = j2 / radialSegments * Math.PI * 2; - const sin = Math.sin(v2); - const cos = -Math.cos(v2); - normal.x = cos * N2.x + sin * B2.x; - normal.y = cos * N2.y + sin * B2.y; - normal.z = cos * N2.z + sin * B2.z; - normal.normalize(); - const index = i2 * (radialSegments + 1) + j2; - nAttribute.setXYZ(index, normal.x, normal.y, normal.z); - pAttribute.setXYZ(index, P2.x + radius * normal.x, P2.y + radius * normal.y, P2.z + radius * normal.z); - } - } -} -var Light = defineComponent({ - extends: Object3D, - name: "Light", - props: { - color: { type: String, default: "#ffffff" }, - intensity: { type: Number, default: 1 }, - castShadow: { type: Boolean, default: false }, - shadowMapSize: { type: Object, default: () => ({ x: 512, y: 512 }) }, - shadowCamera: { type: Object, default: () => ({}) } - }, - setup() { - return {}; - }, - unmounted() { - if (this.light instanceof SpotLight || this.light instanceof DirectionalLight) { - this.removeFromParent(this.light.target); - } - }, - methods: { - initLight(light) { - this.light = light; - if (light.shadow) { - light.castShadow = this.castShadow; - setFromProp(light.shadow.mapSize, this.shadowMapSize); - setFromProp(light.shadow.camera, this.shadowCamera); - } - ["color", "intensity", "castShadow"].forEach((p2) => { - watch(() => this[p2], (value) => { - if (p2 === "color") { - light.color.set(value); - } else { - light[p2] = value; - } - }); - }); - this.initObject3D(light); - if (light instanceof SpotLight || light instanceof DirectionalLight) { - bindProp(this, "target", light.target, "position"); - this.addToParent(light.target); - } - } - }, - __hmrId: "Light" -}); -var AmbientLight = defineComponent({ - extends: Light, - created() { - this.initLight(new AmbientLight$1(this.color, this.intensity)); - }, - __hmrId: "AmbientLight" -}); -defineComponent({ - extends: Light, - props: { - target: { type: Object, default: () => ({ x: 0, y: 0, z: 0 }) } - }, - created() { - this.initLight(new DirectionalLight(this.color, this.intensity)); - }, - __hmrId: "DirectionalLight" -}); -defineComponent({ - extends: Light, - props: { - groundColor: { type: String, default: "#444444" } - }, - created() { - const light = new HemisphereLight(this.color, this.groundColor, this.intensity); - watch(() => this.groundColor, (value) => { - light.groundColor.set(value); - }); - this.initLight(light); - }, - __hmrId: "HemisphereLight" -}); -var PointLight = defineComponent({ - extends: Light, - props: { - distance: { type: Number, default: 0 }, - decay: { type: Number, default: 1 } - }, - created() { - this.initLight(new PointLight$1(this.color, this.intensity, this.distance, this.decay)); - }, - __hmrId: "PointLight" -}); -defineComponent({ - extends: Light, - props: { - width: { type: Number, default: 10 }, - height: { type: Number, default: 10 }, - helper: Boolean - }, - created() { - RectAreaLightUniformsLib.init(); - const light = new RectAreaLight(this.color, this.intensity, this.width, this.height); - const watchProps = ["width", "height"]; - watchProps.forEach((p2) => { - watch(() => this[p2], (value) => { - light[p2] = value; - }); - }); - if (this.helper) { - const lightHelper = new RectAreaLightHelper(light); - light.add(lightHelper); - } - this.initLight(light); - }, - __hmrId: "RectAreaLight" -}); -defineComponent({ - extends: Light, - props: { - angle: { type: Number, default: Math.PI / 3 }, - decay: { type: Number, default: 1 }, - distance: { type: Number, default: 0 }, - penumbra: { type: Number, default: 0 }, - target: Object - }, - created() { - const light = new SpotLight(this.color, this.intensity, this.distance, this.angle, this.penumbra, this.decay); - const watchProps = ["angle", "decay", "distance", "penumbra"]; - watchProps.forEach((p2) => { - watch(() => this[p2], (value) => { - light[p2] = value; - }); - }); - this.initLight(light); - }, - __hmrId: "SpotLight" -}); -const MaterialInjectionKey = Symbol("Material"); -const BaseMaterial = defineComponent({ - emits: ["created"], - props: { - color: { type: String, default: "#ffffff" }, - props: { type: Object, default: () => ({}) } - }, - inject: { - mesh: MeshInjectionKey - }, - setup() { - return {}; - }, - provide() { - return { - [MaterialInjectionKey]: this - }; - }, - created() { - if (!this.mesh) { - console.error("Missing parent Mesh"); - return; - } - if (this.createMaterial) { - const material = this.material = this.createMaterial(); - watch(() => this.color, (value) => { - material.color.set(value); - }); - bindObjectProp(this, "props", material, false, this.setProp); - this.$emit("created", material); - this.mesh.setMaterial(material); - } - }, - unmounted() { - var _a2; - (_a2 = this.material) == null ? void 0 : _a2.dispose(); - }, - methods: { - getMaterialParams() { - return { ...propsValues(this.$props, ["props"]), ...this.props }; - }, - setProp(material, key, value, needsUpdate = false) { - const dstVal = material[key]; - if (dstVal instanceof Color) - dstVal.set(value); - else - material[key] = value; - material.needsUpdate = needsUpdate; - }, - setTexture(texture, key = "map") { - this.setProp(this.material, key, texture, true); - } - }, - render() { - return this.$slots.default ? this.$slots.default() : []; - }, - __hmrId: "Material" -}); -function materialComponent(name, props2, createMaterial) { - return defineComponent({ - name, - extends: BaseMaterial, - props: props2, - methods: { - createMaterial() { - return createMaterial(this.getMaterialParams()); - } - } - }); -} -materialComponent("BasicMaterial", { props: { type: Object, default: () => ({}) } }, (opts) => new MeshBasicMaterial(opts)); -materialComponent("LambertMaterial", { props: { type: Object, default: () => ({}) } }, (opts) => new MeshLambertMaterial(opts)); -materialComponent("PhongMaterial", { props: { type: Object, default: () => ({}) } }, (opts) => new MeshPhongMaterial(opts)); -materialComponent("PhysicalMaterial", { props: { type: Object, default: () => ({}) } }, (opts) => new MeshPhysicalMaterial(opts)); -materialComponent("PointsMaterial", { props: { type: Object, default: () => ({}) } }, (opts) => new PointsMaterial(opts)); -materialComponent("ShadowMaterial", { color: { type: String, default: "#000000" }, props: { type: Object, default: () => ({}) } }, (opts) => new ShadowMaterial(opts)); -materialComponent("StandardMaterial", { props: { type: Object, default: () => ({}) } }, (opts) => new MeshStandardMaterial(opts)); -materialComponent("ToonMaterial", { props: { type: Object, default: () => ({}) } }, (opts) => new MeshToonMaterial(opts)); -materialComponent("MatcapMaterial", { - src: String, - name: { type: String, default: "0404E8_0404B5_0404CB_3333FC" } -}, (opts) => { - const src = opts.src ? opts.src : getMatcapUrl(opts.name); - const params = propsValues(opts, ["src", "name"]); - params.matcap = new TextureLoader().load(src); - return new MeshMatcapMaterial(params); -}); -const defaultVertexShader = ` - varying vec2 vUv; - void main(){ - vUv = uv; - gl_Position = projectionMatrix * modelViewMatrix * vec4(position,1.0); - } -`; -const defaultFragmentShader = ` - varying vec2 vUv; - void main() { - gl_FragColor = vec4(vUv.x, vUv.y, 0., 1.0); - } -`; -materialComponent("ShaderMaterial", { - props: { type: Object, default: () => ({ - uniforms: {}, - vertexShader: defaultVertexShader, - fragmentShader: defaultFragmentShader - }) } -}, (opts) => new ShaderMaterial(propsValues(opts, ["color"]))); -function replaceAll(string, find, replace) { - return string.split(find).join(replace); -} -const meshphongFragHead = ShaderChunk.meshphong_frag.slice(0, ShaderChunk.meshphong_frag.indexOf("void main() {")); -const meshphongFragBody = ShaderChunk.meshphong_frag.slice(ShaderChunk.meshphong_frag.indexOf("void main() {")); -const SubsurfaceScatteringShader = { - uniforms: UniformsUtils.merge([ - ShaderLib.phong.uniforms, - { - thicknessColor: { value: new Color(16777215) }, - thicknessDistortion: { value: 0.1 }, - thicknessAmbient: { value: 0 }, - thicknessAttenuation: { value: 0.1 }, - thicknessPower: { value: 2 }, - thicknessScale: { value: 10 } - } - ]), - vertexShader: ` - #define USE_UV - ${ShaderChunk.meshphong_vert} - `, - fragmentShader: ` - #define USE_UV - #define SUBSURFACE - - ${meshphongFragHead} - - uniform float thicknessPower; - uniform float thicknessScale; - uniform float thicknessDistortion; - uniform float thicknessAmbient; - uniform float thicknessAttenuation; - uniform vec3 thicknessColor; - - void RE_Direct_Scattering(const in IncidentLight directLight, const in vec2 uv, const in GeometricContext geometry, inout ReflectedLight reflectedLight) { - #ifdef USE_COLOR - vec3 thickness = vColor * thicknessColor; - #else - vec3 thickness = thicknessColor; - #endif - vec3 scatteringHalf = normalize(directLight.direction + (geometry.normal * thicknessDistortion)); - float scatteringDot = pow(saturate(dot(geometry.viewDir, -scatteringHalf)), thicknessPower) * thicknessScale; - vec3 scatteringIllu = (scatteringDot + thicknessAmbient) * thickness; - reflectedLight.directDiffuse += scatteringIllu * thicknessAttenuation * directLight.color; - } - ` + meshphongFragBody.replace("#include ", replaceAll(ShaderChunk.lights_fragment_begin, "RE_Direct( directLight, geometry, material, reflectedLight );", ` - RE_Direct( directLight, geometry, material, reflectedLight ); - #if defined( SUBSURFACE ) && defined( USE_UV ) - RE_Direct_Scattering(directLight, vUv, geometry, reflectedLight); - #endif - `)) -}; -defineComponent({ - extends: BaseMaterial, - props: { - uniforms: { type: Object, default: () => ({ - diffuse: "#ffffff", - thicknessColor: "#ffffff", - thicknessDistortion: 0.4, - thicknessAmbient: 0.01, - thicknessAttenuation: 0.7, - thicknessPower: 2, - thicknessScale: 4 - }) } - }, - methods: { - createMaterial() { - const params = SubsurfaceScatteringShader; - const uniforms = UniformsUtils.clone(params.uniforms); - bindObjectProp(this, "uniforms", uniforms, true, (dst, key, value) => { - const dstVal = dst[key].value; - if (dstVal instanceof Color) - dstVal.set(value); - else - dst[key].value = value; - }); - const material = new ShaderMaterial({ - ...params, - lights: true, - ...this.props, - uniforms - }); - return material; - } - } -}); -var Texture = defineComponent({ - inject: { - material: MaterialInjectionKey - }, - props: { - name: { type: String, default: "map" }, - uniform: String, - src: String, - onLoad: Function, - onProgress: Function, - onError: Function, - props: { type: Object, default: () => ({}) } - }, - setup() { - return {}; - }, - created() { - this.refreshTexture(); - watch(() => this.src, this.refreshTexture); - }, - unmounted() { - var _a2, _b2; - (_a2 = this.material) == null ? void 0 : _a2.setTexture(null, this.name); - (_b2 = this.texture) == null ? void 0 : _b2.dispose(); - }, - methods: { - createTexture() { - if (!this.src) - return void 0; - return new TextureLoader().load(this.src, this.onLoaded, this.onProgress, this.onError); - }, - initTexture() { - if (!this.texture) - return; - bindObjectProp(this, "props", this.texture); - if (!this.material) - return; - this.material.setTexture(this.texture, this.name); - if (this.material.material instanceof ShaderMaterial && this.uniform) { - this.material.material.uniforms[this.uniform] = { value: this.texture }; - } - }, - refreshTexture() { - var _a2; - (_a2 = this.texture) == null ? void 0 : _a2.dispose(); - this.texture = this.createTexture(); - this.initTexture(); - }, - onLoaded(t2) { - var _a2; - (_a2 = this.onLoad) == null ? void 0 : _a2.call(this, t2); - } - }, - render() { - return []; - } -}); -defineComponent({ - extends: Texture, - props: { - name: { type: String, default: "envMap" }, - path: { type: String, required: true }, - urls: { - type: Array, - default: () => ["px.jpg", "nx.jpg", "py.jpg", "ny.jpg", "pz.jpg", "nz.jpg"] - }, - props: { type: Object, default: () => ({ mapping: CubeReflectionMapping }) } - }, - created() { - watch(() => this.path, this.refreshTexture); - watch(() => this.urls, this.refreshTexture); - }, - methods: { - createTexture() { - return new CubeTextureLoader().setPath(this.path).load(this.urls, this.onLoaded, this.onProgress, this.onError); - } - } -}); -defineComponent({ - extends: Texture, - props: { - videoId: { - type: String, - required: true - } - }, - created() { - watch(() => this.videoId, this.refreshTexture); - }, - methods: { - createTexture() { - const video = document.getElementById(this.videoId); - return new VideoTexture(video); - } - } -}); -meshComponent("Box", props$n, createGeometry$h); -meshComponent("Circle", props$m, createGeometry$g); -meshComponent("Cone", props$l, createGeometry$f); -meshComponent("Cylinder", props$k, createGeometry$e); -meshComponent("Dodecahedron", props$j, createGeometry$d); -meshComponent("Icosahedron", props$h, createGeometry$b); -meshComponent("Lathe", props$g, createGeometry$a); -meshComponent("Octahedron", props$f, createGeometry$9); -meshComponent("Plane", props$e, createGeometry$8); -meshComponent("Polyhedron", props$d, createGeometry$7); -meshComponent("Ring", props$c, createGeometry$6); -meshComponent("Sphere", props$b, createGeometry$5); -meshComponent("Tetrahedron", props$9, createGeometry$3); -const props$5 = { - text: { type: String, required: true, default: "Text" }, - fontSrc: { type: String, required: true }, - size: { type: Number, default: 80 }, - height: { type: Number, default: 5 }, - depth: { type: Number, default: 1 }, - curveSegments: { type: Number, default: 12 }, - bevelEnabled: { type: Boolean, default: false }, - bevelThickness: { type: Number, default: 10 }, - bevelSize: { type: Number, default: 8 }, - bevelOffset: { type: Number, default: 0 }, - bevelSegments: { type: Number, default: 5 }, - align: { type: [Boolean, String], default: false } -}; -defineComponent({ - extends: Mesh, - props: props$5, - setup() { - return {}; - }, - created() { - if (!this.fontSrc) { - console.error('Missing required prop: "font-src"'); - return; - } - const watchProps = [ - "text", - "size", - "height", - "curveSegments", - "bevelEnabled", - "bevelThickness", - "bevelSize", - "bevelOffset", - "bevelSegments", - "align" - ]; - watchProps.forEach((p2) => { - watch(() => this[p2], () => { - if (this.font) - this.refreshGeometry(); - }); - }); - const loader = new FontLoader(); - this.loading = true; - loader.load(this.fontSrc, (font) => { - this.loading = false; - this.font = font; - this.createGeometry(); - this.initMesh(); - }); - }, - methods: { - createGeometry() { - this.geometry = new TextGeometry(this.text, { - font: this.font, - size: this.size, - height: this.height, - depth: this.depth, - curveSegments: this.curveSegments, - bevelEnabled: this.bevelEnabled, - bevelThickness: this.bevelThickness, - bevelSize: this.bevelSize, - bevelOffset: this.bevelOffset, - bevelSegments: this.bevelSegments - }); - if (this.align === "center") { - this.geometry.center(); - } - } - } -}); -meshComponent("Torus", props$8, createGeometry$2); -meshComponent("TorusKnot", props$7, createGeometry$1); -defineComponent({ - extends: Mesh, - props: props$6, - created() { - this.createGeometry(); - this.addGeometryWatchers(props$6); - }, - methods: { - createGeometry() { - this.geometry = createGeometry(this); - }, - updatePoints(points) { - updateTubeGeometryPoints(this.geometry, points); - } - }, - __hmrId: "Tube" -}); -defineComponent({ - emits: ["loaded"], - extends: Mesh, - props: { - src: { type: String, required: true }, - width: Number, - height: Number, - widthSegments: { type: Number, default: 1 }, - heightSegments: { type: Number, default: 1 }, - keepSize: Boolean - }, - setup() { - return {}; - }, - created() { - if (!this.renderer) - return; - this.geometry = new PlaneGeometry(1, 1, this.widthSegments, this.heightSegments); - this.material = new MeshBasicMaterial({ side: DoubleSide, map: this.loadTexture() }); - watch(() => this.src, this.refreshTexture); - ["width", "height"].forEach((p2) => { - watch(() => this[p2], this.resize); - }); - this.resize(); - if (this.keepSize) - this.renderer.onResize(this.resize); - }, - unmounted() { - var _a2; - (_a2 = this.renderer) == null ? void 0 : _a2.offResize(this.resize); - }, - methods: { - loadTexture() { - return new TextureLoader().load(this.src, this.onLoaded); - }, - refreshTexture() { - var _a2; - (_a2 = this.texture) == null ? void 0 : _a2.dispose(); - if (this.material) { - this.material.map = this.loadTexture(); - this.material.needsUpdate = true; - } - }, - onLoaded(texture) { - this.texture = texture; - this.resize(); - this.$emit("loaded", texture); - }, - resize() { - if (!this.renderer || !this.texture) - return; - const screen = this.renderer.size; - const iW = this.texture.image.width; - const iH = this.texture.image.height; - const iRatio = iW / iH; - let w2 = 1, h2 = 1; - if (this.width && this.height) { - w2 = this.width * screen.wWidth / screen.width; - h2 = this.height * screen.wHeight / screen.height; - } else if (this.width) { - w2 = this.width * screen.wWidth / screen.width; - h2 = w2 / iRatio; - } else if (this.height) { - h2 = this.height * screen.wHeight / screen.height; - w2 = h2 * iRatio; - } else { - if (iRatio > 1) - w2 = h2 * iRatio; - else - h2 = w2 / iRatio; - } - if (this.mesh) { - this.mesh.scale.x = w2; - this.mesh.scale.y = h2; - } - } - }, - __hmrId: "Image" -}); -defineComponent({ - extends: Mesh, - props: { - count: { type: Number, required: true } - }, - methods: { - initMesh() { - if (!this.renderer) - return; - if (!this.geometry || !this.material) { - console.error("Missing geometry and/or material"); - return false; - } - this.mesh = new InstancedMesh(this.geometry, this.material, this.count); - this.mesh.userData.component = this; - bindProp(this, "castShadow", this.mesh); - bindProp(this, "receiveShadow", this.mesh); - if (this.onPointerEnter || this.onPointerOver || this.onPointerMove || this.onPointerLeave || this.onPointerDown || this.onPointerUp || this.onClick) { - this.renderer.three.addIntersectObject(this.mesh); - } - this.initObject3D(this.mesh); - } - }, - __hmrId: "InstancedMesh" -}); -defineComponent({ - extends: Object3D, - emits: ["loaded"], - props: { - src: { type: String, required: true } - }, - setup() { - return {}; - }, - created() { - this.texture = new TextureLoader().load(this.src, this.onLoaded); - this.material = new SpriteMaterial({ map: this.texture }); - this.sprite = new Sprite(this.material); - this.initObject3D(this.sprite); - }, - unmounted() { - var _a2, _b2; - (_a2 = this.texture) == null ? void 0 : _a2.dispose(); - (_b2 = this.material) == null ? void 0 : _b2.dispose(); - }, - methods: { - onLoaded() { - this.updateUV(); - this.$emit("loaded"); - }, - updateUV() { - if (!this.texture || !this.sprite) - return; - const iWidth = this.texture.image.width; - const iHeight = this.texture.image.height; - const iRatio = iWidth / iHeight; - let x2 = 0.5, y2 = 0.5; - if (iRatio > 1) { - x2 = 0.5 * iRatio; - } else { - y2 = 0.5 / iRatio; - } - const positions = this.sprite.geometry.attributes.position.array; - positions[0] = -x2; - positions[1] = -y2; - positions[5] = x2; - positions[6] = -y2; - positions[10] = x2; - positions[11] = y2; - positions[15] = -x2; - positions[16] = y2; - this.sprite.geometry.attributes.position.needsUpdate = true; - } - }, - __hmrId: "Sprite" -}); -defineComponent({ - extends: Object3D, - setup() { - return {}; - }, - provide() { - return { - [MeshInjectionKey]: this - }; - }, - mounted() { - this.mesh = this.points = new Points(this.geometry, this.material); - this.initObject3D(this.mesh); - }, - methods: { - setGeometry(geometry) { - this.geometry = geometry; - if (this.mesh) - this.mesh.geometry = geometry; - }, - setMaterial(material) { - this.material = material; - if (this.mesh) - this.mesh.material = material; - } - } -}); -var Model = defineComponent({ - extends: Object3D, - emits: ["before-load", "load", "progress", "error"], - props: { - src: { type: String, required: true } - }, - data() { - return { - progress: 0 - }; - }, - methods: { - onLoad(model) { - this.$emit("load", model); - }, - onProgress(progress) { - this.progress = progress.loaded / progress.total; - this.$emit("progress", progress); - }, - onError(error) { - this.$emit("error", error); - } - } -}); -defineComponent({ - extends: Model, - created() { - const loader = new GLTFLoader(); - this.$emit("before-load", loader); - loader.load(this.src, (gltf) => { - this.onLoad(gltf); - this.initObject3D(gltf.scene); - }, this.onProgress, this.onError); - } -}); -var FBX = defineComponent({ - extends: Model, - created() { - const loader = new FBXLoader(); - this.$emit("before-load", loader); - loader.load(this.src, (fbx) => { - this.onLoad(fbx); - this.initObject3D(fbx); - }, this.onProgress, this.onError); - } -}); -const ComposerInjectionKey = Symbol("Composer"); -defineComponent({ - setup() { - const renderer2 = inject$1(RendererInjectionKey); - return { renderer: renderer2 }; - }, - provide() { - return { - [ComposerInjectionKey]: this - }; - }, - created() { - if (!this.renderer) { - console.error("Renderer not found"); - return; - } - const renderer2 = this.renderer; - const composer = new EffectComposer(this.renderer.renderer); - this.composer = composer; - this.renderer.composer = composer; - renderer2.addListener("init", () => { - renderer2.renderer.autoClear = false; - this.resize(); - renderer2.addListener("resize", this.resize); - }); - }, - unmounted() { - var _a2; - (_a2 = this.renderer) == null ? void 0 : _a2.removeListener("resize", this.resize); - }, - methods: { - addPass(pass) { - var _a2; - (_a2 = this.composer) == null ? void 0 : _a2.addPass(pass); - }, - removePass(pass) { - var _a2; - (_a2 = this.composer) == null ? void 0 : _a2.removePass(pass); - }, - resize() { - if (this.composer && this.renderer) { - this.composer.setSize(this.renderer.size.width, this.renderer.size.height); - } - } - }, - render() { - return this.$slots.default ? this.$slots.default() : []; - }, - __hmrId: "EffectComposer" -}); -var EffectPass = defineComponent({ - inject: { - renderer: RendererInjectionKey, - composer: ComposerInjectionKey - }, - emits: ["ready"], - setup() { - return {}; - }, - created() { - if (!this.composer) { - console.error("Missing parent EffectComposer"); - } - if (!this.renderer) { - console.error("Missing parent Renderer"); - } - }, - unmounted() { - var _a2, _b2, _c; - if (this.pass) { - (_a2 = this.composer) == null ? void 0 : _a2.removePass(this.pass); - (_c = (_b2 = this.pass).dispose) == null ? void 0 : _c.call(_b2); - } - }, - methods: { - initEffectPass(pass) { - var _a2; - this.pass = pass; - (_a2 = this.composer) == null ? void 0 : _a2.addPass(pass); - this.$emit("ready", pass); - } - }, - render() { - return []; - }, - __hmrId: "EffectPass" -}); -defineComponent({ - extends: EffectPass, - created() { - if (!this.renderer) - return; - if (!this.renderer.scene) { - console.error("Missing Scene"); - return; - } - if (!this.renderer.camera) { - console.error("Missing Camera"); - return; - } - const pass = new RenderPass(this.renderer.scene, this.renderer.camera); - this.initEffectPass(pass); - }, - __hmrId: "RenderPass" -}); -const props$4 = { - focus: { type: Number, default: 1 }, - aperture: { type: Number, default: 0.025 }, - maxblur: { type: Number, default: 0.01 } -}; -defineComponent({ - extends: EffectPass, - props: props$4, - created() { - if (!this.renderer) - return; - if (!this.renderer.scene) { - console.error("Missing Scene"); - return; - } - if (!this.renderer.camera) { - console.error("Missing Camera"); - return; - } - const params = { - focus: this.focus, - aperture: this.aperture, - maxblur: this.maxblur, - width: this.renderer.size.width, - height: this.renderer.size.height - }; - const pass = new BokehPass(this.renderer.scene, this.renderer.camera, params); - Object.keys(props$4).forEach((p2) => { - watch(() => this[p2], (value) => { - pass.uniforms[p2].value = value; - }); - }); - this.initEffectPass(pass); - }, - __hmrId: "BokehPass" -}); -const props$3 = { - noiseIntensity: { type: Number, default: 0.5 }, - scanlinesIntensity: { type: Number, default: 0.05 }, - scanlinesCount: { type: Number, default: 4096 }, - grayscale: { type: Number, default: 0 } -}; -defineComponent({ - extends: EffectPass, - props: props$3, - created() { - const pass = new FilmPass(this.noiseIntensity, this.scanlinesIntensity, this.scanlinesCount, this.grayscale); - Object.keys(props$3).forEach((p2) => { - watch(() => this[p2], (value) => { - pass.uniforms[p2].value = value; - }); - }); - this.initEffectPass(pass); - }, - __hmrId: "FilmPass" -}); -defineComponent({ - extends: EffectPass, - created() { - var _a2; - const pass = new ShaderPass(FXAAShader); - (_a2 = this.renderer) == null ? void 0 : _a2.addListener("resize", this.resize); - this.initEffectPass(pass); - }, - unmounted() { - var _a2; - (_a2 = this.renderer) == null ? void 0 : _a2.removeListener("resize", this.resize); - }, - methods: { - resize({ size: size2 }) { - if (this.pass) { - const { resolution } = this.pass.material.uniforms; - resolution.value.x = 1 / size2.width; - resolution.value.y = 1 / size2.height; - } - } - }, - __hmrId: "FXAAPass" -}); -const props$2 = { - shape: { type: Number, default: 1 }, - radius: { type: Number, default: 4 }, - rotateR: { type: Number, default: Math.PI / 12 * 1 }, - rotateG: { type: Number, default: Math.PI / 12 * 2 }, - rotateB: { type: Number, default: Math.PI / 12 * 3 }, - scatter: { type: Number, default: 0 } -}; -defineComponent({ - extends: EffectPass, - props: props$2, - created() { - if (!this.renderer) - return; - const pass = new HalftonePass(this.renderer.size.width, this.renderer.size.height, {}); - Object.keys(props$2).forEach((p2) => { - pass.uniforms[p2].value = this[p2]; - watch(() => this[p2], (value) => { - pass.uniforms[p2].value = value; - }); - }); - this.initEffectPass(pass); - }, - __hmrId: "HalftonePass" -}); -defineComponent({ - extends: EffectPass, - created() { - if (!this.renderer) - return; - const pass = new SMAAPass(this.renderer.size.width, this.renderer.size.height); - this.initEffectPass(pass); - }, - __hmrId: "SMAAPass" -}); -defineComponent({ - extends: EffectPass, - props: { - options: { - type: Object, - default: () => ({}) - } - }, - created() { - if (!this.renderer) - return; - if (!this.renderer.scene) { - console.error("Missing Scene"); - return; - } - if (!this.renderer.camera) { - console.error("Missing Camera"); - return; - } - const pass = new SSAOPass(this.renderer.scene, this.renderer.camera, this.renderer.size.width, this.renderer.size.height); - Object.keys(this.options).forEach((key) => { - pass[key] = this.options[key]; - }); - this.initEffectPass(pass); - }, - __hmrId: "SSAOPass" -}); -var DefaultShader = { - uniforms: {}, - vertexShader: ` - varying vec2 vUv; - void main() { - vUv = uv; - gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0); - } - `, - fragmentShader: ` - varying vec2 vUv; - void main() { - gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0); - } - ` -}; -var TiltShift = { - uniforms: { - tDiffuse: { value: null }, - blurRadius: { value: 0 }, - gradientRadius: { value: 0 }, - start: { value: new Vector2() }, - end: { value: new Vector2() }, - delta: { value: new Vector2() }, - texSize: { value: new Vector2() } - }, - vertexShader: DefaultShader.vertexShader, - fragmentShader: ` - uniform sampler2D tDiffuse; - uniform float blurRadius; - uniform float gradientRadius; - uniform vec2 start; - uniform vec2 end; - uniform vec2 delta; - uniform vec2 texSize; - varying vec2 vUv; - - float random(vec3 scale, float seed) { - /* use the fragment position for a different seed per-pixel */ - return fract(sin(dot(gl_FragCoord.xyz + seed, scale)) * 43758.5453 + seed); - } - - void main() { - vec4 color = vec4(0.0); - float total = 0.0; - - /* randomize the lookup values to hide the fixed number of samples */ - float offset = random(vec3(12.9898, 78.233, 151.7182), 0.0); - - vec2 normal = normalize(vec2(start.y - end.y, end.x - start.x)); - float radius = smoothstep(0.0, 1.0, abs(dot(vUv * texSize - start, normal)) / gradientRadius) * blurRadius; - for (float t = -30.0; t <= 30.0; t++) { - float percent = (t + offset - 0.5) / 30.0; - float weight = 1.0 - abs(percent); - vec4 texel = texture2D(tDiffuse, vUv + delta / texSize * percent * radius); - // vec4 texel2 = texture2D(tDiffuse, vUv + vec2(-delta.y, delta.x) / texSize * percent * radius); - - /* switch to pre-multiplied alpha to correctly blur transparent images */ - texel.rgb *= texel.a; - // texel2.rgb *= texel2.a; - - color += texel * weight; - total += 2.0 * weight; - } - - gl_FragColor = color / total; - - /* switch back from pre-multiplied alpha */ - gl_FragColor.rgb /= gl_FragColor.a + 0.00001; - } - ` -}; -const props$1 = { - blurRadius: { type: Number, default: 10 }, - gradientRadius: { type: Number, default: 100 }, - start: { type: Object, default: () => ({ x: 0, y: 100 }) }, - end: { type: Object, default: () => ({ x: 10, y: 100 }) } -}; -defineComponent({ - extends: EffectPass, - props: props$1, - setup() { - return { uniforms1: {}, uniforms2: {} }; - }, - created() { - if (!this.composer) - return; - this.pass1 = new ShaderPass(TiltShift); - this.pass2 = new ShaderPass(TiltShift); - const uniforms1 = this.uniforms1 = this.pass1.uniforms; - const uniforms2 = this.uniforms2 = this.pass2.uniforms; - uniforms2.blurRadius = uniforms1.blurRadius; - uniforms2.gradientRadius = uniforms1.gradientRadius; - uniforms2.start = uniforms1.start; - uniforms2.end = uniforms1.end; - uniforms2.texSize = uniforms1.texSize; - bindProp(this, "blurRadius", uniforms1.blurRadius, "value"); - bindProp(this, "gradientRadius", uniforms1.gradientRadius, "value"); - this.updateFocusLine(); - ["start", "end"].forEach((p2) => { - watch(() => this[p2], this.updateFocusLine, { deep: true }); - }); - this.pass1.setSize = (width, height) => { - uniforms1.texSize.value.set(width, height); - }; - this.initEffectPass(this.pass1); - this.composer.addPass(this.pass2); - }, - unmounted() { - if (this.composer && this.pass2) - this.composer.removePass(this.pass2); - }, - methods: { - updateFocusLine() { - this.uniforms1.start.value.copy(this.start); - this.uniforms1.end.value.copy(this.end); - const dv = new Vector2().copy(this.end).sub(this.start).normalize(); - this.uniforms1.delta.value.copy(dv); - this.uniforms2.delta.value.set(-dv.y, dv.x); - } - }, - __hmrId: "TiltShiftPass" -}); -const props = { - strength: { type: Number, default: 1.5 }, - radius: { type: Number, default: 0 }, - threshold: { type: Number, default: 0 } -}; -defineComponent({ - extends: EffectPass, - props, - created() { - if (!this.renderer) - return; - const size2 = new Vector2(this.renderer.size.width, this.renderer.size.height); - const pass = new UnrealBloomPass(size2, this.strength, this.radius, this.threshold); - Object.keys(props).forEach((p2) => { - watch(() => this[p2], (value) => { - pass.uniforms[p2].value = value; - }); - }); - this.initEffectPass(pass); - }, - __hmrId: "UnrealBloomPass" -}); -var ZoomBlur = { - uniforms: { - tDiffuse: { value: null }, - center: { value: new Vector2(0.5, 0.5) }, - strength: { value: 0 } - }, - vertexShader: DefaultShader.vertexShader, - fragmentShader: ` - uniform sampler2D tDiffuse; - uniform vec2 center; - uniform float strength; - varying vec2 vUv; - - float random(vec3 scale, float seed) { - /* use the fragment position for a different seed per-pixel */ - return fract(sin(dot(gl_FragCoord.xyz + seed, scale)) * 43758.5453 + seed); - } - - void main() { - vec4 color = vec4(0.0); - float total = 0.0; - vec2 toCenter = center - vUv; - - /* randomize the lookup values to hide the fixed number of samples */ - float offset = random(vec3(12.9898, 78.233, 151.7182), 0.0); - - for (float t = 0.0; t <= 40.0; t++) { - float percent = (t + offset) / 40.0; - float weight = 4.0 * (percent - percent * percent); - vec4 texel = texture2D(tDiffuse, vUv + toCenter * percent * strength); - - /* switch to pre-multiplied alpha to correctly blur transparent images */ - texel.rgb *= texel.a; - - color += texel * weight; - total += weight; - } - - gl_FragColor = color / total; - - /* switch back from pre-multiplied alpha */ - gl_FragColor.rgb /= gl_FragColor.a + 0.00001; - } - ` -}; -defineComponent({ - extends: EffectPass, - props: { - center: { type: Object, default: () => ({ x: 0.5, y: 0.5 }) }, - strength: { type: Number, default: 0.5 } - }, - created() { - const pass = new ShaderPass(ZoomBlur); - bindProp(this, "center", pass.uniforms.center, "value"); - bindProp(this, "strength", pass.uniforms.strength, "value"); - this.initEffectPass(pass); - }, - __hmrId: "ZoomBlurPass" -}); -const _sfc_main$6 = defineComponent({ - __name: "LighthouseThreeD", - setup(__props) { - const rendererC = ref(); - const lighthouseRef = ref(); - const lighthouse = shallowRef(); - const isHovered = useElementHover(lighthouseRef); - onMounted(() => { - const renderer2 = rendererC.value; - if (!renderer2) - return; - const z2 = ref(10); - const rotation = ref(0.01); - renderer2.onBeforeRender(() => { - if (isHovered.value) { - if (z2.value < 30) - z2.value += 0.1; - if (rotation.value < 0.1) - rotation.value += 1e-3; - } else if (z2.value !== 10) { - if (z2.value > 10) - z2.value -= 0.1; - else - z2.value += 0.1; - if (rotation.value > 0.01) - rotation.value -= 1e-3; - } - if (lighthouse.value) { - lighthouse.value.position.set(184, -71, z2.value); - lighthouse.value.children[0].rotation.z += rotation.value; - lighthouse.value.children[0].material[2].opacity = 0.2; - lighthouse.value.children[1].rotation.z += rotation.value; - lighthouse.value.children[2].rotation.z += rotation.value; - lighthouse.value.children[3].rotation.z += rotation.value; - lighthouse.value.children[4].visible = false; - lighthouse.value.children[5].visible = false; - lighthouse.value.children[6].visible = false; - lighthouse.value.children[7].visible = false; - lighthouse.value.children[8].visible = false; - } - }); - }); - const showLighthouse = computed(() => { - var _a2, _b2; - return ((_b2 = (_a2 = scanMeta == null ? void 0 : scanMeta.value) == null ? void 0 : _a2.monitor) == null ? void 0 : _b2.status) === "working" || isHovered.value; - }); - function onReady(object) { - lighthouse.value = object; - } - return (_ctx, _cache) => { - return openBlock(), createElementBlock("div", { - ref_key: "lighthouseRef", - ref: lighthouseRef, - class: normalizeClass([unref(showLighthouse) ? 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"symbol" : typeof obj2; - }, _typeof(obj); -} -function requiredArgs(required, args) { - if (args.length < required) { - throw new TypeError(required + " argument" + (required > 1 ? "s" : "") + " required, but only " + args.length + " present"); - } -} -function toDate(argument) { - requiredArgs(1, arguments); - var argStr = Object.prototype.toString.call(argument); - if (argument instanceof Date || _typeof(argument) === "object" && argStr === "[object Date]") { - return new Date(argument.getTime()); - } else if (typeof argument === "number" || argStr === "[object Number]") { - return new Date(argument); - } else { - if ((typeof argument === "string" || argStr === "[object String]") && typeof console !== "undefined") { - console.warn("Starting with v2.0.0-beta.1 date-fns doesn't accept strings as date arguments. Please use `parseISO` to parse strings. See: https://github.com/date-fns/date-fns/blob/master/docs/upgradeGuide.md#string-arguments"); - console.warn(new Error().stack); - } - return new Date(NaN); - } -} -var defaultOptions = {}; -function getDefaultOptions() { - return defaultOptions; -} -function getTimezoneOffsetInMilliseconds(date) { - var utcDate = new Date(Date.UTC(date.getFullYear(), date.getMonth(), date.getDate(), date.getHours(), date.getMinutes(), date.getSeconds(), date.getMilliseconds())); - utcDate.setUTCFullYear(date.getFullYear()); - return date.getTime() - utcDate.getTime(); -} -function compareAsc(dirtyDateLeft, dirtyDateRight) { - requiredArgs(2, arguments); - var dateLeft = toDate(dirtyDateLeft); - var dateRight = toDate(dirtyDateRight); - var diff = dateLeft.getTime() - dateRight.getTime(); - if (diff < 0) { - return -1; - } else if (diff > 0) { - return 1; - } else { - return diff; - } -} -function differenceInCalendarMonths(dirtyDateLeft, dirtyDateRight) { - requiredArgs(2, arguments); - var dateLeft = toDate(dirtyDateLeft); - var dateRight = toDate(dirtyDateRight); - var yearDiff = dateLeft.getFullYear() - dateRight.getFullYear(); - var monthDiff = dateLeft.getMonth() - dateRight.getMonth(); - return yearDiff * 12 + monthDiff; -} -function differenceInMilliseconds(dateLeft, dateRight) { - requiredArgs(2, arguments); - return toDate(dateLeft).getTime() - toDate(dateRight).getTime(); -} -var roundingMap = { - ceil: Math.ceil, - round: Math.round, - floor: Math.floor, - trunc: function trunc(value) { - return value < 0 ? Math.ceil(value) : Math.floor(value); - } -}; -var defaultRoundingMethod = "trunc"; -function getRoundingMethod(method) { - return method ? roundingMap[method] : roundingMap[defaultRoundingMethod]; -} -function endOfDay(dirtyDate) { - requiredArgs(1, arguments); - var date = toDate(dirtyDate); - date.setHours(23, 59, 59, 999); - return date; -} -function endOfMonth(dirtyDate) { - requiredArgs(1, arguments); - var date = toDate(dirtyDate); - var month = date.getMonth(); - date.setFullYear(date.getFullYear(), month + 1, 0); - date.setHours(23, 59, 59, 999); - return date; -} -function isLastDayOfMonth(dirtyDate) { - requiredArgs(1, arguments); - var date = toDate(dirtyDate); - return endOfDay(date).getTime() === endOfMonth(date).getTime(); -} -function differenceInMonths(dirtyDateLeft, dirtyDateRight) { - requiredArgs(2, arguments); - var dateLeft = toDate(dirtyDateLeft); - var dateRight = toDate(dirtyDateRight); - var sign2 = compareAsc(dateLeft, dateRight); - var difference = Math.abs(differenceInCalendarMonths(dateLeft, dateRight)); - var result; - if (difference < 1) { - result = 0; - } else { - if (dateLeft.getMonth() === 1 && dateLeft.getDate() > 27) { - dateLeft.setDate(30); - } - dateLeft.setMonth(dateLeft.getMonth() - sign2 * difference); - var isLastMonthNotFull = compareAsc(dateLeft, dateRight) === -sign2; - if (isLastDayOfMonth(toDate(dirtyDateLeft)) && difference === 1 && compareAsc(dirtyDateLeft, dateRight) === 1) { - isLastMonthNotFull = false; - } - result = sign2 * (difference - Number(isLastMonthNotFull)); - } - return result === 0 ? 0 : result; -} -function differenceInSeconds(dateLeft, dateRight, options) { - requiredArgs(2, arguments); - var diff = differenceInMilliseconds(dateLeft, dateRight) / 1e3; - return getRoundingMethod(options === null || options === void 0 ? void 0 : options.roundingMethod)(diff); -} -var formatDistanceLocale = { - lessThanXSeconds: { - one: "less than a second", - other: "less than {{count}} seconds" - }, - xSeconds: { - one: "1 second", - other: "{{count}} seconds" - }, - halfAMinute: "half a minute", - lessThanXMinutes: { - one: "less than a minute", - other: "less than {{count}} minutes" - }, - xMinutes: { - one: "1 minute", - other: "{{count}} minutes" - }, - aboutXHours: { - one: "about 1 hour", - other: "about {{count}} hours" - }, - xHours: { - one: "1 hour", - other: "{{count}} hours" - }, - xDays: { - one: "1 day", - other: "{{count}} days" - }, - aboutXWeeks: { - one: "about 1 week", - other: "about {{count}} weeks" - }, - xWeeks: { - one: "1 week", - other: "{{count}} weeks" - }, - aboutXMonths: { - one: "about 1 month", - other: "about {{count}} months" - }, - xMonths: { - one: "1 month", - other: "{{count}} months" - }, - aboutXYears: { - one: "about 1 year", - other: "about {{count}} years" - }, - xYears: { - one: "1 year", - other: "{{count}} years" - }, - overXYears: { - one: "over 1 year", - other: "over {{count}} years" - }, - almostXYears: { - one: "almost 1 year", - other: "almost {{count}} years" - } -}; -var formatDistance$1 = function formatDistance2(token, count, options) { - var result; - var tokenValue = formatDistanceLocale[token]; - if (typeof tokenValue === "string") { - result = tokenValue; - } else if (count === 1) { - result = tokenValue.one; - } else { - result = tokenValue.other.replace("{{count}}", count.toString()); - } - if (options !== null && options !== void 0 && options.addSuffix) { - if (options.comparison && options.comparison > 0) { - return "in " + result; - } else { - return result + " ago"; - } - } - return result; -}; -var formatDistance$2 = formatDistance$1; -function buildFormatLongFn(args) { - return function() { - var options = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : {}; - var width = options.width ? String(options.width) : args.defaultWidth; - var format2 = args.formats[width] || args.formats[args.defaultWidth]; - return format2; - }; -} -var dateFormats = { - full: "EEEE, MMMM do, y", - long: "MMMM do, y", - medium: "MMM d, y", - short: "MM/dd/yyyy" -}; -var timeFormats = { - full: "h:mm:ss a zzzz", - long: "h:mm:ss a z", - medium: "h:mm:ss a", - short: "h:mm a" -}; -var dateTimeFormats = { - full: "{{date}} 'at' {{time}}", - long: "{{date}} 'at' {{time}}", - medium: "{{date}}, {{time}}", - short: "{{date}}, {{time}}" -}; -var formatLong = { - date: buildFormatLongFn({ - formats: dateFormats, - defaultWidth: "full" - }), - time: buildFormatLongFn({ - formats: timeFormats, - defaultWidth: "full" - }), - dateTime: buildFormatLongFn({ - formats: dateTimeFormats, - defaultWidth: "full" - }) -}; -var formatLong$1 = formatLong; -var formatRelativeLocale = { - lastWeek: "'last' eeee 'at' p", - yesterday: "'yesterday at' p", - today: "'today at' p", - tomorrow: "'tomorrow at' p", - nextWeek: "eeee 'at' p", - other: "P" -}; -var formatRelative = function formatRelative2(token, _date, _baseDate, _options) { - return formatRelativeLocale[token]; -}; -var formatRelative$1 = formatRelative; -function buildLocalizeFn(args) { - return function(dirtyIndex, options) { - var context = options !== null && options !== void 0 && options.context ? String(options.context) : "standalone"; - var valuesArray; - if (context === "formatting" && args.formattingValues) { - var defaultWidth = args.defaultFormattingWidth || args.defaultWidth; - var width = options !== null && options !== void 0 && options.width ? String(options.width) : defaultWidth; - valuesArray = args.formattingValues[width] || args.formattingValues[defaultWidth]; - } else { - var _defaultWidth = args.defaultWidth; - var _width = options !== null && options !== void 0 && options.width ? String(options.width) : args.defaultWidth; - valuesArray = args.values[_width] || args.values[_defaultWidth]; - } - var index = args.argumentCallback ? args.argumentCallback(dirtyIndex) : dirtyIndex; - return valuesArray[index]; - }; -} -var eraValues = { - narrow: ["B", "A"], - abbreviated: ["BC", "AD"], - wide: ["Before Christ", "Anno Domini"] -}; -var quarterValues = { - narrow: ["1", "2", "3", "4"], - abbreviated: ["Q1", "Q2", "Q3", "Q4"], - wide: ["1st quarter", "2nd quarter", "3rd quarter", "4th quarter"] -}; -var monthValues = { - narrow: ["J", "F", "M", "A", "M", "J", "J", "A", "S", "O", "N", "D"], - abbreviated: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"], - wide: ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"] -}; -var dayValues = { - narrow: ["S", "M", "T", "W", "T", "F", "S"], - short: ["Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"], - abbreviated: ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"], - wide: ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"] -}; -var dayPeriodValues = { - narrow: { - am: "a", - pm: "p", - midnight: "mi", - noon: "n", - morning: "morning", - afternoon: "afternoon", - evening: "evening", - night: "night" - }, - abbreviated: { - am: "AM", - pm: "PM", - midnight: "midnight", - noon: "noon", - morning: "morning", - afternoon: "afternoon", - evening: "evening", - night: "night" - }, - wide: { - am: "a.m.", - pm: "p.m.", - midnight: "midnight", - noon: "noon", - morning: "morning", - afternoon: "afternoon", - evening: "evening", - night: "night" - } -}; -var formattingDayPeriodValues = { - narrow: { - am: "a", - pm: "p", - midnight: "mi", - noon: "n", - morning: "in the morning", - afternoon: "in the afternoon", - evening: "in the evening", - night: "at night" - }, - abbreviated: { - am: "AM", - pm: "PM", - midnight: "midnight", - noon: "noon", - morning: "in the morning", - afternoon: "in the afternoon", - evening: "in the evening", - night: "at night" - }, - wide: { - am: "a.m.", - pm: "p.m.", - midnight: "midnight", - noon: "noon", - morning: "in the morning", - afternoon: "in the afternoon", - evening: "in the evening", - night: "at night" - } -}; -var ordinalNumber = function ordinalNumber2(dirtyNumber, _options) { - var number = Number(dirtyNumber); - var rem100 = number % 100; - if (rem100 > 20 || rem100 < 10) { - switch (rem100 % 10) { - case 1: - return number + "st"; - case 2: - return number + "nd"; - case 3: - return number + "rd"; - } - } - return number + "th"; -}; -var localize = { - ordinalNumber, - era: buildLocalizeFn({ - values: eraValues, - defaultWidth: "wide" - }), - quarter: buildLocalizeFn({ - values: quarterValues, - defaultWidth: "wide", - argumentCallback: function argumentCallback(quarter) { - return quarter - 1; - } - }), - month: buildLocalizeFn({ - values: monthValues, - defaultWidth: "wide" - }), - day: buildLocalizeFn({ - values: dayValues, - defaultWidth: "wide" - }), - dayPeriod: buildLocalizeFn({ - values: dayPeriodValues, - defaultWidth: "wide", - formattingValues: formattingDayPeriodValues, - defaultFormattingWidth: "wide" - }) -}; -var localize$1 = localize; -function buildMatchFn(args) { - return function(string) { - var options = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : {}; - var width = options.width; - var matchPattern = width && args.matchPatterns[width] || args.matchPatterns[args.defaultMatchWidth]; - var matchResult = string.match(matchPattern); - if (!matchResult) { - return null; - } - var matchedString = matchResult[0]; - var parsePatterns = width && args.parsePatterns[width] || args.parsePatterns[args.defaultParseWidth]; - var key = Array.isArray(parsePatterns) ? findIndex(parsePatterns, function(pattern) { - return pattern.test(matchedString); - }) : findKey(parsePatterns, function(pattern) { - return pattern.test(matchedString); - }); - var value; - value = args.valueCallback ? args.valueCallback(key) : key; - value = options.valueCallback ? options.valueCallback(value) : value; - var rest = string.slice(matchedString.length); - return { - value, - rest - }; - }; -} -function findKey(object, predicate) { - for (var key in object) { - if (object.hasOwnProperty(key) && predicate(object[key])) { - return key; - } - } - return void 0; -} -function findIndex(array, predicate) { - for (var key = 0; key < array.length; key++) { - if (predicate(array[key])) { - return key; - } - } - return void 0; -} -function buildMatchPatternFn(args) { - return function(string) { - var options = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : {}; - var matchResult = string.match(args.matchPattern); - if (!matchResult) - return null; - var matchedString = matchResult[0]; - var parseResult = string.match(args.parsePattern); - if (!parseResult) - return null; - var value = args.valueCallback ? args.valueCallback(parseResult[0]) : parseResult[0]; - value = options.valueCallback ? options.valueCallback(value) : value; - var rest = string.slice(matchedString.length); - return { - value, - rest - }; - }; -} -var matchOrdinalNumberPattern = /^(\d+)(th|st|nd|rd)?/i; -var parseOrdinalNumberPattern = /\d+/i; -var matchEraPatterns = { - narrow: /^(b|a)/i, - abbreviated: /^(b\.?\s?c\.?|b\.?\s?c\.?\s?e\.?|a\.?\s?d\.?|c\.?\s?e\.?)/i, - wide: /^(before christ|before common era|anno domini|common era)/i -}; -var parseEraPatterns = { - any: [/^b/i, /^(a|c)/i] -}; -var matchQuarterPatterns = { - narrow: /^[1234]/i, - abbreviated: /^q[1234]/i, - wide: /^[1234](th|st|nd|rd)? quarter/i -}; -var parseQuarterPatterns = { - any: [/1/i, /2/i, /3/i, /4/i] -}; -var matchMonthPatterns = { - narrow: /^[jfmasond]/i, - abbreviated: /^(jan|feb|mar|apr|may|jun|jul|aug|sep|oct|nov|dec)/i, - wide: /^(january|february|march|april|may|june|july|august|september|october|november|december)/i -}; -var parseMonthPatterns = { - narrow: [/^j/i, /^f/i, /^m/i, /^a/i, /^m/i, /^j/i, /^j/i, /^a/i, /^s/i, /^o/i, /^n/i, /^d/i], - any: [/^ja/i, /^f/i, /^mar/i, /^ap/i, /^may/i, /^jun/i, /^jul/i, /^au/i, /^s/i, /^o/i, /^n/i, /^d/i] -}; -var matchDayPatterns = { - narrow: /^[smtwf]/i, - short: /^(su|mo|tu|we|th|fr|sa)/i, - abbreviated: /^(sun|mon|tue|wed|thu|fri|sat)/i, - wide: /^(sunday|monday|tuesday|wednesday|thursday|friday|saturday)/i -}; -var parseDayPatterns = { - narrow: [/^s/i, /^m/i, /^t/i, /^w/i, /^t/i, /^f/i, /^s/i], - any: [/^su/i, /^m/i, /^tu/i, /^w/i, /^th/i, /^f/i, /^sa/i] -}; -var matchDayPeriodPatterns = { - narrow: /^(a|p|mi|n|(in the|at) (morning|afternoon|evening|night))/i, - any: /^([ap]\.?\s?m\.?|midnight|noon|(in the|at) (morning|afternoon|evening|night))/i -}; -var parseDayPeriodPatterns = { - any: { - am: /^a/i, - pm: /^p/i, - midnight: /^mi/i, - noon: /^no/i, - morning: /morning/i, - afternoon: /afternoon/i, - evening: /evening/i, - night: /night/i - } -}; -var match = { - ordinalNumber: buildMatchPatternFn({ - matchPattern: matchOrdinalNumberPattern, - parsePattern: parseOrdinalNumberPattern, - valueCallback: function valueCallback(value) { - return parseInt(value, 10); - } - }), - era: buildMatchFn({ - matchPatterns: matchEraPatterns, - defaultMatchWidth: "wide", - parsePatterns: parseEraPatterns, - defaultParseWidth: "any" - }), - quarter: buildMatchFn({ - matchPatterns: matchQuarterPatterns, - defaultMatchWidth: "wide", - parsePatterns: parseQuarterPatterns, - defaultParseWidth: "any", - valueCallback: function valueCallback2(index) { - return index + 1; - } - }), - month: buildMatchFn({ - matchPatterns: matchMonthPatterns, - defaultMatchWidth: "wide", - parsePatterns: parseMonthPatterns, - defaultParseWidth: "any" - }), - day: buildMatchFn({ - matchPatterns: matchDayPatterns, - defaultMatchWidth: "wide", - parsePatterns: parseDayPatterns, - defaultParseWidth: "any" - }), - dayPeriod: buildMatchFn({ - matchPatterns: matchDayPeriodPatterns, - defaultMatchWidth: "any", - parsePatterns: parseDayPeriodPatterns, - defaultParseWidth: "any" - }) -}; -var match$1 = match; -var locale = { - code: "en-US", - formatDistance: formatDistance$2, - formatLong: formatLong$1, - formatRelative: formatRelative$1, - localize: localize$1, - match: match$1, - options: { - weekStartsOn: 0, - firstWeekContainsDate: 1 - } -}; -var defaultLocale = locale; -function assign(target, object) { - if (target == null) { - throw new TypeError("assign requires that input parameter not be null or undefined"); - } - for (var property2 in object) { - if (Object.prototype.hasOwnProperty.call(object, property2)) { - target[property2] = object[property2]; - } - } - return target; -} -function cloneObject(object) { - return assign({}, object); -} -var MINUTES_IN_DAY = 1440; -var MINUTES_IN_ALMOST_TWO_DAYS = 2520; -var MINUTES_IN_MONTH = 43200; -var MINUTES_IN_TWO_MONTHS = 86400; -function formatDistance(dirtyDate, dirtyBaseDate, options) { - var _ref, _options$locale; - requiredArgs(2, arguments); - var defaultOptions2 = getDefaultOptions(); - var locale2 = (_ref = (_options$locale = options === null || options === void 0 ? void 0 : options.locale) !== null && _options$locale !== void 0 ? _options$locale : defaultOptions2.locale) !== null && _ref !== void 0 ? _ref : defaultLocale; - if (!locale2.formatDistance) { - throw new RangeError("locale must contain formatDistance property"); - } - var comparison = compareAsc(dirtyDate, dirtyBaseDate); - if (isNaN(comparison)) { - throw new RangeError("Invalid time value"); - } - var localizeOptions = assign(cloneObject(options), { - addSuffix: Boolean(options === null || options === void 0 ? void 0 : options.addSuffix), - comparison - }); - var dateLeft; - var dateRight; - if (comparison > 0) { - dateLeft = toDate(dirtyBaseDate); - dateRight = toDate(dirtyDate); - } else { - dateLeft = toDate(dirtyDate); - dateRight = toDate(dirtyBaseDate); - } - var seconds = differenceInSeconds(dateRight, dateLeft); - var offsetInSeconds = (getTimezoneOffsetInMilliseconds(dateRight) - getTimezoneOffsetInMilliseconds(dateLeft)) / 1e3; - var minutes = Math.round((seconds - offsetInSeconds) / 60); - var months; - if (minutes < 2) { - if (options !== null && options !== void 0 && options.includeSeconds) { - if (seconds < 5) { - return locale2.formatDistance("lessThanXSeconds", 5, localizeOptions); - } else if (seconds < 10) { - return locale2.formatDistance("lessThanXSeconds", 10, localizeOptions); - } else if (seconds < 20) { - return locale2.formatDistance("lessThanXSeconds", 20, localizeOptions); - } else if (seconds < 40) { - return locale2.formatDistance("halfAMinute", 0, localizeOptions); - } else if (seconds < 60) { - return locale2.formatDistance("lessThanXMinutes", 1, localizeOptions); - } else { - return locale2.formatDistance("xMinutes", 1, localizeOptions); - } - } else { - if (minutes === 0) { - return locale2.formatDistance("lessThanXMinutes", 1, localizeOptions); - } else { - return locale2.formatDistance("xMinutes", minutes, localizeOptions); - } - } - } else if (minutes < 45) { - return locale2.formatDistance("xMinutes", minutes, localizeOptions); - } else if (minutes < 90) { - return locale2.formatDistance("aboutXHours", 1, localizeOptions); - } else if (minutes < MINUTES_IN_DAY) { - var hours = Math.round(minutes / 60); - return locale2.formatDistance("aboutXHours", hours, localizeOptions); - } else if (minutes < MINUTES_IN_ALMOST_TWO_DAYS) { - return locale2.formatDistance("xDays", 1, localizeOptions); - } else if (minutes < MINUTES_IN_MONTH) { - var days = Math.round(minutes / MINUTES_IN_DAY); - return locale2.formatDistance("xDays", days, localizeOptions); - } else if (minutes < MINUTES_IN_TWO_MONTHS) { - months = Math.round(minutes / MINUTES_IN_MONTH); - return locale2.formatDistance("aboutXMonths", months, localizeOptions); - } - months = differenceInMonths(dateRight, dateLeft); - if (months < 12) { - var nearestMonth = Math.round(minutes / MINUTES_IN_MONTH); - return locale2.formatDistance("xMonths", nearestMonth, localizeOptions); - } else { - var monthsSinceStartOfYear = months % 12; - var years = Math.floor(months / 12); - if (monthsSinceStartOfYear < 3) { - return locale2.formatDistance("aboutXYears", years, localizeOptions); - } else if (monthsSinceStartOfYear < 9) { - return locale2.formatDistance("overXYears", years, localizeOptions); - } else { - return locale2.formatDistance("almostXYears", years + 1, localizeOptions); - } - } -} -const _hoisted_1$1 = { class: "bg-white dark:bg-transparent font-light border-b border-main flex items-center gap-4 children:my-auto px-3 md:px-6 py-2" }; -const _hoisted_2$1 = { - class: "text-md font-medium text-teal-700 dark:text-teal-200 font-mono items-center hidden md:flex", - href: "https://unlighthouse.dev", - target: "_blank" -}; -const _hoisted_3$1 = ["src"]; -const _hoisted_4$1 = ["src"]; -const _hoisted_5$1 = { class: "flex w-full justify-between items-center text-xs md:ml-5 md:mr-10" }; -const _hoisted_6$1 = { class: "flex items-center" }; -const _hoisted_7$1 = { - key: 0, - class: "mr-5 hidden xl:block" -}; -const _hoisted_8$1 = /* @__PURE__ */ createBaseVNode("div", { class: "uppercase opacity-55" }, " Website ", -1); -const _hoisted_9$1 = { class: "text-sm flex items-center" }; -const _hoisted_10$1 = ["href"]; -const _hoisted_11$1 = ["src"]; -const _hoisted_12$1 = { - key: 1, - class: "mr-5 hidden md:block" -}; -const _hoisted_13$1 = { - key: 2, - class: "mr-5 hidden md:block" -}; -const _hoisted_14$1 = /* @__PURE__ */ createBaseVNode("div", { class: "uppercase opacity-55" }, " Site Score ", -1); -const _hoisted_15$1 = { class: "flex items-center" }; -const _hoisted_16$1 = { - key: 3, - class: "mr-5 hidden md:block" -}; -const _hoisted_17$1 = /* @__PURE__ */ createBaseVNode("div", { class: "uppercase opacity-55" }, " Routes ", -1); -const _hoisted_18$1 = { class: "flex items-center" }; -const _hoisted_19$1 = { class: "text-base mr-1" }; -const _hoisted_20$1 = { - key: 0, - class: "flex flex-grow justify-around md:mr-5" -}; -const _hoisted_21$1 = { class: "w-225px flex flex-col" }; -const _hoisted_22$1 = { - style: { "flex-basis": "70px" }, - class: "mt-1 text-blue-500" -}; -const _hoisted_23$1 = /* @__PURE__ */ createBaseVNode("div", { class: "text-left" }, [ - /* @__PURE__ */ createBaseVNode("p", { class: "break-none text-base" }, " Rescan Site "), - /* @__PURE__ */ createBaseVNode("span", { class: "opacity-70 text-xs" }, " Crawl the site again and generate fresh new reports. ") -], -1); -const _hoisted_24$1 = { - key: 1, - class: "mr-5 hidden xl:block" -}; -const _hoisted_25$1 = /* @__PURE__ */ createBaseVNode("div", { class: "uppercase opacity-55" }, " Device ", -1); -const _hoisted_26$1 = { class: "flex items-center text-xs" }; -const _hoisted_27$1 = { class: "flex items-center mr-2" }; -const _hoisted_28$1 = { class: "text-sm opacity-90" }; -const _hoisted_29$1 = { - key: 0, - class: "flex items-center" -}; -const _hoisted_30$1 = /* @__PURE__ */ createBaseVNode("span", { class: "text-sm opacity-90" }, "Slow 4g", -1); -const _hoisted_31$1 = { - key: 2, - class: "hidden xl:flex" -}; -const _hoisted_32$1 = { class: "mr-6" }; -const _hoisted_33$1 = /* @__PURE__ */ createBaseVNode("div", { class: "uppercase opacity-55" }, " Worker Progress ", -1); -const _hoisted_34$1 = { class: "flex items-center" }; -const _hoisted_35$1 = { class: "text-sm mr-1" }; -const _hoisted_36$1 = { class: "text-xs opacity-60" }; -const _hoisted_37$1 = { class: "mr-6 hidden 2xl:block" }; -const _hoisted_38$1 = /* @__PURE__ */ createBaseVNode("div", { class: "uppercase opacity-55" }, " Time Remaining ", -1); -const _hoisted_39$1 = { class: "text-sm" }; -const _hoisted_40$1 = { class: "mr-6 hidden 2xl:block" }; -const _hoisted_41$1 = /* @__PURE__ */ createBaseVNode("div", { class: "uppercase opacity-55" }, " CPU ", -1); -const _hoisted_42$1 = { class: "text-sm" }; -const _hoisted_43$1 = { class: "hidden 2xl:block" }; -const _hoisted_44$1 = /* @__PURE__ */ createBaseVNode("div", { class: "uppercase opacity-55" }, " Memory ", -1); -const _hoisted_45$1 = { class: "text-sm" }; -const _hoisted_46$1 = /* @__PURE__ */ createBaseVNode("div", { class: "hidden md:flex-auto" }, null, -1); -const _sfc_main$1 = defineComponent({ - __name: "NavBar", - setup(__props) { - const timeRemaining = computed(() => { - return formatDistance(0, scanMeta.value.monitor.timeRemaining, { includeSeconds: true }); - }); - const favIcon = computed(() => { - var _a2, _b2, _c, _d, _e; - if (!((_a2 = scanMeta.value) == null ? void 0 : _a2.favicon)) - return "/favicon.ico"; - else if ((_c = (_b2 = scanMeta.value) == null ? void 0 : _b2.favicon) == null ? void 0 : _c.startsWith("http")) - return (_d = scanMeta.value) == null ? void 0 : _d.favicon; - return website + ((_e = scanMeta.value) == null ? void 0 : _e.favicon); - }); - return (_ctx, _cache) => { - var _a2, _b2, _c, _d, _e, _f, _g; - const _component_warning_chip = __unplugin_components_0; - const _component_metric_guage = _sfc_main$s; - const _component_loading_spinner = __unplugin_components_12$1; - const _component_search_box = _sfc_main$3; - const _component_i_mdi_magnify_scan = __unplugin_components_15; - const _component_btn_basic = __unplugin_components_14; - const _component_popover_actions = _sfc_main$a; - const _component_i_ic_outline_devices = __unplugin_components_7; - const _component_i_ic_baseline_network_check = __unplugin_components_8; - const _component_i_carbon_logo_github = __unplugin_components_9; - const _component_btn_icon = __unplugin_components_10; - const _component_i_carbon_moon = __unplugin_components_11; - const _component_i_carbon_sun = __unplugin_components_12; - return openBlock(), createElementBlock("nav", _hoisted_1$1, [ - createBaseVNode("a", _hoisted_2$1, [ - createBaseVNode("img", { - src: `${unref(basePath)}assets/logo-light.svg`, - height: "24", - width: "24", - class: "w-24px h-24px mr-2 hidden dark:block" - }, null, 8, _hoisted_3$1), - createBaseVNode("img", { - src: `${unref(basePath)}assets/logo-dark.svg`, - height: "24", - width: "24", - class: "w-24px h-24px mr-2 block dark:hidden" - }, null, 8, _hoisted_4$1), - createTextVNode(" Unlighthouse ") - ]), - createBaseVNode("div", _hoisted_5$1, [ - createBaseVNode("div", _hoisted_6$1, [ - unref(website) && !unref(website).includes("localhost") ? (openBlock(), createElementBlock("div", _hoisted_7$1, [ - _hoisted_8$1, - createBaseVNode("div", _hoisted_9$1, [ - createBaseVNode("a", { - href: unref(website), - class: "flex items-center pt-1", - target: "_blank" - }, [ - createBaseVNode("img", { - src: unref(favIcon), - width: "16", - height: "16", - class: "mr-1" - }, null, 8, _hoisted_11$1), - createTextVNode(toDisplayString(unref(website).replace("https://", "").replace("http://", "").replace("www.", "")), 1) - ], 8, _hoisted_10$1) - ]) - ])) : createCommentVNode("", true), - unref(isOffline) ? (openBlock(), createElementBlock("div", _hoisted_12$1, [ - createVNode(_component_warning_chip, null, { - default: withCtx(() => [ - createTextVNode(toDisplayString(unref(isStatic) ? "Static" : "Offline") + " Mode ", 1) - ]), - _: 1 - }) - ])) : createCommentVNode("", true), - unref(scanMeta) ? (openBlock(), createElementBlock("div", _hoisted_13$1, [ - _hoisted_14$1, - createBaseVNode("div", _hoisted_15$1, [ - ((_a2 = unref(scanMeta)) == null ? void 0 : _a2.score) ? (openBlock(), createBlock(_component_metric_guage, { - key: 0, - score: unref(scanMeta).score, - stripped: true, - class: "font-bold text-sm" - }, null, 8, ["score"])) : (openBlock(), createBlock(_component_loading_spinner, { - key: 1, - class: "h-24px" - })) - ]) - ])) : createCommentVNode("", true), - ((_b2 = unref(scanMeta)) == null ? void 0 : _b2.monitor) ? (openBlock(), createElementBlock("div", _hoisted_16$1, [ - _hoisted_17$1, - createBaseVNode("div", _hoisted_18$1, [ - createBaseVNode("span", _hoisted_19$1, toDisplayString(((_c = unref(scanMeta)) == null ? void 0 : _c.routes) || "0"), 1) - ]) - ])) : createCommentVNode("", true) - ]), - ((_e = (_d = unref(scanMeta)) == null ? void 0 : _d.monitor) == null ? void 0 : _e.allTargets) > 0 ? (openBlock(), createElementBlock("div", _hoisted_20$1, [ - createVNode(_component_search_box, { class: "flex-grow mr-3 md:mr-5" }), - createVNode(_component_popover_actions, { position: "bottom" }, { - default: withCtx(({ close }) => [ - createBaseVNode("div", _hoisted_21$1, [ - createVNode(_component_btn_basic, { - disabled: unref(isRescanSiteRequestRunning) || unref(isStatic) || unref(isOffline) ? "disabled" : false, - class: "flex items-start hover:bg-blue-500 transition children:hover:text-white", - onClick: ($event) => unref(rescanSite)(close) - }, { - default: withCtx(() => [ - createBaseVNode("div", _hoisted_22$1, [ - createVNode(_component_i_mdi_magnify_scan, { - class: normalizeClass(["text-xl", unref(isRescanSiteRequestRunning) ? ["animated animate-pulse "] : []]) - }, null, 8, ["class"]) - ]), - _hoisted_23$1 - ]), - _: 2 - }, 1032, ["disabled", "onClick"]) - ]) - ]), - _: 1 - }) - ])) : createCommentVNode("", true), - ((_f = unref(scanMeta)) == null ? void 0 : _f.monitor) ? (openBlock(), createElementBlock("div", _hoisted_24$1, [ - _hoisted_25$1, - createBaseVNode("div", _hoisted_26$1, [ - createBaseVNode("div", _hoisted_27$1, [ - createVNode(_component_i_ic_outline_devices, { class: "mr-1 opacity-65" }), - createBaseVNode("span", _hoisted_28$1, toDisplayString(unref(device) === "mobile" ? unref(throttle) ? "Moto G4" : "Emulated Mobile" : unref(throttle) ? "Throttled Desktop" : "Desktop"), 1) - ]), - unref(throttle) ? 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(openBlock(), createBlock(_component_lighthouse_three_d, { key: 0 })) : createCommentVNode("", true) - ]) - ]), - createBaseVNode("div", _hoisted_14, [ - createBaseVNode("div", _hoisted_15, [ - createBaseVNode("div", _hoisted_16, [ - (openBlock(true), createElementBlock(Fragment, null, renderList(unref(resultColumns), (column, key) => { - return openBlock(), createBlock(_component_results_table_head, { - key, - sorting: unref(sorting), - column, - onSort: unref(incrementSort) - }, null, 8, ["sorting", "column", "onSort"]); - }), 128)) - ]) - ]), - createBaseVNode("div", _hoisted_17, [ - Object.values(unref(searchResults)).length === 0 ? (openBlock(), createElementBlock("div", _hoisted_18, [ - unref(searchText) ? (openBlock(), createElementBlock(Fragment, { key: 0 }, [ - createBaseVNode("p", _hoisted_19, ' No results for search "' + toDisplayString(unref(searchText)) + '"... ', 1), - createVNode(_component_btn_action, { - class: "dark:bg-teal-700 bg-blue-100 px-2 text-sm", - onClick: _cache[0] || (_cache[0] = ($event) => searchText.value = "") - }, { - default: withCtx(() => [ - createTextVNode(" Reset Search ") - ]), - _: 1 - }) - ], 64)) : (openBlock(), createElementBlock("div", _hoisted_20, [ - createVNode(_component_loading_spinner, { class: "mr-2" }), - _hoisted_21 - ])) - ])) : unref(searchText) ? (openBlock(), createElementBlock("div", _hoisted_22, [ - createBaseVNode("p", null, "Showing " + toDisplayString(Object.values(unref(searchResults)).flat().length) + ' routes for search "' + toDisplayString(unref(searchText)) + '":', 1) - ])) : createCommentVNode("", true), - (openBlock(true), createElementBlock(Fragment, null, renderList(unref(searchResults), (reports, routeName) => { - return openBlock(), createBlock(_component_results_row, { - key: routeName, - reports, - "route-name": routeName - }, { - actions: withCtx(({ report }) => [ - createVNode(_component_popover_actions, { position: "left" }, { - default: withCtx(() => [ - createBaseVNode("div", _hoisted_23, [ - report.report ? (openBlock(), createBlock(_component_btn_basic, { - key: 0, - class: "flex items-start hover:bg-blue-500 transition children:hover:text-white", - onClick: ($event) => unref(openLighthouseReportIframeModal)(report) - }, { - default: withCtx(() => [ - createBaseVNode("div", _hoisted_24, [ - createVNode(_component_i_vscode_icons_file_type_lighthouse, { class: "text-xl mr-2" }) - ]), - _hoisted_25 - ]), - _: 2 - }, 1032, ["onClick"])) : createCommentVNode("", true), - createVNode(_component_btn_basic, { - disabled: unref(isOffline) ? "disabled" : false, - class: "flex items-start hover:bg-blue-500 transition children:hover:text-white", - onClick: ($event) => unref(rescanRoute)(report.route) - }, { - default: withCtx(() => [ - createBaseVNode("div", _hoisted_26, [ - createVNode(_component_i_mdi_magnify_scan, { class: "text-xl" }) - ]), - _hoisted_27 - ]), - _: 2 - }, 1032, ["disabled", "onClick"]) - ]) - ]), - _: 2 - }, 1024) - ]), - _: 2 - }, 1032, ["reports", "route-name"]); - }), 128)) - ]) - ]) - ]), - createBaseVNode("footer", _hoisted_28, [ - createBaseVNode("div", _hoisted_29, [ - createBaseVNode("div", _hoisted_30, [ - _hoisted_31, - createBaseVNode("div", _hoisted_32, [ - createTextVNode(" Made with "), - createVNode(_component_i_simple_line_icons_heart, { - title: "Love", - class: "inline" - }), - createTextVNode(" by "), - _hoisted_33 - ]) - ]), - _hoisted_34 - ]) - ]), - createVNode(_component_TransitionRoot, { - appear: "", - show: unref(isModalOpen), - as: "template" - }, { - default: withCtx(() => [ - createVNode(_component_Dialog, { - as: "div", - onClose: unref(closeIframeModal) - }, { - default: withCtx(() => [ - createVNode(_component_DialogOverlay, { class: "fixed inset-0 bg-black opacity-40" }), - createBaseVNode("div", _hoisted_35, [ - createBaseVNode("div", _hoisted_36, [ - createVNode(_component_TransitionChild, { - as: "template", - enter: "duration-300 ease-out", - "enter-from": "opacity-0", - "enter-to": "opacity-100", - leave: "duration-200 ease-in", - "leave-from": "opacity-100", - "leave-to": "opacity-0" - }, { - default: withCtx(() => [ - createVNode(_component_DialogOverlay, { class: "fixed inset-0" }) - ]), - _: 1 - }), - _hoisted_37, - createVNode(_component_TransitionChild, { - as: "template", - enter: "duration-300 ease-out", - "enter-from": "opacity-0 scale-95", - "enter-to": "opacity-100 scale-100", - leave: "duration-200 ease-in", - "leave-from": "opacity-100 scale-100", - "leave-to": "opacity-0 scale-95" - }, { - default: withCtx(() => [ - createBaseVNode("div", _hoisted_38, [ - _hoisted_39, - unref(isDebugModalOpen) ? (openBlock(), createElementBlock("div", _hoisted_40, [ - _hoisted_41, - createBaseVNode("div", _hoisted_42, " Base path: " + toDisplayString(unref(basePath)), 1), - createBaseVNode("div", _hoisted_43, " API URL: " + toDisplayString(unref(apiUrl)), 1), - _hoisted_44, - createBaseVNode("div", _hoisted_45, " Throttle: " + toDisplayString(unref(throttle)), 1), - createBaseVNode("div", _hoisted_46, " Device: " + toDisplayString(unref(device)), 1), - createBaseVNode("div", _hoisted_47, " Dynamic Sampling: " + toDisplayString(unref(dynamicSampling)), 1), - createBaseVNode("div", _hoisted_48, [ - createTextVNode(" Lighthouse Options: "), - createBaseVNode("code", null, [ - createBaseVNode("pre", null, toDisplayString(unref(lighthouseOptions)), 1) - ]) - ]), - createBaseVNode("div", _hoisted_49, [ - createTextVNode(" Search Results: "), - createBaseVNode("code", null, [ - createBaseVNode("pre", null, toDisplayString(unref(searchResults)), 1) - ]) - ]) - ])) : createCommentVNode("", true), - unref(iframeModalUrl) ? 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